summaryrefslogtreecommitdiff
path: root/core/fxge/cfx_color.cpp
blob: eebdd2cf1c09199177c131f70bf8f09aac87ab90 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
// Copyright 2017 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com

#include "core/fxge/cfx_color.h"

#include <algorithm>

namespace {

bool InRange(float comp) {
  return comp >= 0.0f && comp <= 1.0f;
}

CFX_Color ConvertCMYK2GRAY(float dC, float dM, float dY, float dK) {
  if (!InRange(dC) || !InRange(dM) || !InRange(dY) || !InRange(dK))
    return CFX_Color(COLORTYPE_GRAY);
  return CFX_Color(
      COLORTYPE_GRAY,
      1.0f - std::min(1.0f, 0.3f * dC + 0.59f * dM + 0.11f * dY + dK));
}

CFX_Color ConvertGRAY2CMYK(float dGray) {
  if (!InRange(dGray))
    return CFX_Color(COLORTYPE_CMYK);
  return CFX_Color(COLORTYPE_CMYK, 0.0f, 0.0f, 0.0f, 1.0f - dGray);
}

CFX_Color ConvertGRAY2RGB(float dGray) {
  if (!InRange(dGray))
    return CFX_Color(COLORTYPE_RGB);
  return CFX_Color(COLORTYPE_RGB, dGray, dGray, dGray);
}

CFX_Color ConvertRGB2GRAY(float dR, float dG, float dB) {
  if (!InRange(dR) || !InRange(dG) || !InRange(dB))
    return CFX_Color(COLORTYPE_GRAY);
  return CFX_Color(COLORTYPE_GRAY, 0.3f * dR + 0.59f * dG + 0.11f * dB);
}

CFX_Color ConvertCMYK2RGB(float dC, float dM, float dY, float dK) {
  if (!InRange(dC) || !InRange(dM) || !InRange(dY) || !InRange(dK))
    return CFX_Color(COLORTYPE_RGB);
  return CFX_Color(COLORTYPE_RGB, 1.0f - std::min(1.0f, dC + dK),
                   1.0f - std::min(1.0f, dM + dK),
                   1.0f - std::min(1.0f, dY + dK));
}

CFX_Color ConvertRGB2CMYK(float dR, float dG, float dB) {
  if (!InRange(dR) || !InRange(dG) || !InRange(dB))
    return CFX_Color(COLORTYPE_CMYK);

  float c = 1.0f - dR;
  float m = 1.0f - dG;
  float y = 1.0f - dB;
  return CFX_Color(COLORTYPE_CMYK, c, m, y, std::min(c, std::min(m, y)));
}

}  // namespace

CFX_Color CFX_Color::ConvertColorType(int32_t nConvertColorType) const {
  if (nColorType == nConvertColorType)
    return *this;

  CFX_Color ret;
  switch (nColorType) {
    case COLORTYPE_TRANSPARENT:
      ret = *this;
      ret.nColorType = COLORTYPE_TRANSPARENT;
      break;
    case COLORTYPE_GRAY:
      switch (nConvertColorType) {
        case COLORTYPE_RGB:
          ret = ConvertGRAY2RGB(fColor1);
          break;
        case COLORTYPE_CMYK:
          ret = ConvertGRAY2CMYK(fColor1);
          break;
      }
      break;
    case COLORTYPE_RGB:
      switch (nConvertColorType) {
        case COLORTYPE_GRAY:
          ret = ConvertRGB2GRAY(fColor1, fColor2, fColor3);
          break;
        case COLORTYPE_CMYK:
          ret = ConvertRGB2CMYK(fColor1, fColor2, fColor3);
          break;
      }
      break;
    case COLORTYPE_CMYK:
      switch (nConvertColorType) {
        case COLORTYPE_GRAY:
          ret = ConvertCMYK2GRAY(fColor1, fColor2, fColor3, fColor4);
          break;
        case COLORTYPE_RGB:
          ret = ConvertCMYK2RGB(fColor1, fColor2, fColor3, fColor4);
          break;
      }
      break;
  }
  return ret;
}

FX_COLORREF CFX_Color::ToFXColor(int32_t nTransparency) const {
  CFX_Color ret;
  switch (nColorType) {
    case COLORTYPE_TRANSPARENT: {
      ret = CFX_Color(COLORTYPE_TRANSPARENT, 0, 0, 0, 0);
      break;
    }
    case COLORTYPE_GRAY: {
      ret = ConvertGRAY2RGB(fColor1);
      ret.fColor4 = nTransparency;
      break;
    }
    case COLORTYPE_RGB: {
      ret = CFX_Color(COLORTYPE_RGB, fColor1, fColor2, fColor3);
      ret.fColor4 = nTransparency;
      break;
    }
    case COLORTYPE_CMYK: {
      ret = ConvertCMYK2RGB(fColor1, fColor2, fColor3, fColor4);
      ret.fColor4 = nTransparency;
      break;
    }
  }
  return ArgbEncode(ret.fColor4, static_cast<int32_t>(ret.fColor1 * 255),
                    static_cast<int32_t>(ret.fColor2 * 255),
                    static_cast<int32_t>(ret.fColor3 * 255));
}

CFX_Color CFX_Color::operator-(float fColorSub) const {
  CFX_Color sRet(nColorType);
  switch (nColorType) {
    case COLORTYPE_TRANSPARENT:
      sRet.nColorType = COLORTYPE_RGB;
      sRet.fColor1 = std::max(1.0f - fColorSub, 0.0f);
      sRet.fColor2 = std::max(1.0f - fColorSub, 0.0f);
      sRet.fColor3 = std::max(1.0f - fColorSub, 0.0f);
      break;
    case COLORTYPE_RGB:
    case COLORTYPE_GRAY:
    case COLORTYPE_CMYK:
      sRet.fColor1 = std::max(fColor1 - fColorSub, 0.0f);
      sRet.fColor2 = std::max(fColor2 - fColorSub, 0.0f);
      sRet.fColor3 = std::max(fColor3 - fColorSub, 0.0f);
      sRet.fColor4 = std::max(fColor4 - fColorSub, 0.0f);
      break;
  }
  return sRet;
}

CFX_Color CFX_Color::operator/(float fColorDivide) const {
  CFX_Color sRet(nColorType);
  switch (nColorType) {
    case COLORTYPE_TRANSPARENT:
      sRet.nColorType = COLORTYPE_RGB;
      sRet.fColor1 = 1.0f / fColorDivide;
      sRet.fColor2 = 1.0f / fColorDivide;
      sRet.fColor3 = 1.0f / fColorDivide;
      break;
    case COLORTYPE_RGB:
    case COLORTYPE_GRAY:
    case COLORTYPE_CMYK:
      sRet = *this;
      sRet.fColor1 /= fColorDivide;
      sRet.fColor2 /= fColorDivide;
      sRet.fColor3 /= fColorDivide;
      sRet.fColor4 /= fColorDivide;
      break;
  }
  return sRet;
}