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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_CFX_FONTCACHE_H_
#define CORE_FXGE_CFX_FONTCACHE_H_
#include <map>
#include <memory>
#include "core/fxcrt/fx_system.h"
#include "core/fxge/fx_font.h"
#include "core/fxge/fx_freetype.h"
class CFX_FaceCache;
class CFX_FontCache {
public:
CFX_FontCache();
~CFX_FontCache();
CFX_FaceCache* GetCachedFace(const CFX_Font* pFont);
void ReleaseCachedFace(const CFX_Font* pFont);
#ifdef _SKIA_SUPPORT_
CFX_TypeFace* GetDeviceCache(const CFX_Font* pFont);
#endif
private:
struct CountedFaceCache {
CountedFaceCache();
~CountedFaceCache();
std::unique_ptr<CFX_FaceCache> m_Obj;
uint32_t m_nCount;
};
using CFX_FTCacheMap = std::map<FXFT_Face, std::unique_ptr<CountedFaceCache>>;
CFX_FTCacheMap m_FTFaceMap;
CFX_FTCacheMap m_ExtFaceMap;
};
#endif // CORE_FXGE_CFX_FONTCACHE_H_
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