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// Copyright 2017 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "xfa/fde/xml/cfde_xmlattributenode.h"
#include "core/fxcrt/fx_ext.h"
CFDE_XMLAttributeNode::CFDE_XMLAttributeNode(const CFX_WideString& name)
: CFDE_XMLNode(), name_(name) {
ASSERT(name_.GetLength() > 0);
}
CFDE_XMLAttributeNode::~CFDE_XMLAttributeNode() {}
bool CFDE_XMLAttributeNode::HasAttribute(const CFX_WideString& name) const {
return attrs_.find(name) != attrs_.end();
}
CFX_WideString CFDE_XMLAttributeNode::GetString(
const CFX_WideString& name) const {
auto it = attrs_.find(name);
return it != attrs_.end() ? it->second : CFX_WideString();
}
void CFDE_XMLAttributeNode::SetString(const CFX_WideString& name,
const CFX_WideString& value) {
attrs_[name] = value;
}
void CFDE_XMLAttributeNode::RemoveAttribute(const CFX_WideString& name) {
attrs_.erase(name);
}
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