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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef XFA_FXJSE_CONTEXT_H_
#define XFA_FXJSE_CONTEXT_H_
#include <memory>
#include <vector>
#include "core/fxcrt/include/fx_basic.h"
#include "v8/include/v8.h"
#include "xfa/fxjse/include/fxjse.h"
class CFXJSE_Class;
class CFXJSE_Value;
struct FXJSE_CLASS;
class CFXJSE_Context {
public:
static CFXJSE_Context* Create(v8::Isolate* pIsolate,
const FXJSE_CLASS* lpGlobalClass = nullptr,
void* lpGlobalObject = nullptr);
~CFXJSE_Context();
V8_INLINE v8::Isolate* GetRuntime(void) { return m_pIsolate; }
void GetGlobalObject(CFXJSE_Value* pValue);
FX_BOOL ExecuteScript(const FX_CHAR* szScript,
CFXJSE_Value* lpRetValue,
CFXJSE_Value* lpNewThisObject = nullptr);
protected:
CFXJSE_Context();
CFXJSE_Context(const CFXJSE_Context&);
explicit CFXJSE_Context(v8::Isolate* pIsolate);
CFXJSE_Context& operator=(const CFXJSE_Context&);
v8::Global<v8::Context> m_hContext;
v8::Isolate* m_pIsolate;
std::vector<std::unique_ptr<CFXJSE_Class>> m_rgClasses;
friend class CFXJSE_Class;
friend class CFXJSE_ScopeUtil_IsolateHandleContext;
friend class CFXJSE_ScopeUtil_IsolateHandleRootOrNormalContext;
};
v8::Local<v8::Object> FXJSE_CreateReturnValue(v8::Isolate* pIsolate,
v8::TryCatch& trycatch);
#endif // XFA_FXJSE_CONTEXT_H_
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