#include typedef struct { const char * name_ptr; uint16_t f4; uint8_t f6; uint8_t f7; uint16_t f8; uint16_t f10; float f12; float f16; float f20; float f24; float f28; uint32_t f32; } stock_info; extern stock_info stocks_on_map[]; /* 0x496980 */ extern stock_info game_stocks[]; /* 0x47f072 */ typedef struct { int amount; int _; } player_stock_info; extern player_stock_info player_stocks[]; // 0x4971a0