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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_
#define XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_
#include <memory>
#include "core/fxge/cfx_pathdata.h"
class CFX_PathGenerator {
public:
CFX_PathGenerator();
~CFX_PathGenerator();
CFX_PathData* GetPathData() const { return m_pPathData.get(); }
void AddPathData(CFX_PathData* path_data);
void MoveTo(const CFX_PointF& point);
void LineTo(const CFX_PointF& point);
void BezierTo(const CFX_PointF& c1,
const CFX_PointF& c2,
const CFX_PointF& to);
void Close();
void ArcTo(const CFX_PointF& point,
const CFX_SizeF& size,
FX_FLOAT start_angle,
FX_FLOAT sweep_angle);
void AddLine(const CFX_PointF& p1, const CFX_PointF& p2);
void AddBezier(const CFX_PointF& p1,
const CFX_PointF& c1,
const CFX_PointF& c2,
const CFX_PointF& p2);
void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
void AddEllipse(const CFX_PointF& point, const CFX_SizeF& size);
void AddArc(const CFX_PointF& point,
const CFX_SizeF& size,
FX_FLOAT start_angle,
FX_FLOAT sweep_angle);
void AddPie(const CFX_PointF& point,
const CFX_SizeF& size,
FX_FLOAT start_angle,
FX_FLOAT sweep_angle);
protected:
std::unique_ptr<CFX_PathData> m_pPathData;
};
#endif // XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_
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