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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_CFX_PATHDATA_H_
#define CORE_FXGE_CFX_PATHDATA_H_
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxcrt/fx_system.h"
#include "core/fxge/cfx_renderdevice.h"
struct FX_PATHPOINT {
FX_FLOAT m_PointX;
FX_FLOAT m_PointY;
int m_Flag;
};
class CFX_PathData {
public:
CFX_PathData();
CFX_PathData(const CFX_PathData& src);
~CFX_PathData();
int GetPointCount() const { return m_PointCount; }
int GetFlag(int index) const { return m_pPoints[index].m_Flag; }
FX_FLOAT GetPointX(int index) const { return m_pPoints[index].m_PointX; }
FX_FLOAT GetPointY(int index) const { return m_pPoints[index].m_PointY; }
FX_PATHPOINT* GetPoints() const { return m_pPoints; }
void SetPointCount(int nPoints);
void AllocPointCount(int nPoints);
void AddPointCount(int addPoints);
CFX_FloatRect GetBoundingBox() const;
CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const;
void Transform(const CFX_Matrix* pMatrix);
bool IsRect() const;
bool GetZeroAreaPath(CFX_PathData& NewPath,
CFX_Matrix* pMatrix,
bool& bThin,
bool bAdjust) const;
bool IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const;
void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix);
void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top);
void SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag);
void TrimPoints(int nPoints);
void Copy(const CFX_PathData& src);
private:
int m_PointCount;
int m_AllocCount;
FX_PATHPOINT* m_pPoints;
};
#endif // CORE_FXGE_CFX_PATHDATA_H_
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