// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef _FDE_RENDERDEVICE #define _FDE_RENDERDEVICE class IFDE_Pen; class IFDE_Brush; class IFDE_Image; class CFX_DIBitmap; class CFX_DIBSource; class IFDE_RenderDevice; typedef struct _FDE_HDEVICESTATE { void* pData; } * FDE_HDEVICESTATE; class IFDE_RenderDevice { public: static IFDE_RenderDevice* Create(CFX_DIBitmap *pBitmap, FX_BOOL bRgbByteOrder = FALSE); static IFDE_RenderDevice* Create(CFX_RenderDevice *pDevice); virtual void Release() = 0; virtual int32_t GetWidth() const = 0; virtual int32_t GetHeight() const = 0; virtual FDE_HDEVICESTATE SaveState() = 0; virtual void RestoreState(FDE_HDEVICESTATE hState) = 0; virtual FX_BOOL SetClipPath(const IFDE_Path *pClip) = 0; virtual IFDE_Path* GetClipPath() const = 0; virtual FX_BOOL SetClipRect(const CFX_RectF &rtClip) = 0; virtual const CFX_RectF& GetClipRect() = 0; virtual FX_FLOAT GetDpiX() const = 0; virtual FX_FLOAT GetDpiY() const = 0; virtual FX_BOOL DrawImage(CFX_DIBSource *pDib, const CFX_RectF *pSrcRect, const CFX_RectF &dstRect, const CFX_Matrix *pImgMatrix = NULL, const CFX_Matrix *pDevMatrix = NULL) = 0; virtual FX_BOOL DrawString(IFDE_Brush *pBrush, IFX_Font *pFont, const FXTEXT_CHARPOS *pCharPos, int32_t iCount, FX_FLOAT fFontSize, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawBezier(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointF &pt1, const CFX_PointF &pt2, const CFX_PointF &pt3, const CFX_PointF &pt4, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawCurve(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, FX_BOOL bClosed, FX_FLOAT fTension = 0.5f, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawEllipse(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawLines(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawLine(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointF &pt1, const CFX_PointF &pt2, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawPath(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const IFDE_Path *pPath, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawPolygon(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL DrawRectangle(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL FillClosedCurve(IFDE_Brush *pBrush, const CFX_PointsF &points, FX_FLOAT fTension = 0.5f, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL FillEllipse(IFDE_Brush* pBrush, const CFX_RectF& rect, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL FillPath(IFDE_Brush *pBrush, const IFDE_Path *pPath, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL FillPolygon(IFDE_Brush *pBrush, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL) = 0; virtual FX_BOOL FillRectangle(IFDE_Brush *pBrush, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL) = 0; }; #endif