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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_SRC_FXGE_WIN32_WIN32_INT_H_
#define CORE_SRC_FXGE_WIN32_WIN32_INT_H_
struct WINDIB_Open_Args_;
class CGdiplusExt
{
public:
CGdiplusExt();
~CGdiplusExt();
void Load();
bool IsAvailable()
{
return m_hModule != NULL;
}
bool StretchBitMask(HDC hDC, BOOL bMonoDevice, const CFX_DIBitmap* pBitmap, int dest_left, int dest_top,
int dest_width, int dest_height, FX_DWORD argb, const FX_RECT* pClipRect, int flags);
bool StretchDIBits(HDC hDC, const CFX_DIBitmap* pBitmap, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, int flags);
bool DrawPath(HDC hDC, const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
FX_DWORD fill_argb,
FX_DWORD stroke_argb,
int fill_mode
);
void* LoadMemFont(uint8_t* pData, FX_DWORD size);
void DeleteMemFont(void* pFontCollection);
bool GdipCreateFromImage(void* bitmap, void** graphics);
void GdipDeleteGraphics(void* graphics);
void GdipSetTextRenderingHint(void* graphics, int mode);
void GdipSetPageUnit(void* graphics, FX_DWORD unit);
void GdipSetWorldTransform(void* graphics, void* pMatrix);
bool GdipDrawDriverString(void *graphics, unsigned short *text, int length, void *font, void* brush, void *positions, int flags, const void *matrix);
void GdipCreateBrush(FX_DWORD fill_argb, void** pBrush);
void GdipDeleteBrush(void* pBrush);
void GdipCreateMatrix(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f, void** matrix);
void GdipDeleteMatrix(void* matrix);
bool GdipCreateFontFamilyFromName(const FX_WCHAR* name, void* pFontCollection, void**pFamily);
void GdipDeleteFontFamily(void* pFamily);
bool GdipCreateFontFromFamily(void* pFamily, FX_FLOAT font_size, int fontstyle, int flag, void** pFont);
void* GdipCreateFontFromCollection(void* pFontCollection, FX_FLOAT font_size, int fontstyle);
void GdipDeleteFont(void* pFont);
bool GdipCreateBitmap(CFX_DIBitmap* pBitmap, void**bitmap);
void GdipDisposeImage(void* bitmap);
void GdipGetFontSize(void *pFont, FX_FLOAT *size);
void* GdiAddFontMemResourceEx(void *pFontdata, FX_DWORD size, void* pdv, FX_DWORD* num_face);
bool GdiRemoveFontMemResourceEx(void* handle);
void* m_Functions[100];
void* m_pGdiAddFontMemResourceEx;
void* m_pGdiRemoveFontMemResourseEx;
CFX_DIBitmap* LoadDIBitmap(WINDIB_Open_Args_ args);
protected:
HMODULE m_hModule;
HMODULE m_GdiModule;
};
#include "dwrite_int.h"
class CWin32Platform
{
public:
bool m_bHalfTone;
CGdiplusExt m_GdiplusExt;
CDWriteExt m_DWriteExt;
};
class CGdiDeviceDriver : public IFX_RenderDeviceDriver
{
protected:
virtual int GetDeviceCaps(int caps_id);
virtual void SaveState()
{
SaveDC(m_hDC);
}
virtual void RestoreState(bool bKeepSaved = false)
{
RestoreDC(m_hDC, -1);
if (bKeepSaved) {
SaveDC(m_hDC);
}
}
virtual bool SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
int fill_mode
);
virtual bool SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState
);
virtual bool DrawPath(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
FX_DWORD fill_color,
FX_DWORD stroke_color,
int fill_mode,
int alpha_flag,
void* pIccTransform,
int blend_type
);
virtual bool FillRect(const FX_RECT* pRect,
FX_DWORD fill_color,
int alpha_flag, void* pIccTransform, int blend_type);
virtual bool DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color,
int alpha_flag, void* pIccTransform, int blend_type);
virtual void* GetClipRgn() ;
virtual bool SetClipRgn(void* pRgn) ;
virtual bool GetClipBox(FX_RECT* pRect);
virtual bool DeleteDeviceRgn(void* pRgn);
virtual void DrawLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
virtual void* GetPlatformSurface()
{
return (void*)m_hDC;
}
bool GDI_SetDIBits(const CFX_DIBitmap* pBitmap, const FX_RECT* pSrcRect, int left, int top,
void* pIccTransform);
bool GDI_StretchDIBits(const CFX_DIBitmap* pBitmap, int dest_left, int dest_top,
int dest_width, int dest_height, FX_DWORD flags,
void* pIccTransform);
bool GDI_StretchBitMask(const CFX_DIBitmap* pBitmap, int dest_left, int dest_top,
int dest_width, int dest_height, FX_DWORD bitmap_color, FX_DWORD flags,
int alpha_flag, void* pIccTransform);
HDC m_hDC;
int m_Width, m_Height, m_nBitsPerPixel;
int m_DeviceClass, m_RenderCaps;
CGdiDeviceDriver(HDC hDC, int device_class);
~CGdiDeviceDriver() {}
};
class CGdiDisplayDriver : public CGdiDeviceDriver
{
public:
CGdiDisplayDriver(HDC hDC);
protected:
virtual bool GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, bool bDEdge = false);
virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
int alpha_flag, void* pIccTransform);
virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags,
int alpha_flag, void* pIccTransform, int blend_type);
virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
const CFX_AffineMatrix* pMatrix, FX_DWORD render_flags, void*& handle,
int alpha_flag, void* pIccTransform, int blend_type)
{
return false;
}
bool UseFoxitStretchEngine(const CFX_DIBSource* pSource, FX_DWORD color, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, int render_flags,
int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL);
};
class CGdiPrinterDriver : public CGdiDeviceDriver
{
public:
CGdiPrinterDriver(HDC hDC);
protected:
virtual int GetDeviceCaps(int caps_id);
virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
int alpha_flag, void* pIccTransform);
virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags,
int alpha_flag, void* pIccTransform, int blend_type);
virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
const CFX_AffineMatrix* pMatrix, FX_DWORD render_flags, void*& handle,
int alpha_flag, void* pIccTransform, int blend_type);
int m_HorzSize, m_VertSize;
bool m_bSupportROP;
};
class CPSOutput : public IFX_PSOutput
{
public:
CPSOutput(HDC hDC);
virtual ~CPSOutput();
virtual void Release()
{
delete this;
}
void Init();
virtual void OutputPS(const FX_CHAR* string, int len);
HDC m_hDC;
FX_CHAR* m_pBuf;
};
class CPSPrinterDriver : public IFX_RenderDeviceDriver
{
public:
CPSPrinterDriver();
bool Init(HDC hDC, int ps_level, bool bCmykOutput);
~CPSPrinterDriver();
protected:
virtual bool IsPSPrintDriver()
{
return true;
}
virtual int GetDeviceCaps(int caps_id);
virtual bool StartRendering();
virtual void EndRendering();
virtual void SaveState();
virtual void RestoreState(bool bKeepSaved = false);
virtual bool SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
int fill_mode
);
virtual bool SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState
);
virtual bool DrawPath(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
FX_DWORD fill_color,
FX_DWORD stroke_color,
int fill_mode,
int alpha_flag,
void* pIccTransform,
int blend_type
);
virtual bool GetClipBox(FX_RECT* pRect);
virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
int alpha_flag, void* pIccTransform);
virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags,
int alpha_flag, void* pIccTransform, int blend_type);
virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
const CFX_AffineMatrix* pMatrix, FX_DWORD render_flags, void*& handle,
int alpha_flag, void* pIccTransform, int blend_type);
virtual bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont,
CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color,
int alpha_flag, void* pIccTransform);
virtual void* GetPlatformSurface()
{
return (void*)m_hDC;
}
HDC m_hDC;
bool m_bCmykOutput;
int m_Width, m_Height, m_nBitsPerPixel;
int m_HorzSize, m_VertSize;
CPSOutput* m_pPSOutput;
CFX_PSRenderer m_PSRenderer;
};
void _Color2Argb(FX_ARGB& argb, FX_DWORD color, int alpha_flag, void* pIccTransform);
#endif // CORE_SRC_FXGE_WIN32_WIN32_INT_H_
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