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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef _FX_AGG_DEVICE_DRIVER_
#define _FX_AGG_DEVICE_DRIVER_
#include "fxfx_agg_path_storage.h"
#include "fxfx_agg_rasterizer_scanline_aa.h"
class CAgg_PathData : public CFX_Object
{
public:
CAgg_PathData() {}
~CAgg_PathData() {}
FX_NAMESPACE_DECLARE(agg, path_storage) m_PathData;
void BuildPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device);
};
class CFX_AggDeviceDriver : public IFX_RenderDeviceDriver
{
public:
CFX_AggDeviceDriver(CFX_DIBitmap* pBitmap, int dither_bits, FX_BOOL bRgbByteOrder, CFX_DIBitmap* pOriDevice, FX_BOOL bGroupKnockout);
virtual ~CFX_AggDeviceDriver();
void InitPlatform();
void DestroyPlatform();
virtual int GetDeviceCaps(int caps_id);
virtual void SaveState();
virtual void RestoreState(FX_BOOL bKeepSaved);
virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
int fill_mode
);
virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState
);
virtual FX_BOOL DrawPath(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
FX_DWORD fill_color,
FX_DWORD stroke_color,
int fill_mode,
int alpha_flag,
void* pIccTransform,
int blend_type
);
virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color,
int alpha_flag, void* pIccTransform);
virtual FX_BOOL FillRect(const FX_RECT* pRect,
FX_DWORD fill_color, int alpha_flag, void* pIccTransform, int blend_type);
virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color,
int alpha_flag, void* pIccTransform, int blend_type)
{
return FALSE;
}
virtual FX_BOOL GetClipBox(FX_RECT* pRect);
virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, FX_BOOL bDEdge = FALSE);
virtual CFX_DIBitmap* GetBackDrop()
{
return m_pOriDevice;
}
virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
int alpha_flag, void* pIccTransform);
virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags,
int alpha_flag, void* pIccTransform, int blend_type);
virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
const CFX_AffineMatrix* pMatrix, FX_DWORD flags, FX_LPVOID& handle,
int alpha_flag, void* pIccTransform, int blend_type);
virtual FX_BOOL ContinueDIBits(FX_LPVOID handle, IFX_Pause* pPause);
virtual void CancelDIBits(FX_LPVOID handle);
virtual FX_BOOL DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont,
CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color,
int alpha_flag, void* pIccTransform);
virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout,
int alpha_flag, void* pIccTransform);
void SetClipMask(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer);
virtual FX_LPBYTE GetBuffer() const
{
return m_pBitmap->GetBuffer();
}
virtual int GetDriverType()
{
return 1;
}
CFX_DIBitmap* m_pBitmap;
CFX_ClipRgn* m_pClipRgn;
CFX_PtrArray m_StateStack;
void* m_pPlatformGraphics;
void* m_pPlatformBitmap;
void* m_pDwRenderTartget;
int m_FillFlags;
int m_DitherBits;
FX_BOOL m_bRgbByteOrder;
CFX_DIBitmap* m_pOriDevice;
FX_BOOL m_bGroupKnockout;
};
#endif
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