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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_
#define XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_
#include <memory>
#include "core/fxge/cfx_renderdevice.h"
#include "xfa/fxbarcode/BC_Library.h"
#include "xfa/fxbarcode/BC_Writer.h"
class CBC_CommonBitMatrix;
class CFX_Font;
class CFX_RenderDevice;
class CBC_OneDimWriter : public CBC_Writer {
public:
CBC_OneDimWriter();
~CBC_OneDimWriter() override;
virtual uint8_t* Encode(const CFX_ByteString& contents,
BCFORMAT format,
int32_t& outWidth,
int32_t& outHeight,
int32_t& e);
virtual uint8_t* Encode(const CFX_ByteString& contents,
BCFORMAT format,
int32_t& outWidth,
int32_t& outHeight,
int32_t hints,
int32_t& e);
virtual uint8_t* Encode(const CFX_ByteString& contents,
int32_t& outLength,
int32_t& e);
virtual void RenderResult(const CFX_WideStringC& contents,
uint8_t* code,
int32_t codeLength,
bool isDevice,
int32_t& e);
virtual void RenderBitmapResult(CFX_RetainPtr<CFX_DIBitmap>& pOutBitmap,
const CFX_WideStringC& contents,
int32_t& e);
virtual void RenderDeviceResult(CFX_RenderDevice* device,
const CFX_Matrix* matrix,
const CFX_WideStringC& contents,
int32_t& e);
virtual bool CheckContentValidity(const CFX_WideStringC& contents);
virtual CFX_WideString FilterContents(const CFX_WideStringC& contents);
virtual CFX_WideString RenderTextContents(const CFX_WideStringC& contents);
virtual void SetPrintChecksum(bool checksum);
virtual void SetDataLength(int32_t length);
virtual void SetCalcChecksum(bool state);
virtual void SetFontSize(float size);
virtual void SetFontStyle(int32_t style);
virtual void SetFontColor(FX_ARGB color);
bool SetFont(CFX_Font* cFont);
protected:
virtual void CalcTextInfo(const CFX_ByteString& text,
FXTEXT_CHARPOS* charPos,
CFX_Font* cFont,
float geWidth,
int32_t fontSize,
float& charsLen);
virtual void ShowChars(const CFX_WideStringC& contents,
const CFX_RetainPtr<CFX_DIBitmap>& pOutBitmap,
CFX_RenderDevice* device,
const CFX_Matrix* matrix,
int32_t barWidth,
int32_t multiple,
int32_t& e);
virtual void ShowBitmapChars(const CFX_RetainPtr<CFX_DIBitmap>& pOutBitmap,
const CFX_ByteString str,
float geWidth,
FXTEXT_CHARPOS* pCharPos,
float locX,
float locY,
int32_t barWidth);
virtual void ShowDeviceChars(CFX_RenderDevice* device,
const CFX_Matrix* matrix,
const CFX_ByteString str,
float geWidth,
FXTEXT_CHARPOS* pCharPos,
float locX,
float locY,
int32_t barWidth);
virtual int32_t AppendPattern(uint8_t* target,
int32_t pos,
const int32_t* pattern,
int32_t patternLength,
int32_t startColor,
int32_t& e);
wchar_t Upper(wchar_t ch);
bool m_bPrintChecksum;
int32_t m_iDataLenth;
bool m_bCalcChecksum;
CFX_Font* m_pFont;
float m_fFontSize;
int32_t m_iFontStyle;
uint32_t m_fontColor;
BC_TEXT_LOC m_locTextLoc;
int32_t m_iContentLen;
bool m_bLeftPadding;
bool m_bRightPadding;
std::unique_ptr<CBC_CommonBitMatrix> m_output;
int32_t m_barWidth;
int32_t m_multiple;
float m_outputHScale;
};
#endif // XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_
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