// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef _BC_ONEDIMWRITER_H_ #define _BC_ONEDIMWRITER_H_ class CBC_Writer; class CBC_CommonBitMatrix; class CBC_OneDimWriter; class CBC_OneDimWriter : public CBC_Writer { public: CBC_OneDimWriter(); virtual ~CBC_OneDimWriter(); FX_BYTE *Encode(const CFX_ByteString &contents, BCFORMAT format, FX_INT32 &outWidth, FX_INT32 &outHeight, FX_INT32 &e); FX_BYTE *Encode(const CFX_ByteString &contents, BCFORMAT format, FX_INT32 &outWidth, FX_INT32 &outHeight, FX_INT32 hints, FX_INT32 &e); virtual FX_BYTE *Encode(const CFX_ByteString &contents, FX_INT32 &outLength, FX_INT32 &e) { return NULL; }; virtual void RenderResult(FX_WSTR contents, FX_BYTE* code, FX_INT32 codeLength, FX_BOOL isDevice, FX_INT32 &e); virtual void RenderBitmapResult(CFX_DIBitmap *&pOutBitmap, FX_WSTR contents, FX_INT32 &e); virtual void RenderDeviceResult(CFX_RenderDevice* device, const CFX_Matrix* matrix, FX_WSTR contents, FX_INT32 &e); virtual FX_BOOL CheckContentValidity(FX_WSTR contents) { return TRUE; }; virtual CFX_WideString FilterContents(FX_WSTR contents) { return CFX_WideString(); } virtual CFX_WideString RenderTextContents(FX_WSTR contents) { return CFX_WideString(); } virtual void SetPrintChecksum(FX_BOOL checksum); virtual void SetDataLength(FX_INT32 length); virtual void SetCalcChecksum(FX_INT32 state); virtual void SetFontSize(FX_FLOAT size); virtual void SetFontStyle(FX_INT32 style); virtual void SetFontColor(FX_ARGB color); virtual FX_BOOL SetFont(CFX_Font * cFont); protected: FX_BOOL m_bPrintChecksum; FX_INT32 m_iDataLenth; FX_BOOL m_bCalcChecksum; CFX_Font* m_pFont; FX_FLOAT m_fFontSize; FX_INT32 m_iFontStyle; FX_DWORD m_fontColor; BC_TEXT_LOC m_locTextLoc; FX_INT32 m_iContentLen; FX_BOOL m_bLeftPadding; FX_BOOL m_bRightPadding; CBC_CommonBitMatrix* m_output; FX_INT32 m_barWidth; FX_INT32 m_multiple; FX_FLOAT m_outputHScale; void CalcTextInfo(const CFX_ByteString &text, FXTEXT_CHARPOS *charPos, CFX_Font *cFont, FX_FLOAT geWidth, FX_INT32 fontSize, FX_FLOAT &charsLen); virtual void ShowChars(FX_WSTR contents, CFX_DIBitmap *pOutBitmap, CFX_RenderDevice *device, const CFX_Matrix* matrix, FX_INT32 barWidth, FX_INT32 multiple, FX_INT32 &e); virtual void ShowBitmapChars(CFX_DIBitmap *pOutBitmap, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, FX_INT32 barWidth); virtual void ShowDeviceChars(CFX_RenderDevice *device, const CFX_Matrix* matrix, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, FX_INT32 barWidth); FX_INT32 AppendPattern(FX_BYTE* target, FX_INT32 pos, const FX_INT32* pattern, FX_INT32 patternLength, FX_INT32 startColor, FX_INT32 &e); FX_WCHAR Upper(FX_WCHAR ch); }; #endif