summaryrefslogtreecommitdiff
path: root/core/src/fxge/Microsoft SDK/include/GdiPlusimageAttributes.h
blob: 26da28c756220dcb6ea2b7e0e82655dc9ec48f3b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
/**************************************************************************\
*
* Copyright (c) 1998-2000, Microsoft Corp.  All Rights Reserved.
*
* Module Name:
*
*   Image Attributes
*
* Abstract:
*
*   Class for color adjustment object passed to Graphics.DrawImage
*
\**************************************************************************/

#ifndef _GDIPLUSIMAGEATTRIBUTES_H
#define _GDIPLUSIMAGEATTRIBUTES_H

class GpImageAttributes;

// There are 5 possible sets of color adjustments:
//          ColorAdjustDefault,
//          ColorAdjustBitmap,
//          ColorAdjustBrush,
//          ColorAdjustPen,
//          ColorAdjustText,

// Bitmaps, Brushes, Pens, and Text will all use any color adjustments
// that have been set into the default ImageAttributes until their own
// color adjustments have been set.  So as soon as any "Set" method is
// called for Bitmaps, Brushes, Pens, or Text, then they start from
// scratch with only the color adjustments that have been set for them.
// Calling Reset removes any individual color adjustments for a type
// and makes it revert back to using all the default color adjustments
// (if any).  The SetToIdentity method is a way to force a type to
// have no color adjustments at all, regardless of what previous adjustments
// have been set for the defaults or for that type.

class ImageAttributes : public GdiplusBase
{
    friend class Graphics;
    friend class TextureBrush;

public:

    ImageAttributes()
    {
        nativeImageAttr = NULL;
        lastResult = DllExports::GdipCreateImageAttributes(&nativeImageAttr);
    }

    ~ImageAttributes()
    {
        DllExports::GdipDisposeImageAttributes(nativeImageAttr);
    }

    ImageAttributes* Clone() const
    {
        GpImageAttributes* clone;

        SetStatus(DllExports::GdipCloneImageAttributes(
                                            nativeImageAttr,
                                            &clone));

        return new ImageAttributes(clone, lastResult);
    }

    // Set to identity, regardless of what the default color adjustment is.
    Status
    SetToIdentity(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesToIdentity(
                                            nativeImageAttr,
                                            type));
    }

    // Remove any individual color adjustments, and go back to using the default
    Status
    Reset(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipResetImageAttributes(
                                            nativeImageAttr,
                                            type));
    }

    Status
    SetColorMatrix(
        IN const ColorMatrix *colorMatrix,
        IN ColorMatrixFlags mode = ColorMatrixFlagsDefault,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            colorMatrix,
                                            NULL,
                                            mode));
    }

    Status ClearColorMatrix(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            NULL,
                                            NULL,
                                            ColorMatrixFlagsDefault));
    }

    Status
    SetColorMatrices(
        IN const ColorMatrix *colorMatrix,
        IN const ColorMatrix *grayMatrix,
        IN ColorMatrixFlags mode = ColorMatrixFlagsDefault,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            colorMatrix,
                                            grayMatrix,
                                            mode));
    }

    Status ClearColorMatrices(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            NULL,
                                            NULL,
                                            ColorMatrixFlagsDefault));
    }

    Status SetThreshold(
        IN REAL threshold,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesThreshold(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            threshold));
    }

    Status ClearThreshold(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesThreshold(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            0.0));
    }

    Status SetGamma(
        IN REAL gamma,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesGamma(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            gamma));
    }

    Status ClearGamma(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesGamma(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            0.0));
    }

    Status SetNoOp(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesNoOp(
                                            nativeImageAttr,
                                            type,
                                            TRUE));
    }

    Status ClearNoOp(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesNoOp(
                                            nativeImageAttr,
                                            type,
                                            FALSE));
    }

    Status SetColorKey(
        IN const Color& colorLow, 
        IN const Color& colorHigh,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesColorKeys(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            colorLow.GetValue(),
                                            colorHigh.GetValue()));
    }

    Status ClearColorKey(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesColorKeys(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            NULL,
                                            NULL));
    }

    Status SetOutputChannel(
        IN ColorChannelFlags channelFlags,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesOutputChannel(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            channelFlags));
    }
    
    Status ClearOutputChannel(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesOutputChannel(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            ColorChannelFlagsLast));
    }

    Status SetOutputChannelColorProfile(
        IN const WCHAR *colorProfileFilename,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesOutputChannelColorProfile(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            colorProfileFilename));
    }
    
    Status ClearOutputChannelColorProfile(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesOutputChannelColorProfile(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            NULL));
    }
    
    Status SetRemapTable(
        IN UINT mapSize, 
        IN const ColorMap *map,
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesRemapTable(
                                            nativeImageAttr,
                                            type,
                                            TRUE,
                                            mapSize,
                                            map));
    }

    Status ClearRemapTable(
        IN ColorAdjustType type = ColorAdjustTypeDefault
        )
    {
        return SetStatus(DllExports::GdipSetImageAttributesRemapTable(
                                            nativeImageAttr,
                                            type,
                                            FALSE,
                                            0,
                                            NULL));
    }

    Status SetBrushRemapTable(IN UINT mapSize, 
                              IN const ColorMap *map)
    {
        return this->SetRemapTable(mapSize, map, ColorAdjustTypeBrush);
    }

    Status ClearBrushRemapTable()
    {
        return this->ClearRemapTable(ColorAdjustTypeBrush);
    }

    Status SetWrapMode(IN WrapMode wrap, 
                       IN const Color& color = Color(), 
                       IN BOOL clamp = FALSE) 
    {
        ARGB argb = color.GetValue();

        return SetStatus(DllExports::GdipSetImageAttributesWrapMode(
                           nativeImageAttr, wrap, argb, clamp));
    }

    #ifndef DCR_USE_NEW_145139
    Status SetICMMode(IN BOOL on)
    {
        on;
        // This is not implemented.
        // The supported method for doing ICM conversion from the embedded 
        // ICC profile is to use the Bitmap constructor from a file or stream
        // and specify TRUE for the useIcm parameter. This will cause the 
        // image to be ICM converted when it's loaded from the file/stream
        // if the profile exists.
        return SetStatus(NotImplemented);
//          DllExports::GdipSetImageAttributesICMMode(nativeImageAttr, on)
    }
    #endif

    // The flags of the palette are ignored.
    Status GetAdjustedPalette(IN OUT ColorPalette* colorPalette,
                              IN ColorAdjustType colorAdjustType) const 
    {
        return SetStatus(DllExports::GdipGetImageAttributesAdjustedPalette(
                           nativeImageAttr, colorPalette, colorAdjustType));
    }

    Status GetLastStatus() const
    {
        Status lastStatus = lastResult;
        lastResult = Ok;
    
        return lastStatus;
    }
    
#ifdef DCR_USE_NEW_250932

private:
    ImageAttributes(const ImageAttributes &);
    ImageAttributes& operator=(const ImageAttributes &);

#endif

protected:
    ImageAttributes(GpImageAttributes* imageAttr, Status status)
    {
        SetNativeImageAttr(imageAttr);
        lastResult = status;
    }

    VOID SetNativeImageAttr(GpImageAttributes* nativeImageAttr)
    {
        this->nativeImageAttr = nativeImageAttr;
    }
    
    Status SetStatus(Status status) const
    {
        if (status != Ok)
            return (lastResult = status);
        else 
            return status;
    }

protected:
    GpImageAttributes* nativeImageAttr;
    mutable Status lastResult;
};

#endif