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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "xfa/fwl/basewidget/fwl_spinbuttonimp.h"
#include "xfa/fwl/basewidget/ifwl_spinbutton.h"
#include "xfa/fwl/core/cfwl_message.h"
#include "xfa/fwl/core/cfwl_themebackground.h"
#include "xfa/fwl/core/cfwl_widgetimpproperties.h"
#include "xfa/fwl/core/fwl_noteimp.h"
#include "xfa/fwl/core/fwl_widgetimp.h"
#include "xfa/fwl/core/ifwl_themeprovider.h"
#include "xfa/fwl/core/ifwl_themeprovider.h"
#include "xfa/fwl/core/ifwl_timer.h"
#define FWL_SPN_MinWidth 18
#define FWL_SPN_MinHeight 32
#define FWL_SPIN_Elapse 200
// static
IFWL_SpinButton* IFWL_SpinButton::Create(
const CFWL_WidgetImpProperties& properties,
IFWL_Widget* pOuter) {
IFWL_SpinButton* pSpinButton = new IFWL_SpinButton;
CFWL_SpinButtonImp* pSpinButtonImpl =
new CFWL_SpinButtonImp(properties, nullptr);
pSpinButton->SetImpl(pSpinButtonImpl);
pSpinButtonImpl->SetInterface(pSpinButton);
return pSpinButton;
}
IFWL_SpinButton::IFWL_SpinButton() {}
FWL_ERR IFWL_SpinButton::EnableButton(FX_BOOL bEnable, FX_BOOL bUp) {
return static_cast<CFWL_SpinButtonImp*>(GetImpl())
->EnableButton(bEnable, bUp);
}
FX_BOOL IFWL_SpinButton::IsButtonEnable(FX_BOOL bUp) {
return static_cast<CFWL_SpinButtonImp*>(GetImpl())->IsButtonEnable(bUp);
}
CFWL_SpinButtonImp::CFWL_SpinButtonImp(
const CFWL_WidgetImpProperties& properties,
IFWL_Widget* pOuter)
: CFWL_WidgetImp(properties, pOuter),
m_dwUpState(CFWL_PartState_Normal),
m_dwDnState(CFWL_PartState_Normal),
m_iButtonIndex(0),
m_bLButtonDwn(FALSE),
m_hTimer(NULL) {
m_rtClient.Reset();
m_rtUpButton.Reset();
m_rtDnButton.Reset();
m_pProperties->m_dwStyleExes |= FWL_STYLEEXE_SPB_Vert;
}
CFWL_SpinButtonImp::~CFWL_SpinButtonImp() {}
FWL_ERR CFWL_SpinButtonImp::GetClassName(CFX_WideString& wsClass) const {
wsClass = FWL_CLASS_SpinButton;
return FWL_ERR_Succeeded;
}
uint32_t CFWL_SpinButtonImp::GetClassID() const {
return FWL_CLASSHASH_SpinButton;
}
FWL_ERR CFWL_SpinButtonImp::Initialize() {
if (CFWL_WidgetImp::Initialize() != FWL_ERR_Succeeded)
return FWL_ERR_Indefinite;
m_pDelegate = new CFWL_SpinButtonImpDelegate(this);
return FWL_ERR_Succeeded;
}
FWL_ERR CFWL_SpinButtonImp::Finalize() {
delete m_pDelegate;
m_pDelegate = nullptr;
return CFWL_WidgetImp::Finalize();
}
FWL_ERR CFWL_SpinButtonImp::GetWidgetRect(CFX_RectF& rect, FX_BOOL bAutoSize) {
if (bAutoSize) {
rect.Set(0, 0, FWL_SPN_MinWidth, FWL_SPN_MinHeight);
CFWL_WidgetImp::GetWidgetRect(rect, TRUE);
} else {
rect = m_pProperties->m_rtWidget;
}
return FWL_ERR_Succeeded;
}
FWL_ERR CFWL_SpinButtonImp::Update() {
if (IsLocked()) {
return FWL_ERR_Indefinite;
}
GetClientRect(m_rtClient);
if (m_pProperties->m_dwStyleExes & FWL_STYLEEXE_SPB_Vert) {
m_rtUpButton.Set(m_rtClient.top, m_rtClient.left, m_rtClient.width,
m_rtClient.height / 2);
m_rtDnButton.Set(m_rtClient.left, m_rtClient.top + m_rtClient.height / 2,
m_rtClient.width, m_rtClient.height / 2);
} else {
m_rtUpButton.Set(m_rtClient.left, m_rtClient.top, m_rtClient.width / 2,
m_rtClient.height);
m_rtDnButton.Set(m_rtClient.left + m_rtClient.width / 2, m_rtClient.top,
m_rtClient.width / 2, m_rtClient.height);
}
return FWL_ERR_Succeeded;
}
uint32_t CFWL_SpinButtonImp::HitTest(FX_FLOAT fx, FX_FLOAT fy) {
if (m_rtClient.Contains(fx, fy)) {
return FWL_WGTHITTEST_Client;
}
if (HasBorder() && (m_rtClient.Contains(fx, fy))) {
return FWL_WGTHITTEST_Border;
}
if (HasEdge()) {
CFX_RectF rtEdge;
GetEdgeRect(rtEdge);
if (rtEdge.Contains(fx, fy)) {
return FWL_WGTHITTEST_Left;
}
}
if (m_rtUpButton.Contains(fx, fy)) {
return FWL_WGTHITTEST_SPB_UpButton;
}
if (m_rtDnButton.Contains(fx, fy)) {
return FWL_WGTHITTEST_SPB_DownButton;
}
return FWL_WGTHITTEST_Unknown;
}
FWL_ERR CFWL_SpinButtonImp::DrawWidget(CFX_Graphics* pGraphics,
const CFX_Matrix* pMatrix) {
if (!pGraphics)
return FWL_ERR_Indefinite;
CFX_RectF rtClip(m_rtClient);
if (pMatrix != NULL) {
pMatrix->TransformRect(rtClip);
}
IFWL_ThemeProvider* pTheme = GetAvailableTheme();
if (HasBorder()) {
DrawBorder(pGraphics, CFWL_Part::Border, pTheme, pMatrix);
}
if (HasEdge()) {
DrawEdge(pGraphics, CFWL_Part::Edge, pTheme, pMatrix);
}
DrawUpButton(pGraphics, pTheme, pMatrix);
DrawDownButton(pGraphics, pTheme, pMatrix);
return FWL_ERR_Succeeded;
}
int32_t CFWL_SpinButtonImp::Run(FWL_HTIMER hTimer) {
if (m_hTimer) {
CFWL_EvtSpbClick wmPosChanged;
wmPosChanged.m_pSrcTarget = m_pInterface;
wmPosChanged.m_bUp = m_iButtonIndex == 0;
DispatchEvent(&wmPosChanged);
}
return 1;
}
FWL_ERR CFWL_SpinButtonImp::EnableButton(FX_BOOL bEnable, FX_BOOL bUp) {
if (bUp) {
if (bEnable) {
m_dwUpState = CFWL_PartState_Normal;
} else {
m_dwUpState = CFWL_PartState_Disabled;
}
} else {
if (bEnable) {
m_dwDnState = CFWL_PartState_Normal;
} else {
m_dwDnState = CFWL_PartState_Disabled;
}
}
return FWL_ERR_Succeeded;
}
FX_BOOL CFWL_SpinButtonImp::IsButtonEnable(FX_BOOL bUp) {
if (bUp) {
return (m_dwUpState != CFWL_PartState_Disabled);
}
return (m_dwDnState != CFWL_PartState_Disabled);
}
void CFWL_SpinButtonImp::DrawUpButton(CFX_Graphics* pGraphics,
IFWL_ThemeProvider* pTheme,
const CFX_Matrix* pMatrix) {
CFWL_ThemeBackground params;
params.m_pWidget = m_pInterface;
params.m_iPart = CFWL_Part::UpButton;
params.m_pGraphics = pGraphics;
params.m_dwStates = m_dwUpState + 1;
if (pMatrix) {
params.m_matrix.Concat(*pMatrix);
}
params.m_rtPart = m_rtUpButton;
pTheme->DrawBackground(¶ms);
}
void CFWL_SpinButtonImp::DrawDownButton(CFX_Graphics* pGraphics,
IFWL_ThemeProvider* pTheme,
const CFX_Matrix* pMatrix) {
CFWL_ThemeBackground params;
params.m_pWidget = m_pInterface;
params.m_iPart = CFWL_Part::DownButton;
params.m_pGraphics = pGraphics;
params.m_dwStates = m_dwDnState + 1;
if (pMatrix) {
params.m_matrix.Concat(*pMatrix);
}
params.m_rtPart = m_rtDnButton;
pTheme->DrawBackground(¶ms);
}
CFWL_SpinButtonImpDelegate::CFWL_SpinButtonImpDelegate(
CFWL_SpinButtonImp* pOwner)
: m_pOwner(pOwner) {}
int32_t CFWL_SpinButtonImpDelegate::OnProcessMessage(CFWL_Message* pMessage) {
if (!pMessage)
return 0;
int32_t iRet = 1;
CFWL_MessageType dwMsgCode = pMessage->GetClassID();
switch (dwMsgCode) {
case CFWL_MessageType::SetFocus: {
OnFocusChanged(pMessage, TRUE);
break;
}
case CFWL_MessageType::KillFocus: {
OnFocusChanged(pMessage, FALSE);
break;
}
case CFWL_MessageType::Mouse: {
CFWL_MsgMouse* pMsg = static_cast<CFWL_MsgMouse*>(pMessage);
switch (pMsg->m_dwCmd) {
case FWL_MSGMOUSECMD_LButtonDown: {
OnLButtonDown(pMsg);
break;
}
case FWL_MSGMOUSECMD_LButtonUp: {
OnLButtonUp(pMsg);
break;
}
case FWL_MSGMOUSECMD_MouseMove: {
OnMouseMove(pMsg);
break;
}
case FWL_MSGMOUSECMD_MouseLeave: {
OnMouseLeave(pMsg);
break;
}
default:
break;
}
break;
}
case CFWL_MessageType::Key: {
CFWL_MsgKey* pKey = static_cast<CFWL_MsgKey*>(pMessage);
if (pKey->m_dwCmd == FWL_MSGKEYCMD_KeyDown)
OnKeyDown(pKey);
break;
}
default: {
iRet = 0;
break;
}
}
CFWL_WidgetImpDelegate::OnProcessMessage(pMessage);
return iRet;
}
FWL_ERR CFWL_SpinButtonImpDelegate::OnProcessEvent(CFWL_Event* pEvent) {
return FWL_ERR_Succeeded;
}
FWL_ERR CFWL_SpinButtonImpDelegate::OnDrawWidget(CFX_Graphics* pGraphics,
const CFX_Matrix* pMatrix) {
return m_pOwner->DrawWidget(pGraphics, pMatrix);
}
void CFWL_SpinButtonImpDelegate::OnFocusChanged(CFWL_Message* pMsg,
FX_BOOL bSet) {
if (bSet) {
m_pOwner->m_pProperties->m_dwStates |= (FWL_WGTSTATE_Focused);
} else {
m_pOwner->m_pProperties->m_dwStates &= ~(FWL_WGTSTATE_Focused);
}
m_pOwner->Repaint(&m_pOwner->m_rtClient);
}
void CFWL_SpinButtonImpDelegate::OnLButtonDown(CFWL_MsgMouse* pMsg) {
m_pOwner->m_bLButtonDwn = TRUE;
m_pOwner->SetGrab(TRUE);
m_pOwner->SetFocus(TRUE);
if (!m_pOwner->m_pProperties->m_pDataProvider)
return;
FX_BOOL bUpPress = (m_pOwner->m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy) &&
m_pOwner->IsButtonEnable(TRUE));
FX_BOOL bDnPress = (m_pOwner->m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy) &&
m_pOwner->IsButtonEnable(FALSE));
if (!bUpPress && !bDnPress) {
return;
}
if (bUpPress) {
m_pOwner->m_iButtonIndex = 0;
m_pOwner->m_dwUpState = CFWL_PartState_Pressed;
}
if (bDnPress) {
m_pOwner->m_iButtonIndex = 1;
m_pOwner->m_dwDnState = CFWL_PartState_Pressed;
}
CFWL_EvtSpbClick wmPosChanged;
wmPosChanged.m_pSrcTarget = m_pOwner->m_pInterface;
wmPosChanged.m_bUp = bUpPress;
m_pOwner->DispatchEvent(&wmPosChanged);
m_pOwner->Repaint(bUpPress ? &m_pOwner->m_rtUpButton
: &m_pOwner->m_rtDnButton);
m_pOwner->m_hTimer = FWL_StartTimer(m_pOwner, FWL_SPIN_Elapse);
}
void CFWL_SpinButtonImpDelegate::OnLButtonUp(CFWL_MsgMouse* pMsg) {
if (m_pOwner->m_pProperties->m_dwStates & CFWL_PartState_Disabled) {
return;
}
m_pOwner->m_bLButtonDwn = FALSE;
m_pOwner->SetGrab(FALSE);
m_pOwner->SetFocus(FALSE);
if (m_pOwner->m_hTimer) {
FWL_StopTimer(m_pOwner->m_hTimer);
m_pOwner->m_hTimer = NULL;
}
FX_BOOL bRepaint = FALSE;
CFX_RectF rtInvalidate;
if (m_pOwner->m_dwUpState == CFWL_PartState_Pressed &&
m_pOwner->IsButtonEnable(TRUE)) {
m_pOwner->m_dwUpState = CFWL_PartState_Normal;
bRepaint = TRUE;
rtInvalidate = m_pOwner->m_rtUpButton;
} else if (m_pOwner->m_dwDnState == CFWL_PartState_Pressed &&
m_pOwner->IsButtonEnable(FALSE)) {
m_pOwner->m_dwDnState = CFWL_PartState_Normal;
bRepaint = TRUE;
rtInvalidate = m_pOwner->m_rtDnButton;
}
if (bRepaint) {
m_pOwner->Repaint(&rtInvalidate);
}
}
void CFWL_SpinButtonImpDelegate::OnMouseMove(CFWL_MsgMouse* pMsg) {
if (!m_pOwner->m_pProperties->m_pDataProvider)
return;
if (m_pOwner->m_bLButtonDwn) {
return;
}
FX_BOOL bRepaint = FALSE;
CFX_RectF rtInvlidate;
rtInvlidate.Reset();
if (m_pOwner->m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy)) {
if (m_pOwner->IsButtonEnable(TRUE)) {
if (m_pOwner->m_dwUpState == CFWL_PartState_Hovered) {
m_pOwner->m_dwUpState = CFWL_PartState_Hovered;
bRepaint = TRUE;
rtInvlidate = m_pOwner->m_rtUpButton;
}
if (m_pOwner->m_dwDnState != CFWL_PartState_Normal &&
m_pOwner->IsButtonEnable(FALSE)) {
m_pOwner->m_dwDnState = CFWL_PartState_Normal;
if (bRepaint) {
rtInvlidate.Union(m_pOwner->m_rtDnButton);
} else {
rtInvlidate = m_pOwner->m_rtDnButton;
}
bRepaint = TRUE;
}
}
if (!m_pOwner->IsButtonEnable(FALSE)) {
m_pOwner->EnableButton(FALSE, FALSE);
}
} else if (m_pOwner->m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy)) {
if (m_pOwner->IsButtonEnable(FALSE)) {
if (m_pOwner->m_dwDnState != CFWL_PartState_Hovered) {
m_pOwner->m_dwDnState = CFWL_PartState_Hovered;
bRepaint = TRUE;
rtInvlidate = m_pOwner->m_rtDnButton;
}
if (m_pOwner->m_dwUpState != CFWL_PartState_Normal &&
m_pOwner->IsButtonEnable(TRUE)) {
m_pOwner->m_dwUpState = CFWL_PartState_Normal;
if (bRepaint) {
rtInvlidate.Union(m_pOwner->m_rtUpButton);
} else {
rtInvlidate = m_pOwner->m_rtUpButton;
}
bRepaint = TRUE;
}
}
} else if (m_pOwner->m_dwUpState != CFWL_PartState_Normal ||
m_pOwner->m_dwDnState != CFWL_PartState_Normal) {
if (m_pOwner->m_dwUpState != CFWL_PartState_Normal) {
m_pOwner->m_dwUpState = CFWL_PartState_Normal;
bRepaint = TRUE;
rtInvlidate = m_pOwner->m_rtUpButton;
}
if (m_pOwner->m_dwDnState != CFWL_PartState_Normal) {
m_pOwner->m_dwDnState = CFWL_PartState_Normal;
if (bRepaint) {
rtInvlidate.Union(m_pOwner->m_rtDnButton);
} else {
rtInvlidate = m_pOwner->m_rtDnButton;
}
bRepaint = TRUE;
}
}
if (bRepaint) {
m_pOwner->Repaint(&rtInvlidate);
}
}
void CFWL_SpinButtonImpDelegate::OnMouseLeave(CFWL_MsgMouse* pMsg) {
if (!pMsg)
return;
if (m_pOwner->m_dwUpState != CFWL_PartState_Normal &&
m_pOwner->IsButtonEnable(TRUE)) {
m_pOwner->m_dwUpState = CFWL_PartState_Normal;
}
if (m_pOwner->m_dwDnState != CFWL_PartState_Normal &&
m_pOwner->IsButtonEnable(FALSE)) {
m_pOwner->m_dwDnState = CFWL_PartState_Normal;
}
m_pOwner->Repaint(&m_pOwner->m_rtClient);
}
void CFWL_SpinButtonImpDelegate::OnKeyDown(CFWL_MsgKey* pMsg) {
if (!m_pOwner->m_pProperties->m_pDataProvider)
return;
FX_BOOL bUp =
pMsg->m_dwKeyCode == FWL_VKEY_Up || pMsg->m_dwKeyCode == FWL_VKEY_Left;
FX_BOOL bDown =
pMsg->m_dwKeyCode == FWL_VKEY_Down || pMsg->m_dwKeyCode == FWL_VKEY_Right;
if (!bUp && !bDown) {
return;
}
FX_BOOL bUpEnable = m_pOwner->IsButtonEnable(TRUE);
FX_BOOL bDownEnable = m_pOwner->IsButtonEnable(FALSE);
if (!bUpEnable && !bDownEnable) {
return;
}
CFWL_EvtSpbClick wmPosChanged;
wmPosChanged.m_pSrcTarget = m_pOwner->m_pInterface;
wmPosChanged.m_bUp = bUpEnable;
m_pOwner->DispatchEvent(&wmPosChanged);
m_pOwner->Repaint(bUpEnable ? &m_pOwner->m_rtUpButton
: &m_pOwner->m_rtDnButton);
}
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