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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "core/fpdfapi/page/cpdf_pathobject.h"
CPDF_PathObject::CPDF_PathObject() {}
CPDF_PathObject::~CPDF_PathObject() {}
CPDF_PageObject::Type CPDF_PathObject::GetType() const {
return PATH;
}
void CPDF_PathObject::Transform(const CFX_Matrix& matrix) {
m_Matrix.Concat(matrix);
CalcBoundingBox();
}
bool CPDF_PathObject::IsPath() const {
return true;
}
CPDF_PathObject* CPDF_PathObject::AsPath() {
return this;
}
const CPDF_PathObject* CPDF_PathObject::AsPath() const {
return this;
}
void CPDF_PathObject::CalcBoundingBox() {
if (!m_Path)
return;
CFX_FloatRect rect;
float width = m_GraphState.GetLineWidth();
if (m_bStroke && width != 0) {
rect = m_Path.GetBoundingBox(width, m_GraphState.GetMiterLimit());
} else {
rect = m_Path.GetBoundingBox();
}
m_Matrix.TransformRect(rect);
if (width == 0 && m_bStroke) {
rect.left += -0.5f;
rect.right += 0.5f;
rect.bottom += -0.5f;
rect.top += 0.5f;
}
m_Left = rect.left;
m_Right = rect.right;
m_Top = rect.top;
m_Bottom = rect.bottom;
}
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