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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_INCLUDE_FX_GE_H_
#define CORE_FXGE_INCLUDE_FX_GE_H_
#include "core/fxge/include/fx_dib.h"
#include "core/fxge/include/fx_font.h"
class CCodec_ModuleMgr;
class CFX_FaceCache;
class CFX_Font;
class CFX_FontCache;
class CFX_FontMgr;
class CPDF_ShadingPattern;
class CPSFont;
class IFX_RenderDeviceDriver;
class SkPictureRecorder;
class CFX_GEModule {
public:
static void Create(const char** pUserFontPaths);
static void Use(CFX_GEModule* pMgr);
static CFX_GEModule* Get();
static void Destroy();
CFX_FontCache* GetFontCache();
CFX_FontMgr* GetFontMgr() { return m_pFontMgr; }
void SetTextGamma(FX_FLOAT gammaValue);
const uint8_t* GetTextGammaTable();
void SetCodecModule(CCodec_ModuleMgr* pCodecModule) {
m_pCodecModule = pCodecModule;
}
CCodec_ModuleMgr* GetCodecModule() { return m_pCodecModule; }
FXFT_Library m_FTLibrary;
void* GetPlatformData() { return m_pPlatformData; }
protected:
explicit CFX_GEModule(const char** pUserFontPaths);
~CFX_GEModule();
void InitPlatform();
void DestroyPlatform();
private:
uint8_t m_GammaValue[256];
CFX_FontCache* m_pFontCache;
CFX_FontMgr* m_pFontMgr;
CCodec_ModuleMgr* m_pCodecModule;
void* m_pPlatformData;
const char** m_pUserFontPaths;
};
struct FX_PATHPOINT {
FX_FLOAT m_PointX;
FX_FLOAT m_PointY;
int m_Flag;
};
#define FXPT_CLOSEFIGURE 0x01
#define FXPT_LINETO 0x02
#define FXPT_BEZIERTO 0x04
#define FXPT_MOVETO 0x06
#define FXPT_TYPE 0x06
#define FXFILL_ALTERNATE 1
#define FXFILL_WINDING 2
class CFX_ClipRgn {
public:
CFX_ClipRgn(int device_width, int device_height);
explicit CFX_ClipRgn(const FX_RECT& rect);
CFX_ClipRgn(const CFX_ClipRgn& src);
~CFX_ClipRgn();
enum ClipType { RectI, MaskF };
void Reset(const FX_RECT& rect);
ClipType GetType() const { return m_Type; }
const FX_RECT& GetBox() const { return m_Box; }
CFX_DIBitmapRef GetMask() const { return m_Mask; }
void IntersectRect(const FX_RECT& rect);
void IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask);
protected:
void IntersectMaskRect(FX_RECT rect, FX_RECT mask_box, CFX_DIBitmapRef Mask);
ClipType m_Type;
FX_RECT m_Box;
CFX_DIBitmapRef m_Mask;
};
class CFX_PathData {
public:
CFX_PathData();
CFX_PathData(const CFX_PathData& src);
~CFX_PathData();
int GetPointCount() const { return m_PointCount; }
int GetFlag(int index) const { return m_pPoints[index].m_Flag; }
FX_FLOAT GetPointX(int index) const { return m_pPoints[index].m_PointX; }
FX_FLOAT GetPointY(int index) const { return m_pPoints[index].m_PointY; }
FX_PATHPOINT* GetPoints() const { return m_pPoints; }
void SetPointCount(int nPoints);
void AllocPointCount(int nPoints);
void AddPointCount(int addPoints);
CFX_FloatRect GetBoundingBox() const;
CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const;
void Transform(const CFX_Matrix* pMatrix);
FX_BOOL IsRect() const;
FX_BOOL GetZeroAreaPath(CFX_PathData& NewPath,
CFX_Matrix* pMatrix,
FX_BOOL& bThin,
FX_BOOL bAdjust) const;
FX_BOOL IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const;
void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix);
void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top);
void SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag);
void TrimPoints(int nPoints);
void Copy(const CFX_PathData& src);
protected:
friend class CPDF_Path;
int m_PointCount;
FX_PATHPOINT* m_pPoints;
int m_AllocCount;
};
class CFX_GraphStateData {
public:
CFX_GraphStateData();
CFX_GraphStateData(const CFX_GraphStateData& src);
~CFX_GraphStateData();
void Copy(const CFX_GraphStateData& src);
void SetDashCount(int count);
enum LineCap { LineCapButt = 0, LineCapRound = 1, LineCapSquare = 2 };
LineCap m_LineCap;
int m_DashCount;
FX_FLOAT* m_DashArray;
FX_FLOAT m_DashPhase;
enum LineJoin {
LineJoinMiter = 0,
LineJoinRound = 1,
LineJoinBevel = 2,
};
LineJoin m_LineJoin;
FX_FLOAT m_MiterLimit;
FX_FLOAT m_LineWidth;
};
#define FXDC_DEVICE_CLASS 1
#define FXDC_PIXEL_WIDTH 2
#define FXDC_PIXEL_HEIGHT 3
#define FXDC_BITS_PIXEL 4
#define FXDC_HORZ_SIZE 5
#define FXDC_VERT_SIZE 6
#define FXDC_RENDER_CAPS 7
#define FXDC_DISPLAY 1
#define FXDC_PRINTER 2
#define FXRC_GET_BITS 0x01
#define FXRC_BIT_MASK 0x02
#define FXRC_ALPHA_MASK 0x04
#define FXRC_ALPHA_PATH 0x10
#define FXRC_ALPHA_IMAGE 0x20
#define FXRC_ALPHA_OUTPUT 0x40
#define FXRC_BLEND_MODE 0x80
#define FXRC_SOFT_CLIP 0x100
#define FXRC_CMYK_OUTPUT 0x200
#define FXRC_BITMASK_OUTPUT 0x400
#define FXRC_BYTEMASK_OUTPUT 0x800
#define FXRENDER_IMAGE_LOSSY 0x1000
#define FXRC_FILLSTROKE_PATH 0x2000
#define FXRC_SHADING 0x4000
#define FXFILL_ALTERNATE 1
#define FXFILL_WINDING 2
#define FXFILL_FULLCOVER 4
#define FXFILL_RECT_AA 8
#define FX_FILL_STROKE 16
#define FX_STROKE_ADJUST 32
#define FX_STROKE_TEXT_MODE 64
#define FX_FILL_TEXT_MODE 128
#define FX_ZEROAREA_FILL 256
#define FXFILL_NOPATHSMOOTH 512
#define FXTEXT_CLEARTYPE 0x01
#define FXTEXT_BGR_STRIPE 0x02
#define FXTEXT_PRINTGRAPHICTEXT 0x04
#define FXTEXT_NO_NATIVETEXT 0x08
#define FXTEXT_PRINTIMAGETEXT 0x10
#define FXTEXT_NOSMOOTH 0x20
struct FXTEXT_CHARPOS {
uint32_t m_GlyphIndex;
FX_FLOAT m_OriginX, m_OriginY;
int m_FontCharWidth;
FX_BOOL m_bGlyphAdjust;
FX_FLOAT m_AdjustMatrix[4];
uint32_t m_ExtGID;
FX_BOOL m_bFontStyle;
};
class CFX_RenderDevice {
public:
CFX_RenderDevice();
virtual ~CFX_RenderDevice();
void SetDeviceDriver(IFX_RenderDeviceDriver* pDriver);
IFX_RenderDeviceDriver* GetDeviceDriver() const { return m_pDeviceDriver; }
FX_BOOL StartRendering();
void EndRendering();
void SaveState();
void RestoreState(bool bKeepSaved);
int GetWidth() const { return m_Width; }
int GetHeight() const { return m_Height; }
int GetDeviceClass() const { return m_DeviceClass; }
int GetBPP() const { return m_bpp; }
int GetRenderCaps() const { return m_RenderCaps; }
int GetDeviceCaps(int id) const;
CFX_Matrix GetCTM() const;
CFX_DIBitmap* GetBitmap() const { return m_pBitmap; }
void SetBitmap(CFX_DIBitmap* pBitmap) { m_pBitmap = pBitmap; }
FX_BOOL CreateCompatibleBitmap(CFX_DIBitmap* pDIB,
int width,
int height) const;
const FX_RECT& GetClipBox() const { return m_ClipBox; }
FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode);
FX_BOOL SetClip_Rect(const FX_RECT& pRect);
FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState);
FX_BOOL DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode) {
return DrawPathWithBlend(pPathData, pObject2Device, pGraphState, fill_color,
stroke_color, fill_mode, FXDIB_BLEND_NORMAL);
}
FX_BOOL DrawPathWithBlend(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
int blend_type);
FX_BOOL SetPixel(int x, int y, uint32_t color);
FX_BOOL FillRect(const FX_RECT* pRect, uint32_t color) {
return FillRectWithBlend(pRect, color, FXDIB_BLEND_NORMAL);
}
FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
uint32_t color,
int blend_type);
FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
FX_FLOAT y1,
FX_FLOAT x2,
FX_FLOAT y2,
uint32_t color) {
return DrawCosmeticLineWithFillModeAndBlend(x1, y1, x2, y2, color, 0,
FXDIB_BLEND_NORMAL);
}
FX_BOOL DrawCosmeticLineWithFillModeAndBlend(FX_FLOAT x1,
FX_FLOAT y1,
FX_FLOAT x2,
FX_FLOAT y2,
uint32_t color,
int fill_mode,
int blend_type);
FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
CFX_DIBitmap* GetBackDrop();
FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, int left, int top) {
return SetDIBitsWithBlend(pBitmap, left, top, FXDIB_BLEND_NORMAL);
}
FX_BOOL SetDIBitsWithBlend(const CFX_DIBSource* pBitmap,
int left,
int top,
int blend_type);
FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
int left,
int top,
int dest_width,
int dest_height) {
return StretchDIBitsWithFlagsAndBlend(pBitmap, left, top, dest_width,
dest_height, 0, FXDIB_BLEND_NORMAL);
}
FX_BOOL StretchDIBitsWithFlagsAndBlend(const CFX_DIBSource* pBitmap,
int left,
int top,
int dest_width,
int dest_height,
uint32_t flags,
int blend_type);
FX_BOOL SetBitMask(const CFX_DIBSource* pBitmap,
int left,
int top,
uint32_t color);
FX_BOOL StretchBitMask(const CFX_DIBSource* pBitmap,
int left,
int top,
int dest_width,
int dest_height,
uint32_t color) {
return StretchBitMaskWithFlags(pBitmap, left, top, dest_width, dest_height,
color, 0);
}
FX_BOOL StretchBitMaskWithFlags(const CFX_DIBSource* pBitmap,
int left,
int top,
int dest_width,
int dest_height,
uint32_t color,
uint32_t flags);
FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t flags,
void*& handle) {
return StartDIBitsWithBlend(pBitmap, bitmap_alpha, color, pMatrix, flags,
handle, FXDIB_BLEND_NORMAL);
}
FX_BOOL StartDIBitsWithBlend(const CFX_DIBSource* pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t flags,
void*& handle,
int blend_type);
FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
void CancelDIBits(void* handle);
FX_BOOL DrawNormalText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
CFX_FontCache* pCache,
FX_FLOAT font_size,
const CFX_Matrix* pText2Device,
uint32_t fill_color,
uint32_t text_flags);
FX_BOOL DrawTextPath(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
CFX_FontCache* pCache,
FX_FLOAT font_size,
const CFX_Matrix* pText2User,
const CFX_Matrix* pUser2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
CFX_PathData* pClippingPath) {
return DrawTextPathWithFlags(nChars, pCharPos, pFont, pCache, font_size,
pText2User, pUser2Device, pGraphState,
fill_color, stroke_color, pClippingPath, 0);
}
FX_BOOL DrawTextPathWithFlags(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
CFX_FontCache* pCache,
FX_FLOAT font_size,
const CFX_Matrix* pText2User,
const CFX_Matrix* pUser2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
CFX_PathData* pClippingPath,
int nFlag);
private:
void InitDeviceInfo();
void UpdateClipBox();
FX_BOOL DrawFillStrokePath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
int blend_type);
CFX_DIBitmap* m_pBitmap;
int m_Width;
int m_Height;
int m_bpp;
int m_RenderCaps;
int m_DeviceClass;
FX_RECT m_ClipBox;
IFX_RenderDeviceDriver* m_pDeviceDriver;
};
class CFX_FxgeDevice : public CFX_RenderDevice {
public:
CFX_FxgeDevice();
~CFX_FxgeDevice() override;
bool Attach(CFX_DIBitmap* pBitmap,
bool bRgbByteOrder,
CFX_DIBitmap* pOriDevice,
bool bGroupKnockout);
bool Create(int width,
int height,
FXDIB_Format format,
CFX_DIBitmap* pOriDevice);
#ifdef _SKIA_SUPPORT_
bool AttachRecorder(SkPictureRecorder* recorder);
SkPictureRecorder* CreateRecorder(int size_x, int size_y);
void PreMultiply();
#endif
protected:
bool m_bOwnedBitmap;
};
class IFX_RenderDeviceDriver {
public:
static IFX_RenderDeviceDriver* CreateFxgeDriver(
CFX_DIBitmap* pBitmap,
FX_BOOL bRgbByteOrder = FALSE,
CFX_DIBitmap* pOriDevice = nullptr,
FX_BOOL bGroupKnockout = FALSE);
virtual ~IFX_RenderDeviceDriver() {}
virtual int GetDeviceCaps(int caps_id) = 0;
virtual CFX_Matrix GetCTM() const { return CFX_Matrix(); }
virtual FX_BOOL StartRendering() { return TRUE; }
virtual void EndRendering() {}
virtual void SaveState() = 0;
virtual void RestoreState(bool bKeepSaved) = 0;
virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode) = 0;
virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) {
return FALSE;
}
virtual FX_BOOL DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL) = 0;
virtual FX_BOOL SetPixel(int x,
int y,
uint32_t color,
int alpha_flag = 0,
void* pIccTransform = nullptr) {
return FALSE;
}
virtual FX_BOOL FillRect(const FX_RECT* pRect,
uint32_t fill_color,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL) {
return FALSE;
}
virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
FX_FLOAT y1,
FX_FLOAT x2,
FX_FLOAT y2,
uint32_t color,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL) {
return FALSE;
}
virtual FX_BOOL GetClipBox(FX_RECT* pRect) = 0;
virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap,
int left,
int top,
void* pIccTransform = nullptr,
FX_BOOL bDEdge = FALSE) {
return FALSE;
}
virtual CFX_DIBitmap* GetBackDrop() { return nullptr; }
virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
const FX_RECT* pSrcRect,
int dest_left,
int dest_top,
int blend_type,
int alpha_flag = 0,
void* pIccTransform = nullptr) = 0;
virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
uint32_t flags,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL) = 0;
virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t flags,
void*& handle,
int alpha_flag = 0,
void* pIccTransform = nullptr,
int blend_type = FXDIB_BLEND_NORMAL) = 0;
virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause) {
return FALSE;
}
virtual void CancelDIBits(void* handle) {}
virtual FX_BOOL DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
CFX_FontCache* pCache,
const CFX_Matrix* pObject2Device,
FX_FLOAT font_size,
uint32_t color,
int alpha_flag = 0,
void* pIccTransform = nullptr) {
return FALSE;
}
virtual void* GetPlatformSurface() const { return nullptr; }
virtual int GetDriverType() const { return 0; }
virtual void ClearDriver() {}
virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern,
const CFX_Matrix* pMatrix,
const FX_RECT& clip_rect,
int alpha,
FX_BOOL bAlphaMode) {
return false;
}
};
#endif // CORE_FXGE_INCLUDE_FX_GE_H_
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