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authorxdu2 <xdu2@6f19259b-4bc3-4df7-8a09-765794883524>2011-11-04 08:27:47 +0000
committerxdu2 <xdu2@6f19259b-4bc3-4df7-8a09-765794883524>2011-11-04 08:27:47 +0000
commit90710be68f95d174a0c4292795792ba52e847308 (patch)
tree792bc6a3102fbc944e634777979be47f26301fe0
parentc4487989c8e4c1167449e1918780a75f84903a41 (diff)
downloadedk2-platforms-90710be68f95d174a0c4292795792ba52e847308.tar.xz
MdePkg: Move Bmp.h from IntelFrameworkModulePkg/Library/GenericBdsLib/ to MdePkg/Include/IndustryStandard.
Signed-off-by: xdu2 Reviewed-by: mdkinney Reviewed-by: lgao4 git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@12662 6f19259b-4bc3-4df7-8a09-765794883524
-rw-r--r--MdePkg/Include/IndustryStandard/Bmp.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/MdePkg/Include/IndustryStandard/Bmp.h b/MdePkg/Include/IndustryStandard/Bmp.h
new file mode 100644
index 0000000000..eaacc4aa20
--- /dev/null
+++ b/MdePkg/Include/IndustryStandard/Bmp.h
@@ -0,0 +1,48 @@
+/** @file
+ This file defines BMP file header data structures.
+
+Copyright (c) 2006 - 2011, Intel Corporation. All rights reserved.<BR>
+This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+**/
+
+#ifndef _BMP_H_
+#define _BMP_H_
+
+#pragma pack(1)
+
+typedef struct {
+ UINT8 Blue;
+ UINT8 Green;
+ UINT8 Red;
+ UINT8 Reserved;
+} BMP_COLOR_MAP;
+
+typedef struct {
+ CHAR8 CharB;
+ CHAR8 CharM;
+ UINT32 Size;
+ UINT16 Reserved[2];
+ UINT32 ImageOffset;
+ UINT32 HeaderSize;
+ UINT32 PixelWidth;
+ UINT32 PixelHeight;
+ UINT16 Planes; ///< Must be 1
+ UINT16 BitPerPixel; ///< 1, 4, 8, or 24
+ UINT32 CompressionType;
+ UINT32 ImageSize; ///< Compressed image size in bytes
+ UINT32 XPixelsPerMeter;
+ UINT32 YPixelsPerMeter;
+ UINT32 NumberOfColors;
+ UINT32 ImportantColors;
+} BMP_IMAGE_HEADER;
+
+#pragma pack()
+
+#endif