// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef XFA_FXFA_PARSER_CXFA_BOX_H_ #define XFA_FXFA_PARSER_CXFA_BOX_H_ #include #include "core/fxcrt/fx_system.h" #include "xfa/fxfa/parser/cxfa_data.h" #include "xfa/fxfa/parser/cxfa_edge.h" #include "xfa/fxfa/parser/cxfa_fill.h" #include "xfa/fxfa/parser/cxfa_margin.h" class CXFA_Node; class CXFA_Box : public CXFA_Data { public: explicit CXFA_Box(CXFA_Node* pNode) : CXFA_Data(pNode) {} bool IsArc() const { return GetElementType() == XFA_Element::Arc; } bool IsBorder() const { return GetElementType() == XFA_Element::Border; } bool IsRectangle() const { return GetElementType() == XFA_Element::Rectangle; } int32_t GetHand() const; int32_t GetPresence() const; int32_t CountEdges() const; CXFA_Edge GetEdge(int32_t nIndex = 0) const; void GetStrokes(std::vector* strokes) const; bool IsCircular() const; bool GetStartAngle(FX_FLOAT& fStartAngle) const; FX_FLOAT GetStartAngle() const { FX_FLOAT fStartAngle; GetStartAngle(fStartAngle); return fStartAngle; } bool GetSweepAngle(FX_FLOAT& fSweepAngle) const; FX_FLOAT GetSweepAngle() const { FX_FLOAT fSweepAngle; GetSweepAngle(fSweepAngle); return fSweepAngle; } CXFA_Fill GetFill(bool bModified = false) const; CXFA_Margin GetMargin() const; int32_t Get3DStyle(bool& bVisible, FX_FLOAT& fThickness) const; }; #endif // XFA_FXFA_PARSER_CXFA_BOX_H_