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diff --git a/EDK/Foundation/Library/EdkIIGlueLib/Library/BaseLib/x86FxSave.c b/EDK/Foundation/Library/EdkIIGlueLib/Library/BaseLib/x86FxSave.c
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+++ b/EDK/Foundation/Library/EdkIIGlueLib/Library/BaseLib/x86FxSave.c
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+/*++
+
+Copyright (c) 2004 - 2006, Intel Corporation
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+
+Module Name:
+
+ x86FxSave.c
+
+Abstract:
+
+ IA-32/x64 specific functions.
+
+--*/
+
+#include "BaseLibInternal.h"
+
+/**
+ Save the current floating point/SSE/SSE2 context to a buffer.
+
+ Saves the current floating point/SSE/SSE2 state to the buffer specified by
+ Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
+ available on IA-32 and X64.
+
+ If Buffer is NULL, then ASSERT().
+ If Buffer is not aligned on a 16-byte boundary, then ASSERT().
+
+ @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.
+
+**/
+VOID
+EFIAPI
+AsmFxSave (
+ OUT IA32_FX_BUFFER *Buffer
+ )
+{
+ ASSERT (Buffer != NULL);
+ ASSERT (((UINTN)Buffer & 0xf) == 0);
+
+ InternalX86FxSave (Buffer);
+
+ //
+ // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
+ //
+ *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;
+}