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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com

#ifndef _FDE_RENDERDEVICE
#define _FDE_RENDERDEVICE
class IFDE_Pen;
class IFDE_Brush;
class IFDE_Image;
class CFX_DIBitmap;
class CFX_DIBSource;
class IFDE_RenderDevice;
typedef struct _FDE_HDEVICESTATE {
    void* pData;
} * FDE_HDEVICESTATE;
class IFDE_RenderDevice
{
public:
    static IFDE_RenderDevice*	Create(CFX_DIBitmap *pBitmap, FX_BOOL bRgbByteOrder = FALSE);
    static IFDE_RenderDevice*	Create(CFX_RenderDevice *pDevice);
    virtual void				Release() = 0;

    virtual int32_t			GetWidth() const = 0;
    virtual int32_t			GetHeight() const = 0;
    virtual FDE_HDEVICESTATE	SaveState() = 0;
    virtual void				RestoreState(FDE_HDEVICESTATE hState) = 0;
    virtual FX_BOOL				SetClipPath(const IFDE_Path *pClip) = 0;
    virtual IFDE_Path*			GetClipPath() const = 0;
    virtual FX_BOOL				SetClipRect(const CFX_RectF &rtClip) = 0;
    virtual const CFX_RectF&	GetClipRect() = 0;

    virtual FX_FLOAT			GetDpiX() const = 0;
    virtual FX_FLOAT			GetDpiY() const = 0;

    virtual FX_BOOL				DrawImage(CFX_DIBSource *pDib, const CFX_RectF *pSrcRect, const CFX_RectF &dstRect, const CFX_Matrix *pImgMatrix = NULL, const CFX_Matrix *pDevMatrix = NULL) = 0;
    virtual FX_BOOL				DrawString(IFDE_Brush *pBrush, IFX_Font *pFont, const FXTEXT_CHARPOS *pCharPos, int32_t iCount, FX_FLOAT fFontSize, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawBezier(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointF &pt1, const CFX_PointF &pt2, const CFX_PointF &pt3, const CFX_PointF &pt4, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawCurve(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, FX_BOOL bClosed, FX_FLOAT fTension = 0.5f, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawEllipse(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawLines(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawLine(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointF &pt1, const CFX_PointF &pt2, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawPath(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const IFDE_Path *pPath, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawPolygon(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				DrawRectangle(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				FillClosedCurve(IFDE_Brush *pBrush, const CFX_PointsF &points, FX_FLOAT fTension = 0.5f, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				FillEllipse(IFDE_Brush* pBrush, const CFX_RectF& rect, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				FillPath(IFDE_Brush *pBrush, const IFDE_Path *pPath, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				FillPolygon(IFDE_Brush *pBrush, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL) = 0;
    virtual FX_BOOL				FillRectangle(IFDE_Brush *pBrush, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL) = 0;
};
#endif