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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_APPLE_APPLE_INT_H_
#define CORE_FXGE_APPLE_APPLE_INT_H_
#include "core/fxcrt/fx_system.h"
#include "core/fxge/cfx_graphstatedata.h"
#include "core/fxge/cfx_pathdata.h"
#include "core/fxge/cfx_renderdevice.h"
#include "core/fxge/fx_dib.h"
#include "core/fxge/renderdevicedriver_iface.h"
#include <Carbon/Carbon.h>
class CQuartz2D {
public:
void* createGraphics(const RetainPtr<CFX_DIBitmap>& bitmap);
void destroyGraphics(void* graphics);
void* CreateFont(const uint8_t* pFontData, uint32_t dwFontSize);
void DestroyFont(void* pFont);
void setGraphicsTextMatrix(void* graphics, CFX_Matrix* matrix);
bool drawGraphicsString(void* graphics,
void* font,
float fontSize,
uint16_t* glyphIndices,
CGPoint* glyphPositions,
int32_t chars,
FX_ARGB argb);
void saveGraphicsState(void* graphics);
void restoreGraphicsState(void* graphics);
};
class CApplePlatform {
public:
CApplePlatform() {}
~CApplePlatform() {}
CQuartz2D m_quartz2d;
};
#endif // CORE_FXGE_APPLE_APPLE_INT_H_
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