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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef _FDE_GDIPLUSDEVICE_IMP
#define _FDE_GDIPLUSDEVICE_IMP
#ifdef _FDEPLUS
#if _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN32_MOBILE_ || _FX_OS_ == _FX_WIN64_
class CFDE_GdiPath;
class CFDE_GdiDevice : public IFDE_RenderDevice, public CFX_Target
{
public:
CFDE_GdiDevice(CFX_DIBitmap *pDib);
~CFDE_GdiDevice();
virtual void Release()
{
delete this;
}
virtual int32_t GetWidth() const;
virtual int32_t GetHeight() const;
virtual FDE_HDEVICESTATE SaveState();
virtual void RestoreState(FDE_HDEVICESTATE hState);
virtual FX_BOOL SetClipPath(const IFDE_Path *pClip);
virtual IFDE_Path* GetClipPath() const;
virtual FX_BOOL SetClipRect(const CFX_RectF &rtClip);
virtual const CFX_RectF& GetClipRect();
virtual FX_FLOAT GetDpiX() const;
virtual FX_FLOAT GetDpiY() const;
virtual FX_BOOL DrawImage(CFX_DIBSource *pDib, const CFX_RectF *pSrcRect, const CFX_RectF &dstRect, const CFX_Matrix *pImgMatrix = NULL, const CFX_Matrix *pDevMatrix = NULL);
virtual FX_BOOL DrawImage(IFDE_Image *pImg, const CFX_RectF *pSrcRect, const CFX_RectF &dstRect, const CFX_Matrix *pImgMatrix = NULL, const CFX_Matrix *pDevMatrix = NULL);
virtual FX_BOOL DrawString(IFDE_Brush *pBrush, IFX_Font *pFont, const FXTEXT_CHARPOS *pCharPos, int32_t iCount, FX_FLOAT fFontSize, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawArc(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, FX_FLOAT startAngle, FX_FLOAT sweepAngle, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawBezier(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointF &pt1, const CFX_PointF &pt2, const CFX_PointF &pt3, const CFX_PointF &pt4, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawCurve(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, FX_BOOL bClosed, FX_FLOAT fTension = 0.5f, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawEllipse(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawLines(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawLine(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointF &pt1, const CFX_PointF &pt2, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawPath(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const IFDE_Path *pPath, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawPie(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, FX_FLOAT startAngle, FX_FLOAT sweepAngle, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawChord(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, FX_FLOAT startAngle, FX_FLOAT sweepAngle, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawPolygon(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawRectangle(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL DrawRoundRectangle(IFDE_Pen *pPen, FX_FLOAT fPenWidth, const CFX_RectF &rect, const CFX_SizeF &round, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillClosedCurve(IFDE_Brush *pBrush, const CFX_PointsF &points, FX_FLOAT fTension = 0.5f, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillEllipse(IFDE_Brush* pBrush, const CFX_RectF& rect, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillPath(IFDE_Brush *pBrush, const IFDE_Path *pPath, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillPie(IFDE_Brush *pBrush, const CFX_RectF &rect, FX_FLOAT startAngle, FX_FLOAT sweepAngle, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillChord(IFDE_Brush *pBrush, const CFX_RectF &rect, FX_FLOAT startAngle, FX_FLOAT sweepAngle, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillPolygon(IFDE_Brush *pBrush, const CFX_PointsF &points, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillRectangle(IFDE_Brush *pBrush, const CFX_RectF &rect, const CFX_Matrix *pMatrix = NULL);
virtual FX_BOOL FillRoundRectangle(IFDE_Brush *pBrush, const CFX_RectF &rect, const CFX_SizeF &round, const CFX_Matrix *pMatrix = NULL);
protected:
Gdiplus::Pen* CreateGdiPen(IFDE_Pen *pPen, FX_FLOAT fPenWidth);
void ReleaseGdiPen(Gdiplus::Pen *pGdiPen);
Gdiplus::Brush* CreateGdiBrush(IFDE_Brush *pBrush);
void ReleaseGdiBrush(Gdiplus::Brush *pGdiBrush);
void ApplyMatrix(const CFX_Matrix *pMatrix);
void RestoreMatrix(const CFX_Matrix *pMatrix);
Gdiplus::GraphicsState m_GraphicsState;
Gdiplus::Graphics *m_pGraphics;
Gdiplus::Bitmap *m_pBitmap;
uint8_t* m_pGlyphBuf;
FX_DWORD m_dwGlyphLen;
CFX_RectF m_rtClipRect;
CFDE_GdiPath *m_pClipPath;
};
#endif
#endif
#endif
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