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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef _BC_ONEDIMWRITER_H_
#define _BC_ONEDIMWRITER_H_
class CBC_Writer;
class CBC_CommonBitMatrix;
class CBC_OneDimWriter;
class CBC_OneDimWriter : public CBC_Writer
{
public:
CBC_OneDimWriter();
virtual ~CBC_OneDimWriter();
uint8_t *Encode(const CFX_ByteString &contents, BCFORMAT format,
int32_t &outWidth, int32_t &outHeight, int32_t &e);
uint8_t *Encode(const CFX_ByteString &contents, BCFORMAT format,
int32_t &outWidth, int32_t &outHeight, int32_t hints, int32_t &e);
virtual uint8_t *Encode(const CFX_ByteString &contents, int32_t &outLength, int32_t &e)
{
return NULL;
};
virtual void RenderResult(const CFX_WideStringC& contents, uint8_t* code, int32_t codeLength, FX_BOOL isDevice, int32_t &e);
virtual void RenderBitmapResult(CFX_DIBitmap *&pOutBitmap, const CFX_WideStringC& contents, int32_t &e);
virtual void RenderDeviceResult(CFX_RenderDevice* device, const CFX_Matrix* matrix, const CFX_WideStringC& contents, int32_t &e);
virtual FX_BOOL CheckContentValidity(const CFX_WideStringC& contents)
{
return TRUE;
};
virtual CFX_WideString FilterContents(const CFX_WideStringC& contents)
{
return CFX_WideString();
}
virtual CFX_WideString RenderTextContents(const CFX_WideStringC& contents)
{
return CFX_WideString();
}
virtual void SetPrintChecksum(FX_BOOL checksum);
virtual void SetDataLength(int32_t length);
virtual void SetCalcChecksum(int32_t state);
virtual void SetFontSize(FX_FLOAT size);
virtual void SetFontStyle(int32_t style);
virtual void SetFontColor(FX_ARGB color);
virtual FX_BOOL SetFont(CFX_Font * cFont);
protected:
FX_BOOL m_bPrintChecksum;
int32_t m_iDataLenth;
FX_BOOL m_bCalcChecksum;
CFX_Font* m_pFont;
FX_FLOAT m_fFontSize;
int32_t m_iFontStyle;
FX_DWORD m_fontColor;
BC_TEXT_LOC m_locTextLoc;
int32_t m_iContentLen;
FX_BOOL m_bLeftPadding;
FX_BOOL m_bRightPadding;
CBC_CommonBitMatrix* m_output;
int32_t m_barWidth;
int32_t m_multiple;
FX_FLOAT m_outputHScale;
void CalcTextInfo(const CFX_ByteString &text, FXTEXT_CHARPOS *charPos, CFX_Font *cFont, FX_FLOAT geWidth, int32_t fontSize, FX_FLOAT &charsLen);
virtual void ShowChars(const CFX_WideStringC& contents, CFX_DIBitmap *pOutBitmap, CFX_RenderDevice *device, const CFX_Matrix* matrix, int32_t barWidth, int32_t multiple, int32_t &e);
virtual void ShowBitmapChars(CFX_DIBitmap *pOutBitmap, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, int32_t barWidth);
virtual void ShowDeviceChars(CFX_RenderDevice *device, const CFX_Matrix* matrix, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, int32_t barWidth);
int32_t AppendPattern(uint8_t* target, int32_t pos, const int32_t* pattern, int32_t patternLength, int32_t startColor, int32_t &e);
FX_WCHAR Upper(FX_WCHAR ch);
};
#endif
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