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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef XFA_FXFA_PARSER_XFA_SCRIPT_IMP_H_
#define XFA_FXFA_PARSER_XFA_SCRIPT_IMP_H_
#include <map>
#include <memory>
#include <vector>
#include "fxjse/include/cfxjse_arguments.h"
#include "xfa/fxfa/fm2js/xfa_fm2jscontext.h"
#include "xfa/fxfa/include/cxfa_eventparam.h"
#include "xfa/fxfa/parser/xfa_document.h"
#include "xfa/fxfa/parser/xfa_script.h"
#define XFA_RESOLVENODE_TagName 0x0002
class CXFA_ResolveProcessor;
class CXFA_ScriptContext {
public:
explicit CXFA_ScriptContext(CXFA_Document* pDocument);
~CXFA_ScriptContext();
void Initialize(v8::Isolate* pIsolate);
void SetEventParam(CXFA_EventParam param) { m_eventParam = param; }
CXFA_EventParam* GetEventParam() { return &m_eventParam; }
FX_BOOL RunScript(XFA_SCRIPTLANGTYPE eScriptType,
const CFX_WideStringC& wsScript,
CFXJSE_Value* pRetValue,
CXFA_Object* pThisObject = nullptr);
int32_t ResolveObjects(CXFA_Object* refNode,
const CFX_WideStringC& wsExpression,
XFA_RESOLVENODE_RS& resolveNodeRS,
uint32_t dwStyles = XFA_RESOLVENODE_Children,
CXFA_Node* bindNode = nullptr);
CFXJSE_Value* GetJSValueFromMap(CXFA_Object* pObject);
void AddToCacheList(std::unique_ptr<CXFA_NodeList> pList);
CXFA_Object* GetThisObject() const { return m_pThisObject; }
v8::Isolate* GetRuntime() const { return m_pIsolate; }
int32_t GetIndexByName(CXFA_Node* refNode);
int32_t GetIndexByClassName(CXFA_Node* refNode);
void GetSomExpression(CXFA_Node* refNode, CFX_WideString& wsExpression);
void SetNodesOfRunScript(CXFA_NodeArray* pArray);
void AddNodesOfRunScript(const CXFA_NodeArray& nodes);
void AddNodesOfRunScript(CXFA_Node* pNode);
CFXJSE_Class* GetJseNormalClass();
void SetRunAtType(XFA_ATTRIBUTEENUM eRunAt) { m_eRunAtType = eRunAt; }
FX_BOOL IsRunAtClient() { return m_eRunAtType != XFA_ATTRIBUTEENUM_Server; }
FX_BOOL QueryNodeByFlag(CXFA_Node* refNode,
const CFX_WideStringC& propname,
CFXJSE_Value* pValue,
uint32_t dwFlag,
FX_BOOL bSetting);
FX_BOOL QueryVariableValue(CXFA_Node* pScriptNode,
const CFX_ByteStringC& szPropName,
CFXJSE_Value* pValue,
FX_BOOL bGetter);
FX_BOOL QueryBuiltinValue(const CFX_ByteStringC& szPropName,
CFXJSE_Value* pValue);
static void GlobalPropertyGetter(CFXJSE_Value* pObject,
const CFX_ByteStringC& szPropName,
CFXJSE_Value* pValue);
static void GlobalPropertySetter(CFXJSE_Value* pObject,
const CFX_ByteStringC& szPropName,
CFXJSE_Value* pValue);
static void NormalPropertyGetter(CFXJSE_Value* pObject,
const CFX_ByteStringC& szPropName,
CFXJSE_Value* pValue);
static void NormalPropertySetter(CFXJSE_Value* pObject,
const CFX_ByteStringC& szPropName,
CFXJSE_Value* pValue);
static void NormalMethodCall(CFXJSE_Value* hThis,
const CFX_ByteStringC& szFuncName,
CFXJSE_Arguments& args);
static int32_t NormalPropTypeGetter(CFXJSE_Value* pObject,
const CFX_ByteStringC& szPropName,
FX_BOOL bQueryIn);
static int32_t GlobalPropTypeGetter(CFXJSE_Value* pObject,
const CFX_ByteStringC& szPropName,
FX_BOOL bQueryIn);
FX_BOOL RunVariablesScript(CXFA_Node* pScriptNode);
CXFA_Object* GetVariablesThis(CXFA_Object* pObject,
FX_BOOL bScriptNode = FALSE);
FX_BOOL IsStrictScopeInJavaScript();
XFA_SCRIPTLANGTYPE GetType();
CXFA_NodeArray& GetUpObjectArray() { return m_upObjectArray; }
CXFA_Document* GetDocument() const { return m_pDocument; }
static CXFA_Object* ToObject(CFXJSE_Value* pValue, CFXJSE_Class* pClass);
private:
void DefineJsContext();
CFXJSE_Context* CreateVariablesContext(CXFA_Node* pScriptNode,
CXFA_Node* pSubform);
void DefineJsClass();
void RemoveBuiltInObjs(CFXJSE_Context* pContext) const;
CXFA_Document* m_pDocument;
std::unique_ptr<CFXJSE_Context> m_JsContext;
v8::Isolate* m_pIsolate;
CFXJSE_Class* m_pJsClass;
XFA_SCRIPTLANGTYPE m_eScriptType;
std::map<CXFA_Object*, std::unique_ptr<CFXJSE_Value>> m_mapObjectToValue;
CFX_MapPtrTemplate<CXFA_Object*, CFXJSE_Context*> m_mapVariableToContext;
CXFA_EventParam m_eventParam;
CXFA_NodeArray m_upObjectArray;
// CacheList holds the NodeList items so we can clean them up when we're done.
std::vector<std::unique_ptr<CXFA_NodeList>> m_CacheList;
CXFA_NodeArray* m_pScriptNodeArray;
std::unique_ptr<CXFA_ResolveProcessor> m_ResolveProcessor;
std::unique_ptr<CXFA_FM2JSContext> m_FM2JSContext;
CXFA_Object* m_pThisObject;
uint32_t m_dwBuiltInInFlags;
XFA_ATTRIBUTEENUM m_eRunAtType;
};
#endif // XFA_FXFA_PARSER_XFA_SCRIPT_IMP_H_
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