// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_ #define XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_ #include #include "core/fxge/cfx_pathdata.h" class CFX_PathGenerator { public: CFX_PathGenerator(); ~CFX_PathGenerator(); CFX_PathData* GetPathData() const { return m_pPathData.get(); } void AddPathData(CFX_PathData* path_data); void MoveTo(const CFX_PointF& point); void LineTo(const CFX_PointF& point); void BezierTo(const CFX_PointF& c1, const CFX_PointF& c2, const CFX_PointF& to); void Close(); void ArcTo(const CFX_PointF& point, const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle); void AddLine(const CFX_PointF& p1, const CFX_PointF& p2); void AddBezier(const CFX_PointF& p1, const CFX_PointF& c1, const CFX_PointF& c2, const CFX_PointF& p2); void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); void AddEllipse(const CFX_PointF& point, const CFX_SizeF& size); void AddArc(const CFX_PointF& point, const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle); void AddPie(const CFX_PointF& point, const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle); protected: std::unique_ptr m_pPathData; }; #endif // XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_