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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_FX_DIB_H_
#define CORE_FXGE_FX_DIB_H_
#include <memory>
#include <vector>
#include "core/fxcrt/cfx_shared_copy_on_write.h"
#include "core/fxcrt/fx_basic.h"
#include "core/fxcrt/fx_coordinates.h"
enum FXDIB_Format {
FXDIB_Invalid = 0,
FXDIB_1bppMask = 0x101,
FXDIB_1bppRgb = 0x001,
FXDIB_1bppCmyk = 0x401,
FXDIB_8bppMask = 0x108,
FXDIB_8bppRgb = 0x008,
FXDIB_8bppRgba = 0x208,
FXDIB_8bppCmyk = 0x408,
FXDIB_8bppCmyka = 0x608,
FXDIB_Rgb = 0x018,
FXDIB_Rgba = 0x218,
FXDIB_Rgb32 = 0x020,
FXDIB_Argb = 0x220,
FXDIB_Cmyk = 0x420,
FXDIB_Cmyka = 0x620,
};
enum FXDIB_Channel {
FXDIB_Red = 1,
FXDIB_Green,
FXDIB_Blue,
FXDIB_Cyan,
FXDIB_Magenta,
FXDIB_Yellow,
FXDIB_Black,
FXDIB_Alpha
};
#define FXDIB_DOWNSAMPLE 0x04
#define FXDIB_INTERPOL 0x20
#define FXDIB_BICUBIC_INTERPOL 0x80
#define FXDIB_NOSMOOTH 0x100
#define FXDIB_BLEND_NORMAL 0
#define FXDIB_BLEND_MULTIPLY 1
#define FXDIB_BLEND_SCREEN 2
#define FXDIB_BLEND_OVERLAY 3
#define FXDIB_BLEND_DARKEN 4
#define FXDIB_BLEND_LIGHTEN 5
#define FXDIB_BLEND_COLORDODGE 6
#define FXDIB_BLEND_COLORBURN 7
#define FXDIB_BLEND_HARDLIGHT 8
#define FXDIB_BLEND_SOFTLIGHT 9
#define FXDIB_BLEND_DIFFERENCE 10
#define FXDIB_BLEND_EXCLUSION 11
#define FXDIB_BLEND_NONSEPARABLE 21
#define FXDIB_BLEND_HUE 21
#define FXDIB_BLEND_SATURATION 22
#define FXDIB_BLEND_COLOR 23
#define FXDIB_BLEND_LUMINOSITY 24
#define FXDIB_BLEND_UNSUPPORTED -1
typedef uint32_t FX_ARGB;
typedef uint32_t FX_COLORREF;
typedef uint32_t FX_CMYK;
class CFX_ClipRgn;
class CFX_DIBSource;
class CFX_DIBitmap;
class CStretchEngine;
#define FXSYS_RGB(r, g, b) ((r) | ((g) << 8) | ((b) << 16))
#define FXSYS_GetRValue(rgb) ((rgb)&0xff)
#define FXSYS_GetGValue(rgb) (((rgb) >> 8) & 0xff)
#define FXSYS_GetBValue(rgb) (((rgb) >> 16) & 0xff)
#define FX_CCOLOR(val) (255 - (val))
#define FXSYS_CMYK(c, m, y, k) (((c) << 24) | ((m) << 16) | ((y) << 8) | (k))
#define FXSYS_GetCValue(cmyk) ((uint8_t)((cmyk) >> 24) & 0xff)
#define FXSYS_GetMValue(cmyk) ((uint8_t)((cmyk) >> 16) & 0xff)
#define FXSYS_GetYValue(cmyk) ((uint8_t)((cmyk) >> 8) & 0xff)
#define FXSYS_GetKValue(cmyk) ((uint8_t)(cmyk)&0xff)
void CmykDecode(FX_CMYK cmyk, int& c, int& m, int& y, int& k);
inline FX_CMYK CmykEncode(int c, int m, int y, int k) {
return (c << 24) | (m << 16) | (y << 8) | k;
}
void ArgbDecode(FX_ARGB argb, int& a, int& r, int& g, int& b);
void ArgbDecode(FX_ARGB argb, int& a, FX_COLORREF& rgb);
inline FX_ARGB ArgbEncode(int a, int r, int g, int b) {
return (a << 24) | (r << 16) | (g << 8) | b;
}
FX_ARGB ArgbEncode(int a, FX_COLORREF rgb);
#define FXARGB_A(argb) ((uint8_t)((argb) >> 24))
#define FXARGB_R(argb) ((uint8_t)((argb) >> 16))
#define FXARGB_G(argb) ((uint8_t)((argb) >> 8))
#define FXARGB_B(argb) ((uint8_t)(argb))
#define FXARGB_MAKE(a, r, g, b) \
(((uint32_t)(a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define FXARGB_MUL_ALPHA(argb, alpha) \
(((((argb) >> 24) * (alpha) / 255) << 24) | ((argb)&0xffffff))
#define FXRGB2GRAY(r, g, b) (((b)*11 + (g)*59 + (r)*30) / 100)
#define FXCMYK2GRAY(c, m, y, k) \
(((255 - (c)) * (255 - (k)) * 30 + (255 - (m)) * (255 - (k)) * 59 + \
(255 - (y)) * (255 - (k)) * 11) / \
25500)
#define FXDIB_ALPHA_MERGE(backdrop, source, source_alpha) \
(((backdrop) * (255 - (source_alpha)) + (source) * (source_alpha)) / 255)
#define FXDIB_ALPHA_UNION(dest, src) ((dest) + (src) - (dest) * (src) / 255)
#define FXCMYK_GETDIB(p) \
((((uint8_t*)(p))[0] << 24 | (((uint8_t*)(p))[1] << 16) | \
(((uint8_t*)(p))[2] << 8) | ((uint8_t*)(p))[3]))
#define FXCMYK_SETDIB(p, cmyk) ((uint8_t*)(p))[0] = (uint8_t)((cmyk) >> 24), \
((uint8_t*)(p))[1] = (uint8_t)((cmyk) >> 16), \
((uint8_t*)(p))[2] = (uint8_t)((cmyk) >> 8), \
((uint8_t*)(p))[3] = (uint8_t)(cmyk))
#define FXARGB_GETDIB(p) \
((((uint8_t*)(p))[0]) | (((uint8_t*)(p))[1] << 8) | \
(((uint8_t*)(p))[2] << 16) | (((uint8_t*)(p))[3] << 24))
#define FXARGB_SETDIB(p, argb) \
((uint8_t*)(p))[0] = (uint8_t)(argb), \
((uint8_t*)(p))[1] = (uint8_t)((argb) >> 8), \
((uint8_t*)(p))[2] = (uint8_t)((argb) >> 16), \
((uint8_t*)(p))[3] = (uint8_t)((argb) >> 24)
#define FXARGB_COPY(dest, src) \
*(uint8_t*)(dest) = *(uint8_t*)(src), \
*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
*((uint8_t*)(dest) + 2) = *((uint8_t*)(src) + 2), \
*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3)
#define FXCMYK_COPY(dest, src) \
*(uint8_t*)(dest) = *(uint8_t*)(src), \
*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
*((uint8_t*)(dest) + 2) = *((uint8_t*)(src) + 2), \
*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3)
#define FXARGB_SETRGBORDERDIB(p, argb) \
((uint8_t*)(p))[3] = (uint8_t)(argb >> 24), \
((uint8_t*)(p))[0] = (uint8_t)((argb) >> 16), \
((uint8_t*)(p))[1] = (uint8_t)((argb) >> 8), \
((uint8_t*)(p))[2] = (uint8_t)(argb)
#define FXARGB_GETRGBORDERDIB(p) \
(((uint8_t*)(p))[2]) | (((uint8_t*)(p))[1] << 8) | \
(((uint8_t*)(p))[0] << 16) | (((uint8_t*)(p))[3] << 24)
#define FXARGB_RGBORDERCOPY(dest, src) \
*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3), \
*(uint8_t*)(dest) = *((uint8_t*)(src) + 2), \
*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
*((uint8_t*)(dest) + 2) = *((uint8_t*)(src))
#define FXARGB_TODIB(argb) (argb)
#define FXCMYK_TODIB(cmyk) \
((uint8_t)((cmyk) >> 24) | ((uint8_t)((cmyk) >> 16)) << 8 | \
((uint8_t)((cmyk) >> 8)) << 16 | ((uint8_t)(cmyk) << 24))
#define FXARGB_TOBGRORDERDIB(argb) \
((uint8_t)(argb >> 16) | ((uint8_t)(argb >> 8)) << 8 | \
((uint8_t)(argb)) << 16 | ((uint8_t)(argb >> 24) << 24))
#define FXGETFLAG_COLORTYPE(flag) (uint8_t)((flag) >> 8)
#define FXGETFLAG_ALPHA_FILL(flag) (uint8_t)(flag)
bool ConvertBuffer(FXDIB_Format dest_format,
uint8_t* dest_buf,
int dest_pitch,
int width,
int height,
const CFX_DIBSource* pSrcBitmap,
int src_left,
int src_top,
std::unique_ptr<uint32_t, FxFreeDeleter>* pal);
class CFX_DIBSource {
public:
virtual ~CFX_DIBSource();
virtual uint8_t* GetBuffer() const;
virtual const uint8_t* GetScanline(int line) const = 0;
virtual bool SkipToScanline(int line, IFX_Pause* pPause) const;
virtual void DownSampleScanline(int line,
uint8_t* dest_scan,
int dest_bpp,
int dest_width,
bool bFlipX,
int clip_left,
int clip_width) const = 0;
int GetWidth() const { return m_Width; }
int GetHeight() const { return m_Height; }
FXDIB_Format GetFormat() const {
return (FXDIB_Format)(m_AlphaFlag * 0x100 + m_bpp);
}
uint32_t GetPitch() const { return m_Pitch; }
uint32_t* GetPalette() const { return m_pPalette.get(); }
int GetBPP() const { return m_bpp; }
// TODO(thestig): Investigate this. Given the possible values of FXDIB_Format,
// it feels as though this should be implemented as !!(m_AlphaFlag & 1) and
// IsOpaqueImage() below should never be able to return true.
bool IsAlphaMask() const { return m_AlphaFlag == 1; }
bool HasAlpha() const { return !!(m_AlphaFlag & 2); }
bool IsOpaqueImage() const { return !(m_AlphaFlag & 3); }
bool IsCmykImage() const { return !!(m_AlphaFlag & 4); }
int GetPaletteSize() const {
return IsAlphaMask() ? 0 : (m_bpp == 1 ? 2 : (m_bpp == 8 ? 256 : 0));
}
uint32_t GetPaletteEntry(int index) const;
void SetPaletteEntry(int index, uint32_t color);
uint32_t GetPaletteArgb(int index) const { return GetPaletteEntry(index); }
void SetPaletteArgb(int index, uint32_t color) {
SetPaletteEntry(index, color);
}
void CopyPalette(const uint32_t* pSrcPal);
CFX_DIBitmap* Clone(const FX_RECT* pClip = nullptr) const;
CFX_DIBitmap* CloneConvert(FXDIB_Format format) const;
CFX_DIBitmap* StretchTo(int dest_width,
int dest_height,
uint32_t flags = 0,
const FX_RECT* pClip = nullptr) const;
CFX_DIBitmap* TransformTo(const CFX_Matrix* pMatrix,
int& left,
int& top,
uint32_t flags = 0,
const FX_RECT* pClip = nullptr) const;
CFX_DIBitmap* GetAlphaMask(const FX_RECT* pClip = nullptr) const;
bool CopyAlphaMask(const CFX_DIBSource* pAlphaMask,
const FX_RECT* pClip = nullptr);
CFX_DIBitmap* SwapXY(bool bXFlip,
bool bYFlip,
const FX_RECT* pClip = nullptr) const;
CFX_DIBitmap* FlipImage(bool bXFlip, bool bYFlip) const;
void GetOverlapRect(int& dest_left,
int& dest_top,
int& width,
int& height,
int src_width,
int src_height,
int& src_left,
int& src_top,
const CFX_ClipRgn* pClipRgn);
#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_
void DebugVerifyBitmapIsPreMultiplied(void* buffer = nullptr) const;
#endif
CFX_DIBitmap* m_pAlphaMask;
protected:
CFX_DIBSource();
void BuildPalette();
bool BuildAlphaMask();
int FindPalette(uint32_t color) const;
void GetPalette(uint32_t* pal, int alpha) const;
int m_Width;
int m_Height;
int m_bpp;
uint32_t m_AlphaFlag;
uint32_t m_Pitch;
// TODO(weili): Use std::vector for this.
std::unique_ptr<uint32_t, FxFreeDeleter> m_pPalette;
};
class CFX_DIBitmap : public CFX_DIBSource {
public:
CFX_DIBitmap();
explicit CFX_DIBitmap(const CFX_DIBitmap& src);
~CFX_DIBitmap() override;
bool Create(int width,
int height,
FXDIB_Format format,
uint8_t* pBuffer = nullptr,
int pitch = 0);
bool Copy(const CFX_DIBSource* pSrc);
// CFX_DIBSource
uint8_t* GetBuffer() const override;
const uint8_t* GetScanline(int line) const override;
void DownSampleScanline(int line,
uint8_t* dest_scan,
int dest_bpp,
int dest_width,
bool bFlipX,
int clip_left,
int clip_width) const override;
void TakeOver(CFX_DIBitmap* pSrcBitmap);
bool ConvertFormat(FXDIB_Format format);
void Clear(uint32_t color);
uint32_t GetPixel(int x, int y) const;
void SetPixel(int x, int y, uint32_t color);
bool LoadChannel(FXDIB_Channel destChannel,
const CFX_DIBSource* pSrcBitmap,
FXDIB_Channel srcChannel);
bool LoadChannel(FXDIB_Channel destChannel, int value);
bool MultiplyAlpha(int alpha);
bool MultiplyAlpha(const CFX_DIBSource* pAlphaMask);
bool TransferBitmap(int dest_left,
int dest_top,
int width,
int height,
const CFX_DIBSource* pSrcBitmap,
int src_left,
int src_top);
bool CompositeBitmap(int dest_left,
int dest_top,
int width,
int height,
const CFX_DIBSource* pSrcBitmap,
int src_left,
int src_top,
int blend_type = FXDIB_BLEND_NORMAL,
const CFX_ClipRgn* pClipRgn = nullptr,
bool bRgbByteOrder = false,
void* pIccTransform = nullptr);
bool TransferMask(int dest_left,
int dest_top,
int width,
int height,
const CFX_DIBSource* pMask,
uint32_t color,
int src_left,
int src_top,
int alpha_flag = 0,
void* pIccTransform = nullptr);
bool CompositeMask(int dest_left,
int dest_top,
int width,
int height,
const CFX_DIBSource* pMask,
uint32_t color,
int src_left,
int src_top,
int blend_type = FXDIB_BLEND_NORMAL,
const CFX_ClipRgn* pClipRgn = nullptr,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr);
bool CompositeRect(int dest_left,
int dest_top,
int width,
int height,
uint32_t color,
int alpha_flag = 0,
void* pIccTransform = nullptr);
bool ConvertColorScale(uint32_t forecolor, uint32_t backcolor);
#if defined _SKIA_SUPPORT_ || _SKIA_SUPPORT_PATHS_
void PreMultiply();
#endif
#if defined _SKIA_SUPPORT_PATHS_
void UnPreMultiply();
#endif
protected:
bool GetGrayData(void* pIccTransform = nullptr);
#if defined _SKIA_SUPPORT_PATHS_
enum class Format { kCleared, kPreMultiplied, kUnPreMultiplied };
#endif
uint8_t* m_pBuffer;
#if defined _SKIA_SUPPORT_PATHS_
Format m_nFormat;
#endif
bool m_bExtBuf;
};
class CFX_DIBExtractor {
public:
explicit CFX_DIBExtractor(const CFX_DIBSource* pSrc);
~CFX_DIBExtractor();
CFX_DIBitmap* GetBitmap() { return m_pBitmap.get(); }
private:
std::unique_ptr<CFX_DIBitmap> m_pBitmap;
};
typedef CFX_SharedCopyOnWrite<CFX_DIBitmap> CFX_DIBitmapRef;
class CFX_FilteredDIB : public CFX_DIBSource {
public:
CFX_FilteredDIB();
~CFX_FilteredDIB() override;
void LoadSrc(const CFX_DIBSource* pSrc, bool bAutoDropSrc = false);
virtual FXDIB_Format GetDestFormat() = 0;
virtual uint32_t* GetDestPalette() = 0;
virtual void TranslateScanline(const uint8_t* src_buf,
std::vector<uint8_t>* dest_buf) const = 0;
virtual void TranslateDownSamples(uint8_t* dest_buf,
const uint8_t* src_buf,
int pixels,
int Bpp) const = 0;
protected:
// CFX_DIBSource
const uint8_t* GetScanline(int line) const override;
void DownSampleScanline(int line,
uint8_t* dest_scan,
int dest_bpp,
int dest_width,
bool bFlipX,
int clip_left,
int clip_width) const override;
const CFX_DIBSource* m_pSrc;
bool m_bAutoDropSrc;
mutable std::vector<uint8_t> m_Scanline;
};
class IFX_ScanlineComposer {
public:
virtual ~IFX_ScanlineComposer() {}
virtual void ComposeScanline(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha = nullptr) = 0;
virtual bool SetInfo(int width,
int height,
FXDIB_Format src_format,
uint32_t* pSrcPalette) = 0;
};
class CFX_ScanlineCompositor {
public:
CFX_ScanlineCompositor();
~CFX_ScanlineCompositor();
bool Init(FXDIB_Format dest_format,
FXDIB_Format src_format,
int32_t width,
uint32_t* pSrcPalette,
uint32_t mask_color,
int blend_type,
bool bClip,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr);
void CompositeRgbBitmapLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int width,
const uint8_t* clip_scan,
const uint8_t* src_extra_alpha = nullptr,
uint8_t* dst_extra_alpha = nullptr);
void CompositePalBitmapLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int src_left,
int width,
const uint8_t* clip_scan,
const uint8_t* src_extra_alpha = nullptr,
uint8_t* dst_extra_alpha = nullptr);
void CompositeByteMaskLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int width,
const uint8_t* clip_scan,
uint8_t* dst_extra_alpha = nullptr);
void CompositeBitMaskLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int src_left,
int width,
const uint8_t* clip_scan,
uint8_t* dst_extra_alpha = nullptr);
protected:
int m_Transparency;
FXDIB_Format m_SrcFormat, m_DestFormat;
uint32_t* m_pSrcPalette;
int m_MaskAlpha, m_MaskRed, m_MaskGreen, m_MaskBlue, m_MaskBlack;
int m_BlendType;
void* m_pIccTransform;
uint8_t* m_pCacheScanline;
int m_CacheSize;
bool m_bRgbByteOrder;
};
class CFX_BitmapComposer : public IFX_ScanlineComposer {
public:
CFX_BitmapComposer();
~CFX_BitmapComposer() override;
void Compose(CFX_DIBitmap* pDest,
const CFX_ClipRgn* pClipRgn,
int bitmap_alpha,
uint32_t mask_color,
FX_RECT& dest_rect,
bool bVertical,
bool bFlipX,
bool bFlipY,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL);
// IFX_ScanlineComposer
bool SetInfo(int width,
int height,
FXDIB_Format src_format,
uint32_t* pSrcPalette) override;
void ComposeScanline(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha) override;
protected:
void DoCompose(uint8_t* dest_scan,
const uint8_t* src_scan,
int dest_width,
const uint8_t* clip_scan,
const uint8_t* src_extra_alpha = nullptr,
uint8_t* dst_extra_alpha = nullptr);
CFX_DIBitmap* m_pBitmap;
const CFX_ClipRgn* m_pClipRgn;
FXDIB_Format m_SrcFormat;
int m_DestLeft, m_DestTop, m_DestWidth, m_DestHeight, m_BitmapAlpha;
uint32_t m_MaskColor;
const CFX_DIBitmap* m_pClipMask;
CFX_ScanlineCompositor m_Compositor;
bool m_bVertical, m_bFlipX, m_bFlipY;
int m_AlphaFlag;
void* m_pIccTransform;
bool m_bRgbByteOrder;
int m_BlendType;
void ComposeScanlineV(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha = nullptr);
uint8_t* m_pScanlineV;
uint8_t* m_pClipScanV;
uint8_t* m_pAddClipScan;
uint8_t* m_pScanlineAlphaV;
};
class CFX_BitmapStorer : public IFX_ScanlineComposer {
public:
CFX_BitmapStorer();
~CFX_BitmapStorer() override;
// IFX_ScanlineComposer
void ComposeScanline(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha) override;
bool SetInfo(int width,
int height,
FXDIB_Format src_format,
uint32_t* pSrcPalette) override;
CFX_DIBitmap* GetBitmap() { return m_pBitmap.get(); }
std::unique_ptr<CFX_DIBitmap> Detach();
void Replace(std::unique_ptr<CFX_DIBitmap> pBitmap);
private:
std::unique_ptr<CFX_DIBitmap> m_pBitmap;
};
class CFX_ImageStretcher {
public:
CFX_ImageStretcher(IFX_ScanlineComposer* pDest,
const CFX_DIBSource* pSource,
int dest_width,
int dest_height,
const FX_RECT& bitmap_rect,
uint32_t flags);
~CFX_ImageStretcher();
bool Start();
bool Continue(IFX_Pause* pPause);
const CFX_DIBSource* source() { return m_pSource; }
private:
bool StartQuickStretch();
bool StartStretch();
bool ContinueQuickStretch(IFX_Pause* pPause);
bool ContinueStretch(IFX_Pause* pPause);
IFX_ScanlineComposer* const m_pDest;
const CFX_DIBSource* const m_pSource;
std::unique_ptr<CStretchEngine> m_pStretchEngine;
std::unique_ptr<uint8_t, FxFreeDeleter> m_pScanline;
std::unique_ptr<uint8_t, FxFreeDeleter> m_pMaskScanline;
const uint32_t m_Flags;
bool m_bFlipX;
bool m_bFlipY;
int m_DestWidth;
int m_DestHeight;
FX_RECT m_ClipRect;
const FXDIB_Format m_DestFormat;
const int m_DestBPP;
int m_LineIndex;
};
class CFX_ImageTransformer {
public:
CFX_ImageTransformer(const CFX_DIBSource* pSrc,
const CFX_Matrix* pMatrix,
int flags,
const FX_RECT* pClip);
~CFX_ImageTransformer();
bool Start();
bool Continue(IFX_Pause* pPause);
const FX_RECT& result() const { return m_result; }
std::unique_ptr<CFX_DIBitmap> DetachBitmap();
private:
const CFX_DIBSource* const m_pSrc;
const CFX_Matrix* const m_pMatrix;
const FX_RECT* const m_pClip;
FX_RECT m_StretchClip;
FX_RECT m_result;
CFX_Matrix m_dest2stretch;
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
CFX_BitmapStorer m_Storer;
const uint32_t m_Flags;
int m_Status;
};
class CFX_ImageRenderer {
public:
CFX_ImageRenderer();
~CFX_ImageRenderer();
bool Start(CFX_DIBitmap* pDevice,
const CFX_ClipRgn* pClipRgn,
const CFX_DIBSource* pSource,
int bitmap_alpha,
uint32_t mask_color,
const CFX_Matrix* pMatrix,
uint32_t dib_flags,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL);
bool Continue(IFX_Pause* pPause);
protected:
CFX_DIBitmap* m_pDevice;
const CFX_ClipRgn* m_pClipRgn;
int m_BitmapAlpha;
uint32_t m_MaskColor;
CFX_Matrix m_Matrix;
std::unique_ptr<CFX_ImageTransformer> m_pTransformer;
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
CFX_BitmapComposer m_Composer;
int m_Status;
FX_RECT m_ClipBox;
uint32_t m_Flags;
int m_AlphaFlag;
void* m_pIccTransform;
bool m_bRgbByteOrder;
int m_BlendType;
};
#endif // CORE_FXGE_FX_DIB_H_
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