1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_
#define XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_
#include "core/fxge/include/fx_ge.h"
#include "xfa/fxbarcode/BC_Writer.h"
#include "xfa/fxbarcode/include/BC_Library.h"
class CBC_CommonBitMatrix;
class CFX_Font;
class CFX_RenderDevice;
class CBC_OneDimWriter : public CBC_Writer {
public:
CBC_OneDimWriter();
~CBC_OneDimWriter() override;
virtual uint8_t* Encode(const CFX_ByteString& contents,
BCFORMAT format,
int32_t& outWidth,
int32_t& outHeight,
int32_t& e);
virtual uint8_t* Encode(const CFX_ByteString& contents,
BCFORMAT format,
int32_t& outWidth,
int32_t& outHeight,
int32_t hints,
int32_t& e);
virtual uint8_t* Encode(const CFX_ByteString& contents,
int32_t& outLength,
int32_t& e);
virtual void RenderResult(const CFX_WideStringC& contents,
uint8_t* code,
int32_t codeLength,
FX_BOOL isDevice,
int32_t& e);
virtual void RenderBitmapResult(CFX_DIBitmap*& pOutBitmap,
const CFX_WideStringC& contents,
int32_t& e);
virtual void RenderDeviceResult(CFX_RenderDevice* device,
const CFX_Matrix* matrix,
const CFX_WideStringC& contents,
int32_t& e);
virtual FX_BOOL CheckContentValidity(const CFX_WideStringC& contents);
virtual CFX_WideString FilterContents(const CFX_WideStringC& contents);
virtual CFX_WideString RenderTextContents(const CFX_WideStringC& contents);
virtual void SetPrintChecksum(FX_BOOL checksum);
virtual void SetDataLength(int32_t length);
virtual void SetCalcChecksum(int32_t state);
virtual void SetFontSize(FX_FLOAT size);
virtual void SetFontStyle(int32_t style);
virtual void SetFontColor(FX_ARGB color);
FX_BOOL SetFont(CFX_Font* cFont);
protected:
virtual void CalcTextInfo(const CFX_ByteString& text,
FXTEXT_CHARPOS* charPos,
CFX_Font* cFont,
FX_FLOAT geWidth,
int32_t fontSize,
FX_FLOAT& charsLen);
virtual void ShowChars(const CFX_WideStringC& contents,
CFX_DIBitmap* pOutBitmap,
CFX_RenderDevice* device,
const CFX_Matrix* matrix,
int32_t barWidth,
int32_t multiple,
int32_t& e);
virtual void ShowBitmapChars(CFX_DIBitmap* pOutBitmap,
const CFX_ByteString str,
FX_FLOAT geWidth,
FXTEXT_CHARPOS* pCharPos,
FX_FLOAT locX,
FX_FLOAT locY,
int32_t barWidth);
virtual void ShowDeviceChars(CFX_RenderDevice* device,
const CFX_Matrix* matrix,
const CFX_ByteString str,
FX_FLOAT geWidth,
FXTEXT_CHARPOS* pCharPos,
FX_FLOAT locX,
FX_FLOAT locY,
int32_t barWidth);
virtual int32_t AppendPattern(uint8_t* target,
int32_t pos,
const int32_t* pattern,
int32_t patternLength,
int32_t startColor,
int32_t& e);
FX_WCHAR Upper(FX_WCHAR ch);
FX_BOOL m_bPrintChecksum;
int32_t m_iDataLenth;
FX_BOOL m_bCalcChecksum;
CFX_Font* m_pFont;
FX_FLOAT m_fFontSize;
int32_t m_iFontStyle;
uint32_t m_fontColor;
BC_TEXT_LOC m_locTextLoc;
int32_t m_iContentLen;
FX_BOOL m_bLeftPadding;
FX_BOOL m_bRightPadding;
CBC_CommonBitMatrix* m_output;
int32_t m_barWidth;
int32_t m_multiple;
FX_FLOAT m_outputHScale;
};
#endif // XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_
|