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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef XFA_FXFA_PARSER_CXFA_BOX_H_
#define XFA_FXFA_PARSER_CXFA_BOX_H_
#include <vector>
#include "core/fxcrt/fx_system.h"
#include "xfa/fxfa/parser/cxfa_data.h"
#include "xfa/fxfa/parser/cxfa_edge.h"
#include "xfa/fxfa/parser/cxfa_fill.h"
#include "xfa/fxfa/parser/cxfa_margin.h"
class CXFA_Node;
class CXFA_Box : public CXFA_Data {
public:
explicit CXFA_Box(CXFA_Node* pNode) : CXFA_Data(pNode) {}
bool IsArc() const { return GetElementType() == XFA_Element::Arc; }
bool IsBorder() const { return GetElementType() == XFA_Element::Border; }
bool IsRectangle() const {
return GetElementType() == XFA_Element::Rectangle;
}
int32_t GetHand() const;
int32_t GetPresence() const;
int32_t CountEdges() const;
CXFA_Edge GetEdge(int32_t nIndex = 0) const;
void GetStrokes(std::vector<CXFA_Stroke>* strokes) const;
bool IsCircular() const;
bool GetStartAngle(float& fStartAngle) const;
float GetStartAngle() const {
float fStartAngle;
GetStartAngle(fStartAngle);
return fStartAngle;
}
bool GetSweepAngle(float& fSweepAngle) const;
float GetSweepAngle() const {
float fSweepAngle;
GetSweepAngle(fSweepAngle);
return fSweepAngle;
}
CXFA_Fill GetFill(bool bModified = false) const;
CXFA_Margin GetMargin() const;
int32_t Get3DStyle(bool& bVisible, float& fThickness) const;
};
#endif // XFA_FXFA_PARSER_CXFA_BOX_H_
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