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//**********************************************************************
//**********************************************************************
//** **
//** (C)Copyright 1985-2009, American Megatrends, Inc. **
//** **
//** All Rights Reserved. **
//** **
//** 5555 Oakbrook Pkwy, Norcross, GA 30093 **
//** **
//** Phone: (770)-246-8600 **
//** **
//**********************************************************************
//**********************************************************************
// $Header: /Alaska/BIN/Modules/ACPI/Template/Core/game.asl 3 3/26/09 4:53p Oleksiyy $
//
// $Revision: 3 $
//
// $Date: 3/26/09 4:53p $
//**********************************************************************;
// Revision History
// ----------------
// $Log: /Alaska/BIN/Modules/ACPI/Template/Core/game.asl $
//
// 3 3/26/09 4:53p Oleksiyy
// New ACPI Core implementation - improves logic, execution time and
// memory usage of ACPI module.
//
// 2 4/03/06 4:05p Felixp
// New Super I/O infrastructure Support
//
// 1 3/24/05 5:01p Sivagarn
//
// 1 2/03/05 6:42p Sivagarn
// 0ABHI001 Check in
//
// 1 7/27/04 2:48p Yakovlevs
//
// 5 03/04/07 5:39p Chung
// Modify all I/O beta version
//
// 4 9/06/02 10:53a Alexp
// Add SourceSafe headers to all core asl files
//
//
//**********************************************************************;
//**********************************************************************;
// Generic Game Port
//------------------------------------------------------------------------
// Category # :0x08
Device(GAME) {
Name(_HID, EISAID("PNPB02F")) // PnP ID for GamePort
Method(_STA, 0) { Return(DSTA(8))} // Get status
Method(_DIS, 0) { DCNT(8,0) } // Disable
// GamePort Current Resource template (to be returned by _CRS)
Name(GMCR, ResourceTemplate() {
IO(Decode16, 0, 0, 8, 8, GIO1)
})
Method(_CRS, 0) {
CreateWordField(GMCR, ^GIO1._MIN, IOGL) // Min Base Word
CreateWordField(GMCR, ^GIO1._MAX, IOGH) // Max Base Word
ENFG(CGLD(8)) // Enter Config Mode, Select LDN
// Write Current Settings into Buffer for IO Descriptor
// IO ports for Game
ShiftLeft(IOAH, 8, IOGL) // Get IO Base MSB
Or(IOAL, IOGL, IOGL) // Get IO Base LSB
Store(IOGL, IOGH) // Set Max Base Word
EXFG() // Exit Config Mode
Return(GMCR) // Return Byte Stream
}
Method(_SRS, 1) {
CreateWordField(Arg0, ^GIO1._MIN, IO11) // Range 1 Min Base Word
ENFG(CGLD(8)) // Enter Config Mode, Select LDN
// Set Game Base IO Address
And(IO11, 0xff, IOAL) // Set IO Base LSB
ShiftRight(IO11, 0x8, IOAH) // Set IO Base MSB
DCNT(8, 1) // Enable Device (Routing)
EXFG() // Exit Config Mode
}
//------------------------------------------------------------------------
// GamePort Possible Resources
//------------------------------------------------------------------------
//NOTE: _PRS MUST be the NAME not a METHOD object
//to have GENERICSIO.C working right!
//-----------------------------------------------------------------------
Name(_PRS, ResourceTemplate() {
StartDependentFn(0,0) {
IO(Decode16, 0x201, 0x201, 1, 8)
}
StartDependentFnNoPri(){
IO(Decode16, 0x209, 0x209, 1, 8)
}
EndDependentFn()
})
} // End Of GamePort ////////////////////////////////////////////////////
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