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#include <stdint.h>
typedef struct
{
const char * name_ptr;
uint16_t f4;
uint8_t f6;
uint8_t f7;
uint16_t f8;
uint16_t f10;
float f12;
float f16;
float f20;
float f24;
float f28;
uint32_t f32;
} stock_info;
extern stock_info stocks[]; /* 0x496980 */
extern stock_info game_stocks[]; /* 0x47f072 */
typedef struct
{
int amount;
int _;
} player_stock_info;
extern player_stock_info player_stocks[]; // 0x4971a0
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