// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "xfa/fxgraphics/include/cfx_graphics.h" #include #include "core/fxge/include/cfx_fxgedevice.h" #include "core/fxge/include/cfx_gemodule.h" #include "core/fxge/include/cfx_renderdevice.h" #include "core/fxge/include/cfx_unicodeencoding.h" #include "xfa/fxgraphics/cagg_graphics.h" #include "xfa/fxgraphics/cfx_color.h" #include "xfa/fxgraphics/cfx_path.h" #include "xfa/fxgraphics/cfx_path_generator.h" #include "xfa/fxgraphics/cfx_pattern.h" #include "xfa/fxgraphics/cfx_shading.h" namespace { enum { FX_CONTEXT_None = 0, FX_CONTEXT_Device, }; #define FX_HATCHSTYLE_Total 53 struct FX_HATCHDATA { int32_t width; int32_t height; uint8_t maskBits[64]; }; const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { {16, 16, { 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}, {16, 16, { 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, }}, {16, 16, { 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, }}, {16, 16, { 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, }}, {16, 16, { 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, }}, {16, 16, { 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, }}, {16, 16, { 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}, {16, 16, { 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}, {16, 16, { 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}, {16, 16, { 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, }}, {16, 16, { 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, }}, {16, 16, { 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, }}, {16, 16, { 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, }}, {16, 16, { 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, }}, {16, 16, { 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, }}, {16, 16, { 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, }}, {16, 16, { 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, }}, {16, 16, { 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xf7, 0xf7, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xf7, 0xf7, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, }}, {16, 16, { 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, }}, {16, 16, { 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, }}, {16, 16, { 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, }}, {16, 16, { 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, }}, {16, 16, { 0xc1, 0xc1, 0x00, 0x00, 0xe0, 0xe0, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x1c, 0x1c, 0x00, 0x00, 0x0e, 0x0e, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x83, 0x83, 0x00, 0x00, 0xc1, 0xc1, 0x00, 0x00, 0xe0, 0xe0, 0x00, 0x00, 0x70, 0x70, 0x00, 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0x00, 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}, }; } // namespace CFX_Graphics::CFX_Graphics() : m_type(FX_CONTEXT_None), m_renderDevice(nullptr) {} FWL_Error CFX_Graphics::Create(CFX_RenderDevice* renderDevice, FX_BOOL isAntialiasing) { if (!renderDevice) return FWL_Error::ParameterInvalid; if (m_type != FX_CONTEXT_None) return FWL_Error::PropertyInvalid; m_type = FX_CONTEXT_Device; m_info.isAntialiasing = isAntialiasing; m_renderDevice = renderDevice; if (m_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) return FWL_Error::Succeeded; return FWL_Error::Indefinite; } FWL_Error CFX_Graphics::Create(int32_t width, int32_t height, FXDIB_Format format, FX_BOOL isNative, FX_BOOL isAntialiasing) { if (m_type != FX_CONTEXT_None) return FWL_Error::PropertyInvalid; m_type = FX_CONTEXT_Device; m_info.isAntialiasing = isAntialiasing; m_aggGraphics.reset(new CAGG_Graphics); return m_aggGraphics->Create(this, width, height, format); } CFX_Graphics::~CFX_Graphics() {} FWL_Error CFX_Graphics::GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { capVal = m_renderDevice->GetDeviceCaps(capID); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::IsPrinterDevice(FX_BOOL& isPrinter) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { isPrinter = m_renderDevice->GetDeviceClass() == FXDC_PRINTER; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.isAntialiasing = isAntialiasing; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SaveGraphState() { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_renderDevice->SaveState(); m_infoStack.Add(new TInfo(m_info)); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::RestoreGraphState() { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_renderDevice->RestoreState(false); int32_t size = m_infoStack.GetSize(); if (size <= 0) { return FWL_Error::IntermediateValueInvalid; } int32_t topIndex = size - 1; std::unique_ptr info(m_infoStack.GetAt(topIndex)); if (!info) return FWL_Error::IntermediateValueInvalid; m_info = *info; m_infoStack.RemoveAt(topIndex); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap& lineCap) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { lineCap = m_info.graphState.m_LineCap; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.graphState.m_LineCap = lineCap; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetDashCount(int32_t& dashCount) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { dashCount = m_info.graphState.m_DashCount; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) const { if (!dashArray) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) { dashPhase = m_info.graphState.m_DashPhase; FXSYS_memcpy(dashArray, m_info.graphState.m_DashArray, m_info.graphState.m_DashCount * sizeof(FX_FLOAT)); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetLineDash(FX_FLOAT dashPhase, FX_FLOAT* dashArray, int32_t dashCount) { if (dashCount > 0 && !dashArray) return FWL_Error::ParameterInvalid; dashCount = dashCount < 0 ? 0 : dashCount; if (m_type == FX_CONTEXT_Device && m_renderDevice) { FX_FLOAT scale = 1.0; if (m_info.isActOnDash) { scale = m_info.graphState.m_LineWidth; } m_info.graphState.m_DashPhase = dashPhase; m_info.graphState.SetDashCount(dashCount); for (int32_t i = 0; i < dashCount; i++) { m_info.graphState.m_DashArray[i] = dashArray[i] * scale; } return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) { if (m_type == FX_CONTEXT_Device && m_renderDevice) return RenderDeviceSetLineDash(dashStyle); return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetLineJoin( CFX_GraphStateData::LineJoin& lineJoin) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { lineJoin = m_info.graphState.m_LineJoin; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.graphState.m_LineJoin = lineJoin; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetMiterLimit(FX_FLOAT& miterLimit) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { miterLimit = m_info.graphState.m_MiterLimit; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.graphState.m_MiterLimit = miterLimit; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetLineWidth(FX_FLOAT& lineWidth) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { lineWidth = m_info.graphState.m_LineWidth; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.graphState.m_LineWidth = lineWidth; m_info.isActOnDash = isActOnDash; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::GetStrokeAlignment( FX_StrokeAlignment& strokeAlignment) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { strokeAlignment = m_info.strokeAlignment; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.strokeAlignment = strokeAlignment; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetStrokeColor(CFX_Color* color) { if (!color) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.strokeColor = color; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetFillColor(CFX_Color* color) { if (!color) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.fillColor = color; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::StrokePath(CFX_Path* path, CFX_Matrix* matrix) { if (!path) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) return RenderDeviceStrokePath(path, matrix); return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::FillPath(CFX_Path* path, FX_FillMode fillMode, CFX_Matrix* matrix) { if (!path) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) return RenderDeviceFillPath(path, fillMode, matrix); return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::ClipPath(CFX_Path* path, FX_FillMode fillMode, CFX_Matrix* matrix) { if (!path) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) { FX_BOOL result = m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode); if (!result) return FWL_Error::Indefinite; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::DrawImage(CFX_DIBSource* source, const CFX_PointF& point, CFX_Matrix* matrix) { if (!source) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) return RenderDeviceDrawImage(source, point, matrix); return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::StretchImage(CFX_DIBSource* source, const CFX_RectF& rect, CFX_Matrix* matrix) { if (!source) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) return RenderDeviceStretchImage(source, rect, matrix); return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::ConcatMatrix(const CFX_Matrix* matrix) { if (!matrix) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.CTM.Concat(*matrix); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } CFX_Matrix* CFX_Graphics::GetMatrix() { if (m_type == FX_CONTEXT_Device && m_renderDevice) return &m_info.CTM; return nullptr; } FWL_Error CFX_Graphics::GetClipRect(CFX_RectF& rect) const { if (m_type == FX_CONTEXT_Device && m_renderDevice) { FX_RECT r = m_renderDevice->GetClipBox(); rect.left = (FX_FLOAT)r.left; rect.top = (FX_FLOAT)r.top; rect.width = (FX_FLOAT)r.Width(); rect.height = (FX_FLOAT)r.Height(); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetClipRect(const CFX_RectF& rect) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { if (!m_renderDevice->SetClip_Rect( FX_RECT(FXSYS_round(rect.left), FXSYS_round(rect.top), FXSYS_round(rect.right()), FXSYS_round(rect.bottom())))) { return FWL_Error::MethodNotSupported; } return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::ClearClip() { if (m_type == FX_CONTEXT_Device && m_renderDevice) return FWL_Error::Succeeded; return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetFont(CFX_Font* font) { if (!font) return FWL_Error::ParameterInvalid; if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.font = font; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetFontSize(const FX_FLOAT size) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.fontSize = size <= 0 ? 1.0f : size; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetFontHScale(const FX_FLOAT scale) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.fontHScale = scale <= 0 ? 1.0f : scale; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { m_info.fontSpacing = spacing < 0 ? 0 : spacing; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetTextDrawingMode(const int32_t mode) { if (m_type == FX_CONTEXT_Device && m_renderDevice) return FWL_Error::Succeeded; return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::ShowText(const CFX_PointF& point, const CFX_WideString& text, CFX_Matrix* matrix) { if (m_type == FX_CONTEXT_Device && m_renderDevice) return RenderDeviceShowText(point, text, matrix); return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::CalcTextRect(CFX_RectF& rect, const CFX_WideString& text, FX_BOOL isMultiline, CFX_Matrix* matrix) { if (m_type == FX_CONTEXT_Device && m_renderDevice) { int32_t length = text.GetLength(); uint32_t* charCodes = FX_Alloc(uint32_t, length); FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); CalcTextInfo(text, charCodes, charPos, rect); FX_Free(charPos); FX_Free(charCodes); return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::Transfer(CFX_Graphics* graphics, const CFX_Matrix* matrix) { if (!graphics || !graphics->m_renderDevice) return FWL_Error::ParameterInvalid; CFX_Matrix m; m.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); if (matrix) { m.Concat(*matrix); } if (m_type == FX_CONTEXT_Device && m_renderDevice) { CFX_DIBitmap* bitmap = graphics->m_renderDevice->GetBitmap(); FX_BOOL result = m_renderDevice->SetDIBits(bitmap, 0, 0); if (!result) return FWL_Error::MethodNotSupported; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::Transfer(CFX_Graphics* graphics, FX_FLOAT srcLeft, FX_FLOAT srcTop, const CFX_RectF& dstRect, const CFX_Matrix* matrix) { if (!graphics || !graphics->m_renderDevice) return FWL_Error::ParameterInvalid; CFX_Matrix m; m.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); if (matrix) { m.Concat(*matrix); } if (m_type == FX_CONTEXT_Device && m_renderDevice) { CFX_DIBitmap bmp; FX_BOOL result = bmp.Create((int32_t)dstRect.width, (int32_t)dstRect.height, graphics->m_renderDevice->GetBitmap()->GetFormat()); if (!result) return FWL_Error::IntermediateValueInvalid; result = graphics->m_renderDevice->GetDIBits(&bmp, (int32_t)srcLeft, (int32_t)srcTop); if (!result) return FWL_Error::MethodNotSupported; result = m_renderDevice->SetDIBits(&bmp, (int32_t)dstRect.left, (int32_t)dstRect.top); if (!result) return FWL_Error::MethodNotSupported; return FWL_Error::Succeeded; } return FWL_Error::PropertyInvalid; } CFX_RenderDevice* CFX_Graphics::GetRenderDevice() { return m_renderDevice; } FWL_Error CFX_Graphics::InverseRect(const CFX_RectF& rect) { if (!m_renderDevice) return FWL_Error::PropertyInvalid; CFX_DIBitmap* bitmap = m_renderDevice->GetBitmap(); if (!bitmap) return FWL_Error::PropertyInvalid; CFX_RectF temp(rect); m_info.CTM.TransformRect(temp); CFX_RectF r; r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth()); r.Intersect(temp); if (r.IsEmpty()) { return FWL_Error::ParameterInvalid; } FX_ARGB* pBuf = (FX_ARGB*)(bitmap->GetBuffer() + int32_t(r.top) * bitmap->GetPitch()); int32_t bottom = (int32_t)r.bottom(); int32_t right = (int32_t)r.right(); for (int32_t i = (int32_t)r.top; i < bottom; i++) { FX_ARGB* pLine = pBuf + (int32_t)r.left; for (int32_t j = (int32_t)r.left; j < right; j++) { FX_ARGB c = *pLine; *pLine++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF)); } pBuf = (FX_ARGB*)((uint8_t*)pBuf + bitmap->GetPitch()); } return FWL_Error::Succeeded; } FWL_Error CFX_Graphics::XorDIBitmap(const CFX_DIBitmap* srcBitmap, const CFX_RectF& rect) { if (!m_renderDevice) return FWL_Error::PropertyInvalid; CFX_DIBitmap* dst = m_renderDevice->GetBitmap(); if (!dst) return FWL_Error::PropertyInvalid; CFX_RectF temp(rect); m_info.CTM.TransformRect(temp); CFX_RectF r; r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); r.Intersect(temp); if (r.IsEmpty()) { return FWL_Error::ParameterInvalid; } FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + int32_t(r.top) * srcBitmap->GetPitch()); FX_ARGB* pDstBuf = (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); int32_t bottom = (int32_t)r.bottom(); int32_t right = (int32_t)r.right(); for (int32_t i = (int32_t)r.top; i < bottom; i++) { FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; for (int32_t j = (int32_t)r.left; j < right; j++) { FX_ARGB c = *pDstLine; *pDstLine++ = ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)); pSrcLine++; } pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); } return FWL_Error::Succeeded; } FWL_Error CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap* srcBitmap, const CFX_RectF& rect) { if (!m_renderDevice) return FWL_Error::PropertyInvalid; CFX_DIBitmap* dst = m_renderDevice->GetBitmap(); if (!dst) return FWL_Error::PropertyInvalid; CFX_RectF temp(rect); m_info.CTM.TransformRect(temp); CFX_RectF r; r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); r.Intersect(temp); if (r.IsEmpty()) { return FWL_Error::ParameterInvalid; } FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + int32_t(r.top) * srcBitmap->GetPitch()); FX_ARGB* pDstBuf = (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); int32_t bottom = (int32_t)r.bottom(); int32_t right = (int32_t)r.right(); for (int32_t i = (int32_t)r.top; i < bottom; i++) { FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; for (int32_t j = (int32_t)r.left; j < right; j++) { FX_ARGB c = *pDstLine; *pDstLine++ = ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF))); pSrcLine++; } pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); } return FWL_Error::Succeeded; } FWL_Error CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { switch (dashStyle) { case FX_DASHSTYLE_Solid: { m_info.graphState.SetDashCount(0); return FWL_Error::Succeeded; } case FX_DASHSTYLE_Dash: { FX_FLOAT dashArray[] = {3, 1}; SetLineDash(0, dashArray, 2); return FWL_Error::Succeeded; } case FX_DASHSTYLE_Dot: { FX_FLOAT dashArray[] = {1, 1}; SetLineDash(0, dashArray, 2); return FWL_Error::Succeeded; } case FX_DASHSTYLE_DashDot: { FX_FLOAT dashArray[] = {3, 1, 1, 1}; SetLineDash(0, dashArray, 4); return FWL_Error::Succeeded; } case FX_DASHSTYLE_DashDotDot: { FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1}; SetLineDash(0, dashArray, 6); return FWL_Error::Succeeded; } default: return FWL_Error::ParameterInvalid; } } FWL_Error CFX_Graphics::RenderDeviceStrokePath(CFX_Path* path, CFX_Matrix* matrix) { if (!m_info.strokeColor) return FWL_Error::PropertyInvalid; CFX_Matrix m; m.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); if (matrix) { m.Concat(*matrix); } switch (m_info.strokeColor->m_type) { case FX_COLOR_Solid: { FX_BOOL result = m_renderDevice->DrawPath(path->GetPathData(), &m, &m_info.graphState, 0x0, m_info.strokeColor->m_info.argb, 0); if (!result) return FWL_Error::Indefinite; return FWL_Error::Succeeded; } case FX_COLOR_Pattern: return StrokePathWithPattern(path, &m); case FX_COLOR_Shading: return StrokePathWithShading(path, &m); default: return FWL_Error::PropertyInvalid; } } FWL_Error CFX_Graphics::RenderDeviceFillPath(CFX_Path* path, FX_FillMode fillMode, CFX_Matrix* matrix) { if (!m_info.fillColor) return FWL_Error::PropertyInvalid; CFX_Matrix m; m.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); if (matrix) { m.Concat(*matrix); } switch (m_info.fillColor->m_type) { case FX_COLOR_Solid: { FX_BOOL result = m_renderDevice->DrawPath( path->GetPathData(), &m, &m_info.graphState, m_info.fillColor->m_info.argb, 0x0, fillMode); if (!result) return FWL_Error::Indefinite; return FWL_Error::Succeeded; } case FX_COLOR_Pattern: return FillPathWithPattern(path, fillMode, &m); case FX_COLOR_Shading: return FillPathWithShading(path, fillMode, &m); default: return FWL_Error::PropertyInvalid; } } FWL_Error CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource* source, const CFX_PointF& point, CFX_Matrix* matrix) { CFX_Matrix m1; m1.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); if (matrix) { m1.Concat(*matrix); } CFX_Matrix m2; m2.Set((FX_FLOAT)source->GetWidth(), 0.0, 0.0, (FX_FLOAT)source->GetHeight(), point.x, point.y); m2.Concat(m1); int32_t left, top; std::unique_ptr bmp1(source->FlipImage(FALSE, TRUE)); std::unique_ptr bmp2(bmp1->TransformTo(&m2, left, top)); CFX_RectF r; GetClipRect(r); CFX_DIBitmap* bitmap = m_renderDevice->GetBitmap(); CFX_DIBitmap bmp; if (bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb) && m_renderDevice->GetDIBits(&bmp, 0, 0) && bmp.TransferBitmap(FXSYS_round(r.left), FXSYS_round(r.top), FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp2.get(), FXSYS_round(r.left - left), FXSYS_round(r.top - top)) && m_renderDevice->SetDIBits(&bmp, 0, 0)) { return FWL_Error::Succeeded; } return FWL_Error::Indefinite; } FWL_Error CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource* source, const CFX_RectF& rect, CFX_Matrix* matrix) { CFX_Matrix m1; m1.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); if (matrix) { m1.Concat(*matrix); } std::unique_ptr bmp1( source->StretchTo((int32_t)rect.Width(), (int32_t)rect.Height())); CFX_Matrix m2; m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top); m2.Concat(m1); int32_t left, top; std::unique_ptr bmp2(bmp1->FlipImage(FALSE, TRUE)); std::unique_ptr bmp3(bmp2->TransformTo(&m2, left, top)); CFX_RectF r; GetClipRect(r); CFX_DIBitmap* bitmap = m_renderDevice->GetBitmap(); if (bitmap->CompositeBitmap(FXSYS_round(r.left), FXSYS_round(r.top), FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp3.get(), FXSYS_round(r.left - left), FXSYS_round(r.top - top))) { return FWL_Error::Succeeded; } return FWL_Error::Indefinite; } FWL_Error CFX_Graphics::RenderDeviceShowText(const CFX_PointF& point, const CFX_WideString& text, CFX_Matrix* matrix) { int32_t length = text.GetLength(); uint32_t* charCodes = FX_Alloc(uint32_t, length); FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); CFX_RectF rect; rect.Set(point.x, point.y, 0, 0); CalcTextInfo(text, charCodes, charPos, rect); CFX_Matrix m; m.Set(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); m.Translate(0, m_info.fontSize * m_info.fontHScale); if (matrix) { m.Concat(*matrix); } FX_BOOL result = m_renderDevice->DrawNormalText( length, charPos, m_info.font, -m_info.fontSize * m_info.fontHScale, &m, m_info.fillColor->m_info.argb, FXTEXT_CLEARTYPE); if (!result) return FWL_Error::Indefinite; FX_Free(charPos); FX_Free(charCodes); return FWL_Error::Succeeded; } FWL_Error CFX_Graphics::StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix) { return FWL_Error::MethodNotSupported; } FWL_Error CFX_Graphics::StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix) { return FWL_Error::MethodNotSupported; } FWL_Error CFX_Graphics::FillPathWithPattern(CFX_Path* path, FX_FillMode fillMode, CFX_Matrix* matrix) { CFX_Pattern* pattern = m_info.fillColor->m_info.pattern; CFX_DIBitmap* bitmap = m_renderDevice->GetBitmap(); int32_t width = bitmap->GetWidth(); int32_t height = bitmap->GetHeight(); CFX_DIBitmap bmp; bmp.Create(width, height, FXDIB_Argb); m_renderDevice->GetDIBits(&bmp, 0, 0); FX_HatchStyle hatchStyle = m_info.fillColor->m_info.pattern->m_hatchStyle; if (hatchStyle < FX_HATCHSTYLE_Horizontal || hatchStyle > FX_HATCHSTYLE_SolidDiamond) { return FWL_Error::IntermediateValueInvalid; } const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; CFX_DIBitmap mask; mask.Create(data.width, data.height, FXDIB_1bppMask); FXSYS_memcpy(mask.GetBuffer(), data.maskBits, mask.GetPitch() * data.height); CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); if (matrix) { rectf.Transform(matrix); } FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); CFX_FxgeDevice device; device.Attach(&bmp, false, nullptr, false); device.FillRect(&rect, m_info.fillColor->m_info.pattern->m_backArgb); for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { device.SetBitMask(&mask, i, j, m_info.fillColor->m_info.pattern->m_foreArgb); } } m_renderDevice->SaveState(); m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode); SetDIBitsWithMatrix(&bmp, &pattern->m_matrix); m_renderDevice->RestoreState(false); return FWL_Error::Succeeded; } FWL_Error CFX_Graphics::FillPathWithShading(CFX_Path* path, FX_FillMode fillMode, CFX_Matrix* matrix) { CFX_DIBitmap* bitmap = m_renderDevice->GetBitmap(); int32_t width = bitmap->GetWidth(); int32_t height = bitmap->GetHeight(); FX_FLOAT start_x = m_info.fillColor->m_shading->m_beginPoint.x; FX_FLOAT start_y = m_info.fillColor->m_shading->m_beginPoint.y; FX_FLOAT end_x = m_info.fillColor->m_shading->m_endPoint.x; FX_FLOAT end_y = m_info.fillColor->m_shading->m_endPoint.y; CFX_DIBitmap bmp; bmp.Create(width, height, FXDIB_Argb); m_renderDevice->GetDIBits(&bmp, 0, 0); int32_t pitch = bmp.GetPitch(); bool result = false; switch (m_info.fillColor->m_shading->m_type) { case FX_SHADING_Axial: { FX_FLOAT x_span = end_x - start_x; FX_FLOAT y_span = end_y - start_y; FX_FLOAT axis_len_square = (x_span * x_span) + (y_span * y_span); for (int32_t row = 0; row < height; row++) { uint32_t* dib_buf = (uint32_t*)(bmp.GetBuffer() + row * pitch); for (int32_t column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)(column); FX_FLOAT y = (FX_FLOAT)(row); FX_FLOAT scale = (((x - start_x) * x_span) + ((y - start_y) * y_span)) / axis_len_square; if (scale < 0) { if (!m_info.fillColor->m_shading->m_isExtendedBegin) { continue; } scale = 0; } else if (scale > 1.0f) { if (!m_info.fillColor->m_shading->m_isExtendedEnd) { continue; } scale = 1.0f; } int32_t index = (int32_t)(scale * (FX_SHADING_Steps - 1)); dib_buf[column] = m_info.fillColor->m_shading->m_argbArray[index]; } } result = true; break; } case FX_SHADING_Radial: { FX_FLOAT start_r = m_info.fillColor->m_shading->m_beginRadius; FX_FLOAT end_r = m_info.fillColor->m_shading->m_endRadius; FX_FLOAT a = ((start_x - end_x) * (start_x - end_x)) + ((start_y - end_y) * (start_y - end_y)) - ((start_r - end_r) * (start_r - end_r)); for (int32_t row = 0; row < height; row++) { uint32_t* dib_buf = (uint32_t*)(bmp.GetBuffer() + row * pitch); for (int32_t column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)(column); FX_FLOAT y = (FX_FLOAT)(row); FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) + ((y - start_y) * (end_y - start_y)) + (start_r * (end_r - start_r))); FX_FLOAT c = ((x - start_x) * (x - start_x)) + ((y - start_y) * (y - start_y)) - (start_r * start_r); FX_FLOAT s; if (a == 0) { s = -c / b; } else { FX_FLOAT b2_4ac = (b * b) - 4 * (a * c); if (b2_4ac < 0) { continue; } FX_FLOAT root = (FXSYS_sqrt(b2_4ac)); FX_FLOAT s1, s2; if (a > 0) { s1 = (-b - root) / (2 * a); s2 = (-b + root) / (2 * a); } else { s2 = (-b - root) / (2 * a); s1 = (-b + root) / (2 * a); } if (s2 <= 1.0f || m_info.fillColor->m_shading->m_isExtendedEnd) { s = (s2); } else { s = (s1); } if ((start_r) + s * (end_r - start_r) < 0) { continue; } } if (s < 0) { if (!m_info.fillColor->m_shading->m_isExtendedBegin) { continue; } s = 0; } if (s > 1.0f) { if (!m_info.fillColor->m_shading->m_isExtendedEnd) { continue; } s = 1.0f; } int index = (int32_t)(s * (FX_SHADING_Steps - 1)); dib_buf[column] = m_info.fillColor->m_shading->m_argbArray[index]; } } result = true; break; } default: { result = false; break; } } if (result) { m_renderDevice->SaveState(); m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode); SetDIBitsWithMatrix(&bmp, matrix); m_renderDevice->RestoreState(false); } return result ? FWL_Error::Succeeded : FWL_Error::PropertyInvalid; } FWL_Error CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource* source, CFX_Matrix* matrix) { if (matrix->IsIdentity()) { m_renderDevice->SetDIBits(source, 0, 0); } else { CFX_Matrix m; m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0, 0); m.Concat(*matrix); int32_t left, top; std::unique_ptr bmp1(source->FlipImage(FALSE, TRUE)); std::unique_ptr bmp2(bmp1->TransformTo(&m, left, top)); m_renderDevice->SetDIBits(bmp2.get(), left, top); } return FWL_Error::Succeeded; } FWL_Error CFX_Graphics::CalcTextInfo(const CFX_WideString& text, uint32_t* charCodes, FXTEXT_CHARPOS* charPos, CFX_RectF& rect) { std::unique_ptr encoding( new CFX_UnicodeEncoding(m_info.font)); int32_t length = text.GetLength(); FX_FLOAT penX = (FX_FLOAT)rect.left; FX_FLOAT penY = (FX_FLOAT)rect.top; FX_FLOAT left = (FX_FLOAT)(0); FX_FLOAT top = (FX_FLOAT)(0); charCodes[0] = text.GetAt(0); charPos[0].m_OriginX = penX + left; charPos[0].m_OriginY = penY + top; charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]); charPos[0].m_FontCharWidth = FXSYS_round( m_info.font->GetGlyphWidth(charPos[0].m_GlyphIndex) * m_info.fontHScale); charPos[0].m_bGlyphAdjust = TRUE; charPos[0].m_AdjustMatrix[0] = -1; charPos[0].m_AdjustMatrix[1] = 0; charPos[0].m_AdjustMatrix[2] = 0; charPos[0].m_AdjustMatrix[3] = 1; penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * m_info.fontSize / 1000 + m_info.fontSpacing; for (int32_t i = 1; i < length; i++) { charCodes[i] = text.GetAt(i); charPos[i].m_OriginX = penX + left; charPos[i].m_OriginY = penY + top; charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]); charPos[i].m_FontCharWidth = FXSYS_round(m_info.font->GetGlyphWidth(charPos[i].m_GlyphIndex) * m_info.fontHScale); charPos[i].m_bGlyphAdjust = TRUE; charPos[i].m_AdjustMatrix[0] = -1; charPos[i].m_AdjustMatrix[1] = 0; charPos[i].m_AdjustMatrix[2] = 0; charPos[i].m_AdjustMatrix[3] = 1; penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * m_info.fontSize / 1000 + m_info.fontSpacing; } rect.width = (FX_FLOAT)penX - rect.left; rect.height = rect.top + m_info.fontSize * m_info.fontHScale - rect.top; return FWL_Error::Succeeded; } CFX_Graphics::TInfo::TInfo() : isAntialiasing(TRUE), strokeAlignment(FX_STROKEALIGNMENT_Center), isActOnDash(FALSE), strokeColor(nullptr), fillColor(nullptr), font(nullptr), fontSize(40.0), fontHScale(1.0), fontSpacing(0.0) {} CFX_Graphics::TInfo::TInfo(const TInfo& info) : graphState(info.graphState), isAntialiasing(info.isAntialiasing), strokeAlignment(info.strokeAlignment), CTM(info.CTM), isActOnDash(info.isActOnDash), strokeColor(info.strokeColor), fillColor(info.fillColor), font(info.font), fontSize(info.fontSize), fontHScale(info.fontHScale), fontSpacing(info.fontSpacing) {} CFX_Graphics::TInfo& CFX_Graphics::TInfo::operator=(const TInfo& other) { graphState.Copy(other.graphState); isAntialiasing = other.isAntialiasing; strokeAlignment = other.strokeAlignment; CTM = other.CTM; isActOnDash = other.isActOnDash; strokeColor = other.strokeColor; fillColor = other.fillColor; font = other.font; fontSize = other.fontSize; fontHScale = other.fontHScale; fontSpacing = other.fontSpacing; return *this; }