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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_FX_DIB_H_
#define CORE_FXGE_FX_DIB_H_
#include <memory>
#include <vector>
#include "core/fxcrt/cfx_retain_ptr.h"
#include "core/fxcrt/fx_basic.h"
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxge/dib/cfx_dibitmap.h"
#include "core/fxge/dib/cfx_dibsource.h"
#include "third_party/base/stl_util.h"
typedef uint32_t FX_ARGB;
typedef uint32_t FX_COLORREF;
typedef uint32_t FX_CMYK;
class CFX_ClipRgn;
class CStretchEngine;
#define FXSYS_RGB(r, g, b) ((r) | ((g) << 8) | ((b) << 16))
#define FXSYS_GetRValue(rgb) ((rgb)&0xff)
#define FXSYS_GetGValue(rgb) (((rgb) >> 8) & 0xff)
#define FXSYS_GetBValue(rgb) (((rgb) >> 16) & 0xff)
#define FX_CCOLOR(val) (255 - (val))
#define FXSYS_CMYK(c, m, y, k) (((c) << 24) | ((m) << 16) | ((y) << 8) | (k))
#define FXSYS_GetCValue(cmyk) ((uint8_t)((cmyk) >> 24) & 0xff)
#define FXSYS_GetMValue(cmyk) ((uint8_t)((cmyk) >> 16) & 0xff)
#define FXSYS_GetYValue(cmyk) ((uint8_t)((cmyk) >> 8) & 0xff)
#define FXSYS_GetKValue(cmyk) ((uint8_t)(cmyk)&0xff)
void CmykDecode(FX_CMYK cmyk, int& c, int& m, int& y, int& k);
inline FX_CMYK CmykEncode(int c, int m, int y, int k) {
return (c << 24) | (m << 16) | (y << 8) | k;
}
void ArgbDecode(FX_ARGB argb, int& a, int& r, int& g, int& b);
void ArgbDecode(FX_ARGB argb, int& a, FX_COLORREF& rgb);
inline FX_ARGB ArgbEncode(int a, int r, int g, int b) {
return (a << 24) | (r << 16) | (g << 8) | b;
}
FX_ARGB ArgbEncode(int a, FX_COLORREF rgb);
#define FXARGB_A(argb) ((uint8_t)((argb) >> 24))
#define FXARGB_R(argb) ((uint8_t)((argb) >> 16))
#define FXARGB_G(argb) ((uint8_t)((argb) >> 8))
#define FXARGB_B(argb) ((uint8_t)(argb))
#define FXARGB_MAKE(a, r, g, b) \
(((uint32_t)(a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define FXARGB_MUL_ALPHA(argb, alpha) \
(((((argb) >> 24) * (alpha) / 255) << 24) | ((argb)&0xffffff))
#define FXRGB2GRAY(r, g, b) (((b)*11 + (g)*59 + (r)*30) / 100)
#define FXCMYK2GRAY(c, m, y, k) \
(((255 - (c)) * (255 - (k)) * 30 + (255 - (m)) * (255 - (k)) * 59 + \
(255 - (y)) * (255 - (k)) * 11) / \
25500)
#define FXDIB_ALPHA_MERGE(backdrop, source, source_alpha) \
(((backdrop) * (255 - (source_alpha)) + (source) * (source_alpha)) / 255)
#define FXDIB_ALPHA_UNION(dest, src) ((dest) + (src) - (dest) * (src) / 255)
#define FXCMYK_GETDIB(p) \
((((uint8_t*)(p))[0] << 24 | (((uint8_t*)(p))[1] << 16) | \
(((uint8_t*)(p))[2] << 8) | ((uint8_t*)(p))[3]))
#define FXCMYK_SETDIB(p, cmyk) ((uint8_t*)(p))[0] = (uint8_t)((cmyk) >> 24), \
((uint8_t*)(p))[1] = (uint8_t)((cmyk) >> 16), \
((uint8_t*)(p))[2] = (uint8_t)((cmyk) >> 8), \
((uint8_t*)(p))[3] = (uint8_t)(cmyk))
#define FXARGB_GETDIB(p) \
((((uint8_t*)(p))[0]) | (((uint8_t*)(p))[1] << 8) | \
(((uint8_t*)(p))[2] << 16) | (((uint8_t*)(p))[3] << 24))
#define FXARGB_SETDIB(p, argb) \
((uint8_t*)(p))[0] = (uint8_t)(argb), \
((uint8_t*)(p))[1] = (uint8_t)((argb) >> 8), \
((uint8_t*)(p))[2] = (uint8_t)((argb) >> 16), \
((uint8_t*)(p))[3] = (uint8_t)((argb) >> 24)
#define FXARGB_COPY(dest, src) \
*(uint8_t*)(dest) = *(uint8_t*)(src), \
*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
*((uint8_t*)(dest) + 2) = *((uint8_t*)(src) + 2), \
*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3)
#define FXCMYK_COPY(dest, src) \
*(uint8_t*)(dest) = *(uint8_t*)(src), \
*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
*((uint8_t*)(dest) + 2) = *((uint8_t*)(src) + 2), \
*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3)
#define FXARGB_SETRGBORDERDIB(p, argb) \
((uint8_t*)(p))[3] = (uint8_t)(argb >> 24), \
((uint8_t*)(p))[0] = (uint8_t)((argb) >> 16), \
((uint8_t*)(p))[1] = (uint8_t)((argb) >> 8), \
((uint8_t*)(p))[2] = (uint8_t)(argb)
#define FXARGB_GETRGBORDERDIB(p) \
(((uint8_t*)(p))[2]) | (((uint8_t*)(p))[1] << 8) | \
(((uint8_t*)(p))[0] << 16) | (((uint8_t*)(p))[3] << 24)
#define FXARGB_RGBORDERCOPY(dest, src) \
*((uint8_t*)(dest) + 3) = *((uint8_t*)(src) + 3), \
*(uint8_t*)(dest) = *((uint8_t*)(src) + 2), \
*((uint8_t*)(dest) + 1) = *((uint8_t*)(src) + 1), \
*((uint8_t*)(dest) + 2) = *((uint8_t*)(src))
#define FXARGB_TODIB(argb) (argb)
#define FXCMYK_TODIB(cmyk) \
((uint8_t)((cmyk) >> 24) | ((uint8_t)((cmyk) >> 16)) << 8 | \
((uint8_t)((cmyk) >> 8)) << 16 | ((uint8_t)(cmyk) << 24))
#define FXARGB_TOBGRORDERDIB(argb) \
((uint8_t)(argb >> 16) | ((uint8_t)(argb >> 8)) << 8 | \
((uint8_t)(argb)) << 16 | ((uint8_t)(argb >> 24) << 24))
#define FXGETFLAG_COLORTYPE(flag) (uint8_t)((flag) >> 8)
#define FXGETFLAG_ALPHA_FILL(flag) (uint8_t)(flag)
bool ConvertBuffer(FXDIB_Format dest_format,
uint8_t* dest_buf,
int dest_pitch,
int width,
int height,
const CFX_RetainPtr<CFX_DIBSource>& pSrcBitmap,
int src_left,
int src_top,
std::unique_ptr<uint32_t, FxFreeDeleter>* pal);
class CFX_DIBExtractor {
public:
explicit CFX_DIBExtractor(const CFX_RetainPtr<CFX_DIBSource>& pSrc);
~CFX_DIBExtractor();
CFX_RetainPtr<CFX_DIBitmap> GetBitmap() { return m_pBitmap; }
private:
CFX_RetainPtr<CFX_DIBitmap> m_pBitmap;
};
class IFX_ScanlineComposer {
public:
virtual ~IFX_ScanlineComposer() {}
virtual void ComposeScanline(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha = nullptr) = 0;
virtual bool SetInfo(int width,
int height,
FXDIB_Format src_format,
uint32_t* pSrcPalette) = 0;
};
class CFX_ScanlineCompositor {
public:
CFX_ScanlineCompositor();
~CFX_ScanlineCompositor();
bool Init(FXDIB_Format dest_format,
FXDIB_Format src_format,
int32_t width,
uint32_t* pSrcPalette,
uint32_t mask_color,
int blend_type,
bool bClip,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr);
void CompositeRgbBitmapLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int width,
const uint8_t* clip_scan,
const uint8_t* src_extra_alpha = nullptr,
uint8_t* dst_extra_alpha = nullptr);
void CompositePalBitmapLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int src_left,
int width,
const uint8_t* clip_scan,
const uint8_t* src_extra_alpha = nullptr,
uint8_t* dst_extra_alpha = nullptr);
void CompositeByteMaskLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int width,
const uint8_t* clip_scan,
uint8_t* dst_extra_alpha = nullptr);
void CompositeBitMaskLine(uint8_t* dest_scan,
const uint8_t* src_scan,
int src_left,
int width,
const uint8_t* clip_scan,
uint8_t* dst_extra_alpha = nullptr);
protected:
int m_Transparency;
FXDIB_Format m_SrcFormat, m_DestFormat;
uint32_t* m_pSrcPalette;
int m_MaskAlpha, m_MaskRed, m_MaskGreen, m_MaskBlue, m_MaskBlack;
int m_BlendType;
void* m_pIccTransform;
uint8_t* m_pCacheScanline;
int m_CacheSize;
bool m_bRgbByteOrder;
};
class CFX_BitmapComposer : public IFX_ScanlineComposer {
public:
CFX_BitmapComposer();
~CFX_BitmapComposer() override;
void Compose(const CFX_RetainPtr<CFX_DIBitmap>& pDest,
const CFX_ClipRgn* pClipRgn,
int bitmap_alpha,
uint32_t mask_color,
FX_RECT& dest_rect,
bool bVertical,
bool bFlipX,
bool bFlipY,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL);
// IFX_ScanlineComposer
bool SetInfo(int width,
int height,
FXDIB_Format src_format,
uint32_t* pSrcPalette) override;
void ComposeScanline(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha) override;
protected:
void DoCompose(uint8_t* dest_scan,
const uint8_t* src_scan,
int dest_width,
const uint8_t* clip_scan,
const uint8_t* src_extra_alpha = nullptr,
uint8_t* dst_extra_alpha = nullptr);
void ComposeScanlineV(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha = nullptr);
CFX_RetainPtr<CFX_DIBitmap> m_pBitmap;
const CFX_ClipRgn* m_pClipRgn;
FXDIB_Format m_SrcFormat;
int m_DestLeft;
int m_DestTop;
int m_DestWidth;
int m_DestHeight;
int m_BitmapAlpha;
uint32_t m_MaskColor;
CFX_RetainPtr<CFX_DIBitmap> m_pClipMask;
CFX_ScanlineCompositor m_Compositor;
bool m_bVertical;
bool m_bFlipX;
bool m_bFlipY;
int m_AlphaFlag;
void* m_pIccTransform;
bool m_bRgbByteOrder;
int m_BlendType;
uint8_t* m_pScanlineV;
uint8_t* m_pClipScanV;
uint8_t* m_pAddClipScan;
uint8_t* m_pScanlineAlphaV;
};
class CFX_BitmapStorer : public IFX_ScanlineComposer {
public:
CFX_BitmapStorer();
~CFX_BitmapStorer() override;
// IFX_ScanlineComposer
void ComposeScanline(int line,
const uint8_t* scanline,
const uint8_t* scan_extra_alpha) override;
bool SetInfo(int width,
int height,
FXDIB_Format src_format,
uint32_t* pSrcPalette) override;
CFX_RetainPtr<CFX_DIBitmap> GetBitmap() { return m_pBitmap; }
CFX_RetainPtr<CFX_DIBitmap> Detach();
void Replace(CFX_RetainPtr<CFX_DIBitmap>&& pBitmap);
private:
CFX_RetainPtr<CFX_DIBitmap> m_pBitmap;
};
class CFX_ImageStretcher {
public:
CFX_ImageStretcher(IFX_ScanlineComposer* pDest,
const CFX_RetainPtr<CFX_DIBSource>& pSource,
int dest_width,
int dest_height,
const FX_RECT& bitmap_rect,
uint32_t flags);
~CFX_ImageStretcher();
bool Start();
bool Continue(IFX_Pause* pPause);
CFX_RetainPtr<CFX_DIBSource> source() { return m_pSource; }
private:
bool StartQuickStretch();
bool StartStretch();
bool ContinueQuickStretch(IFX_Pause* pPause);
bool ContinueStretch(IFX_Pause* pPause);
IFX_ScanlineComposer* const m_pDest;
CFX_RetainPtr<CFX_DIBSource> m_pSource;
std::unique_ptr<CStretchEngine> m_pStretchEngine;
std::unique_ptr<uint8_t, FxFreeDeleter> m_pScanline;
std::unique_ptr<uint8_t, FxFreeDeleter> m_pMaskScanline;
const uint32_t m_Flags;
bool m_bFlipX;
bool m_bFlipY;
int m_DestWidth;
int m_DestHeight;
FX_RECT m_ClipRect;
const FXDIB_Format m_DestFormat;
const int m_DestBPP;
int m_LineIndex;
};
class CFX_ImageTransformer {
public:
CFX_ImageTransformer(const CFX_RetainPtr<CFX_DIBSource>& pSrc,
const CFX_Matrix* pMatrix,
int flags,
const FX_RECT* pClip);
~CFX_ImageTransformer();
bool Start();
bool Continue(IFX_Pause* pPause);
const FX_RECT& result() const { return m_result; }
CFX_RetainPtr<CFX_DIBitmap> DetachBitmap();
private:
const CFX_RetainPtr<CFX_DIBSource> m_pSrc;
const CFX_Matrix* const m_pMatrix;
const FX_RECT* const m_pClip;
FX_RECT m_StretchClip;
FX_RECT m_result;
CFX_Matrix m_dest2stretch;
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
CFX_BitmapStorer m_Storer;
const uint32_t m_Flags;
int m_Status;
};
class CFX_ImageRenderer {
public:
CFX_ImageRenderer();
~CFX_ImageRenderer();
bool Start(const CFX_RetainPtr<CFX_DIBitmap>& pDevice,
const CFX_ClipRgn* pClipRgn,
const CFX_RetainPtr<CFX_DIBSource>& pSource,
int bitmap_alpha,
uint32_t mask_color,
const CFX_Matrix* pMatrix,
uint32_t dib_flags,
bool bRgbByteOrder = false,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL);
bool Continue(IFX_Pause* pPause);
protected:
CFX_RetainPtr<CFX_DIBitmap> m_pDevice;
const CFX_ClipRgn* m_pClipRgn;
int m_BitmapAlpha;
uint32_t m_MaskColor;
CFX_Matrix m_Matrix;
std::unique_ptr<CFX_ImageTransformer> m_pTransformer;
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
CFX_BitmapComposer m_Composer;
int m_Status;
FX_RECT m_ClipBox;
uint32_t m_Flags;
int m_AlphaFlag;
void* m_pIccTransform;
bool m_bRgbByteOrder;
int m_BlendType;
};
#endif // CORE_FXGE_FX_DIB_H_
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