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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef FPDFSDK_INCLUDE_FSDK_RENDERCONTEXT_H_
#define FPDFSDK_INCLUDE_FSDK_RENDERCONTEXT_H_
#include "core/fpdfapi/fpdf_render/include/cpdf_progressiverenderer.h"
#include "core/fxcrt/include/fx_basic.h"
#include "fpdfsdk/include/fsdk_define.h"
#include "public/fpdf_progressive.h"
// Everything about rendering is put here: for OOM recovery
class CRenderContext : public CFX_Deletable {
public:
CRenderContext() { Clear(); }
~CRenderContext() override;
void Clear();
CFX_RenderDevice* m_pDevice;
CPDF_RenderContext* m_pContext;
CPDF_ProgressiveRenderer* m_pRenderer;
CPDF_AnnotList* m_pAnnots;
CPDF_RenderOptions* m_pOptions;
};
class IFSDK_PAUSE_Adapter : public IFX_Pause {
public:
explicit IFSDK_PAUSE_Adapter(IFSDK_PAUSE* IPause);
~IFSDK_PAUSE_Adapter() override;
FX_BOOL NeedToPauseNow() override;
private:
IFSDK_PAUSE* m_IPause;
};
#endif // FPDFSDK_INCLUDE_FSDK_RENDERCONTEXT_H_
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