// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef XFA_FXGRAPHICS_CXFA_COLOR_H_ #define XFA_FXGRAPHICS_CXFA_COLOR_H_ #include "core/fxge/fx_dib.h" #include "xfa/fxgraphics/cxfa_graphics.h" class CXFA_Pattern; class CXFA_Shading; enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading }; class CXFA_Color { public: CXFA_Color(); explicit CXFA_Color(const FX_ARGB argb); explicit CXFA_Color(CXFA_Shading* shading); CXFA_Color(CXFA_Pattern* pattern, const FX_ARGB argb); virtual ~CXFA_Color(); void Set(const FX_ARGB argb); void Set(CXFA_Pattern* pattern, const FX_ARGB argb); void Set(CXFA_Shading* shading); private: friend class CXFA_Graphics; int32_t m_type; union { struct { FX_ARGB argb; CXFA_Pattern* pattern; } m_info; CXFA_Shading* m_shading; }; }; #endif // XFA_FXGRAPHICS_CXFA_COLOR_H_