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struct housing_land
{
char name[]; // 0x04
uint8_t price_status; // 0x17
uint8_t type; // 0x18: chained store or house
uint8_t owner; // 0x19
uint8_t level; // 0x1a
uint16_t land_price; // 0x1c
uint16_t house_price; // 0x1e
uint32_t _; // 0x30
}; /* size is 0x34=52 */
struct business_land
{
char name[]; // 0x04
uint8_t type; // 0x18
uint8_t owner; // 0x19
uint8_t level; // 0x1a
uint8_t price_status; // 0x1c
uint16_t land_price; // 0x22
uint16_t house_price; // 0x24
uint32_t _; // 0x34
}; /* size is 0x38=56 */
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