diff options
author | darylm503 <darylm503@Edk2> | 2014-11-07 20:18:01 +0000 |
---|---|---|
committer | darylm503 <darylm503@Edk2> | 2014-11-07 20:18:01 +0000 |
commit | 16a5fed65808adf648004b34f98718301d718fa2 (patch) | |
tree | 1fd24a832f20c1ce4e1e52e0020513d0d1ef5ae8 /AppPkg | |
parent | c058d59f40b4a95c218cd171ff976bee1ff487e2 (diff) | |
download | edk2-platforms-16a5fed65808adf648004b34f98718301d718fa2.tar.xz |
AppPkg: Add the Lua interpreter and library.
StdLib: Add support and include files for Lua.
The sources for the Lua standalone interpreter, as well as its library, have been added to AppPkg/Applications/Lua. The Lua library, LuaLib, can be used to embed Lua into new applications.
The Lua header files, needed for both building and embedding, are located in StdLib/Include/Lua. The original versions of these header files, in the source directory, have been converted into stubs that reference the include files in StdLib. This allows us to keep the Lua sources as close to the distributed version as possible.
Documentation is contained in the Lua/doc directory. Further information is available at www.lua.org.
Contributed-under: TianoCore Contribution Agreement 1.0
Signed Off by: Bruce Maynard <Bruce.Maynard@Emulex.Com>
Reviewed by: Daryl McDaniel <daryl.mcdaniel@intel.com>
git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@16313 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'AppPkg')
77 files changed, 31311 insertions, 0 deletions
diff --git a/AppPkg/AppPkg.dsc b/AppPkg/AppPkg.dsc index 4f616f538d..32e046f9fb 100644 --- a/AppPkg/AppPkg.dsc +++ b/AppPkg/AppPkg.dsc @@ -130,6 +130,9 @@ #### Un-comment the following line to build Python.
# AppPkg/Applications/Python/PythonCore.inf
+#### Un-comment the following line to build Lua.
+ AppPkg/Applications/Lua/Lua.inf
+
##############################################################################
#
diff --git a/AppPkg/Applications/Lua/Copyright.txt b/AppPkg/Applications/Lua/Copyright.txt new file mode 100644 index 0000000000..42391a840e --- /dev/null +++ b/AppPkg/Applications/Lua/Copyright.txt @@ -0,0 +1,69 @@ +Lua is designed, implemented, and maintained by a team at PUC-Rio, the
+Pontifical Catholic University of Rio de Janeiro in Brazil. Lua was born and
+raised in Tecgraf, formerly the Computer Graphics Technology Group of PUC-Rio.
+Lua is now housed at LabLua, a laboratory of the Department of Computer Science
+of PUC-Rio.
+
+The initial work to provide the UEFI implementation of Lua was done at
+Emulex Corporation.
+
+Some final packaging and build file "beautification" was done at
+Intel Corporation.
+
+Copyright notices, applying to this package and its contents, follow below.
+These notices will be updated as necessitated by ongoing maintenance and
+enhancement.
+
+--------
+Copyright (c) 2014, Intel Corporation. All rights reserved.<BR>
+This program and the accompanying materials are licensed and made available under
+the terms and conditions of the BSD License that accompanies this distribution.
+The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+--------
+Copyright (c) 2014, Emulex Corporation 3333 Susan Street, Costa Mesa, CA 92626
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+
+--------
+Copyright (C) 1994-2013 Lua.org, PUC-Rio.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+------------------------------------------------------------------------------
diff --git a/AppPkg/Applications/Lua/Lua.inf b/AppPkg/Applications/Lua/Lua.inf new file mode 100644 index 0000000000..a1e90408f0 --- /dev/null +++ b/AppPkg/Applications/Lua/Lua.inf @@ -0,0 +1,54 @@ +## @file
+# Lua.inf
+#
+# UEFI port of the Lua scripting language, Lua 5.2.3, released on 11 Nov 2013
+#
+# Copyright (c) 2014, Emulex Corporation 3333 Susan Street, Costa Mesa, CA 92626
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##
+
+[Defines]
+ INF_VERSION = 0x00010006
+ BASE_NAME = Lua
+ FILE_GUID = d6a9a1b9-4bfd-d61e-f037-3fa4ca06e046
+ MODULE_TYPE = UEFI_APPLICATION
+ VERSION_STRING = 0.1
+ ENTRY_POINT = ShellCEntryLib
+
+[Sources]
+ ./src/lua.c
+
+[Packages]
+ StdLib/StdLib.dec
+ MdePkg/MdePkg.dec
+ ShellPkg/ShellPkg.dec
+
+[LibraryClasses]
+ LibC
+ LibStdio
+ LibStdLib
+ LibSignal
+ LibString
+ LibMath
+ LibTime
+ DevShell
+ UefiLib
+ ShellCEntryLib
+ LuaLib
diff --git a/AppPkg/Applications/Lua/LuaLib.inf b/AppPkg/Applications/Lua/LuaLib.inf new file mode 100644 index 0000000000..90cab7f7f8 --- /dev/null +++ b/AppPkg/Applications/Lua/LuaLib.inf @@ -0,0 +1,72 @@ +## @file
+# LuaLib.inf
+#
+# Copyright (c) 2014, Emulex Corporation 3333 Susan Street, Costa Mesa, CA 92626
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##
+
+[Defines]
+ INF_VERSION = 0x00010006
+ BASE_NAME = LuaLib
+ FILE_GUID = 4e38555c-4f92-20c5-a563-fe907585662d
+ MODULE_TYPE = UEFI_APPLICATION
+ VERSION_STRING = 0.1
+ LIBRARY_CLASS = LuaLib
+
+[Sources]
+ src/lapi.c
+ src/lauxlib.c
+ src/lbaselib.c
+ src/lbitlib.c
+ src/lcode.c
+ src/lcorolib.c
+ src/lctype.c
+ src/ldblib.c
+ src/ldebug.c
+ src/ldo.c
+ src/ldump.c
+ src/lfunc.c
+ src/lgc.c
+ src/linit.c
+ src/liolib.c
+ src/llex.c
+ src/lmathlib.c
+ src/lmem.c
+ src/loadlib.c
+ src/lobject.c
+ src/lopcodes.c
+ src/loslib.c
+ src/lparser.c
+ src/lstate.c
+ src/lstring.c
+ src/lstrlib.c
+ src/ltable.c
+ src/ltablib.c
+ src/ltm.c
+ src/lundump.c
+ src/lvm.c
+ src/lzio.c
+
+[Packages]
+ StdLib/StdLib.dec
+ MdePkg/MdePkg.dec
+
+[BuildOptions]
+ MSFT:*_*_*_CC_FLAGS = /Oi- /wd4702
diff --git a/AppPkg/Applications/Lua/ReadMe.txt b/AppPkg/Applications/Lua/ReadMe.txt new file mode 100644 index 0000000000..60ddb9d584 --- /dev/null +++ b/AppPkg/Applications/Lua/ReadMe.txt @@ -0,0 +1,30 @@ +This is Lua 5.2.3, released on 11 Nov 2013.
+
+For installation instructions, license details, and
+further information about Lua, see doc/readme.html.
+=================================================
+
+Embedding Lua
+-------------
+The Lua library instance, LuaLib, is defined by StdLib.inc. Since, currently, all applications which
+embed Lua are also StdLib applications, StdLib.inc will be included by your package's .DSC file.
+
+The header files required to use LuaLib are in the standard include path at StdLib\Include\Lua.
+They may be referenced as:
+ #include <Lua/lua.h>
+ #include <Lua/lualib.h>
+ #include <Lua/lauxlib>
+ #include <Lua/luaconf.h>
+
+Lua/luaconf.h is the Lua configuration file. If you wish to build Lua with custom characteristics,
+this is the file to modify. Modify the file in StdLib\Include\Lua since the file in the Lua
+source tree is just a stub which references the file in StdLib.
+
+
+Installation on UEFI
+--------------------
+Install the Lua.efi file into \Efi\Tools. This is the standalone Lua interpreter.
+Create a directory, \Efi\StdLib\lib\Lua. This is the default location for Lua scripts.
+
+If desired, copy the files from AppPkg\Applications\Lua\scripts, in the source tree, into
+\Efi\StdLib\lib\Lua.
diff --git a/AppPkg/Applications/Lua/doc/contents.html b/AppPkg/Applications/Lua/doc/contents.html new file mode 100644 index 0000000000..0ce297da19 --- /dev/null +++ b/AppPkg/Applications/Lua/doc/contents.html @@ -0,0 +1,533 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<HTML> +<HEAD> +<TITLE>Lua 5.2 Reference Manual - contents</TITLE> +<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> +<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> +<STYLE TYPE="text/css"> +ul { + list-style-type: none ; + list-style-position: outside ; +} +</STYLE> +</HEAD> + +<BODY> + +<HR> +<H1> +<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A> +Lua 5.2 Reference Manual +</H1> + +<P> +The reference manual is the official definition of the Lua language. +For a complete introduction to Lua programming, see the book +<A HREF="http://www.lua.org/pil/">Programming in Lua</A>. + +<P> +<A HREF="manual.html">start</A> +· +<A HREF="#contents">contents</A> +· +<A HREF="#index">index</A> +<HR> +<SMALL> +Copyright © 2011–2013 Lua.org, PUC-Rio. +Freely available under the terms of the +<A HREF="http://www.lua.org/license.html">Lua license</A>. +</SMALL> + +<H2><A NAME="contents">Contents</A></H2> +<UL style="padding: 0"> +<LI><A HREF="manual.html">1 – Introduction</A> +<P> +<LI><A HREF="manual.html#2">2 – Basic Concepts</A> +<UL> +<LI><A HREF="manual.html#2.1">2.1 – Values and Types</A> +<LI><A HREF="manual.html#2.2">2.2 – Environments and the Global Environment</A> +<LI><A HREF="manual.html#2.3">2.3 – Error Handling</A> +<LI><A HREF="manual.html#2.4">2.4 – Metatables and Metamethods</A> +<LI><A HREF="manual.html#2.5">2.5 – Garbage Collection</A> +<UL> +<LI><A HREF="manual.html#2.5.1">2.5.1 – Garbage-Collection Metamethods</A> +<LI><A HREF="manual.html#2.5.2">2.5.2 – Weak Tables</A> +</UL> +<LI><A HREF="manual.html#2.6">2.6 – Coroutines</A> +</UL> +<P> +<LI><A HREF="manual.html#3">3 – The Language</A> +<UL> +<LI><A HREF="manual.html#3.1">3.1 – Lexical Conventions</A> +<LI><A HREF="manual.html#3.2">3.2 – Variables</A> +<LI><A HREF="manual.html#3.3">3.3 – Statements</A> +<UL> +<LI><A HREF="manual.html#3.3.1">3.3.1 – Blocks</A> +<LI><A HREF="manual.html#3.3.2">3.3.2 – Chunks</A> +<LI><A HREF="manual.html#3.3.3">3.3.3 – Assignment</A> +<LI><A HREF="manual.html#3.3.4">3.3.4 – Control Structures</A> +<LI><A HREF="manual.html#3.3.5">3.3.5 – For Statement</A> +<LI><A HREF="manual.html#3.3.6">3.3.6 – Function Calls as Statements</A> +<LI><A HREF="manual.html#3.3.7">3.3.7 – Local Declarations</A> +</UL> +<LI><A HREF="manual.html#3.4">3.4 – Expressions</A> +<UL> +<LI><A HREF="manual.html#3.4.1">3.4.1 – Arithmetic Operators</A> +<LI><A HREF="manual.html#3.4.2">3.4.2 – Coercion</A> +<LI><A HREF="manual.html#3.4.3">3.4.3 – Relational Operators</A> +<LI><A HREF="manual.html#3.4.4">3.4.4 – Logical Operators</A> +<LI><A HREF="manual.html#3.4.5">3.4.5 – Concatenation</A> +<LI><A HREF="manual.html#3.4.6">3.4.6 – The Length Operator</A> +<LI><A HREF="manual.html#3.4.7">3.4.7 – Precedence</A> +<LI><A HREF="manual.html#3.4.8">3.4.8 – Table Constructors</A> +<LI><A HREF="manual.html#3.4.9">3.4.9 – Function Calls</A> +<LI><A HREF="manual.html#3.4.10">3.4.10 – Function Definitions</A> +</UL> +<LI><A HREF="manual.html#3.5">3.5 – Visibility Rules</A> +</UL> +<P> +<LI><A HREF="manual.html#4">4 – The Application Program Interface</A> +<UL> +<LI><A HREF="manual.html#4.1">4.1 – The Stack</A> +<LI><A HREF="manual.html#4.2">4.2 – Stack Size</A> +<LI><A HREF="manual.html#4.3">4.3 – Valid and Acceptable Indices</A> +<LI><A HREF="manual.html#4.4">4.4 – C Closures</A> +<LI><A HREF="manual.html#4.5">4.5 – Registry</A> +<LI><A HREF="manual.html#4.6">4.6 – Error Handling in C</A> +<LI><A HREF="manual.html#4.7">4.7 – Handling Yields in C</A> +<LI><A HREF="manual.html#4.8">4.8 – Functions and Types</A> +<LI><A HREF="manual.html#4.9">4.9 – The Debug Interface</A> +</UL> +<P> +<LI><A HREF="manual.html#5">5 – The Auxiliary Library</A> +<UL> +<LI><A HREF="manual.html#5.1">5.1 – Functions and Types</A> +</UL> +<P> +<LI><A HREF="manual.html#6">6 – Standard Libraries</A> +<UL> +<LI><A HREF="manual.html#6.1">6.1 – Basic Functions</A> +<LI><A HREF="manual.html#6.2">6.2 – Coroutine Manipulation</A> +<LI><A HREF="manual.html#6.3">6.3 – Modules</A> +<LI><A HREF="manual.html#6.4">6.4 – String Manipulation</A> +<UL> +<LI><A HREF="manual.html#6.4.1">6.4.1 – Patterns</A> +</UL> +<LI><A HREF="manual.html#6.5">6.5 – Table Manipulation</A> +<LI><A HREF="manual.html#6.6">6.6 – Mathematical Functions</A> +<LI><A HREF="manual.html#6.7">6.7 – Bitwise Operations</A> +<LI><A HREF="manual.html#6.8">6.8 – Input and Output Facilities</A> +<LI><A HREF="manual.html#6.9">6.9 – Operating System Facilities</A> +<LI><A HREF="manual.html#6.10">6.10 – The Debug Library</A> +</UL> +<P> +<LI><A HREF="manual.html#7">7 – Lua Standalone</A> +<P> +<LI><A HREF="manual.html#8">8 – Incompatibilities with the Previous Version</A> +<UL> +<LI><A HREF="manual.html#8.1">8.1 – Changes in the Language</A> +<LI><A HREF="manual.html#8.2">8.2 – Changes in the Libraries</A> +<LI><A HREF="manual.html#8.3">8.3 – Changes in the API</A> +</UL> +<P> +<LI><A HREF="manual.html#9">9 – The Complete Syntax of Lua</A> +</UL> + +<H2><A NAME="index">Index</A></H2> +<TABLE WIDTH="100%"> +<TR VALIGN="top"> +<TD> +<H3><A NAME="functions">Lua functions</A></H3> +<P> +<A HREF="manual.html#pdf-_G">_G</A><BR> +<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR> + +<P> +<A HREF="manual.html#pdf-assert">assert</A><BR> +<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR> +<A HREF="manual.html#pdf-dofile">dofile</A><BR> +<A HREF="manual.html#pdf-error">error</A><BR> +<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR> +<A HREF="manual.html#pdf-ipairs">ipairs</A><BR> +<A HREF="manual.html#pdf-load">load</A><BR> +<A HREF="manual.html#pdf-loadfile">loadfile</A><BR> +<A HREF="manual.html#pdf-next">next</A><BR> +<A HREF="manual.html#pdf-pairs">pairs</A><BR> +<A HREF="manual.html#pdf-pcall">pcall</A><BR> +<A HREF="manual.html#pdf-print">print</A><BR> +<A HREF="manual.html#pdf-rawequal">rawequal</A><BR> +<A HREF="manual.html#pdf-rawget">rawget</A><BR> +<A HREF="manual.html#pdf-rawlen">rawlen</A><BR> +<A HREF="manual.html#pdf-rawset">rawset</A><BR> +<A HREF="manual.html#pdf-require">require</A><BR> +<A HREF="manual.html#pdf-select">select</A><BR> +<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR> +<A HREF="manual.html#pdf-tonumber">tonumber</A><BR> +<A HREF="manual.html#pdf-tostring">tostring</A><BR> +<A HREF="manual.html#pdf-type">type</A><BR> +<A HREF="manual.html#pdf-xpcall">xpcall</A><BR> + +<P> +<A HREF="manual.html#pdf-bit32.arshift">bit32.arshift</A><BR> +<A HREF="manual.html#pdf-bit32.band">bit32.band</A><BR> +<A HREF="manual.html#pdf-bit32.bnot">bit32.bnot</A><BR> +<A HREF="manual.html#pdf-bit32.bor">bit32.bor</A><BR> +<A HREF="manual.html#pdf-bit32.btest">bit32.btest</A><BR> +<A HREF="manual.html#pdf-bit32.bxor">bit32.bxor</A><BR> +<A HREF="manual.html#pdf-bit32.extract">bit32.extract</A><BR> +<A HREF="manual.html#pdf-bit32.lrotate">bit32.lrotate</A><BR> +<A HREF="manual.html#pdf-bit32.lshift">bit32.lshift</A><BR> +<A HREF="manual.html#pdf-bit32.replace">bit32.replace</A><BR> +<A HREF="manual.html#pdf-bit32.rrotate">bit32.rrotate</A><BR> +<A HREF="manual.html#pdf-bit32.rshift">bit32.rshift</A><BR> + +<P> +<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR> +<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR> +<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR> +<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR> +<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR> +<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR> + +<P> +<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR> +<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR> +<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR> +<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR> +<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR> +<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR> +<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR> +<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR> +<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR> +<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR> +<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR> +<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR> +<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR> +<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR> +<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR> +<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR> + +<P> +<A HREF="manual.html#pdf-file:close">file:close</A><BR> +<A HREF="manual.html#pdf-file:flush">file:flush</A><BR> +<A HREF="manual.html#pdf-file:lines">file:lines</A><BR> +<A HREF="manual.html#pdf-file:read">file:read</A><BR> +<A HREF="manual.html#pdf-file:seek">file:seek</A><BR> +<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR> +<A HREF="manual.html#pdf-file:write">file:write</A><BR> + +<P> +<A HREF="manual.html#pdf-io.close">io.close</A><BR> +<A HREF="manual.html#pdf-io.flush">io.flush</A><BR> +<A HREF="manual.html#pdf-io.input">io.input</A><BR> +<A HREF="manual.html#pdf-io.lines">io.lines</A><BR> +<A HREF="manual.html#pdf-io.open">io.open</A><BR> +<A HREF="manual.html#pdf-io.output">io.output</A><BR> +<A HREF="manual.html#pdf-io.popen">io.popen</A><BR> +<A HREF="manual.html#pdf-io.read">io.read</A><BR> +<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR> +<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR> +<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR> +<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR> +<A HREF="manual.html#pdf-io.type">io.type</A><BR> +<A HREF="manual.html#pdf-io.write">io.write</A><BR> + +</TD> +<TD> +<H3> </H3> +<P> +<A HREF="manual.html#pdf-math.abs">math.abs</A><BR> +<A HREF="manual.html#pdf-math.acos">math.acos</A><BR> +<A HREF="manual.html#pdf-math.asin">math.asin</A><BR> +<A HREF="manual.html#pdf-math.atan">math.atan</A><BR> +<A HREF="manual.html#pdf-math.atan2">math.atan2</A><BR> +<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR> +<A HREF="manual.html#pdf-math.cos">math.cos</A><BR> +<A HREF="manual.html#pdf-math.cosh">math.cosh</A><BR> +<A HREF="manual.html#pdf-math.deg">math.deg</A><BR> +<A HREF="manual.html#pdf-math.exp">math.exp</A><BR> +<A HREF="manual.html#pdf-math.floor">math.floor</A><BR> +<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR> +<A HREF="manual.html#pdf-math.frexp">math.frexp</A><BR> +<A HREF="manual.html#pdf-math.huge">math.huge</A><BR> +<A HREF="manual.html#pdf-math.ldexp">math.ldexp</A><BR> +<A HREF="manual.html#pdf-math.log">math.log</A><BR> +<A HREF="manual.html#pdf-math.max">math.max</A><BR> +<A HREF="manual.html#pdf-math.min">math.min</A><BR> +<A HREF="manual.html#pdf-math.modf">math.modf</A><BR> +<A HREF="manual.html#pdf-math.pi">math.pi</A><BR> +<A HREF="manual.html#pdf-math.pow">math.pow</A><BR> +<A HREF="manual.html#pdf-math.rad">math.rad</A><BR> +<A HREF="manual.html#pdf-math.random">math.random</A><BR> +<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR> +<A HREF="manual.html#pdf-math.sin">math.sin</A><BR> +<A HREF="manual.html#pdf-math.sinh">math.sinh</A><BR> +<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR> +<A HREF="manual.html#pdf-math.tan">math.tan</A><BR> +<A HREF="manual.html#pdf-math.tanh">math.tanh</A><BR> + +<P> +<A HREF="manual.html#pdf-os.clock">os.clock</A><BR> +<A HREF="manual.html#pdf-os.date">os.date</A><BR> +<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR> +<A HREF="manual.html#pdf-os.execute">os.execute</A><BR> +<A HREF="manual.html#pdf-os.exit">os.exit</A><BR> +<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR> +<A HREF="manual.html#pdf-os.remove">os.remove</A><BR> +<A HREF="manual.html#pdf-os.rename">os.rename</A><BR> +<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR> +<A HREF="manual.html#pdf-os.time">os.time</A><BR> +<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR> + +<P> +<A HREF="manual.html#pdf-package.config">package.config</A><BR> +<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR> +<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR> +<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR> +<A HREF="manual.html#pdf-package.path">package.path</A><BR> +<A HREF="manual.html#pdf-package.preload">package.preload</A><BR> +<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR> +<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR> + +<P> +<A HREF="manual.html#pdf-string.byte">string.byte</A><BR> +<A HREF="manual.html#pdf-string.char">string.char</A><BR> +<A HREF="manual.html#pdf-string.dump">string.dump</A><BR> +<A HREF="manual.html#pdf-string.find">string.find</A><BR> +<A HREF="manual.html#pdf-string.format">string.format</A><BR> +<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR> +<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR> +<A HREF="manual.html#pdf-string.len">string.len</A><BR> +<A HREF="manual.html#pdf-string.lower">string.lower</A><BR> +<A HREF="manual.html#pdf-string.match">string.match</A><BR> +<A HREF="manual.html#pdf-string.rep">string.rep</A><BR> +<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR> +<A HREF="manual.html#pdf-string.sub">string.sub</A><BR> +<A HREF="manual.html#pdf-string.upper">string.upper</A><BR> + +<P> +<A HREF="manual.html#pdf-table.concat">table.concat</A><BR> +<A HREF="manual.html#pdf-table.insert">table.insert</A><BR> +<A HREF="manual.html#pdf-table.pack">table.pack</A><BR> +<A HREF="manual.html#pdf-table.remove">table.remove</A><BR> +<A HREF="manual.html#pdf-table.sort">table.sort</A><BR> +<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR> + +</TD> +<TD> +<H3>C API</H3> +<P> +<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR> +<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR> +<A HREF="manual.html#lua_Debug">lua_Debug</A><BR> +<A HREF="manual.html#lua_Hook">lua_Hook</A><BR> +<A HREF="manual.html#lua_Integer">lua_Integer</A><BR> +<A HREF="manual.html#lua_Number">lua_Number</A><BR> +<A HREF="manual.html#lua_Reader">lua_Reader</A><BR> +<A HREF="manual.html#lua_State">lua_State</A><BR> +<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR> +<A HREF="manual.html#lua_Writer">lua_Writer</A><BR> + +<P> +<A HREF="manual.html#lua_absindex">lua_absindex</A><BR> +<A HREF="manual.html#lua_arith">lua_arith</A><BR> +<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR> +<A HREF="manual.html#lua_call">lua_call</A><BR> +<A HREF="manual.html#lua_callk">lua_callk</A><BR> +<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR> +<A HREF="manual.html#lua_close">lua_close</A><BR> +<A HREF="manual.html#lua_compare">lua_compare</A><BR> +<A HREF="manual.html#lua_concat">lua_concat</A><BR> +<A HREF="manual.html#lua_copy">lua_copy</A><BR> +<A HREF="manual.html#lua_createtable">lua_createtable</A><BR> +<A HREF="manual.html#lua_dump">lua_dump</A><BR> +<A HREF="manual.html#lua_error">lua_error</A><BR> +<A HREF="manual.html#lua_gc">lua_gc</A><BR> +<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR> +<A HREF="manual.html#lua_getctx">lua_getctx</A><BR> +<A HREF="manual.html#lua_getfield">lua_getfield</A><BR> +<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR> +<A HREF="manual.html#lua_gethook">lua_gethook</A><BR> +<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR> +<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR> +<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR> +<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR> +<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR> +<A HREF="manual.html#lua_getstack">lua_getstack</A><BR> +<A HREF="manual.html#lua_gettable">lua_gettable</A><BR> +<A HREF="manual.html#lua_gettop">lua_gettop</A><BR> +<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR> +<A HREF="manual.html#lua_getuservalue">lua_getuservalue</A><BR> +<A HREF="manual.html#lua_insert">lua_insert</A><BR> +<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR> +<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR> +<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR> +<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR> +<A HREF="manual.html#lua_isnil">lua_isnil</A><BR> +<A HREF="manual.html#lua_isnone">lua_isnone</A><BR> +<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR> +<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR> +<A HREF="manual.html#lua_isstring">lua_isstring</A><BR> +<A HREF="manual.html#lua_istable">lua_istable</A><BR> +<A HREF="manual.html#lua_isthread">lua_isthread</A><BR> +<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR> +<A HREF="manual.html#lua_len">lua_len</A><BR> +<A HREF="manual.html#lua_load">lua_load</A><BR> +<A HREF="manual.html#lua_newstate">lua_newstate</A><BR> +<A HREF="manual.html#lua_newtable">lua_newtable</A><BR> +<A HREF="manual.html#lua_newthread">lua_newthread</A><BR> +<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR> +<A HREF="manual.html#lua_next">lua_next</A><BR> +<A HREF="manual.html#lua_pcall">lua_pcall</A><BR> +<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR> +<A HREF="manual.html#lua_pop">lua_pop</A><BR> +<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR> +<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR> +<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR> +<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR> +<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR> +<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR> +<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR> +<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR> +<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR> +<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR> +<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR> +<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR> +<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR> +<A HREF="manual.html#lua_pushunsigned">lua_pushunsigned</A><BR> +<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR> +<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR> +<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR> +<A HREF="manual.html#lua_rawget">lua_rawget</A><BR> +<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR> +<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR> +<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR> +<A HREF="manual.html#lua_rawset">lua_rawset</A><BR> +<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR> +<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR> +<A HREF="manual.html#lua_register">lua_register</A><BR> +<A HREF="manual.html#lua_remove">lua_remove</A><BR> +<A HREF="manual.html#lua_replace">lua_replace</A><BR> +<A HREF="manual.html#lua_resume">lua_resume</A><BR> +<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR> +<A HREF="manual.html#lua_setfield">lua_setfield</A><BR> +<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR> +<A HREF="manual.html#lua_sethook">lua_sethook</A><BR> +<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR> +<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR> +<A HREF="manual.html#lua_settable">lua_settable</A><BR> +<A HREF="manual.html#lua_settop">lua_settop</A><BR> +<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR> +<A HREF="manual.html#lua_setuservalue">lua_setuservalue</A><BR> +<A HREF="manual.html#lua_status">lua_status</A><BR> +<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR> +<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR> +<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR> +<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR> +<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR> +<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR> +<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR> +<A HREF="manual.html#lua_topointer">lua_topointer</A><BR> +<A HREF="manual.html#lua_tostring">lua_tostring</A><BR> +<A HREF="manual.html#lua_tothread">lua_tothread</A><BR> +<A HREF="manual.html#lua_tounsigned">lua_tounsigned</A><BR> +<A HREF="manual.html#lua_tounsignedx">lua_tounsignedx</A><BR> +<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR> +<A HREF="manual.html#lua_type">lua_type</A><BR> +<A HREF="manual.html#lua_typename">lua_typename</A><BR> +<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR> +<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR> +<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR> +<A HREF="manual.html#lua_version">lua_version</A><BR> +<A HREF="manual.html#lua_xmove">lua_xmove</A><BR> +<A HREF="manual.html#lua_yield">lua_yield</A><BR> +<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR> + +</TD> +<TD> +<H3>auxiliary library</H3> +<P> +<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR> +<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR> + +<P> +<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR> +<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR> +<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR> +<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR> +<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR> +<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR> +<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR> +<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR> +<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR> +<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR> +<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR> +<A HREF="manual.html#luaL_checkint">luaL_checkint</A><BR> +<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR> +<A HREF="manual.html#luaL_checklong">luaL_checklong</A><BR> +<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR> +<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR> +<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR> +<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR> +<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR> +<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR> +<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR> +<A HREF="manual.html#luaL_checkunsigned">luaL_checkunsigned</A><BR> +<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR> +<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR> +<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR> +<A HREF="manual.html#luaL_error">luaL_error</A><BR> +<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR> +<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR> +<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR> +<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR> +<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR> +<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR> +<A HREF="manual.html#luaL_len">luaL_len</A><BR> +<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR> +<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR> +<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR> +<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR> +<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR> +<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR> +<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR> +<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR> +<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR> +<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR> +<A HREF="manual.html#luaL_optint">luaL_optint</A><BR> +<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR> +<A HREF="manual.html#luaL_optlong">luaL_optlong</A><BR> +<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR> +<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR> +<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR> +<A HREF="manual.html#luaL_optunsigned">luaL_optunsigned</A><BR> +<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR> +<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR> +<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR> +<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR> +<A HREF="manual.html#luaL_ref">luaL_ref</A><BR> +<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR> +<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR> +<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR> +<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR> +<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR> +<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR> +<A HREF="manual.html#luaL_typename">luaL_typename</A><BR> +<A HREF="manual.html#luaL_unref">luaL_unref</A><BR> +<A HREF="manual.html#luaL_where">luaL_where</A><BR> + +</TD> +</TR> +</TABLE> + +<HR> +<SMALL CLASS="footer"> +Last update: +Tue Mar 12 11:22:18 BRT 2013 +</SMALL> +<!-- +Last change: revised for Lua 5.2.2 +--> + +</BODY> +</HTML> diff --git a/AppPkg/Applications/Lua/doc/logo.gif b/AppPkg/Applications/Lua/doc/logo.gif Binary files differnew file mode 100644 index 0000000000..2f5e4ac2e7 --- /dev/null +++ b/AppPkg/Applications/Lua/doc/logo.gif diff --git a/AppPkg/Applications/Lua/doc/lua.1 b/AppPkg/Applications/Lua/doc/lua.1 new file mode 100644 index 0000000000..1dbf04366c --- /dev/null +++ b/AppPkg/Applications/Lua/doc/lua.1 @@ -0,0 +1,116 @@ +.\" $Id: lua.man,v 1.13 2011/11/16 17:16:53 lhf Exp $ +.TH LUA 1 "$Date: 2011/11/16 17:16:53 $" +.SH NAME +lua \- Lua interpreter +.SH SYNOPSIS +.B lua +[ +.I options +] +[ +.I script +[ +.I args +] +] +.SH DESCRIPTION +.B lua +is the standalone Lua interpreter. +It loads and executes Lua programs, +either in textual source form or +in precompiled binary form. +(Precompiled binaries are output by +.BR luac , +the Lua compiler.) +.B lua +can be used as a batch interpreter and also interactively. +.LP +The given +.I options +are handled in order and then +the Lua program in file +.I script +is loaded and executed. +The given +.I args +are available to +.I script +as strings in a global table named +.BR arg . +If no options or arguments are given, +then +.B "\-v \-i" +is assumed when the standard input is a terminal; +otherwise, +.B "\-" +is assumed. +.LP +In interactive mode, +.B lua +prompts the user, +reads lines from the standard input, +and executes them as they are read. +If a line does not contain a complete statement, +then a secondary prompt is displayed and +lines are read until a complete statement is formed or +a syntax error is found. +If a line starts with +.BR '=' , +then +.B lua +evaluates and displays +the values of the expressions in the remainder of the line. +.LP +At the very start, +before even handling the command line, +.B lua +checks the contents of the environment variables +.B LUA_INIT_5_2 +or +.BR LUA_INIT , +in that order. +If the contents is of the form +.RI '@ filename ', +then +.I filename +is executed. +Otherwise, the string is assumed to be a Lua statement and is executed. +.SH OPTIONS +.TP +.BI \-e " stat" +execute statement +.IR stat . +.TP +.B \-i +enter interactive mode after executing +.IR script . +.TP +.BI \-l " name" +execute the equivalent of +.IB name =require(' name ') +before executing +.IR script . +.TP +.B \-v +show version information. +.TP +.B \-E +ignore environment variables. +.TP +.B \-\- +stop handling options. +.TP +.B \- +stop handling options and execute the standard input as a file. +.SH "SEE ALSO" +.BR luac (1) +.br +The documentation at lua.org, +especially section 7 of the reference manual. +.SH DIAGNOSTICS +Error messages should be self explanatory. +.SH AUTHORS +R. Ierusalimschy, +L. H. de Figueiredo, +W. Celes +.\" EOF diff --git a/AppPkg/Applications/Lua/doc/lua.css b/AppPkg/Applications/Lua/doc/lua.css new file mode 100644 index 0000000000..3d2443acff --- /dev/null +++ b/AppPkg/Applications/Lua/doc/lua.css @@ -0,0 +1,96 @@ +html { + background-color: #F8F8F8 ; +} + +body { + border: solid #a0a0a0 1px ; + border-radius: 20px ; + padding: 26px ; + margin: 16px ; + color: #000000 ; + background-color: #FFFFFF ; + font-family: Helvetica, Arial, sans-serif ; + text-align: justify ; +} + +h1, h2, h3, h4 { + font-family: Verdana, Geneva, sans-serif ; + font-weight: normal ; + font-style: normal ; +} + +h2 { + padding-top: 0.4em ; + padding-bottom: 0.4em ; + padding-left: 0.8em ; + padding-right: 0.8em ; + background-color: #D0D0FF ; + border-radius: 8px ; + border: solid #a0a0a0 1px ; +} + +h3 { + padding-left: 0.5em ; + border-left: solid #D0D0FF 1em ; +} + +table h3 { + padding-left: 0px ; + border-left: none ; +} + +a:link { + color: #000080 ; + background-color: inherit ; + text-decoration: none ; +} + +a:visited { + background-color: inherit ; + text-decoration: none ; +} + +a:link:hover, a:visited:hover { + color: #000080 ; + background-color: #D0D0FF ; +} + +a:link:active, a:visited:active { + color: #FF0000 ; +} + +hr { + border: 0 ; + height: 1px ; + color: #a0a0a0 ; + background-color: #a0a0a0 ; + display: none ; +} + +table hr { + display: block ; +} + +:target { + background-color: #F8F8F8 ; + padding: 8px ; + border: solid #a0a0a0 2px ; + border-radius: 8px ; +} + +.footer { + color: gray ; + font-size: x-small ; +} + +input[type=text] { + border: solid #a0a0a0 2px ; + border-radius: 2em ; + -moz-border-radius: 2em ; + background-image: url('images/search.png') ; + background-repeat: no-repeat; + background-position: 4px center ; + padding-left: 20px ; + height: 2em ; +} + diff --git a/AppPkg/Applications/Lua/doc/luac.1 b/AppPkg/Applications/Lua/doc/luac.1 new file mode 100644 index 0000000000..33a4ed00ac --- /dev/null +++ b/AppPkg/Applications/Lua/doc/luac.1 @@ -0,0 +1,118 @@ +.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $ +.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $" +.SH NAME +luac \- Lua compiler +.SH SYNOPSIS +.B luac +[ +.I options +] [ +.I filenames +] +.SH DESCRIPTION +.B luac +is the Lua compiler. +It translates programs written in the Lua programming language +into binary files containing precompiled chunks +that can be later loaded and executed. +.LP +The main advantages of precompiling chunks are: +faster loading, +protecting source code from accidental user changes, +and +off-line syntax checking. +Precompiling does not imply faster execution +because in Lua chunks are always compiled into bytecodes before being executed. +.B luac +simply allows those bytecodes to be saved in a file for later execution. +Precompiled chunks are not necessarily smaller than the corresponding source. +The main goal in precompiling is faster loading. +.LP +In the command line, +you can mix +text files containing Lua source and +binary files containing precompiled chunks. +.B luac +produces a single output file containing the combined bytecodes +for all files given. +Executing the combined file is equivalent to executing the given files. +By default, +the output file is named +.BR luac.out , +but you can change this with the +.B \-o +option. +.LP +Precompiled chunks are +.I not +portable across different architectures. +Moreover, +the internal format of precompiled chunks +is likely to change when a new version of Lua is released. +Make sure you save the source files of all Lua programs that you precompile. +.LP +.SH OPTIONS +.TP +.B \-l +produce a listing of the compiled bytecode for Lua's virtual machine. +Listing bytecodes is useful to learn about Lua's virtual machine. +If no files are given, then +.B luac +loads +.B luac.out +and lists its contents. +Use +.B \-l \-l +for a full listing. +.TP +.BI \-o " file" +output to +.IR file , +instead of the default +.BR luac.out . +(You can use +.B "'\-'" +for standard output, +but not on platforms that open standard output in text mode.) +The output file may be one of the given files because +all files are loaded before the output file is written. +Be careful not to overwrite precious files. +.TP +.B \-p +load files but do not generate any output file. +Used mainly for syntax checking and for testing precompiled chunks: +corrupted files will probably generate errors when loaded. +If no files are given, then +.B luac +loads +.B luac.out +and tests its contents. +No messages are displayed if the file loads without errors. +.TP +.B \-s +strip debug information before writing the output file. +This saves some space in very large chunks, +but if errors occur when running a stripped chunk, +then the error messages may not contain the full information they usually do. +In particular, +line numbers and names of local variables are lost. +.TP +.B \-v +show version information. +.TP +.B \-\- +stop handling options. +.TP +.B \- +stop handling options and process standard input. +.SH "SEE ALSO" +.BR lua (1) +.br +The documentation at lua.org. +.SH DIAGNOSTICS +Error messages should be self explanatory. +.SH AUTHORS +R. Ierusalimschy, +L. H. de Figueiredo, +W. Celes +.\" EOF diff --git a/AppPkg/Applications/Lua/doc/manual.css b/AppPkg/Applications/Lua/doc/manual.css new file mode 100644 index 0000000000..ca613cd9fb --- /dev/null +++ b/AppPkg/Applications/Lua/doc/manual.css @@ -0,0 +1,27 @@ +h3 code { + font-family: inherit ; + font-size: inherit ; +} + +pre, code { + font-size: 12pt ; +} + +span.apii { + float: right ; + font-family: inherit ; + font-style: normal ; + font-size: small ; + color: gray ; +} + +p+h1, ul+h1 { + font-style: normal ; + padding-top: 0.4em ; + padding-bottom: 0.4em ; + padding-left: 16px ; + margin-left: -16px ; + background-color: #D0D0FF ; + border-radius: 8px ; + border: solid #000080 1px ; +} diff --git a/AppPkg/Applications/Lua/doc/manual.html b/AppPkg/Applications/Lua/doc/manual.html new file mode 100644 index 0000000000..85365363fb --- /dev/null +++ b/AppPkg/Applications/Lua/doc/manual.html @@ -0,0 +1,10507 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> + +<head> +<title>Lua 5.2 Reference Manual</title> +<link rel="stylesheet" type="text/css" href="lua.css"> +<link rel="stylesheet" type="text/css" href="manual.css"> +<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> +</head> + +<body> + +<hr> +<h1> +<a href="http://www.lua.org/"><img src="logo.gif" alt="" border="0"></a> +Lua 5.2 Reference Manual +</h1> + +by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes +<p> +<small> +Copyright © 2011–2013 Lua.org, PUC-Rio. +Freely available under the terms of the +<a href="http://www.lua.org/license.html">Lua license</a>. +</small> +<hr> +<p> + +<a href="contents.html#contents">contents</A> +· +<a href="contents.html#index">index</A> + +<!-- ====================================================================== --> +<p> + +<!-- $Id: manual.of,v 1.103 2013/03/14 18:51:56 roberto Exp $ --> + + + + +<h1>1 – <a name="1">Introduction</a></h1> + +<p> +Lua is an extension programming language designed to support +general procedural programming with data description +facilities. +It also offers good support for object-oriented programming, +functional programming, and data-driven programming. +Lua is intended to be used as a powerful, lightweight, +embeddable scripting language for any program that needs one. +Lua is implemented as a library, written in <em>clean C</em>, +the common subset of Standard C and C++. + + +<p> +Being an extension language, Lua has no notion of a "main" program: +it only works <em>embedded</em> in a host client, +called the <em>embedding program</em> or simply the <em>host</em>. +The host program can invoke functions to execute a piece of Lua code, +can write and read Lua variables, +and can register C functions to be called by Lua code. +Through the use of C functions, Lua can be augmented to cope with +a wide range of different domains, +thus creating customized programming languages sharing a syntactical framework. +The Lua distribution includes a sample host program called <code>lua</code>, +which uses the Lua library to offer a complete, standalone Lua interpreter, +for interactive or batch use. + + +<p> +Lua is free software, +and is provided as usual with no guarantees, +as stated in its license. +The implementation described in this manual is available +at Lua's official web site, <code>www.lua.org</code>. + + +<p> +Like any other reference manual, +this document is dry in places. +For a discussion of the decisions behind the design of Lua, +see the technical papers available at Lua's web site. +For a detailed introduction to programming in Lua, +see Roberto's book, <em>Programming in Lua</em>. + + + +<h1>2 – <a name="2">Basic Concepts</a></h1> + +<p> +This section describes the basic concepts of the language. + + + +<h2>2.1 – <a name="2.1">Values and Types</a></h2> + +<p> +Lua is a <em>dynamically typed language</em>. +This means that +variables do not have types; only values do. +There are no type definitions in the language. +All values carry their own type. + + +<p> +All values in Lua are <em>first-class values</em>. +This means that all values can be stored in variables, +passed as arguments to other functions, and returned as results. + + +<p> +There are eight basic types in Lua: +<em>nil</em>, <em>boolean</em>, <em>number</em>, +<em>string</em>, <em>function</em>, <em>userdata</em>, +<em>thread</em>, and <em>table</em>. +<em>Nil</em> is the type of the value <b>nil</b>, +whose main property is to be different from any other value; +it usually represents the absence of a useful value. +<em>Boolean</em> is the type of the values <b>false</b> and <b>true</b>. +Both <b>nil</b> and <b>false</b> make a condition false; +any other value makes it true. +<em>Number</em> represents real (double-precision floating-point) numbers. +Operations on numbers follow the same rules of +the underlying C implementation, +which, in turn, usually follows the IEEE 754 standard. +(It is easy to build Lua interpreters that use other +internal representations for numbers, +such as single-precision floats or long integers; +see file <code>luaconf.h</code>.) +<em>String</em> represents immutable sequences of bytes. + +Lua is 8-bit clean: +strings can contain any 8-bit value, +including embedded zeros ('<code>\0</code>'). + + +<p> +Lua can call (and manipulate) functions written in Lua and +functions written in C +(see <a href="#3.4.9">§3.4.9</a>). + + +<p> +The type <em>userdata</em> is provided to allow arbitrary C data to +be stored in Lua variables. +A userdata value is a pointer to a block of raw memory. +There are two kinds of userdata: +full userdata, where the block of memory is managed by Lua, +and light userdata, where the block of memory is managed by the host. +Userdata has no predefined operations in Lua, +except assignment and identity test. +By using <em>metatables</em>, +the programmer can define operations for full userdata values +(see <a href="#2.4">§2.4</a>). +Userdata values cannot be created or modified in Lua, +only through the C API. +This guarantees the integrity of data owned by the host program. + + +<p> +The type <em>thread</em> represents independent threads of execution +and it is used to implement coroutines (see <a href="#2.6">§2.6</a>). +Do not confuse Lua threads with operating-system threads. +Lua supports coroutines on all systems, +even those that do not support threads. + + +<p> +The type <em>table</em> implements associative arrays, +that is, arrays that can be indexed not only with numbers, +but with any Lua value except <b>nil</b> and NaN +(<em>Not a Number</em>, a special numeric value used to represent +undefined or unrepresentable results, such as <code>0/0</code>). +Tables can be <em>heterogeneous</em>; +that is, they can contain values of all types (except <b>nil</b>). +Any key with value <b>nil</b> is not considered part of the table. +Conversely, any key that is not part of a table has +an associated value <b>nil</b>. + + +<p> +Tables are the sole data structuring mechanism in Lua; +they can be used to represent ordinary arrays, sequences, +symbol tables, sets, records, graphs, trees, etc. +To represent records, Lua uses the field name as an index. +The language supports this representation by +providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>. +There are several convenient ways to create tables in Lua +(see <a href="#3.4.8">§3.4.8</a>). + + +<p> +We use the term <em>sequence</em> to denote a table where +the set of all positive numeric keys is equal to <em>{1..n}</em> +for some integer <em>n</em>, +which is called the length of the sequence (see <a href="#3.4.6">§3.4.6</a>). + + +<p> +Like indices, +the values of table fields can be of any type. +In particular, +because functions are first-class values, +table fields can contain functions. +Thus tables can also carry <em>methods</em> (see <a href="#3.4.10">§3.4.10</a>). + + +<p> +The indexing of tables follows +the definition of raw equality in the language. +The expressions <code>a[i]</code> and <code>a[j]</code> +denote the same table element +if and only if <code>i</code> and <code>j</code> are raw equal +(that is, equal without metamethods). + + +<p> +Tables, functions, threads, and (full) userdata values are <em>objects</em>: +variables do not actually <em>contain</em> these values, +only <em>references</em> to them. +Assignment, parameter passing, and function returns +always manipulate references to such values; +these operations do not imply any kind of copy. + + +<p> +The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type +of a given value (see <a href="#6.1">§6.1</a>). + + + + + +<h2>2.2 – <a name="2.2">Environments and the Global Environment</a></h2> + +<p> +As will be discussed in <a href="#3.2">§3.2</a> and <a href="#3.3.3">§3.3.3</a>, +any reference to a global name <code>var</code> is syntactically translated +to <code>_ENV.var</code>. +Moreover, every chunk is compiled in the scope of +an external local variable called <code>_ENV</code> (see <a href="#3.3.2">§3.3.2</a>), +so <code>_ENV</code> itself is never a global name in a chunk. + + +<p> +Despite the existence of this external <code>_ENV</code> variable and +the translation of global names, +<code>_ENV</code> is a completely regular name. +In particular, +you can define new variables and parameters with that name. +Each reference to a global name uses the <code>_ENV</code> that is +visible at that point in the program, +following the usual visibility rules of Lua (see <a href="#3.5">§3.5</a>). + + +<p> +Any table used as the value of <code>_ENV</code> is called an <em>environment</em>. + + +<p> +Lua keeps a distinguished environment called the <em>global environment</em>. +This value is kept at a special index in the C registry (see <a href="#4.5">§4.5</a>). +In Lua, the variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value. + + +<p> +When Lua compiles a chunk, +it initializes the value of its <code>_ENV</code> upvalue +with the global environment (see <a href="#pdf-load"><code>load</code></a>). +Therefore, by default, +global variables in Lua code refer to entries in the global environment. +Moreover, all standard libraries are loaded in the global environment +and several functions there operate on that environment. +You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>) +to load a chunk with a different environment. +(In C, you have to load the chunk and then change the value +of its first upvalue.) + + +<p> +If you change the global environment in the registry +(through C code or the debug library), +all chunks loaded after the change will get the new environment. +Previously loaded chunks are not affected, however, +as each has its own reference to the environment in its <code>_ENV</code> variable. +Moreover, the variable <a href="#pdf-_G"><code>_G</code></a> +(which is stored in the original global environment) +is never updated by Lua. + + + + + +<h2>2.3 – <a name="2.3">Error Handling</a></h2> + +<p> +Because Lua is an embedded extension language, +all Lua actions start from C code in the host program +calling a function from the Lua library (see <a href="#lua_pcall"><code>lua_pcall</code></a>). +Whenever an error occurs during +the compilation or execution of a Lua chunk, +control returns to the host, +which can take appropriate measures +(such as printing an error message). + + +<p> +Lua code can explicitly generate an error by calling the +<a href="#pdf-error"><code>error</code></a> function. +If you need to catch errors in Lua, +you can use <a href="#pdf-pcall"><code>pcall</code></a> or <a href="#pdf-xpcall"><code>xpcall</code></a> +to call a given function in <em>protected mode</em>. + + +<p> +Whenever there is an error, +an <em>error object</em> (also called an <em>error message</em>) +is propagated with information about the error. +Lua itself only generates errors where the error object is a string, +but programs may generate errors with +any value for the error object. + + +<p> +When you use <a href="#pdf-xpcall"><code>xpcall</code></a> or <a href="#lua_pcall"><code>lua_pcall</code></a>, +you may give a <em>message handler</em> +to be called in case of errors. +This function is called with the original error message +and returns a new error message. +It is called before the error unwinds the stack, +so that it can gather more information about the error, +for instance by inspecting the stack and creating a stack traceback. +This message handler is still protected by the protected call; +so, an error inside the message handler +will call the message handler again. +If this loop goes on, Lua breaks it and returns an appropriate message. + + + + + +<h2>2.4 – <a name="2.4">Metatables and Metamethods</a></h2> + +<p> +Every value in Lua can have a <em>metatable</em>. +This <em>metatable</em> is an ordinary Lua table +that defines the behavior of the original value +under certain special operations. +You can change several aspects of the behavior +of operations over a value by setting specific fields in its metatable. +For instance, when a non-numeric value is the operand of an addition, +Lua checks for a function in the field "<code>__add</code>" of the value's metatable. +If it finds one, +Lua calls this function to perform the addition. + + +<p> +The keys in a metatable are derived from the <em>event</em> names; +the corresponding values are called <em>metamethods</em>. +In the previous example, the event is <code>"add"</code> +and the metamethod is the function that performs the addition. + + +<p> +You can query the metatable of any value +using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function. + + +<p> +You can replace the metatable of tables +using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function. +You cannot change the metatable of other types from Lua +(except by using the debug library); +you must use the C API for that. + + +<p> +Tables and full userdata have individual metatables +(although multiple tables and userdata can share their metatables). +Values of all other types share one single metatable per type; +that is, there is one single metatable for all numbers, +one for all strings, etc. +By default, a value has no metatable, +but the string library sets a metatable for the string type (see <a href="#6.4">§6.4</a>). + + +<p> +A metatable controls how an object behaves in arithmetic operations, +order comparisons, concatenation, length operation, and indexing. +A metatable also can define a function to be called +when a userdata or a table is garbage collected. +When Lua performs one of these operations over a value, +it checks whether this value has a metatable with the corresponding event. +If so, the value associated with that key (the metamethod) +controls how Lua will perform the operation. + + +<p> +Metatables control the operations listed next. +Each operation is identified by its corresponding name. +The key for each operation is a string with its name prefixed by +two underscores, '<code>__</code>'; +for instance, the key for operation "add" is the +string "<code>__add</code>". + + +<p> +The semantics of these operations is better explained by a Lua function +describing how the interpreter executes the operation. +The code shown here in Lua is only illustrative; +the real behavior is hard coded in the interpreter +and it is much more efficient than this simulation. +All functions used in these descriptions +(<a href="#pdf-rawget"><code>rawget</code></a>, <a href="#pdf-tonumber"><code>tonumber</code></a>, etc.) +are described in <a href="#6.1">§6.1</a>. +In particular, to retrieve the metamethod of a given object, +we use the expression + +<pre> + metatable(obj)[event] +</pre><p> +This should be read as + +<pre> + rawget(getmetatable(obj) or {}, event) +</pre><p> +This means that the access to a metamethod does not invoke other metamethods, +and access to objects with no metatables does not fail +(it simply results in <b>nil</b>). + + +<p> +For the unary <code>-</code> and <code>#</code> operators, +the metamethod is called with a dummy second argument. +This extra argument is only to simplify Lua's internals; +it may be removed in future versions and therefore it is not present +in the following code. +(For most uses this extra argument is irrelevant.) + + + +<ul> + +<li><b>"add": </b> +the <code>+</code> operation. + + + +<p> +The function <code>getbinhandler</code> below defines how Lua chooses a handler +for a binary operation. +First, Lua tries the first operand. +If its type does not define a handler for the operation, +then Lua tries the second operand. + +<pre> + function getbinhandler (op1, op2, event) + return metatable(op1)[event] or metatable(op2)[event] + end +</pre><p> +By using this function, +the behavior of the <code>op1 + op2</code> is + +<pre> + function add_event (op1, op2) + local o1, o2 = tonumber(op1), tonumber(op2) + if o1 and o2 then -- both operands are numeric? + return o1 + o2 -- '+' here is the primitive 'add' + else -- at least one of the operands is not numeric + local h = getbinhandler(op1, op2, "__add") + if h then + -- call the handler with both operands + return (h(op1, op2)) + else -- no handler available: default behavior + error(···) + end + end + end +</pre><p> +</li> + +<li><b>"sub": </b> +the <code>-</code> operation. + +Behavior similar to the "add" operation. +</li> + +<li><b>"mul": </b> +the <code>*</code> operation. + +Behavior similar to the "add" operation. +</li> + +<li><b>"div": </b> +the <code>/</code> operation. + +Behavior similar to the "add" operation. +</li> + +<li><b>"mod": </b> +the <code>%</code> operation. + +Behavior similar to the "add" operation, +with the operation +<code>o1 - floor(o1/o2)*o2</code> as the primitive operation. +</li> + +<li><b>"pow": </b> +the <code>^</code> (exponentiation) operation. + +Behavior similar to the "add" operation, +with the function <code>pow</code> (from the C math library) +as the primitive operation. +</li> + +<li><b>"unm": </b> +the unary <code>-</code> operation. + + +<pre> + function unm_event (op) + local o = tonumber(op) + if o then -- operand is numeric? + return -o -- '-' here is the primitive 'unm' + else -- the operand is not numeric. + -- Try to get a handler from the operand + local h = metatable(op).__unm + if h then + -- call the handler with the operand + return (h(op)) + else -- no handler available: default behavior + error(···) + end + end + end +</pre><p> +</li> + +<li><b>"concat": </b> +the <code>..</code> (concatenation) operation. + + +<pre> + function concat_event (op1, op2) + if (type(op1) == "string" or type(op1) == "number") and + (type(op2) == "string" or type(op2) == "number") then + return op1 .. op2 -- primitive string concatenation + else + local h = getbinhandler(op1, op2, "__concat") + if h then + return (h(op1, op2)) + else + error(···) + end + end + end +</pre><p> +</li> + +<li><b>"len": </b> +the <code>#</code> operation. + + +<pre> + function len_event (op) + if type(op) == "string" then + return strlen(op) -- primitive string length + else + local h = metatable(op).__len + if h then + return (h(op)) -- call handler with the operand + elseif type(op) == "table" then + return #op -- primitive table length + else -- no handler available: error + error(···) + end + end + end +</pre><p> +See <a href="#3.4.6">§3.4.6</a> for a description of the length of a table. +</li> + +<li><b>"eq": </b> +the <code>==</code> operation. + +The function <code>getequalhandler</code> defines how Lua chooses a metamethod +for equality. +A metamethod is selected only when both values +being compared have the same type +and the same metamethod for the selected operation, +and the values are either tables or full userdata. + +<pre> + function getequalhandler (op1, op2) + if type(op1) ~= type(op2) or + (type(op1) ~= "table" and type(op1) ~= "userdata") then + return nil -- different values + end + local mm1 = metatable(op1).__eq + local mm2 = metatable(op2).__eq + if mm1 == mm2 then return mm1 else return nil end + end +</pre><p> +The "eq" event is defined as follows: + +<pre> + function eq_event (op1, op2) + if op1 == op2 then -- primitive equal? + return true -- values are equal + end + -- try metamethod + local h = getequalhandler(op1, op2) + if h then + return not not h(op1, op2) + else + return false + end + end +</pre><p> +Note that the result is always a boolean. +</li> + +<li><b>"lt": </b> +the <code><</code> operation. + + +<pre> + function lt_event (op1, op2) + if type(op1) == "number" and type(op2) == "number" then + return op1 < op2 -- numeric comparison + elseif type(op1) == "string" and type(op2) == "string" then + return op1 < op2 -- lexicographic comparison + else + local h = getbinhandler(op1, op2, "__lt") + if h then + return not not h(op1, op2) + else + error(···) + end + end + end +</pre><p> +Note that the result is always a boolean. +</li> + +<li><b>"le": </b> +the <code><=</code> operation. + + +<pre> + function le_event (op1, op2) + if type(op1) == "number" and type(op2) == "number" then + return op1 <= op2 -- numeric comparison + elseif type(op1) == "string" and type(op2) == "string" then + return op1 <= op2 -- lexicographic comparison + else + local h = getbinhandler(op1, op2, "__le") + if h then + return not not h(op1, op2) + else + h = getbinhandler(op1, op2, "__lt") + if h then + return not h(op2, op1) + else + error(···) + end + end + end + end +</pre><p> +Note that, in the absence of a "le" metamethod, +Lua tries the "lt", assuming that <code>a <= b</code> is +equivalent to <code>not (b < a)</code>. + + +<p> +As with the other comparison operators, +the result is always a boolean. +</li> + +<li><b>"index": </b> +The indexing access <code>table[key]</code>. +Note that the metamethod is tried only +when <code>key</code> is not present in <code>table</code>. +(When <code>table</code> is not a table, +no key is ever present, +so the metamethod is always tried.) + + +<pre> + function gettable_event (table, key) + local h + if type(table) == "table" then + local v = rawget(table, key) + -- if key is present, return raw value + if v ~= nil then return v end + h = metatable(table).__index + if h == nil then return nil end + else + h = metatable(table).__index + if h == nil then + error(···) + end + end + if type(h) == "function" then + return (h(table, key)) -- call the handler + else return h[key] -- or repeat operation on it + end + end +</pre><p> +</li> + +<li><b>"newindex": </b> +The indexing assignment <code>table[key] = value</code>. +Note that the metamethod is tried only +when <code>key</code> is not present in <code>table</code>. + + +<pre> + function settable_event (table, key, value) + local h + if type(table) == "table" then + local v = rawget(table, key) + -- if key is present, do raw assignment + if v ~= nil then rawset(table, key, value); return end + h = metatable(table).__newindex + if h == nil then rawset(table, key, value); return end + else + h = metatable(table).__newindex + if h == nil then + error(···) + end + end + if type(h) == "function" then + h(table, key,value) -- call the handler + else h[key] = value -- or repeat operation on it + end + end +</pre><p> +</li> + +<li><b>"call": </b> +called when Lua calls a value. + + +<pre> + function function_event (func, ...) + if type(func) == "function" then + return func(...) -- primitive call + else + local h = metatable(func).__call + if h then + return h(func, ...) + else + error(···) + end + end + end +</pre><p> +</li> + +</ul> + + + + +<h2>2.5 – <a name="2.5">Garbage Collection</a></h2> + +<p> +Lua performs automatic memory management. +This means that +you have to worry neither about allocating memory for new objects +nor about freeing it when the objects are no longer needed. +Lua manages memory automatically by running +a <em>garbage collector</em> to collect all <em>dead objects</em> +(that is, objects that are no longer accessible from Lua). +All memory used by Lua is subject to automatic management: +strings, tables, userdata, functions, threads, internal structures, etc. + + +<p> +Lua implements an incremental mark-and-sweep collector. +It uses two numbers to control its garbage-collection cycles: +the <em>garbage-collector pause</em> and +the <em>garbage-collector step multiplier</em>. +Both use percentage points as units +(e.g., a value of 100 means an internal value of 1). + + +<p> +The garbage-collector pause +controls how long the collector waits before starting a new cycle. +Larger values make the collector less aggressive. +Values smaller than 100 mean the collector will not wait to +start a new cycle. +A value of 200 means that the collector waits for the total memory in use +to double before starting a new cycle. + + +<p> +The garbage-collector step multiplier +controls the relative speed of the collector relative to +memory allocation. +Larger values make the collector more aggressive but also increase +the size of each incremental step. +Values smaller than 100 make the collector too slow and +can result in the collector never finishing a cycle. +The default is 200, +which means that the collector runs at "twice" +the speed of memory allocation. + + +<p> +If you set the step multiplier to a very large number +(larger than 10% of the maximum number of +bytes that the program may use), +the collector behaves like a stop-the-world collector. +If you then set the pause to 200, +the collector behaves as in old Lua versions, +doing a complete collection every time Lua doubles its +memory usage. + + +<p> +You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C +or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua. +You can also use these functions to control +the collector directly (e.g., stop and restart it). + + +<p> +As an experimental feature in Lua 5.2, +you can change the collector's operation mode +from incremental to <em>generational</em>. +A <em>generational collector</em> assumes that most objects die young, +and therefore it traverses only young (recently created) objects. +This behavior can reduce the time used by the collector, +but also increases memory usage (as old dead objects may accumulate). +To mitigate this second problem, +from time to time the generational collector performs a full collection. +Remember that this is an experimental feature; +you are welcome to try it, +but check your gains. + + + +<h3>2.5.1 – <a name="2.5.1">Garbage-Collection Metamethods</a></h3> + +<p> +You can set garbage-collector metamethods for tables +and, using the C API, +for full userdata (see <a href="#2.4">§2.4</a>). +These metamethods are also called <em>finalizers</em>. +Finalizers allow you to coordinate Lua's garbage collection +with external resource management +(such as closing files, network or database connections, +or freeing your own memory). + + +<p> +For an object (table or userdata) to be finalized when collected, +you must <em>mark</em> it for finalization. + +You mark an object for finalization when you set its metatable +and the metatable has a field indexed by the string "<code>__gc</code>". +Note that if you set a metatable without a <code>__gc</code> field +and later create that field in the metatable, +the object will not be marked for finalization. +However, after an object is marked, +you can freely change the <code>__gc</code> field of its metatable. + + +<p> +When a marked object becomes garbage, +it is not collected immediately by the garbage collector. +Instead, Lua puts it in a list. +After the collection, +Lua does the equivalent of the following function +for each object in that list: + +<pre> + function gc_event (obj) + local h = metatable(obj).__gc + if type(h) == "function" then + h(obj) + end + end +</pre> + +<p> +At the end of each garbage-collection cycle, +the finalizers for objects are called in +the reverse order that they were marked for collection, +among those collected in that cycle; +that is, the first finalizer to be called is the one associated +with the object marked last in the program. +The execution of each finalizer may occur at any point during +the execution of the regular code. + + +<p> +Because the object being collected must still be used by the finalizer, +it (and other objects accessible only through it) +must be <em>resurrected</em> by Lua. +Usually, this resurrection is transient, +and the object memory is freed in the next garbage-collection cycle. +However, if the finalizer stores the object in some global place +(e.g., a global variable), +then there is a permanent resurrection. +In any case, +the object memory is freed only when it becomes completely inaccessible; +its finalizer will never be called twice. + + +<p> +When you close a state (see <a href="#lua_close"><code>lua_close</code></a>), +Lua calls the finalizers of all objects marked for finalization, +following the reverse order that they were marked. +If any finalizer marks new objects for collection during that phase, +these new objects will not be finalized. + + + + + +<h3>2.5.2 – <a name="2.5.2">Weak Tables</a></h3> + +<p> +A <em>weak table</em> is a table whose elements are +<em>weak references</em>. +A weak reference is ignored by the garbage collector. +In other words, +if the only references to an object are weak references, +then the garbage collector will collect that object. + + +<p> +A weak table can have weak keys, weak values, or both. +A table with weak keys allows the collection of its keys, +but prevents the collection of its values. +A table with both weak keys and weak values allows the collection of +both keys and values. +In any case, if either the key or the value is collected, +the whole pair is removed from the table. +The weakness of a table is controlled by the +<code>__mode</code> field of its metatable. +If the <code>__mode</code> field is a string containing the character '<code>k</code>', +the keys in the table are weak. +If <code>__mode</code> contains '<code>v</code>', +the values in the table are weak. + + +<p> +A table with weak keys and strong values +is also called an <em>ephemeron table</em>. +In an ephemeron table, +a value is considered reachable only if its key is reachable. +In particular, +if the only reference to a key comes through its value, +the pair is removed. + + +<p> +Any change in the weakness of a table may take effect only +at the next collect cycle. +In particular, if you change the weakness to a stronger mode, +Lua may still collect some items from that table +before the change takes effect. + + +<p> +Only objects that have an explicit construction +are removed from weak tables. +Values, such as numbers and light C functions, +are not subject to garbage collection, +and therefore are not removed from weak tables +(unless its associated value is collected). +Although strings are subject to garbage collection, +they do not have an explicit construction, +and therefore are not removed from weak tables. + + +<p> +Resurrected objects +(that is, objects being finalized +and objects accessible only through objects being finalized) +have a special behavior in weak tables. +They are removed from weak values before running their finalizers, +but are removed from weak keys only in the next collection +after running their finalizers, when such objects are actually freed. +This behavior allows the finalizer to access properties +associated with the object through weak tables. + + +<p> +If a weak table is among the resurrected objects in a collection cycle, +it may not be properly cleared until the next cycle. + + + + + + + +<h2>2.6 – <a name="2.6">Coroutines</a></h2> + +<p> +Lua supports coroutines, +also called <em>collaborative multithreading</em>. +A coroutine in Lua represents an independent thread of execution. +Unlike threads in multithread systems, however, +a coroutine only suspends its execution by explicitly calling +a yield function. + + +<p> +You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>. +Its sole argument is a function +that is the main function of the coroutine. +The <code>create</code> function only creates a new coroutine and +returns a handle to it (an object of type <em>thread</em>); +it does not start the coroutine. + + +<p> +You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. +When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, +passing as its first argument +a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, +the coroutine starts its execution, +at the first line of its main function. +Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed on +to the coroutine main function. +After the coroutine starts running, +it runs until it terminates or <em>yields</em>. + + +<p> +A coroutine can terminate its execution in two ways: +normally, when its main function returns +(explicitly or implicitly, after the last instruction); +and abnormally, if there is an unprotected error. +In the first case, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>, +plus any values returned by the coroutine main function. +In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b> +plus an error message. + + +<p> +A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. +When a coroutine yields, +the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately, +even if the yield happens inside nested function calls +(that is, not in the main function, +but in a function directly or indirectly called by the main function). +In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>, +plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. +The next time you resume the same coroutine, +it continues its execution from the point where it yielded, +with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra +arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. + + +<p> +Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, +the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine, +but instead of returning the coroutine itself, +it returns a function that, when called, resumes the coroutine. +Any arguments passed to this function +go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. +<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, +except the first one (the boolean error code). +Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, +<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors; +any error is propagated to the caller. + + +<p> +As an example of how coroutines work, +consider the following code: + +<pre> + function foo (a) + print("foo", a) + return coroutine.yield(2*a) + end + + co = coroutine.create(function (a,b) + print("co-body", a, b) + local r = foo(a+1) + print("co-body", r) + local r, s = coroutine.yield(a+b, a-b) + print("co-body", r, s) + return b, "end" + end) + + print("main", coroutine.resume(co, 1, 10)) + print("main", coroutine.resume(co, "r")) + print("main", coroutine.resume(co, "x", "y")) + print("main", coroutine.resume(co, "x", "y")) +</pre><p> +When you run it, it produces the following output: + +<pre> + co-body 1 10 + foo 2 + main true 4 + co-body r + main true 11 -9 + co-body x y + main true 10 end + main false cannot resume dead coroutine +</pre> + +<p> +You can also create and manipulate coroutines through the C API: +see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>, +and <a href="#lua_yield"><code>lua_yield</code></a>. + + + + + +<h1>3 – <a name="3">The Language</a></h1> + +<p> +This section describes the lexis, the syntax, and the semantics of Lua. +In other words, +this section describes +which tokens are valid, +how they can be combined, +and what their combinations mean. + + +<p> +Language constructs will be explained using the usual extended BNF notation, +in which +{<em>a</em>} means 0 or more <em>a</em>'s, and +[<em>a</em>] means an optional <em>a</em>. +Non-terminals are shown like non-terminal, +keywords are shown like <b>kword</b>, +and other terminal symbols are shown like ‘<b>=</b>’. +The complete syntax of Lua can be found in <a href="#9">§9</a> +at the end of this manual. + + + +<h2>3.1 – <a name="3.1">Lexical Conventions</a></h2> + +<p> +Lua is a free-form language. +It ignores spaces (including new lines) and comments +between lexical elements (tokens), +except as delimiters between names and keywords. + + +<p> +<em>Names</em> +(also called <em>identifiers</em>) +in Lua can be any string of letters, +digits, and underscores, +not beginning with a digit. +Identifiers are used to name variables, table fields, and labels. + + +<p> +The following <em>keywords</em> are reserved +and cannot be used as names: + + +<pre> + and break do else elseif end + false for function goto if in + local nil not or repeat return + then true until while +</pre> + +<p> +Lua is a case-sensitive language: +<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code> +are two different, valid names. +As a convention, names starting with an underscore followed by +uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>) +are reserved for variables used by Lua. + + +<p> +The following strings denote other tokens: + +<pre> + + - * / % ^ # + == ~= <= >= < > = + ( ) { } [ ] :: + ; : , . .. ... +</pre> + +<p> +<em>Literal strings</em> +can be delimited by matching single or double quotes, +and can contain the following C-like escape sequences: +'<code>\a</code>' (bell), +'<code>\b</code>' (backspace), +'<code>\f</code>' (form feed), +'<code>\n</code>' (newline), +'<code>\r</code>' (carriage return), +'<code>\t</code>' (horizontal tab), +'<code>\v</code>' (vertical tab), +'<code>\\</code>' (backslash), +'<code>\"</code>' (quotation mark [double quote]), +and '<code>\'</code>' (apostrophe [single quote]). +A backslash followed by a real newline +results in a newline in the string. +The escape sequence '<code>\z</code>' skips the following span +of white-space characters, +including line breaks; +it is particularly useful to break and indent a long literal string +into multiple lines without adding the newlines and spaces +into the string contents. + + +<p> +A byte in a literal string can also be specified by its numerical value. +This can be done with the escape sequence <code>\x<em>XX</em></code>, +where <em>XX</em> is a sequence of exactly two hexadecimal digits, +or with the escape sequence <code>\<em>ddd</em></code>, +where <em>ddd</em> is a sequence of up to three decimal digits. +(Note that if a decimal escape is to be followed by a digit, +it must be expressed using exactly three digits.) +Strings in Lua can contain any 8-bit value, including embedded zeros, +which can be specified as '<code>\0</code>'. + + +<p> +Literal strings can also be defined using a long format +enclosed by <em>long brackets</em>. +We define an <em>opening long bracket of level <em>n</em></em> as an opening +square bracket followed by <em>n</em> equal signs followed by another +opening square bracket. +So, an opening long bracket of level 0 is written as <code>[[</code>, +an opening long bracket of level 1 is written as <code>[=[</code>, +and so on. +A <em>closing long bracket</em> is defined similarly; +for instance, a closing long bracket of level 4 is written as <code>]====]</code>. +A <em>long literal</em> starts with an opening long bracket of any level and +ends at the first closing long bracket of the same level. +It can contain any text except a closing bracket of the proper level. +Literals in this bracketed form can run for several lines, +do not interpret any escape sequences, +and ignore long brackets of any other level. +Any kind of end-of-line sequence +(carriage return, newline, carriage return followed by newline, +or newline followed by carriage return) +is converted to a simple newline. + + +<p> +Any byte in a literal string not +explicitly affected by the previous rules represents itself. +However, Lua opens files for parsing in text mode, +and the system file functions may have problems with +some control characters. +So, it is safer to represent +non-text data as a quoted literal with +explicit escape sequences for non-text characters. + + +<p> +For convenience, +when the opening long bracket is immediately followed by a newline, +the newline is not included in the string. +As an example, in a system using ASCII +(in which '<code>a</code>' is coded as 97, +newline is coded as 10, and '<code>1</code>' is coded as 49), +the five literal strings below denote the same string: + +<pre> + a = 'alo\n123"' + a = "alo\n123\"" + a = '\97lo\10\04923"' + a = [[alo + 123"]] + a = [==[ + alo + 123"]==] +</pre> + +<p> +A <em>numerical constant</em> can be written with an optional fractional part +and an optional decimal exponent, +marked by a letter '<code>e</code>' or '<code>E</code>'. +Lua also accepts hexadecimal constants, +which start with <code>0x</code> or <code>0X</code>. +Hexadecimal constants also accept an optional fractional part +plus an optional binary exponent, +marked by a letter '<code>p</code>' or '<code>P</code>'. +Examples of valid numerical constants are + +<pre> + 3 3.0 3.1416 314.16e-2 0.31416E1 + 0xff 0x0.1E 0xA23p-4 0X1.921FB54442D18P+1 +</pre> + +<p> +A <em>comment</em> starts with a double hyphen (<code>--</code>) +anywhere outside a string. +If the text immediately after <code>--</code> is not an opening long bracket, +the comment is a <em>short comment</em>, +which runs until the end of the line. +Otherwise, it is a <em>long comment</em>, +which runs until the corresponding closing long bracket. +Long comments are frequently used to disable code temporarily. + + + + + +<h2>3.2 – <a name="3.2">Variables</a></h2> + +<p> +Variables are places that store values. +There are three kinds of variables in Lua: +global variables, local variables, and table fields. + + +<p> +A single name can denote a global variable or a local variable +(or a function's formal parameter, +which is a particular kind of local variable): + +<pre> + var ::= Name +</pre><p> +Name denotes identifiers, as defined in <a href="#3.1">§3.1</a>. + + +<p> +Any variable name is assumed to be global unless explicitly declared +as a local (see <a href="#3.3.7">§3.3.7</a>). +Local variables are <em>lexically scoped</em>: +local variables can be freely accessed by functions +defined inside their scope (see <a href="#3.5">§3.5</a>). + + +<p> +Before the first assignment to a variable, its value is <b>nil</b>. + + +<p> +Square brackets are used to index a table: + +<pre> + var ::= prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ +</pre><p> +The meaning of accesses to table fields can be changed via metatables. +An access to an indexed variable <code>t[i]</code> is equivalent to +a call <code>gettable_event(t,i)</code>. +(See <a href="#2.4">§2.4</a> for a complete description of the +<code>gettable_event</code> function. +This function is not defined or callable in Lua. +We use it here only for explanatory purposes.) + + +<p> +The syntax <code>var.Name</code> is just syntactic sugar for +<code>var["Name"]</code>: + +<pre> + var ::= prefixexp ‘<b>.</b>’ Name +</pre> + +<p> +An access to a global variable <code>x</code> +is equivalent to <code>_ENV.x</code>. +Due to the way that chunks are compiled, +<code>_ENV</code> is never a global name (see <a href="#2.2">§2.2</a>). + + + + + +<h2>3.3 – <a name="3.3">Statements</a></h2> + +<p> +Lua supports an almost conventional set of statements, +similar to those in Pascal or C. +This set includes +assignments, control structures, function calls, +and variable declarations. + + + +<h3>3.3.1 – <a name="3.3.1">Blocks</a></h3> + +<p> +A block is a list of statements, +which are executed sequentially: + +<pre> + block ::= {stat} +</pre><p> +Lua has <em>empty statements</em> +that allow you to separate statements with semicolons, +start a block with a semicolon +or write two semicolons in sequence: + +<pre> + stat ::= ‘<b>;</b>’ +</pre> + +<p> +Function calls and assignments +can start with an open parenthesis. +This possibility leads to an ambiguity in Lua's grammar. +Consider the following fragment: + +<pre> + a = b + c + (print or io.write)('done') +</pre><p> +The grammar could see it in two ways: + +<pre> + a = b + c(print or io.write)('done') + + a = b + c; (print or io.write)('done') +</pre><p> +The current parser always sees such constructions +in the first way, +interpreting the open parenthesis +as the start of the arguments to a call. +To avoid this ambiguity, +it is a good practice to always precede with a semicolon +statements that start with a parenthesis: + +<pre> + ;(print or io.write)('done') +</pre> + +<p> +A block can be explicitly delimited to produce a single statement: + +<pre> + stat ::= <b>do</b> block <b>end</b> +</pre><p> +Explicit blocks are useful +to control the scope of variable declarations. +Explicit blocks are also sometimes used to +add a <b>return</b> statement in the middle +of another block (see <a href="#3.3.4">§3.3.4</a>). + + + + + +<h3>3.3.2 – <a name="3.3.2">Chunks</a></h3> + +<p> +The unit of compilation of Lua is called a <em>chunk</em>. +Syntactically, +a chunk is simply a block: + +<pre> + chunk ::= block +</pre> + +<p> +Lua handles a chunk as the body of an anonymous function +with a variable number of arguments +(see <a href="#3.4.10">§3.4.10</a>). +As such, chunks can define local variables, +receive arguments, and return values. +Moreover, such anonymous function is compiled as in the +scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">§2.2</a>). +The resulting function always has <code>_ENV</code> as its only upvalue, +even if it does not use that variable. + + +<p> +A chunk can be stored in a file or in a string inside the host program. +To execute a chunk, +Lua first precompiles the chunk into instructions for a virtual machine, +and then it executes the compiled code +with an interpreter for the virtual machine. + + +<p> +Chunks can also be precompiled into binary form; +see program <code>luac</code> for details. +Programs in source and compiled forms are interchangeable; +Lua automatically detects the file type and acts accordingly. + + + + + + +<h3>3.3.3 – <a name="3.3.3">Assignment</a></h3> + +<p> +Lua allows multiple assignments. +Therefore, the syntax for assignment +defines a list of variables on the left side +and a list of expressions on the right side. +The elements in both lists are separated by commas: + +<pre> + stat ::= varlist ‘<b>=</b>’ explist + varlist ::= var {‘<b>,</b>’ var} + explist ::= exp {‘<b>,</b>’ exp} +</pre><p> +Expressions are discussed in <a href="#3.4">§3.4</a>. + + +<p> +Before the assignment, +the list of values is <em>adjusted</em> to the length of +the list of variables. +If there are more values than needed, +the excess values are thrown away. +If there are fewer values than needed, +the list is extended with as many <b>nil</b>'s as needed. +If the list of expressions ends with a function call, +then all values returned by that call enter the list of values, +before the adjustment +(except when the call is enclosed in parentheses; see <a href="#3.4">§3.4</a>). + + +<p> +The assignment statement first evaluates all its expressions +and only then are the assignments performed. +Thus the code + +<pre> + i = 3 + i, a[i] = i+1, 20 +</pre><p> +sets <code>a[3]</code> to 20, without affecting <code>a[4]</code> +because the <code>i</code> in <code>a[i]</code> is evaluated (to 3) +before it is assigned 4. +Similarly, the line + +<pre> + x, y = y, x +</pre><p> +exchanges the values of <code>x</code> and <code>y</code>, +and + +<pre> + x, y, z = y, z, x +</pre><p> +cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>. + + +<p> +The meaning of assignments to global variables +and table fields can be changed via metatables. +An assignment to an indexed variable <code>t[i] = val</code> is equivalent to +<code>settable_event(t,i,val)</code>. +(See <a href="#2.4">§2.4</a> for a complete description of the +<code>settable_event</code> function. +This function is not defined or callable in Lua. +We use it here only for explanatory purposes.) + + +<p> +An assignment to a global variable <code>x = val</code> +is equivalent to the assignment +<code>_ENV.x = val</code> (see <a href="#2.2">§2.2</a>). + + + + + +<h3>3.3.4 – <a name="3.3.4">Control Structures</a></h3><p> +The control structures +<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and +familiar syntax: + + + + +<pre> + stat ::= <b>while</b> exp <b>do</b> block <b>end</b> + stat ::= <b>repeat</b> block <b>until</b> exp + stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> +</pre><p> +Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">§3.3.5</a>). + + +<p> +The condition expression of a +control structure can return any value. +Both <b>false</b> and <b>nil</b> are considered false. +All values different from <b>nil</b> and <b>false</b> are considered true +(in particular, the number 0 and the empty string are also true). + + +<p> +In the <b>repeat</b>–<b>until</b> loop, +the inner block does not end at the <b>until</b> keyword, +but only after the condition. +So, the condition can refer to local variables +declared inside the loop block. + + +<p> +The <b>goto</b> statement transfers the program control to a label. +For syntactical reasons, +labels in Lua are considered statements too: + + + +<pre> + stat ::= <b>goto</b> Name + stat ::= label + label ::= ‘<b>::</b>’ Name ‘<b>::</b>’ +</pre> + +<p> +A label is visible in the entire block where it is defined, +except +inside nested blocks where a label with the same name is defined and +inside nested functions. +A goto may jump to any visible label as long as it does not +enter into the scope of a local variable. + + +<p> +Labels and empty statements are called <em>void statements</em>, +as they perform no actions. + + +<p> +The <b>break</b> statement terminates the execution of a +<b>while</b>, <b>repeat</b>, or <b>for</b> loop, +skipping to the next statement after the loop: + + +<pre> + stat ::= <b>break</b> +</pre><p> +A <b>break</b> ends the innermost enclosing loop. + + +<p> +The <b>return</b> statement is used to return values +from a function or a chunk (which is a function in disguise). + +Functions can return more than one value, +so the syntax for the <b>return</b> statement is + +<pre> + stat ::= <b>return</b> [explist] [‘<b>;</b>’] +</pre> + +<p> +The <b>return</b> statement can only be written +as the last statement of a block. +If it is really necessary to <b>return</b> in the middle of a block, +then an explicit inner block can be used, +as in the idiom <code>do return end</code>, +because now <b>return</b> is the last statement in its (inner) block. + + + + + +<h3>3.3.5 – <a name="3.3.5">For Statement</a></h3> + +<p> + +The <b>for</b> statement has two forms: +one numeric and one generic. + + +<p> +The numeric <b>for</b> loop repeats a block of code while a +control variable runs through an arithmetic progression. +It has the following syntax: + +<pre> + stat ::= <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> +</pre><p> +The <em>block</em> is repeated for <em>name</em> starting at the value of +the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the +third <em>exp</em>. +More precisely, a <b>for</b> statement like + +<pre> + for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end +</pre><p> +is equivalent to the code: + +<pre> + do + local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>) + if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end + while (<em>step</em> > 0 and <em>var</em> <= <em>limit</em>) or (<em>step</em> <= 0 and <em>var</em> >= <em>limit</em>) do + local v = <em>var</em> + <em>block</em> + <em>var</em> = <em>var</em> + <em>step</em> + end + end +</pre><p> +Note the following: + +<ul> + +<li> +All three control expressions are evaluated only once, +before the loop starts. +They must all result in numbers. +</li> + +<li> +<code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables. +The names shown here are for explanatory purposes only. +</li> + +<li> +If the third expression (the step) is absent, +then a step of 1 is used. +</li> + +<li> +You can use <b>break</b> to exit a <b>for</b> loop. +</li> + +<li> +The loop variable <code>v</code> is local to the loop; +you cannot use its value after the <b>for</b> ends or is broken. +If you need this value, +assign it to another variable before breaking or exiting the loop. +</li> + +</ul> + +<p> +The generic <b>for</b> statement works over functions, +called <em>iterators</em>. +On each iteration, the iterator function is called to produce a new value, +stopping when this new value is <b>nil</b>. +The generic <b>for</b> loop has the following syntax: + +<pre> + stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> + namelist ::= Name {‘<b>,</b>’ Name} +</pre><p> +A <b>for</b> statement like + +<pre> + for <em>var_1</em>, ···, <em>var_n</em> in <em>explist</em> do <em>block</em> end +</pre><p> +is equivalent to the code: + +<pre> + do + local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em> + while true do + local <em>var_1</em>, ···, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>) + if <em>var_1</em> == nil then break end + <em>var</em> = <em>var_1</em> + <em>block</em> + end + end +</pre><p> +Note the following: + +<ul> + +<li> +<code><em>explist</em></code> is evaluated only once. +Its results are an <em>iterator</em> function, +a <em>state</em>, +and an initial value for the first <em>iterator variable</em>. +</li> + +<li> +<code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables. +The names are here for explanatory purposes only. +</li> + +<li> +You can use <b>break</b> to exit a <b>for</b> loop. +</li> + +<li> +The loop variables <code><em>var_i</em></code> are local to the loop; +you cannot use their values after the <b>for</b> ends. +If you need these values, +then assign them to other variables before breaking or exiting the loop. +</li> + +</ul> + + + + +<h3>3.3.6 – <a name="3.3.6">Function Calls as Statements</a></h3><p> +To allow possible side-effects, +function calls can be executed as statements: + +<pre> + stat ::= functioncall +</pre><p> +In this case, all returned values are thrown away. +Function calls are explained in <a href="#3.4.9">§3.4.9</a>. + + + + + +<h3>3.3.7 – <a name="3.3.7">Local Declarations</a></h3><p> +Local variables can be declared anywhere inside a block. +The declaration can include an initial assignment: + +<pre> + stat ::= <b>local</b> namelist [‘<b>=</b>’ explist] +</pre><p> +If present, an initial assignment has the same semantics +of a multiple assignment (see <a href="#3.3.3">§3.3.3</a>). +Otherwise, all variables are initialized with <b>nil</b>. + + +<p> +A chunk is also a block (see <a href="#3.3.2">§3.3.2</a>), +and so local variables can be declared in a chunk outside any explicit block. + + +<p> +The visibility rules for local variables are explained in <a href="#3.5">§3.5</a>. + + + + + + + +<h2>3.4 – <a name="3.4">Expressions</a></h2> + +<p> +The basic expressions in Lua are the following: + +<pre> + exp ::= prefixexp + exp ::= <b>nil</b> | <b>false</b> | <b>true</b> + exp ::= Number + exp ::= String + exp ::= functiondef + exp ::= tableconstructor + exp ::= ‘<b>...</b>’ + exp ::= exp binop exp + exp ::= unop exp + prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’ +</pre> + +<p> +Numbers and literal strings are explained in <a href="#3.1">§3.1</a>; +variables are explained in <a href="#3.2">§3.2</a>; +function definitions are explained in <a href="#3.4.10">§3.4.10</a>; +function calls are explained in <a href="#3.4.9">§3.4.9</a>; +table constructors are explained in <a href="#3.4.8">§3.4.8</a>. +Vararg expressions, +denoted by three dots ('<code>...</code>'), can only be used when +directly inside a vararg function; +they are explained in <a href="#3.4.10">§3.4.10</a>. + + +<p> +Binary operators comprise arithmetic operators (see <a href="#3.4.1">§3.4.1</a>), +relational operators (see <a href="#3.4.3">§3.4.3</a>), logical operators (see <a href="#3.4.4">§3.4.4</a>), +and the concatenation operator (see <a href="#3.4.5">§3.4.5</a>). +Unary operators comprise the unary minus (see <a href="#3.4.1">§3.4.1</a>), +the unary <b>not</b> (see <a href="#3.4.4">§3.4.4</a>), +and the unary <em>length operator</em> (see <a href="#3.4.6">§3.4.6</a>). + + +<p> +Both function calls and vararg expressions can result in multiple values. +If a function call is used as a statement (see <a href="#3.3.6">§3.3.6</a>), +then its return list is adjusted to zero elements, +thus discarding all returned values. +If an expression is used as the last (or the only) element +of a list of expressions, +then no adjustment is made +(unless the expression is enclosed in parentheses). +In all other contexts, +Lua adjusts the result list to one element, +either discarding all values except the first one +or adding a single <b>nil</b> if there are no values. + + +<p> +Here are some examples: + +<pre> + f() -- adjusted to 0 results + g(f(), x) -- f() is adjusted to 1 result + g(x, f()) -- g gets x plus all results from f() + a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil) + a,b = ... -- a gets the first vararg parameter, b gets + -- the second (both a and b can get nil if there + -- is no corresponding vararg parameter) + + a,b,c = x, f() -- f() is adjusted to 2 results + a,b,c = f() -- f() is adjusted to 3 results + return f() -- returns all results from f() + return ... -- returns all received vararg parameters + return x,y,f() -- returns x, y, and all results from f() + {f()} -- creates a list with all results from f() + {...} -- creates a list with all vararg parameters + {f(), nil} -- f() is adjusted to 1 result +</pre> + +<p> +Any expression enclosed in parentheses always results in only one value. +Thus, +<code>(f(x,y,z))</code> is always a single value, +even if <code>f</code> returns several values. +(The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code> +or <b>nil</b> if <code>f</code> does not return any values.) + + + +<h3>3.4.1 – <a name="3.4.1">Arithmetic Operators</a></h3><p> +Lua supports the usual arithmetic operators: +the binary <code>+</code> (addition), +<code>-</code> (subtraction), <code>*</code> (multiplication), +<code>/</code> (division), <code>%</code> (modulo), and <code>^</code> (exponentiation); +and unary <code>-</code> (mathematical negation). +If the operands are numbers, or strings that can be converted to +numbers (see <a href="#3.4.2">§3.4.2</a>), +then all operations have the usual meaning. +Exponentiation works for any exponent. +For instance, <code>x^(-0.5)</code> computes the inverse of the square root of <code>x</code>. +Modulo is defined as + +<pre> + a % b == a - math.floor(a/b)*b +</pre><p> +That is, it is the remainder of a division that rounds +the quotient towards minus infinity. + + + + + +<h3>3.4.2 – <a name="3.4.2">Coercion</a></h3> + +<p> +Lua provides automatic conversion between +string and number values at run time. +Any arithmetic operation applied to a string tries to convert +this string to a number, following the rules of the Lua lexer. +(The string may have leading and trailing spaces and a sign.) +Conversely, whenever a number is used where a string is expected, +the number is converted to a string, in a reasonable format. +For complete control over how numbers are converted to strings, +use the <code>format</code> function from the string library +(see <a href="#pdf-string.format"><code>string.format</code></a>). + + + + + +<h3>3.4.3 – <a name="3.4.3">Relational Operators</a></h3><p> +The relational operators in Lua are + +<pre> + == ~= < > <= >= +</pre><p> +These operators always result in <b>false</b> or <b>true</b>. + + +<p> +Equality (<code>==</code>) first compares the type of its operands. +If the types are different, then the result is <b>false</b>. +Otherwise, the values of the operands are compared. +Numbers and strings are compared in the usual way. +Tables, userdata, and threads +are compared by reference: +two objects are considered equal only if they are the same object. +Every time you create a new object +(a table, userdata, or thread), +this new object is different from any previously existing object. +Closures with the same reference are always equal. +Closures with any detectable difference +(different behavior, different definition) are always different. + + +<p> +You can change the way that Lua compares tables and userdata +by using the "eq" metamethod (see <a href="#2.4">§2.4</a>). + + +<p> +The conversion rules of <a href="#3.4.2">§3.4.2</a> +do not apply to equality comparisons. +Thus, <code>"0"==0</code> evaluates to <b>false</b>, +and <code>t[0]</code> and <code>t["0"]</code> denote different +entries in a table. + + +<p> +The operator <code>~=</code> is exactly the negation of equality (<code>==</code>). + + +<p> +The order operators work as follows. +If both arguments are numbers, then they are compared as such. +Otherwise, if both arguments are strings, +then their values are compared according to the current locale. +Otherwise, Lua tries to call the "lt" or the "le" +metamethod (see <a href="#2.4">§2.4</a>). +A comparison <code>a > b</code> is translated to <code>b < a</code> +and <code>a >= b</code> is translated to <code>b <= a</code>. + + + + + +<h3>3.4.4 – <a name="3.4.4">Logical Operators</a></h3><p> +The logical operators in Lua are +<b>and</b>, <b>or</b>, and <b>not</b>. +Like the control structures (see <a href="#3.3.4">§3.3.4</a>), +all logical operators consider both <b>false</b> and <b>nil</b> as false +and anything else as true. + + +<p> +The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>. +The conjunction operator <b>and</b> returns its first argument +if this value is <b>false</b> or <b>nil</b>; +otherwise, <b>and</b> returns its second argument. +The disjunction operator <b>or</b> returns its first argument +if this value is different from <b>nil</b> and <b>false</b>; +otherwise, <b>or</b> returns its second argument. +Both <b>and</b> and <b>or</b> use short-cut evaluation; +that is, +the second operand is evaluated only if necessary. +Here are some examples: + +<pre> + 10 or 20 --> 10 + 10 or error() --> 10 + nil or "a" --> "a" + nil and 10 --> nil + false and error() --> false + false and nil --> false + false or nil --> nil + 10 and 20 --> 20 +</pre><p> +(In this manual, +<code>--></code> indicates the result of the preceding expression.) + + + + + +<h3>3.4.5 – <a name="3.4.5">Concatenation</a></h3><p> +The string concatenation operator in Lua is +denoted by two dots ('<code>..</code>'). +If both operands are strings or numbers, then they are converted to +strings according to the rules mentioned in <a href="#3.4.2">§3.4.2</a>. +Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">§2.4</a>). + + + + + +<h3>3.4.6 – <a name="3.4.6">The Length Operator</a></h3> + +<p> +The length operator is denoted by the unary prefix operator <code>#</code>. +The length of a string is its number of bytes +(that is, the usual meaning of string length when each +character is one byte). + + +<p> +A program can modify the behavior of the length operator for +any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">§2.4</a>). + + +<p> +Unless a <code>__len</code> metamethod is given, +the length of a table <code>t</code> is only defined if the +table is a <em>sequence</em>, +that is, +the set of its positive numeric keys is equal to <em>{1..n}</em> +for some integer <em>n</em>. +In that case, <em>n</em> is its length. +Note that a table like + +<pre> + {10, 20, nil, 40} +</pre><p> +is not a sequence, because it has the key <code>4</code> +but does not have the key <code>3</code>. +(So, there is no <em>n</em> such that the set <em>{1..n}</em> is equal +to the set of positive numeric keys of that table.) +Note, however, that non-numeric keys do not interfere +with whether a table is a sequence. + + + + + +<h3>3.4.7 – <a name="3.4.7">Precedence</a></h3><p> +Operator precedence in Lua follows the table below, +from lower to higher priority: + +<pre> + or + and + < > <= >= ~= == + .. + + - + * / % + not # - (unary) + ^ +</pre><p> +As usual, +you can use parentheses to change the precedences of an expression. +The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>') +operators are right associative. +All other binary operators are left associative. + + + + + +<h3>3.4.8 – <a name="3.4.8">Table Constructors</a></h3><p> +Table constructors are expressions that create tables. +Every time a constructor is evaluated, a new table is created. +A constructor can be used to create an empty table +or to create a table and initialize some of its fields. +The general syntax for constructors is + +<pre> + tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’ + fieldlist ::= field {fieldsep field} [fieldsep] + field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp + fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’ +</pre> + +<p> +Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry +with key <code>exp1</code> and value <code>exp2</code>. +A field of the form <code>name = exp</code> is equivalent to +<code>["name"] = exp</code>. +Finally, fields of the form <code>exp</code> are equivalent to +<code>[i] = exp</code>, where <code>i</code> are consecutive numerical integers, +starting with 1. +Fields in the other formats do not affect this counting. +For example, + +<pre> + a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 } +</pre><p> +is equivalent to + +<pre> + do + local t = {} + t[f(1)] = g + t[1] = "x" -- 1st exp + t[2] = "y" -- 2nd exp + t.x = 1 -- t["x"] = 1 + t[3] = f(x) -- 3rd exp + t[30] = 23 + t[4] = 45 -- 4th exp + a = t + end +</pre> + +<p> +If the last field in the list has the form <code>exp</code> +and the expression is a function call or a vararg expression, +then all values returned by this expression enter the list consecutively +(see <a href="#3.4.9">§3.4.9</a>). + + +<p> +The field list can have an optional trailing separator, +as a convenience for machine-generated code. + + + + + +<h3>3.4.9 – <a name="3.4.9">Function Calls</a></h3><p> +A function call in Lua has the following syntax: + +<pre> + functioncall ::= prefixexp args +</pre><p> +In a function call, +first prefixexp and args are evaluated. +If the value of prefixexp has type <em>function</em>, +then this function is called +with the given arguments. +Otherwise, the prefixexp "call" metamethod is called, +having as first parameter the value of prefixexp, +followed by the original call arguments +(see <a href="#2.4">§2.4</a>). + + +<p> +The form + +<pre> + functioncall ::= prefixexp ‘<b>:</b>’ Name args +</pre><p> +can be used to call "methods". +A call <code>v:name(<em>args</em>)</code> +is syntactic sugar for <code>v.name(v,<em>args</em>)</code>, +except that <code>v</code> is evaluated only once. + + +<p> +Arguments have the following syntax: + +<pre> + args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ + args ::= tableconstructor + args ::= String +</pre><p> +All argument expressions are evaluated before the call. +A call of the form <code>f{<em>fields</em>}</code> is +syntactic sugar for <code>f({<em>fields</em>})</code>; +that is, the argument list is a single new table. +A call of the form <code>f'<em>string</em>'</code> +(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>) +is syntactic sugar for <code>f('<em>string</em>')</code>; +that is, the argument list is a single literal string. + + +<p> +A call of the form <code>return <em>functioncall</em></code> is called +a <em>tail call</em>. +Lua implements <em>proper tail calls</em> +(or <em>proper tail recursion</em>): +in a tail call, +the called function reuses the stack entry of the calling function. +Therefore, there is no limit on the number of nested tail calls that +a program can execute. +However, a tail call erases any debug information about the +calling function. +Note that a tail call only happens with a particular syntax, +where the <b>return</b> has one single function call as argument; +this syntax makes the calling function return exactly +the returns of the called function. +So, none of the following examples are tail calls: + +<pre> + return (f(x)) -- results adjusted to 1 + return 2 * f(x) + return x, f(x) -- additional results + f(x); return -- results discarded + return x or f(x) -- results adjusted to 1 +</pre> + + + + +<h3>3.4.10 – <a name="3.4.10">Function Definitions</a></h3> + +<p> +The syntax for function definition is + +<pre> + functiondef ::= <b>function</b> funcbody + funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b> +</pre> + +<p> +The following syntactic sugar simplifies function definitions: + +<pre> + stat ::= <b>function</b> funcname funcbody + stat ::= <b>local</b> <b>function</b> Name funcbody + funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name] +</pre><p> +The statement + +<pre> + function f () <em>body</em> end +</pre><p> +translates to + +<pre> + f = function () <em>body</em> end +</pre><p> +The statement + +<pre> + function t.a.b.c.f () <em>body</em> end +</pre><p> +translates to + +<pre> + t.a.b.c.f = function () <em>body</em> end +</pre><p> +The statement + +<pre> + local function f () <em>body</em> end +</pre><p> +translates to + +<pre> + local f; f = function () <em>body</em> end +</pre><p> +not to + +<pre> + local f = function () <em>body</em> end +</pre><p> +(This only makes a difference when the body of the function +contains references to <code>f</code>.) + + +<p> +A function definition is an executable expression, +whose value has type <em>function</em>. +When Lua precompiles a chunk, +all its function bodies are precompiled too. +Then, whenever Lua executes the function definition, +the function is <em>instantiated</em> (or <em>closed</em>). +This function instance (or <em>closure</em>) +is the final value of the expression. + + +<p> +Parameters act as local variables that are +initialized with the argument values: + +<pre> + parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’ +</pre><p> +When a function is called, +the list of arguments is adjusted to +the length of the list of parameters, +unless the function is a <em>vararg function</em>, +which is indicated by three dots ('<code>...</code>') +at the end of its parameter list. +A vararg function does not adjust its argument list; +instead, it collects all extra arguments and supplies them +to the function through a <em>vararg expression</em>, +which is also written as three dots. +The value of this expression is a list of all actual extra arguments, +similar to a function with multiple results. +If a vararg expression is used inside another expression +or in the middle of a list of expressions, +then its return list is adjusted to one element. +If the expression is used as the last element of a list of expressions, +then no adjustment is made +(unless that last expression is enclosed in parentheses). + + +<p> +As an example, consider the following definitions: + +<pre> + function f(a, b) end + function g(a, b, ...) end + function r() return 1,2,3 end +</pre><p> +Then, we have the following mapping from arguments to parameters and +to the vararg expression: + +<pre> + CALL PARAMETERS + + f(3) a=3, b=nil + f(3, 4) a=3, b=4 + f(3, 4, 5) a=3, b=4 + f(r(), 10) a=1, b=10 + f(r()) a=1, b=2 + + g(3) a=3, b=nil, ... --> (nothing) + g(3, 4) a=3, b=4, ... --> (nothing) + g(3, 4, 5, 8) a=3, b=4, ... --> 5 8 + g(5, r()) a=5, b=1, ... --> 2 3 +</pre> + +<p> +Results are returned using the <b>return</b> statement (see <a href="#3.3.4">§3.3.4</a>). +If control reaches the end of a function +without encountering a <b>return</b> statement, +then the function returns with no results. + + +<p> + +There is a system-dependent limit on the number of values +that a function may return. +This limit is guaranteed to be larger than 1000. + + +<p> +The <em>colon</em> syntax +is used for defining <em>methods</em>, +that is, functions that have an implicit extra parameter <code>self</code>. +Thus, the statement + +<pre> + function t.a.b.c:f (<em>params</em>) <em>body</em> end +</pre><p> +is syntactic sugar for + +<pre> + t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end +</pre> + + + + + + +<h2>3.5 – <a name="3.5">Visibility Rules</a></h2> + +<p> + +Lua is a lexically scoped language. +The scope of a local variable begins at the first statement after +its declaration and lasts until the last non-void statement +of the innermost block that includes the declaration. +Consider the following example: + +<pre> + x = 10 -- global variable + do -- new block + local x = x -- new 'x', with value 10 + print(x) --> 10 + x = x+1 + do -- another block + local x = x+1 -- another 'x' + print(x) --> 12 + end + print(x) --> 11 + end + print(x) --> 10 (the global one) +</pre> + +<p> +Notice that, in a declaration like <code>local x = x</code>, +the new <code>x</code> being declared is not in scope yet, +and so the second <code>x</code> refers to the outside variable. + + +<p> +Because of the lexical scoping rules, +local variables can be freely accessed by functions +defined inside their scope. +A local variable used by an inner function is called +an <em>upvalue</em>, or <em>external local variable</em>, +inside the inner function. + + +<p> +Notice that each execution of a <b>local</b> statement +defines new local variables. +Consider the following example: + +<pre> + a = {} + local x = 20 + for i=1,10 do + local y = 0 + a[i] = function () y=y+1; return x+y end + end +</pre><p> +The loop creates ten closures +(that is, ten instances of the anonymous function). +Each of these closures uses a different <code>y</code> variable, +while all of them share the same <code>x</code>. + + + + + +<h1>4 – <a name="4">The Application Program Interface</a></h1> + +<p> + +This section describes the C API for Lua, that is, +the set of C functions available to the host program to communicate +with Lua. +All API functions and related types and constants +are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>. + + +<p> +Even when we use the term "function", +any facility in the API may be provided as a macro instead. +Except where stated otherwise, +all such macros use each of their arguments exactly once +(except for the first argument, which is always a Lua state), +and so do not generate any hidden side-effects. + + +<p> +As in most C libraries, +the Lua API functions do not check their arguments for validity or consistency. +However, you can change this behavior by compiling Lua +with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined. + + + +<h2>4.1 – <a name="4.1">The Stack</a></h2> + +<p> +Lua uses a <em>virtual stack</em> to pass values to and from C. +Each element in this stack represents a Lua value +(<b>nil</b>, number, string, etc.). + + +<p> +Whenever Lua calls C, the called function gets a new stack, +which is independent of previous stacks and of stacks of +C functions that are still active. +This stack initially contains any arguments to the C function +and it is where the C function pushes its results +to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). + + +<p> +For convenience, +most query operations in the API do not follow a strict stack discipline. +Instead, they can refer to any element in the stack +by using an <em>index</em>: +A positive index represents an absolute stack position +(starting at 1); +a negative index represents an offset relative to the top of the stack. +More specifically, if the stack has <em>n</em> elements, +then index 1 represents the first element +(that is, the element that was pushed onto the stack first) +and +index <em>n</em> represents the last element; +index -1 also represents the last element +(that is, the element at the top) +and index <em>-n</em> represents the first element. + + + + + +<h2>4.2 – <a name="4.2">Stack Size</a></h2> + +<p> +When you interact with the Lua API, +you are responsible for ensuring consistency. +In particular, +<em>you are responsible for controlling stack overflow</em>. +You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a> +to ensure that the stack has extra slots when pushing new elements. + + +<p> +Whenever Lua calls C, +it ensures that the stack has at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra slots. +<code>LUA_MINSTACK</code> is defined as 20, +so that usually you do not have to worry about stack space +unless your code has loops pushing elements onto the stack. + + +<p> +When you call a Lua function +without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>), +Lua ensures that the stack has enough size for all results, +but it does not ensure any extra space. +So, before pushing anything in the stack after such a call +you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>. + + + + + +<h2>4.3 – <a name="4.3">Valid and Acceptable Indices</a></h2> + +<p> +Any function in the API that receives stack indices +works only with <em>valid indices</em> or <em>acceptable indices</em>. + + +<p> +A <em>valid index</em> is an index that refers to a +real position within the stack, that is, +its position lies between 1 and the stack top +(<code>1 ≤ abs(index) ≤ top</code>). + +Usually, functions that can modify the value at an index +require valid indices. + + +<p> +Unless otherwise noted, +any function that accepts valid indices also accepts <em>pseudo-indices</em>, +which represent some Lua values that are accessible to C code +but which are not in the stack. +Pseudo-indices are used to access the registry +and the upvalues of a C function (see <a href="#4.4">§4.4</a>). + + +<p> +Functions that do not need a specific stack position, +but only a value in the stack (e.g., query functions), +can be called with acceptable indices. +An <em>acceptable index</em> can be any valid index, +including the pseudo-indices, +but it also can be any positive index after the stack top +within the space allocated for the stack, +that is, indices up to the stack size. +(Note that 0 is never an acceptable index.) +Except when noted otherwise, +functions in the API work with acceptable indices. + + +<p> +Acceptable indices serve to avoid extra tests +against the stack top when querying the stack. +For instance, a C function can query its third argument +without the need to first check whether there is a third argument, +that is, without the need to check whether 3 is a valid index. + + +<p> +For functions that can be called with acceptable indices, +any non-valid index is treated as if it +contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>, +which behaves like a nil value. + + + + + +<h2>4.4 – <a name="4.4">C Closures</a></h2> + +<p> +When a C function is created, +it is possible to associate some values with it, +thus creating a <em>C closure</em> +(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>); +these values are called <em>upvalues</em> and are +accessible to the function whenever it is called. + + +<p> +Whenever a C function is called, +its upvalues are located at specific pseudo-indices. +These pseudo-indices are produced by the macro +<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>. +The first value associated with a function is at position +<code>lua_upvalueindex(1)</code>, and so on. +Any access to <code>lua_upvalueindex(<em>n</em>)</code>, +where <em>n</em> is greater than the number of upvalues of the +current function (but not greater than 256), +produces an acceptable but invalid index. + + + + + +<h2>4.5 – <a name="4.5">Registry</a></h2> + +<p> +Lua provides a <em>registry</em>, +a predefined table that can be used by any C code to +store whatever Lua values it needs to store. +The registry table is always located at pseudo-index +<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>, +which is a valid index. +Any C library can store data into this table, +but it should take care to choose keys +that are different from those used +by other libraries, to avoid collisions. +Typically, you should use as key a string containing your library name, +or a light userdata with the address of a C object in your code, +or any Lua object created by your code. +As with global names, +string keys starting with an underscore followed by +uppercase letters are reserved for Lua. + + +<p> +The integer keys in the registry are used by the reference mechanism, +implemented by the auxiliary library, +and by some predefined values. +Therefore, integer keys should not be used for other purposes. + + +<p> +When you create a new Lua state, +its registry comes with some predefined values. +These predefined values are indexed with integer keys +defined as constants in <code>lua.h</code>. +The following constants are defined: + +<ul> +<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has +the main thread of the state. +(The main thread is the one created together with the state.) +</li> + +<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has +the global environment. +</li> +</ul> + + + + +<h2>4.6 – <a name="4.6">Error Handling in C</a></h2> + +<p> +Internally, Lua uses the C <code>longjmp</code> facility to handle errors. +(You can also choose to use exceptions if you compile Lua as C++; +search for <code>LUAI_THROW</code> in the source code.) +When Lua faces any error +(such as a memory allocation error, type errors, syntax errors, +and runtime errors) +it <em>raises</em> an error; +that is, it does a long jump. +A <em>protected environment</em> uses <code>setjmp</code> +to set a recovery point; +any error jumps to the most recent active recovery point. + + +<p> +If an error happens outside any protected environment, +Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>) +and then calls <code>abort</code>, +thus exiting the host application. +Your panic function can avoid this exit by +never returning +(e.g., doing a long jump to your own recovery point outside Lua). + + +<p> +The panic function runs as if it were a message handler (see <a href="#2.3">§2.3</a>); +in particular, the error message is at the top of the stack. +However, there is no guarantees about stack space. +To push anything on the stack, +the panic function should first check the available space (see <a href="#4.2">§4.2</a>). + + +<p> +Most functions in the API can throw an error, +for instance due to a memory allocation error. +The documentation for each function indicates whether +it can throw errors. + + +<p> +Inside a C function you can throw an error by calling <a href="#lua_error"><code>lua_error</code></a>. + + + + + +<h2>4.7 – <a name="4.7">Handling Yields in C</a></h2> + +<p> +Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine. +Therefore, if a function <code>foo</code> calls an API function +and this API function yields +(directly or indirectly by calling another function that yields), +Lua cannot return to <code>foo</code> any more, +because the <code>longjmp</code> removes its frame from the C stack. + + +<p> +To avoid this kind of problem, +Lua raises an error whenever it tries to yield across an API call, +except for three functions: +<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>. +All those functions receive a <em>continuation function</em> +(as a parameter called <code>k</code>) to continue execution after a yield. + + +<p> +We need to set some terminology to explain continuations. +We have a C function called from Lua which we will call +the <em>original function</em>. +This original function then calls one of those three functions in the C API, +which we will call the <em>callee function</em>, +that then yields the current thread. +(This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>, +or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a> +and the function called by them yields.) + + +<p> +Suppose the running thread yields while executing the callee function. +After the thread resumes, +it eventually will finish running the callee function. +However, +the callee function cannot return to the original function, +because its frame in the C stack was destroyed by the yield. +Instead, Lua calls a <em>continuation function</em>, +which was given as an argument to the callee function. +As the name implies, +the continuation function should continue the task +of the original function. + + +<p> +Lua treats the continuation function as if it were the original function. +The continuation function receives the same Lua stack +from the original function, +in the same state it would be if the callee function had returned. +(For instance, +after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are +removed from the stack and replaced by the results from the call.) +It also has the same upvalues. +Whatever it returns is handled by Lua as if it were the return +of the original function. + + +<p> +The only difference in the Lua state between the original function +and its continuation is the result of a call to <a href="#lua_getctx"><code>lua_getctx</code></a>. + + + + + +<h2>4.8 – <a name="4.8">Functions and Types</a></h2> + +<p> +Here we list all functions and types from the C API in +alphabetical order. +Each function has an indicator like this: +<span class="apii">[-o, +p, <em>x</em>]</span> + + +<p> +The first field, <code>o</code>, +is how many elements the function pops from the stack. +The second field, <code>p</code>, +is how many elements the function pushes onto the stack. +(Any function always pushes its results after popping its arguments.) +A field in the form <code>x|y</code> means the function can push (or pop) +<code>x</code> or <code>y</code> elements, +depending on the situation; +an interrogation mark '<code>?</code>' means that +we cannot know how many elements the function pops/pushes +by looking only at its arguments +(e.g., they may depend on what is on the stack). +The third field, <code>x</code>, +tells whether the function may throw errors: +'<code>-</code>' means the function never throws any error; +'<code>e</code>' means the function may throw errors; +'<code>v</code>' means the function may throw an error on purpose. + + + +<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_absindex (lua_State *L, int idx);</pre> + +<p> +Converts the acceptable index <code>idx</code> into an absolute index +(that is, one that does not depend on the stack top). + + + + + +<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3> +<pre>typedef void * (*lua_Alloc) (void *ud, + void *ptr, + size_t osize, + size_t nsize);</pre> + +<p> +The type of the memory-allocation function used by Lua states. +The allocator function must provide a +functionality similar to <code>realloc</code>, +but not exactly the same. +Its arguments are +<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>; +<code>ptr</code>, a pointer to the block being allocated/reallocated/freed; +<code>osize</code>, the original size of the block or some code about what +is being allocated; +<code>nsize</code>, the new size of the block. + + +<p> +When <code>ptr</code> is not <code>NULL</code>, +<code>osize</code> is the size of the block pointed by <code>ptr</code>, +that is, the size given when it was allocated or reallocated. + + +<p> +When <code>ptr</code> is <code>NULL</code>, +<code>osize</code> encodes the kind of object that Lua is allocating. +<code>osize</code> is any of +<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>, +<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when) +Lua is creating a new object of that type. +When <code>osize</code> is some other value, +Lua is allocating memory for something else. + + +<p> +Lua assumes the following behavior from the allocator function: + + +<p> +When <code>nsize</code> is zero, +the allocator should behave like <code>free</code> +and return <code>NULL</code>. + + +<p> +When <code>nsize</code> is not zero, +the allocator should behave like <code>realloc</code>. +The allocator returns <code>NULL</code> +if and only if it cannot fulfill the request. +Lua assumes that the allocator never fails when +<code>osize >= nsize</code>. + + +<p> +Here is a simple implementation for the allocator function. +It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>. + +<pre> + static void *l_alloc (void *ud, void *ptr, size_t osize, + size_t nsize) { + (void)ud; (void)osize; /* not used */ + if (nsize == 0) { + free(ptr); + return NULL; + } + else + return realloc(ptr, nsize); + } +</pre><p> +Note that Standard C ensures +that <code>free(NULL)</code> has no effect and that +<code>realloc(NULL, size)</code> is equivalent to <code>malloc(size)</code>. +This code assumes that <code>realloc</code> does not fail when shrinking a block. +(Although Standard C does not ensure this behavior, +it seems to be a safe assumption.) + + + + + +<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p> +<span class="apii">[-(2|1), +1, <em>e</em>]</span> +<pre>void lua_arith (lua_State *L, int op);</pre> + +<p> +Performs an arithmetic operation over the two values +(or one, in the case of negation) +at the top of the stack, +with the value at the top being the second operand, +pops these values, and pushes the result of the operation. +The function follows the semantics of the corresponding Lua operator +(that is, it may call metamethods). + + +<p> +The value of <code>op</code> must be one of the following constants: + +<ul> + +<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li> +<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li> +<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li> +<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs division (<code>/</code>)</li> +<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li> +<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li> +<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li> + +</ul> + + + + +<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre> + +<p> +Sets a new panic function and returns the old one (see <a href="#4.6">§4.6</a>). + + + + + +<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p> +<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span> +<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre> + +<p> +Calls a function. + + +<p> +To call a function you must use the following protocol: +first, the function to be called is pushed onto the stack; +then, the arguments to the function are pushed +in direct order; +that is, the first argument is pushed first. +Finally you call <a href="#lua_call"><code>lua_call</code></a>; +<code>nargs</code> is the number of arguments that you pushed onto the stack. +All arguments and the function value are popped from the stack +when the function is called. +The function results are pushed onto the stack when the function returns. +The number of results is adjusted to <code>nresults</code>, +unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>. +In this case, all results from the function are pushed. +Lua takes care that the returned values fit into the stack space. +The function results are pushed onto the stack in direct order +(the first result is pushed first), +so that after the call the last result is on the top of the stack. + + +<p> +Any error inside the called function is propagated upwards +(with a <code>longjmp</code>). + + +<p> +The following example shows how the host program can do the +equivalent to this Lua code: + +<pre> + a = f("how", t.x, 14) +</pre><p> +Here it is in C: + +<pre> + lua_getglobal(L, "f"); /* function to be called */ + lua_pushstring(L, "how"); /* 1st argument */ + lua_getglobal(L, "t"); /* table to be indexed */ + lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */ + lua_remove(L, -2); /* remove 't' from the stack */ + lua_pushinteger(L, 14); /* 3rd argument */ + lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */ + lua_setglobal(L, "a"); /* set global 'a' */ +</pre><p> +Note that the code above is "balanced": +at its end, the stack is back to its original configuration. +This is considered good programming practice. + + + + + +<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p> +<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span> +<pre>void lua_callk (lua_State *L, int nargs, int nresults, int ctx, + lua_CFunction k);</pre> + +<p> +This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>, +but allows the called function to yield (see <a href="#4.7">§4.7</a>). + + + + + +<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3> +<pre>typedef int (*lua_CFunction) (lua_State *L);</pre> + +<p> +Type for C functions. + + +<p> +In order to communicate properly with Lua, +a C function must use the following protocol, +which defines the way parameters and results are passed: +a C function receives its arguments from Lua in its stack +in direct order (the first argument is pushed first). +So, when the function starts, +<code>lua_gettop(L)</code> returns the number of arguments received by the function. +The first argument (if any) is at index 1 +and its last argument is at index <code>lua_gettop(L)</code>. +To return values to Lua, a C function just pushes them onto the stack, +in direct order (the first result is pushed first), +and returns the number of results. +Any other value in the stack below the results will be properly +discarded by Lua. +Like a Lua function, a C function called by Lua can also return +many results. + + +<p> +As an example, the following function receives a variable number +of numerical arguments and returns their average and sum: + +<pre> + static int foo (lua_State *L) { + int n = lua_gettop(L); /* number of arguments */ + lua_Number sum = 0; + int i; + for (i = 1; i <= n; i++) { + if (!lua_isnumber(L, i)) { + lua_pushstring(L, "incorrect argument"); + lua_error(L); + } + sum += lua_tonumber(L, i); + } + lua_pushnumber(L, sum/n); /* first result */ + lua_pushnumber(L, sum); /* second result */ + return 2; /* number of results */ + } +</pre> + + + + +<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_checkstack (lua_State *L, int extra);</pre> + +<p> +Ensures that there are at least <code>extra</code> free stack slots in the stack. +It returns false if it cannot fulfill the request, +because it would cause the stack to be larger than a fixed maximum size +(typically at least a few thousand elements) or +because it cannot allocate memory for the new stack size. +This function never shrinks the stack; +if the stack is already larger than the new size, +it is left unchanged. + + + + + +<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void lua_close (lua_State *L);</pre> + +<p> +Destroys all objects in the given Lua state +(calling the corresponding garbage-collection metamethods, if any) +and frees all dynamic memory used by this state. +On several platforms, you may not need to call this function, +because all resources are naturally released when the host program ends. +On the other hand, long-running programs that create multiple states, +such as daemons or web servers, +might need to close states as soon as they are not needed. + + + + + +<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre> + +<p> +Compares two Lua values. +Returns 1 if the value at index <code>index1</code> satisfies <code>op</code> +when compared with the value at index <code>index2</code>, +following the semantics of the corresponding Lua operator +(that is, it may call metamethods). +Otherwise returns 0. +Also returns 0 if any of the indices is non valid. + + +<p> +The value of <code>op</code> must be one of the following constants: + +<ul> + +<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li> +<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code><</code>)</li> +<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code><=</code>)</li> + +</ul> + + + + +<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p> +<span class="apii">[-n, +1, <em>e</em>]</span> +<pre>void lua_concat (lua_State *L, int n);</pre> + +<p> +Concatenates the <code>n</code> values at the top of the stack, +pops them, and leaves the result at the top. +If <code>n</code> is 1, the result is the single value on the stack +(that is, the function does nothing); +if <code>n</code> is 0, the result is the empty string. +Concatenation is performed following the usual semantics of Lua +(see <a href="#3.4.5">§3.4.5</a>). + + + + + +<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre> + +<p> +Moves the element at index <code>fromidx</code> +into the valid index <code>toidx</code> +without shifting any element +(therefore replacing the value at that position). + + + + + +<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre> + +<p> +Creates a new empty table and pushes it onto the stack. +Parameter <code>narr</code> is a hint for how many elements the table +will have as a sequence; +parameter <code>nrec</code> is a hint for how many other elements +the table will have. +Lua may use these hints to preallocate memory for the new table. +This pre-allocation is useful for performance when you know in advance +how many elements the table will have. +Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>. + + + + + +<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>int lua_dump (lua_State *L, lua_Writer writer, void *data);</pre> + +<p> +Dumps a function as a binary chunk. +Receives a Lua function on the top of the stack +and produces a binary chunk that, +if loaded again, +results in a function equivalent to the one dumped. +As it produces parts of the chunk, +<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>) +with the given <code>data</code> +to write them. + + +<p> +The value returned is the error code returned by the last +call to the writer; +0 means no errors. + + +<p> +This function does not pop the Lua function from the stack. + + + + + +<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p> +<span class="apii">[-1, +0, <em>v</em>]</span> +<pre>int lua_error (lua_State *L);</pre> + +<p> +Generates a Lua error. +The error message (which can actually be a Lua value of any type) +must be on the stack top. +This function does a long jump, +and therefore never returns +(see <a href="#luaL_error"><code>luaL_error</code></a>). + + + + + +<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>int lua_gc (lua_State *L, int what, int data);</pre> + +<p> +Controls the garbage collector. + + +<p> +This function performs several tasks, +according to the value of the parameter <code>what</code>: + +<ul> + +<li><b><code>LUA_GCSTOP</code>: </b> +stops the garbage collector. +</li> + +<li><b><code>LUA_GCRESTART</code>: </b> +restarts the garbage collector. +</li> + +<li><b><code>LUA_GCCOLLECT</code>: </b> +performs a full garbage-collection cycle. +</li> + +<li><b><code>LUA_GCCOUNT</code>: </b> +returns the current amount of memory (in Kbytes) in use by Lua. +</li> + +<li><b><code>LUA_GCCOUNTB</code>: </b> +returns the remainder of dividing the current amount of bytes of +memory in use by Lua by 1024. +</li> + +<li><b><code>LUA_GCSTEP</code>: </b> +performs an incremental step of garbage collection. +The step "size" is controlled by <code>data</code> +(larger values mean more steps) in a non-specified way. +If you want to control the step size +you must experimentally tune the value of <code>data</code>. +The function returns 1 if the step finished a +garbage-collection cycle. +</li> + +<li><b><code>LUA_GCSETPAUSE</code>: </b> +sets <code>data</code> as the new value +for the <em>pause</em> of the collector (see <a href="#2.5">§2.5</a>). +The function returns the previous value of the pause. +</li> + +<li><b><code>LUA_GCSETSTEPMUL</code>: </b> +sets <code>data</code> as the new value for the <em>step multiplier</em> of +the collector (see <a href="#2.5">§2.5</a>). +The function returns the previous value of the step multiplier. +</li> + +<li><b><code>LUA_GCISRUNNING</code>: </b> +returns a boolean that tells whether the collector is running +(i.e., not stopped). +</li> + +<li><b><code>LUA_GCGEN</code>: </b> +changes the collector to generational mode +(see <a href="#2.5">§2.5</a>). +</li> + +<li><b><code>LUA_GCINC</code>: </b> +changes the collector to incremental mode. +This is the default mode. +</li> + +</ul> + +<p> +For more details about these options, +see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>. + + + + + +<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre> + +<p> +Returns the memory-allocation function of a given state. +If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the +opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>. + + + + + +<hr><h3><a name="lua_getctx"><code>lua_getctx</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_getctx (lua_State *L, int *ctx);</pre> + +<p> +This function is called by a continuation function (see <a href="#4.7">§4.7</a>) +to retrieve the status of the thread and a context information. + + +<p> +When called in the original function, +<a href="#lua_getctx"><code>lua_getctx</code></a> always returns <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> +and does not change the value of its argument <code>ctx</code>. +When called inside a continuation function, +<a href="#lua_getctx"><code>lua_getctx</code></a> returns <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> and sets +the value of <code>ctx</code> to be the context information +(the value passed as the <code>ctx</code> argument +to the callee together with the continuation function). + + +<p> +When the callee is <a href="#lua_pcallk"><code>lua_pcallk</code></a>, +Lua may also call its continuation function +to handle errors during the call. +That is, upon an error in the function called by <a href="#lua_pcallk"><code>lua_pcallk</code></a>, +Lua may not return to the original function +but instead may call the continuation function. +In that case, a call to <a href="#lua_getctx"><code>lua_getctx</code></a> will return the error code +(the value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>); +the value of <code>ctx</code> will be set to the context information, +as in the case of a yield. + + + + + +<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void lua_getfield (lua_State *L, int index, const char *k);</pre> + +<p> +Pushes onto the stack the value <code>t[k]</code>, +where <code>t</code> is the value at the given index. +As in Lua, this function may trigger a metamethod +for the "index" event (see <a href="#2.4">§2.4</a>). + + + + + +<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void lua_getglobal (lua_State *L, const char *name);</pre> + +<p> +Pushes onto the stack the value of the global <code>name</code>. + + + + + +<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p> +<span class="apii">[-0, +(0|1), –]</span> +<pre>int lua_getmetatable (lua_State *L, int index);</pre> + +<p> +Pushes onto the stack the metatable of the value at the given index. +If the value does not have a metatable, +the function returns 0 and pushes nothing on the stack. + + + + + +<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p> +<span class="apii">[-1, +1, <em>e</em>]</span> +<pre>void lua_gettable (lua_State *L, int index);</pre> + +<p> +Pushes onto the stack the value <code>t[k]</code>, +where <code>t</code> is the value at the given index +and <code>k</code> is the value at the top of the stack. + + +<p> +This function pops the key from the stack +(putting the resulting value in its place). +As in Lua, this function may trigger a metamethod +for the "index" event (see <a href="#2.4">§2.4</a>). + + + + + +<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_gettop (lua_State *L);</pre> + +<p> +Returns the index of the top element in the stack. +Because indices start at 1, +this result is equal to the number of elements in the stack +(and so 0 means an empty stack). + + + + + +<hr><h3><a name="lua_getuservalue"><code>lua_getuservalue</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_getuservalue (lua_State *L, int index);</pre> + +<p> +Pushes onto the stack the Lua value associated with the userdata +at the given index. +This Lua value must be a table or <b>nil</b>. + + + + + +<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p> +<span class="apii">[-1, +1, –]</span> +<pre>void lua_insert (lua_State *L, int index);</pre> + +<p> +Moves the top element into the given valid index, +shifting up the elements above this index to open space. +This function cannot be called with a pseudo-index, +because a pseudo-index is not an actual stack position. + + + + + +<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3> +<pre>typedef ptrdiff_t lua_Integer;</pre> + +<p> +The type used by the Lua API to represent signed integral values. + + +<p> +By default it is a <code>ptrdiff_t</code>, +which is usually the largest signed integral type the machine handles +"comfortably". + + + + + +<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isboolean (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a boolean, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_iscfunction (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a C function, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isfunction (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a function +(either C or Lua), and 0 otherwise. + + + + + +<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_islightuserdata (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a light userdata, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isnil (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is <b>nil</b>, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isnone (lua_State *L, int index);</pre> + +<p> +Returns 1 if the given index is not valid, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isnoneornil (lua_State *L, int index);</pre> + +<p> +Returns 1 if the given index is not valid +or if the value at this index is <b>nil</b>, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isnumber (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a number +or a string convertible to a number, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isstring (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a string +or a number (which is always convertible to a string), +and 0 otherwise. + + + + + +<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_istable (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a table, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isthread (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a thread, +and 0 otherwise. + + + + + +<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_isuserdata (lua_State *L, int index);</pre> + +<p> +Returns 1 if the value at the given index is a userdata +(either full or light), and 0 otherwise. + + + + + +<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void lua_len (lua_State *L, int index);</pre> + +<p> +Returns the "length" of the value at the given index; +it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.6">§3.4.6</a>). +The result is pushed on the stack. + + + + + +<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>int lua_load (lua_State *L, + lua_Reader reader, + void *data, + const char *source, + const char *mode);</pre> + +<p> +Loads a Lua chunk (without running it). +If there are no errors, +<code>lua_load</code> pushes the compiled chunk as a Lua +function on top of the stack. +Otherwise, it pushes an error message. + + +<p> +The return values of <code>lua_load</code> are: + +<ul> + +<li><b><a href="#pdf-LUA_OK"><code>LUA_OK</code></a>: </b> no errors;</li> + +<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b> +syntax error during precompilation;</li> + +<li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b> +memory allocation error;</li> + +<li><b><a href="#pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b> +error while running a <code>__gc</code> metamethod. +(This error has no relation with the chunk being loaded. +It is generated by the garbage collector.) +</li> + +</ul> + +<p> +The <code>lua_load</code> function uses a user-supplied <code>reader</code> function +to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>). +The <code>data</code> argument is an opaque value passed to the reader function. + + +<p> +The <code>source</code> argument gives a name to the chunk, +which is used for error messages and in debug information (see <a href="#4.9">§4.9</a>). + + +<p> +<code>lua_load</code> automatically detects whether the chunk is text or binary +and loads it accordingly (see program <code>luac</code>). +The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>, +with the addition that +a <code>NULL</code> value is equivalent to the string "<code>bt</code>". + + +<p> +<code>lua_load</code> uses the stack internally, +so the reader function should always leave the stack +unmodified when returning. + + +<p> +If the resulting function has one upvalue, +this upvalue is set to the value of the global environment +stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.5">§4.5</a>). +When loading main chunks, +this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>). + + + + + +<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre> + +<p> +Creates a new thread running in a new, independent state. +Returns <code>NULL</code> if cannot create the thread or the state +(due to lack of memory). +The argument <code>f</code> is the allocator function; +Lua does all memory allocation for this state through this function. +The second argument, <code>ud</code>, is an opaque pointer that Lua +passes to the allocator in every call. + + + + + +<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void lua_newtable (lua_State *L);</pre> + +<p> +Creates a new empty table and pushes it onto the stack. +It is equivalent to <code>lua_createtable(L, 0, 0)</code>. + + + + + +<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>lua_State *lua_newthread (lua_State *L);</pre> + +<p> +Creates a new thread, pushes it on the stack, +and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread. +The new thread returned by this function shares with the original thread +its global environment, +but has an independent execution stack. + + +<p> +There is no explicit function to close or to destroy a thread. +Threads are subject to garbage collection, +like any Lua object. + + + + + +<hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void *lua_newuserdata (lua_State *L, size_t size);</pre> + +<p> +This function allocates a new block of memory with the given size, +pushes onto the stack a new full userdata with the block address, +and returns this address. +The host program can freely use this memory. + + + + + +<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p> +<span class="apii">[-1, +(2|0), <em>e</em>]</span> +<pre>int lua_next (lua_State *L, int index);</pre> + +<p> +Pops a key from the stack, +and pushes a key–value pair from the table at the given index +(the "next" pair after the given key). +If there are no more elements in the table, +then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing). + + +<p> +A typical traversal looks like this: + +<pre> + /* table is in the stack at index 't' */ + lua_pushnil(L); /* first key */ + while (lua_next(L, t) != 0) { + /* uses 'key' (at index -2) and 'value' (at index -1) */ + printf("%s - %s\n", + lua_typename(L, lua_type(L, -2)), + lua_typename(L, lua_type(L, -1))); + /* removes 'value'; keeps 'key' for next iteration */ + lua_pop(L, 1); + } +</pre> + +<p> +While traversing a table, +do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key, +unless you know that the key is actually a string. +Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change +the value at the given index; +this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>. + + +<p> +See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying +the table during its traversal. + + + + + +<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3> +<pre>typedef double lua_Number;</pre> + +<p> +The type of numbers in Lua. +By default, it is double, but that can be changed in <code>luaconf.h</code>. +Through this configuration file you can change +Lua to operate with another type for numbers (e.g., float or long). + + + + + +<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p> +<span class="apii">[-(nargs + 1), +(nresults|1), –]</span> +<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre> + +<p> +Calls a function in protected mode. + + +<p> +Both <code>nargs</code> and <code>nresults</code> have the same meaning as +in <a href="#lua_call"><code>lua_call</code></a>. +If there are no errors during the call, +<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>. +However, if there is any error, +<a href="#lua_pcall"><code>lua_pcall</code></a> catches it, +pushes a single value on the stack (the error message), +and returns an error code. +Like <a href="#lua_call"><code>lua_call</code></a>, +<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function +and its arguments from the stack. + + +<p> +If <code>msgh</code> is 0, +then the error message returned on the stack +is exactly the original error message. +Otherwise, <code>msgh</code> is the stack index of a +<em>message handler</em>. +(In the current implementation, this index cannot be a pseudo-index.) +In case of runtime errors, +this function will be called with the error message +and its return value will be the message +returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>. + + +<p> +Typically, the message handler is used to add more debug +information to the error message, such as a stack traceback. +Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>, +since by then the stack has unwound. + + +<p> +The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following codes +(defined in <code>lua.h</code>): + +<ul> + +<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b> +success.</li> + +<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b> +a runtime error. +</li> + +<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b> +memory allocation error. +For such errors, Lua does not call the message handler. +</li> + +<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b> +error while running the message handler. +</li> + +<li><b><a name="pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b> +error while running a <code>__gc</code> metamethod. +(This error typically has no relation with the function being called. +It is generated by the garbage collector.) +</li> + +</ul> + + + + +<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p> +<span class="apii">[-(nargs + 1), +(nresults|1), –]</span> +<pre>int lua_pcallk (lua_State *L, + int nargs, + int nresults, + int errfunc, + int ctx, + lua_CFunction k);</pre> + +<p> +This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>, +but allows the called function to yield (see <a href="#4.7">§4.7</a>). + + + + + +<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p> +<span class="apii">[-n, +0, –]</span> +<pre>void lua_pop (lua_State *L, int n);</pre> + +<p> +Pops <code>n</code> elements from the stack. + + + + + +<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushboolean (lua_State *L, int b);</pre> + +<p> +Pushes a boolean value with value <code>b</code> onto the stack. + + + + + +<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p> +<span class="apii">[-n, +1, <em>e</em>]</span> +<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre> + +<p> +Pushes a new C closure onto the stack. + + +<p> +When a C function is created, +it is possible to associate some values with it, +thus creating a C closure (see <a href="#4.4">§4.4</a>); +these values are then accessible to the function whenever it is called. +To associate values with a C function, +first these values should be pushed onto the stack +(when there are multiple values, the first value is pushed first). +Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> +is called to create and push the C function onto the stack, +with the argument <code>n</code> telling how many values should be +associated with the function. +<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack. + + +<p> +The maximum value for <code>n</code> is 255. + + +<p> +When <code>n</code> is zero, +this function creates a <em>light C function</em>, +which is just a pointer to the C function. +In that case, it never throws a memory error. + + + + + +<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre> + +<p> +Pushes a C function onto the stack. +This function receives a pointer to a C function +and pushes onto the stack a Lua value of type <code>function</code> that, +when called, invokes the corresponding C function. + + +<p> +Any function to be registered in Lua must +follow the correct protocol to receive its parameters +and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). + + +<p> +<code>lua_pushcfunction</code> is defined as a macro: + +<pre> + #define lua_pushcfunction(L,f) lua_pushcclosure(L,f,0) +</pre><p> +Note that <code>f</code> is used twice. + + + + + +<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre> + +<p> +Pushes onto the stack a formatted string +and returns a pointer to this string. +It is similar to the ANSI C function <code>sprintf</code>, +but has some important differences: + +<ul> + +<li> +You do not have to allocate space for the result: +the result is a Lua string and Lua takes care of memory allocation +(and deallocation, through garbage collection). +</li> + +<li> +The conversion specifiers are quite restricted. +There are no flags, widths, or precisions. +The conversion specifiers can only be +'<code>%%</code>' (inserts a '<code>%</code>' in the string), +'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions), +'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>), +'<code>%p</code>' (inserts a pointer as a hexadecimal numeral), +'<code>%d</code>' (inserts an <code>int</code>), and +'<code>%c</code>' (inserts an <code>int</code> as a byte). +</li> + +</ul> + + + + +<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushglobaltable (lua_State *L);</pre> + +<p> +Pushes the global environment onto the stack. + + + + + +<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre> + +<p> +Pushes a number with value <code>n</code> onto the stack. + + + + + +<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre> + +<p> +Pushes a light userdata onto the stack. + + +<p> +Userdata represent C values in Lua. +A <em>light userdata</em> represents a pointer, a <code>void*</code>. +It is a value (like a number): +you do not create it, it has no individual metatable, +and it is not collected (as it was never created). +A light userdata is equal to "any" +light userdata with the same C address. + + + + + +<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre> + +<p> +This macro is equivalent to <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>, +but can be used only when <code>s</code> is a literal string. +It automatically provides the string length. + + + + + +<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre> + +<p> +Pushes the string pointed to by <code>s</code> with size <code>len</code> +onto the stack. +Lua makes (or reuses) an internal copy of the given string, +so the memory at <code>s</code> can be freed or reused immediately after +the function returns. +The string can contain any binary data, +including embedded zeros. + + +<p> +Returns a pointer to the internal copy of the string. + + + + + +<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushnil (lua_State *L);</pre> + +<p> +Pushes a nil value onto the stack. + + + + + +<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre> + +<p> +Pushes a number with value <code>n</code> onto the stack. + + + + + +<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre> + +<p> +Pushes the zero-terminated string pointed to by <code>s</code> +onto the stack. +Lua makes (or reuses) an internal copy of the given string, +so the memory at <code>s</code> can be freed or reused immediately after +the function returns. + + +<p> +Returns a pointer to the internal copy of the string. + + +<p> +If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>. + + + + + +<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>int lua_pushthread (lua_State *L);</pre> + +<p> +Pushes the thread represented by <code>L</code> onto the stack. +Returns 1 if this thread is the main thread of its state. + + + + + +<hr><h3><a name="lua_pushunsigned"><code>lua_pushunsigned</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushunsigned (lua_State *L, lua_Unsigned n);</pre> + +<p> +Pushes a number with value <code>n</code> onto the stack. + + + + + +<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_pushvalue (lua_State *L, int index);</pre> + +<p> +Pushes a copy of the element at the given index +onto the stack. + + + + + +<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *lua_pushvfstring (lua_State *L, + const char *fmt, + va_list argp);</pre> + +<p> +Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code> +instead of a variable number of arguments. + + + + + +<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre> + +<p> +Returns 1 if the two values in indices <code>index1</code> and +<code>index2</code> are primitively equal +(that is, without calling metamethods). +Otherwise returns 0. +Also returns 0 if any of the indices are non valid. + + + + + +<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p> +<span class="apii">[-1, +1, –]</span> +<pre>void lua_rawget (lua_State *L, int index);</pre> + +<p> +Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access +(i.e., without metamethods). + + + + + +<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_rawgeti (lua_State *L, int index, int n);</pre> + +<p> +Pushes onto the stack the value <code>t[n]</code>, +where <code>t</code> is the table at the given index. +The access is raw; +that is, it does not invoke metamethods. + + + + + +<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void lua_rawgetp (lua_State *L, int index, const void *p);</pre> + +<p> +Pushes onto the stack the value <code>t[k]</code>, +where <code>t</code> is the table at the given index and +<code>k</code> is the pointer <code>p</code> represented as a light userdata. +The access is raw; +that is, it does not invoke metamethods. + + + + + +<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>size_t lua_rawlen (lua_State *L, int index);</pre> + +<p> +Returns the raw "length" of the value at the given index: +for strings, this is the string length; +for tables, this is the result of the length operator ('<code>#</code>') +with no metamethods; +for userdata, this is the size of the block of memory allocated +for the userdata; +for other values, it is 0. + + + + + +<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p> +<span class="apii">[-2, +0, <em>e</em>]</span> +<pre>void lua_rawset (lua_State *L, int index);</pre> + +<p> +Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment +(i.e., without metamethods). + + + + + +<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p> +<span class="apii">[-1, +0, <em>e</em>]</span> +<pre>void lua_rawseti (lua_State *L, int index, int n);</pre> + +<p> +Does the equivalent of <code>t[n] = v</code>, +where <code>t</code> is the table at the given index +and <code>v</code> is the value at the top of the stack. + + +<p> +This function pops the value from the stack. +The assignment is raw; +that is, it does not invoke metamethods. + + + + + +<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p> +<span class="apii">[-1, +0, <em>e</em>]</span> +<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre> + +<p> +Does the equivalent of <code>t[k] = v</code>, +where <code>t</code> is the table at the given index, +<code>k</code> is the pointer <code>p</code> represented as a light userdata, +and <code>v</code> is the value at the top of the stack. + + +<p> +This function pops the value from the stack. +The assignment is raw; +that is, it does not invoke metamethods. + + + + + +<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3> +<pre>typedef const char * (*lua_Reader) (lua_State *L, + void *data, + size_t *size);</pre> + +<p> +The reader function used by <a href="#lua_load"><code>lua_load</code></a>. +Every time it needs another piece of the chunk, +<a href="#lua_load"><code>lua_load</code></a> calls the reader, +passing along its <code>data</code> parameter. +The reader must return a pointer to a block of memory +with a new piece of the chunk +and set <code>size</code> to the block size. +The block must exist until the reader function is called again. +To signal the end of the chunk, +the reader must return <code>NULL</code> or set <code>size</code> to zero. +The reader function may return pieces of any size greater than zero. + + + + + +<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre> + +<p> +Sets the C function <code>f</code> as the new value of global <code>name</code>. +It is defined as a macro: + +<pre> + #define lua_register(L,n,f) \ + (lua_pushcfunction(L, f), lua_setglobal(L, n)) +</pre> + + + + +<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p> +<span class="apii">[-1, +0, –]</span> +<pre>void lua_remove (lua_State *L, int index);</pre> + +<p> +Removes the element at the given valid index, +shifting down the elements above this index to fill the gap. +This function cannot be called with a pseudo-index, +because a pseudo-index is not an actual stack position. + + + + + +<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p> +<span class="apii">[-1, +0, –]</span> +<pre>void lua_replace (lua_State *L, int index);</pre> + +<p> +Moves the top element into the given valid index +without shifting any element +(therefore replacing the value at the given index), +and then pops the top element. + + + + + +<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p> +<span class="apii">[-?, +?, –]</span> +<pre>int lua_resume (lua_State *L, lua_State *from, int nargs);</pre> + +<p> +Starts and resumes a coroutine in a given thread. + + +<p> +To start a coroutine, +you push onto the thread stack the main function plus any arguments; +then you call <a href="#lua_resume"><code>lua_resume</code></a>, +with <code>nargs</code> being the number of arguments. +This call returns when the coroutine suspends or finishes its execution. +When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>, +or all values returned by the body function. +<a href="#lua_resume"><code>lua_resume</code></a> returns +<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields, +<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution +without errors, +or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>). + + +<p> +In case of errors, +the stack is not unwound, +so you can use the debug API over it. +The error message is on the top of the stack. + + +<p> +To resume a coroutine, +you remove any results from the last <a href="#lua_yield"><code>lua_yield</code></a>, +put on its stack only the values to +be passed as results from <code>yield</code>, +and then call <a href="#lua_resume"><code>lua_resume</code></a>. + + +<p> +The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>. +If there is no such coroutine, +this parameter can be <code>NULL</code>. + + + + + +<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre> + +<p> +Changes the allocator function of a given state to <code>f</code> +with user data <code>ud</code>. + + + + + +<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p> +<span class="apii">[-1, +0, <em>e</em>]</span> +<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre> + +<p> +Does the equivalent to <code>t[k] = v</code>, +where <code>t</code> is the value at the given index +and <code>v</code> is the value at the top of the stack. + + +<p> +This function pops the value from the stack. +As in Lua, this function may trigger a metamethod +for the "newindex" event (see <a href="#2.4">§2.4</a>). + + + + + +<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p> +<span class="apii">[-1, +0, <em>e</em>]</span> +<pre>void lua_setglobal (lua_State *L, const char *name);</pre> + +<p> +Pops a value from the stack and +sets it as the new value of global <code>name</code>. + + + + + +<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p> +<span class="apii">[-1, +0, –]</span> +<pre>void lua_setmetatable (lua_State *L, int index);</pre> + +<p> +Pops a table from the stack and +sets it as the new metatable for the value at the given index. + + + + + +<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p> +<span class="apii">[-2, +0, <em>e</em>]</span> +<pre>void lua_settable (lua_State *L, int index);</pre> + +<p> +Does the equivalent to <code>t[k] = v</code>, +where <code>t</code> is the value at the given index, +<code>v</code> is the value at the top of the stack, +and <code>k</code> is the value just below the top. + + +<p> +This function pops both the key and the value from the stack. +As in Lua, this function may trigger a metamethod +for the "newindex" event (see <a href="#2.4">§2.4</a>). + + + + + +<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p> +<span class="apii">[-?, +?, –]</span> +<pre>void lua_settop (lua_State *L, int index);</pre> + +<p> +Accepts any index, or 0, +and sets the stack top to this index. +If the new top is larger than the old one, +then the new elements are filled with <b>nil</b>. +If <code>index</code> is 0, then all stack elements are removed. + + + + + +<hr><h3><a name="lua_setuservalue"><code>lua_setuservalue</code></a></h3><p> +<span class="apii">[-1, +0, –]</span> +<pre>void lua_setuservalue (lua_State *L, int index);</pre> + +<p> +Pops a table or <b>nil</b> from the stack and sets it as +the new value associated to the userdata at the given index. + + + + + +<hr><h3><a name="lua_State"><code>lua_State</code></a></h3> +<pre>typedef struct lua_State lua_State;</pre> + +<p> +An opaque structure that points to a thread and indirectly +(through the thread) to the whole state of a Lua interpreter. +The Lua library is fully reentrant: +it has no global variables. +All information about a state is accessible through this structure. + + +<p> +A pointer to this structure must be passed as the first argument to +every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>, +which creates a Lua state from scratch. + + + + + +<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_status (lua_State *L);</pre> + +<p> +Returns the status of the thread <code>L</code>. + + +<p> +The status can be 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) for a normal thread, +an error code if the thread finished the execution +of a <a href="#lua_resume"><code>lua_resume</code></a> with an error, +or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended. + + +<p> +You can only call functions in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>. +You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> +(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> +(to resume a coroutine). + + + + + +<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_toboolean (lua_State *L, int index);</pre> + +<p> +Converts the Lua value at the given index to a C boolean +value (0 or 1). +Like all tests in Lua, +<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value +different from <b>false</b> and <b>nil</b>; +otherwise it returns false. +(If you want to accept only actual boolean values, +use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.) + + + + + +<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre> + +<p> +Converts a value at the given index to a C function. +That value must be a C function; +otherwise, returns <code>NULL</code>. + + + + + +<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre> + +<p> +Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>. + + + + + +<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre> + +<p> +Converts the Lua value at the given index +to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>. +The Lua value must be a number or a string convertible to a number +(see <a href="#3.4.2">§3.4.2</a>); +otherwise, <code>lua_tointegerx</code> returns 0. + + +<p> +If the number is not an integer, +it is truncated in some non-specified way. + + +<p> +If <code>isnum</code> is not <code>NULL</code>, +its referent is assigned a boolean value that +indicates whether the operation succeeded. + + + + + +<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre> + +<p> +Converts the Lua value at the given index to a C string. +If <code>len</code> is not <code>NULL</code>, +it also sets <code>*len</code> with the string length. +The Lua value must be a string or a number; +otherwise, the function returns <code>NULL</code>. +If the value is a number, +then <code>lua_tolstring</code> also +<em>changes the actual value in the stack to a string</em>. +(This change confuses <a href="#lua_next"><code>lua_next</code></a> +when <code>lua_tolstring</code> is applied to keys during a table traversal.) + + +<p> +<code>lua_tolstring</code> returns a fully aligned pointer +to a string inside the Lua state. +This string always has a zero ('<code>\0</code>') +after its last character (as in C), +but can contain other zeros in its body. +Because Lua has garbage collection, +there is no guarantee that the pointer returned by <code>lua_tolstring</code> +will be valid after the corresponding value is removed from the stack. + + + + + +<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre> + +<p> +Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>. + + + + + +<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre> + +<p> +Converts the Lua value at the given index +to the C type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>). +The Lua value must be a number or a string convertible to a number +(see <a href="#3.4.2">§3.4.2</a>); +otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns 0. + + +<p> +If <code>isnum</code> is not <code>NULL</code>, +its referent is assigned a boolean value that +indicates whether the operation succeeded. + + + + + +<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>const void *lua_topointer (lua_State *L, int index);</pre> + +<p> +Converts the value at the given index to a generic +C pointer (<code>void*</code>). +The value can be a userdata, a table, a thread, or a function; +otherwise, <code>lua_topointer</code> returns <code>NULL</code>. +Different objects will give different pointers. +There is no way to convert the pointer back to its original value. + + +<p> +Typically this function is used only for debug information. + + + + + +<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>const char *lua_tostring (lua_State *L, int index);</pre> + +<p> +Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>. + + + + + +<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_State *lua_tothread (lua_State *L, int index);</pre> + +<p> +Converts the value at the given index to a Lua thread +(represented as <code>lua_State*</code>). +This value must be a thread; +otherwise, the function returns <code>NULL</code>. + + + + + +<hr><h3><a name="lua_tounsigned"><code>lua_tounsigned</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Unsigned lua_tounsigned (lua_State *L, int index);</pre> + +<p> +Equivalent to <a href="#lua_tounsignedx"><code>lua_tounsignedx</code></a> with <code>isnum</code> equal to <code>NULL</code>. + + + + + +<hr><h3><a name="lua_tounsignedx"><code>lua_tounsignedx</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Unsigned lua_tounsignedx (lua_State *L, int index, int *isnum);</pre> + +<p> +Converts the Lua value at the given index +to the unsigned integral type <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>. +The Lua value must be a number or a string convertible to a number +(see <a href="#3.4.2">§3.4.2</a>); +otherwise, <code>lua_tounsignedx</code> returns 0. + + +<p> +If the number is not an integer, +it is truncated in some non-specified way. +If the number is outside the range of representable values, +it is normalized to the remainder of its division by +one more than the maximum representable value. + + +<p> +If <code>isnum</code> is not <code>NULL</code>, +its referent is assigned a boolean value that +indicates whether the operation succeeded. + + + + + +<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void *lua_touserdata (lua_State *L, int index);</pre> + +<p> +If the value at the given index is a full userdata, +returns its block address. +If the value is a light userdata, +returns its pointer. +Otherwise, returns <code>NULL</code>. + + + + + +<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_type (lua_State *L, int index);</pre> + +<p> +Returns the type of the value in the given valid index, +or <code>LUA_TNONE</code> for a non-valid (but acceptable) index. +The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants +defined in <code>lua.h</code>: +<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>, +<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>, +<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>, +<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, +<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, +<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>, +<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, +<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>, +and +<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>. + + + + + +<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>const char *lua_typename (lua_State *L, int tp);</pre> + +<p> +Returns the name of the type encoded by the value <code>tp</code>, +which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>. + + + + + +<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3> +<pre>typedef unsigned long lua_Unsigned;</pre> + +<p> +The type used by the Lua API to represent unsigned integral values. +It must have at least 32 bits. + + +<p> +By default it is an <code>unsigned int</code> or an <code>unsigned long</code>, +whichever can hold 32-bit values. + + + + + +<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_upvalueindex (int i);</pre> + +<p> +Returns the pseudo-index that represents the <code>i</code>-th upvalue of +the running function (see <a href="#4.4">§4.4</a>). + + + + + +<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>const lua_Number *lua_version (lua_State *L);</pre> + +<p> +Returns the address of the version number stored in the Lua core. +When called with a valid <a href="#lua_State"><code>lua_State</code></a>, +returns the address of the version used to create that state. +When called with <code>NULL</code>, +returns the address of the version running the call. + + + + + +<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3> +<pre>typedef int (*lua_Writer) (lua_State *L, + const void* p, + size_t sz, + void* ud);</pre> + +<p> +The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>. +Every time it produces another piece of chunk, +<a href="#lua_dump"><code>lua_dump</code></a> calls the writer, +passing along the buffer to be written (<code>p</code>), +its size (<code>sz</code>), +and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>. + + +<p> +The writer returns an error code: +0 means no errors; +any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from +calling the writer again. + + + + + +<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p> +<span class="apii">[-?, +?, –]</span> +<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre> + +<p> +Exchange values between different threads of the same state. + + +<p> +This function pops <code>n</code> values from the stack <code>from</code>, +and pushes them onto the stack <code>to</code>. + + + + + +<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p> +<span class="apii">[-?, +?, –]</span> +<pre>int lua_yield (lua_State *L, int nresults);</pre> + +<p> +This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>, +but it has no continuation (see <a href="#4.7">§4.7</a>). +Therefore, when the thread resumes, +it returns to the function that called +the function calling <code>lua_yield</code>. + + + + + +<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p> +<span class="apii">[-?, +?, –]</span> +<pre>int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k);</pre> + +<p> +Yields a coroutine. + + +<p> +This function should only be called as the +return expression of a C function, as follows: + +<pre> + return lua_yieldk (L, n, i, k); +</pre><p> +When a C function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a> in that way, +the running coroutine suspends its execution, +and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns. +The parameter <code>nresults</code> is the number of values from the stack +that are passed as results to <a href="#lua_resume"><code>lua_resume</code></a>. + + +<p> +When the coroutine is resumed again, +Lua calls the given continuation function <code>k</code> to continue +the execution of the C function that yielded (see <a href="#4.7">§4.7</a>). +This continuation function receives the same stack +from the previous function, +with the results removed and +replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>. +Moreover, +the continuation function may access the value <code>ctx</code> +by calling <a href="#lua_getctx"><code>lua_getctx</code></a>. + + + + + + + +<h2>4.9 – <a name="4.9">The Debug Interface</a></h2> + +<p> +Lua has no built-in debugging facilities. +Instead, it offers a special interface +by means of functions and <em>hooks</em>. +This interface allows the construction of different +kinds of debuggers, profilers, and other tools +that need "inside information" from the interpreter. + + + +<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3> +<pre>typedef struct lua_Debug { + int event; + const char *name; /* (n) */ + const char *namewhat; /* (n) */ + const char *what; /* (S) */ + const char *source; /* (S) */ + int currentline; /* (l) */ + int linedefined; /* (S) */ + int lastlinedefined; /* (S) */ + unsigned char nups; /* (u) number of upvalues */ + unsigned char nparams; /* (u) number of parameters */ + char isvararg; /* (u) */ + char istailcall; /* (t) */ + char short_src[LUA_IDSIZE]; /* (S) */ + /* private part */ + <em>other fields</em> +} lua_Debug;</pre> + +<p> +A structure used to carry different pieces of +information about a function or an activation record. +<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part +of this structure, for later use. +To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information, +call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. + + +<p> +The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning: + +<ul> + +<li><b><code>source</code>: </b> +the source of the chunk that created the function. +If <code>source</code> starts with a '<code>@</code>', +it means that the function was defined in a file where +the file name follows the '<code>@</code>'. +If <code>source</code> starts with a '<code>=</code>', +the remainder of its contents describe the source in a user-dependent manner. +Otherwise, +the function was defined in a string where +<code>source</code> is that string. +</li> + +<li><b><code>short_src</code>: </b> +a "printable" version of <code>source</code>, to be used in error messages. +</li> + +<li><b><code>linedefined</code>: </b> +the line number where the definition of the function starts. +</li> + +<li><b><code>lastlinedefined</code>: </b> +the line number where the definition of the function ends. +</li> + +<li><b><code>what</code>: </b> +the string <code>"Lua"</code> if the function is a Lua function, +<code>"C"</code> if it is a C function, +<code>"main"</code> if it is the main part of a chunk. +</li> + +<li><b><code>currentline</code>: </b> +the current line where the given function is executing. +When no line information is available, +<code>currentline</code> is set to -1. +</li> + +<li><b><code>name</code>: </b> +a reasonable name for the given function. +Because functions in Lua are first-class values, +they do not have a fixed name: +some functions can be the value of multiple global variables, +while others can be stored only in a table field. +The <code>lua_getinfo</code> function checks how the function was +called to find a suitable name. +If it cannot find a name, +then <code>name</code> is set to <code>NULL</code>. +</li> + +<li><b><code>namewhat</code>: </b> +explains the <code>name</code> field. +The value of <code>namewhat</code> can be +<code>"global"</code>, <code>"local"</code>, <code>"method"</code>, +<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string), +according to how the function was called. +(Lua uses the empty string when no other option seems to apply.) +</li> + +<li><b><code>istailcall</code>: </b> +true if this function invocation was called by a tail call. +In this case, the caller of this level is not in the stack. +</li> + +<li><b><code>nups</code>: </b> +the number of upvalues of the function. +</li> + +<li><b><code>nparams</code>: </b> +the number of fixed parameters of the function +(always 0 for C functions). +</li> + +<li><b><code>isvararg</code>: </b> +true if the function is a vararg function +(always true for C functions). +</li> + +</ul> + + + + +<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_Hook lua_gethook (lua_State *L);</pre> + +<p> +Returns the current hook function. + + + + + +<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_gethookcount (lua_State *L);</pre> + +<p> +Returns the current hook count. + + + + + +<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_gethookmask (lua_State *L);</pre> + +<p> +Returns the current hook mask. + + + + + +<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p> +<span class="apii">[-(0|1), +(0|1|2), <em>e</em>]</span> +<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre> + +<p> +Gets information about a specific function or function invocation. + + +<p> +To get information about a function invocation, +the parameter <code>ar</code> must be a valid activation record that was +filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or +given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). + + +<p> +To get information about a function you push it onto the stack +and start the <code>what</code> string with the character '<code>></code>'. +(In that case, +<code>lua_getinfo</code> pops the function from the top of the stack.) +For instance, to know in which line a function <code>f</code> was defined, +you can write the following code: + +<pre> + lua_Debug ar; + lua_getglobal(L, "f"); /* get global 'f' */ + lua_getinfo(L, ">S", &ar); + printf("%d\n", ar.linedefined); +</pre> + +<p> +Each character in the string <code>what</code> +selects some fields of the structure <code>ar</code> to be filled or +a value to be pushed on the stack: + +<ul> + +<li><b>'<code>n</code>': </b> fills in the field <code>name</code> and <code>namewhat</code>; +</li> + +<li><b>'<code>S</code>': </b> +fills in the fields <code>source</code>, <code>short_src</code>, +<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>; +</li> + +<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>; +</li> + +<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>; +</li> + +<li><b>'<code>u</code>': </b> fills in the fields +<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>; +</li> + +<li><b>'<code>f</code>': </b> +pushes onto the stack the function that is +running at the given level; +</li> + +<li><b>'<code>L</code>': </b> +pushes onto the stack a table whose indices are the +numbers of the lines that are valid on the function. +(A <em>valid line</em> is a line with some associated code, +that is, a line where you can put a break point. +Non-valid lines include empty lines and comments.) +</li> + +</ul> + +<p> +This function returns 0 on error +(for instance, an invalid option in <code>what</code>). + + + + + +<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p> +<span class="apii">[-0, +(0|1), –]</span> +<pre>const char *lua_getlocal (lua_State *L, lua_Debug *ar, int n);</pre> + +<p> +Gets information about a local variable of +a given activation record or a given function. + + +<p> +In the first case, +the parameter <code>ar</code> must be a valid activation record that was +filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or +given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). +The index <code>n</code> selects which local variable to inspect; +see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices +and names. + + +<p> +<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack +and returns its name. + + +<p> +In the second case, <code>ar</code> should be <code>NULL</code> and the function +to be inspected must be at the top of the stack. +In this case, only parameters of Lua functions are visible +(as there is no information about what variables are active) +and no values are pushed onto the stack. + + +<p> +Returns <code>NULL</code> (and pushes nothing) +when the index is greater than +the number of active local variables. + + + + + +<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre> + +<p> +Gets information about the interpreter runtime stack. + + +<p> +This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with +an identification of the <em>activation record</em> +of the function executing at a given level. +Level 0 is the current running function, +whereas level <em>n+1</em> is the function that has called level <em>n</em> +(except for tail calls, which do not count on the stack). +When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1; +when called with a level greater than the stack depth, +it returns 0. + + + + + +<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p> +<span class="apii">[-0, +(0|1), –]</span> +<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre> + +<p> +Gets information about a closure's upvalue. +(For Lua functions, +upvalues are the external local variables that the function uses, +and that are consequently included in its closure.) +<a href="#lua_getupvalue"><code>lua_getupvalue</code></a> gets the index <code>n</code> of an upvalue, +pushes the upvalue's value onto the stack, +and returns its name. +<code>funcindex</code> points to the closure in the stack. +(Upvalues have no particular order, +as they are active through the whole function. +So, they are numbered in an arbitrary order.) + + +<p> +Returns <code>NULL</code> (and pushes nothing) +when the index is greater than the number of upvalues. +For C functions, this function uses the empty string <code>""</code> +as a name for all upvalues. + + + + + +<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3> +<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre> + +<p> +Type for debugging hook functions. + + +<p> +Whenever a hook is called, its <code>ar</code> argument has its field +<code>event</code> set to the specific event that triggered the hook. +Lua identifies these events with the following constants: +<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>, +<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>, +and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>. +Moreover, for line events, the field <code>currentline</code> is also set. +To get the value of any other field in <code>ar</code>, +the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. + + +<p> +For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>, +the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call; +in this case, there will be no corresponding return event. + + +<p> +While Lua is running a hook, it disables other calls to hooks. +Therefore, if a hook calls back Lua to execute a function or a chunk, +this execution occurs without any calls to hooks. + + +<p> +Hook functions cannot have continuations, +that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>, +<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>. + + +<p> +Hook functions can yield under the following conditions: +Only count and line events can yield +and they cannot yield any value; +to yield a hook function must finish its execution +calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero. + + + + + +<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>int lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre> + +<p> +Sets the debugging hook function. + + +<p> +Argument <code>f</code> is the hook function. +<code>mask</code> specifies on which events the hook will be called: +it is formed by a bitwise or of the constants +<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>, +<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>, +<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>, +and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>. +The <code>count</code> argument is only meaningful when the mask +includes <code>LUA_MASKCOUNT</code>. +For each event, the hook is called as explained below: + +<ul> + +<li><b>The call hook: </b> is called when the interpreter calls a function. +The hook is called just after Lua enters the new function, +before the function gets its arguments. +</li> + +<li><b>The return hook: </b> is called when the interpreter returns from a function. +The hook is called just before Lua leaves the function. +There is no standard way to access the values +to be returned by the function. +</li> + +<li><b>The line hook: </b> is called when the interpreter is about to +start the execution of a new line of code, +or when it jumps back in the code (even to the same line). +(This event only happens while Lua is executing a Lua function.) +</li> + +<li><b>The count hook: </b> is called after the interpreter executes every +<code>count</code> instructions. +(This event only happens while Lua is executing a Lua function.) +</li> + +</ul> + +<p> +A hook is disabled by setting <code>mask</code> to zero. + + + + + +<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p> +<span class="apii">[-(0|1), +0, –]</span> +<pre>const char *lua_setlocal (lua_State *L, lua_Debug *ar, int n);</pre> + +<p> +Sets the value of a local variable of a given activation record. +Parameters <code>ar</code> and <code>n</code> are as in <a href="#lua_getlocal"><code>lua_getlocal</code></a> +(see <a href="#lua_getlocal"><code>lua_getlocal</code></a>). +<a href="#lua_setlocal"><code>lua_setlocal</code></a> assigns the value at the top of the stack +to the variable and returns its name. +It also pops the value from the stack. + + +<p> +Returns <code>NULL</code> (and pops nothing) +when the index is greater than +the number of active local variables. + + + + + +<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p> +<span class="apii">[-(0|1), +0, –]</span> +<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre> + +<p> +Sets the value of a closure's upvalue. +It assigns the value at the top of the stack +to the upvalue and returns its name. +It also pops the value from the stack. +Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a> +(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>). + + +<p> +Returns <code>NULL</code> (and pops nothing) +when the index is greater than the number of upvalues. + + + + + +<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre> + +<p> +Returns an unique identifier for the upvalue numbered <code>n</code> +from the closure at index <code>funcindex</code>. +Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a> +(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>) +(but <code>n</code> cannot be greater than the number of upvalues). + + +<p> +These unique identifiers allow a program to check whether different +closures share upvalues. +Lua closures that share an upvalue +(that is, that access a same external local variable) +will return identical ids for those upvalue indices. + + + + + +<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1, + int funcindex2, int n2);</pre> + +<p> +Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code> +refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>. + + + + + + + +<h1>5 – <a name="5">The Auxiliary Library</a></h1> + +<p> + +The <em>auxiliary library</em> provides several convenient functions +to interface C with Lua. +While the basic API provides the primitive functions for all +interactions between C and Lua, +the auxiliary library provides higher-level functions for some +common tasks. + + +<p> +All functions and types from the auxiliary library +are defined in header file <code>lauxlib.h</code> and +have a prefix <code>luaL_</code>. + + +<p> +All functions in the auxiliary library are built on +top of the basic API, +and so they provide nothing that cannot be done with that API. +Nevertheless, the use of the auxiliary library ensures +more consistency to your code. + + +<p> +Several functions in the auxiliary library use internally some +extra stack slots. +When a function in the auxiliary library uses less than five slots, +it does not check the stack size; +it simply assumes that there are enough slots. + + +<p> +Several functions in the auxiliary library are used to +check C function arguments. +Because the error message is formatted for arguments +(e.g., "<code>bad argument #1</code>"), +you should not use these functions for other stack values. + + +<p> +Functions called <code>luaL_check*</code> +always throw an error if the check is not satisfied. + + + +<h2>5.1 – <a name="5.1">Functions and Types</a></h2> + +<p> +Here we list all functions and types from the auxiliary library +in alphabetical order. + + + +<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre> + +<p> +Adds the byte <code>c</code> to the buffer <code>B</code> +(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). + + + + + +<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre> + +<p> +Adds the string pointed to by <code>s</code> with length <code>l</code> to +the buffer <code>B</code> +(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). +The string can contain embedded zeros. + + + + + +<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre> + +<p> +Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>) +a string of length <code>n</code> previously copied to the +buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>). + + + + + +<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre> + +<p> +Adds the zero-terminated string pointed to by <code>s</code> +to the buffer <code>B</code> +(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). +The string cannot contain embedded zeros. + + + + + +<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p> +<span class="apii">[-1, +?, <em>e</em>]</span> +<pre>void luaL_addvalue (luaL_Buffer *B);</pre> + +<p> +Adds the value at the top of the stack +to the buffer <code>B</code> +(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). +Pops the value. + + +<p> +This is the only function on string buffers that can (and must) +be called with an extra element on the stack, +which is the value to be added to the buffer. + + + + + +<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>void luaL_argcheck (lua_State *L, + int cond, + int arg, + const char *extramsg);</pre> + +<p> +Checks whether <code>cond</code> is true. +If not, raises an error with a standard message. + + + + + +<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre> + +<p> +Raises an error with a standard message +that includes <code>extramsg</code> as a comment. + + +<p> +This function never returns, +but it is an idiom to use it in C functions +as <code>return luaL_argerror(<em>args</em>)</code>. + + + + + +<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3> +<pre>typedef struct luaL_Buffer luaL_Buffer;</pre> + +<p> +Type for a <em>string buffer</em>. + + +<p> +A string buffer allows C code to build Lua strings piecemeal. +Its pattern of use is as follows: + +<ul> + +<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> + +<li>Then initialize it with a call <code>luaL_buffinit(L, &b)</code>.</li> + +<li> +Then add string pieces to the buffer calling any of +the <code>luaL_add*</code> functions. +</li> + +<li> +Finish by calling <code>luaL_pushresult(&b)</code>. +This call leaves the final string on the top of the stack. +</li> + +</ul> + +<p> +If you know beforehand the total size of the resulting string, +you can use the buffer like this: + +<ul> + +<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> + +<li>Then initialize it and preallocate a space of +size <code>sz</code> with a call <code>luaL_buffinitsize(L, &b, sz)</code>.</li> + +<li>Then copy the string into that space.</li> + +<li> +Finish by calling <code>luaL_pushresultsize(&b, sz)</code>, +where <code>sz</code> is the total size of the resulting string +copied into that space. +</li> + +</ul> + +<p> +During its normal operation, +a string buffer uses a variable number of stack slots. +So, while using a buffer, you cannot assume that you know where +the top of the stack is. +You can use the stack between successive calls to buffer operations +as long as that use is balanced; +that is, +when you call a buffer operation, +the stack is at the same level +it was immediately after the previous buffer operation. +(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.) +After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its +level when the buffer was initialized, +plus the final string on its top. + + + + + +<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre> + +<p> +Initializes a buffer <code>B</code>. +This function does not allocate any space; +the buffer must be declared as a variable +(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). + + + + + +<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre> + +<p> +Equivalent to the sequence +<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>. + + + + + +<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p> +<span class="apii">[-0, +(0|1), <em>e</em>]</span> +<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre> + +<p> +Calls a metamethod. + + +<p> +If the object at index <code>obj</code> has a metatable and this +metatable has a field <code>e</code>, +this function calls this field passing the object as its only argument. +In this case this function returns true and pushes onto the +stack the value returned by the call. +If there is no metatable or no metamethod, +this function returns false (without pushing any value on the stack). + + + + + +<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>void luaL_checkany (lua_State *L, int arg);</pre> + +<p> +Checks whether the function has an argument +of any type (including <b>nil</b>) at position <code>arg</code>. + + + + + +<hr><h3><a name="luaL_checkint"><code>luaL_checkint</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>int luaL_checkint (lua_State *L, int arg);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a number +and returns this number cast to an <code>int</code>. + + + + + +<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a number +and returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>. + + + + + +<hr><h3><a name="luaL_checklong"><code>luaL_checklong</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>long luaL_checklong (lua_State *L, int arg);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a number +and returns this number cast to a <code>long</code>. + + + + + +<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a string +and returns this string; +if <code>l</code> is not <code>NULL</code> fills <code>*l</code> +with the string's length. + + +<p> +This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, +so all conversions and caveats of that function apply here. + + + + + +<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a number +and returns this number. + + + + + +<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>int luaL_checkoption (lua_State *L, + int arg, + const char *def, + const char *const lst[]);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a string and +searches for this string in the array <code>lst</code> +(which must be NULL-terminated). +Returns the index in the array where the string was found. +Raises an error if the argument is not a string or +if the string cannot be found. + + +<p> +If <code>def</code> is not <code>NULL</code>, +the function uses <code>def</code> as a default value when +there is no argument <code>arg</code> or when this argument is <b>nil</b>. + + +<p> +This is a useful function for mapping strings to C enums. +(The usual convention in Lua libraries is +to use strings instead of numbers to select options.) + + + + + +<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre> + +<p> +Grows the stack size to <code>top + sz</code> elements, +raising an error if the stack cannot grow to that size. +<code>msg</code> is an additional text to go into the error message +(or <code>NULL</code> for no additional text). + + + + + +<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a string +and returns this string. + + +<p> +This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, +so all conversions and caveats of that function apply here. + + + + + +<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre> + +<p> +Checks whether the function argument <code>arg</code> has type <code>t</code>. +See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>. + + + + + +<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a userdata +of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and +returns the userdata address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>). + + + + + +<hr><h3><a name="luaL_checkunsigned"><code>luaL_checkunsigned</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>lua_Unsigned luaL_checkunsigned (lua_State *L, int arg);</pre> + +<p> +Checks whether the function argument <code>arg</code> is a number +and returns this number cast to a <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>. + + + + + +<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void luaL_checkversion (lua_State *L);</pre> + +<p> +Checks whether the core running the call, +the core that created the Lua state, +and the code making the call are all using the same version of Lua. +Also checks whether the core running the call +and the core that created the Lua state +are using the same address space. + + + + + +<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p> +<span class="apii">[-0, +?, <em>e</em>]</span> +<pre>int luaL_dofile (lua_State *L, const char *filename);</pre> + +<p> +Loads and runs the given file. +It is defined as the following macro: + +<pre> + (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0)) +</pre><p> +It returns false if there are no errors +or true in case of errors. + + + + + +<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p> +<span class="apii">[-0, +?, –]</span> +<pre>int luaL_dostring (lua_State *L, const char *str);</pre> + +<p> +Loads and runs the given string. +It is defined as the following macro: + +<pre> + (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0)) +</pre><p> +It returns false if there are no errors +or true in case of errors. + + + + + +<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre> + +<p> +Raises an error. +The error message format is given by <code>fmt</code> +plus any extra arguments, +following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>. +It also adds at the beginning of the message the file name and +the line number where the error occurred, +if this information is available. + + +<p> +This function never returns, +but it is an idiom to use it in C functions +as <code>return luaL_error(<em>args</em>)</code>. + + + + + +<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p> +<span class="apii">[-0, +3, <em>e</em>]</span> +<pre>int luaL_execresult (lua_State *L, int stat);</pre> + +<p> +This function produces the return values for +process-related functions in the standard library +(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>). + + + + + +<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p> +<span class="apii">[-0, +(1|3), <em>e</em>]</span> +<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre> + +<p> +This function produces the return values for +file-related functions in the standard library +(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.). + + + + + +<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p> +<span class="apii">[-0, +(0|1), <em>e</em>]</span> +<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre> + +<p> +Pushes onto the stack the field <code>e</code> from the metatable +of the object at index <code>obj</code>. +If the object does not have a metatable, +or if the metatable does not have this field, +returns false and pushes nothing. + + + + + +<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>void luaL_getmetatable (lua_State *L, const char *tname);</pre> + +<p> +Pushes onto the stack the metatable associated with name <code>tname</code> +in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). + + + + + +<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre> + +<p> +Ensures that the value <code>t[fname]</code>, +where <code>t</code> is the value at index <code>idx</code>, +is a table, +and pushes that table onto the stack. +Returns true if it finds a previous table there +and false if it creates a new table. + + + + + +<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *luaL_gsub (lua_State *L, + const char *s, + const char *p, + const char *r);</pre> + +<p> +Creates a copy of string <code>s</code> by replacing +any occurrence of the string <code>p</code> +with the string <code>r</code>. +Pushes the resulting string on the stack and returns it. + + + + + +<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>int luaL_len (lua_State *L, int index);</pre> + +<p> +Returns the "length" of the value at the given index +as a number; +it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.6">§3.4.6</a>). +Raises an error if the result of the operation is not a number. +(This case only can happen through metamethods.) + + + + + +<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>int luaL_loadbuffer (lua_State *L, + const char *buff, + size_t sz, + const char *name);</pre> + +<p> +Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>. + + + + + +<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>int luaL_loadbufferx (lua_State *L, + const char *buff, + size_t sz, + const char *name, + const char *mode);</pre> + +<p> +Loads a buffer as a Lua chunk. +This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the +buffer pointed to by <code>buff</code> with size <code>sz</code>. + + +<p> +This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. +<code>name</code> is the chunk name, +used for debug information and error messages. +The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>. + + + + + +<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre> + +<p> +Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>. + + + + + +<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>int luaL_loadfilex (lua_State *L, const char *filename, + const char *mode);</pre> + +<p> +Loads a file as a Lua chunk. +This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file +named <code>filename</code>. +If <code>filename</code> is <code>NULL</code>, +then it loads from the standard input. +The first line in the file is ignored if it starts with a <code>#</code>. + + +<p> +The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>. + + +<p> +This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>, +but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> +if it cannot open/read the file or the file has a wrong mode. + + +<p> +As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; +it does not run it. + + + + + +<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p> +<span class="apii">[-0, +1, –]</span> +<pre>int luaL_loadstring (lua_State *L, const char *s);</pre> + +<p> +Loads a string as a Lua chunk. +This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in +the zero-terminated string <code>s</code>. + + +<p> +This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. + + +<p> +Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; +it does not run it. + + + + + +<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void luaL_newlib (lua_State *L, const luaL_Reg *l);</pre> + +<p> +Creates a new table and registers there +the functions in list <code>l</code>. +It is implemented as the following macro: + +<pre> + (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) +</pre> + + + + +<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre> + +<p> +Creates a new table with a size optimized +to store all entries in the array <code>l</code> +(but does not actually store them). +It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> +(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>). + + +<p> +It is implemented as a macro. +The array <code>l</code> must be the actual array, +not a pointer to it. + + + + + +<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre> + +<p> +If the registry already has the key <code>tname</code>, +returns 0. +Otherwise, +creates a new table to be used as a metatable for userdata, +adds it to the registry with key <code>tname</code>, +and returns 1. + + +<p> +In both cases pushes onto the stack the final value associated +with <code>tname</code> in the registry. + + + + + +<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>lua_State *luaL_newstate (void);</pre> + +<p> +Creates a new Lua state. +It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an +allocator based on the standard C <code>realloc</code> function +and then sets a panic function (see <a href="#4.6">§4.6</a>) that prints +an error message to the standard error output in case of fatal +errors. + + +<p> +Returns the new state, +or <code>NULL</code> if there is a memory allocation error. + + + + + +<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>void luaL_openlibs (lua_State *L);</pre> + +<p> +Opens all standard Lua libraries into the given state. + + + + + +<hr><h3><a name="luaL_optint"><code>luaL_optint</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>int luaL_optint (lua_State *L, int arg, int d);</pre> + +<p> +If the function argument <code>arg</code> is a number, +returns this number cast to an <code>int</code>. +If this argument is absent or is <b>nil</b>, +returns <code>d</code>. +Otherwise, raises an error. + + + + + +<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>lua_Integer luaL_optinteger (lua_State *L, + int arg, + lua_Integer d);</pre> + +<p> +If the function argument <code>arg</code> is a number, +returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>. +If this argument is absent or is <b>nil</b>, +returns <code>d</code>. +Otherwise, raises an error. + + + + + +<hr><h3><a name="luaL_optlong"><code>luaL_optlong</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>long luaL_optlong (lua_State *L, int arg, long d);</pre> + +<p> +If the function argument <code>arg</code> is a number, +returns this number cast to a <code>long</code>. +If this argument is absent or is <b>nil</b>, +returns <code>d</code>. +Otherwise, raises an error. + + + + + +<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>const char *luaL_optlstring (lua_State *L, + int arg, + const char *d, + size_t *l);</pre> + +<p> +If the function argument <code>arg</code> is a string, +returns this string. +If this argument is absent or is <b>nil</b>, +returns <code>d</code>. +Otherwise, raises an error. + + +<p> +If <code>l</code> is not <code>NULL</code>, +fills the position <code>*l</code> with the result's length. + + + + + +<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre> + +<p> +If the function argument <code>arg</code> is a number, +returns this number. +If this argument is absent or is <b>nil</b>, +returns <code>d</code>. +Otherwise, raises an error. + + + + + +<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>const char *luaL_optstring (lua_State *L, + int arg, + const char *d);</pre> + +<p> +If the function argument <code>arg</code> is a string, +returns this string. +If this argument is absent or is <b>nil</b>, +returns <code>d</code>. +Otherwise, raises an error. + + + + + +<hr><h3><a name="luaL_optunsigned"><code>luaL_optunsigned</code></a></h3><p> +<span class="apii">[-0, +0, <em>v</em>]</span> +<pre>lua_Unsigned luaL_optunsigned (lua_State *L, + int arg, + lua_Unsigned u);</pre> + +<p> +If the function argument <code>arg</code> is a number, +returns this number cast to a <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>. +If this argument is absent or is <b>nil</b>, +returns <code>u</code>. +Otherwise, raises an error. + + + + + +<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre> + +<p> +Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a> +with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>. + + + + + +<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p> +<span class="apii">[-?, +?, <em>e</em>]</span> +<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre> + +<p> +Returns an address to a space of size <code>sz</code> +where you can copy a string to be added to buffer <code>B</code> +(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). +After copying the string into this space you must call +<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add +it to the buffer. + + + + + +<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p> +<span class="apii">[-?, +1, <em>e</em>]</span> +<pre>void luaL_pushresult (luaL_Buffer *B);</pre> + +<p> +Finishes the use of buffer <code>B</code> leaving the final string on +the top of the stack. + + + + + +<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p> +<span class="apii">[-?, +1, <em>e</em>]</span> +<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre> + +<p> +Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>. + + + + + +<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p> +<span class="apii">[-1, +0, <em>e</em>]</span> +<pre>int luaL_ref (lua_State *L, int t);</pre> + +<p> +Creates and returns a <em>reference</em>, +in the table at index <code>t</code>, +for the object at the top of the stack (and pops the object). + + +<p> +A reference is a unique integer key. +As long as you do not manually add integer keys into table <code>t</code>, +<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns. +You can retrieve an object referred by reference <code>r</code> +by calling <code>lua_rawgeti(L, t, r)</code>. +Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object. + + +<p> +If the object at the top of the stack is <b>nil</b>, +<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>. +The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different +from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>. + + + + + +<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3> +<pre>typedef struct luaL_Reg { + const char *name; + lua_CFunction func; +} luaL_Reg;</pre> + +<p> +Type for arrays of functions to be registered by +<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>. +<code>name</code> is the function name and <code>func</code> is a pointer to +the function. +Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with an sentinel entry +in which both <code>name</code> and <code>func</code> are <code>NULL</code>. + + + + + +<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void luaL_requiref (lua_State *L, const char *modname, + lua_CFunction openf, int glb);</pre> + +<p> +Calls function <code>openf</code> with string <code>modname</code> as an argument +and sets the call result in <code>package.loaded[modname]</code>, +as if that function has been called through <a href="#pdf-require"><code>require</code></a>. + + +<p> +If <code>glb</code> is true, +also stores the result into global <code>modname</code>. + + +<p> +Leaves a copy of that result on the stack. + + + + + +<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p> +<span class="apii">[-nup, +0, <em>e</em>]</span> +<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre> + +<p> +Registers all functions in the array <code>l</code> +(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack +(below optional upvalues, see next). + + +<p> +When <code>nup</code> is not zero, +all functions are created sharing <code>nup</code> upvalues, +which must be previously pushed on the stack +on top of the library table. +These values are popped from the stack after the registration. + + + + + +<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre> + +<p> +Sets the metatable of the object at the top of the stack +as the metatable associated with name <code>tname</code> +in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). + + + + + +<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p> +<span class="apii">[-0, +0, <em>e</em>]</span> +<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre> + +<p> +This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>, +except that, when the test fails, +it returns <code>NULL</code> instead of throwing an error. + + + + + +<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre> + +<p> +Converts any Lua value at the given index to a C string +in a reasonable format. +The resulting string is pushed onto the stack and also +returned by the function. +If <code>len</code> is not <code>NULL</code>, +the function also sets <code>*len</code> with the string length. + + +<p> +If the value has a metatable with a <code>"__tostring"</code> field, +then <code>luaL_tolstring</code> calls the corresponding metamethod +with the value as argument, +and uses the result of the call as its result. + + + + + +<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg, + int level);</pre> + +<p> +Creates and pushes a traceback of the stack <code>L1</code>. +If <code>msg</code> is not <code>NULL</code> it is appended +at the beginning of the traceback. +The <code>level</code> parameter tells at which level +to start the traceback. + + + + + +<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>const char *luaL_typename (lua_State *L, int index);</pre> + +<p> +Returns the name of the type of the value at the given index. + + + + + +<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p> +<span class="apii">[-0, +0, –]</span> +<pre>void luaL_unref (lua_State *L, int t, int ref);</pre> + +<p> +Releases reference <code>ref</code> from the table at index <code>t</code> +(see <a href="#luaL_ref"><code>luaL_ref</code></a>). +The entry is removed from the table, +so that the referred object can be collected. +The reference <code>ref</code> is also freed to be used again. + + +<p> +If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>, +<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing. + + + + + +<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p> +<span class="apii">[-0, +1, <em>e</em>]</span> +<pre>void luaL_where (lua_State *L, int lvl);</pre> + +<p> +Pushes onto the stack a string identifying the current position +of the control at level <code>lvl</code> in the call stack. +Typically this string has the following format: + +<pre> + <em>chunkname</em>:<em>currentline</em>: +</pre><p> +Level 0 is the running function, +level 1 is the function that called the running function, +etc. + + +<p> +This function is used to build a prefix for error messages. + + + + + + + +<h1>6 – <a name="6">Standard Libraries</a></h1> + +<p> +The standard Lua libraries provide useful functions +that are implemented directly through the C API. +Some of these functions provide essential services to the language +(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>); +others provide access to "outside" services (e.g., I/O); +and others could be implemented in Lua itself, +but are quite useful or have critical performance requirements that +deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>). + + +<p> +All libraries are implemented through the official C API +and are provided as separate C modules. +Currently, Lua has the following standard libraries: + +<ul> + +<li>basic library (<a href="#6.1">§6.1</a>);</li> + +<li>coroutine library (<a href="#6.2">§6.2</a>);</li> + +<li>package library (<a href="#6.3">§6.3</a>);</li> + +<li>string manipulation (<a href="#6.4">§6.4</a>);</li> + +<li>table manipulation (<a href="#6.5">§6.5</a>);</li> + +<li>mathematical functions (<a href="#6.6">§6.6</a>) (sin, log, etc.);</li> + +<li>bitwise operations (<a href="#6.7">§6.7</a>);</li> + +<li>input and output (<a href="#6.8">§6.8</a>);</li> + +<li>operating system facilities (<a href="#6.9">§6.9</a>);</li> + +<li>debug facilities (<a href="#6.10">§6.10</a>).</li> + +</ul><p> +Except for the basic and the package libraries, +each library provides all its functions as fields of a global table +or as methods of its objects. + + +<p> +To have access to these libraries, +the C host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function, +which opens all standard libraries. +Alternatively, +the host program can open them individually by using +<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call +<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library), +<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library), +<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library), +<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library), +<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library), +<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library), +<a name="pdf-luaopen_bit32"><code>luaopen_bit32</code></a> (for the bit library), +<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library), +<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the Operating System library), +and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library). +These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>. + + + +<h2>6.1 – <a name="6.1">Basic Functions</a></h2> + +<p> +The basic library provides core functions to Lua. +If you do not include this library in your application, +you should check carefully whether you need to provide +implementations for some of its facilities. + + +<p> +<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3> +Issues an error when +the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>); +otherwise, returns all its arguments. +<code>message</code> is an error message; +when absent, it defaults to "assertion failed!" + + + + +<p> +<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3> + + +<p> +This function is a generic interface to the garbage collector. +It performs different functions according to its first argument, <code>opt</code>: + +<ul> + +<li><b>"<code>collect</code>": </b> +performs a full garbage-collection cycle. +This is the default option. +</li> + +<li><b>"<code>stop</code>": </b> +stops automatic execution of the garbage collector. +The collector will run only when explicitly invoked, +until a call to restart it. +</li> + +<li><b>"<code>restart</code>": </b> +restarts automatic execution of the garbage collector. +</li> + +<li><b>"<code>count</code>": </b> +returns the total memory in use by Lua (in Kbytes) and +a second value with the total memory in bytes modulo 1024. +The first value has a fractional part, +so the following equality is always true: + +<pre> + k, b = collectgarbage("count") + assert(k*1024 == math.floor(k)*1024 + b) +</pre><p> +(The second result is useful when Lua is compiled +with a non floating-point type for numbers.) +</li> + +<li><b>"<code>step</code>": </b> +performs a garbage-collection step. +The step "size" is controlled by <code>arg</code> +(larger values mean more steps) in a non-specified way. +If you want to control the step size +you must experimentally tune the value of <code>arg</code>. +Returns <b>true</b> if the step finished a collection cycle. +</li> + +<li><b>"<code>setpause</code>": </b> +sets <code>arg</code> as the new value for the <em>pause</em> of +the collector (see <a href="#2.5">§2.5</a>). +Returns the previous value for <em>pause</em>. +</li> + +<li><b>"<code>setstepmul</code>": </b> +sets <code>arg</code> as the new value for the <em>step multiplier</em> of +the collector (see <a href="#2.5">§2.5</a>). +Returns the previous value for <em>step</em>. +</li> + +<li><b>"<code>isrunning</code>": </b> +returns a boolean that tells whether the collector is running +(i.e., not stopped). +</li> + +<li><b>"<code>generational</code>": </b> +changes the collector to generational mode. +This is an experimental feature (see <a href="#2.5">§2.5</a>). +</li> + +<li><b>"<code>incremental</code>": </b> +changes the collector to incremental mode. +This is the default mode. +</li> + +</ul> + + + +<p> +<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3> +Opens the named file and executes its contents as a Lua chunk. +When called without arguments, +<code>dofile</code> executes the contents of the standard input (<code>stdin</code>). +Returns all values returned by the chunk. +In case of errors, <code>dofile</code> propagates the error +to its caller (that is, <code>dofile</code> does not run in protected mode). + + + + +<p> +<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3> +Terminates the last protected function called +and returns <code>message</code> as the error message. +Function <code>error</code> never returns. + + +<p> +Usually, <code>error</code> adds some information about the error position +at the beginning of the message, if the message is a string. +The <code>level</code> argument specifies how to get the error position. +With level 1 (the default), the error position is where the +<code>error</code> function was called. +Level 2 points the error to where the function +that called <code>error</code> was called; and so on. +Passing a level 0 avoids the addition of error position information +to the message. + + + + +<p> +<hr><h3><a name="pdf-_G"><code>_G</code></a></h3> +A global variable (not a function) that +holds the global environment (see <a href="#2.2">§2.2</a>). +Lua itself does not use this variable; +changing its value does not affect any environment, +nor vice-versa. + + + + +<p> +<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3> + + +<p> +If <code>object</code> does not have a metatable, returns <b>nil</b>. +Otherwise, +if the object's metatable has a <code>"__metatable"</code> field, +returns the associated value. +Otherwise, returns the metatable of the given object. + + + + +<p> +<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3> + + +<p> +If <code>t</code> has a metamethod <code>__ipairs</code>, +calls it with <code>t</code> as argument and returns the first three +results from the call. + + +<p> +Otherwise, +returns three values: an iterator function, the table <code>t</code>, and 0, +so that the construction + +<pre> + for i,v in ipairs(t) do <em>body</em> end +</pre><p> +will iterate over the pairs (<code>1,t[1]</code>), (<code>2,t[2]</code>), ..., +up to the first integer key absent from the table. + + + + +<p> +<hr><h3><a name="pdf-load"><code>load (ld [, source [, mode [, env]]])</code></a></h3> + + +<p> +Loads a chunk. + + +<p> +If <code>ld</code> is a string, the chunk is this string. +If <code>ld</code> is a function, +<code>load</code> calls it repeatedly to get the chunk pieces. +Each call to <code>ld</code> must return a string that concatenates +with previous results. +A return of an empty string, <b>nil</b>, or no value signals the end of the chunk. + + +<p> +If there are no syntactic errors, +returns the compiled chunk as a function; +otherwise, returns <b>nil</b> plus the error message. + + +<p> +If the resulting function has upvalues, +the first upvalue is set to the value of <code>env</code>, +if that parameter is given, +or to the value of the global environment. +(When you load a main chunk, +the resulting function will always have exactly one upvalue, +the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>). +When you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>), +the resulting function can have arbitrary upvalues.) + + +<p> +<code>source</code> is used as the source of the chunk for error messages +and debug information (see <a href="#4.9">§4.9</a>). +When absent, +it defaults to <code>ld</code>, if <code>ld</code> is a string, +or to "<code>=(load)</code>" otherwise. + + +<p> +The string <code>mode</code> controls whether the chunk can be text or binary +(that is, a precompiled chunk). +It may be the string "<code>b</code>" (only binary chunks), +"<code>t</code>" (only text chunks), +or "<code>bt</code>" (both binary and text). +The default is "<code>bt</code>". + + + + +<p> +<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3> + + +<p> +Similar to <a href="#pdf-load"><code>load</code></a>, +but gets the chunk from file <code>filename</code> +or from the standard input, +if no file name is given. + + + + +<p> +<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3> + + +<p> +Allows a program to traverse all fields of a table. +Its first argument is a table and its second argument +is an index in this table. +<code>next</code> returns the next index of the table +and its associated value. +When called with <b>nil</b> as its second argument, +<code>next</code> returns an initial index +and its associated value. +When called with the last index, +or with <b>nil</b> in an empty table, +<code>next</code> returns <b>nil</b>. +If the second argument is absent, then it is interpreted as <b>nil</b>. +In particular, +you can use <code>next(t)</code> to check whether a table is empty. + + +<p> +The order in which the indices are enumerated is not specified, +<em>even for numeric indices</em>. +(To traverse a table in numeric order, +use a numerical <b>for</b>.) + + +<p> +The behavior of <code>next</code> is undefined if, +during the traversal, +you assign any value to a non-existent field in the table. +You may however modify existing fields. +In particular, you may clear existing fields. + + + + +<p> +<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3> + + +<p> +If <code>t</code> has a metamethod <code>__pairs</code>, +calls it with <code>t</code> as argument and returns the first three +results from the call. + + +<p> +Otherwise, +returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>, +so that the construction + +<pre> + for k,v in pairs(t) do <em>body</em> end +</pre><p> +will iterate over all key–value pairs of table <code>t</code>. + + +<p> +See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying +the table during its traversal. + + + + +<p> +<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, ···])</code></a></h3> + + +<p> +Calls function <code>f</code> with +the given arguments in <em>protected mode</em>. +This means that any error inside <code>f</code> is not propagated; +instead, <code>pcall</code> catches the error +and returns a status code. +Its first result is the status code (a boolean), +which is true if the call succeeds without errors. +In such case, <code>pcall</code> also returns all results from the call, +after this first result. +In case of any error, <code>pcall</code> returns <b>false</b> plus the error message. + + + + +<p> +<hr><h3><a name="pdf-print"><code>print (···)</code></a></h3> +Receives any number of arguments +and prints their values to <code>stdout</code>, +using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert each argument to a string. +<code>print</code> is not intended for formatted output, +but only as a quick way to show a value, +for instance for debugging. +For complete control over the output, +use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>. + + + + +<p> +<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3> +Checks whether <code>v1</code> is equal to <code>v2</code>, +without invoking any metamethod. +Returns a boolean. + + + + +<p> +<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3> +Gets the real value of <code>table[index]</code>, +without invoking any metamethod. +<code>table</code> must be a table; +<code>index</code> may be any value. + + + + +<p> +<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3> +Returns the length of the object <code>v</code>, +which must be a table or a string, +without invoking any metamethod. +Returns an integer number. + + + + +<p> +<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3> +Sets the real value of <code>table[index]</code> to <code>value</code>, +without invoking any metamethod. +<code>table</code> must be a table, +<code>index</code> any value different from <b>nil</b> and NaN, +and <code>value</code> any Lua value. + + +<p> +This function returns <code>table</code>. + + + + +<p> +<hr><h3><a name="pdf-select"><code>select (index, ···)</code></a></h3> + + +<p> +If <code>index</code> is a number, +returns all arguments after argument number <code>index</code>; +a negative number indexes from the end (-1 is the last argument). +Otherwise, <code>index</code> must be the string <code>"#"</code>, +and <code>select</code> returns the total number of extra arguments it received. + + + + +<p> +<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3> + + +<p> +Sets the metatable for the given table. +(You cannot change the metatable of other types from Lua, only from C.) +If <code>metatable</code> is <b>nil</b>, +removes the metatable of the given table. +If the original metatable has a <code>"__metatable"</code> field, +raises an error. + + +<p> +This function returns <code>table</code>. + + + + +<p> +<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3> + + +<p> +When called with no <code>base</code>, +<code>tonumber</code> tries to convert its argument to a number. +If the argument is already a number or +a string convertible to a number (see <a href="#3.4.2">§3.4.2</a>), +then <code>tonumber</code> returns this number; +otherwise, it returns <b>nil</b>. + + +<p> +When called with <code>base</code>, +then <code>e</code> should be a string to be interpreted as +an integer numeral in that base. +The base may be any integer between 2 and 36, inclusive. +In bases above 10, the letter '<code>A</code>' (in either upper or lower case) +represents 10, '<code>B</code>' represents 11, and so forth, +with '<code>Z</code>' representing 35. +If the string <code>e</code> is not a valid numeral in the given base, +the function returns <b>nil</b>. + + + + +<p> +<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3> +Receives a value of any type and +converts it to a string in a reasonable format. +(For complete control of how numbers are converted, +use <a href="#pdf-string.format"><code>string.format</code></a>.) + + +<p> +If the metatable of <code>v</code> has a <code>"__tostring"</code> field, +then <code>tostring</code> calls the corresponding value +with <code>v</code> as argument, +and uses the result of the call as its result. + + + + +<p> +<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3> +Returns the type of its only argument, coded as a string. +The possible results of this function are +"<code>nil</code>" (a string, not the value <b>nil</b>), +"<code>number</code>", +"<code>string</code>", +"<code>boolean</code>", +"<code>table</code>", +"<code>function</code>", +"<code>thread</code>", +and "<code>userdata</code>". + + + + +<p> +<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3> +A global variable (not a function) that +holds a string containing the current interpreter version. +The current contents of this variable is "<code>Lua 5.2</code>". + + + + +<p> +<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, ···])</code></a></h3> + + +<p> +This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>, +except that it sets a new message handler <code>msgh</code>. + + + + + + + +<h2>6.2 – <a name="6.2">Coroutine Manipulation</a></h2> + +<p> +The operations related to coroutines comprise a sub-library of +the basic library and come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>. +See <a href="#2.6">§2.6</a> for a general description of coroutines. + + +<p> +<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3> + + +<p> +Creates a new coroutine, with body <code>f</code>. +<code>f</code> must be a Lua function. +Returns this new coroutine, +an object with type <code>"thread"</code>. + + + + +<p> +<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, ···])</code></a></h3> + + +<p> +Starts or continues the execution of coroutine <code>co</code>. +The first time you resume a coroutine, +it starts running its body. +The values <code>val1</code>, ... are passed +as the arguments to the body function. +If the coroutine has yielded, +<code>resume</code> restarts it; +the values <code>val1</code>, ... are passed +as the results from the yield. + + +<p> +If the coroutine runs without any errors, +<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code> +(if the coroutine yields) or any values returned by the body function +(if the coroutine terminates). +If there is any error, +<code>resume</code> returns <b>false</b> plus the error message. + + + + +<p> +<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3> + + +<p> +Returns the running coroutine plus a boolean, +true when the running coroutine is the main one. + + + + +<p> +<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3> + + +<p> +Returns the status of coroutine <code>co</code>, as a string: +<code>"running"</code>, +if the coroutine is running (that is, it called <code>status</code>); +<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>, +or if it has not started running yet; +<code>"normal"</code> if the coroutine is active but not running +(that is, it has resumed another coroutine); +and <code>"dead"</code> if the coroutine has finished its body function, +or if it has stopped with an error. + + + + +<p> +<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3> + + +<p> +Creates a new coroutine, with body <code>f</code>. +<code>f</code> must be a Lua function. +Returns a function that resumes the coroutine each time it is called. +Any arguments passed to the function behave as the +extra arguments to <code>resume</code>. +Returns the same values returned by <code>resume</code>, +except the first boolean. +In case of error, propagates the error. + + + + +<p> +<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (···)</code></a></h3> + + +<p> +Suspends the execution of the calling coroutine. +Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>. + + + + + + + +<h2>6.3 – <a name="6.3">Modules</a></h2> + +<p> +The package library provides basic +facilities for loading modules in Lua. +It exports one function directly in the global environment: +<a href="#pdf-require"><code>require</code></a>. +Everything else is exported in a table <a name="pdf-package"><code>package</code></a>. + + +<p> +<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3> + + +<p> +Loads the given module. +The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table +to determine whether <code>modname</code> is already loaded. +If it is, then <code>require</code> returns the value stored +at <code>package.loaded[modname]</code>. +Otherwise, it tries to find a <em>loader</em> for the module. + + +<p> +To find a loader, +<code>require</code> is guided by the <a href="#pdf-package.searchers"><code>package.searchers</code></a> sequence. +By changing this sequence, +we can change how <code>require</code> looks for a module. +The following explanation is based on the default configuration +for <a href="#pdf-package.searchers"><code>package.searchers</code></a>. + + +<p> +First <code>require</code> queries <code>package.preload[modname]</code>. +If it has a value, +this value (which should be a function) is the loader. +Otherwise <code>require</code> searches for a Lua loader using the +path stored in <a href="#pdf-package.path"><code>package.path</code></a>. +If that also fails, it searches for a C loader using the +path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>. +If that also fails, +it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>). + + +<p> +Once a loader is found, +<code>require</code> calls the loader with two arguments: +<code>modname</code> and an extra value dependent on how it got the loader. +(If the loader came from a file, +this extra value is the file name.) +If the loader returns any non-nil value, +<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>. +If the loader does not return a non-nil value and +has not assigned any value to <code>package.loaded[modname]</code>, +then <code>require</code> assigns <b>true</b> to this entry. +In any case, <code>require</code> returns the +final value of <code>package.loaded[modname]</code>. + + +<p> +If there is any error loading or running the module, +or if it cannot find any loader for the module, +then <code>require</code> raises an error. + + + + +<p> +<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3> + + +<p> +A string describing some compile-time configurations for packages. +This string is a sequence of lines: + +<ul> + +<li>The first line is the directory separator string. +Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li> + +<li>The second line is the character that separates templates in a path. +Default is '<code>;</code>'.</li> + +<li>The third line is the string that marks the +substitution points in a template. +Default is '<code>?</code>'.</li> + +<li>The fourth line is a string that, in a path in Windows, +is replaced by the executable's directory. +Default is '<code>!</code>'.</li> + +<li>The fifth line is a mark to ignore all text before it +when building the <code>luaopen_</code> function name. +Default is '<code>-</code>'.</li> + +</ul> + + + +<p> +<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3> + + +<p> +The path used by <a href="#pdf-require"><code>require</code></a> to search for a C loader. + + +<p> +Lua initializes the C path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way +it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>, +using the environment variable <a name="pdf-LUA_CPATH_5_2"><code>LUA_CPATH_5_2</code></a> +or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a> +or a default path defined in <code>luaconf.h</code>. + + + + +<p> +<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3> + + +<p> +A table used by <a href="#pdf-require"><code>require</code></a> to control which +modules are already loaded. +When you require a module <code>modname</code> and +<code>package.loaded[modname]</code> is not false, +<a href="#pdf-require"><code>require</code></a> simply returns the value stored there. + + +<p> +This variable is only a reference to the real table; +assignments to this variable do not change the +table used by <a href="#pdf-require"><code>require</code></a>. + + + + +<p> +<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3> + + +<p> +Dynamically links the host program with the C library <code>libname</code>. + + +<p> +If <code>funcname</code> is "<code>*</code>", +then it only links with the library, +making the symbols exported by the library +available to other dynamically linked libraries. +Otherwise, +it looks for a function <code>funcname</code> inside the library +and returns this function as a C function. +So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype +(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). + + +<p> +This is a low-level function. +It completely bypasses the package and module system. +Unlike <a href="#pdf-require"><code>require</code></a>, +it does not perform any path searching and +does not automatically adds extensions. +<code>libname</code> must be the complete file name of the C library, +including if necessary a path and an extension. +<code>funcname</code> must be the exact name exported by the C library +(which may depend on the C compiler and linker used). + + +<p> +This function is not supported by Standard C. +As such, it is only available on some platforms +(Windows, Linux, Mac OS X, Solaris, BSD, +plus other Unix systems that support the <code>dlfcn</code> standard). + + + + +<p> +<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3> + + +<p> +The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader. + + +<p> +At start-up, Lua initializes this variable with +the value of the environment variable <a name="pdf-LUA_PATH_5_2"><code>LUA_PATH_5_2</code></a> or +the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or +with a default path defined in <code>luaconf.h</code>, +if those environment variables are not defined. +Any "<code>;;</code>" in the value of the environment variable +is replaced by the default path. + + + + +<p> +<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3> + + +<p> +A table to store loaders for specific modules +(see <a href="#pdf-require"><code>require</code></a>). + + +<p> +This variable is only a reference to the real table; +assignments to this variable do not change the +table used by <a href="#pdf-require"><code>require</code></a>. + + + + +<p> +<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3> + + +<p> +A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules. + + +<p> +Each entry in this table is a <em>searcher function</em>. +When looking for a module, +<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order, +with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its +sole parameter. +The function can return another function (the module <em>loader</em>) +plus an extra value that will be passed to that loader, +or a string explaining why it did not find that module +(or <b>nil</b> if it has nothing to say). + + +<p> +Lua initializes this table with four searcher functions. + + +<p> +The first searcher simply looks for a loader in the +<a href="#pdf-package.preload"><code>package.preload</code></a> table. + + +<p> +The second searcher looks for a loader as a Lua library, +using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>. +The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. + + +<p> +The third searcher looks for a loader as a C library, +using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>. +Again, +the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. +For instance, +if the C path is the string + +<pre> + "./?.so;./?.dll;/usr/local/?/init.so" +</pre><p> +the searcher for module <code>foo</code> +will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>, +and <code>/usr/local/foo/init.so</code>, in that order. +Once it finds a C library, +this searcher first uses a dynamic link facility to link the +application with the library. +Then it tries to find a C function inside the library to +be used as the loader. +The name of this C function is the string "<code>luaopen_</code>" +concatenated with a copy of the module name where each dot +is replaced by an underscore. +Moreover, if the module name has a hyphen, +its prefix up to (and including) the first hyphen is removed. +For instance, if the module name is <code>a.v1-b.c</code>, +the function name will be <code>luaopen_b_c</code>. + + +<p> +The fourth searcher tries an <em>all-in-one loader</em>. +It searches the C path for a library for +the root name of the given module. +For instance, when requiring <code>a.b.c</code>, +it will search for a C library for <code>a</code>. +If found, it looks into it for an open function for +the submodule; +in our example, that would be <code>luaopen_a_b_c</code>. +With this facility, a package can pack several C submodules +into one single library, +with each submodule keeping its original open function. + + +<p> +All searchers except the first one (preload) return as the extra value +the file name where the module was found, +as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. +The first searcher returns no extra value. + + + + +<p> +<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3> + + +<p> +Searches for the given <code>name</code> in the given <code>path</code>. + + +<p> +A path is a string containing a sequence of +<em>templates</em> separated by semicolons. +For each template, +the function replaces each interrogation mark (if any) +in the template with a copy of <code>name</code> +wherein all occurrences of <code>sep</code> +(a dot, by default) +were replaced by <code>rep</code> +(the system's directory separator, by default), +and then tries to open the resulting file name. + + +<p> +For instance, if the path is the string + +<pre> + "./?.lua;./?.lc;/usr/local/?/init.lua" +</pre><p> +the search for the name <code>foo.a</code> +will try to open the files +<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and +<code>/usr/local/foo/a/init.lua</code>, in that order. + + +<p> +Returns the resulting name of the first file that it can +open in read mode (after closing the file), +or <b>nil</b> plus an error message if none succeeds. +(This error message lists all file names it tried to open.) + + + + + + + +<h2>6.4 – <a name="6.4">String Manipulation</a></h2> + +<p> +This library provides generic functions for string manipulation, +such as finding and extracting substrings, and pattern matching. +When indexing a string in Lua, the first character is at position 1 +(not at 0, as in C). +Indices are allowed to be negative and are interpreted as indexing backwards, +from the end of the string. +Thus, the last character is at position -1, and so on. + + +<p> +The string library provides all its functions inside the table +<a name="pdf-string"><code>string</code></a>. +It also sets a metatable for strings +where the <code>__index</code> field points to the <code>string</code> table. +Therefore, you can use the string functions in object-oriented style. +For instance, <code>string.byte(s,i)</code> +can be written as <code>s:byte(i)</code>. + + +<p> +The string library assumes one-byte character encodings. + + +<p> +<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3> +Returns the internal numerical codes of the characters <code>s[i]</code>, +<code>s[i+1]</code>, ..., <code>s[j]</code>. +The default value for <code>i</code> is 1; +the default value for <code>j</code> is <code>i</code>. +These indices are corrected +following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>. + + +<p> +Numerical codes are not necessarily portable across platforms. + + + + +<p> +<hr><h3><a name="pdf-string.char"><code>string.char (···)</code></a></h3> +Receives zero or more integers. +Returns a string with length equal to the number of arguments, +in which each character has the internal numerical code equal +to its corresponding argument. + + +<p> +Numerical codes are not necessarily portable across platforms. + + + + +<p> +<hr><h3><a name="pdf-string.dump"><code>string.dump (function)</code></a></h3> + + +<p> +Returns a string containing a binary representation of the given function, +so that a later <a href="#pdf-load"><code>load</code></a> on this string returns +a copy of the function (but with new upvalues). + + + + +<p> +<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3> + + +<p> +Looks for the first match of +<code>pattern</code> in the string <code>s</code>. +If it finds a match, then <code>find</code> returns the indices of <code>s</code> +where this occurrence starts and ends; +otherwise, it returns <b>nil</b>. +A third, optional numerical argument <code>init</code> specifies +where to start the search; +its default value is 1 and can be negative. +A value of <b>true</b> as a fourth, optional argument <code>plain</code> +turns off the pattern matching facilities, +so the function does a plain "find substring" operation, +with no characters in <code>pattern</code> being considered magic. +Note that if <code>plain</code> is given, then <code>init</code> must be given as well. + + +<p> +If the pattern has captures, +then in a successful match +the captured values are also returned, +after the two indices. + + + + +<p> +<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, ···)</code></a></h3> + + +<p> +Returns a formatted version of its variable number of arguments +following the description given in its first argument (which must be a string). +The format string follows the same rules as the ANSI C function <code>sprintf</code>. +The only differences are that the options/modifiers +<code>*</code>, <code>h</code>, <code>L</code>, <code>l</code>, <code>n</code>, +and <code>p</code> are not supported +and that there is an extra option, <code>q</code>. +The <code>q</code> option formats a string between double quotes, +using escape sequences when necessary to ensure that +it can safely be read back by the Lua interpreter. +For instance, the call + +<pre> + string.format('%q', 'a string with "quotes" and \n new line') +</pre><p> +may produce the string: + +<pre> + "a string with \"quotes\" and \ + new line" +</pre> + +<p> +Options +<code>A</code> and <code>a</code> (when available), +<code>E</code>, <code>e</code>, <code>f</code>, +<code>G</code>, and <code>g</code> all expect a number as argument. +Options <code>c</code>, <code>d</code>, +<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code> +also expect a number, +but the range of that number may be limited by +the underlying C implementation. +For options <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>, +the number cannot be negative. +Option <code>q</code> expects a string; +option <code>s</code> expects a string without embedded zeros. +If the argument to option <code>s</code> is not a string, +it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>. + + + + +<p> +<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3> +Returns an iterator function that, +each time it is called, +returns the next captures from <code>pattern</code> over the string <code>s</code>. +If <code>pattern</code> specifies no captures, +then the whole match is produced in each call. + + +<p> +As an example, the following loop +will iterate over all the words from string <code>s</code>, +printing one per line: + +<pre> + s = "hello world from Lua" + for w in string.gmatch(s, "%a+") do + print(w) + end +</pre><p> +The next example collects all pairs <code>key=value</code> from the +given string into a table: + +<pre> + t = {} + s = "from=world, to=Lua" + for k, v in string.gmatch(s, "(%w+)=(%w+)") do + t[k] = v + end +</pre> + +<p> +For this function, a caret '<code>^</code>' at the start of a pattern does not +work as an anchor, as this would prevent the iteration. + + + + +<p> +<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3> +Returns a copy of <code>s</code> +in which all (or the first <code>n</code>, if given) +occurrences of the <code>pattern</code> have been +replaced by a replacement string specified by <code>repl</code>, +which can be a string, a table, or a function. +<code>gsub</code> also returns, as its second value, +the total number of matches that occurred. +The name <code>gsub</code> comes from <em>Global SUBstitution</em>. + + +<p> +If <code>repl</code> is a string, then its value is used for replacement. +The character <code>%</code> works as an escape character: +any sequence in <code>repl</code> of the form <code>%<em>d</em></code>, +with <em>d</em> between 1 and 9, +stands for the value of the <em>d</em>-th captured substring. +The sequence <code>%0</code> stands for the whole match. +The sequence <code>%%</code> stands for a single <code>%</code>. + + +<p> +If <code>repl</code> is a table, then the table is queried for every match, +using the first capture as the key. + + +<p> +If <code>repl</code> is a function, then this function is called every time a +match occurs, with all captured substrings passed as arguments, +in order. + + +<p> +In any case, +if the pattern specifies no captures, +then it behaves as if the whole pattern was inside a capture. + + +<p> +If the value returned by the table query or by the function call +is a string or a number, +then it is used as the replacement string; +otherwise, if it is <b>false</b> or <b>nil</b>, +then there is no replacement +(that is, the original match is kept in the string). + + +<p> +Here are some examples: + +<pre> + x = string.gsub("hello world", "(%w+)", "%1 %1") + --> x="hello hello world world" + + x = string.gsub("hello world", "%w+", "%0 %0", 1) + --> x="hello hello world" + + x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") + --> x="world hello Lua from" + + x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv) + --> x="home = /home/roberto, user = roberto" + + x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s) + return load(s)() + end) + --> x="4+5 = 9" + + local t = {name="lua", version="5.2"} + x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t) + --> x="lua-5.2.tar.gz" +</pre> + + + +<p> +<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3> +Receives a string and returns its length. +The empty string <code>""</code> has length 0. +Embedded zeros are counted, +so <code>"a\000bc\000"</code> has length 5. + + + + +<p> +<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3> +Receives a string and returns a copy of this string with all +uppercase letters changed to lowercase. +All other characters are left unchanged. +The definition of what an uppercase letter is depends on the current locale. + + + + +<p> +<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3> +Looks for the first <em>match</em> of +<code>pattern</code> in the string <code>s</code>. +If it finds one, then <code>match</code> returns +the captures from the pattern; +otherwise it returns <b>nil</b>. +If <code>pattern</code> specifies no captures, +then the whole match is returned. +A third, optional numerical argument <code>init</code> specifies +where to start the search; +its default value is 1 and can be negative. + + + + +<p> +<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3> +Returns a string that is the concatenation of <code>n</code> copies of +the string <code>s</code> separated by the string <code>sep</code>. +The default value for <code>sep</code> is the empty string +(that is, no separator). + + + + +<p> +<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3> +Returns a string that is the string <code>s</code> reversed. + + + + +<p> +<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3> +Returns the substring of <code>s</code> that +starts at <code>i</code> and continues until <code>j</code>; +<code>i</code> and <code>j</code> can be negative. +If <code>j</code> is absent, then it is assumed to be equal to -1 +(which is the same as the string length). +In particular, +the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code> +with length <code>j</code>, +and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code> +with length <code>i</code>. + + +<p> +If, after the translation of negative indices, +<code>i</code> is less than 1, +it is corrected to 1. +If <code>j</code> is greater than the string length, +it is corrected to that length. +If, after these corrections, +<code>i</code> is greater than <code>j</code>, +the function returns the empty string. + + + + +<p> +<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3> +Receives a string and returns a copy of this string with all +lowercase letters changed to uppercase. +All other characters are left unchanged. +The definition of what a lowercase letter is depends on the current locale. + + + +<h3>6.4.1 – <a name="6.4.1">Patterns</a></h3> + + +<h4>Character Class:</h4><p> +A <em>character class</em> is used to represent a set of characters. +The following combinations are allowed in describing a character class: + +<ul> + +<li><b><em>x</em>: </b> +(where <em>x</em> is not one of the <em>magic characters</em> +<code>^$()%.[]*+-?</code>) +represents the character <em>x</em> itself. +</li> + +<li><b><code>.</code>: </b> (a dot) represents all characters.</li> + +<li><b><code>%a</code>: </b> represents all letters.</li> + +<li><b><code>%c</code>: </b> represents all control characters.</li> + +<li><b><code>%d</code>: </b> represents all digits.</li> + +<li><b><code>%g</code>: </b> represents all printable characters except space.</li> + +<li><b><code>%l</code>: </b> represents all lowercase letters.</li> + +<li><b><code>%p</code>: </b> represents all punctuation characters.</li> + +<li><b><code>%s</code>: </b> represents all space characters.</li> + +<li><b><code>%u</code>: </b> represents all uppercase letters.</li> + +<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li> + +<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li> + +<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character) +represents the character <em>x</em>. +This is the standard way to escape the magic characters. +Any punctuation character (even the non magic) +can be preceded by a '<code>%</code>' +when used to represent itself in a pattern. +</li> + +<li><b><code>[<em>set</em>]</code>: </b> +represents the class which is the union of all +characters in <em>set</em>. +A range of characters can be specified by +separating the end characters of the range, +in ascending order, with a '<code>-</code>', +All classes <code>%</code><em>x</em> described above can also be used as +components in <em>set</em>. +All other characters in <em>set</em> represent themselves. +For example, <code>[%w_]</code> (or <code>[_%w]</code>) +represents all alphanumeric characters plus the underscore, +<code>[0-7]</code> represents the octal digits, +and <code>[0-7%l%-]</code> represents the octal digits plus +the lowercase letters plus the '<code>-</code>' character. + + +<p> +The interaction between ranges and classes is not defined. +Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code> +have no meaning. +</li> + +<li><b><code>[^<em>set</em>]</code>: </b> +represents the complement of <em>set</em>, +where <em>set</em> is interpreted as above. +</li> + +</ul><p> +For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.), +the corresponding uppercase letter represents the complement of the class. +For instance, <code>%S</code> represents all non-space characters. + + +<p> +The definitions of letter, space, and other character groups +depend on the current locale. +In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>. + + + + + +<h4>Pattern Item:</h4><p> +A <em>pattern item</em> can be + +<ul> + +<li> +a single character class, +which matches any single character in the class; +</li> + +<li> +a single character class followed by '<code>*</code>', +which matches 0 or more repetitions of characters in the class. +These repetition items will always match the longest possible sequence; +</li> + +<li> +a single character class followed by '<code>+</code>', +which matches 1 or more repetitions of characters in the class. +These repetition items will always match the longest possible sequence; +</li> + +<li> +a single character class followed by '<code>-</code>', +which also matches 0 or more repetitions of characters in the class. +Unlike '<code>*</code>', +these repetition items will always match the shortest possible sequence; +</li> + +<li> +a single character class followed by '<code>?</code>', +which matches 0 or 1 occurrence of a character in the class; +</li> + +<li> +<code>%<em>n</em></code>, for <em>n</em> between 1 and 9; +such item matches a substring equal to the <em>n</em>-th captured string +(see below); +</li> + +<li> +<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters; +such item matches strings that start with <em>x</em>, end with <em>y</em>, +and where the <em>x</em> and <em>y</em> are <em>balanced</em>. +This means that, if one reads the string from left to right, +counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>, +the ending <em>y</em> is the first <em>y</em> where the count reaches 0. +For instance, the item <code>%b()</code> matches expressions with +balanced parentheses. +</li> + +<li> +<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>; +such item matches an empty string at any position such that +the next character belongs to <em>set</em> +and the previous character does not belong to <em>set</em>. +The set <em>set</em> is interpreted as previously described. +The beginning and the end of the subject are handled as if +they were the character '<code>\0</code>'. +</li> + +</ul> + + + + +<h4>Pattern:</h4><p> +A <em>pattern</em> is a sequence of pattern items. +A caret '<code>^</code>' at the beginning of a pattern anchors the match at the +beginning of the subject string. +A '<code>$</code>' at the end of a pattern anchors the match at the +end of the subject string. +At other positions, +'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves. + + + + + +<h4>Captures:</h4><p> +A pattern can contain sub-patterns enclosed in parentheses; +they describe <em>captures</em>. +When a match succeeds, the substrings of the subject string +that match captures are stored (<em>captured</em>) for future use. +Captures are numbered according to their left parentheses. +For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>, +the part of the string matching <code>"a*(.)%w(%s*)"</code> is +stored as the first capture (and therefore has number 1); +the character matching "<code>.</code>" is captured with number 2, +and the part matching "<code>%s*</code>" has number 3. + + +<p> +As a special case, the empty capture <code>()</code> captures +the current string position (a number). +For instance, if we apply the pattern <code>"()aa()"</code> on the +string <code>"flaaap"</code>, there will be two captures: 3 and 5. + + + + + + + + + + + +<h2>6.5 – <a name="6.5">Table Manipulation</a></h2> + +<p> +This library provides generic functions for table manipulation. +It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>. + + +<p> +Remember that, whenever an operation needs the length of a table, +the table should be a proper sequence +or have a <code>__len</code> metamethod (see <a href="#3.4.6">§3.4.6</a>). +All functions ignore non-numeric keys +in tables given as arguments. + + +<p> +For performance reasons, +all table accesses (get/set) performed by these functions are raw. + + +<p> +<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3> + + +<p> +Given a list where all elements are strings or numbers, +returns the string <code>list[i]..sep..list[i+1] ··· sep..list[j]</code>. +The default value for <code>sep</code> is the empty string, +the default for <code>i</code> is 1, +and the default for <code>j</code> is <code>#list</code>. +If <code>i</code> is greater than <code>j</code>, returns the empty string. + + + + +<p> +<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3> + + +<p> +Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>, +shifting up the elements +<code>list[pos], list[pos+1], ···, list[#list]</code>. +The default value for <code>pos</code> is <code>#list+1</code>, +so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end +of list <code>t</code>. + + + + +<p> +<hr><h3><a name="pdf-table.pack"><code>table.pack (···)</code></a></h3> + + +<p> +Returns a new table with all parameters stored into keys 1, 2, etc. +and with a field "<code>n</code>" with the total number of parameters. +Note that the resulting table may not be a sequence. + + + + +<p> +<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3> + + +<p> +Removes from <code>list</code> the element at position <code>pos</code>, +returning the value of the removed element. +When <code>pos</code> is an integer between 1 and <code>#list</code>, +it shifts down the elements +<code>list[pos+1], list[pos+2], ···, list[#list]</code> +and erases element <code>list[#list]</code>; +The index <code>pos</code> can also be 0 when <code>#list</code> is 0, +or <code>#list + 1</code>; +in those cases, the function erases the element <code>list[pos]</code>. + + +<p> +The default value for <code>pos</code> is <code>#list</code>, +so that a call <code>table.remove(t)</code> removes the last element +of list <code>t</code>. + + + + +<p> +<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3> + + +<p> +Sorts list elements in a given order, <em>in-place</em>, +from <code>list[1]</code> to <code>list[#list]</code>. +If <code>comp</code> is given, +then it must be a function that receives two list elements +and returns true when the first element must come +before the second in the final order +(so that <code>not comp(list[i+1],list[i])</code> will be true after the sort). +If <code>comp</code> is not given, +then the standard Lua operator <code><</code> is used instead. + + +<p> +The sort algorithm is not stable; +that is, elements considered equal by the given order +may have their relative positions changed by the sort. + + + + +<p> +<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3> + + +<p> +Returns the elements from the given table. +This function is equivalent to + +<pre> + return list[i], list[i+1], ···, list[j] +</pre><p> +By default, <code>i</code> is 1 and <code>j</code> is <code>#list</code>. + + + + + + + +<h2>6.6 – <a name="6.6">Mathematical Functions</a></h2> + +<p> +This library is an interface to the standard C math library. +It provides all its functions inside the table <a name="pdf-math"><code>math</code></a>. + + +<p> +<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3> + + +<p> +Returns the absolute value of <code>x</code>. + + + + +<p> +<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3> + + +<p> +Returns the arc cosine of <code>x</code> (in radians). + + + + +<p> +<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3> + + +<p> +Returns the arc sine of <code>x</code> (in radians). + + + + +<p> +<hr><h3><a name="pdf-math.atan"><code>math.atan (x)</code></a></h3> + + +<p> +Returns the arc tangent of <code>x</code> (in radians). + + + + +<p> +<hr><h3><a name="pdf-math.atan2"><code>math.atan2 (y, x)</code></a></h3> + + +<p> +Returns the arc tangent of <code>y/x</code> (in radians), +but uses the signs of both parameters to find the +quadrant of the result. +(It also handles correctly the case of <code>x</code> being zero.) + + + + +<p> +<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3> + + +<p> +Returns the smallest integer larger than or equal to <code>x</code>. + + + + +<p> +<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3> + + +<p> +Returns the cosine of <code>x</code> (assumed to be in radians). + + + + +<p> +<hr><h3><a name="pdf-math.cosh"><code>math.cosh (x)</code></a></h3> + + +<p> +Returns the hyperbolic cosine of <code>x</code>. + + + + +<p> +<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3> + + +<p> +Returns the angle <code>x</code> (given in radians) in degrees. + + + + +<p> +<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3> + + +<p> +Returns the value <em>e<sup>x</sup></em>. + + + + +<p> +<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3> + + +<p> +Returns the largest integer smaller than or equal to <code>x</code>. + + + + +<p> +<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3> + + +<p> +Returns the remainder of the division of <code>x</code> by <code>y</code> +that rounds the quotient towards zero. + + + + +<p> +<hr><h3><a name="pdf-math.frexp"><code>math.frexp (x)</code></a></h3> + + +<p> +Returns <code>m</code> and <code>e</code> such that <em>x = m2<sup>e</sup></em>, +<code>e</code> is an integer and the absolute value of <code>m</code> is +in the range <em>[0.5, 1)</em> +(or zero when <code>x</code> is zero). + + + + +<p> +<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3> + + +<p> +The value <code>HUGE_VAL</code>, +a value larger than or equal to any other numerical value. + + + + +<p> +<hr><h3><a name="pdf-math.ldexp"><code>math.ldexp (m, e)</code></a></h3> + + +<p> +Returns <em>m2<sup>e</sup></em> (<code>e</code> should be an integer). + + + + +<p> +<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3> + + +<p> +Returns the logarithm of <code>x</code> in the given base. +The default for <code>base</code> is <em>e</em> +(so that the function returns the natural logarithm of <code>x</code>). + + + + +<p> +<hr><h3><a name="pdf-math.max"><code>math.max (x, ···)</code></a></h3> + + +<p> +Returns the maximum value among its arguments. + + + + +<p> +<hr><h3><a name="pdf-math.min"><code>math.min (x, ···)</code></a></h3> + + +<p> +Returns the minimum value among its arguments. + + + + +<p> +<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3> + + +<p> +Returns two numbers, +the integral part of <code>x</code> and the fractional part of <code>x</code>. + + + + +<p> +<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3> + + +<p> +The value of <em>π</em>. + + + + +<p> +<hr><h3><a name="pdf-math.pow"><code>math.pow (x, y)</code></a></h3> + + +<p> +Returns <em>x<sup>y</sup></em>. +(You can also use the expression <code>x^y</code> to compute this value.) + + + + +<p> +<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3> + + +<p> +Returns the angle <code>x</code> (given in degrees) in radians. + + + + +<p> +<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3> + + +<p> +This function is an interface to the simple +pseudo-random generator function <code>rand</code> provided by Standard C. +(No guarantees can be given for its statistical properties.) + + +<p> +When called without arguments, +returns a uniform pseudo-random real number +in the range <em>[0,1)</em>. +When called with an integer number <code>m</code>, +<code>math.random</code> returns +a uniform pseudo-random integer in the range <em>[1, m]</em>. +When called with two integer numbers <code>m</code> and <code>n</code>, +<code>math.random</code> returns a uniform pseudo-random +integer in the range <em>[m, n]</em>. + + + + +<p> +<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3> + + +<p> +Sets <code>x</code> as the "seed" +for the pseudo-random generator: +equal seeds produce equal sequences of numbers. + + + + +<p> +<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3> + + +<p> +Returns the sine of <code>x</code> (assumed to be in radians). + + + + +<p> +<hr><h3><a name="pdf-math.sinh"><code>math.sinh (x)</code></a></h3> + + +<p> +Returns the hyperbolic sine of <code>x</code>. + + + + +<p> +<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3> + + +<p> +Returns the square root of <code>x</code>. +(You can also use the expression <code>x^0.5</code> to compute this value.) + + + + +<p> +<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3> + + +<p> +Returns the tangent of <code>x</code> (assumed to be in radians). + + + + +<p> +<hr><h3><a name="pdf-math.tanh"><code>math.tanh (x)</code></a></h3> + + +<p> +Returns the hyperbolic tangent of <code>x</code>. + + + + + + + +<h2>6.7 – <a name="6.7">Bitwise Operations</a></h2> + +<p> +This library provides bitwise operations. +It provides all its functions inside the table <a name="pdf-bit32"><code>bit32</code></a>. + + +<p> +Unless otherwise stated, +all functions accept numeric arguments in the range +<em>(-2<sup>51</sup>,+2<sup>51</sup>)</em>; +each argument is normalized to +the remainder of its division by <em>2<sup>32</sup></em> +and truncated to an integer (in some unspecified way), +so that its final value falls in the range <em>[0,2<sup>32</sup> - 1]</em>. +Similarly, all results are in the range <em>[0,2<sup>32</sup> - 1]</em>. +Note that <code>bit32.bnot(0)</code> is <code>0xFFFFFFFF</code>, +which is different from <code>-1</code>. + + +<p> +<hr><h3><a name="pdf-bit32.arshift"><code>bit32.arshift (x, disp)</code></a></h3> + + +<p> +Returns the number <code>x</code> shifted <code>disp</code> bits to the right. +The number <code>disp</code> may be any representable integer. +Negative displacements shift to the left. + + +<p> +This shift operation is what is called arithmetic shift. +Vacant bits on the left are filled +with copies of the higher bit of <code>x</code>; +vacant bits on the right are filled with zeros. +In particular, +displacements with absolute values higher than 31 +result in zero or <code>0xFFFFFFFF</code> (all original bits are shifted out). + + + + +<p> +<hr><h3><a name="pdf-bit32.band"><code>bit32.band (···)</code></a></h3> + + +<p> +Returns the bitwise <em>and</em> of its operands. + + + + +<p> +<hr><h3><a name="pdf-bit32.bnot"><code>bit32.bnot (x)</code></a></h3> + + +<p> +Returns the bitwise negation of <code>x</code>. +For any integer <code>x</code>, +the following identity holds: + +<pre> + assert(bit32.bnot(x) == (-1 - x) % 2^32) +</pre> + + + +<p> +<hr><h3><a name="pdf-bit32.bor"><code>bit32.bor (···)</code></a></h3> + + +<p> +Returns the bitwise <em>or</em> of its operands. + + + + +<p> +<hr><h3><a name="pdf-bit32.btest"><code>bit32.btest (···)</code></a></h3> + + +<p> +Returns a boolean signaling +whether the bitwise <em>and</em> of its operands is different from zero. + + + + +<p> +<hr><h3><a name="pdf-bit32.bxor"><code>bit32.bxor (···)</code></a></h3> + + +<p> +Returns the bitwise <em>exclusive or</em> of its operands. + + + + +<p> +<hr><h3><a name="pdf-bit32.extract"><code>bit32.extract (n, field [, width])</code></a></h3> + + +<p> +Returns the unsigned number formed by the bits +<code>field</code> to <code>field + width - 1</code> from <code>n</code>. +Bits are numbered from 0 (least significant) to 31 (most significant). +All accessed bits must be in the range <em>[0, 31]</em>. + + +<p> +The default for <code>width</code> is 1. + + + + +<p> +<hr><h3><a name="pdf-bit32.replace"><code>bit32.replace (n, v, field [, width])</code></a></h3> + + +<p> +Returns a copy of <code>n</code> with +the bits <code>field</code> to <code>field + width - 1</code> +replaced by the value <code>v</code>. +See <a href="#pdf-bit32.extract"><code>bit32.extract</code></a> for details about <code>field</code> and <code>width</code>. + + + + +<p> +<hr><h3><a name="pdf-bit32.lrotate"><code>bit32.lrotate (x, disp)</code></a></h3> + + +<p> +Returns the number <code>x</code> rotated <code>disp</code> bits to the left. +The number <code>disp</code> may be any representable integer. + + +<p> +For any valid displacement, +the following identity holds: + +<pre> + assert(bit32.lrotate(x, disp) == bit32.lrotate(x, disp % 32)) +</pre><p> +In particular, +negative displacements rotate to the right. + + + + +<p> +<hr><h3><a name="pdf-bit32.lshift"><code>bit32.lshift (x, disp)</code></a></h3> + + +<p> +Returns the number <code>x</code> shifted <code>disp</code> bits to the left. +The number <code>disp</code> may be any representable integer. +Negative displacements shift to the right. +In any direction, vacant bits are filled with zeros. +In particular, +displacements with absolute values higher than 31 +result in zero (all bits are shifted out). + + +<p> +For positive displacements, +the following equality holds: + +<pre> + assert(bit32.lshift(b, disp) == (b * 2^disp) % 2^32) +</pre> + + + +<p> +<hr><h3><a name="pdf-bit32.rrotate"><code>bit32.rrotate (x, disp)</code></a></h3> + + +<p> +Returns the number <code>x</code> rotated <code>disp</code> bits to the right. +The number <code>disp</code> may be any representable integer. + + +<p> +For any valid displacement, +the following identity holds: + +<pre> + assert(bit32.rrotate(x, disp) == bit32.rrotate(x, disp % 32)) +</pre><p> +In particular, +negative displacements rotate to the left. + + + + +<p> +<hr><h3><a name="pdf-bit32.rshift"><code>bit32.rshift (x, disp)</code></a></h3> + + +<p> +Returns the number <code>x</code> shifted <code>disp</code> bits to the right. +The number <code>disp</code> may be any representable integer. +Negative displacements shift to the left. +In any direction, vacant bits are filled with zeros. +In particular, +displacements with absolute values higher than 31 +result in zero (all bits are shifted out). + + +<p> +For positive displacements, +the following equality holds: + +<pre> + assert(bit32.rshift(b, disp) == math.floor(b % 2^32 / 2^disp)) +</pre> + +<p> +This shift operation is what is called logical shift. + + + + + + + +<h2>6.8 – <a name="6.8">Input and Output Facilities</a></h2> + +<p> +The I/O library provides two different styles for file manipulation. +The first one uses implicit file descriptors; +that is, there are operations to set a default input file and a +default output file, +and all input/output operations are over these default files. +The second style uses explicit file descriptors. + + +<p> +When using implicit file descriptors, +all operations are supplied by table <a name="pdf-io"><code>io</code></a>. +When using explicit file descriptors, +the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file descriptor +and then all operations are supplied as methods of the file descriptor. + + +<p> +The table <code>io</code> also provides +three predefined file descriptors with their usual meanings from C: +<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>. +The I/O library never closes these files. + + +<p> +Unless otherwise stated, +all I/O functions return <b>nil</b> on failure +(plus an error message as a second result and +a system-dependent error code as a third result) +and some value different from <b>nil</b> on success. +On non-Posix systems, +the computation of the error message and error code +in case of errors +may be not thread safe, +because they rely on the global C variable <code>errno</code>. + + +<p> +<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3> + + +<p> +Equivalent to <code>file:close()</code>. +Without a <code>file</code>, closes the default output file. + + + + +<p> +<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3> + + +<p> +Equivalent to <code>io.output():flush()</code>. + + + + +<p> +<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3> + + +<p> +When called with a file name, it opens the named file (in text mode), +and sets its handle as the default input file. +When called with a file handle, +it simply sets this file handle as the default input file. +When called without parameters, +it returns the current default input file. + + +<p> +In case of errors this function raises the error, +instead of returning an error code. + + + + +<p> +<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename ···])</code></a></h3> + + +<p> +Opens the given file name in read mode +and returns an iterator function that +works like <code>file:lines(···)</code> over the opened file. +When the iterator function detects the end of file, +it returns <b>nil</b> (to finish the loop) and automatically closes the file. + + +<p> +The call <code>io.lines()</code> (with no file name) is equivalent +to <code>io.input():lines()</code>; +that is, it iterates over the lines of the default input file. +In this case it does not close the file when the loop ends. + + +<p> +In case of errors this function raises the error, +instead of returning an error code. + + + + +<p> +<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3> + + +<p> +This function opens a file, +in the mode specified in the string <code>mode</code>. +It returns a new file handle, +or, in case of errors, <b>nil</b> plus an error message. + + +<p> +The <code>mode</code> string can be any of the following: + +<ul> +<li><b>"<code>r</code>": </b> read mode (the default);</li> +<li><b>"<code>w</code>": </b> write mode;</li> +<li><b>"<code>a</code>": </b> append mode;</li> +<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li> +<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li> +<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved, + writing is only allowed at the end of file.</li> +</ul><p> +The <code>mode</code> string can also have a '<code>b</code>' at the end, +which is needed in some systems to open the file in binary mode. + + + + +<p> +<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3> + + +<p> +Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file. + + + + +<p> +<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3> + + +<p> +This function is system dependent and is not available +on all platforms. + + +<p> +Starts program <code>prog</code> in a separated process and returns +a file handle that you can use to read data from this program +(if <code>mode</code> is <code>"r"</code>, the default) +or to write data to this program +(if <code>mode</code> is <code>"w"</code>). + + + + +<p> +<hr><h3><a name="pdf-io.read"><code>io.read (···)</code></a></h3> + + +<p> +Equivalent to <code>io.input():read(···)</code>. + + + + +<p> +<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3> + + +<p> +Returns a handle for a temporary file. +This file is opened in update mode +and it is automatically removed when the program ends. + + + + +<p> +<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3> + + +<p> +Checks whether <code>obj</code> is a valid file handle. +Returns the string <code>"file"</code> if <code>obj</code> is an open file handle, +<code>"closed file"</code> if <code>obj</code> is a closed file handle, +or <b>nil</b> if <code>obj</code> is not a file handle. + + + + +<p> +<hr><h3><a name="pdf-io.write"><code>io.write (···)</code></a></h3> + + +<p> +Equivalent to <code>io.output():write(···)</code>. + + + + +<p> +<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3> + + +<p> +Closes <code>file</code>. +Note that files are automatically closed when +their handles are garbage collected, +but that takes an unpredictable amount of time to happen. + + +<p> +When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>, +<a href="#pdf-file:close"><code>file:close</code></a> returns the same values +returned by <a href="#pdf-os.execute"><code>os.execute</code></a>. + + + + +<p> +<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3> + + +<p> +Saves any written data to <code>file</code>. + + + + +<p> +<hr><h3><a name="pdf-file:lines"><code>file:lines (···)</code></a></h3> + + +<p> +Returns an iterator function that, +each time it is called, +reads the file according to the given formats. +When no format is given, +uses "*l" as a default. +As an example, the construction + +<pre> + for c in file:lines(1) do <em>body</em> end +</pre><p> +will iterate over all characters of the file, +starting at the current position. +Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file +when the loop ends. + + +<p> +In case of errors this function raises the error, +instead of returning an error code. + + + + +<p> +<hr><h3><a name="pdf-file:read"><code>file:read (···)</code></a></h3> + + +<p> +Reads the file <code>file</code>, +according to the given formats, which specify what to read. +For each format, +the function returns a string (or a number) with the characters read, +or <b>nil</b> if it cannot read data with the specified format. +When called without formats, +it uses a default format that reads the next line +(see below). + + +<p> +The available formats are + +<ul> + +<li><b>"<code>*n</code>": </b> +reads a number; +this is the only format that returns a number instead of a string. +</li> + +<li><b>"<code>*a</code>": </b> +reads the whole file, starting at the current position. +On end of file, it returns the empty string. +</li> + +<li><b>"<code>*l</code>": </b> +reads the next line skipping the end of line, +returning <b>nil</b> on end of file. +This is the default format. +</li> + +<li><b>"<code>*L</code>": </b> +reads the next line keeping the end of line (if present), +returning <b>nil</b> on end of file. +</li> + +<li><b><em>number</em>: </b> +reads a string with up to this number of bytes, +returning <b>nil</b> on end of file. +If number is zero, +it reads nothing and returns an empty string, +or <b>nil</b> on end of file. +</li> + +</ul> + + + +<p> +<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3> + + +<p> +Sets and gets the file position, +measured from the beginning of the file, +to the position given by <code>offset</code> plus a base +specified by the string <code>whence</code>, as follows: + +<ul> +<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li> +<li><b>"<code>cur</code>": </b> base is current position;</li> +<li><b>"<code>end</code>": </b> base is end of file;</li> +</ul><p> +In case of success, <code>seek</code> returns the final file position, +measured in bytes from the beginning of the file. +If <code>seek</code> fails, it returns <b>nil</b>, +plus a string describing the error. + + +<p> +The default value for <code>whence</code> is <code>"cur"</code>, +and for <code>offset</code> is 0. +Therefore, the call <code>file:seek()</code> returns the current +file position, without changing it; +the call <code>file:seek("set")</code> sets the position to the +beginning of the file (and returns 0); +and the call <code>file:seek("end")</code> sets the position to the +end of the file, and returns its size. + + + + +<p> +<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3> + + +<p> +Sets the buffering mode for an output file. +There are three available modes: + +<ul> + +<li><b>"<code>no</code>": </b> +no buffering; the result of any output operation appears immediately. +</li> + +<li><b>"<code>full</code>": </b> +full buffering; output operation is performed only +when the buffer is full or when +you explicitly <code>flush</code> the file (see <a href="#pdf-io.flush"><code>io.flush</code></a>). +</li> + +<li><b>"<code>line</code>": </b> +line buffering; output is buffered until a newline is output +or there is any input from some special files +(such as a terminal device). +</li> + +</ul><p> +For the last two cases, <code>size</code> +specifies the size of the buffer, in bytes. +The default is an appropriate size. + + + + +<p> +<hr><h3><a name="pdf-file:write"><code>file:write (···)</code></a></h3> + + +<p> +Writes the value of each of its arguments to <code>file</code>. +The arguments must be strings or numbers. + + +<p> +In case of success, this function returns <code>file</code>. +Otherwise it returns <b>nil</b> plus a string describing the error. + + + + + + + +<h2>6.9 – <a name="6.9">Operating System Facilities</a></h2> + +<p> +This library is implemented through table <a name="pdf-os"><code>os</code></a>. + + +<p> +<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3> + + +<p> +Returns an approximation of the amount in seconds of CPU time +used by the program. + + + + +<p> +<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3> + + +<p> +Returns a string or a table containing date and time, +formatted according to the given string <code>format</code>. + + +<p> +If the <code>time</code> argument is present, +this is the time to be formatted +(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value). +Otherwise, <code>date</code> formats the current time. + + +<p> +If <code>format</code> starts with '<code>!</code>', +then the date is formatted in Coordinated Universal Time. +After this optional character, +if <code>format</code> is the string "<code>*t</code>", +then <code>date</code> returns a table with the following fields: +<code>year</code> (four digits), <code>month</code> (1–12), <code>day</code> (1–31), +<code>hour</code> (0–23), <code>min</code> (0–59), <code>sec</code> (0–61), +<code>wday</code> (weekday, Sunday is 1), +<code>yday</code> (day of the year), +and <code>isdst</code> (daylight saving flag, a boolean). +This last field may be absent +if the information is not available. + + +<p> +If <code>format</code> is not "<code>*t</code>", +then <code>date</code> returns the date as a string, +formatted according to the same rules as the ANSI C function <code>strftime</code>. + + +<p> +When called without arguments, +<code>date</code> returns a reasonable date and time representation that depends on +the host system and on the current locale +(that is, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>). + + +<p> +On non-Posix systems, +this function may be not thread safe +because of its reliance on C function <code>gmtime</code> and C function <code>localtime</code>. + + + + +<p> +<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3> + + +<p> +Returns the number of seconds from time <code>t1</code> to time <code>t2</code>. +In POSIX, Windows, and some other systems, +this value is exactly <code>t2</code><em>-</em><code>t1</code>. + + + + +<p> +<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3> + + +<p> +This function is equivalent to the ANSI C function <code>system</code>. +It passes <code>command</code> to be executed by an operating system shell. +Its first result is <b>true</b> +if the command terminated successfully, +or <b>nil</b> otherwise. +After this first result +the function returns a string and a number, +as follows: + +<ul> + +<li><b>"<code>exit</code>": </b> +the command terminated normally; +the following number is the exit status of the command. +</li> + +<li><b>"<code>signal</code>": </b> +the command was terminated by a signal; +the following number is the signal that terminated the command. +</li> + +</ul> + +<p> +When called without a <code>command</code>, +<code>os.execute</code> returns a boolean that is true if a shell is available. + + + + +<p> +<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close])</code></a></h3> + + +<p> +Calls the ANSI C function <code>exit</code> to terminate the host program. +If <code>code</code> is <b>true</b>, +the returned status is <code>EXIT_SUCCESS</code>; +if <code>code</code> is <b>false</b>, +the returned status is <code>EXIT_FAILURE</code>; +if <code>code</code> is a number, +the returned status is this number. +The default value for <code>code</code> is <b>true</b>. + + +<p> +If the optional second argument <code>close</code> is true, +closes the Lua state before exiting. + + + + +<p> +<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3> + + +<p> +Returns the value of the process environment variable <code>varname</code>, +or <b>nil</b> if the variable is not defined. + + + + +<p> +<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3> + + +<p> +Deletes the file (or empty directory, on POSIX systems) +with the given name. +If this function fails, it returns <b>nil</b>, +plus a string describing the error and the error code. + + + + +<p> +<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3> + + +<p> +Renames file or directory named <code>oldname</code> to <code>newname</code>. +If this function fails, it returns <b>nil</b>, +plus a string describing the error and the error code. + + + + +<p> +<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3> + + +<p> +Sets the current locale of the program. +<code>locale</code> is a system-dependent string specifying a locale; +<code>category</code> is an optional string describing which category to change: +<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>, +<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>; +the default category is <code>"all"</code>. +The function returns the name of the new locale, +or <b>nil</b> if the request cannot be honored. + + +<p> +If <code>locale</code> is the empty string, +the current locale is set to an implementation-defined native locale. +If <code>locale</code> is the string "<code>C</code>", +the current locale is set to the standard C locale. + + +<p> +When called with <b>nil</b> as the first argument, +this function only returns the name of the current locale +for the given category. + + +<p> +This function may be not thread safe +because of its reliance on C function <code>setlocale</code>. + + + + +<p> +<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3> + + +<p> +Returns the current time when called without arguments, +or a time representing the date and time specified by the given table. +This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>, +and may have fields +<code>hour</code> (default is 12), +<code>min</code> (default is 0), +<code>sec</code> (default is 0), +and <code>isdst</code> (default is <b>nil</b>). +For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function. + + +<p> +The returned value is a number, whose meaning depends on your system. +In POSIX, Windows, and some other systems, +this number counts the number +of seconds since some given start time (the "epoch"). +In other systems, the meaning is not specified, +and the number returned by <code>time</code> can be used only as an argument to +<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>. + + + + +<p> +<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3> + + +<p> +Returns a string with a file name that can +be used for a temporary file. +The file must be explicitly opened before its use +and explicitly removed when no longer needed. + + +<p> +On POSIX systems, +this function also creates a file with that name, +to avoid security risks. +(Someone else might create the file with wrong permissions +in the time between getting the name and creating the file.) +You still have to open the file to use it +and to remove it (even if you do not use it). + + +<p> +When possible, +you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>, +which automatically removes the file when the program ends. + + + + + + + +<h2>6.10 – <a name="6.10">The Debug Library</a></h2> + +<p> +This library provides +the functionality of the debug interface (<a href="#4.9">§4.9</a>) to Lua programs. +You should exert care when using this library. +Several of its functions +violate basic assumptions about Lua code +(e.g., that variables local to a function +cannot be accessed from outside; +that userdata metatables cannot be changed by Lua code; +that Lua programs do not crash) +and therefore can compromise otherwise secure code. +Moreover, some functions in this library may be slow. + + +<p> +All functions in this library are provided +inside the <a name="pdf-debug"><code>debug</code></a> table. +All functions that operate over a thread +have an optional first argument which is the +thread to operate over. +The default is always the current thread. + + +<p> +<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3> + + +<p> +Enters an interactive mode with the user, +running each string that the user enters. +Using simple commands and other debug facilities, +the user can inspect global and local variables, +change their values, evaluate expressions, and so on. +A line containing only the word <code>cont</code> finishes this function, +so that the caller continues its execution. + + +<p> +Note that commands for <code>debug.debug</code> are not lexically nested +within any function and so have no direct access to local variables. + + + + +<p> +<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3> + + +<p> +Returns the current hook settings of the thread, as three values: +the current hook function, the current hook mask, +and the current hook count +(as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function). + + + + +<p> +<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3> + + +<p> +Returns a table with information about a function. +You can give the function directly +or you can give a number as the value of <code>f</code>, +which means the function running at level <code>f</code> of the call stack +of the given thread: +level 0 is the current function (<code>getinfo</code> itself); +level 1 is the function that called <code>getinfo</code> +(except for tail calls, which do not count on the stack); +and so on. +If <code>f</code> is a number larger than the number of active functions, +then <code>getinfo</code> returns <b>nil</b>. + + +<p> +The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>, +with the string <code>what</code> describing which fields to fill in. +The default for <code>what</code> is to get all information available, +except the table of valid lines. +If present, +the option '<code>f</code>' +adds a field named <code>func</code> with the function itself. +If present, +the option '<code>L</code>' +adds a field named <code>activelines</code> with the table of +valid lines. + + +<p> +For instance, the expression <code>debug.getinfo(1,"n").name</code> returns +a table with a name for the current function, +if a reasonable name can be found, +and the expression <code>debug.getinfo(print)</code> +returns a table with all available information +about the <a href="#pdf-print"><code>print</code></a> function. + + + + +<p> +<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3> + + +<p> +This function returns the name and the value of the local variable +with index <code>local</code> of the function at level <code>f</code> of the stack. +This function accesses not only explicit local variables, +but also parameters, temporaries, etc. + + +<p> +The first parameter or local variable has index 1, and so on, +until the last active variable. +Negative indices refer to vararg parameters; +-1 is the first vararg parameter. +The function returns <b>nil</b> if there is no variable with the given index, +and raises an error when called with a level out of range. +(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.) + + +<p> +Variable names starting with '<code>(</code>' (open parenthesis) +represent internal variables +(loop control variables, temporaries, varargs, and C function locals). + + +<p> +The parameter <code>f</code> may also be a function. +In that case, <code>getlocal</code> returns only the name of function parameters. + + + + +<p> +<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3> + + +<p> +Returns the metatable of the given <code>value</code> +or <b>nil</b> if it does not have a metatable. + + + + +<p> +<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3> + + +<p> +Returns the registry table (see <a href="#4.5">§4.5</a>). + + + + +<p> +<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3> + + +<p> +This function returns the name and the value of the upvalue +with index <code>up</code> of the function <code>f</code>. +The function returns <b>nil</b> if there is no upvalue with the given index. + + + + +<p> +<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u)</code></a></h3> + + +<p> +Returns the Lua value associated to <code>u</code>. +If <code>u</code> is not a userdata, +returns <b>nil</b>. + + + + +<p> +<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3> + + +<p> +Sets the given function as a hook. +The string <code>mask</code> and the number <code>count</code> describe +when the hook will be called. +The string mask may have the following characters, +with the given meaning: + +<ul> +<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li> +<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li> +<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li> +</ul><p> +With a <code>count</code> different from zero, +the hook is called after every <code>count</code> instructions. + + +<p> +When called without arguments, +<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook. + + +<p> +When the hook is called, its first parameter is a string +describing the event that has triggered its call: +<code>"call"</code> (or <code>"tail call"</code>), +<code>"return"</code>, +<code>"line"</code>, and <code>"count"</code>. +For line events, +the hook also gets the new line number as its second parameter. +Inside a hook, +you can call <code>getinfo</code> with level 2 to get more information about +the running function +(level 0 is the <code>getinfo</code> function, +and level 1 is the hook function). + + + + +<p> +<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3> + + +<p> +This function assigns the value <code>value</code> to the local variable +with index <code>local</code> of the function at level <code>level</code> of the stack. +The function returns <b>nil</b> if there is no local +variable with the given index, +and raises an error when called with a <code>level</code> out of range. +(You can call <code>getinfo</code> to check whether the level is valid.) +Otherwise, it returns the name of the local variable. + + +<p> +See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about +variable indices and names. + + + + +<p> +<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3> + + +<p> +Sets the metatable for the given <code>value</code> to the given <code>table</code> +(which can be <b>nil</b>). +Returns <code>value</code>. + + + + +<p> +<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3> + + +<p> +This function assigns the value <code>value</code> to the upvalue +with index <code>up</code> of the function <code>f</code>. +The function returns <b>nil</b> if there is no upvalue +with the given index. +Otherwise, it returns the name of the upvalue. + + + + +<p> +<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value)</code></a></h3> + + +<p> +Sets the given <code>value</code> as +the Lua value associated to the given <code>udata</code>. +<code>value</code> must be a table or <b>nil</b>; +<code>udata</code> must be a full userdata. + + +<p> +Returns <code>udata</code>. + + + + +<p> +<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3> + + +<p> +If <code>message</code> is present but is neither a string nor <b>nil</b>, +this function returns <code>message</code> without further processing. +Otherwise, +it returns a string with a traceback of the call stack. +An optional <code>message</code> string is appended +at the beginning of the traceback. +An optional <code>level</code> number tells at which level +to start the traceback +(default is 1, the function calling <code>traceback</code>). + + + + +<p> +<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3> + + +<p> +Returns an unique identifier (as a light userdata) +for the upvalue numbered <code>n</code> +from the given function. + + +<p> +These unique identifiers allow a program to check whether different +closures share upvalues. +Lua closures that share an upvalue +(that is, that access a same external local variable) +will return identical ids for those upvalue indices. + + + + +<p> +<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3> + + +<p> +Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code> +refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>. + + + + + + + +<h1>7 – <a name="7">Lua Standalone</a></h1> + +<p> +Although Lua has been designed as an extension language, +to be embedded in a host C program, +it is also frequently used as a standalone language. +An interpreter for Lua as a standalone language, +called simply <code>lua</code>, +is provided with the standard distribution. +The standalone interpreter includes +all standard libraries, including the debug library. +Its usage is: + +<pre> + lua [options] [script [args]] +</pre><p> +The options are: + +<ul> +<li><b><code>-e <em>stat</em></code>: </b> executes string <em>stat</em>;</li> +<li><b><code>-l <em>mod</em></code>: </b> "requires" <em>mod</em>;</li> +<li><b><code>-i</code>: </b> enters interactive mode after running <em>script</em>;</li> +<li><b><code>-v</code>: </b> prints version information;</li> +<li><b><code>-E</code>: </b> ignores environment variables;</li> +<li><b><code>--</code>: </b> stops handling options;</li> +<li><b><code>-</code>: </b> executes <code>stdin</code> as a file and stops handling options.</li> +</ul><p> +After handling its options, <code>lua</code> runs the given <em>script</em>, +passing to it the given <em>args</em> as string arguments. +When called without arguments, +<code>lua</code> behaves as <code>lua -v -i</code> +when the standard input (<code>stdin</code>) is a terminal, +and as <code>lua -</code> otherwise. + + +<p> +When called without option <code>-E</code>, +the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_2"><code>LUA_INIT_5_2</code></a> +(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if it is not defined) +before running any argument. +If the variable content has the format <code>@<em>filename</em></code>, +then <code>lua</code> executes the file. +Otherwise, <code>lua</code> executes the string itself. + + +<p> +When called with option <code>-E</code>, +besides ignoring <code>LUA_INIT</code>, +Lua also ignores +the values of <code>LUA_PATH</code> and <code>LUA_CPATH</code>, +setting the values of +<a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a> +with the default paths defined in <code>luaconf.h</code>. + + +<p> +All options are handled in order, except <code>-i</code> and <code>-E</code>. +For instance, an invocation like + +<pre> + $ lua -e'a=1' -e 'print(a)' script.lua +</pre><p> +will first set <code>a</code> to 1, then print the value of <code>a</code>, +and finally run the file <code>script.lua</code> with no arguments. +(Here <code>$</code> is the shell prompt. Your prompt may be different.) + + +<p> +Before starting to run the script, +<code>lua</code> collects all arguments in the command line +in a global table called <code>arg</code>. +The script name is stored at index 0, +the first argument after the script name goes to index 1, +and so on. +Any arguments before the script name +(that is, the interpreter name plus the options) +go to negative indices. +For instance, in the call + +<pre> + $ lua -la b.lua t1 t2 +</pre><p> +the interpreter first runs the file <code>a.lua</code>, +then creates a table + +<pre> + arg = { [-2] = "lua", [-1] = "-la", + [0] = "b.lua", + [1] = "t1", [2] = "t2" } +</pre><p> +and finally runs the file <code>b.lua</code>. +The script is called with <code>arg[1]</code>, <code>arg[2]</code>, ... +as arguments; +it can also access these arguments with the vararg expression '<code>...</code>'. + + +<p> +In interactive mode, +if you write an incomplete statement, +the interpreter waits for its completion +by issuing a different prompt. + + +<p> +In case of unprotected errors in the script, +the interpreter reports the error to the standard error stream. +If the error object is a string, +the interpreter adds a stack traceback to it. +Otherwise, if the error object has a metamethod <code>__tostring</code>, +the interpreter calls this metamethod to produce the final message. +Finally, if the error object is <b>nil</b>, +the interpreter does not report the error. + + +<p> +When finishing normally, +the interpreter closes its main Lua state +(see <a href="#lua_close"><code>lua_close</code></a>). +The script can avoid this step by +calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate. + + +<p> +To allow the use of Lua as a +script interpreter in Unix systems, +the standalone interpreter skips +the first line of a chunk if it starts with <code>#</code>. +Therefore, Lua scripts can be made into executable programs +by using <code>chmod +x</code> and the <code>#!</code> form, +as in + +<pre> + #!/usr/local/bin/lua +</pre><p> +(Of course, +the location of the Lua interpreter may be different in your machine. +If <code>lua</code> is in your <code>PATH</code>, +then + +<pre> + #!/usr/bin/env lua +</pre><p> +is a more portable solution.) + + + +<h1>8 – <a name="8">Incompatibilities with the Previous Version</a></h1> + +<p> +Here we list the incompatibilities that you may find when moving a program +from Lua 5.1 to Lua 5.2. +You can avoid some incompatibilities by compiling Lua with +appropriate options (see file <code>luaconf.h</code>). +However, +all these compatibility options will be removed in the next version of Lua. +Similarly, +all features marked as deprecated in Lua 5.1 +have been removed in Lua 5.2. + + + +<h2>8.1 – <a name="8.1">Changes in the Language</a></h2> +<ul> + +<li> +The concept of <em>environment</em> changed. +Only Lua functions have environments. +To set the environment of a Lua function, +use the variable <code>_ENV</code> or the function <a href="#pdf-load"><code>load</code></a>. + + +<p> +C functions no longer have environments. +Use an upvalue with a shared table if you need to keep +shared state among several C functions. +(You may use <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> to open a C library +with all functions sharing a common upvalue.) + + +<p> +To manipulate the "environment" of a userdata +(which is now called user value), +use the new functions +<a href="#lua_getuservalue"><code>lua_getuservalue</code></a> and <a href="#lua_setuservalue"><code>lua_setuservalue</code></a>. +</li> + +<li> +Lua identifiers cannot use locale-dependent letters. +</li> + +<li> +Doing a step or a full collection in the garbage collector +does not restart the collector if it has been stopped. +</li> + +<li> +Weak tables with weak keys now perform like <em>ephemeron tables</em>. +</li> + +<li> +The event <em>tail return</em> in debug hooks was removed. +Instead, tail calls generate a special new event, +<em>tail call</em>, so that the debugger can know that +there will not be a corresponding return event. +</li> + +<li> +Equality between function values has changed. +Now, a function definition may not create a new value; +it may reuse some previous value if there is no +observable difference to the new function. +</li> + +</ul> + + + + +<h2>8.2 – <a name="8.2">Changes in the Libraries</a></h2> +<ul> + +<li> +Function <code>module</code> is deprecated. +It is easy to set up a module with regular Lua code. +Modules are not expected to set global variables. +</li> + +<li> +Functions <code>setfenv</code> and <code>getfenv</code> were removed, +because of the changes in environments. +</li> + +<li> +Function <code>math.log10</code> is deprecated. +Use <a href="#pdf-math.log"><code>math.log</code></a> with 10 as its second argument, instead. +</li> + +<li> +Function <code>loadstring</code> is deprecated. +Use <code>load</code> instead; it now accepts string arguments +and are exactly equivalent to <code>loadstring</code>. +</li> + +<li> +Function <code>table.maxn</code> is deprecated. +Write it in Lua if you really need it. +</li> + +<li> +Function <code>os.execute</code> now returns <b>true</b> when command +terminates successfully and <b>nil</b> plus error information +otherwise. +</li> + +<li> +Function <code>unpack</code> was moved into the table library +and therefore must be called as <a href="#pdf-table.unpack"><code>table.unpack</code></a>. +</li> + +<li> +Character class <code>%z</code> in patterns is deprecated, +as now patterns may contain '<code>\0</code>' as a regular character. +</li> + +<li> +The table <code>package.loaders</code> was renamed <code>package.searchers</code>. +</li> + +<li> +Lua does not have bytecode verification anymore. +So, all functions that load code +(<a href="#pdf-load"><code>load</code></a> and <a href="#pdf-loadfile"><code>loadfile</code></a>) +are potentially insecure when loading untrusted binary data. +(Actually, those functions were already insecure because +of flaws in the verification algorithm.) +When in doubt, +use the <code>mode</code> argument of those functions +to restrict them to loading textual chunks. +</li> + +<li> +The standard paths in the official distribution may +change between versions. +</li> + +</ul> + + + + +<h2>8.3 – <a name="8.3">Changes in the API</a></h2> +<ul> + +<li> +Pseudoindex <code>LUA_GLOBALSINDEX</code> was removed. +You must get the global environment from the registry +(see <a href="#4.5">§4.5</a>). +</li> + +<li> +Pseudoindex <code>LUA_ENVIRONINDEX</code> +and functions <code>lua_getfenv</code>/<code>lua_setfenv</code> +were removed, +as C functions no longer have environments. +</li> + +<li> +Function <code>luaL_register</code> is deprecated. +Use <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> so that your module does not create globals. +(Modules are not expected to set global variables anymore.) +</li> + +<li> +The <code>osize</code> argument to the allocation function +may not be zero when creating a new block, +that is, when <code>ptr</code> is <code>NULL</code> +(see <a href="#lua_Alloc"><code>lua_Alloc</code></a>). +Use only the test <code>ptr == NULL</code> to check whether +the block is new. +</li> + +<li> +Finalizers (<code>__gc</code> metamethods) for userdata are called in the +reverse order that they were marked for finalization, +not that they were created (see <a href="#2.5.1">§2.5.1</a>). +(Most userdata are marked immediately after they are created.) +Moreover, +if the metatable does not have a <code>__gc</code> field when set, +the finalizer will not be called, +even if it is set later. +</li> + +<li> +<code>luaL_typerror</code> was removed. +Write your own version if you need it. +</li> + +<li> +Function <code>lua_cpcall</code> is deprecated. +You can simply push the function with <a href="#lua_pushcfunction"><code>lua_pushcfunction</code></a> +and call it with <a href="#lua_pcall"><code>lua_pcall</code></a>. +</li> + +<li> +Functions <code>lua_equal</code> and <code>lua_lessthan</code> are deprecated. +Use the new <a href="#lua_compare"><code>lua_compare</code></a> with appropriate options instead. +</li> + +<li> +Function <code>lua_objlen</code> was renamed <a href="#lua_rawlen"><code>lua_rawlen</code></a>. +</li> + +<li> +Function <a href="#lua_load"><code>lua_load</code></a> has an extra parameter, <code>mode</code>. +Pass <code>NULL</code> to simulate the old behavior. +</li> + +<li> +Function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter, <code>from</code>. +Pass <code>NULL</code> or the thread doing the call. +</li> + +</ul> + + + + +<h1>9 – <a name="9">The Complete Syntax of Lua</a></h1> + +<p> +Here is the complete syntax of Lua in extended BNF. +(It does not describe operator precedences.) + + + + +<pre> + + chunk ::= block + + block ::= {stat} [retstat] + + stat ::= ‘<b>;</b>’ | + varlist ‘<b>=</b>’ explist | + functioncall | + label | + <b>break</b> | + <b>goto</b> Name | + <b>do</b> block <b>end</b> | + <b>while</b> exp <b>do</b> block <b>end</b> | + <b>repeat</b> block <b>until</b> exp | + <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | + <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> | + <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | + <b>function</b> funcname funcbody | + <b>local</b> <b>function</b> Name funcbody | + <b>local</b> namelist [‘<b>=</b>’ explist] + + retstat ::= <b>return</b> [explist] [‘<b>;</b>’] + + label ::= ‘<b>::</b>’ Name ‘<b>::</b>’ + + funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name] + + varlist ::= var {‘<b>,</b>’ var} + + var ::= Name | prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ | prefixexp ‘<b>.</b>’ Name + + namelist ::= Name {‘<b>,</b>’ Name} + + explist ::= exp {‘<b>,</b>’ exp} + + exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Number | String | ‘<b>...</b>’ | functiondef | + prefixexp | tableconstructor | exp binop exp | unop exp + + prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’ + + functioncall ::= prefixexp args | prefixexp ‘<b>:</b>’ Name args + + args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ | tableconstructor | String + + functiondef ::= <b>function</b> funcbody + + funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b> + + parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’ + + tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’ + + fieldlist ::= field {fieldsep field} [fieldsep] + + field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp + + fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’ + + binop ::= ‘<b>+</b>’ | ‘<b>-</b>’ | ‘<b>*</b>’ | ‘<b>/</b>’ | ‘<b>^</b>’ | ‘<b>%</b>’ | ‘<b>..</b>’ | + ‘<b><</b>’ | ‘<b><=</b>’ | ‘<b>></b>’ | ‘<b>>=</b>’ | ‘<b>==</b>’ | ‘<b>~=</b>’ | + <b>and</b> | <b>or</b> + + unop ::= ‘<b>-</b>’ | <b>not</b> | ‘<b>#</b>’ + +</pre> + +<p> + + + + + + + +<HR> +<SMALL CLASS="footer"> +Last update: +Thu Mar 21 12:58:59 BRT 2013 +</SMALL> +<!-- +Last change: revised for Lua 5.2.2 +--> + +</body></html> + diff --git a/AppPkg/Applications/Lua/doc/osi-certified-72x60.png b/AppPkg/Applications/Lua/doc/osi-certified-72x60.png Binary files differnew file mode 100644 index 0000000000..07df5f6ee7 --- /dev/null +++ b/AppPkg/Applications/Lua/doc/osi-certified-72x60.png diff --git a/AppPkg/Applications/Lua/doc/readme.html b/AppPkg/Applications/Lua/doc/readme.html new file mode 100644 index 0000000000..8acec874ca --- /dev/null +++ b/AppPkg/Applications/Lua/doc/readme.html @@ -0,0 +1,413 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<HTML> +<HEAD> +<TITLE>Lua 5.2 readme</TITLE> +<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> +<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> +<STYLE TYPE="text/css"> +blockquote, .display { + border: solid #a0a0a0 2px ; + border-radius: 8px ; + padding: 1em ; + margin: 0px ; +} + +.display { + word-spacing: 0.25em ; +} + +dl.display dd { + padding-bottom: 0.2em ; +} + +tt, kbd, code { + font-size: 12pt ; +} +</STYLE> +</HEAD> + +<BODY> + +<HR> +<H1> +<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A> +Welcome to Lua 5.2 +</H1> + +<P> +<A HREF="#about">about</A> +· +<A HREF="#install">installation</A> +· +<A HREF="#changes">changes</A> +· +<A HREF="#license">license</A> +· +<A HREF="contents.html">reference manual</A> + +<H2><A NAME="about">About Lua</A></H2> + +<P> +Lua is a powerful, fast, lightweight, embeddable scripting language +developed by a +<A HREF="http://www.lua.org/authors.html">team</A> +at +<A HREF="http://www.puc-rio.br/">PUC-Rio</A>, +the Pontifical Catholic University of Rio de Janeiro in Brazil. +Lua is +<A HREF="#license">free software</A> +used in many products and projects around the world. + +<P> +Lua's +<A HREF="http://www.lua.org/">official web site</A> +provides complete information +about Lua, +including +an +<A HREF="http://www.lua.org/about.html">executive summary</A> +and +updated +<A HREF="http://www.lua.org/docs.html">documentation</A>, +especially the +<A HREF="http://www.lua.org/manual/5.2/">reference manual</A>, +which may differ slightly from the +<A HREF="contents.html">local copy</A> +distributed in this package. + +<H2><A NAME="install">Installing Lua</A></H2> + +<P> +Lua is distributed in +<A HREF="http://www.lua.org/ftp/">source</A> +form. +You need to build it before using it. +Building Lua should be straightforward +because +Lua is implemented in pure ANSI C and compiles unmodified in all known +platforms that have an ANSI C compiler. +Lua also compiles unmodified as C++. +The instructions given below for building Lua are for Unix-like platforms. +See also +<A HREF="#other">instructions for other systems</A> +and +<A HREF="#customization">customization options</A>. + +<P> +If you don't have the time or the inclination to compile Lua yourself, +get a binary from +<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>. +Try also +<A HREF="http://luaforwindows.luaforge.net/">Lua for Windows</A>, +an easy-to-use distribution of Lua that includes many useful libraries. + +<H3>Building Lua</H3> + +<P> +In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target. +Here are the details. + +<OL> +<LI> +Open a terminal window and move to +the top-level directory, which is named <TT>lua-5.2.3</TT>. +The Makefile there controls both the build process and the installation process. +<P> +<LI> + Do "<KBD>make</KBD>" and see if your platform is listed. + The platforms currently supported are: +<P> +<P CLASS="display"> + aix ansi bsd freebsd generic linux macosx mingw posix solaris +</P> +<P> + If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx + is your platform name. +<P> + If your platform is not listed, try the closest one or posix, generic, + ansi, in this order. +<P> +<LI> +The compilation takes only a few moments +and produces three files in the <TT>src</TT> directory: +lua (the interpreter), +luac (the compiler), +and liblua.a (the library). +<P> +<LI> + To check that Lua has been built correctly, do "<KBD>make test</KBD>" + after building Lua. This will run the interpreter and print its version string. +</OL> +<P> +If you're running Linux and get compilation errors, +make sure you have installed the <TT>readline</TT> development package. +If you get link errors after that, +then try "<KBD>make linux MYLIBS=-ltermcap</KBD>". + +<H3>Installing Lua</H3> +<P> + Once you have built Lua, you may want to install it in an official + place in your system. In this case, do "<KBD>make install</KBD>". The official + place and the way to install files are defined in the Makefile. You'll + probably need the right permissions to install files. + +<P> + To build and install Lua in one step, do "<KBD>make xxx install</KBD>", + where xxx is your platform name. + +<P> + To install Lua locally, do "<KBD>make local</KBD>". + This will create a directory <TT>install</TT> with subdirectories + <TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, + and install Lua as listed below. + + To install Lua locally, but in some other directory, do + "<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory. + +<DL CLASS="display"> +<DT> + bin: +<DD> + lua luac +<DT> + include: +<DD> + lua.h luaconf.h lualib.h lauxlib.h lua.hpp +<DT> + lib: +<DD> + liblua.a +<DT> + man/man1: +<DD> + lua.1 luac.1 +</DL> + +<P> + These are the only directories you need for development. + If you only want to run Lua programs, + you only need the files in bin and man. + The files in include and lib are needed for + embedding Lua in C or C++ programs. + +<H3><A NAME="customization">Customization</A></H3> +<P> + Three kinds of things can be customized by editing a file: +<UL> + <LI> Where and how to install Lua — edit <TT>Makefile</TT>. + <LI> How to build Lua — edit <TT>src/Makefile</TT>. + <LI> Lua features — edit <TT>src/luaconf.h</TT>. +</UL> + +<P> + You don't actually need to edit the Makefiles because you may set the + relevant variables in the command line when invoking make. + Nevertheless, it's probably best to edit and save the Makefiles to + record the changes you need. + +<P> + On the other hand, if you need to customize some Lua features, you'll need + to edit <TT>src/luaconf.h</TT> before building and installing Lua. + The edited file will be the one installed, and + it will be used by any Lua clients that you build, to ensure consistency. + Further customization is available to experts by editing the Lua sources. + +<P> + We strongly recommend that you enable dynamic loading in <TT>src/luaconf.h</TT>. + This is done automatically for all platforms listed above that have + this feature and also for Windows. + +<H3><A NAME="other">Building Lua on other systems</A></H3> + +<P> + If you're not using the usual Unix tools, then the instructions for + building Lua depend on the compiler you use. You'll need to create + projects (or whatever your compiler uses) for building the library, + the interpreter, and the compiler, as follows: + +<DL CLASS="display"> +<DT> +library: +<DD> +lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c +lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c +ltm.c lundump.c lvm.c lzio.c +lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c +lmathlib.c loslib.c lstrlib.c ltablib.c loadlib.c linit.c +<DT> +interpreter: +<DD> + library, lua.c +<DT> +compiler: +<DD> + library, luac.c +</DL> + +<P> + To use Lua as a library in your own programs you'll need to know how to + create and use libraries with your compiler. Moreover, to dynamically load + C libraries for Lua you'll need to know how to create dynamic libraries + and you'll need to make sure that the Lua API functions are accessible to + those dynamic libraries — but <EM>don't</EM> link the Lua library + into each dynamic library. For Unix, we recommend that the Lua library + be linked statically into the host program and its symbols exported for + dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter. + For Windows, we recommend that the Lua library be a DLL. + +<P> + As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize + some features before building Lua. + +<H2><A NAME="changes">Changes since Lua 5.1</A></H2> + +<P> +Here are the main changes introduced in Lua 5.2. +The +<A HREF="contents.html">reference manual</A> +lists the +<A HREF="manual.html#8">incompatibilities</A> that had to be introduced. + +<H3>Main changes</H3> +<UL> +<LI> yieldable pcall and metamethods +<LI> new lexical scheme for globals +<LI> ephemeron tables +<LI> new library for bitwise operations +<LI> light C functions +<LI> emergency garbage collector +<LI> <CODE>goto</CODE> statement +<LI> finalizers for tables +</UL> + +Here are the other changes introduced in Lua 5.2: +<H3>Language</H3> +<UL> +<LI> no more fenv for threads or functions +<LI> tables honor the <CODE>__len</CODE> metamethod +<LI> hex and <CODE>\z</CODE> escapes in strings +<LI> support for hexadecimal floats +<LI> order metamethods work for different types +<LI> no more verification of opcode consistency +<LI> hook event "tail return" replaced by "tail call" +<LI> empty statement +<LI> <CODE>break</CODE> statement may appear in the middle of a block +</UL> + +<H3>Libraries</H3> +<UL> +<LI> arguments for function called through <CODE>xpcall</CODE> +<LI> optional 'mode' argument to load and loadfile (to control binary x text) +<LI> optional 'env' argument to load and loadfile (environment for loaded chunk) +<LI> <CODE>loadlib</CODE> may load libraries with global names (RTLD_GLOBAL) +<LI> new function <CODE>package.searchpath</CODE> +<LI> modules receive their paths when loaded +<LI> optional base in <CODE>math.log</CODE> +<LI> optional separator in <CODE>string.rep</CODE> +<LI> <CODE>file:write</CODE> returns <CODE>file</CODE> +<LI> closing a pipe returns exit status +<LI> <CODE>os.exit</CODE> may close state +<LI> new metamethods <CODE>__pairs</CODE> and <CODE>__ipairs</CODE> +<LI> new option 'isrunning' for <CODE>collectgarbage</CODE> and <CODE>lua_gc</CODE> +<LI> frontier patterns +<LI> <CODE>\0</CODE> in patterns +<LI> new option <CODE>*L</CODE> for <CODE>io.read</CODE> +<LI> options for <CODE>io.lines</CODE> +<LI> <CODE>debug.getlocal</CODE> can access function varargs +</UL> + +<H3>C API</H3> +<UL> +<LI> main thread predefined in the registry +<LI> new functions +<CODE>lua_absindex</CODE>, +<CODE>lua_arith</CODE>, +<CODE>lua_compare</CODE>, +<CODE>lua_copy</CODE>, +<CODE>lua_len</CODE>, +<CODE>lua_rawgetp</CODE>, +<CODE>lua_rawsetp</CODE>, +<CODE>lua_upvalueid</CODE>, +<CODE>lua_upvaluejoin</CODE>, +<CODE>lua_version</CODE>. +<LI> new functions +<CODE>luaL_checkversion</CODE>, +<CODE>luaL_setmetatable</CODE>, +<CODE>luaL_testudata</CODE>, +<CODE>luaL_tolstring</CODE>. +<LI> <CODE>lua_pushstring</CODE> and <CODE>pushlstring</CODE> return string +<LI> <CODE>nparams</CODE> and <CODE>isvararg</CODE> available in debug API +<LI> new <CODE>lua_Unsigned</CODE> +</UL> + +<H3>Implementation</H3> +<UL> +<LI> max constants per function raised to 2<SUP>26</SUP> +<LI> generational mode for garbage collection (experimental) +<LI> NaN trick (experimental) +<LI> internal (immutable) version of ctypes +<LI> simpler implementation for string buffers +<LI> parser uses much less C-stack space (no more auto arrays) +</UL> + +<H3>Lua standalone interpreter</H3> +<UL> +<LI> new <CODE>-E</CODE> option to avoid environment variables +<LI> handling of non-string error messages +</UL> + +<H2><A NAME="license">License</A></H2> +<A HREF="http://www.opensource.org/docs/definition.php"> +<IMG SRC="osi-certified-72x60.png" ALIGN="right" BORDER="0" ALT="[osi certified]" STYLE="padding-left: 30px ;"> +</A> + +<P> +Lua is free software distributed under the terms of the +<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A> +reproduced below; +it may be used for any purpose, including commercial purposes, +at absolutely no cost without having to ask us. + +The only requirement is that if you do use Lua, +then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation. + +For details, see +<A HREF="http://www.lua.org/license.html">this</A>. + +<BLOCKQUOTE STYLE="padding-bottom: 0em"> +Copyright © 1994–2013 Lua.org, PUC-Rio. + +<P> +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +<P> +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +<P> +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +</BLOCKQUOTE> +<P> + +<HR> +<SMALL CLASS="footer"> +Last update: +Sat Nov 9 22:39:16 BRST 2013 +</SMALL> +<!-- +Last change: revised for Lua 5.2.3 +--> + +</BODY> +</HTML> diff --git a/AppPkg/Applications/Lua/scripts/Fact.lua b/AppPkg/Applications/Lua/scripts/Fact.lua new file mode 100644 index 0000000000..b935c7a04f --- /dev/null +++ b/AppPkg/Applications/Lua/scripts/Fact.lua @@ -0,0 +1,12 @@ +-- defines a factorial function
+function fact (n)
+ if n == 0 then
+ return 1
+ else
+ return n * fact(n-1)
+ end
+end
+
+print("enter a number:")
+a = io.read("*number") -- read a number
+print(fact(a))
diff --git a/AppPkg/Applications/Lua/scripts/Hello.lua b/AppPkg/Applications/Lua/scripts/Hello.lua new file mode 100644 index 0000000000..2c0afef009 --- /dev/null +++ b/AppPkg/Applications/Lua/scripts/Hello.lua @@ -0,0 +1 @@ +print("Hello UEFI World")
diff --git a/AppPkg/Applications/Lua/src/Makefile b/AppPkg/Applications/Lua/src/Makefile new file mode 100644 index 0000000000..7b4b2b7542 --- /dev/null +++ b/AppPkg/Applications/Lua/src/Makefile @@ -0,0 +1,187 @@ +# Makefile for building Lua +# See ../doc/readme.html for installation and customization instructions. + +# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT ======================= + +# Your platform. See PLATS for possible values. +PLAT= none + +CC= gcc +CFLAGS= -O2 -Wall -DLUA_COMPAT_ALL $(SYSCFLAGS) $(MYCFLAGS) +LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS) +LIBS= -lm $(SYSLIBS) $(MYLIBS) + +AR= ar rcu +RANLIB= ranlib +RM= rm -f + +SYSCFLAGS= +SYSLDFLAGS= +SYSLIBS= + +MYCFLAGS= +MYLDFLAGS= +MYLIBS= +MYOBJS= + +# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE ======= + +PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris + +LUA_A= liblua.a +CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o \ + lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o \ + ltm.o lundump.o lvm.o lzio.o +LIB_O= lauxlib.o lbaselib.o lbitlib.o lcorolib.o ldblib.o liolib.o \ + lmathlib.o loslib.o lstrlib.o ltablib.o loadlib.o linit.o +BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS) + +LUA_T= lua +LUA_O= lua.o + +LUAC_T= luac +LUAC_O= luac.o + +ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O) +ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T) +ALL_A= $(LUA_A) + +# Targets start here. +default: $(PLAT) + +all: $(ALL_T) + +o: $(ALL_O) + +a: $(ALL_A) + +$(LUA_A): $(BASE_O) + $(AR) $@ $(BASE_O) + $(RANLIB) $@ + +$(LUA_T): $(LUA_O) $(LUA_A) + $(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS) + +$(LUAC_T): $(LUAC_O) $(LUA_A) + $(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS) + +clean: + $(RM) $(ALL_T) $(ALL_O) + +depend: + @$(CC) $(CFLAGS) -MM l*.c + +echo: + @echo "PLAT= $(PLAT)" + @echo "CC= $(CC)" + @echo "CFLAGS= $(CFLAGS)" + @echo "LDFLAGS= $(SYSLDFLAGS)" + @echo "LIBS= $(LIBS)" + @echo "AR= $(AR)" + @echo "RANLIB= $(RANLIB)" + @echo "RM= $(RM)" + +# Convenience targets for popular platforms +ALL= all + +none: + @echo "Please do 'make PLATFORM' where PLATFORM is one of these:" + @echo " $(PLATS)" + +aix: + $(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall" + +ansi: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_ANSI" + +bsd: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E" + +freebsd: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -lreadline" + +generic: $(ALL) + +linux: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl -lreadline" + +macosx: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX" SYSLIBS="-lreadline" CC=cc + +mingw: + $(MAKE) "LUA_A=lua52.dll" "LUA_T=lua.exe" \ + "AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \ + "SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe + $(MAKE) "LUAC_T=luac.exe" luac.exe + +posix: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX" + +solaris: + $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" + +# list targets that do not create files (but not all makes understand .PHONY) +.PHONY: all $(PLATS) default o a clean depend echo none + +# DO NOT DELETE + +lapi.o: lapi.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h ltm.h \ + lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h ltable.h lundump.h \ + lvm.h +lauxlib.o: lauxlib.c lua.h luaconf.h lauxlib.h +lbaselib.o: lbaselib.c lua.h luaconf.h lauxlib.h lualib.h +lbitlib.o: lbitlib.c lua.h luaconf.h lauxlib.h lualib.h +lcode.o: lcode.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \ + lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lgc.h \ + lstring.h ltable.h lvm.h +lcorolib.o: lcorolib.c lua.h luaconf.h lauxlib.h lualib.h +lctype.o: lctype.c lctype.h lua.h luaconf.h llimits.h +ldblib.o: ldblib.c lua.h luaconf.h lauxlib.h lualib.h +ldebug.o: ldebug.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h \ + ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h ldebug.h ldo.h \ + lfunc.h lstring.h lgc.h ltable.h lvm.h +ldo.o: ldo.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h ltm.h \ + lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h lparser.h \ + lstring.h ltable.h lundump.h lvm.h +ldump.o: ldump.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h \ + lzio.h lmem.h lundump.h +lfunc.o: lfunc.c lua.h luaconf.h lfunc.h lobject.h llimits.h lgc.h \ + lstate.h ltm.h lzio.h lmem.h +lgc.o: lgc.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \ + lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h +linit.o: linit.c lua.h luaconf.h lualib.h lauxlib.h +liolib.o: liolib.c lua.h luaconf.h lauxlib.h lualib.h +llex.o: llex.c lua.h luaconf.h lctype.h llimits.h ldo.h lobject.h \ + lstate.h ltm.h lzio.h lmem.h llex.h lparser.h lstring.h lgc.h ltable.h +lmathlib.o: lmathlib.c lua.h luaconf.h lauxlib.h lualib.h +lmem.o: lmem.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \ + ltm.h lzio.h lmem.h ldo.h lgc.h +loadlib.o: loadlib.c lua.h luaconf.h lauxlib.h lualib.h +lobject.o: lobject.c lua.h luaconf.h lctype.h llimits.h ldebug.h lstate.h \ + lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h lvm.h +lopcodes.o: lopcodes.c lopcodes.h llimits.h lua.h luaconf.h +loslib.o: loslib.c lua.h luaconf.h lauxlib.h lualib.h +lparser.o: lparser.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \ + lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lfunc.h \ + lstring.h lgc.h ltable.h +lstate.o: lstate.c lua.h luaconf.h lapi.h llimits.h lstate.h lobject.h \ + ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h lstring.h \ + ltable.h +lstring.o: lstring.c lua.h luaconf.h lmem.h llimits.h lobject.h lstate.h \ + ltm.h lzio.h lstring.h lgc.h +lstrlib.o: lstrlib.c lua.h luaconf.h lauxlib.h lualib.h +ltable.o: ltable.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \ + ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h +ltablib.o: ltablib.c lua.h luaconf.h lauxlib.h lualib.h +ltm.o: ltm.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h lzio.h \ + lmem.h lstring.h lgc.h ltable.h +lua.o: lua.c lua.h luaconf.h lauxlib.h lualib.h +luac.o: luac.c lua.h luaconf.h lauxlib.h lobject.h llimits.h lstate.h \ + ltm.h lzio.h lmem.h lundump.h ldebug.h lopcodes.h +lundump.o: lundump.c lua.h luaconf.h ldebug.h lstate.h lobject.h \ + llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h lundump.h +lvm.o: lvm.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \ + lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h ltable.h lvm.h +lzio.o: lzio.c lua.h luaconf.h llimits.h lmem.h lstate.h lobject.h ltm.h \ + lzio.h + diff --git a/AppPkg/Applications/Lua/src/lapi.c b/AppPkg/Applications/Lua/src/lapi.c new file mode 100644 index 0000000000..d6eafb7dca --- /dev/null +++ b/AppPkg/Applications/Lua/src/lapi.c @@ -0,0 +1,1287 @@ +/* +** $Id: lapi.c,v 2.171.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua API +** See Copyright Notice in lua.h +*/ + + +#include <stdarg.h> +#include <string.h> + +#define lapi_c +#define LUA_CORE + +#include "lua.h" + +#include "lapi.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lundump.h" +#include "lvm.h" + + + +const char lua_ident[] = + "$LuaVersion: " LUA_COPYRIGHT " $" + "$LuaAuthors: " LUA_AUTHORS " $"; + + +/* value at a non-valid index */ +#define NONVALIDVALUE cast(TValue *, luaO_nilobject) + +/* corresponding test */ +#define isvalid(o) ((o) != luaO_nilobject) + +/* test for pseudo index */ +#define ispseudo(i) ((i) <= LUA_REGISTRYINDEX) + +/* test for valid but not pseudo index */ +#define isstackindex(i, o) (isvalid(o) && !ispseudo(i)) + +#define api_checkvalidindex(L, o) api_check(L, isvalid(o), "invalid index") + +#define api_checkstackindex(L, i, o) \ + api_check(L, isstackindex(i, o), "index not in the stack") + + +static TValue *index2addr (lua_State *L, int idx) { + CallInfo *ci = L->ci; + if (idx > 0) { + TValue *o = ci->func + idx; + api_check(L, idx <= ci->top - (ci->func + 1), "unacceptable index"); + if (o >= L->top) return NONVALIDVALUE; + else return o; + } + else if (!ispseudo(idx)) { /* negative index */ + api_check(L, idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index"); + return L->top + idx; + } + else if (idx == LUA_REGISTRYINDEX) + return &G(L)->l_registry; + else { /* upvalues */ + idx = LUA_REGISTRYINDEX - idx; + api_check(L, idx <= MAXUPVAL + 1, "upvalue index too large"); + if (ttislcf(ci->func)) /* light C function? */ + return NONVALIDVALUE; /* it has no upvalues */ + else { + CClosure *func = clCvalue(ci->func); + return (idx <= func->nupvalues) ? &func->upvalue[idx-1] : NONVALIDVALUE; + } + } +} + + +/* +** to be called by 'lua_checkstack' in protected mode, to grow stack +** capturing memory errors +*/ +static void growstack (lua_State *L, void *ud) { + int size = *(int *)ud; + luaD_growstack(L, size); +} + + +LUA_API int lua_checkstack (lua_State *L, int size) { + int res; + CallInfo *ci = L->ci; + lua_lock(L); + if (L->stack_last - L->top > size) /* stack large enough? */ + res = 1; /* yes; check is OK */ + else { /* no; need to grow stack */ + int inuse = cast_int(L->top - L->stack) + EXTRA_STACK; + if (inuse > LUAI_MAXSTACK - size) /* can grow without overflow? */ + res = 0; /* no */ + else /* try to grow stack */ + res = (luaD_rawrunprotected(L, &growstack, &size) == LUA_OK); + } + if (res && ci->top < L->top + size) + ci->top = L->top + size; /* adjust frame top */ + lua_unlock(L); + return res; +} + + +LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) { + int i; + if (from == to) return; + lua_lock(to); + api_checknelems(from, n); + api_check(from, G(from) == G(to), "moving among independent states"); + api_check(from, to->ci->top - to->top >= n, "not enough elements to move"); + from->top -= n; + for (i = 0; i < n; i++) { + setobj2s(to, to->top++, from->top + i); + } + lua_unlock(to); +} + + +LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) { + lua_CFunction old; + lua_lock(L); + old = G(L)->panic; + G(L)->panic = panicf; + lua_unlock(L); + return old; +} + + +LUA_API const lua_Number *lua_version (lua_State *L) { + static const lua_Number version = LUA_VERSION_NUM; + if (L == NULL) return &version; + else return G(L)->version; +} + + + +/* +** basic stack manipulation +*/ + + +/* +** convert an acceptable stack index into an absolute index +*/ +LUA_API int lua_absindex (lua_State *L, int idx) { + return (idx > 0 || ispseudo(idx)) + ? idx + : cast_int(L->top - L->ci->func + idx); +} + + +LUA_API int lua_gettop (lua_State *L) { + return cast_int(L->top - (L->ci->func + 1)); +} + + +LUA_API void lua_settop (lua_State *L, int idx) { + StkId func = L->ci->func; + lua_lock(L); + if (idx >= 0) { + api_check(L, idx <= L->stack_last - (func + 1), "new top too large"); + while (L->top < (func + 1) + idx) + setnilvalue(L->top++); + L->top = (func + 1) + idx; + } + else { + api_check(L, -(idx+1) <= (L->top - (func + 1)), "invalid new top"); + L->top += idx+1; /* `subtract' index (index is negative) */ + } + lua_unlock(L); +} + + +LUA_API void lua_remove (lua_State *L, int idx) { + StkId p; + lua_lock(L); + p = index2addr(L, idx); + api_checkstackindex(L, idx, p); + while (++p < L->top) setobjs2s(L, p-1, p); + L->top--; + lua_unlock(L); +} + + +LUA_API void lua_insert (lua_State *L, int idx) { + StkId p; + StkId q; + lua_lock(L); + p = index2addr(L, idx); + api_checkstackindex(L, idx, p); + for (q = L->top; q > p; q--) /* use L->top as a temporary */ + setobjs2s(L, q, q - 1); + setobjs2s(L, p, L->top); + lua_unlock(L); +} + + +static void moveto (lua_State *L, TValue *fr, int idx) { + TValue *to = index2addr(L, idx); + api_checkvalidindex(L, to); + setobj(L, to, fr); + if (idx < LUA_REGISTRYINDEX) /* function upvalue? */ + luaC_barrier(L, clCvalue(L->ci->func), fr); + /* LUA_REGISTRYINDEX does not need gc barrier + (collector revisits it before finishing collection) */ +} + + +LUA_API void lua_replace (lua_State *L, int idx) { + lua_lock(L); + api_checknelems(L, 1); + moveto(L, L->top - 1, idx); + L->top--; + lua_unlock(L); +} + + +LUA_API void lua_copy (lua_State *L, int fromidx, int toidx) { + TValue *fr; + lua_lock(L); + fr = index2addr(L, fromidx); + moveto(L, fr, toidx); + lua_unlock(L); +} + + +LUA_API void lua_pushvalue (lua_State *L, int idx) { + lua_lock(L); + setobj2s(L, L->top, index2addr(L, idx)); + api_incr_top(L); + lua_unlock(L); +} + + + +/* +** access functions (stack -> C) +*/ + + +LUA_API int lua_type (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + return (isvalid(o) ? ttypenv(o) : LUA_TNONE); +} + + +LUA_API const char *lua_typename (lua_State *L, int t) { + UNUSED(L); + return ttypename(t); +} + + +LUA_API int lua_iscfunction (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + return (ttislcf(o) || (ttisCclosure(o))); +} + + +LUA_API int lua_isnumber (lua_State *L, int idx) { + TValue n; + const TValue *o = index2addr(L, idx); + return tonumber(o, &n); +} + + +LUA_API int lua_isstring (lua_State *L, int idx) { + int t = lua_type(L, idx); + return (t == LUA_TSTRING || t == LUA_TNUMBER); +} + + +LUA_API int lua_isuserdata (lua_State *L, int idx) { + const TValue *o = index2addr(L, idx); + return (ttisuserdata(o) || ttislightuserdata(o)); +} + + +LUA_API int lua_rawequal (lua_State *L, int index1, int index2) { + StkId o1 = index2addr(L, index1); + StkId o2 = index2addr(L, index2); + return (isvalid(o1) && isvalid(o2)) ? luaV_rawequalobj(o1, o2) : 0; +} + + +LUA_API void lua_arith (lua_State *L, int op) { + StkId o1; /* 1st operand */ + StkId o2; /* 2nd operand */ + lua_lock(L); + if (op != LUA_OPUNM) /* all other operations expect two operands */ + api_checknelems(L, 2); + else { /* for unary minus, add fake 2nd operand */ + api_checknelems(L, 1); + setobjs2s(L, L->top, L->top - 1); + L->top++; + } + o1 = L->top - 2; + o2 = L->top - 1; + if (ttisnumber(o1) && ttisnumber(o2)) { + setnvalue(o1, luaO_arith(op, nvalue(o1), nvalue(o2))); + } + else + luaV_arith(L, o1, o1, o2, cast(TMS, op - LUA_OPADD + TM_ADD)); + L->top--; + lua_unlock(L); +} + + +LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) { + StkId o1, o2; + int i = 0; + lua_lock(L); /* may call tag method */ + o1 = index2addr(L, index1); + o2 = index2addr(L, index2); + if (isvalid(o1) && isvalid(o2)) { + switch (op) { + case LUA_OPEQ: i = equalobj(L, o1, o2); break; + case LUA_OPLT: i = luaV_lessthan(L, o1, o2); break; + case LUA_OPLE: i = luaV_lessequal(L, o1, o2); break; + default: api_check(L, 0, "invalid option"); + } + } + lua_unlock(L); + return i; +} + + +LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *isnum) { + TValue n; + const TValue *o = index2addr(L, idx); + if (tonumber(o, &n)) { + if (isnum) *isnum = 1; + return nvalue(o); + } + else { + if (isnum) *isnum = 0; + return 0; + } +} + + +LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *isnum) { + TValue n; + const TValue *o = index2addr(L, idx); + if (tonumber(o, &n)) { + lua_Integer res; + lua_Number num = nvalue(o); + lua_number2integer(res, num); + if (isnum) *isnum = 1; + return res; + } + else { + if (isnum) *isnum = 0; + return 0; + } +} + + +LUA_API lua_Unsigned lua_tounsignedx (lua_State *L, int idx, int *isnum) { + TValue n; + const TValue *o = index2addr(L, idx); + if (tonumber(o, &n)) { + lua_Unsigned res; + lua_Number num = nvalue(o); + lua_number2unsigned(res, num); + if (isnum) *isnum = 1; + return res; + } + else { + if (isnum) *isnum = 0; + return 0; + } +} + + +LUA_API int lua_toboolean (lua_State *L, int idx) { + const TValue *o = index2addr(L, idx); + return !l_isfalse(o); +} + + +LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) { + StkId o = index2addr(L, idx); + if (!ttisstring(o)) { + lua_lock(L); /* `luaV_tostring' may create a new string */ + if (!luaV_tostring(L, o)) { /* conversion failed? */ + if (len != NULL) *len = 0; + lua_unlock(L); + return NULL; + } + luaC_checkGC(L); + o = index2addr(L, idx); /* previous call may reallocate the stack */ + lua_unlock(L); + } + if (len != NULL) *len = tsvalue(o)->len; + return svalue(o); +} + + +LUA_API size_t lua_rawlen (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + switch (ttypenv(o)) { + case LUA_TSTRING: return tsvalue(o)->len; + case LUA_TUSERDATA: return uvalue(o)->len; + case LUA_TTABLE: return luaH_getn(hvalue(o)); + default: return 0; + } +} + + +LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + if (ttislcf(o)) return fvalue(o); + else if (ttisCclosure(o)) + return clCvalue(o)->f; + else return NULL; /* not a C function */ +} + + +LUA_API void *lua_touserdata (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + switch (ttypenv(o)) { + case LUA_TUSERDATA: return (rawuvalue(o) + 1); + case LUA_TLIGHTUSERDATA: return pvalue(o); + default: return NULL; + } +} + + +LUA_API lua_State *lua_tothread (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + return (!ttisthread(o)) ? NULL : thvalue(o); +} + + +LUA_API const void *lua_topointer (lua_State *L, int idx) { + StkId o = index2addr(L, idx); + switch (ttype(o)) { + case LUA_TTABLE: return hvalue(o); + case LUA_TLCL: return clLvalue(o); + case LUA_TCCL: return clCvalue(o); + case LUA_TLCF: return cast(void *, cast(size_t, fvalue(o))); + case LUA_TTHREAD: return thvalue(o); + case LUA_TUSERDATA: + case LUA_TLIGHTUSERDATA: + return lua_touserdata(L, idx); + default: return NULL; + } +} + + + +/* +** push functions (C -> stack) +*/ + + +LUA_API void lua_pushnil (lua_State *L) { + lua_lock(L); + setnilvalue(L->top); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushnumber (lua_State *L, lua_Number n) { + lua_lock(L); + setnvalue(L->top, n); + luai_checknum(L, L->top, + luaG_runerror(L, "C API - attempt to push a signaling NaN")); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) { + lua_lock(L); + setnvalue(L->top, cast_num(n)); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushunsigned (lua_State *L, lua_Unsigned u) { + lua_Number n; + lua_lock(L); + n = lua_unsigned2number(u); + setnvalue(L->top, n); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) { + TString *ts; + lua_lock(L); + luaC_checkGC(L); + ts = luaS_newlstr(L, s, len); + setsvalue2s(L, L->top, ts); + api_incr_top(L); + lua_unlock(L); + return getstr(ts); +} + + +LUA_API const char *lua_pushstring (lua_State *L, const char *s) { + if (s == NULL) { + lua_pushnil(L); + return NULL; + } + else { + TString *ts; + lua_lock(L); + luaC_checkGC(L); + ts = luaS_new(L, s); + setsvalue2s(L, L->top, ts); + api_incr_top(L); + lua_unlock(L); + return getstr(ts); + } +} + + +LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, + va_list argp) { + const char *ret; + lua_lock(L); + luaC_checkGC(L); + ret = luaO_pushvfstring(L, fmt, argp); + lua_unlock(L); + return ret; +} + + +LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) { + const char *ret; + va_list argp; + lua_lock(L); + luaC_checkGC(L); + va_start(argp, fmt); + ret = luaO_pushvfstring(L, fmt, argp); + va_end(argp); + lua_unlock(L); + return ret; +} + + +LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) { + lua_lock(L); + if (n == 0) { + setfvalue(L->top, fn); + } + else { + Closure *cl; + api_checknelems(L, n); + api_check(L, n <= MAXUPVAL, "upvalue index too large"); + luaC_checkGC(L); + cl = luaF_newCclosure(L, n); + cl->c.f = fn; + L->top -= n; + while (n--) + setobj2n(L, &cl->c.upvalue[n], L->top + n); + setclCvalue(L, L->top, cl); + } + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushboolean (lua_State *L, int b) { + lua_lock(L); + setbvalue(L->top, (b != 0)); /* ensure that true is 1 */ + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushlightuserdata (lua_State *L, void *p) { + lua_lock(L); + setpvalue(L->top, p); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API int lua_pushthread (lua_State *L) { + lua_lock(L); + setthvalue(L, L->top, L); + api_incr_top(L); + lua_unlock(L); + return (G(L)->mainthread == L); +} + + + +/* +** get functions (Lua -> stack) +*/ + + +LUA_API void lua_getglobal (lua_State *L, const char *var) { + Table *reg = hvalue(&G(L)->l_registry); + const TValue *gt; /* global table */ + lua_lock(L); + gt = luaH_getint(reg, LUA_RIDX_GLOBALS); + setsvalue2s(L, L->top++, luaS_new(L, var)); + luaV_gettable(L, gt, L->top - 1, L->top - 1); + lua_unlock(L); +} + + +LUA_API void lua_gettable (lua_State *L, int idx) { + StkId t; + lua_lock(L); + t = index2addr(L, idx); + luaV_gettable(L, t, L->top - 1, L->top - 1); + lua_unlock(L); +} + + +LUA_API void lua_getfield (lua_State *L, int idx, const char *k) { + StkId t; + lua_lock(L); + t = index2addr(L, idx); + setsvalue2s(L, L->top, luaS_new(L, k)); + api_incr_top(L); + luaV_gettable(L, t, L->top - 1, L->top - 1); + lua_unlock(L); +} + + +LUA_API void lua_rawget (lua_State *L, int idx) { + StkId t; + lua_lock(L); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1)); + lua_unlock(L); +} + + +LUA_API void lua_rawgeti (lua_State *L, int idx, int n) { + StkId t; + lua_lock(L); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + setobj2s(L, L->top, luaH_getint(hvalue(t), n)); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_rawgetp (lua_State *L, int idx, const void *p) { + StkId t; + TValue k; + lua_lock(L); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + setpvalue(&k, cast(void *, p)); + setobj2s(L, L->top, luaH_get(hvalue(t), &k)); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_createtable (lua_State *L, int narray, int nrec) { + Table *t; + lua_lock(L); + luaC_checkGC(L); + t = luaH_new(L); + sethvalue(L, L->top, t); + api_incr_top(L); + if (narray > 0 || nrec > 0) + luaH_resize(L, t, narray, nrec); + lua_unlock(L); +} + + +LUA_API int lua_getmetatable (lua_State *L, int objindex) { + const TValue *obj; + Table *mt = NULL; + int res; + lua_lock(L); + obj = index2addr(L, objindex); + switch (ttypenv(obj)) { + case LUA_TTABLE: + mt = hvalue(obj)->metatable; + break; + case LUA_TUSERDATA: + mt = uvalue(obj)->metatable; + break; + default: + mt = G(L)->mt[ttypenv(obj)]; + break; + } + if (mt == NULL) + res = 0; + else { + sethvalue(L, L->top, mt); + api_incr_top(L); + res = 1; + } + lua_unlock(L); + return res; +} + + +LUA_API void lua_getuservalue (lua_State *L, int idx) { + StkId o; + lua_lock(L); + o = index2addr(L, idx); + api_check(L, ttisuserdata(o), "userdata expected"); + if (uvalue(o)->env) { + sethvalue(L, L->top, uvalue(o)->env); + } else + setnilvalue(L->top); + api_incr_top(L); + lua_unlock(L); +} + + +/* +** set functions (stack -> Lua) +*/ + + +LUA_API void lua_setglobal (lua_State *L, const char *var) { + Table *reg = hvalue(&G(L)->l_registry); + const TValue *gt; /* global table */ + lua_lock(L); + api_checknelems(L, 1); + gt = luaH_getint(reg, LUA_RIDX_GLOBALS); + setsvalue2s(L, L->top++, luaS_new(L, var)); + luaV_settable(L, gt, L->top - 1, L->top - 2); + L->top -= 2; /* pop value and key */ + lua_unlock(L); +} + + +LUA_API void lua_settable (lua_State *L, int idx) { + StkId t; + lua_lock(L); + api_checknelems(L, 2); + t = index2addr(L, idx); + luaV_settable(L, t, L->top - 2, L->top - 1); + L->top -= 2; /* pop index and value */ + lua_unlock(L); +} + + +LUA_API void lua_setfield (lua_State *L, int idx, const char *k) { + StkId t; + lua_lock(L); + api_checknelems(L, 1); + t = index2addr(L, idx); + setsvalue2s(L, L->top++, luaS_new(L, k)); + luaV_settable(L, t, L->top - 1, L->top - 2); + L->top -= 2; /* pop value and key */ + lua_unlock(L); +} + + +LUA_API void lua_rawset (lua_State *L, int idx) { + StkId t; + lua_lock(L); + api_checknelems(L, 2); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + setobj2t(L, luaH_set(L, hvalue(t), L->top-2), L->top-1); + invalidateTMcache(hvalue(t)); + luaC_barrierback(L, gcvalue(t), L->top-1); + L->top -= 2; + lua_unlock(L); +} + + +LUA_API void lua_rawseti (lua_State *L, int idx, int n) { + StkId t; + lua_lock(L); + api_checknelems(L, 1); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + luaH_setint(L, hvalue(t), n, L->top - 1); + luaC_barrierback(L, gcvalue(t), L->top-1); + L->top--; + lua_unlock(L); +} + + +LUA_API void lua_rawsetp (lua_State *L, int idx, const void *p) { + StkId t; + TValue k; + lua_lock(L); + api_checknelems(L, 1); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + setpvalue(&k, cast(void *, p)); + setobj2t(L, luaH_set(L, hvalue(t), &k), L->top - 1); + luaC_barrierback(L, gcvalue(t), L->top - 1); + L->top--; + lua_unlock(L); +} + + +LUA_API int lua_setmetatable (lua_State *L, int objindex) { + TValue *obj; + Table *mt; + lua_lock(L); + api_checknelems(L, 1); + obj = index2addr(L, objindex); + if (ttisnil(L->top - 1)) + mt = NULL; + else { + api_check(L, ttistable(L->top - 1), "table expected"); + mt = hvalue(L->top - 1); + } + switch (ttypenv(obj)) { + case LUA_TTABLE: { + hvalue(obj)->metatable = mt; + if (mt) { + luaC_objbarrierback(L, gcvalue(obj), mt); + luaC_checkfinalizer(L, gcvalue(obj), mt); + } + break; + } + case LUA_TUSERDATA: { + uvalue(obj)->metatable = mt; + if (mt) { + luaC_objbarrier(L, rawuvalue(obj), mt); + luaC_checkfinalizer(L, gcvalue(obj), mt); + } + break; + } + default: { + G(L)->mt[ttypenv(obj)] = mt; + break; + } + } + L->top--; + lua_unlock(L); + return 1; +} + + +LUA_API void lua_setuservalue (lua_State *L, int idx) { + StkId o; + lua_lock(L); + api_checknelems(L, 1); + o = index2addr(L, idx); + api_check(L, ttisuserdata(o), "userdata expected"); + if (ttisnil(L->top - 1)) + uvalue(o)->env = NULL; + else { + api_check(L, ttistable(L->top - 1), "table expected"); + uvalue(o)->env = hvalue(L->top - 1); + luaC_objbarrier(L, gcvalue(o), hvalue(L->top - 1)); + } + L->top--; + lua_unlock(L); +} + + +/* +** `load' and `call' functions (run Lua code) +*/ + + +#define checkresults(L,na,nr) \ + api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)), \ + "results from function overflow current stack size") + + +LUA_API int lua_getctx (lua_State *L, int *ctx) { + if (L->ci->callstatus & CIST_YIELDED) { + if (ctx) *ctx = L->ci->u.c.ctx; + return L->ci->u.c.status; + } + else return LUA_OK; +} + + +LUA_API void lua_callk (lua_State *L, int nargs, int nresults, int ctx, + lua_CFunction k) { + StkId func; + lua_lock(L); + api_check(L, k == NULL || !isLua(L->ci), + "cannot use continuations inside hooks"); + api_checknelems(L, nargs+1); + api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread"); + checkresults(L, nargs, nresults); + func = L->top - (nargs+1); + if (k != NULL && L->nny == 0) { /* need to prepare continuation? */ + L->ci->u.c.k = k; /* save continuation */ + L->ci->u.c.ctx = ctx; /* save context */ + luaD_call(L, func, nresults, 1); /* do the call */ + } + else /* no continuation or no yieldable */ + luaD_call(L, func, nresults, 0); /* just do the call */ + adjustresults(L, nresults); + lua_unlock(L); +} + + + +/* +** Execute a protected call. +*/ +struct CallS { /* data to `f_call' */ + StkId func; + int nresults; +}; + + +static void f_call (lua_State *L, void *ud) { + struct CallS *c = cast(struct CallS *, ud); + luaD_call(L, c->func, c->nresults, 0); +} + + + +LUA_API int lua_pcallk (lua_State *L, int nargs, int nresults, int errfunc, + int ctx, lua_CFunction k) { + struct CallS c; + int status; + ptrdiff_t func; + lua_lock(L); + api_check(L, k == NULL || !isLua(L->ci), + "cannot use continuations inside hooks"); + api_checknelems(L, nargs+1); + api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread"); + checkresults(L, nargs, nresults); + if (errfunc == 0) + func = 0; + else { + StkId o = index2addr(L, errfunc); + api_checkstackindex(L, errfunc, o); + func = savestack(L, o); + } + c.func = L->top - (nargs+1); /* function to be called */ + if (k == NULL || L->nny > 0) { /* no continuation or no yieldable? */ + c.nresults = nresults; /* do a 'conventional' protected call */ + status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func); + } + else { /* prepare continuation (call is already protected by 'resume') */ + CallInfo *ci = L->ci; + ci->u.c.k = k; /* save continuation */ + ci->u.c.ctx = ctx; /* save context */ + /* save information for error recovery */ + ci->extra = savestack(L, c.func); + ci->u.c.old_allowhook = L->allowhook; + ci->u.c.old_errfunc = L->errfunc; + L->errfunc = func; + /* mark that function may do error recovery */ + ci->callstatus |= CIST_YPCALL; + luaD_call(L, c.func, nresults, 1); /* do the call */ + ci->callstatus &= ~CIST_YPCALL; + L->errfunc = ci->u.c.old_errfunc; + status = LUA_OK; /* if it is here, there were no errors */ + } + adjustresults(L, nresults); + lua_unlock(L); + return status; +} + + +LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data, + const char *chunkname, const char *mode) { + ZIO z; + int status; + lua_lock(L); + if (!chunkname) chunkname = "?"; + luaZ_init(L, &z, reader, data); + status = luaD_protectedparser(L, &z, chunkname, mode); + if (status == LUA_OK) { /* no errors? */ + LClosure *f = clLvalue(L->top - 1); /* get newly created function */ + if (f->nupvalues == 1) { /* does it have one upvalue? */ + /* get global table from registry */ + Table *reg = hvalue(&G(L)->l_registry); + const TValue *gt = luaH_getint(reg, LUA_RIDX_GLOBALS); + /* set global table as 1st upvalue of 'f' (may be LUA_ENV) */ + setobj(L, f->upvals[0]->v, gt); + luaC_barrier(L, f->upvals[0], gt); + } + } + lua_unlock(L); + return status; +} + + +LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data) { + int status; + TValue *o; + lua_lock(L); + api_checknelems(L, 1); + o = L->top - 1; + if (isLfunction(o)) + status = luaU_dump(L, getproto(o), writer, data, 0); + else + status = 1; + lua_unlock(L); + return status; +} + + +LUA_API int lua_status (lua_State *L) { + return L->status; +} + + +/* +** Garbage-collection function +*/ + +LUA_API int lua_gc (lua_State *L, int what, int data) { + int res = 0; + global_State *g; + lua_lock(L); + g = G(L); + switch (what) { + case LUA_GCSTOP: { + g->gcrunning = 0; + break; + } + case LUA_GCRESTART: { + luaE_setdebt(g, 0); + g->gcrunning = 1; + break; + } + case LUA_GCCOLLECT: { + luaC_fullgc(L, 0); + break; + } + case LUA_GCCOUNT: { + /* GC values are expressed in Kbytes: #bytes/2^10 */ + res = cast_int(gettotalbytes(g) >> 10); + break; + } + case LUA_GCCOUNTB: { + res = cast_int(gettotalbytes(g) & 0x3ff); + break; + } + case LUA_GCSTEP: { + if (g->gckind == KGC_GEN) { /* generational mode? */ + res = (g->GCestimate == 0); /* true if it will do major collection */ + luaC_forcestep(L); /* do a single step */ + } + else { + lu_mem debt = cast(lu_mem, data) * 1024 - GCSTEPSIZE; + if (g->gcrunning) + debt += g->GCdebt; /* include current debt */ + luaE_setdebt(g, debt); + luaC_forcestep(L); + if (g->gcstate == GCSpause) /* end of cycle? */ + res = 1; /* signal it */ + } + break; + } + case LUA_GCSETPAUSE: { + res = g->gcpause; + g->gcpause = data; + break; + } + case LUA_GCSETMAJORINC: { + res = g->gcmajorinc; + g->gcmajorinc = data; + break; + } + case LUA_GCSETSTEPMUL: { + res = g->gcstepmul; + g->gcstepmul = data; + break; + } + case LUA_GCISRUNNING: { + res = g->gcrunning; + break; + } + case LUA_GCGEN: { /* change collector to generational mode */ + luaC_changemode(L, KGC_GEN); + break; + } + case LUA_GCINC: { /* change collector to incremental mode */ + luaC_changemode(L, KGC_NORMAL); + break; + } + default: res = -1; /* invalid option */ + } + lua_unlock(L); + return res; +} + + + +/* +** miscellaneous functions +*/ + + +LUA_API int lua_error (lua_State *L) { + lua_lock(L); + api_checknelems(L, 1); + if (L) + { + luaG_errormsg(L); + } + /* code unreachable; will unlock when control actually leaves the kernel */ + return 0; /* to avoid warnings */ +} + + +LUA_API int lua_next (lua_State *L, int idx) { + StkId t; + int more; + lua_lock(L); + t = index2addr(L, idx); + api_check(L, ttistable(t), "table expected"); + more = luaH_next(L, hvalue(t), L->top - 1); + if (more) { + api_incr_top(L); + } + else /* no more elements */ + L->top -= 1; /* remove key */ + lua_unlock(L); + return more; +} + + +LUA_API void lua_concat (lua_State *L, int n) { + lua_lock(L); + api_checknelems(L, n); + if (n >= 2) { + luaC_checkGC(L); + luaV_concat(L, n); + } + else if (n == 0) { /* push empty string */ + setsvalue2s(L, L->top, luaS_newlstr(L, "", 0)); + api_incr_top(L); + } + /* else n == 1; nothing to do */ + lua_unlock(L); +} + + +LUA_API void lua_len (lua_State *L, int idx) { + StkId t; + lua_lock(L); + t = index2addr(L, idx); + luaV_objlen(L, L->top, t); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) { + lua_Alloc f; + lua_lock(L); + if (ud) *ud = G(L)->ud; + f = G(L)->frealloc; + lua_unlock(L); + return f; +} + + +LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) { + lua_lock(L); + G(L)->ud = ud; + G(L)->frealloc = f; + lua_unlock(L); +} + + +LUA_API void *lua_newuserdata (lua_State *L, size_t size) { + Udata *u; + lua_lock(L); + luaC_checkGC(L); + u = luaS_newudata(L, size, NULL); + setuvalue(L, L->top, u); + api_incr_top(L); + lua_unlock(L); + return u + 1; +} + + + +static const char *aux_upvalue (StkId fi, int n, TValue **val, + GCObject **owner) { + switch (ttype(fi)) { + case LUA_TCCL: { /* C closure */ + CClosure *f = clCvalue(fi); + if (!(1 <= n && n <= f->nupvalues)) return NULL; + *val = &f->upvalue[n-1]; + if (owner) *owner = obj2gco(f); + return ""; + } + case LUA_TLCL: { /* Lua closure */ + LClosure *f = clLvalue(fi); + TString *name; + Proto *p = f->p; + if (!(1 <= n && n <= p->sizeupvalues)) return NULL; + *val = f->upvals[n-1]->v; + if (owner) *owner = obj2gco(f->upvals[n - 1]); + name = p->upvalues[n-1].name; + return (name == NULL) ? "" : getstr(name); + } + default: return NULL; /* not a closure */ + } +} + + +LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) { + const char *name; + TValue *val = NULL; /* to avoid warnings */ + lua_lock(L); + name = aux_upvalue(index2addr(L, funcindex), n, &val, NULL); + if (name) { + setobj2s(L, L->top, val); + api_incr_top(L); + } + lua_unlock(L); + return name; +} + + +LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) { + const char *name; + TValue *val = NULL; /* to avoid warnings */ + GCObject *owner = NULL; /* to avoid warnings */ + StkId fi; + lua_lock(L); + fi = index2addr(L, funcindex); + api_checknelems(L, 1); + name = aux_upvalue(fi, n, &val, &owner); + if (name) { + L->top--; + setobj(L, val, L->top); + luaC_barrier(L, owner, L->top); + } + lua_unlock(L); + return name; +} + + +static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) { + LClosure *f; + StkId fi = index2addr(L, fidx); + api_check(L, ttisLclosure(fi), "Lua function expected"); + f = clLvalue(fi); + api_check(L, (1 <= n && n <= f->p->sizeupvalues), "invalid upvalue index"); + if (pf) *pf = f; + return &f->upvals[n - 1]; /* get its upvalue pointer */ +} + + +LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) { + StkId fi = index2addr(L, fidx); + switch (ttype(fi)) { + case LUA_TLCL: { /* lua closure */ + return *getupvalref(L, fidx, n, NULL); + } + case LUA_TCCL: { /* C closure */ + CClosure *f = clCvalue(fi); + api_check(L, 1 <= n && n <= f->nupvalues, "invalid upvalue index"); + return &f->upvalue[n - 1]; + } + default: { + api_check(L, 0, "closure expected"); + return NULL; + } + } +} + + +LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1, + int fidx2, int n2) { + LClosure *f1; + UpVal **up1 = getupvalref(L, fidx1, n1, &f1); + UpVal **up2 = getupvalref(L, fidx2, n2, NULL); + *up1 = *up2; + luaC_objbarrier(L, f1, *up2); +} + diff --git a/AppPkg/Applications/Lua/src/lapi.h b/AppPkg/Applications/Lua/src/lapi.h new file mode 100644 index 0000000000..c7d34ad848 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lapi.h @@ -0,0 +1,24 @@ +/* +** $Id: lapi.h,v 2.7.1.1 2013/04/12 18:48:47 roberto Exp $ +** Auxiliary functions from Lua API +** See Copyright Notice in lua.h +*/ + +#ifndef lapi_h +#define lapi_h + + +#include "llimits.h" +#include "lstate.h" + +#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \ + "stack overflow");} + +#define adjustresults(L,nres) \ + { if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; } + +#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \ + "not enough elements in the stack") + + +#endif diff --git a/AppPkg/Applications/Lua/src/lauxlib.c b/AppPkg/Applications/Lua/src/lauxlib.c new file mode 100644 index 0000000000..ec84074197 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lauxlib.c @@ -0,0 +1,959 @@ +/*
+** $Id: lauxlib.c,v 1.248.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions for building Lua libraries
+** See Copyright Notice in lua.h
+*/
+
+
+#include <errno.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+/* This file uses only the official API of Lua.
+** Any function declared here could be written as an application function.
+*/
+
+#define lauxlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+
+
+/*
+** {======================================================
+** Traceback
+** =======================================================
+*/
+
+
+#define LEVELS1 12 /* size of the first part of the stack */
+#define LEVELS2 10 /* size of the second part of the stack */
+
+
+
+/*
+** search for 'objidx' in table at index -1.
+** return 1 + string at top if find a good name.
+*/
+static int findfield (lua_State *L, int objidx, int level) {
+ if (level == 0 || !lua_istable(L, -1))
+ return 0; /* not found */
+ lua_pushnil(L); /* start 'next' loop */
+ while (lua_next(L, -2)) { /* for each pair in table */
+ if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
+ if (lua_rawequal(L, objidx, -1)) { /* found object? */
+ lua_pop(L, 1); /* remove value (but keep name) */
+ return 1;
+ }
+ else if (findfield(L, objidx, level - 1)) { /* try recursively */
+ lua_remove(L, -2); /* remove table (but keep name) */
+ lua_pushliteral(L, ".");
+ lua_insert(L, -2); /* place '.' between the two names */
+ lua_concat(L, 3);
+ return 1;
+ }
+ }
+ lua_pop(L, 1); /* remove value */
+ }
+ return 0; /* not found */
+}
+
+
+static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
+ int top = lua_gettop(L);
+ lua_getinfo(L, "f", ar); /* push function */
+ lua_pushglobaltable(L);
+ if (findfield(L, top + 1, 2)) {
+ lua_copy(L, -1, top + 1); /* move name to proper place */
+ lua_pop(L, 2); /* remove pushed values */
+ return 1;
+ }
+ else {
+ lua_settop(L, top); /* remove function and global table */
+ return 0;
+ }
+}
+
+
+static void pushfuncname (lua_State *L, lua_Debug *ar) {
+ if (*ar->namewhat != '\0') /* is there a name? */
+ lua_pushfstring(L, "function " LUA_QS, ar->name);
+ else if (*ar->what == 'm') /* main? */
+ lua_pushliteral(L, "main chunk");
+ else if (*ar->what == 'C') {
+ if (pushglobalfuncname(L, ar)) {
+ lua_pushfstring(L, "function " LUA_QS, lua_tostring(L, -1));
+ lua_remove(L, -2); /* remove name */
+ }
+ else
+ lua_pushliteral(L, "?");
+ }
+ else
+ lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
+}
+
+
+static int countlevels (lua_State *L) {
+ lua_Debug ar;
+ int li = 1, le = 1;
+ /* find an upper bound */
+ while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
+ /* do a binary search */
+ while (li < le) {
+ int m = (li + le)/2;
+ if (lua_getstack(L, m, &ar)) li = m + 1;
+ else le = m;
+ }
+ return le - 1;
+}
+
+
+LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
+ const char *msg, int level) {
+ lua_Debug ar;
+ int top = lua_gettop(L);
+ int numlevels = countlevels(L1);
+ int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
+ if (msg) lua_pushfstring(L, "%s\n", msg);
+ lua_pushliteral(L, "stack traceback:");
+ while (lua_getstack(L1, level++, &ar)) {
+ if (level == mark) { /* too many levels? */
+ lua_pushliteral(L, "\n\t..."); /* add a '...' */
+ level = numlevels - LEVELS2; /* and skip to last ones */
+ }
+ else {
+ lua_getinfo(L1, "Slnt", &ar);
+ lua_pushfstring(L, "\n\t%s:", ar.short_src);
+ if (ar.currentline > 0)
+ lua_pushfstring(L, "%d:", ar.currentline);
+ lua_pushliteral(L, " in ");
+ pushfuncname(L, &ar);
+ if (ar.istailcall)
+ lua_pushliteral(L, "\n\t(...tail calls...)");
+ lua_concat(L, lua_gettop(L) - top);
+ }
+ }
+ lua_concat(L, lua_gettop(L) - top);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Error-report functions
+** =======================================================
+*/
+
+LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
+ lua_Debug ar;
+ if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
+ return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
+ lua_getinfo(L, "n", &ar);
+ if (strcmp(ar.namewhat, "method") == 0) {
+ narg--; /* do not count `self' */
+ if (narg == 0) /* error is in the self argument itself? */
+ return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
+ ar.name, extramsg);
+ }
+ if (ar.name == NULL)
+ ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
+ return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)",
+ narg, ar.name, extramsg);
+}
+
+
+static int typeerror (lua_State *L, int narg, const char *tname) {
+ const char *msg = lua_pushfstring(L, "%s expected, got %s",
+ tname, luaL_typename(L, narg));
+ return luaL_argerror(L, narg, msg);
+}
+
+
+static void tag_error (lua_State *L, int narg, int tag) {
+ typeerror(L, narg, lua_typename(L, tag));
+}
+
+
+LUALIB_API void luaL_where (lua_State *L, int level) {
+ lua_Debug ar;
+ if (lua_getstack(L, level, &ar)) { /* check function at level */
+ lua_getinfo(L, "Sl", &ar); /* get info about it */
+ if (ar.currentline > 0) { /* is there info? */
+ lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
+ return;
+ }
+ }
+ lua_pushliteral(L, ""); /* else, no information available... */
+}
+
+
+LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
+ va_list argp;
+ va_start(argp, fmt);
+ luaL_where(L, 1);
+ lua_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ lua_concat(L, 2);
+ return lua_error(L);
+}
+
+
+LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) {
+ int en = errno; /* calls to Lua API may change this value */
+ if (stat) {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+ else {
+ lua_pushnil(L);
+ if (fname)
+ lua_pushfstring(L, "%s: %s", fname, strerror(en));
+ else
+ lua_pushstring(L, strerror(en));
+ lua_pushinteger(L, en);
+ return 3;
+ }
+}
+
+
+#if !defined(inspectstat) /* { */
+
+#if defined(LUA_USE_POSIX)
+
+#include <sys/wait.h>
+
+/*
+** use appropriate macros to interpret 'pclose' return status
+*/
+#define inspectstat(stat,what) \
+ if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
+ else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
+
+#else
+
+#define inspectstat(stat,what) /* no op */
+
+#endif
+
+#endif /* } */
+
+
+LUALIB_API int luaL_execresult (lua_State *L, int stat) {
+ const char *what = "exit"; /* type of termination */
+ if (stat == -1) /* error? */
+ return luaL_fileresult(L, 0, NULL);
+ else {
+ inspectstat(stat, what); /* interpret result */
+ if (*what == 'e' && stat == 0) /* successful termination? */
+ lua_pushboolean(L, 1);
+ else
+ lua_pushnil(L);
+ lua_pushstring(L, what);
+ lua_pushinteger(L, stat);
+ return 3; /* return true/nil,what,code */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Userdata's metatable manipulation
+** =======================================================
+*/
+
+LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
+ luaL_getmetatable(L, tname); /* try to get metatable */
+ if (!lua_isnil(L, -1)) /* name already in use? */
+ return 0; /* leave previous value on top, but return 0 */
+ lua_pop(L, 1);
+ lua_newtable(L); /* create metatable */
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
+ return 1;
+}
+
+
+LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) {
+ luaL_getmetatable(L, tname);
+ lua_setmetatable(L, -2);
+}
+
+
+LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) {
+ void *p = lua_touserdata(L, ud);
+ if (p != NULL) { /* value is a userdata? */
+ if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
+ luaL_getmetatable(L, tname); /* get correct metatable */
+ if (!lua_rawequal(L, -1, -2)) /* not the same? */
+ p = NULL; /* value is a userdata with wrong metatable */
+ lua_pop(L, 2); /* remove both metatables */
+ return p;
+ }
+ }
+ return NULL; /* value is not a userdata with a metatable */
+}
+
+
+LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
+ void *p = luaL_testudata(L, ud, tname);
+ if (p == NULL) typeerror(L, ud, tname);
+ return p;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Argument check functions
+** =======================================================
+*/
+
+LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
+ const char *const lst[]) {
+ const char *name = (def) ? luaL_optstring(L, narg, def) :
+ luaL_checkstring(L, narg);
+ int i;
+ for (i=0; lst[i]; i++)
+ if (strcmp(lst[i], name) == 0)
+ return i;
+ return luaL_argerror(L, narg,
+ lua_pushfstring(L, "invalid option " LUA_QS, name));
+}
+
+
+LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) {
+ /* keep some extra space to run error routines, if needed */
+ const int extra = LUA_MINSTACK;
+ if (!lua_checkstack(L, space + extra)) {
+ if (msg)
+ luaL_error(L, "stack overflow (%s)", msg);
+ else
+ luaL_error(L, "stack overflow");
+ }
+}
+
+
+LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
+ if (lua_type(L, narg) != t)
+ tag_error(L, narg, t);
+}
+
+
+LUALIB_API void luaL_checkany (lua_State *L, int narg) {
+ if (lua_type(L, narg) == LUA_TNONE)
+ luaL_argerror(L, narg, "value expected");
+}
+
+
+LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
+ const char *s = lua_tolstring(L, narg, len);
+ if (!s) tag_error(L, narg, LUA_TSTRING);
+ return s;
+}
+
+
+LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
+ const char *def, size_t *len) {
+ if (lua_isnoneornil(L, narg)) {
+ if (len)
+ *len = (def ? strlen(def) : 0);
+ return def;
+ }
+ else return luaL_checklstring(L, narg, len);
+}
+
+
+LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
+ int isnum;
+ lua_Number d = lua_tonumberx(L, narg, &isnum);
+ if (!isnum)
+ tag_error(L, narg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
+ return luaL_opt(L, luaL_checknumber, narg, def);
+}
+
+
+LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) {
+ int isnum;
+ lua_Integer d = lua_tointegerx(L, narg, &isnum);
+ if (!isnum)
+ tag_error(L, narg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Unsigned luaL_checkunsigned (lua_State *L, int narg) {
+ int isnum;
+ lua_Unsigned d = lua_tounsignedx(L, narg, &isnum);
+ if (!isnum)
+ tag_error(L, narg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg,
+ lua_Integer def) {
+ return luaL_opt(L, luaL_checkinteger, narg, def);
+}
+
+
+LUALIB_API lua_Unsigned luaL_optunsigned (lua_State *L, int narg,
+ lua_Unsigned def) {
+ return luaL_opt(L, luaL_checkunsigned, narg, def);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Generic Buffer manipulation
+** =======================================================
+*/
+
+/*
+** check whether buffer is using a userdata on the stack as a temporary
+** buffer
+*/
+#define buffonstack(B) ((B)->b != (B)->initb)
+
+
+/*
+** returns a pointer to a free area with at least 'sz' bytes
+*/
+LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) {
+ lua_State *L = B->L;
+ if (B->size - B->n < sz) { /* not enough space? */
+ char *newbuff;
+ size_t newsize = B->size * 2; /* double buffer size */
+ if (newsize - B->n < sz) /* not big enough? */
+ newsize = B->n + sz;
+ if (newsize < B->n || newsize - B->n < sz)
+ luaL_error(L, "buffer too large");
+ /* create larger buffer */
+ newbuff = (char *)lua_newuserdata(L, newsize * sizeof(char));
+ /* move content to new buffer */
+ memcpy(newbuff, B->b, B->n * sizeof(char));
+ if (buffonstack(B))
+ lua_remove(L, -2); /* remove old buffer */
+ B->b = newbuff;
+ B->size = newsize;
+ }
+ return &B->b[B->n];
+}
+
+
+LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
+ char *b = luaL_prepbuffsize(B, l);
+ memcpy(b, s, l * sizeof(char));
+ luaL_addsize(B, l);
+}
+
+
+LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
+ luaL_addlstring(B, s, strlen(s));
+}
+
+
+LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
+ lua_State *L = B->L;
+ lua_pushlstring(L, B->b, B->n);
+ if (buffonstack(B))
+ lua_remove(L, -2); /* remove old buffer */
+}
+
+
+LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) {
+ luaL_addsize(B, sz);
+ luaL_pushresult(B);
+}
+
+
+LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
+ lua_State *L = B->L;
+ size_t l;
+ const char *s = lua_tolstring(L, -1, &l);
+ if (buffonstack(B))
+ lua_insert(L, -2); /* put value below buffer */
+ luaL_addlstring(B, s, l);
+ lua_remove(L, (buffonstack(B)) ? -2 : -1); /* remove value */
+}
+
+
+LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
+ B->L = L;
+ B->b = B->initb;
+ B->n = 0;
+ B->size = LUAL_BUFFERSIZE;
+}
+
+
+LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) {
+ luaL_buffinit(L, B);
+ return luaL_prepbuffsize(B, sz);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Reference system
+** =======================================================
+*/
+
+/* index of free-list header */
+#define freelist 0
+
+
+LUALIB_API int luaL_ref (lua_State *L, int t) {
+ int ref;
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1); /* remove from stack */
+ return LUA_REFNIL; /* `nil' has a unique fixed reference */
+ }
+ t = lua_absindex(L, t);
+ lua_rawgeti(L, t, freelist); /* get first free element */
+ ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */
+ lua_pop(L, 1); /* remove it from stack */
+ if (ref != 0) { /* any free element? */
+ lua_rawgeti(L, t, ref); /* remove it from list */
+ lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */
+ }
+ else /* no free elements */
+ ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */
+ lua_rawseti(L, t, ref);
+ return ref;
+}
+
+
+LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
+ if (ref >= 0) {
+ t = lua_absindex(L, t);
+ lua_rawgeti(L, t, freelist);
+ lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */
+ lua_pushinteger(L, ref);
+ lua_rawseti(L, t, freelist); /* t[freelist] = ref */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Load functions
+** =======================================================
+*/
+
+typedef struct LoadF {
+ int n; /* number of pre-read characters */
+ FILE *f; /* file being read */
+ char buff[LUAL_BUFFERSIZE]; /* area for reading file */
+} LoadF;
+
+
+static const char *getF (lua_State *L, void *ud, size_t *size) {
+ LoadF *lf = (LoadF *)ud;
+ (void)L; /* not used */
+ if (lf->n > 0) { /* are there pre-read characters to be read? */
+ *size = lf->n; /* return them (chars already in buffer) */
+ lf->n = 0; /* no more pre-read characters */
+ }
+ else { /* read a block from file */
+ /* 'fread' can return > 0 *and* set the EOF flag. If next call to
+ 'getF' called 'fread', it might still wait for user input.
+ The next check avoids this problem. */
+ if (feof(lf->f)) return NULL;
+ *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
+ }
+ return lf->buff;
+}
+
+
+static int errfile (lua_State *L, const char *what, int fnameindex) {
+ const char *serr = strerror(errno);
+ const char *filename = lua_tostring(L, fnameindex) + 1;
+ lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
+ lua_remove(L, fnameindex);
+ return LUA_ERRFILE;
+}
+
+
+static int skipBOM (LoadF *lf) {
+ const char *p = "\xEF\xBB\xBF"; /* Utf8 BOM mark */
+ int c;
+ lf->n = 0;
+ do {
+ c = getc(lf->f);
+ if (c == EOF || c != *(const unsigned char *)p++) return c;
+ lf->buff[lf->n++] = (char)c; /* to be read by the parser */
+ } while (*p != '\0');
+ lf->n = 0; /* prefix matched; discard it */
+ return getc(lf->f); /* return next character */
+}
+
+
+/*
+** reads the first character of file 'f' and skips an optional BOM mark
+** in its beginning plus its first line if it starts with '#'. Returns
+** true if it skipped the first line. In any case, '*cp' has the
+** first "valid" character of the file (after the optional BOM and
+** a first-line comment).
+*/
+static int skipcomment (LoadF *lf, int *cp) {
+ int c = *cp = skipBOM(lf);
+ if (c == '#') { /* first line is a comment (Unix exec. file)? */
+ do { /* skip first line */
+ c = getc(lf->f);
+ } while (c != EOF && c != '\n') ;
+ *cp = getc(lf->f); /* skip end-of-line, if present */
+ return 1; /* there was a comment */
+ }
+ else return 0; /* no comment */
+}
+
+
+LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename,
+ const char *mode) {
+ LoadF lf;
+ int status, readstatus;
+ int c;
+ int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
+ if (filename == NULL) {
+ lua_pushliteral(L, "=stdin");
+ lf.f = stdin;
+ }
+ else {
+ lua_pushfstring(L, "@%s", filename);
+ lf.f = fopen(filename, "r");
+ if (lf.f == NULL) return errfile(L, "open", fnameindex);
+ }
+ if (skipcomment(&lf, &c)) /* read initial portion */
+ lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
+ if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
+ lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
+ if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
+ skipcomment(&lf, &c); /* re-read initial portion */
+ }
+ if (c != EOF)
+ lf.buff[lf.n++] = (char)c; /* 'c' is the first character of the stream */
+ status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode);
+ readstatus = ferror(lf.f);
+ if (filename) fclose(lf.f); /* close file (even in case of errors) */
+ if (readstatus) {
+ lua_settop(L, fnameindex); /* ignore results from `lua_load' */
+ return errfile(L, "read", fnameindex);
+ }
+ lua_remove(L, fnameindex);
+ return status;
+}
+
+
+typedef struct LoadS {
+ const char *s;
+ size_t size;
+} LoadS;
+
+
+static const char *getS (lua_State *L, void *ud, size_t *size) {
+ LoadS *ls = (LoadS *)ud;
+ (void)L; /* not used */
+ if (ls->size == 0) return NULL;
+ *size = ls->size;
+ ls->size = 0;
+ return ls->s;
+}
+
+
+LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size,
+ const char *name, const char *mode) {
+ LoadS ls;
+ ls.s = buff;
+ ls.size = size;
+ return lua_load(L, getS, &ls, name, mode);
+}
+
+
+LUALIB_API int luaL_loadstring (lua_State *L, const char *s) {
+ return luaL_loadbuffer(L, s, strlen(s), s);
+}
+
+/* }====================================================== */
+
+
+
+LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
+ if (!lua_getmetatable(L, obj)) /* no metatable? */
+ return 0;
+ lua_pushstring(L, event);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 2); /* remove metatable and metafield */
+ return 0;
+ }
+ else {
+ lua_remove(L, -2); /* remove only metatable */
+ return 1;
+ }
+}
+
+
+LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
+ obj = lua_absindex(L, obj);
+ if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
+ return 0;
+ lua_pushvalue(L, obj);
+ lua_call(L, 1, 1);
+ return 1;
+}
+
+
+LUALIB_API int luaL_len (lua_State *L, int idx) {
+ int l;
+ int isnum;
+ lua_len(L, idx);
+ l = (int)lua_tointegerx(L, -1, &isnum);
+ if (!isnum)
+ luaL_error(L, "object length is not a number");
+ lua_pop(L, 1); /* remove object */
+ return l;
+}
+
+
+LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
+ if (!luaL_callmeta(L, idx, "__tostring")) { /* no metafield? */
+ switch (lua_type(L, idx)) {
+ case LUA_TNUMBER:
+ case LUA_TSTRING:
+ lua_pushvalue(L, idx);
+ break;
+ case LUA_TBOOLEAN:
+ lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false"));
+ break;
+ case LUA_TNIL:
+ lua_pushliteral(L, "nil");
+ break;
+ default:
+ lua_pushfstring(L, "%s: %p", luaL_typename(L, idx),
+ lua_topointer(L, idx));
+ break;
+ }
+ }
+ return lua_tolstring(L, -1, len);
+}
+
+
+/*
+** {======================================================
+** Compatibility with 5.1 module functions
+** =======================================================
+*/
+#if defined(LUA_COMPAT_MODULE)
+
+static const char *luaL_findtable (lua_State *L, int idx,
+ const char *fname, int szhint) {
+ const char *e;
+ if (idx) lua_pushvalue(L, idx);
+ do {
+ e = strchr(fname, '.');
+ if (e == NULL) e = fname + strlen(fname);
+ lua_pushlstring(L, fname, e - fname);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) { /* no such field? */
+ lua_pop(L, 1); /* remove this nil */
+ lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
+ lua_pushlstring(L, fname, e - fname);
+ lua_pushvalue(L, -2);
+ lua_settable(L, -4); /* set new table into field */
+ }
+ else if (!lua_istable(L, -1)) { /* field has a non-table value? */
+ lua_pop(L, 2); /* remove table and value */
+ return fname; /* return problematic part of the name */
+ }
+ lua_remove(L, -2); /* remove previous table */
+ fname = e + 1;
+ } while (*e == '.');
+ return NULL;
+}
+
+
+/*
+** Count number of elements in a luaL_Reg list.
+*/
+static int libsize (const luaL_Reg *l) {
+ int size = 0;
+ for (; l && l->name; l++) size++;
+ return size;
+}
+
+
+/*
+** Find or create a module table with a given name. The function
+** first looks at the _LOADED table and, if that fails, try a
+** global variable with that name. In any case, leaves on the stack
+** the module table.
+*/
+LUALIB_API void luaL_pushmodule (lua_State *L, const char *modname,
+ int sizehint) {
+ luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); /* get _LOADED table */
+ lua_getfield(L, -1, modname); /* get _LOADED[modname] */
+ if (!lua_istable(L, -1)) { /* not found? */
+ lua_pop(L, 1); /* remove previous result */
+ /* try global variable (and create one if it does not exist) */
+ lua_pushglobaltable(L);
+ if (luaL_findtable(L, 0, modname, sizehint) != NULL)
+ luaL_error(L, "name conflict for module " LUA_QS, modname);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, modname); /* _LOADED[modname] = new table */
+ }
+ lua_remove(L, -2); /* remove _LOADED table */
+}
+
+
+LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
+ const luaL_Reg *l, int nup) {
+ luaL_checkversion(L);
+ if (libname) {
+ luaL_pushmodule(L, libname, libsize(l)); /* get/create library table */
+ lua_insert(L, -(nup + 1)); /* move library table to below upvalues */
+ }
+ if (l)
+ luaL_setfuncs(L, l, nup);
+ else
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+#endif
+/* }====================================================== */
+
+/*
+** set functions from list 'l' into table at top - 'nup'; each
+** function gets the 'nup' elements at the top as upvalues.
+** Returns with only the table at the stack.
+*/
+LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkversion(L);
+ luaL_checkstack(L, nup, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -nup);
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_setfield(L, -(nup + 2), l->name);
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+
+/*
+** ensure that stack[idx][fname] has a table and push that table
+** into the stack
+*/
+LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) {
+ lua_getfield(L, idx, fname);
+ if (lua_istable(L, -1)) return 1; /* table already there */
+ else {
+ lua_pop(L, 1); /* remove previous result */
+ idx = lua_absindex(L, idx);
+ lua_newtable(L);
+ lua_pushvalue(L, -1); /* copy to be left at top */
+ lua_setfield(L, idx, fname); /* assign new table to field */
+ return 0; /* false, because did not find table there */
+ }
+}
+
+
+/*
+** stripped-down 'require'. Calls 'openf' to open a module,
+** registers the result in 'package.loaded' table and, if 'glb'
+** is true, also registers the result in the global table.
+** Leaves resulting module on the top.
+*/
+LUALIB_API void luaL_requiref (lua_State *L, const char *modname,
+ lua_CFunction openf, int glb) {
+ lua_pushcfunction(L, openf);
+ lua_pushstring(L, modname); /* argument to open function */
+ lua_call(L, 1, 1); /* open module */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_pushvalue(L, -2); /* make copy of module (call result) */
+ lua_setfield(L, -2, modname); /* _LOADED[modname] = module */
+ lua_pop(L, 1); /* remove _LOADED table */
+ if (glb) {
+ lua_pushvalue(L, -1); /* copy of 'mod' */
+ lua_setglobal(L, modname); /* _G[modname] = module */
+ }
+}
+
+
+LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
+ const char *r) {
+ const char *wild;
+ size_t l = strlen(p);
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ while ((wild = strstr(s, p)) != NULL) {
+ luaL_addlstring(&b, s, wild - s); /* push prefix */
+ luaL_addstring(&b, r); /* push replacement in place of pattern */
+ s = wild + l; /* continue after `p' */
+ }
+ luaL_addstring(&b, s); /* push last suffix */
+ luaL_pushresult(&b);
+ return lua_tostring(L, -1);
+}
+
+
+static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
+ (void)ud; (void)osize; /* not used */
+ if (nsize == 0) {
+ free(ptr);
+ return NULL;
+ }
+ else
+ return realloc(ptr, nsize);
+}
+
+
+static int panic (lua_State *L) {
+ luai_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n",
+ lua_tostring(L, -1));
+ return 0; /* return to Lua to abort */
+}
+
+
+LUALIB_API lua_State *luaL_newstate (void) {
+ lua_State *L = lua_newstate(l_alloc, NULL);
+ if (L) lua_atpanic(L, &panic);
+ return L;
+}
+
+
+LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver) {
+ const lua_Number *v = lua_version(L);
+ if (v != lua_version(NULL))
+ luaL_error(L, "multiple Lua VMs detected");
+ else if (*v != ver)
+ luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f",
+ ver, *v);
+ /* check conversions number -> integer types */
+ lua_pushnumber(L, -(lua_Number)0x1234);
+ if (lua_tointeger(L, -1) != -0x1234 ||
+ lua_tounsigned(L, -1) != (lua_Unsigned)-0x1234)
+ luaL_error(L, "bad conversion number->int;"
+ " must recompile Lua with proper settings");
+ lua_pop(L, 1);
+}
+
diff --git a/AppPkg/Applications/Lua/src/lauxlib.h b/AppPkg/Applications/Lua/src/lauxlib.h new file mode 100644 index 0000000000..82ce72f93f --- /dev/null +++ b/AppPkg/Applications/Lua/src/lauxlib.h @@ -0,0 +1,15 @@ +/** @file
+ Stub header to allow the "real" headers to reside in StdLib/Include/Lua
+ yet have the Lua sources build without having to change the include
+ directives in each file.
+
+ Copyright (c) 2014, Intel Corporation. All rights reserved.<BR>
+ This program and the accompanying materials are licensed and made available under
+ the terms and conditions of the BSD License that accompanies this distribution.
+ The full text of the license may be found at
+ http://opensource.org/licenses/bsd-license.
+
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+**/
+#include <Lua/lauxlib.h>
diff --git a/AppPkg/Applications/Lua/src/lbaselib.c b/AppPkg/Applications/Lua/src/lbaselib.c new file mode 100644 index 0000000000..e5cc989129 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lbaselib.c @@ -0,0 +1,458 @@ +/*
+** $Id: lbaselib.c,v 1.276.1.1 2013/04/12 18:48:47 roberto Exp $
+** Basic library
+** See Copyright Notice in lua.h
+*/
+
+
+
+#include <ctype.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define lbaselib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+static int luaB_print (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int i;
+ lua_getglobal(L, "tostring");
+ for (i=1; i<=n; i++) {
+ const char *s;
+ size_t l;
+ lua_pushvalue(L, -1); /* function to be called */
+ lua_pushvalue(L, i); /* value to print */
+ lua_call(L, 1, 1);
+ s = lua_tolstring(L, -1, &l); /* get result */
+ if (s == NULL)
+ return luaL_error(L,
+ LUA_QL("tostring") " must return a string to " LUA_QL("print"));
+ if (i>1) luai_writestring("\t", 1);
+ luai_writestring(s, l);
+ lua_pop(L, 1); /* pop result */
+ }
+ luai_writeline();
+ return 0;
+}
+
+
+#define SPACECHARS " \f\n\r\t\v"
+
+static int luaB_tonumber (lua_State *L) {
+ if (lua_isnoneornil(L, 2)) { /* standard conversion */
+ int isnum;
+ lua_Number n = lua_tonumberx(L, 1, &isnum);
+ if (isnum) {
+ lua_pushnumber(L, n);
+ return 1;
+ } /* else not a number; must be something */
+ luaL_checkany(L, 1);
+ }
+ else {
+ size_t l;
+ const char *s = luaL_checklstring(L, 1, &l);
+ const char *e = s + l; /* end point for 's' */
+ int base = luaL_checkint(L, 2);
+ int neg = 0;
+ luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
+ s += strspn(s, SPACECHARS); /* skip initial spaces */
+ if (*s == '-') { s++; neg = 1; } /* handle signal */
+ else if (*s == '+') s++;
+ if (isalnum((unsigned char)*s)) {
+ lua_Number n = 0;
+ do {
+ int digit = (isdigit((unsigned char)*s)) ? *s - '0'
+ : toupper((unsigned char)*s) - 'A' + 10;
+ if (digit >= base) break; /* invalid numeral; force a fail */
+ n = n * (lua_Number)base + (lua_Number)digit;
+ s++;
+ } while (isalnum((unsigned char)*s));
+ s += strspn(s, SPACECHARS); /* skip trailing spaces */
+ if (s == e) { /* no invalid trailing characters? */
+ lua_pushnumber(L, (neg) ? -n : n);
+ return 1;
+ } /* else not a number */
+ } /* else not a number */
+ }
+ lua_pushnil(L); /* not a number */
+ return 1;
+}
+
+
+static int luaB_error (lua_State *L) {
+ int level = luaL_optint(L, 2, 1);
+ lua_settop(L, 1);
+ if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
+ luaL_where(L, level);
+ lua_pushvalue(L, 1);
+ lua_concat(L, 2);
+ }
+ return lua_error(L);
+}
+
+
+static int luaB_getmetatable (lua_State *L) {
+ luaL_checkany(L, 1);
+ if (!lua_getmetatable(L, 1)) {
+ lua_pushnil(L);
+ return 1; /* no metatable */
+ }
+ luaL_getmetafield(L, 1, "__metatable");
+ return 1; /* returns either __metatable field (if present) or metatable */
+}
+
+
+static int luaB_setmetatable (lua_State *L) {
+ int t = lua_type(L, 2);
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
+ "nil or table expected");
+ if (luaL_getmetafield(L, 1, "__metatable"))
+ return luaL_error(L, "cannot change a protected metatable");
+ lua_settop(L, 2);
+ lua_setmetatable(L, 1);
+ return 1;
+}
+
+
+static int luaB_rawequal (lua_State *L) {
+ luaL_checkany(L, 1);
+ luaL_checkany(L, 2);
+ lua_pushboolean(L, lua_rawequal(L, 1, 2));
+ return 1;
+}
+
+
+static int luaB_rawlen (lua_State *L) {
+ int t = lua_type(L, 1);
+ luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
+ "table or string expected");
+ lua_pushinteger(L, lua_rawlen(L, 1));
+ return 1;
+}
+
+
+static int luaB_rawget (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_checkany(L, 2);
+ lua_settop(L, 2);
+ lua_rawget(L, 1);
+ return 1;
+}
+
+static int luaB_rawset (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_checkany(L, 2);
+ luaL_checkany(L, 3);
+ lua_settop(L, 3);
+ lua_rawset(L, 1);
+ return 1;
+}
+
+
+static int luaB_collectgarbage (lua_State *L) {
+ static const char *const opts[] = {"stop", "restart", "collect",
+ "count", "step", "setpause", "setstepmul",
+ "setmajorinc", "isrunning", "generational", "incremental", NULL};
+ static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
+ LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
+ LUA_GCSETMAJORINC, LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
+ int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
+ int ex = luaL_optint(L, 2, 0);
+ int res = lua_gc(L, o, ex);
+ switch (o) {
+ case LUA_GCCOUNT: {
+ int b = lua_gc(L, LUA_GCCOUNTB, 0);
+ lua_pushnumber(L, res + ((lua_Number)b/1024));
+ lua_pushinteger(L, b);
+ return 2;
+ }
+ case LUA_GCSTEP: case LUA_GCISRUNNING: {
+ lua_pushboolean(L, res);
+ return 1;
+ }
+ default: {
+ lua_pushinteger(L, res);
+ return 1;
+ }
+ }
+}
+
+
+static int luaB_type (lua_State *L) {
+ luaL_checkany(L, 1);
+ lua_pushstring(L, luaL_typename(L, 1));
+ return 1;
+}
+
+
+static int pairsmeta (lua_State *L, const char *method, int iszero,
+ lua_CFunction iter) {
+ if (!luaL_getmetafield(L, 1, method)) { /* no metamethod? */
+ luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */
+ lua_pushcfunction(L, iter); /* will return generator, */
+ lua_pushvalue(L, 1); /* state, */
+ if (iszero) lua_pushinteger(L, 0); /* and initial value */
+ else lua_pushnil(L);
+ }
+ else {
+ lua_pushvalue(L, 1); /* argument 'self' to metamethod */
+ lua_call(L, 1, 3); /* get 3 values from metamethod */
+ }
+ return 3;
+}
+
+
+static int luaB_next (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_settop(L, 2); /* create a 2nd argument if there isn't one */
+ if (lua_next(L, 1))
+ return 2;
+ else {
+ lua_pushnil(L);
+ return 1;
+ }
+}
+
+
+static int luaB_pairs (lua_State *L) {
+ return pairsmeta(L, "__pairs", 0, luaB_next);
+}
+
+
+static int ipairsaux (lua_State *L) {
+ int i = luaL_checkint(L, 2);
+ luaL_checktype(L, 1, LUA_TTABLE);
+ i++; /* next value */
+ lua_pushinteger(L, i);
+ lua_rawgeti(L, 1, i);
+ return (lua_isnil(L, -1)) ? 1 : 2;
+}
+
+
+static int luaB_ipairs (lua_State *L) {
+ return pairsmeta(L, "__ipairs", 1, ipairsaux);
+}
+
+
+static int load_aux (lua_State *L, int status, int envidx) {
+ if (status == LUA_OK) {
+ if (envidx != 0) { /* 'env' parameter? */
+ lua_pushvalue(L, envidx); /* environment for loaded function */
+ if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
+ lua_pop(L, 1); /* remove 'env' if not used by previous call */
+ }
+ return 1;
+ }
+ else { /* error (message is on top of the stack) */
+ lua_pushnil(L);
+ lua_insert(L, -2); /* put before error message */
+ return 2; /* return nil plus error message */
+ }
+}
+
+
+static int luaB_loadfile (lua_State *L) {
+ const char *fname = luaL_optstring(L, 1, NULL);
+ const char *mode = luaL_optstring(L, 2, NULL);
+ int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
+ int status = luaL_loadfilex(L, fname, mode);
+ return load_aux(L, status, env);
+}
+
+
+/*
+** {======================================================
+** Generic Read function
+** =======================================================
+*/
+
+
+/*
+** reserved slot, above all arguments, to hold a copy of the returned
+** string to avoid it being collected while parsed. 'load' has four
+** optional arguments (chunk, source name, mode, and environment).
+*/
+#define RESERVEDSLOT 5
+
+
+/*
+** Reader for generic `load' function: `lua_load' uses the
+** stack for internal stuff, so the reader cannot change the
+** stack top. Instead, it keeps its resulting string in a
+** reserved slot inside the stack.
+*/
+static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
+ (void)(ud); /* not used */
+ luaL_checkstack(L, 2, "too many nested functions");
+ lua_pushvalue(L, 1); /* get function */
+ lua_call(L, 0, 1); /* call it */
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1); /* pop result */
+ *size = 0;
+ return NULL;
+ }
+ else if (!lua_isstring(L, -1))
+ luaL_error(L, "reader function must return a string");
+ lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
+ return lua_tolstring(L, RESERVEDSLOT, size);
+}
+
+
+static int luaB_load (lua_State *L) {
+ int status;
+ size_t l;
+ const char *s = lua_tolstring(L, 1, &l);
+ const char *mode = luaL_optstring(L, 3, "bt");
+ int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
+ if (s != NULL) { /* loading a string? */
+ const char *chunkname = luaL_optstring(L, 2, s);
+ status = luaL_loadbufferx(L, s, l, chunkname, mode);
+ }
+ else { /* loading from a reader function */
+ const char *chunkname = luaL_optstring(L, 2, "=(load)");
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ lua_settop(L, RESERVEDSLOT); /* create reserved slot */
+ status = lua_load(L, generic_reader, NULL, chunkname, mode);
+ }
+ return load_aux(L, status, env);
+}
+
+/* }====================================================== */
+
+
+static int dofilecont (lua_State *L) {
+ return lua_gettop(L) - 1;
+}
+
+
+static int luaB_dofile (lua_State *L) {
+ const char *fname = luaL_optstring(L, 1, NULL);
+ lua_settop(L, 1);
+ if (luaL_loadfile(L, fname) != LUA_OK)
+ return lua_error(L);
+ lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
+ return dofilecont(L);
+}
+
+
+static int luaB_assert (lua_State *L) {
+ if (!lua_toboolean(L, 1))
+ return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
+ return lua_gettop(L);
+}
+
+
+static int luaB_select (lua_State *L) {
+ int n = lua_gettop(L);
+ if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
+ lua_pushinteger(L, n-1);
+ return 1;
+ }
+ else {
+ int i = luaL_checkint(L, 1);
+ if (i < 0) i = n + i;
+ else if (i > n) i = n;
+ luaL_argcheck(L, 1 <= i, 1, "index out of range");
+ return n - i;
+ }
+}
+
+
+static int finishpcall (lua_State *L, int status) {
+ if (!lua_checkstack(L, 1)) { /* no space for extra boolean? */
+ lua_settop(L, 0); /* create space for return values */
+ lua_pushboolean(L, 0);
+ lua_pushstring(L, "stack overflow");
+ return 2; /* return false, msg */
+ }
+ lua_pushboolean(L, status); /* first result (status) */
+ lua_replace(L, 1); /* put first result in first slot */
+ return lua_gettop(L);
+}
+
+
+static int pcallcont (lua_State *L) {
+ int status = lua_getctx(L, NULL);
+ return finishpcall(L, (status == LUA_YIELD));
+}
+
+
+static int luaB_pcall (lua_State *L) {
+ int status;
+ luaL_checkany(L, 1);
+ lua_pushnil(L);
+ lua_insert(L, 1); /* create space for status result */
+ status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, pcallcont);
+ return finishpcall(L, (status == LUA_OK));
+}
+
+
+static int luaB_xpcall (lua_State *L) {
+ int status;
+ int n = lua_gettop(L);
+ luaL_argcheck(L, n >= 2, 2, "value expected");
+ lua_pushvalue(L, 1); /* exchange function... */
+ lua_copy(L, 2, 1); /* ...and error handler */
+ lua_replace(L, 2);
+ status = lua_pcallk(L, n - 2, LUA_MULTRET, 1, 0, pcallcont);
+ return finishpcall(L, (status == LUA_OK));
+}
+
+
+static int luaB_tostring (lua_State *L) {
+ luaL_checkany(L, 1);
+ luaL_tolstring(L, 1, NULL);
+ return 1;
+}
+
+
+static const luaL_Reg base_funcs[] = {
+ {"assert", luaB_assert},
+ {"collectgarbage", luaB_collectgarbage},
+ {"dofile", luaB_dofile},
+ {"error", luaB_error},
+ {"getmetatable", luaB_getmetatable},
+ {"ipairs", luaB_ipairs},
+ {"loadfile", luaB_loadfile},
+ {"load", luaB_load},
+#if defined(LUA_COMPAT_LOADSTRING)
+ {"loadstring", luaB_load},
+#endif
+ {"next", luaB_next},
+ {"pairs", luaB_pairs},
+ {"pcall", luaB_pcall},
+ {"print", luaB_print},
+ {"rawequal", luaB_rawequal},
+ {"rawlen", luaB_rawlen},
+ {"rawget", luaB_rawget},
+ {"rawset", luaB_rawset},
+ {"select", luaB_select},
+ {"setmetatable", luaB_setmetatable},
+ {"tonumber", luaB_tonumber},
+ {"tostring", luaB_tostring},
+ {"type", luaB_type},
+ {"xpcall", luaB_xpcall},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_base (lua_State *L) {
+ /* set global _G */
+ lua_pushglobaltable(L);
+ lua_pushglobaltable(L);
+ lua_setfield(L, -2, "_G");
+ /* open lib into global table */
+ luaL_setfuncs(L, base_funcs, 0);
+ lua_pushliteral(L, LUA_VERSION);
+ lua_setfield(L, -2, "_VERSION"); /* set global _VERSION */
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/lbitlib.c b/AppPkg/Applications/Lua/src/lbitlib.c new file mode 100644 index 0000000000..31c7b66f12 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lbitlib.c @@ -0,0 +1,212 @@ +/* +** $Id: lbitlib.c,v 1.18.1.2 2013/07/09 18:01:41 roberto Exp $ +** Standard library for bitwise operations +** See Copyright Notice in lua.h +*/ + +#define lbitlib_c +#define LUA_LIB + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +/* number of bits to consider in a number */ +#if !defined(LUA_NBITS) +#define LUA_NBITS 32 +#endif + + +#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1)) + +/* macro to trim extra bits */ +#define trim(x) ((x) & ALLONES) + + +/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */ +#define mask(n) (~((ALLONES << 1) << ((n) - 1))) + + +typedef lua_Unsigned b_uint; + + + +static b_uint andaux (lua_State *L) { + int i, n = lua_gettop(L); + b_uint r = ~(b_uint)0; + for (i = 1; i <= n; i++) + r &= luaL_checkunsigned(L, i); + return trim(r); +} + + +static int b_and (lua_State *L) { + b_uint r = andaux(L); + lua_pushunsigned(L, r); + return 1; +} + + +static int b_test (lua_State *L) { + b_uint r = andaux(L); + lua_pushboolean(L, r != 0); + return 1; +} + + +static int b_or (lua_State *L) { + int i, n = lua_gettop(L); + b_uint r = 0; + for (i = 1; i <= n; i++) + r |= luaL_checkunsigned(L, i); + lua_pushunsigned(L, trim(r)); + return 1; +} + + +static int b_xor (lua_State *L) { + int i, n = lua_gettop(L); + b_uint r = 0; + for (i = 1; i <= n; i++) + r ^= luaL_checkunsigned(L, i); + lua_pushunsigned(L, trim(r)); + return 1; +} + + +static int b_not (lua_State *L) { + b_uint r = ~luaL_checkunsigned(L, 1); + lua_pushunsigned(L, trim(r)); + return 1; +} + + +static int b_shift (lua_State *L, b_uint r, int i) { + if (i < 0) { /* shift right? */ + i = -i; + r = trim(r); + if (i >= LUA_NBITS) r = 0; + else r >>= i; + } + else { /* shift left */ + if (i >= LUA_NBITS) r = 0; + else r <<= i; + r = trim(r); + } + lua_pushunsigned(L, r); + return 1; +} + + +static int b_lshift (lua_State *L) { + return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkint(L, 2)); +} + + +static int b_rshift (lua_State *L) { + return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkint(L, 2)); +} + + +static int b_arshift (lua_State *L) { + b_uint r = luaL_checkunsigned(L, 1); + int i = luaL_checkint(L, 2); + if (i < 0 || !(r & ((b_uint)1 << (LUA_NBITS - 1)))) + return b_shift(L, r, -i); + else { /* arithmetic shift for 'negative' number */ + if (i >= LUA_NBITS) r = ALLONES; + else + r = trim((r >> i) | ~(~(b_uint)0 >> i)); /* add signal bit */ + lua_pushunsigned(L, r); + return 1; + } +} + + +static int b_rot (lua_State *L, int i) { + b_uint r = luaL_checkunsigned(L, 1); + i &= (LUA_NBITS - 1); /* i = i % NBITS */ + r = trim(r); + if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */ + r = (r << i) | (r >> (LUA_NBITS - i)); + lua_pushunsigned(L, trim(r)); + return 1; +} + + +static int b_lrot (lua_State *L) { + return b_rot(L, luaL_checkint(L, 2)); +} + + +static int b_rrot (lua_State *L) { + return b_rot(L, -luaL_checkint(L, 2)); +} + + +/* +** get field and width arguments for field-manipulation functions, +** checking whether they are valid. +** ('luaL_error' called without 'return' to avoid later warnings about +** 'width' being used uninitialized.) +*/ +static int fieldargs (lua_State *L, int farg, int *width) { + int f = luaL_checkint(L, farg); + int w = luaL_optint(L, farg + 1, 1); + luaL_argcheck(L, 0 <= f, farg, "field cannot be negative"); + luaL_argcheck(L, 0 < w, farg + 1, "width must be positive"); + if (f + w > LUA_NBITS) + luaL_error(L, "trying to access non-existent bits"); + *width = w; + return f; +} + + +static int b_extract (lua_State *L) { + int w; + b_uint r = luaL_checkunsigned(L, 1); + int f = fieldargs(L, 2, &w); + r = (r >> f) & mask(w); + lua_pushunsigned(L, r); + return 1; +} + + +static int b_replace (lua_State *L) { + int w; + b_uint r = luaL_checkunsigned(L, 1); + b_uint v = luaL_checkunsigned(L, 2); + int f = fieldargs(L, 3, &w); + int m = mask(w); + v &= m; /* erase bits outside given width */ + r = (r & ~(m << f)) | (v << f); + lua_pushunsigned(L, r); + return 1; +} + + +static const luaL_Reg bitlib[] = { + {"arshift", b_arshift}, + {"band", b_and}, + {"bnot", b_not}, + {"bor", b_or}, + {"bxor", b_xor}, + {"btest", b_test}, + {"extract", b_extract}, + {"lrotate", b_lrot}, + {"lshift", b_lshift}, + {"replace", b_replace}, + {"rrotate", b_rrot}, + {"rshift", b_rshift}, + {NULL, NULL} +}; + + + +LUAMOD_API int luaopen_bit32 (lua_State *L) { + luaL_newlib(L, bitlib); + return 1; +} + diff --git a/AppPkg/Applications/Lua/src/lcode.c b/AppPkg/Applications/Lua/src/lcode.c new file mode 100644 index 0000000000..12ba5a41d8 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lcode.c @@ -0,0 +1,881 @@ +/* +** $Id: lcode.c,v 2.62.1.1 2013/04/12 18:48:47 roberto Exp $ +** Code generator for Lua +** See Copyright Notice in lua.h +*/ + + +#include <stdlib.h> + +#define lcode_c +#define LUA_CORE + +#include "lua.h" + +#include "lcode.h" +#include "ldebug.h" +#include "ldo.h" +#include "lgc.h" +#include "llex.h" +#include "lmem.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" +#include "lstring.h" +#include "ltable.h" +#include "lvm.h" + + +#define hasjumps(e) ((e)->t != (e)->f) + + +static int isnumeral(expdesc *e) { + return (e->k == VKNUM && e->t == NO_JUMP && e->f == NO_JUMP); +} + + +void luaK_nil (FuncState *fs, int from, int n) { + Instruction *previous; + int l = from + n - 1; /* last register to set nil */ + if (fs->pc > fs->lasttarget) { /* no jumps to current position? */ + previous = &fs->f->code[fs->pc-1]; + if (GET_OPCODE(*previous) == OP_LOADNIL) { + int pfrom = GETARG_A(*previous); + int pl = pfrom + GETARG_B(*previous); + if ((pfrom <= from && from <= pl + 1) || + (from <= pfrom && pfrom <= l + 1)) { /* can connect both? */ + if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */ + if (pl > l) l = pl; /* l = max(l, pl) */ + SETARG_A(*previous, from); + SETARG_B(*previous, l - from); + return; + } + } /* else go through */ + } + luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */ +} + + +int luaK_jump (FuncState *fs) { + int jpc = fs->jpc; /* save list of jumps to here */ + int j; + fs->jpc = NO_JUMP; + j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP); + luaK_concat(fs, &j, jpc); /* keep them on hold */ + return j; +} + + +void luaK_ret (FuncState *fs, int first, int nret) { + luaK_codeABC(fs, OP_RETURN, first, nret+1, 0); +} + + +static int condjump (FuncState *fs, OpCode op, int A, int B, int C) { + luaK_codeABC(fs, op, A, B, C); + return luaK_jump(fs); +} + + +static void fixjump (FuncState *fs, int pc, int dest) { + Instruction *jmp = &fs->f->code[pc]; + int offset = dest-(pc+1); + lua_assert(dest != NO_JUMP); + if (abs(offset) > MAXARG_sBx) + luaX_syntaxerror(fs->ls, "control structure too long"); + SETARG_sBx(*jmp, offset); +} + + +/* +** returns current `pc' and marks it as a jump target (to avoid wrong +** optimizations with consecutive instructions not in the same basic block). +*/ +int luaK_getlabel (FuncState *fs) { + fs->lasttarget = fs->pc; + return fs->pc; +} + + +static int getjump (FuncState *fs, int pc) { + int offset = GETARG_sBx(fs->f->code[pc]); + if (offset == NO_JUMP) /* point to itself represents end of list */ + return NO_JUMP; /* end of list */ + else + return (pc+1)+offset; /* turn offset into absolute position */ +} + + +static Instruction *getjumpcontrol (FuncState *fs, int pc) { + Instruction *pi = &fs->f->code[pc]; + if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1)))) + return pi-1; + else + return pi; +} + + +/* +** check whether list has any jump that do not produce a value +** (or produce an inverted value) +*/ +static int need_value (FuncState *fs, int list) { + for (; list != NO_JUMP; list = getjump(fs, list)) { + Instruction i = *getjumpcontrol(fs, list); + if (GET_OPCODE(i) != OP_TESTSET) return 1; + } + return 0; /* not found */ +} + + +static int patchtestreg (FuncState *fs, int node, int reg) { + Instruction *i = getjumpcontrol(fs, node); + if (GET_OPCODE(*i) != OP_TESTSET) + return 0; /* cannot patch other instructions */ + if (reg != NO_REG && reg != GETARG_B(*i)) + SETARG_A(*i, reg); + else /* no register to put value or register already has the value */ + *i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i)); + + return 1; +} + + +static void removevalues (FuncState *fs, int list) { + for (; list != NO_JUMP; list = getjump(fs, list)) + patchtestreg(fs, list, NO_REG); +} + + +static void patchlistaux (FuncState *fs, int list, int vtarget, int reg, + int dtarget) { + while (list != NO_JUMP) { + int next = getjump(fs, list); + if (patchtestreg(fs, list, reg)) + fixjump(fs, list, vtarget); + else + fixjump(fs, list, dtarget); /* jump to default target */ + list = next; + } +} + + +static void dischargejpc (FuncState *fs) { + patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc); + fs->jpc = NO_JUMP; +} + + +void luaK_patchlist (FuncState *fs, int list, int target) { + if (target == fs->pc) + luaK_patchtohere(fs, list); + else { + lua_assert(target < fs->pc); + patchlistaux(fs, list, target, NO_REG, target); + } +} + + +LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level) { + level++; /* argument is +1 to reserve 0 as non-op */ + while (list != NO_JUMP) { + int next = getjump(fs, list); + lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP && + (GETARG_A(fs->f->code[list]) == 0 || + GETARG_A(fs->f->code[list]) >= level)); + SETARG_A(fs->f->code[list], level); + list = next; + } +} + + +void luaK_patchtohere (FuncState *fs, int list) { + luaK_getlabel(fs); + luaK_concat(fs, &fs->jpc, list); +} + + +void luaK_concat (FuncState *fs, int *l1, int l2) { + if (l2 == NO_JUMP) return; + else if (*l1 == NO_JUMP) + *l1 = l2; + else { + int list = *l1; + int next; + while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */ + list = next; + fixjump(fs, list, l2); + } +} + + +static int luaK_code (FuncState *fs, Instruction i) { + Proto *f = fs->f; + dischargejpc(fs); /* `pc' will change */ + /* put new instruction in code array */ + luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction, + MAX_INT, "opcodes"); + f->code[fs->pc] = i; + /* save corresponding line information */ + luaM_growvector(fs->ls->L, f->lineinfo, fs->pc, f->sizelineinfo, int, + MAX_INT, "opcodes"); + f->lineinfo[fs->pc] = fs->ls->lastline; + return fs->pc++; +} + + +int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) { + lua_assert(getOpMode(o) == iABC); + lua_assert(getBMode(o) != OpArgN || b == 0); + lua_assert(getCMode(o) != OpArgN || c == 0); + lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C); + return luaK_code(fs, CREATE_ABC(o, a, b, c)); +} + + +int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) { + lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx); + lua_assert(getCMode(o) == OpArgN); + lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx); + return luaK_code(fs, CREATE_ABx(o, a, bc)); +} + + +static int codeextraarg (FuncState *fs, int a) { + lua_assert(a <= MAXARG_Ax); + return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a)); +} + + +int luaK_codek (FuncState *fs, int reg, int k) { + if (k <= MAXARG_Bx) + return luaK_codeABx(fs, OP_LOADK, reg, k); + else { + int p = luaK_codeABx(fs, OP_LOADKX, reg, 0); + codeextraarg(fs, k); + return p; + } +} + + +void luaK_checkstack (FuncState *fs, int n) { + int newstack = fs->freereg + n; + if (newstack > fs->f->maxstacksize) { + if (newstack >= MAXSTACK) + luaX_syntaxerror(fs->ls, "function or expression too complex"); + fs->f->maxstacksize = cast_byte(newstack); + } +} + + +void luaK_reserveregs (FuncState *fs, int n) { + luaK_checkstack(fs, n); + fs->freereg += (lu_byte)n; +} + + +static void freereg (FuncState *fs, int reg) { + if (!ISK(reg) && reg >= fs->nactvar) { + fs->freereg--; + lua_assert(reg == fs->freereg); + } +} + + +static void freeexp (FuncState *fs, expdesc *e) { + if (e->k == VNONRELOC) + freereg(fs, e->u.info); +} + + +static int addk (FuncState *fs, TValue *key, TValue *v) { + lua_State *L = fs->ls->L; + TValue *idx = luaH_set(L, fs->h, key); + Proto *f = fs->f; + int k, oldsize; + if (ttisnumber(idx)) { + lua_Number n = nvalue(idx); + lua_number2int(k, n); + if (luaV_rawequalobj(&f->k[k], v)) + return k; + /* else may be a collision (e.g., between 0.0 and "\0\0\0\0\0\0\0\0"); + go through and create a new entry for this value */ + } + /* constant not found; create a new entry */ + oldsize = f->sizek; + k = fs->nk; + /* numerical value does not need GC barrier; + table has no metatable, so it does not need to invalidate cache */ + setnvalue(idx, cast_num(k)); + luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants"); + while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]); + setobj(L, &f->k[k], v); + fs->nk++; + luaC_barrier(L, f, v); + return k; +} + + +int luaK_stringK (FuncState *fs, TString *s) { + TValue o; + setsvalue(fs->ls->L, &o, s); + return addk(fs, &o, &o); +} + + +int luaK_numberK (FuncState *fs, lua_Number r) { + int n; + lua_State *L = fs->ls->L; + TValue o; + setnvalue(&o, r); + if (r == 0 || luai_numisnan(NULL, r)) { /* handle -0 and NaN */ + /* use raw representation as key to avoid numeric problems */ + setsvalue(L, L->top++, luaS_newlstr(L, (char *)&r, sizeof(r))); + n = addk(fs, L->top - 1, &o); + L->top--; + } + else + n = addk(fs, &o, &o); /* regular case */ + return n; +} + + +static int boolK (FuncState *fs, int b) { + TValue o; + setbvalue(&o, b); + return addk(fs, &o, &o); +} + + +static int nilK (FuncState *fs) { + TValue k, v; + setnilvalue(&v); + /* cannot use nil as key; instead use table itself to represent nil */ + sethvalue(fs->ls->L, &k, fs->h); + return addk(fs, &k, &v); +} + + +void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) { + if (e->k == VCALL) { /* expression is an open function call? */ + SETARG_C(getcode(fs, e), nresults+1); + } + else if (e->k == VVARARG) { + SETARG_B(getcode(fs, e), nresults+1); + SETARG_A(getcode(fs, e), fs->freereg); + luaK_reserveregs(fs, 1); + } +} + + +void luaK_setoneret (FuncState *fs, expdesc *e) { + if (e->k == VCALL) { /* expression is an open function call? */ + e->k = VNONRELOC; + e->u.info = GETARG_A(getcode(fs, e)); + } + else if (e->k == VVARARG) { + SETARG_B(getcode(fs, e), 2); + e->k = VRELOCABLE; /* can relocate its simple result */ + } +} + + +void luaK_dischargevars (FuncState *fs, expdesc *e) { + switch (e->k) { + case VLOCAL: { + e->k = VNONRELOC; + break; + } + case VUPVAL: { + e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0); + e->k = VRELOCABLE; + break; + } + case VINDEXED: { + OpCode op = OP_GETTABUP; /* assume 't' is in an upvalue */ + freereg(fs, e->u.ind.idx); + if (e->u.ind.vt == VLOCAL) { /* 't' is in a register? */ + freereg(fs, e->u.ind.t); + op = OP_GETTABLE; + } + e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx); + e->k = VRELOCABLE; + break; + } + case VVARARG: + case VCALL: { + luaK_setoneret(fs, e); + break; + } + default: break; /* there is one value available (somewhere) */ + } +} + + +static int code_label (FuncState *fs, int A, int b, int jump) { + luaK_getlabel(fs); /* those instructions may be jump targets */ + return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump); +} + + +static void discharge2reg (FuncState *fs, expdesc *e, int reg) { + luaK_dischargevars(fs, e); + switch (e->k) { + case VNIL: { + luaK_nil(fs, reg, 1); + break; + } + case VFALSE: case VTRUE: { + luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0); + break; + } + case VK: { + luaK_codek(fs, reg, e->u.info); + break; + } + case VKNUM: { + luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval)); + break; + } + case VRELOCABLE: { + Instruction *pc = &getcode(fs, e); + SETARG_A(*pc, reg); + break; + } + case VNONRELOC: { + if (reg != e->u.info) + luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0); + break; + } + default: { + lua_assert(e->k == VVOID || e->k == VJMP); + return; /* nothing to do... */ + } + } + e->u.info = reg; + e->k = VNONRELOC; +} + + +static void discharge2anyreg (FuncState *fs, expdesc *e) { + if (e->k != VNONRELOC) { + luaK_reserveregs(fs, 1); + discharge2reg(fs, e, fs->freereg-1); + } +} + + +static void exp2reg (FuncState *fs, expdesc *e, int reg) { + discharge2reg(fs, e, reg); + if (e->k == VJMP) + luaK_concat(fs, &e->t, e->u.info); /* put this jump in `t' list */ + if (hasjumps(e)) { + int final; /* position after whole expression */ + int p_f = NO_JUMP; /* position of an eventual LOAD false */ + int p_t = NO_JUMP; /* position of an eventual LOAD true */ + if (need_value(fs, e->t) || need_value(fs, e->f)) { + int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs); + p_f = code_label(fs, reg, 0, 1); + p_t = code_label(fs, reg, 1, 0); + luaK_patchtohere(fs, fj); + } + final = luaK_getlabel(fs); + patchlistaux(fs, e->f, final, reg, p_f); + patchlistaux(fs, e->t, final, reg, p_t); + } + e->f = e->t = NO_JUMP; + e->u.info = reg; + e->k = VNONRELOC; +} + + +void luaK_exp2nextreg (FuncState *fs, expdesc *e) { + luaK_dischargevars(fs, e); + freeexp(fs, e); + luaK_reserveregs(fs, 1); + exp2reg(fs, e, fs->freereg - 1); +} + + +int luaK_exp2anyreg (FuncState *fs, expdesc *e) { + luaK_dischargevars(fs, e); + if (e->k == VNONRELOC) { + if (!hasjumps(e)) return e->u.info; /* exp is already in a register */ + if (e->u.info >= fs->nactvar) { /* reg. is not a local? */ + exp2reg(fs, e, e->u.info); /* put value on it */ + return e->u.info; + } + } + luaK_exp2nextreg(fs, e); /* default */ + return e->u.info; +} + + +void luaK_exp2anyregup (FuncState *fs, expdesc *e) { + if (e->k != VUPVAL || hasjumps(e)) + luaK_exp2anyreg(fs, e); +} + + +void luaK_exp2val (FuncState *fs, expdesc *e) { + if (hasjumps(e)) + luaK_exp2anyreg(fs, e); + else + luaK_dischargevars(fs, e); +} + + +int luaK_exp2RK (FuncState *fs, expdesc *e) { + luaK_exp2val(fs, e); + switch (e->k) { + case VTRUE: + case VFALSE: + case VNIL: { + if (fs->nk <= MAXINDEXRK) { /* constant fits in RK operand? */ + e->u.info = (e->k == VNIL) ? nilK(fs) : boolK(fs, (e->k == VTRUE)); + e->k = VK; + return RKASK(e->u.info); + } + else break; + } + case VKNUM: { + e->u.info = luaK_numberK(fs, e->u.nval); + e->k = VK; + /* go through */ + } + case VK: { + if (e->u.info <= MAXINDEXRK) /* constant fits in argC? */ + return RKASK(e->u.info); + else break; + } + default: break; + } + /* not a constant in the right range: put it in a register */ + return luaK_exp2anyreg(fs, e); +} + + +void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) { + switch (var->k) { + case VLOCAL: { + freeexp(fs, ex); + exp2reg(fs, ex, var->u.info); + return; + } + case VUPVAL: { + int e = luaK_exp2anyreg(fs, ex); + luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0); + break; + } + case VINDEXED: { + OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP; + int e = luaK_exp2RK(fs, ex); + luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e); + break; + } + default: { + lua_assert(0); /* invalid var kind to store */ + break; + } + } + freeexp(fs, ex); +} + + +void luaK_self (FuncState *fs, expdesc *e, expdesc *key) { + int ereg; + luaK_exp2anyreg(fs, e); + ereg = e->u.info; /* register where 'e' was placed */ + freeexp(fs, e); + e->u.info = fs->freereg; /* base register for op_self */ + e->k = VNONRELOC; + luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */ + luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key)); + freeexp(fs, key); +} + + +static void invertjump (FuncState *fs, expdesc *e) { + Instruction *pc = getjumpcontrol(fs, e->u.info); + lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET && + GET_OPCODE(*pc) != OP_TEST); + SETARG_A(*pc, !(GETARG_A(*pc))); +} + + +static int jumponcond (FuncState *fs, expdesc *e, int cond) { + if (e->k == VRELOCABLE) { + Instruction ie = getcode(fs, e); + if (GET_OPCODE(ie) == OP_NOT) { + fs->pc--; /* remove previous OP_NOT */ + return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond); + } + /* else go through */ + } + discharge2anyreg(fs, e); + freeexp(fs, e); + return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond); +} + + +void luaK_goiftrue (FuncState *fs, expdesc *e) { + int pc; /* pc of last jump */ + luaK_dischargevars(fs, e); + switch (e->k) { + case VJMP: { + invertjump(fs, e); + pc = e->u.info; + break; + } + case VK: case VKNUM: case VTRUE: { + pc = NO_JUMP; /* always true; do nothing */ + break; + } + default: { + pc = jumponcond(fs, e, 0); + break; + } + } + luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */ + luaK_patchtohere(fs, e->t); + e->t = NO_JUMP; +} + + +void luaK_goiffalse (FuncState *fs, expdesc *e) { + int pc; /* pc of last jump */ + luaK_dischargevars(fs, e); + switch (e->k) { + case VJMP: { + pc = e->u.info; + break; + } + case VNIL: case VFALSE: { + pc = NO_JUMP; /* always false; do nothing */ + break; + } + default: { + pc = jumponcond(fs, e, 1); + break; + } + } + luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */ + luaK_patchtohere(fs, e->f); + e->f = NO_JUMP; +} + + +static void codenot (FuncState *fs, expdesc *e) { + luaK_dischargevars(fs, e); + switch (e->k) { + case VNIL: case VFALSE: { + e->k = VTRUE; + break; + } + case VK: case VKNUM: case VTRUE: { + e->k = VFALSE; + break; + } + case VJMP: { + invertjump(fs, e); + break; + } + case VRELOCABLE: + case VNONRELOC: { + discharge2anyreg(fs, e); + freeexp(fs, e); + e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0); + e->k = VRELOCABLE; + break; + } + default: { + lua_assert(0); /* cannot happen */ + break; + } + } + /* interchange true and false lists */ + { int temp = e->f; e->f = e->t; e->t = temp; } + removevalues(fs, e->f); + removevalues(fs, e->t); +} + + +void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) { + lua_assert(!hasjumps(t)); + t->u.ind.t = (lu_byte)t->u.info; + t->u.ind.idx = (short)luaK_exp2RK(fs, k); + t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL + : check_exp(vkisinreg(t->k), VLOCAL); + t->k = VINDEXED; +} + + +static int constfolding (OpCode op, expdesc *e1, expdesc *e2) { + lua_Number r; + if (!isnumeral(e1) || !isnumeral(e2)) return 0; + if ((op == OP_DIV || op == OP_MOD) && e2->u.nval == 0) + return 0; /* do not attempt to divide by 0 */ + r = luaO_arith(op - OP_ADD + LUA_OPADD, e1->u.nval, e2->u.nval); + e1->u.nval = r; + return 1; +} + + +static void codearith (FuncState *fs, OpCode op, + expdesc *e1, expdesc *e2, int line) { + if (constfolding(op, e1, e2)) + return; + else { + int o2 = (op != OP_UNM && op != OP_LEN) ? luaK_exp2RK(fs, e2) : 0; + int o1 = luaK_exp2RK(fs, e1); + if (o1 > o2) { + freeexp(fs, e1); + freeexp(fs, e2); + } + else { + freeexp(fs, e2); + freeexp(fs, e1); + } + e1->u.info = luaK_codeABC(fs, op, 0, o1, o2); + e1->k = VRELOCABLE; + luaK_fixline(fs, line); + } +} + + +static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1, + expdesc *e2) { + int o1 = luaK_exp2RK(fs, e1); + int o2 = luaK_exp2RK(fs, e2); + freeexp(fs, e2); + freeexp(fs, e1); + if (cond == 0 && op != OP_EQ) { + int temp; /* exchange args to replace by `<' or `<=' */ + temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */ + cond = 1; + } + e1->u.info = condjump(fs, op, cond, o1, o2); + e1->k = VJMP; +} + + +void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) { + expdesc e2; + e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0; + switch (op) { + case OPR_MINUS: { + if (isnumeral(e)) /* minus constant? */ + e->u.nval = luai_numunm(NULL, e->u.nval); /* fold it */ + else { + luaK_exp2anyreg(fs, e); + codearith(fs, OP_UNM, e, &e2, line); + } + break; + } + case OPR_NOT: codenot(fs, e); break; + case OPR_LEN: { + luaK_exp2anyreg(fs, e); /* cannot operate on constants */ + codearith(fs, OP_LEN, e, &e2, line); + break; + } + default: lua_assert(0); + } +} + + +void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) { + switch (op) { + case OPR_AND: { + luaK_goiftrue(fs, v); + break; + } + case OPR_OR: { + luaK_goiffalse(fs, v); + break; + } + case OPR_CONCAT: { + luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */ + break; + } + case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV: + case OPR_MOD: case OPR_POW: { + if (!isnumeral(v)) luaK_exp2RK(fs, v); + break; + } + default: { + luaK_exp2RK(fs, v); + break; + } + } +} + + +void luaK_posfix (FuncState *fs, BinOpr op, + expdesc *e1, expdesc *e2, int line) { + switch (op) { + case OPR_AND: { + lua_assert(e1->t == NO_JUMP); /* list must be closed */ + luaK_dischargevars(fs, e2); + luaK_concat(fs, &e2->f, e1->f); + *e1 = *e2; + break; + } + case OPR_OR: { + lua_assert(e1->f == NO_JUMP); /* list must be closed */ + luaK_dischargevars(fs, e2); + luaK_concat(fs, &e2->t, e1->t); + *e1 = *e2; + break; + } + case OPR_CONCAT: { + luaK_exp2val(fs, e2); + if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) { + lua_assert(e1->u.info == GETARG_B(getcode(fs, e2))-1); + freeexp(fs, e1); + SETARG_B(getcode(fs, e2), e1->u.info); + e1->k = VRELOCABLE; e1->u.info = e2->u.info; + } + else { + luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */ + codearith(fs, OP_CONCAT, e1, e2, line); + } + break; + } + case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV: + case OPR_MOD: case OPR_POW: { + codearith(fs, cast(OpCode, op - OPR_ADD + OP_ADD), e1, e2, line); + break; + } + case OPR_EQ: case OPR_LT: case OPR_LE: { + codecomp(fs, cast(OpCode, op - OPR_EQ + OP_EQ), 1, e1, e2); + break; + } + case OPR_NE: case OPR_GT: case OPR_GE: { + codecomp(fs, cast(OpCode, op - OPR_NE + OP_EQ), 0, e1, e2); + break; + } + default: lua_assert(0); + } +} + + +void luaK_fixline (FuncState *fs, int line) { + fs->f->lineinfo[fs->pc - 1] = line; +} + + +void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) { + int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1; + int b = (tostore == LUA_MULTRET) ? 0 : tostore; + lua_assert(tostore != 0); + if (c <= MAXARG_C) + luaK_codeABC(fs, OP_SETLIST, base, b, c); + else if (c <= MAXARG_Ax) { + luaK_codeABC(fs, OP_SETLIST, base, b, 0); + codeextraarg(fs, c); + } + else + luaX_syntaxerror(fs->ls, "constructor too long"); + fs->freereg = (lu_byte)base + 1; /* free registers with list values */ +} + diff --git a/AppPkg/Applications/Lua/src/lcode.h b/AppPkg/Applications/Lua/src/lcode.h new file mode 100644 index 0000000000..6a1424cf5a --- /dev/null +++ b/AppPkg/Applications/Lua/src/lcode.h @@ -0,0 +1,83 @@ +/* +** $Id: lcode.h,v 1.58.1.1 2013/04/12 18:48:47 roberto Exp $ +** Code generator for Lua +** See Copyright Notice in lua.h +*/ + +#ifndef lcode_h +#define lcode_h + +#include "llex.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" + + +/* +** Marks the end of a patch list. It is an invalid value both as an absolute +** address, and as a list link (would link an element to itself). +*/ +#define NO_JUMP (-1) + + +/* +** grep "ORDER OPR" if you change these enums (ORDER OP) +*/ +typedef enum BinOpr { + OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW, + OPR_CONCAT, + OPR_EQ, OPR_LT, OPR_LE, + OPR_NE, OPR_GT, OPR_GE, + OPR_AND, OPR_OR, + OPR_NOBINOPR +} BinOpr; + + +typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr; + + +#define getcode(fs,e) ((fs)->f->code[(e)->u.info]) + +#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx) + +#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET) + +#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t) + +LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx); +LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C); +LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k); +LUAI_FUNC void luaK_fixline (FuncState *fs, int line); +LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n); +LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n); +LUAI_FUNC void luaK_checkstack (FuncState *fs, int n); +LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s); +LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r); +LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e); +LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e); +LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e); +LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e); +LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e); +LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e); +LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key); +LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k); +LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e); +LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e); +LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e); +LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults); +LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e); +LUAI_FUNC int luaK_jump (FuncState *fs); +LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret); +LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target); +LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list); +LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level); +LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2); +LUAI_FUNC int luaK_getlabel (FuncState *fs); +LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line); +LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v); +LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, + expdesc *v2, int line); +LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore); + + +#endif diff --git a/AppPkg/Applications/Lua/src/lcorolib.c b/AppPkg/Applications/Lua/src/lcorolib.c new file mode 100644 index 0000000000..ce4f6ad42c --- /dev/null +++ b/AppPkg/Applications/Lua/src/lcorolib.c @@ -0,0 +1,155 @@ +/* +** $Id: lcorolib.c,v 1.5.1.1 2013/04/12 18:48:47 roberto Exp $ +** Coroutine Library +** See Copyright Notice in lua.h +*/ + + +#include <stdlib.h> + + +#define lcorolib_c +#define LUA_LIB + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +static int auxresume (lua_State *L, lua_State *co, int narg) { + int status; + if (!lua_checkstack(co, narg)) { + lua_pushliteral(L, "too many arguments to resume"); + return -1; /* error flag */ + } + if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) { + lua_pushliteral(L, "cannot resume dead coroutine"); + return -1; /* error flag */ + } + lua_xmove(L, co, narg); + status = lua_resume(co, L, narg); + if (status == LUA_OK || status == LUA_YIELD) { + int nres = lua_gettop(co); + if (!lua_checkstack(L, nres + 1)) { + lua_pop(co, nres); /* remove results anyway */ + lua_pushliteral(L, "too many results to resume"); + return -1; /* error flag */ + } + lua_xmove(co, L, nres); /* move yielded values */ + return nres; + } + else { + lua_xmove(co, L, 1); /* move error message */ + return -1; /* error flag */ + } +} + + +static int luaB_coresume (lua_State *L) { + lua_State *co = lua_tothread(L, 1); + int r; + luaL_argcheck(L, co, 1, "coroutine expected"); + r = auxresume(L, co, lua_gettop(L) - 1); + if (r < 0) { + lua_pushboolean(L, 0); + lua_insert(L, -2); + return 2; /* return false + error message */ + } + else { + lua_pushboolean(L, 1); + lua_insert(L, -(r + 1)); + return r + 1; /* return true + `resume' returns */ + } +} + + +static int luaB_auxwrap (lua_State *L) { + lua_State *co = lua_tothread(L, lua_upvalueindex(1)); + int r = auxresume(L, co, lua_gettop(L)); + if (r < 0) { + if (lua_isstring(L, -1)) { /* error object is a string? */ + luaL_where(L, 1); /* add extra info */ + lua_insert(L, -2); + lua_concat(L, 2); + } + return lua_error(L); /* propagate error */ + } + return r; +} + + +static int luaB_cocreate (lua_State *L) { + lua_State *NL; + luaL_checktype(L, 1, LUA_TFUNCTION); + NL = lua_newthread(L); + lua_pushvalue(L, 1); /* move function to top */ + lua_xmove(L, NL, 1); /* move function from L to NL */ + return 1; +} + + +static int luaB_cowrap (lua_State *L) { + luaB_cocreate(L); + lua_pushcclosure(L, luaB_auxwrap, 1); + return 1; +} + + +static int luaB_yield (lua_State *L) { + return lua_yield(L, lua_gettop(L)); +} + + +static int luaB_costatus (lua_State *L) { + lua_State *co = lua_tothread(L, 1); + luaL_argcheck(L, co, 1, "coroutine expected"); + if (L == co) lua_pushliteral(L, "running"); + else { + switch (lua_status(co)) { + case LUA_YIELD: + lua_pushliteral(L, "suspended"); + break; + case LUA_OK: { + lua_Debug ar; + if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */ + lua_pushliteral(L, "normal"); /* it is running */ + else if (lua_gettop(co) == 0) + lua_pushliteral(L, "dead"); + else + lua_pushliteral(L, "suspended"); /* initial state */ + break; + } + default: /* some error occurred */ + lua_pushliteral(L, "dead"); + break; + } + } + return 1; +} + + +static int luaB_corunning (lua_State *L) { + int ismain = lua_pushthread(L); + lua_pushboolean(L, ismain); + return 2; +} + + +static const luaL_Reg co_funcs[] = { + {"create", luaB_cocreate}, + {"resume", luaB_coresume}, + {"running", luaB_corunning}, + {"status", luaB_costatus}, + {"wrap", luaB_cowrap}, + {"yield", luaB_yield}, + {NULL, NULL} +}; + + + +LUAMOD_API int luaopen_coroutine (lua_State *L) { + luaL_newlib(L, co_funcs); + return 1; +} + diff --git a/AppPkg/Applications/Lua/src/lctype.c b/AppPkg/Applications/Lua/src/lctype.c new file mode 100644 index 0000000000..93f8cadc39 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lctype.c @@ -0,0 +1,52 @@ +/* +** $Id: lctype.c,v 1.11.1.1 2013/04/12 18:48:47 roberto Exp $ +** 'ctype' functions for Lua +** See Copyright Notice in lua.h +*/ + +#define lctype_c +#define LUA_CORE + +#include "lctype.h" + +#if !LUA_USE_CTYPE /* { */ + +#include <limits.h> + +LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = { + 0x00, /* EOZ */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */ + 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */ + 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, + 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */ + 0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, + 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */ + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */ + 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05, + 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */ + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, + 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */ + 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +#endif /* } */ diff --git a/AppPkg/Applications/Lua/src/lctype.h b/AppPkg/Applications/Lua/src/lctype.h new file mode 100644 index 0000000000..b09b21a337 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lctype.h @@ -0,0 +1,95 @@ +/* +** $Id: lctype.h,v 1.12.1.1 2013/04/12 18:48:47 roberto Exp $ +** 'ctype' functions for Lua +** See Copyright Notice in lua.h +*/ + +#ifndef lctype_h +#define lctype_h + +#include "lua.h" + + +/* +** WARNING: the functions defined here do not necessarily correspond +** to the similar functions in the standard C ctype.h. They are +** optimized for the specific needs of Lua +*/ + +#if !defined(LUA_USE_CTYPE) + +#if 'A' == 65 && '0' == 48 +/* ASCII case: can use its own tables; faster and fixed */ +#define LUA_USE_CTYPE 0 +#else +/* must use standard C ctype */ +#define LUA_USE_CTYPE 1 +#endif + +#endif + + +#if !LUA_USE_CTYPE /* { */ + +#include <limits.h> + +#include "llimits.h" + + +#define ALPHABIT 0 +#define DIGITBIT 1 +#define PRINTBIT 2 +#define SPACEBIT 3 +#define XDIGITBIT 4 + + +#define MASK(B) (1 << (B)) + + +/* +** add 1 to char to allow index -1 (EOZ) +*/ +#define testprop(c,p) (luai_ctype_[(c)+1] & (p)) + +/* +** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_' +*/ +#define lislalpha(c) testprop(c, MASK(ALPHABIT)) +#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT))) +#define lisdigit(c) testprop(c, MASK(DIGITBIT)) +#define lisspace(c) testprop(c, MASK(SPACEBIT)) +#define lisprint(c) testprop(c, MASK(PRINTBIT)) +#define lisxdigit(c) testprop(c, MASK(XDIGITBIT)) + +/* +** this 'ltolower' only works for alphabetic characters +*/ +#define ltolower(c) ((c) | ('A' ^ 'a')) + + +/* two more entries for 0 and -1 (EOZ) */ +LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2]; + + +#else /* }{ */ + +/* +** use standard C ctypes +*/ + +#include <ctype.h> + + +#define lislalpha(c) (isalpha(c) || (c) == '_') +#define lislalnum(c) (isalnum(c) || (c) == '_') +#define lisdigit(c) (isdigit(c)) +#define lisspace(c) (isspace(c)) +#define lisprint(c) (isprint(c)) +#define lisxdigit(c) (isxdigit(c)) + +#define ltolower(c) (tolower(c)) + +#endif /* } */ + +#endif + diff --git a/AppPkg/Applications/Lua/src/ldblib.c b/AppPkg/Applications/Lua/src/ldblib.c new file mode 100644 index 0000000000..5a944b6961 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ldblib.c @@ -0,0 +1,398 @@ +/*
+** $Id: ldblib.c,v 1.132.1.1 2013/04/12 18:48:47 roberto Exp $
+** Interface from Lua to its debug API
+** See Copyright Notice in lua.h
+*/
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define ldblib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#define HOOKKEY "_HKEY"
+
+
+
+static int db_getregistry (lua_State *L) {
+ lua_pushvalue(L, LUA_REGISTRYINDEX);
+ return 1;
+}
+
+
+static int db_getmetatable (lua_State *L) {
+ luaL_checkany(L, 1);
+ if (!lua_getmetatable(L, 1)) {
+ lua_pushnil(L); /* no metatable */
+ }
+ return 1;
+}
+
+
+static int db_setmetatable (lua_State *L) {
+ int t = lua_type(L, 2);
+ luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
+ "nil or table expected");
+ lua_settop(L, 2);
+ lua_setmetatable(L, 1);
+ return 1; /* return 1st argument */
+}
+
+
+static int db_getuservalue (lua_State *L) {
+ if (lua_type(L, 1) != LUA_TUSERDATA)
+ lua_pushnil(L);
+ else
+ lua_getuservalue(L, 1);
+ return 1;
+}
+
+
+static int db_setuservalue (lua_State *L) {
+ if (lua_type(L, 1) == LUA_TLIGHTUSERDATA)
+ luaL_argerror(L, 1, "full userdata expected, got light userdata");
+ luaL_checktype(L, 1, LUA_TUSERDATA);
+ if (!lua_isnoneornil(L, 2))
+ luaL_checktype(L, 2, LUA_TTABLE);
+ lua_settop(L, 2);
+ lua_setuservalue(L, 1);
+ return 1;
+}
+
+
+static void settabss (lua_State *L, const char *i, const char *v) {
+ lua_pushstring(L, v);
+ lua_setfield(L, -2, i);
+}
+
+
+static void settabsi (lua_State *L, const char *i, int v) {
+ lua_pushinteger(L, v);
+ lua_setfield(L, -2, i);
+}
+
+
+static void settabsb (lua_State *L, const char *i, int v) {
+ lua_pushboolean(L, v);
+ lua_setfield(L, -2, i);
+}
+
+
+static lua_State *getthread (lua_State *L, int *arg) {
+ if (lua_isthread(L, 1)) {
+ *arg = 1;
+ return lua_tothread(L, 1);
+ }
+ else {
+ *arg = 0;
+ return L;
+ }
+}
+
+
+static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
+ if (L == L1) {
+ lua_pushvalue(L, -2);
+ lua_remove(L, -3);
+ }
+ else
+ lua_xmove(L1, L, 1);
+ lua_setfield(L, -2, fname);
+}
+
+
+static int db_getinfo (lua_State *L) {
+ lua_Debug ar;
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ const char *options = luaL_optstring(L, arg+2, "flnStu");
+ if (lua_isnumber(L, arg+1)) {
+ if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
+ lua_pushnil(L); /* level out of range */
+ return 1;
+ }
+ }
+ else if (lua_isfunction(L, arg+1)) {
+ lua_pushfstring(L, ">%s", options);
+ options = lua_tostring(L, -1);
+ lua_pushvalue(L, arg+1);
+ lua_xmove(L, L1, 1);
+ }
+ else
+ return luaL_argerror(L, arg+1, "function or level expected");
+ if (!lua_getinfo(L1, options, &ar))
+ return luaL_argerror(L, arg+2, "invalid option");
+ lua_createtable(L, 0, 2);
+ if (strchr(options, 'S')) {
+ settabss(L, "source", ar.source);
+ settabss(L, "short_src", ar.short_src);
+ settabsi(L, "linedefined", ar.linedefined);
+ settabsi(L, "lastlinedefined", ar.lastlinedefined);
+ settabss(L, "what", ar.what);
+ }
+ if (strchr(options, 'l'))
+ settabsi(L, "currentline", ar.currentline);
+ if (strchr(options, 'u')) {
+ settabsi(L, "nups", ar.nups);
+ settabsi(L, "nparams", ar.nparams);
+ settabsb(L, "isvararg", ar.isvararg);
+ }
+ if (strchr(options, 'n')) {
+ settabss(L, "name", ar.name);
+ settabss(L, "namewhat", ar.namewhat);
+ }
+ if (strchr(options, 't'))
+ settabsb(L, "istailcall", ar.istailcall);
+ if (strchr(options, 'L'))
+ treatstackoption(L, L1, "activelines");
+ if (strchr(options, 'f'))
+ treatstackoption(L, L1, "func");
+ return 1; /* return table */
+}
+
+
+static int db_getlocal (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ lua_Debug ar;
+ const char *name;
+ int nvar = luaL_checkint(L, arg+2); /* local-variable index */
+ if (lua_isfunction(L, arg + 1)) { /* function argument? */
+ lua_pushvalue(L, arg + 1); /* push function */
+ lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
+ return 1;
+ }
+ else { /* stack-level argument */
+ if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
+ return luaL_argerror(L, arg+1, "level out of range");
+ name = lua_getlocal(L1, &ar, nvar);
+ if (name) {
+ lua_xmove(L1, L, 1); /* push local value */
+ lua_pushstring(L, name); /* push name */
+ lua_pushvalue(L, -2); /* re-order */
+ return 2;
+ }
+ else {
+ lua_pushnil(L); /* no name (nor value) */
+ return 1;
+ }
+ }
+}
+
+
+static int db_setlocal (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ lua_Debug ar;
+ if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
+ return luaL_argerror(L, arg+1, "level out of range");
+ luaL_checkany(L, arg+3);
+ lua_settop(L, arg+3);
+ lua_xmove(L, L1, 1);
+ lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
+ return 1;
+}
+
+
+static int auxupvalue (lua_State *L, int get) {
+ const char *name;
+ int n = luaL_checkint(L, 2);
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
+ if (name == NULL) return 0;
+ lua_pushstring(L, name);
+ lua_insert(L, -(get+1));
+ return get + 1;
+}
+
+
+static int db_getupvalue (lua_State *L) {
+ return auxupvalue(L, 1);
+}
+
+
+static int db_setupvalue (lua_State *L) {
+ luaL_checkany(L, 3);
+ return auxupvalue(L, 0);
+}
+
+
+static int checkupval (lua_State *L, int argf, int argnup) {
+ lua_Debug ar;
+ int nup = luaL_checkint(L, argnup);
+ luaL_checktype(L, argf, LUA_TFUNCTION);
+ lua_pushvalue(L, argf);
+ lua_getinfo(L, ">u", &ar);
+ luaL_argcheck(L, 1 <= nup && nup <= ar.nups, argnup, "invalid upvalue index");
+ return nup;
+}
+
+
+static int db_upvalueid (lua_State *L) {
+ int n = checkupval(L, 1, 2);
+ lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
+ return 1;
+}
+
+
+static int db_upvaluejoin (lua_State *L) {
+ int n1 = checkupval(L, 1, 2);
+ int n2 = checkupval(L, 3, 4);
+ luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
+ luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
+ lua_upvaluejoin(L, 1, n1, 3, n2);
+ return 0;
+}
+
+
+#define gethooktable(L) luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)
+
+
+static void hookf (lua_State *L, lua_Debug *ar) {
+ static const char *const hooknames[] =
+ {"call", "return", "line", "count", "tail call"};
+ gethooktable(L);
+ lua_pushthread(L);
+ lua_rawget(L, -2);
+ if (lua_isfunction(L, -1)) {
+ lua_pushstring(L, hooknames[(int)ar->event]);
+ if (ar->currentline >= 0)
+ lua_pushinteger(L, ar->currentline);
+ else lua_pushnil(L);
+ lua_assert(lua_getinfo(L, "lS", ar));
+ lua_call(L, 2, 0);
+ }
+}
+
+
+static int makemask (const char *smask, int count) {
+ int mask = 0;
+ if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
+ if (strchr(smask, 'r')) mask |= LUA_MASKRET;
+ if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
+ if (count > 0) mask |= LUA_MASKCOUNT;
+ return mask;
+}
+
+
+static char *unmakemask (int mask, char *smask) {
+ int i = 0;
+ if (mask & LUA_MASKCALL) smask[i++] = 'c';
+ if (mask & LUA_MASKRET) smask[i++] = 'r';
+ if (mask & LUA_MASKLINE) smask[i++] = 'l';
+ smask[i] = '\0';
+ return smask;
+}
+
+
+static int db_sethook (lua_State *L) {
+ int arg, mask, count;
+ lua_Hook func;
+ lua_State *L1 = getthread(L, &arg);
+ if (lua_isnoneornil(L, arg+1)) {
+ lua_settop(L, arg+1);
+ func = NULL; mask = 0; count = 0; /* turn off hooks */
+ }
+ else {
+ const char *smask = luaL_checkstring(L, arg+2);
+ luaL_checktype(L, arg+1, LUA_TFUNCTION);
+ count = luaL_optint(L, arg+3, 0);
+ func = hookf; mask = makemask(smask, count);
+ }
+ if (gethooktable(L) == 0) { /* creating hook table? */
+ lua_pushstring(L, "k");
+ lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
+ }
+ lua_pushthread(L1); lua_xmove(L1, L, 1);
+ lua_pushvalue(L, arg+1);
+ lua_rawset(L, -3); /* set new hook */
+ lua_sethook(L1, func, mask, count); /* set hooks */
+ return 0;
+}
+
+
+static int db_gethook (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ char buff[5];
+ int mask = lua_gethookmask(L1);
+ lua_Hook hook = lua_gethook(L1);
+ if (hook != NULL && hook != hookf) /* external hook? */
+ lua_pushliteral(L, "external hook");
+ else {
+ gethooktable(L);
+ lua_pushthread(L1); lua_xmove(L1, L, 1);
+ lua_rawget(L, -2); /* get hook */
+ lua_remove(L, -2); /* remove hook table */
+ }
+ lua_pushstring(L, unmakemask(mask, buff));
+ lua_pushinteger(L, lua_gethookcount(L1));
+ return 3;
+}
+
+
+static int db_debug (lua_State *L) {
+ for (;;) {
+ char buffer[250];
+ luai_writestringerror("%s", "lua_debug> ");
+ if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
+ strcmp(buffer, "cont\n") == 0)
+ return 0;
+ if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
+ lua_pcall(L, 0, 0, 0))
+ luai_writestringerror("%s\n", lua_tostring(L, -1));
+ lua_settop(L, 0); /* remove eventual returns */
+ }
+}
+
+
+static int db_traceback (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ const char *msg = lua_tostring(L, arg + 1);
+ if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
+ lua_pushvalue(L, arg + 1); /* return it untouched */
+ else {
+ int level = luaL_optint(L, arg + 2, (L == L1) ? 1 : 0);
+ luaL_traceback(L, L1, msg, level);
+ }
+ return 1;
+}
+
+
+static const luaL_Reg dblib[] = {
+ {"debug", db_debug},
+ {"getuservalue", db_getuservalue},
+ {"gethook", db_gethook},
+ {"getinfo", db_getinfo},
+ {"getlocal", db_getlocal},
+ {"getregistry", db_getregistry},
+ {"getmetatable", db_getmetatable},
+ {"getupvalue", db_getupvalue},
+ {"upvaluejoin", db_upvaluejoin},
+ {"upvalueid", db_upvalueid},
+ {"setuservalue", db_setuservalue},
+ {"sethook", db_sethook},
+ {"setlocal", db_setlocal},
+ {"setmetatable", db_setmetatable},
+ {"setupvalue", db_setupvalue},
+ {"traceback", db_traceback},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_debug (lua_State *L) {
+ luaL_newlib(L, dblib);
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/ldebug.c b/AppPkg/Applications/Lua/src/ldebug.c new file mode 100644 index 0000000000..20d663efff --- /dev/null +++ b/AppPkg/Applications/Lua/src/ldebug.c @@ -0,0 +1,593 @@ +/* +** $Id: ldebug.c,v 2.90.1.3 2013/05/16 16:04:15 roberto Exp $ +** Debug Interface +** See Copyright Notice in lua.h +*/ + + +#include <stdarg.h> +#include <stddef.h> +#include <string.h> + + +#define ldebug_c +#define LUA_CORE + +#include "lua.h" + +#include "lapi.h" +#include "lcode.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lvm.h" + + + +#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL) + + +static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name); + + +static int currentpc (CallInfo *ci) { + lua_assert(isLua(ci)); + return pcRel(ci->u.l.savedpc, ci_func(ci)->p); +} + + +static int currentline (CallInfo *ci) { + return getfuncline(ci_func(ci)->p, currentpc(ci)); +} + + +/* +** this function can be called asynchronous (e.g. during a signal) +*/ +LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) { + if (func == NULL || mask == 0) { /* turn off hooks? */ + mask = 0; + func = NULL; + } + if (isLua(L->ci)) + L->oldpc = L->ci->u.l.savedpc; + L->hook = func; + L->basehookcount = count; + resethookcount(L); + L->hookmask = cast_byte(mask); + return 1; +} + + +LUA_API lua_Hook lua_gethook (lua_State *L) { + return L->hook; +} + + +LUA_API int lua_gethookmask (lua_State *L) { + return L->hookmask; +} + + +LUA_API int lua_gethookcount (lua_State *L) { + return L->basehookcount; +} + + +LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) { + int status; + CallInfo *ci; + if (level < 0) return 0; /* invalid (negative) level */ + lua_lock(L); + for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous) + level--; + if (level == 0 && ci != &L->base_ci) { /* level found? */ + status = 1; + ar->i_ci = ci; + } + else status = 0; /* no such level */ + lua_unlock(L); + return status; +} + + +static const char *upvalname (Proto *p, int uv) { + TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name); + if (s == NULL) return "?"; + else return getstr(s); +} + + +static const char *findvararg (CallInfo *ci, int n, StkId *pos) { + int nparams = clLvalue(ci->func)->p->numparams; + if (n >= ci->u.l.base - ci->func - nparams) + return NULL; /* no such vararg */ + else { + *pos = ci->func + nparams + n; + return "(*vararg)"; /* generic name for any vararg */ + } +} + + +static const char *findlocal (lua_State *L, CallInfo *ci, int n, + StkId *pos) { + const char *name = NULL; + StkId base; + if (isLua(ci)) { + if (n < 0) /* access to vararg values? */ + return findvararg(ci, -n, pos); + else { + base = ci->u.l.base; + name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci)); + } + } + else + base = ci->func + 1; + if (name == NULL) { /* no 'standard' name? */ + StkId limit = (ci == L->ci) ? L->top : ci->next->func; + if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */ + name = "(*temporary)"; /* generic name for any valid slot */ + else + return NULL; /* no name */ + } + *pos = base + (n - 1); + return name; +} + + +LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) { + const char *name; + lua_lock(L); + if (ar == NULL) { /* information about non-active function? */ + if (!isLfunction(L->top - 1)) /* not a Lua function? */ + name = NULL; + else /* consider live variables at function start (parameters) */ + name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0); + } + else { /* active function; get information through 'ar' */ + StkId pos = 0; /* to avoid warnings */ + name = findlocal(L, ar->i_ci, n, &pos); + if (name) { + setobj2s(L, L->top, pos); + api_incr_top(L); + } + } + lua_unlock(L); + return name; +} + + +LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) { + StkId pos = 0; /* to avoid warnings */ + const char *name = findlocal(L, ar->i_ci, n, &pos); + lua_lock(L); + if (name) + setobjs2s(L, pos, L->top - 1); + L->top--; /* pop value */ + lua_unlock(L); + return name; +} + + +static void funcinfo (lua_Debug *ar, Closure *cl) { + if (noLuaClosure(cl)) { + ar->source = "=[C]"; + ar->linedefined = -1; + ar->lastlinedefined = -1; + ar->what = "C"; + } + else { + Proto *p = cl->l.p; + ar->source = p->source ? getstr(p->source) : "=?"; + ar->linedefined = p->linedefined; + ar->lastlinedefined = p->lastlinedefined; + ar->what = (ar->linedefined == 0) ? "main" : "Lua"; + } + luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); +} + + +static void collectvalidlines (lua_State *L, Closure *f) { + if (noLuaClosure(f)) { + setnilvalue(L->top); + api_incr_top(L); + } + else { + int i; + TValue v; + int *lineinfo = f->l.p->lineinfo; + Table *t = luaH_new(L); /* new table to store active lines */ + sethvalue(L, L->top, t); /* push it on stack */ + api_incr_top(L); + setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */ + for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */ + luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */ + } +} + + +static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar, + Closure *f, CallInfo *ci) { + int status = 1; + for (; *what; what++) { + switch (*what) { + case 'S': { + funcinfo(ar, f); + break; + } + case 'l': { + ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1; + break; + } + case 'u': { + ar->nups = (f == NULL) ? 0 : f->c.nupvalues; + if (noLuaClosure(f)) { + ar->isvararg = 1; + ar->nparams = 0; + } + else { + ar->isvararg = f->l.p->is_vararg; + ar->nparams = f->l.p->numparams; + } + break; + } + case 't': { + ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0; + break; + } + case 'n': { + /* calling function is a known Lua function? */ + if (ci && !(ci->callstatus & CIST_TAIL) && isLua(ci->previous)) + ar->namewhat = getfuncname(L, ci->previous, &ar->name); + else + ar->namewhat = NULL; + if (ar->namewhat == NULL) { + ar->namewhat = ""; /* not found */ + ar->name = NULL; + } + break; + } + case 'L': + case 'f': /* handled by lua_getinfo */ + break; + default: status = 0; /* invalid option */ + } + } + return status; +} + + +LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) { + int status; + Closure *cl; + CallInfo *ci; + StkId func; + lua_lock(L); + if (*what == '>') { + ci = NULL; + func = L->top - 1; + api_check(L, ttisfunction(func), "function expected"); + what++; /* skip the '>' */ + L->top--; /* pop function */ + } + else { + ci = ar->i_ci; + func = ci->func; + lua_assert(ttisfunction(ci->func)); + } + cl = ttisclosure(func) ? clvalue(func) : NULL; + status = auxgetinfo(L, what, ar, cl, ci); + if (strchr(what, 'f')) { + setobjs2s(L, L->top, func); + api_incr_top(L); + } + if (strchr(what, 'L')) + collectvalidlines(L, cl); + lua_unlock(L); + return status; +} + + +/* +** {====================================================== +** Symbolic Execution +** ======================================================= +*/ + +static const char *getobjname (Proto *p, int lastpc, int reg, + const char **name); + + +/* +** find a "name" for the RK value 'c' +*/ +static void kname (Proto *p, int pc, int c, const char **name) { + if (ISK(c)) { /* is 'c' a constant? */ + TValue *kvalue = &p->k[INDEXK(c)]; + if (ttisstring(kvalue)) { /* literal constant? */ + *name = svalue(kvalue); /* it is its own name */ + return; + } + /* else no reasonable name found */ + } + else { /* 'c' is a register */ + const char *what = getobjname(p, pc, c, name); /* search for 'c' */ + if (what && *what == 'c') { /* found a constant name? */ + return; /* 'name' already filled */ + } + /* else no reasonable name found */ + } + *name = "?"; /* no reasonable name found */ +} + + +static int filterpc (int pc, int jmptarget) { + if (pc < jmptarget) /* is code conditional (inside a jump)? */ + return -1; /* cannot know who sets that register */ + else return pc; /* current position sets that register */ +} + + +/* +** try to find last instruction before 'lastpc' that modified register 'reg' +*/ +static int findsetreg (Proto *p, int lastpc, int reg) { + int pc; + int setreg = -1; /* keep last instruction that changed 'reg' */ + int jmptarget = 0; /* any code before this address is conditional */ + for (pc = 0; pc < lastpc; pc++) { + Instruction i = p->code[pc]; + OpCode op = GET_OPCODE(i); + int a = GETARG_A(i); + switch (op) { + case OP_LOADNIL: { + int b = GETARG_B(i); + if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */ + setreg = filterpc(pc, jmptarget); + break; + } + case OP_TFORCALL: { + if (reg >= a + 2) /* affect all regs above its base */ + setreg = filterpc(pc, jmptarget); + break; + } + case OP_CALL: + case OP_TAILCALL: { + if (reg >= a) /* affect all registers above base */ + setreg = filterpc(pc, jmptarget); + break; + } + case OP_JMP: { + int b = GETARG_sBx(i); + int dest = pc + 1 + b; + /* jump is forward and do not skip `lastpc'? */ + if (pc < dest && dest <= lastpc) { + if (dest > jmptarget) + jmptarget = dest; /* update 'jmptarget' */ + } + break; + } + case OP_TEST: { + if (reg == a) /* jumped code can change 'a' */ + setreg = filterpc(pc, jmptarget); + break; + } + default: + if (testAMode(op) && reg == a) /* any instruction that set A */ + setreg = filterpc(pc, jmptarget); + break; + } + } + return setreg; +} + + +static const char *getobjname (Proto *p, int lastpc, int reg, + const char **name) { + int pc; + *name = luaF_getlocalname(p, reg + 1, lastpc); + if (*name) /* is a local? */ + return "local"; + /* else try symbolic execution */ + pc = findsetreg(p, lastpc, reg); + if (pc != -1) { /* could find instruction? */ + Instruction i = p->code[pc]; + OpCode op = GET_OPCODE(i); + switch (op) { + case OP_MOVE: { + int b = GETARG_B(i); /* move from 'b' to 'a' */ + if (b < GETARG_A(i)) + return getobjname(p, pc, b, name); /* get name for 'b' */ + break; + } + case OP_GETTABUP: + case OP_GETTABLE: { + int k = GETARG_C(i); /* key index */ + int t = GETARG_B(i); /* table index */ + const char *vn = (op == OP_GETTABLE) /* name of indexed variable */ + ? luaF_getlocalname(p, t + 1, pc) + : upvalname(p, t); + kname(p, pc, k, name); + return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field"; + } + case OP_GETUPVAL: { + *name = upvalname(p, GETARG_B(i)); + return "upvalue"; + } + case OP_LOADK: + case OP_LOADKX: { + int b = (op == OP_LOADK) ? GETARG_Bx(i) + : GETARG_Ax(p->code[pc + 1]); + if (ttisstring(&p->k[b])) { + *name = svalue(&p->k[b]); + return "constant"; + } + break; + } + case OP_SELF: { + int k = GETARG_C(i); /* key index */ + kname(p, pc, k, name); + return "method"; + } + default: break; /* go through to return NULL */ + } + } + return NULL; /* could not find reasonable name */ +} + + +static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) { + TMS tm; + Proto *p = ci_func(ci)->p; /* calling function */ + int pc = currentpc(ci); /* calling instruction index */ + Instruction i = p->code[pc]; /* calling instruction */ + switch (GET_OPCODE(i)) { + case OP_CALL: + case OP_TAILCALL: /* get function name */ + return getobjname(p, pc, GETARG_A(i), name); + case OP_TFORCALL: { /* for iterator */ + *name = "for iterator"; + return "for iterator"; + } + /* all other instructions can call only through metamethods */ + case OP_SELF: + case OP_GETTABUP: + case OP_GETTABLE: tm = TM_INDEX; break; + case OP_SETTABUP: + case OP_SETTABLE: tm = TM_NEWINDEX; break; + case OP_EQ: tm = TM_EQ; break; + case OP_ADD: tm = TM_ADD; break; + case OP_SUB: tm = TM_SUB; break; + case OP_MUL: tm = TM_MUL; break; + case OP_DIV: tm = TM_DIV; break; + case OP_MOD: tm = TM_MOD; break; + case OP_POW: tm = TM_POW; break; + case OP_UNM: tm = TM_UNM; break; + case OP_LEN: tm = TM_LEN; break; + case OP_LT: tm = TM_LT; break; + case OP_LE: tm = TM_LE; break; + case OP_CONCAT: tm = TM_CONCAT; break; + default: + return NULL; /* else no useful name can be found */ + } + *name = getstr(G(L)->tmname[tm]); + return "metamethod"; +} + +/* }====================================================== */ + + + +/* +** only ANSI way to check whether a pointer points to an array +** (used only for error messages, so efficiency is not a big concern) +*/ +static int isinstack (CallInfo *ci, const TValue *o) { + StkId p; + for (p = ci->u.l.base; p < ci->top; p++) + if (o == p) return 1; + return 0; +} + + +static const char *getupvalname (CallInfo *ci, const TValue *o, + const char **name) { + LClosure *c = ci_func(ci); + int i; + for (i = 0; i < c->nupvalues; i++) { + if (c->upvals[i]->v == o) { + *name = upvalname(c->p, i); + return "upvalue"; + } + } + return NULL; +} + + +l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) { + CallInfo *ci = L->ci; + const char *name = NULL; + const char *t = objtypename(o); + const char *kind = NULL; + if (isLua(ci)) { + kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */ + if (!kind && isinstack(ci, o)) /* no? try a register */ + kind = getobjname(ci_func(ci)->p, currentpc(ci), + cast_int(o - ci->u.l.base), &name); + } + if (kind) + luaG_runerror(L, "attempt to %s %s " LUA_QS " (a %s value)", + op, kind, name, t); + else + luaG_runerror(L, "attempt to %s a %s value", op, t); +} + + +l_noret luaG_concaterror (lua_State *L, StkId p1, StkId p2) { + if (ttisstring(p1) || ttisnumber(p1)) p1 = p2; + lua_assert(!ttisstring(p1) && !ttisnumber(p1)); + luaG_typeerror(L, p1, "concatenate"); +} + + +l_noret luaG_aritherror (lua_State *L, const TValue *p1, const TValue *p2) { + TValue temp; + if (luaV_tonumber(p1, &temp) == NULL) + p2 = p1; /* first operand is wrong */ + luaG_typeerror(L, p2, "perform arithmetic on"); +} + + +l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) { + const char *t1 = objtypename(p1); + const char *t2 = objtypename(p2); + if (t1 == t2) + luaG_runerror(L, "attempt to compare two %s values", t1); + else + luaG_runerror(L, "attempt to compare %s with %s", t1, t2); +} + + +static void addinfo (lua_State *L, const char *msg) { + CallInfo *ci = L->ci; + if (isLua(ci)) { /* is Lua code? */ + char buff[LUA_IDSIZE]; /* add file:line information */ + int line = currentline(ci); + TString *src = ci_func(ci)->p->source; + if (src) + luaO_chunkid(buff, getstr(src), LUA_IDSIZE); + else { /* no source available; use "?" instead */ + buff[0] = '?'; buff[1] = '\0'; + } + luaO_pushfstring(L, "%s:%d: %s", buff, line, msg); + } +} + + +l_noret luaG_errormsg (lua_State *L) { + if (L->errfunc != 0) { /* is there an error handling function? */ + StkId errfunc = restorestack(L, L->errfunc); + if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR); + setobjs2s(L, L->top, L->top - 1); /* move argument */ + setobjs2s(L, L->top - 1, errfunc); /* push function */ + L->top++; + luaD_call(L, L->top - 2, 1, 0); /* call it */ + } + luaD_throw(L, LUA_ERRRUN); +} + + +l_noret luaG_runerror (lua_State *L, const char *fmt, ...) { + va_list argp; + va_start(argp, fmt); + addinfo(L, luaO_pushvfstring(L, fmt, argp)); + va_end(argp); + luaG_errormsg(L); +} + diff --git a/AppPkg/Applications/Lua/src/ldebug.h b/AppPkg/Applications/Lua/src/ldebug.h new file mode 100644 index 0000000000..6445c763ea --- /dev/null +++ b/AppPkg/Applications/Lua/src/ldebug.h @@ -0,0 +1,34 @@ +/* +** $Id: ldebug.h,v 2.7.1.1 2013/04/12 18:48:47 roberto Exp $ +** Auxiliary functions from Debug Interface module +** See Copyright Notice in lua.h +*/ + +#ifndef ldebug_h +#define ldebug_h + + +#include "lstate.h" + + +#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) + +#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0) + +#define resethookcount(L) (L->hookcount = L->basehookcount) + +/* Active Lua function (given call info) */ +#define ci_func(ci) (clLvalue((ci)->func)) + + +LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o, + const char *opname); +LUAI_FUNC l_noret luaG_concaterror (lua_State *L, StkId p1, StkId p2); +LUAI_FUNC l_noret luaG_aritherror (lua_State *L, const TValue *p1, + const TValue *p2); +LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1, + const TValue *p2); +LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...); +LUAI_FUNC l_noret luaG_errormsg (lua_State *L); + +#endif diff --git a/AppPkg/Applications/Lua/src/ldo.c b/AppPkg/Applications/Lua/src/ldo.c new file mode 100644 index 0000000000..23169d3ec8 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ldo.c @@ -0,0 +1,681 @@ +/* +** $Id: ldo.c,v 2.108.1.3 2013/11/08 18:22:50 roberto Exp $ +** Stack and Call structure of Lua +** See Copyright Notice in lua.h +*/ + + +#include <setjmp.h> +#include <stdlib.h> +#include <string.h> + +#define ldo_c +#define LUA_CORE + +#include "lua.h" + +#include "lapi.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lundump.h" +#include "lvm.h" +#include "lzio.h" + + + + +/* +** {====================================================== +** Error-recovery functions +** ======================================================= +*/ + +/* +** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By +** default, Lua handles errors with exceptions when compiling as +** C++ code, with _longjmp/_setjmp when asked to use them, and with +** longjmp/setjmp otherwise. +*/ +#if !defined(LUAI_THROW) + +#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) +/* C++ exceptions */ +#define LUAI_THROW(L,c) throw(c) +#define LUAI_TRY(L,c,a) \ + try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; } +#define luai_jmpbuf int /* dummy variable */ + +#elif defined(LUA_USE_ULONGJMP) +/* in Unix, try _longjmp/_setjmp (more efficient) */ +#define LUAI_THROW(L,c) _longjmp((c)->b, 1) +#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } +#define luai_jmpbuf jmp_buf + +#else +/* default handling with long jumps */ +#define LUAI_THROW(L,c) longjmp((c)->b, 1) +#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } +#define luai_jmpbuf jmp_buf + +#endif + +#endif + + + +/* chain list of long jump buffers */ +struct lua_longjmp { + struct lua_longjmp *previous; + luai_jmpbuf b; + volatile int status; /* error code */ +}; + + +static void seterrorobj (lua_State *L, int errcode, StkId oldtop) { + switch (errcode) { + case LUA_ERRMEM: { /* memory error? */ + setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */ + break; + } + case LUA_ERRERR: { + setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling")); + break; + } + default: { + setobjs2s(L, oldtop, L->top - 1); /* error message on current top */ + break; + } + } + L->top = oldtop + 1; +} + + +l_noret luaD_throw (lua_State *L, int errcode) { + if (L->errorJmp) { /* thread has an error handler? */ + L->errorJmp->status = errcode; /* set status */ + LUAI_THROW(L, L->errorJmp); /* jump to it */ + } + else { /* thread has no error handler */ + L->status = cast_byte(errcode); /* mark it as dead */ + if (G(L)->mainthread->errorJmp) { /* main thread has a handler? */ + setobjs2s(L, G(L)->mainthread->top++, L->top - 1); /* copy error obj. */ + luaD_throw(G(L)->mainthread, errcode); /* re-throw in main thread */ + } + else { /* no handler at all; abort */ + if (G(L)->panic) { /* panic function? */ + lua_unlock(L); + G(L)->panic(L); /* call it (last chance to jump out) */ + } + abort(); + } + } +} + + +int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { + unsigned short oldnCcalls = L->nCcalls; + struct lua_longjmp lj; + lj.status = LUA_OK; + lj.previous = L->errorJmp; /* chain new error handler */ + L->errorJmp = &lj; + LUAI_TRY(L, &lj, + (*f)(L, ud); + ); + L->errorJmp = lj.previous; /* restore old error handler */ + L->nCcalls = oldnCcalls; + return lj.status; +} + +/* }====================================================== */ + + +static void correctstack (lua_State *L, TValue *oldstack) { + CallInfo *ci; + GCObject *up; + L->top = (L->top - oldstack) + L->stack; + for (up = L->openupval; up != NULL; up = up->gch.next) + gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack; + for (ci = L->ci; ci != NULL; ci = ci->previous) { + ci->top = (ci->top - oldstack) + L->stack; + ci->func = (ci->func - oldstack) + L->stack; + if (isLua(ci)) + ci->u.l.base = (ci->u.l.base - oldstack) + L->stack; + } +} + + +/* some space for error handling */ +#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200) + + +void luaD_reallocstack (lua_State *L, int newsize) { + TValue *oldstack = L->stack; + int lim = L->stacksize; + lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE); + lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK); + luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue); + for (; lim < newsize; lim++) + setnilvalue(L->stack + lim); /* erase new segment */ + L->stacksize = newsize; + L->stack_last = L->stack + newsize - EXTRA_STACK; + correctstack(L, oldstack); +} + + +void luaD_growstack (lua_State *L, int n) { + int size = L->stacksize; + if (size > LUAI_MAXSTACK) /* error after extra size? */ + luaD_throw(L, LUA_ERRERR); + else { + int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK; + int newsize = 2 * size; + if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK; + if (newsize < needed) newsize = needed; + if (newsize > LUAI_MAXSTACK) { /* stack overflow? */ + luaD_reallocstack(L, ERRORSTACKSIZE); + luaG_runerror(L, "stack overflow"); + } + else + luaD_reallocstack(L, newsize); + } +} + + +static int stackinuse (lua_State *L) { + CallInfo *ci; + StkId lim = L->top; + for (ci = L->ci; ci != NULL; ci = ci->previous) { + lua_assert(ci->top <= L->stack_last); + if (lim < ci->top) lim = ci->top; + } + return cast_int(lim - L->stack) + 1; /* part of stack in use */ +} + + +void luaD_shrinkstack (lua_State *L) { + int inuse = stackinuse(L); + int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK; + if (goodsize > LUAI_MAXSTACK) goodsize = LUAI_MAXSTACK; + if (inuse > LUAI_MAXSTACK || /* handling stack overflow? */ + goodsize >= L->stacksize) /* would grow instead of shrink? */ + condmovestack(L); /* don't change stack (change only for debugging) */ + else + luaD_reallocstack(L, goodsize); /* shrink it */ +} + + +void luaD_hook (lua_State *L, int event, int line) { + lua_Hook hook = L->hook; + if (hook && L->allowhook) { + CallInfo *ci = L->ci; + ptrdiff_t top = savestack(L, L->top); + ptrdiff_t ci_top = savestack(L, ci->top); + lua_Debug ar; + ar.event = event; + ar.currentline = line; + ar.i_ci = ci; + luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ + ci->top = L->top + LUA_MINSTACK; + lua_assert(ci->top <= L->stack_last); + L->allowhook = 0; /* cannot call hooks inside a hook */ + ci->callstatus |= CIST_HOOKED; + lua_unlock(L); + (*hook)(L, &ar); + lua_lock(L); + lua_assert(!L->allowhook); + L->allowhook = 1; + ci->top = restorestack(L, ci_top); + L->top = restorestack(L, top); + ci->callstatus &= ~CIST_HOOKED; + } +} + + +static void callhook (lua_State *L, CallInfo *ci) { + int hook = LUA_HOOKCALL; + ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */ + if (isLua(ci->previous) && + GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) { + ci->callstatus |= CIST_TAIL; + hook = LUA_HOOKTAILCALL; + } + luaD_hook(L, hook, -1); + ci->u.l.savedpc--; /* correct 'pc' */ +} + + +static StkId adjust_varargs (lua_State *L, Proto *p, int actual) { + int i; + int nfixargs = p->numparams; + StkId base, fixed; + lua_assert(actual >= nfixargs); + /* move fixed parameters to final position */ + luaD_checkstack(L, p->maxstacksize); /* check again for new 'base' */ + fixed = L->top - actual; /* first fixed argument */ + base = L->top; /* final position of first argument */ + for (i=0; i<nfixargs; i++) { + setobjs2s(L, L->top++, fixed + i); + setnilvalue(fixed + i); + } + return base; +} + + +static StkId tryfuncTM (lua_State *L, StkId func) { + const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL); + StkId p; + ptrdiff_t funcr = savestack(L, func); + if (!ttisfunction(tm)) + luaG_typeerror(L, func, "call"); + /* Open a hole inside the stack at `func' */ + for (p = L->top; p > func; p--) setobjs2s(L, p, p-1); + incr_top(L); + func = restorestack(L, funcr); /* previous call may change stack */ + setobj2s(L, func, tm); /* tag method is the new function to be called */ + return func; +} + + + +#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L))) + + +/* +** returns true if function has been executed (C function) +*/ +int luaD_precall (lua_State *L, StkId func, int nresults) { + lua_CFunction f; + CallInfo *ci; + int n; /* number of arguments (Lua) or returns (C) */ + ptrdiff_t funcr = savestack(L, func); + switch (ttype(func)) { + case LUA_TLCF: /* light C function */ + f = fvalue(func); + goto Cfunc; + case LUA_TCCL: { /* C closure */ + f = clCvalue(func)->f; + Cfunc: + luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ + ci = next_ci(L); /* now 'enter' new function */ + ci->nresults = (short)nresults; + ci->func = restorestack(L, funcr); + ci->top = L->top + LUA_MINSTACK; + lua_assert(ci->top <= L->stack_last); + ci->callstatus = 0; + luaC_checkGC(L); /* stack grow uses memory */ + if (L->hookmask & LUA_MASKCALL) + luaD_hook(L, LUA_HOOKCALL, -1); + lua_unlock(L); + n = (*f)(L); /* do the actual call */ + lua_lock(L); + api_checknelems(L, n); + luaD_poscall(L, L->top - n); + return 1; + } + case LUA_TLCL: { /* Lua function: prepare its call */ + StkId base; + Proto *p = clLvalue(func)->p; + n = cast_int(L->top - func) - 1; /* number of real arguments */ + luaD_checkstack(L, p->maxstacksize); + for (; n < p->numparams; n++) + setnilvalue(L->top++); /* complete missing arguments */ + if (!p->is_vararg) { + func = restorestack(L, funcr); + base = func + 1; + } + else { + base = adjust_varargs(L, p, n); + func = restorestack(L, funcr); /* previous call can change stack */ + } + ci = next_ci(L); /* now 'enter' new function */ + ci->nresults = (short)nresults; + ci->func = func; + ci->u.l.base = base; + ci->top = base + p->maxstacksize; + lua_assert(ci->top <= L->stack_last); + ci->u.l.savedpc = p->code; /* starting point */ + ci->callstatus = CIST_LUA; + L->top = ci->top; + luaC_checkGC(L); /* stack grow uses memory */ + if (L->hookmask & LUA_MASKCALL) + callhook(L, ci); + return 0; + } + default: { /* not a function */ + func = tryfuncTM(L, func); /* retry with 'function' tag method */ + return luaD_precall(L, func, nresults); /* now it must be a function */ + } + } +} + + +int luaD_poscall (lua_State *L, StkId firstResult) { + StkId res; + int wanted, i; + CallInfo *ci = L->ci; + if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) { + if (L->hookmask & LUA_MASKRET) { + ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */ + luaD_hook(L, LUA_HOOKRET, -1); + firstResult = restorestack(L, fr); + } + L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */ + } + res = ci->func; /* res == final position of 1st result */ + wanted = ci->nresults; + L->ci = ci = ci->previous; /* back to caller */ + /* move results to correct place */ + for (i = wanted; i != 0 && firstResult < L->top; i--) + setobjs2s(L, res++, firstResult++); + while (i-- > 0) + setnilvalue(res++); + L->top = res; + return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */ +} + + +/* +** Call a function (C or Lua). The function to be called is at *func. +** The arguments are on the stack, right after the function. +** When returns, all the results are on the stack, starting at the original +** function position. +*/ +void luaD_call (lua_State *L, StkId func, int nResults, int allowyield) { + if (++L->nCcalls >= LUAI_MAXCCALLS) { + if (L->nCcalls == LUAI_MAXCCALLS) + luaG_runerror(L, "C stack overflow"); + else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3))) + luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ + } + if (!allowyield) L->nny++; + if (!luaD_precall(L, func, nResults)) /* is a Lua function? */ + luaV_execute(L); /* call it */ + if (!allowyield) L->nny--; + L->nCcalls--; +} + + +static void finishCcall (lua_State *L) { + CallInfo *ci = L->ci; + int n; + lua_assert(ci->u.c.k != NULL); /* must have a continuation */ + lua_assert(L->nny == 0); + if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */ + ci->callstatus &= ~CIST_YPCALL; /* finish 'lua_pcall' */ + L->errfunc = ci->u.c.old_errfunc; + } + /* finish 'lua_callk'/'lua_pcall' */ + adjustresults(L, ci->nresults); + /* call continuation function */ + if (!(ci->callstatus & CIST_STAT)) /* no call status? */ + ci->u.c.status = LUA_YIELD; /* 'default' status */ + lua_assert(ci->u.c.status != LUA_OK); + ci->callstatus = (ci->callstatus & ~(CIST_YPCALL | CIST_STAT)) | CIST_YIELDED; + lua_unlock(L); + n = (*ci->u.c.k)(L); + lua_lock(L); + api_checknelems(L, n); + /* finish 'luaD_precall' */ + luaD_poscall(L, L->top - n); +} + + +static void unroll (lua_State *L, void *ud) { + UNUSED(ud); + for (;;) { + if (L->ci == &L->base_ci) /* stack is empty? */ + return; /* coroutine finished normally */ + if (!isLua(L->ci)) /* C function? */ + finishCcall(L); + else { /* Lua function */ + luaV_finishOp(L); /* finish interrupted instruction */ + luaV_execute(L); /* execute down to higher C 'boundary' */ + } + } +} + + +/* +** check whether thread has a suspended protected call +*/ +static CallInfo *findpcall (lua_State *L) { + CallInfo *ci; + for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */ + if (ci->callstatus & CIST_YPCALL) + return ci; + } + return NULL; /* no pending pcall */ +} + + +static int recover (lua_State *L, int status) { + StkId oldtop; + CallInfo *ci = findpcall(L); + if (ci == NULL) return 0; /* no recovery point */ + /* "finish" luaD_pcall */ + oldtop = restorestack(L, ci->extra); + luaF_close(L, oldtop); + seterrorobj(L, status, oldtop); + L->ci = ci; + L->allowhook = ci->u.c.old_allowhook; + L->nny = 0; /* should be zero to be yieldable */ + luaD_shrinkstack(L); + L->errfunc = ci->u.c.old_errfunc; + ci->callstatus |= CIST_STAT; /* call has error status */ + ci->u.c.status = (lu_byte)status; /* (here it is) */ + return 1; /* continue running the coroutine */ +} + + +/* +** signal an error in the call to 'resume', not in the execution of the +** coroutine itself. (Such errors should not be handled by any coroutine +** error handler and should not kill the coroutine.) +*/ +static l_noret resume_error (lua_State *L, const char *msg, StkId firstArg) { + L->top = firstArg; /* remove args from the stack */ + setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */ + api_incr_top(L); + luaD_throw(L, -1); /* jump back to 'lua_resume' */ +} + + +/* +** do the work for 'lua_resume' in protected mode +*/ +static void resume (lua_State *L, void *ud) { + int nCcalls = L->nCcalls; + StkId firstArg = cast(StkId, ud); + CallInfo *ci = L->ci; + if (nCcalls >= LUAI_MAXCCALLS) + resume_error(L, "C stack overflow", firstArg); + if (L->status == LUA_OK) { /* may be starting a coroutine */ + if (ci != &L->base_ci) /* not in base level? */ + resume_error(L, "cannot resume non-suspended coroutine", firstArg); + /* coroutine is in base level; start running it */ + if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */ + luaV_execute(L); /* call it */ + } + else if (L->status != LUA_YIELD) + resume_error(L, "cannot resume dead coroutine", firstArg); + else { /* resuming from previous yield */ + L->status = LUA_OK; + ci->func = restorestack(L, ci->extra); + if (isLua(ci)) /* yielded inside a hook? */ + luaV_execute(L); /* just continue running Lua code */ + else { /* 'common' yield */ + if (ci->u.c.k != NULL) { /* does it have a continuation? */ + int n; + ci->u.c.status = LUA_YIELD; /* 'default' status */ + ci->callstatus |= CIST_YIELDED; + lua_unlock(L); + n = (*ci->u.c.k)(L); /* call continuation */ + lua_lock(L); + api_checknelems(L, n); + firstArg = L->top - n; /* yield results come from continuation */ + } + luaD_poscall(L, firstArg); /* finish 'luaD_precall' */ + } + unroll(L, NULL); + } + lua_assert(nCcalls == L->nCcalls); +} + + +LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) { + int status; + int oldnny = L->nny; /* save 'nny' */ + lua_lock(L); + luai_userstateresume(L, nargs); + L->nCcalls = (from) ? from->nCcalls + 1 : 1; + L->nny = 0; /* allow yields */ + api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs); + status = luaD_rawrunprotected(L, resume, L->top - nargs); + if (status == -1) /* error calling 'lua_resume'? */ + status = LUA_ERRRUN; + else { /* yield or regular error */ + while (status != LUA_OK && status != LUA_YIELD) { /* error? */ + if (recover(L, status)) /* recover point? */ + status = luaD_rawrunprotected(L, unroll, NULL); /* run continuation */ + else { /* unrecoverable error */ + L->status = cast_byte(status); /* mark thread as `dead' */ + seterrorobj(L, status, L->top); + L->ci->top = L->top; + break; + } + } + lua_assert(status == L->status); + } + L->nny = (unsigned short)oldnny; /* restore 'nny' */ + L->nCcalls--; + lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0)); + lua_unlock(L); + return status; +} + + +LUA_API int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k) { + CallInfo *ci = L->ci; + luai_userstateyield(L, nresults); + lua_lock(L); + api_checknelems(L, nresults); + if (L->nny > 0) { + if (L != G(L)->mainthread) + luaG_runerror(L, "attempt to yield across a C-call boundary"); + else + luaG_runerror(L, "attempt to yield from outside a coroutine"); + } + L->status = LUA_YIELD; + ci->extra = savestack(L, ci->func); /* save current 'func' */ + if (isLua(ci)) { /* inside a hook? */ + api_check(L, k == NULL, "hooks cannot continue after yielding"); + } + else { + if ((ci->u.c.k = k) != NULL) /* is there a continuation? */ + ci->u.c.ctx = ctx; /* save context */ + ci->func = L->top - nresults - 1; /* protect stack below results */ + luaD_throw(L, LUA_YIELD); + } + lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */ + lua_unlock(L); + return 0; /* return to 'luaD_hook' */ +} + + +int luaD_pcall (lua_State *L, Pfunc func, void *u, + ptrdiff_t old_top, ptrdiff_t ef) { + int status; + CallInfo *old_ci = L->ci; + lu_byte old_allowhooks = L->allowhook; + unsigned short old_nny = L->nny; + ptrdiff_t old_errfunc = L->errfunc; + L->errfunc = ef; + status = luaD_rawrunprotected(L, func, u); + if (status != LUA_OK) { /* an error occurred? */ + StkId oldtop = restorestack(L, old_top); + luaF_close(L, oldtop); /* close possible pending closures */ + seterrorobj(L, status, oldtop); + L->ci = old_ci; + L->allowhook = old_allowhooks; + L->nny = old_nny; + luaD_shrinkstack(L); + } + L->errfunc = old_errfunc; + return status; +} + + + +/* +** Execute a protected parser. +*/ +struct SParser { /* data to `f_parser' */ + ZIO *z; + Mbuffer buff; /* dynamic structure used by the scanner */ + Dyndata dyd; /* dynamic structures used by the parser */ + const char *mode; + const char *name; +}; + + +static void checkmode (lua_State *L, const char *mode, const char *x) { + if (mode && strchr(mode, x[0]) == NULL) { + luaO_pushfstring(L, + "attempt to load a %s chunk (mode is " LUA_QS ")", x, mode); + luaD_throw(L, LUA_ERRSYNTAX); + } +} + + +static void f_parser (lua_State *L, void *ud) { + int i; + Closure *cl; + struct SParser *p = cast(struct SParser *, ud); + int c = zgetc(p->z); /* read first character */ + if (c == LUA_SIGNATURE[0]) { + checkmode(L, p->mode, "binary"); + cl = luaU_undump(L, p->z, &p->buff, p->name); + } + else { + checkmode(L, p->mode, "text"); + cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c); + } + lua_assert(cl->l.nupvalues == cl->l.p->sizeupvalues); + for (i = 0; i < cl->l.nupvalues; i++) { /* initialize upvalues */ + UpVal *up = luaF_newupval(L); + cl->l.upvals[i] = up; + luaC_objbarrier(L, cl, up); + } +} + + +int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, + const char *mode) { + struct SParser p; + int status; + L->nny++; /* cannot yield during parsing */ + p.z = z; p.name = name; p.mode = mode; + p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0; + p.dyd.gt.arr = NULL; p.dyd.gt.size = 0; + p.dyd.label.arr = NULL; p.dyd.label.size = 0; + luaZ_initbuffer(L, &p.buff); + status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc); + luaZ_freebuffer(L, &p.buff); + luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size); + luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size); + luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size); + L->nny--; + return status; +} + + diff --git a/AppPkg/Applications/Lua/src/ldo.h b/AppPkg/Applications/Lua/src/ldo.h new file mode 100644 index 0000000000..d3d3082c9b --- /dev/null +++ b/AppPkg/Applications/Lua/src/ldo.h @@ -0,0 +1,46 @@ +/* +** $Id: ldo.h,v 2.20.1.1 2013/04/12 18:48:47 roberto Exp $ +** Stack and Call structure of Lua +** See Copyright Notice in lua.h +*/ + +#ifndef ldo_h +#define ldo_h + + +#include "lobject.h" +#include "lstate.h" +#include "lzio.h" + + +#define luaD_checkstack(L,n) if (L->stack_last - L->top <= (n)) \ + luaD_growstack(L, n); else condmovestack(L); + + +#define incr_top(L) {L->top++; luaD_checkstack(L,0);} + +#define savestack(L,p) ((char *)(p) - (char *)L->stack) +#define restorestack(L,n) ((TValue *)((char *)L->stack + (n))) + + +/* type of protected functions, to be ran by `runprotected' */ +typedef void (*Pfunc) (lua_State *L, void *ud); + +LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, + const char *mode); +LUAI_FUNC void luaD_hook (lua_State *L, int event, int line); +LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults); +LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults, + int allowyield); +LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u, + ptrdiff_t oldtop, ptrdiff_t ef); +LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult); +LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize); +LUAI_FUNC void luaD_growstack (lua_State *L, int n); +LUAI_FUNC void luaD_shrinkstack (lua_State *L); + +LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode); +LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); + +#endif + diff --git a/AppPkg/Applications/Lua/src/ldump.c b/AppPkg/Applications/Lua/src/ldump.c new file mode 100644 index 0000000000..61fa2cd892 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ldump.c @@ -0,0 +1,173 @@ +/* +** $Id: ldump.c,v 2.17.1.1 2013/04/12 18:48:47 roberto Exp $ +** save precompiled Lua chunks +** See Copyright Notice in lua.h +*/ + +#include <stddef.h> + +#define ldump_c +#define LUA_CORE + +#include "lua.h" + +#include "lobject.h" +#include "lstate.h" +#include "lundump.h" + +typedef struct { + lua_State* L; + lua_Writer writer; + void* data; + int strip; + int status; +} DumpState; + +#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D) +#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D) + +static void DumpBlock(const void* b, size_t size, DumpState* D) +{ + if (D->status==0) + { + lua_unlock(D->L); + D->status=(*D->writer)(D->L,b,size,D->data); + lua_lock(D->L); + } +} + +static void DumpChar(int y, DumpState* D) +{ + char x=(char)y; + DumpVar(x,D); +} + +static void DumpInt(int x, DumpState* D) +{ + DumpVar(x,D); +} + +static void DumpNumber(lua_Number x, DumpState* D) +{ + DumpVar(x,D); +} + +static void DumpVector(const void* b, int n, size_t size, DumpState* D) +{ + DumpInt(n,D); + DumpMem(b,n,size,D); +} + +static void DumpString(const TString* s, DumpState* D) +{ + if (s==NULL) + { + size_t size=0; + DumpVar(size,D); + } + else + { + size_t size=s->tsv.len+1; /* include trailing '\0' */ + DumpVar(size,D); + DumpBlock(getstr(s),size*sizeof(char),D); + } +} + +#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D) + +static void DumpFunction(const Proto* f, DumpState* D); + +static void DumpConstants(const Proto* f, DumpState* D) +{ + int i,n=f->sizek; + DumpInt(n,D); + for (i=0; i<n; i++) + { + const TValue* o=&f->k[i]; + DumpChar(ttypenv(o),D); + switch (ttypenv(o)) + { + case LUA_TNIL: + break; + case LUA_TBOOLEAN: + DumpChar(bvalue(o),D); + break; + case LUA_TNUMBER: + DumpNumber(nvalue(o),D); + break; + case LUA_TSTRING: + DumpString(rawtsvalue(o),D); + break; + default: lua_assert(0); + } + } + n=f->sizep; + DumpInt(n,D); + for (i=0; i<n; i++) DumpFunction(f->p[i],D); +} + +static void DumpUpvalues(const Proto* f, DumpState* D) +{ + int i,n=f->sizeupvalues; + DumpInt(n,D); + for (i=0; i<n; i++) + { + DumpChar(f->upvalues[i].instack,D); + DumpChar(f->upvalues[i].idx,D); + } +} + +static void DumpDebug(const Proto* f, DumpState* D) +{ + int i,n; + DumpString((D->strip) ? NULL : f->source,D); + n= (D->strip) ? 0 : f->sizelineinfo; + DumpVector(f->lineinfo,n,sizeof(int),D); + n= (D->strip) ? 0 : f->sizelocvars; + DumpInt(n,D); + for (i=0; i<n; i++) + { + DumpString(f->locvars[i].varname,D); + DumpInt(f->locvars[i].startpc,D); + DumpInt(f->locvars[i].endpc,D); + } + n= (D->strip) ? 0 : f->sizeupvalues; + DumpInt(n,D); + for (i=0; i<n; i++) DumpString(f->upvalues[i].name,D); +} + +static void DumpFunction(const Proto* f, DumpState* D) +{ + DumpInt(f->linedefined,D); + DumpInt(f->lastlinedefined,D); + DumpChar(f->numparams,D); + DumpChar(f->is_vararg,D); + DumpChar(f->maxstacksize,D); + DumpCode(f,D); + DumpConstants(f,D); + DumpUpvalues(f,D); + DumpDebug(f,D); +} + +static void DumpHeader(DumpState* D) +{ + lu_byte h[LUAC_HEADERSIZE]; + luaU_header(h); + DumpBlock(h,LUAC_HEADERSIZE,D); +} + +/* +** dump Lua function as precompiled chunk +*/ +int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) +{ + DumpState D; + D.L=L; + D.writer=w; + D.data=data; + D.strip=strip; + D.status=0; + DumpHeader(&D); + DumpFunction(f,&D); + return D.status; +} diff --git a/AppPkg/Applications/Lua/src/lfunc.c b/AppPkg/Applications/Lua/src/lfunc.c new file mode 100644 index 0000000000..e90e1520ce --- /dev/null +++ b/AppPkg/Applications/Lua/src/lfunc.c @@ -0,0 +1,161 @@ +/* +** $Id: lfunc.c,v 2.30.1.1 2013/04/12 18:48:47 roberto Exp $ +** Auxiliary functions to manipulate prototypes and closures +** See Copyright Notice in lua.h +*/ + + +#include <stddef.h> + +#define lfunc_c +#define LUA_CORE + +#include "lua.h" + +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" + + + +Closure *luaF_newCclosure (lua_State *L, int n) { + Closure *c = &luaC_newobj(L, LUA_TCCL, sizeCclosure(n), NULL, 0)->cl; + c->c.nupvalues = cast_byte(n); + return c; +} + + +Closure *luaF_newLclosure (lua_State *L, int n) { + Closure *c = &luaC_newobj(L, LUA_TLCL, sizeLclosure(n), NULL, 0)->cl; + c->l.p = NULL; + c->l.nupvalues = cast_byte(n); + while (n--) c->l.upvals[n] = NULL; + return c; +} + + +UpVal *luaF_newupval (lua_State *L) { + UpVal *uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), NULL, 0)->uv; + uv->v = &uv->u.value; + setnilvalue(uv->v); + return uv; +} + + +UpVal *luaF_findupval (lua_State *L, StkId level) { + global_State *g = G(L); + GCObject **pp = &L->openupval; + UpVal *p; + UpVal *uv; + while (*pp != NULL && (p = gco2uv(*pp))->v >= level) { + GCObject *o = obj2gco(p); + lua_assert(p->v != &p->u.value); + lua_assert(!isold(o) || isold(obj2gco(L))); + if (p->v == level) { /* found a corresponding upvalue? */ + if (isdead(g, o)) /* is it dead? */ + changewhite(o); /* resurrect it */ + return p; + } + pp = &p->next; + } + /* not found: create a new one */ + uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), pp, 0)->uv; + uv->v = level; /* current value lives in the stack */ + uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */ + uv->u.l.next = g->uvhead.u.l.next; + uv->u.l.next->u.l.prev = uv; + g->uvhead.u.l.next = uv; + lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv); + return uv; +} + + +static void unlinkupval (UpVal *uv) { + lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv); + uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */ + uv->u.l.prev->u.l.next = uv->u.l.next; +} + + +void luaF_freeupval (lua_State *L, UpVal *uv) { + if (uv->v != &uv->u.value) /* is it open? */ + unlinkupval(uv); /* remove from open list */ + luaM_free(L, uv); /* free upvalue */ +} + + +void luaF_close (lua_State *L, StkId level) { + UpVal *uv; + global_State *g = G(L); + while (L->openupval != NULL && (uv = gco2uv(L->openupval))->v >= level) { + GCObject *o = obj2gco(uv); + lua_assert(!isblack(o) && uv->v != &uv->u.value); + L->openupval = uv->next; /* remove from `open' list */ + if (isdead(g, o)) + luaF_freeupval(L, uv); /* free upvalue */ + else { + unlinkupval(uv); /* remove upvalue from 'uvhead' list */ + setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */ + uv->v = &uv->u.value; /* now current value lives here */ + gch(o)->next = g->allgc; /* link upvalue into 'allgc' list */ + g->allgc = o; + luaC_checkupvalcolor(g, uv); + } + } +} + + +Proto *luaF_newproto (lua_State *L) { + Proto *f = &luaC_newobj(L, LUA_TPROTO, sizeof(Proto), NULL, 0)->p; + f->k = NULL; + f->sizek = 0; + f->p = NULL; + f->sizep = 0; + f->code = NULL; + f->cache = NULL; + f->sizecode = 0; + f->lineinfo = NULL; + f->sizelineinfo = 0; + f->upvalues = NULL; + f->sizeupvalues = 0; + f->numparams = 0; + f->is_vararg = 0; + f->maxstacksize = 0; + f->locvars = NULL; + f->sizelocvars = 0; + f->linedefined = 0; + f->lastlinedefined = 0; + f->source = NULL; + return f; +} + + +void luaF_freeproto (lua_State *L, Proto *f) { + luaM_freearray(L, f->code, f->sizecode); + luaM_freearray(L, f->p, f->sizep); + luaM_freearray(L, f->k, f->sizek); + luaM_freearray(L, f->lineinfo, f->sizelineinfo); + luaM_freearray(L, f->locvars, f->sizelocvars); + luaM_freearray(L, f->upvalues, f->sizeupvalues); + luaM_free(L, f); +} + + +/* +** Look for n-th local variable at line `line' in function `func'. +** Returns NULL if not found. +*/ +const char *luaF_getlocalname (const Proto *f, int local_number, int pc) { + int i; + for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) { + if (pc < f->locvars[i].endpc) { /* is variable active? */ + local_number--; + if (local_number == 0) + return getstr(f->locvars[i].varname); + } + } + return NULL; /* not found */ +} + diff --git a/AppPkg/Applications/Lua/src/lfunc.h b/AppPkg/Applications/Lua/src/lfunc.h new file mode 100644 index 0000000000..ca0d3a3e0b --- /dev/null +++ b/AppPkg/Applications/Lua/src/lfunc.h @@ -0,0 +1,33 @@ +/* +** $Id: lfunc.h,v 2.8.1.1 2013/04/12 18:48:47 roberto Exp $ +** Auxiliary functions to manipulate prototypes and closures +** See Copyright Notice in lua.h +*/ + +#ifndef lfunc_h +#define lfunc_h + + +#include "lobject.h" + + +#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ + cast(int, sizeof(TValue)*((n)-1))) + +#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ + cast(int, sizeof(TValue *)*((n)-1))) + + +LUAI_FUNC Proto *luaF_newproto (lua_State *L); +LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems); +LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems); +LUAI_FUNC UpVal *luaF_newupval (lua_State *L); +LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level); +LUAI_FUNC void luaF_close (lua_State *L, StkId level); +LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f); +LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv); +LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number, + int pc); + + +#endif diff --git a/AppPkg/Applications/Lua/src/lgc.c b/AppPkg/Applications/Lua/src/lgc.c new file mode 100644 index 0000000000..a467c3be81 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lgc.c @@ -0,0 +1,1220 @@ +/* +** $Id: lgc.c,v 2.140.1.2 2013/04/26 18:22:05 roberto Exp $ +** Garbage Collector +** See Copyright Notice in lua.h +*/ + +#include <string.h> + +#define lgc_c +#define LUA_CORE + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + + +/* +** cost of sweeping one element (the size of a small object divided +** by some adjust for the sweep speed) +*/ +#define GCSWEEPCOST ((sizeof(TString) + 4) / 4) + +/* maximum number of elements to sweep in each single step */ +#define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4)) + +/* maximum number of finalizers to call in each GC step */ +#define GCFINALIZENUM 4 + + +/* +** macro to adjust 'stepmul': 'stepmul' is actually used like +** 'stepmul / STEPMULADJ' (value chosen by tests) +*/ +#define STEPMULADJ 200 + + +/* +** macro to adjust 'pause': 'pause' is actually used like +** 'pause / PAUSEADJ' (value chosen by tests) +*/ +#define PAUSEADJ 100 + + +/* +** 'makewhite' erases all color bits plus the old bit and then +** sets only the current white bit +*/ +#define maskcolors (~(bit2mask(BLACKBIT, OLDBIT) | WHITEBITS)) +#define makewhite(g,x) \ + (gch(x)->marked = cast_byte((gch(x)->marked & maskcolors) | luaC_white(g))) + +#define white2gray(x) resetbits(gch(x)->marked, WHITEBITS) +#define black2gray(x) resetbit(gch(x)->marked, BLACKBIT) + + +#define isfinalized(x) testbit(gch(x)->marked, FINALIZEDBIT) + +#define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n))) + + +#define checkconsistency(obj) \ + lua_longassert(!iscollectable(obj) || righttt(obj)) + + +#define markvalue(g,o) { checkconsistency(o); \ + if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); } + +#define markobject(g,t) { if ((t) && iswhite(obj2gco(t))) \ + reallymarkobject(g, obj2gco(t)); } + +static void reallymarkobject (global_State *g, GCObject *o); + + +/* +** {====================================================== +** Generic functions +** ======================================================= +*/ + + +/* +** one after last element in a hash array +*/ +#define gnodelast(h) gnode(h, cast(size_t, sizenode(h))) + + +/* +** link table 'h' into list pointed by 'p' +*/ +#define linktable(h,p) ((h)->gclist = *(p), *(p) = obj2gco(h)) + + +/* +** if key is not marked, mark its entry as dead (therefore removing it +** from the table) +*/ +static void removeentry (Node *n) { + lua_assert(ttisnil(gval(n))); + if (valiswhite(gkey(n))) + setdeadvalue(gkey(n)); /* unused and unmarked key; remove it */ +} + + +/* +** tells whether a key or value can be cleared from a weak +** table. Non-collectable objects are never removed from weak +** tables. Strings behave as `values', so are never removed too. for +** other objects: if really collected, cannot keep them; for objects +** being finalized, keep them in keys, but not in values +*/ +static int iscleared (global_State *g, const TValue *o) { + if (!iscollectable(o)) return 0; + else if (ttisstring(o)) { + markobject(g, rawtsvalue(o)); /* strings are `values', so are never weak */ + return 0; + } + else return iswhite(gcvalue(o)); +} + + +/* +** barrier that moves collector forward, that is, mark the white object +** being pointed by a black object. +*/ +void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) { + global_State *g = G(L); + lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o)); + lua_assert(g->gcstate != GCSpause); + lua_assert(gch(o)->tt != LUA_TTABLE); + if (keepinvariantout(g)) /* must keep invariant? */ + reallymarkobject(g, v); /* restore invariant */ + else { /* sweep phase */ + lua_assert(issweepphase(g)); + makewhite(g, o); /* mark main obj. as white to avoid other barriers */ + } +} + + +/* +** barrier that moves collector backward, that is, mark the black object +** pointing to a white object as gray again. (Current implementation +** only works for tables; access to 'gclist' is not uniform across +** different types.) +*/ +void luaC_barrierback_ (lua_State *L, GCObject *o) { + global_State *g = G(L); + lua_assert(isblack(o) && !isdead(g, o) && gch(o)->tt == LUA_TTABLE); + black2gray(o); /* make object gray (again) */ + gco2t(o)->gclist = g->grayagain; + g->grayagain = o; +} + + +/* +** barrier for prototypes. When creating first closure (cache is +** NULL), use a forward barrier; this may be the only closure of the +** prototype (if it is a "regular" function, with a single instance) +** and the prototype may be big, so it is better to avoid traversing +** it again. Otherwise, use a backward barrier, to avoid marking all +** possible instances. +*/ +LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c) { + global_State *g = G(L); + lua_assert(isblack(obj2gco(p))); + if (p->cache == NULL) { /* first time? */ + luaC_objbarrier(L, p, c); + } + else { /* use a backward barrier */ + black2gray(obj2gco(p)); /* make prototype gray (again) */ + p->gclist = g->grayagain; + g->grayagain = obj2gco(p); + } +} + + +/* +** check color (and invariants) for an upvalue that was closed, +** i.e., moved into the 'allgc' list +*/ +void luaC_checkupvalcolor (global_State *g, UpVal *uv) { + GCObject *o = obj2gco(uv); + lua_assert(!isblack(o)); /* open upvalues are never black */ + if (isgray(o)) { + if (keepinvariant(g)) { + resetoldbit(o); /* see MOVE OLD rule */ + gray2black(o); /* it is being visited now */ + markvalue(g, uv->v); + } + else { + lua_assert(issweepphase(g)); + makewhite(g, o); + } + } +} + + +/* +** create a new collectable object (with given type and size) and link +** it to '*list'. 'offset' tells how many bytes to allocate before the +** object itself (used only by states). +*/ +GCObject *luaC_newobj (lua_State *L, int tt, size_t sz, GCObject **list, + int offset) { + global_State *g = G(L); + char *raw = cast(char *, luaM_newobject(L, novariant(tt), sz)); + GCObject *o = obj2gco(raw + offset); + if (list == NULL) + list = &g->allgc; /* standard list for collectable objects */ + gch(o)->marked = luaC_white(g); + gch(o)->tt = (lu_byte)tt; + gch(o)->next = *list; + *list = o; + return o; +} + +/* }====================================================== */ + + + +/* +** {====================================================== +** Mark functions +** ======================================================= +*/ + + +/* +** mark an object. Userdata, strings, and closed upvalues are visited +** and turned black here. Other objects are marked gray and added +** to appropriate list to be visited (and turned black) later. (Open +** upvalues are already linked in 'headuv' list.) +*/ +static void reallymarkobject (global_State *g, GCObject *o) { + lu_mem size; + white2gray(o); + switch (gch(o)->tt) { + case LUA_TSHRSTR: + case LUA_TLNGSTR: { + size = sizestring(gco2ts(o)); + break; /* nothing else to mark; make it black */ + } + case LUA_TUSERDATA: { + Table *mt = gco2u(o)->metatable; + markobject(g, mt); + markobject(g, gco2u(o)->env); + size = sizeudata(gco2u(o)); + break; + } + case LUA_TUPVAL: { + UpVal *uv = gco2uv(o); + markvalue(g, uv->v); + if (uv->v != &uv->u.value) /* open? */ + return; /* open upvalues remain gray */ + size = sizeof(UpVal); + break; + } + case LUA_TLCL: { + gco2lcl(o)->gclist = g->gray; + g->gray = o; + return; + } + case LUA_TCCL: { + gco2ccl(o)->gclist = g->gray; + g->gray = o; + return; + } + case LUA_TTABLE: { + linktable(gco2t(o), &g->gray); + return; + } + case LUA_TTHREAD: { + gco2th(o)->gclist = g->gray; + g->gray = o; + return; + } + case LUA_TPROTO: { + gco2p(o)->gclist = g->gray; + g->gray = o; + return; + } + default: lua_assert(0); return; + } + gray2black(o); + g->GCmemtrav += size; +} + + +/* +** mark metamethods for basic types +*/ +static void markmt (global_State *g) { + int i; + for (i=0; i < LUA_NUMTAGS; i++) + markobject(g, g->mt[i]); +} + + +/* +** mark all objects in list of being-finalized +*/ +static void markbeingfnz (global_State *g) { + GCObject *o; + for (o = g->tobefnz; o != NULL; o = gch(o)->next) { + makewhite(g, o); + reallymarkobject(g, o); + } +} + + +/* +** mark all values stored in marked open upvalues. (See comment in +** 'lstate.h'.) +*/ +static void remarkupvals (global_State *g) { + UpVal *uv; + for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) { + if (isgray(obj2gco(uv))) + markvalue(g, uv->v); + } +} + + +/* +** mark root set and reset all gray lists, to start a new +** incremental (or full) collection +*/ +static void restartcollection (global_State *g) { + g->gray = g->grayagain = NULL; + g->weak = g->allweak = g->ephemeron = NULL; + markobject(g, g->mainthread); + markvalue(g, &g->l_registry); + markmt(g); + markbeingfnz(g); /* mark any finalizing object left from previous cycle */ +} + +/* }====================================================== */ + + +/* +** {====================================================== +** Traverse functions +** ======================================================= +*/ + +static void traverseweakvalue (global_State *g, Table *h) { + Node *n, *limit = gnodelast(h); + /* if there is array part, assume it may have white values (do not + traverse it just to check) */ + int hasclears = (h->sizearray > 0); + for (n = gnode(h, 0); n < limit; n++) { + checkdeadkey(n); + if (ttisnil(gval(n))) /* entry is empty? */ + removeentry(n); /* remove it */ + else { + lua_assert(!ttisnil(gkey(n))); + markvalue(g, gkey(n)); /* mark key */ + if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */ + hasclears = 1; /* table will have to be cleared */ + } + } + if (hasclears) + linktable(h, &g->weak); /* has to be cleared later */ + else /* no white values */ + linktable(h, &g->grayagain); /* no need to clean */ +} + + +static int traverseephemeron (global_State *g, Table *h) { + int marked = 0; /* true if an object is marked in this traversal */ + int hasclears = 0; /* true if table has white keys */ + int prop = 0; /* true if table has entry "white-key -> white-value" */ + Node *n, *limit = gnodelast(h); + int i; + /* traverse array part (numeric keys are 'strong') */ + for (i = 0; i < h->sizearray; i++) { + if (valiswhite(&h->array[i])) { + marked = 1; + reallymarkobject(g, gcvalue(&h->array[i])); + } + } + /* traverse hash part */ + for (n = gnode(h, 0); n < limit; n++) { + checkdeadkey(n); + if (ttisnil(gval(n))) /* entry is empty? */ + removeentry(n); /* remove it */ + else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */ + hasclears = 1; /* table must be cleared */ + if (valiswhite(gval(n))) /* value not marked yet? */ + prop = 1; /* must propagate again */ + } + else if (valiswhite(gval(n))) { /* value not marked yet? */ + marked = 1; + reallymarkobject(g, gcvalue(gval(n))); /* mark it now */ + } + } + if (prop) + linktable(h, &g->ephemeron); /* have to propagate again */ + else if (hasclears) /* does table have white keys? */ + linktable(h, &g->allweak); /* may have to clean white keys */ + else /* no white keys */ + linktable(h, &g->grayagain); /* no need to clean */ + return marked; +} + + +static void traversestrongtable (global_State *g, Table *h) { + Node *n, *limit = gnodelast(h); + int i; + for (i = 0; i < h->sizearray; i++) /* traverse array part */ + markvalue(g, &h->array[i]); + for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */ + checkdeadkey(n); + if (ttisnil(gval(n))) /* entry is empty? */ + removeentry(n); /* remove it */ + else { + lua_assert(!ttisnil(gkey(n))); + markvalue(g, gkey(n)); /* mark key */ + markvalue(g, gval(n)); /* mark value */ + } + } +} + + +static lu_mem traversetable (global_State *g, Table *h) { + const char *weakkey, *weakvalue; + const TValue *mode = gfasttm(g, h->metatable, TM_MODE); + markobject(g, h->metatable); + if (mode && ttisstring(mode) && /* is there a weak mode? */ + ((weakkey = strchr(svalue(mode), 'k')), + (weakvalue = strchr(svalue(mode), 'v')), + (weakkey || weakvalue))) { /* is really weak? */ + black2gray(obj2gco(h)); /* keep table gray */ + if (!weakkey) /* strong keys? */ + traverseweakvalue(g, h); + else if (!weakvalue) /* strong values? */ + traverseephemeron(g, h); + else /* all weak */ + linktable(h, &g->allweak); /* nothing to traverse now */ + } + else /* not weak */ + traversestrongtable(g, h); + return sizeof(Table) + sizeof(TValue) * h->sizearray + + sizeof(Node) * cast(size_t, sizenode(h)); +} + + +static int traverseproto (global_State *g, Proto *f) { + int i; + if (f->cache && iswhite(obj2gco(f->cache))) + f->cache = NULL; /* allow cache to be collected */ + markobject(g, f->source); + for (i = 0; i < f->sizek; i++) /* mark literals */ + markvalue(g, &f->k[i]); + for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */ + markobject(g, f->upvalues[i].name); + for (i = 0; i < f->sizep; i++) /* mark nested protos */ + markobject(g, f->p[i]); + for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */ + markobject(g, f->locvars[i].varname); + return sizeof(Proto) + sizeof(Instruction) * f->sizecode + + sizeof(Proto *) * f->sizep + + sizeof(TValue) * f->sizek + + sizeof(int) * f->sizelineinfo + + sizeof(LocVar) * f->sizelocvars + + sizeof(Upvaldesc) * f->sizeupvalues; +} + + +static lu_mem traverseCclosure (global_State *g, CClosure *cl) { + int i; + for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */ + markvalue(g, &cl->upvalue[i]); + return sizeCclosure(cl->nupvalues); +} + +static lu_mem traverseLclosure (global_State *g, LClosure *cl) { + int i; + markobject(g, cl->p); /* mark its prototype */ + for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */ + markobject(g, cl->upvals[i]); + return sizeLclosure(cl->nupvalues); +} + + +static lu_mem traversestack (global_State *g, lua_State *th) { + int n = 0; + StkId o = th->stack; + if (o == NULL) + return 1; /* stack not completely built yet */ + for (; o < th->top; o++) /* mark live elements in the stack */ + markvalue(g, o); + if (g->gcstate == GCSatomic) { /* final traversal? */ + StkId lim = th->stack + th->stacksize; /* real end of stack */ + for (; o < lim; o++) /* clear not-marked stack slice */ + setnilvalue(o); + } + else { /* count call infos to compute size */ + CallInfo *ci; + for (ci = &th->base_ci; ci != th->ci; ci = ci->next) + n++; + } + return sizeof(lua_State) + sizeof(TValue) * th->stacksize + + sizeof(CallInfo) * n; +} + + +/* +** traverse one gray object, turning it to black (except for threads, +** which are always gray). +*/ +static void propagatemark (global_State *g) { + lu_mem size; + GCObject *o = g->gray; + lua_assert(isgray(o)); + gray2black(o); + switch (gch(o)->tt) { + case LUA_TTABLE: { + Table *h = gco2t(o); + g->gray = h->gclist; /* remove from 'gray' list */ + size = traversetable(g, h); + break; + } + case LUA_TLCL: { + LClosure *cl = gco2lcl(o); + g->gray = cl->gclist; /* remove from 'gray' list */ + size = traverseLclosure(g, cl); + break; + } + case LUA_TCCL: { + CClosure *cl = gco2ccl(o); + g->gray = cl->gclist; /* remove from 'gray' list */ + size = traverseCclosure(g, cl); + break; + } + case LUA_TTHREAD: { + lua_State *th = gco2th(o); + g->gray = th->gclist; /* remove from 'gray' list */ + th->gclist = g->grayagain; + g->grayagain = o; /* insert into 'grayagain' list */ + black2gray(o); + size = traversestack(g, th); + break; + } + case LUA_TPROTO: { + Proto *p = gco2p(o); + g->gray = p->gclist; /* remove from 'gray' list */ + size = traverseproto(g, p); + break; + } + default: lua_assert(0); return; + } + g->GCmemtrav += size; +} + + +static void propagateall (global_State *g) { + while (g->gray) propagatemark(g); +} + + +static void propagatelist (global_State *g, GCObject *l) { + lua_assert(g->gray == NULL); /* no grays left */ + g->gray = l; + propagateall(g); /* traverse all elements from 'l' */ +} + +/* +** retraverse all gray lists. Because tables may be reinserted in other +** lists when traversed, traverse the original lists to avoid traversing +** twice the same table (which is not wrong, but inefficient) +*/ +static void retraversegrays (global_State *g) { + GCObject *weak = g->weak; /* save original lists */ + GCObject *grayagain = g->grayagain; + GCObject *ephemeron = g->ephemeron; + g->weak = g->grayagain = g->ephemeron = NULL; + propagateall(g); /* traverse main gray list */ + propagatelist(g, grayagain); + propagatelist(g, weak); + propagatelist(g, ephemeron); +} + + +static void convergeephemerons (global_State *g) { + int changed; + do { + GCObject *w; + GCObject *next = g->ephemeron; /* get ephemeron list */ + g->ephemeron = NULL; /* tables will return to this list when traversed */ + changed = 0; + while ((w = next) != NULL) { + next = gco2t(w)->gclist; + if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */ + propagateall(g); /* propagate changes */ + changed = 1; /* will have to revisit all ephemeron tables */ + } + } + } while (changed); +} + +/* }====================================================== */ + + +/* +** {====================================================== +** Sweep Functions +** ======================================================= +*/ + + +/* +** clear entries with unmarked keys from all weaktables in list 'l' up +** to element 'f' +*/ +static void clearkeys (global_State *g, GCObject *l, GCObject *f) { + for (; l != f; l = gco2t(l)->gclist) { + Table *h = gco2t(l); + Node *n, *limit = gnodelast(h); + for (n = gnode(h, 0); n < limit; n++) { + if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) { + setnilvalue(gval(n)); /* remove value ... */ + removeentry(n); /* and remove entry from table */ + } + } + } +} + + +/* +** clear entries with unmarked values from all weaktables in list 'l' up +** to element 'f' +*/ +static void clearvalues (global_State *g, GCObject *l, GCObject *f) { + for (; l != f; l = gco2t(l)->gclist) { + Table *h = gco2t(l); + Node *n, *limit = gnodelast(h); + int i; + for (i = 0; i < h->sizearray; i++) { + TValue *o = &h->array[i]; + if (iscleared(g, o)) /* value was collected? */ + setnilvalue(o); /* remove value */ + } + for (n = gnode(h, 0); n < limit; n++) { + if (!ttisnil(gval(n)) && iscleared(g, gval(n))) { + setnilvalue(gval(n)); /* remove value ... */ + removeentry(n); /* and remove entry from table */ + } + } + } +} + + +static void freeobj (lua_State *L, GCObject *o) { + switch (gch(o)->tt) { + case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break; + case LUA_TLCL: { + luaM_freemem(L, o, sizeLclosure(gco2lcl(o)->nupvalues)); + break; + } + case LUA_TCCL: { + luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues)); + break; + } + case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break; + case LUA_TTABLE: luaH_free(L, gco2t(o)); break; + case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break; + case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break; + case LUA_TSHRSTR: + G(L)->strt.nuse--; + /* go through */ + case LUA_TLNGSTR: { + luaM_freemem(L, o, sizestring(gco2ts(o))); + break; + } + default: lua_assert(0); + } +} + + +#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM) +static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count); + + +/* +** sweep the (open) upvalues of a thread and resize its stack and +** list of call-info structures. +*/ +static void sweepthread (lua_State *L, lua_State *L1) { + if (L1->stack == NULL) return; /* stack not completely built yet */ + sweepwholelist(L, &L1->openupval); /* sweep open upvalues */ + luaE_freeCI(L1); /* free extra CallInfo slots */ + /* should not change the stack during an emergency gc cycle */ + if (G(L)->gckind != KGC_EMERGENCY) + luaD_shrinkstack(L1); +} + + +/* +** sweep at most 'count' elements from a list of GCObjects erasing dead +** objects, where a dead (not alive) object is one marked with the "old" +** (non current) white and not fixed. +** In non-generational mode, change all non-dead objects back to white, +** preparing for next collection cycle. +** In generational mode, keep black objects black, and also mark them as +** old; stop when hitting an old object, as all objects after that +** one will be old too. +** When object is a thread, sweep its list of open upvalues too. +*/ +static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) { + global_State *g = G(L); + int ow = otherwhite(g); + int toclear, toset; /* bits to clear and to set in all live objects */ + int tostop; /* stop sweep when this is true */ + if (isgenerational(g)) { /* generational mode? */ + toclear = ~0; /* clear nothing */ + toset = bitmask(OLDBIT); /* set the old bit of all surviving objects */ + tostop = bitmask(OLDBIT); /* do not sweep old generation */ + } + else { /* normal mode */ + toclear = maskcolors; /* clear all color bits + old bit */ + toset = luaC_white(g); /* make object white */ + tostop = 0; /* do not stop */ + } + while (*p != NULL && count-- > 0) { + GCObject *curr = *p; + int marked = gch(curr)->marked; + if (isdeadm(ow, marked)) { /* is 'curr' dead? */ + *p = gch(curr)->next; /* remove 'curr' from list */ + freeobj(L, curr); /* erase 'curr' */ + } + else { + if (testbits(marked, tostop)) + return NULL; /* stop sweeping this list */ + if (gch(curr)->tt == LUA_TTHREAD) + sweepthread(L, gco2th(curr)); /* sweep thread's upvalues */ + /* update marks */ + gch(curr)->marked = cast_byte((marked & toclear) | toset); + p = &gch(curr)->next; /* go to next element */ + } + } + return (*p == NULL) ? NULL : p; +} + + +/* +** sweep a list until a live object (or end of list) +*/ +static GCObject **sweeptolive (lua_State *L, GCObject **p, int *n) { + GCObject ** old = p; + int i = 0; + do { + i++; + p = sweeplist(L, p, 1); + } while (p == old); + if (n) *n += i; + return p; +} + +/* }====================================================== */ + + +/* +** {====================================================== +** Finalization +** ======================================================= +*/ + +static void checkSizes (lua_State *L) { + global_State *g = G(L); + if (g->gckind != KGC_EMERGENCY) { /* do not change sizes in emergency */ + int hs = g->strt.size / 2; /* half the size of the string table */ + if (g->strt.nuse < cast(lu_int32, hs)) /* using less than that half? */ + luaS_resize(L, hs); /* halve its size */ + luaZ_freebuffer(L, &g->buff); /* free concatenation buffer */ + } +} + + +static GCObject *udata2finalize (global_State *g) { + GCObject *o = g->tobefnz; /* get first element */ + lua_assert(isfinalized(o)); + g->tobefnz = gch(o)->next; /* remove it from 'tobefnz' list */ + gch(o)->next = g->allgc; /* return it to 'allgc' list */ + g->allgc = o; + resetbit(gch(o)->marked, SEPARATED); /* mark that it is not in 'tobefnz' */ + lua_assert(!isold(o)); /* see MOVE OLD rule */ + if (!keepinvariantout(g)) /* not keeping invariant? */ + makewhite(g, o); /* "sweep" object */ + return o; +} + + +static void dothecall (lua_State *L, void *ud) { + UNUSED(ud); + luaD_call(L, L->top - 2, 0, 0); +} + + +static void GCTM (lua_State *L, int propagateerrors) { + global_State *g = G(L); + const TValue *tm; + TValue v; + setgcovalue(L, &v, udata2finalize(g)); + tm = luaT_gettmbyobj(L, &v, TM_GC); + if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */ + int status; + lu_byte oldah = L->allowhook; + int running = g->gcrunning; + L->allowhook = 0; /* stop debug hooks during GC metamethod */ + g->gcrunning = 0; /* avoid GC steps */ + setobj2s(L, L->top, tm); /* push finalizer... */ + setobj2s(L, L->top + 1, &v); /* ... and its argument */ + L->top += 2; /* and (next line) call the finalizer */ + status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0); + L->allowhook = oldah; /* restore hooks */ + g->gcrunning = (lu_byte)running; /* restore state */ + if (status != LUA_OK && propagateerrors) { /* error while running __gc? */ + if (status == LUA_ERRRUN) { /* is there an error object? */ + const char *msg = (ttisstring(L->top - 1)) + ? svalue(L->top - 1) + : "no message"; + luaO_pushfstring(L, "error in __gc metamethod (%s)", msg); + status = LUA_ERRGCMM; /* error in __gc metamethod */ + } + luaD_throw(L, status); /* re-throw error */ + } + } +} + + +/* +** move all unreachable objects (or 'all' objects) that need +** finalization from list 'finobj' to list 'tobefnz' (to be finalized) +*/ +static void separatetobefnz (lua_State *L, int all) { + global_State *g = G(L); + GCObject **p = &g->finobj; + GCObject *curr; + GCObject **lastnext = &g->tobefnz; + /* find last 'next' field in 'tobefnz' list (to add elements in its end) */ + while (*lastnext != NULL) + lastnext = &gch(*lastnext)->next; + while ((curr = *p) != NULL) { /* traverse all finalizable objects */ + lua_assert(!isfinalized(curr)); + lua_assert(testbit(gch(curr)->marked, SEPARATED)); + if (!(iswhite(curr) || all)) /* not being collected? */ + p = &gch(curr)->next; /* don't bother with it */ + else { + l_setbit(gch(curr)->marked, FINALIZEDBIT); /* won't be finalized again */ + *p = gch(curr)->next; /* remove 'curr' from 'finobj' list */ + gch(curr)->next = *lastnext; /* link at the end of 'tobefnz' list */ + *lastnext = curr; + lastnext = &gch(curr)->next; + } + } +} + + +/* +** if object 'o' has a finalizer, remove it from 'allgc' list (must +** search the list to find it) and link it in 'finobj' list. +*/ +void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) { + global_State *g = G(L); + if (testbit(gch(o)->marked, SEPARATED) || /* obj. is already separated... */ + isfinalized(o) || /* ... or is finalized... */ + gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */ + return; /* nothing to be done */ + else { /* move 'o' to 'finobj' list */ + GCObject **p; + GCheader *ho = gch(o); + if (g->sweepgc == &ho->next) { /* avoid removing current sweep object */ + lua_assert(issweepphase(g)); + g->sweepgc = sweeptolive(L, g->sweepgc, NULL); + } + /* search for pointer pointing to 'o' */ + for (p = &g->allgc; *p != o; p = &gch(*p)->next) { /* empty */ } + *p = ho->next; /* remove 'o' from root list */ + ho->next = g->finobj; /* link it in list 'finobj' */ + g->finobj = o; + l_setbit(ho->marked, SEPARATED); /* mark it as such */ + if (!keepinvariantout(g)) /* not keeping invariant? */ + makewhite(g, o); /* "sweep" object */ + else + resetoldbit(o); /* see MOVE OLD rule */ + } +} + +/* }====================================================== */ + + +/* +** {====================================================== +** GC control +** ======================================================= +*/ + + +/* +** set a reasonable "time" to wait before starting a new GC cycle; +** cycle will start when memory use hits threshold +*/ +static void setpause (global_State *g, l_mem estimate) { + l_mem debt, threshold; + estimate = estimate / PAUSEADJ; /* adjust 'estimate' */ + threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */ + ? estimate * g->gcpause /* no overflow */ + : MAX_LMEM; /* overflow; truncate to maximum */ + debt = -cast(l_mem, threshold - gettotalbytes(g)); + luaE_setdebt(g, debt); +} + + +#define sweepphases \ + (bitmask(GCSsweepstring) | bitmask(GCSsweepudata) | bitmask(GCSsweep)) + + +/* +** enter first sweep phase (strings) and prepare pointers for other +** sweep phases. The calls to 'sweeptolive' make pointers point to an +** object inside the list (instead of to the header), so that the real +** sweep do not need to skip objects created between "now" and the start +** of the real sweep. +** Returns how many objects it swept. +*/ +static int entersweep (lua_State *L) { + global_State *g = G(L); + int n = 0; + g->gcstate = GCSsweepstring; + lua_assert(g->sweepgc == NULL && g->sweepfin == NULL); + /* prepare to sweep strings, finalizable objects, and regular objects */ + g->sweepstrgc = 0; + g->sweepfin = sweeptolive(L, &g->finobj, &n); + g->sweepgc = sweeptolive(L, &g->allgc, &n); + return n; +} + + +/* +** change GC mode +*/ +void luaC_changemode (lua_State *L, int mode) { + global_State *g = G(L); + if (mode == g->gckind) return; /* nothing to change */ + if (mode == KGC_GEN) { /* change to generational mode */ + /* make sure gray lists are consistent */ + luaC_runtilstate(L, bitmask(GCSpropagate)); + g->GCestimate = gettotalbytes(g); + g->gckind = KGC_GEN; + } + else { /* change to incremental mode */ + /* sweep all objects to turn them back to white + (as white has not changed, nothing extra will be collected) */ + g->gckind = KGC_NORMAL; + entersweep(L); + luaC_runtilstate(L, ~sweepphases); + } +} + + +/* +** call all pending finalizers +*/ +static void callallpendingfinalizers (lua_State *L, int propagateerrors) { + global_State *g = G(L); + while (g->tobefnz) { + resetoldbit(g->tobefnz); + GCTM(L, propagateerrors); + } +} + + +void luaC_freeallobjects (lua_State *L) { + global_State *g = G(L); + int i; + separatetobefnz(L, 1); /* separate all objects with finalizers */ + lua_assert(g->finobj == NULL); + callallpendingfinalizers(L, 0); + g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */ + g->gckind = KGC_NORMAL; + sweepwholelist(L, &g->finobj); /* finalizers can create objs. in 'finobj' */ + sweepwholelist(L, &g->allgc); + for (i = 0; i < g->strt.size; i++) /* free all string lists */ + sweepwholelist(L, &g->strt.hash[i]); + lua_assert(g->strt.nuse == 0); +} + + +static l_mem atomic (lua_State *L) { + global_State *g = G(L); + l_mem work = -cast(l_mem, g->GCmemtrav); /* start counting work */ + GCObject *origweak, *origall; + lua_assert(!iswhite(obj2gco(g->mainthread))); + markobject(g, L); /* mark running thread */ + /* registry and global metatables may be changed by API */ + markvalue(g, &g->l_registry); + markmt(g); /* mark basic metatables */ + /* remark occasional upvalues of (maybe) dead threads */ + remarkupvals(g); + propagateall(g); /* propagate changes */ + work += g->GCmemtrav; /* stop counting (do not (re)count grays) */ + /* traverse objects caught by write barrier and by 'remarkupvals' */ + retraversegrays(g); + work -= g->GCmemtrav; /* restart counting */ + convergeephemerons(g); + /* at this point, all strongly accessible objects are marked. */ + /* clear values from weak tables, before checking finalizers */ + clearvalues(g, g->weak, NULL); + clearvalues(g, g->allweak, NULL); + origweak = g->weak; origall = g->allweak; + work += g->GCmemtrav; /* stop counting (objects being finalized) */ + separatetobefnz(L, 0); /* separate objects to be finalized */ + markbeingfnz(g); /* mark objects that will be finalized */ + propagateall(g); /* remark, to propagate `preserveness' */ + work -= g->GCmemtrav; /* restart counting */ + convergeephemerons(g); + /* at this point, all resurrected objects are marked. */ + /* remove dead objects from weak tables */ + clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */ + clearkeys(g, g->allweak, NULL); /* clear keys from all allweak tables */ + /* clear values from resurrected weak tables */ + clearvalues(g, g->weak, origweak); + clearvalues(g, g->allweak, origall); + g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */ + work += g->GCmemtrav; /* complete counting */ + return work; /* estimate of memory marked by 'atomic' */ +} + + +static lu_mem singlestep (lua_State *L) { + global_State *g = G(L); + switch (g->gcstate) { + case GCSpause: { + /* start to count memory traversed */ + g->GCmemtrav = g->strt.size * sizeof(GCObject*); + lua_assert(!isgenerational(g)); + restartcollection(g); + g->gcstate = GCSpropagate; + return g->GCmemtrav; + } + case GCSpropagate: { + if (g->gray) { + lu_mem oldtrav = g->GCmemtrav; + propagatemark(g); + return g->GCmemtrav - oldtrav; /* memory traversed in this step */ + } + else { /* no more `gray' objects */ + lu_mem work; + int sw; + g->gcstate = GCSatomic; /* finish mark phase */ + g->GCestimate = g->GCmemtrav; /* save what was counted */; + work = atomic(L); /* add what was traversed by 'atomic' */ + g->GCestimate += work; /* estimate of total memory traversed */ + sw = entersweep(L); + return work + sw * GCSWEEPCOST; + } + } + case GCSsweepstring: { + int i; + for (i = 0; i < GCSWEEPMAX && g->sweepstrgc + i < g->strt.size; i++) + sweepwholelist(L, &g->strt.hash[g->sweepstrgc + i]); + g->sweepstrgc += i; + if (g->sweepstrgc >= g->strt.size) /* no more strings to sweep? */ + g->gcstate = GCSsweepudata; + return i * GCSWEEPCOST; + } + case GCSsweepudata: { + if (g->sweepfin) { + g->sweepfin = sweeplist(L, g->sweepfin, GCSWEEPMAX); + return GCSWEEPMAX*GCSWEEPCOST; + } + else { + g->gcstate = GCSsweep; + return 0; + } + } + case GCSsweep: { + if (g->sweepgc) { + g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX); + return GCSWEEPMAX*GCSWEEPCOST; + } + else { + /* sweep main thread */ + GCObject *mt = obj2gco(g->mainthread); + sweeplist(L, &mt, 1); + checkSizes(L); + g->gcstate = GCSpause; /* finish collection */ + return GCSWEEPCOST; + } + } + default: lua_assert(0); return 0; + } +} + + +/* +** advances the garbage collector until it reaches a state allowed +** by 'statemask' +*/ +void luaC_runtilstate (lua_State *L, int statesmask) { + global_State *g = G(L); + while (!testbit(statesmask, g->gcstate)) + singlestep(L); +} + + +static void generationalcollection (lua_State *L) { + global_State *g = G(L); + lua_assert(g->gcstate == GCSpropagate); + if (g->GCestimate == 0) { /* signal for another major collection? */ + luaC_fullgc(L, 0); /* perform a full regular collection */ + g->GCestimate = gettotalbytes(g); /* update control */ + } + else { + lu_mem estimate = g->GCestimate; + luaC_runtilstate(L, bitmask(GCSpause)); /* run complete (minor) cycle */ + g->gcstate = GCSpropagate; /* skip restart */ + if (gettotalbytes(g) > (estimate / 100) * g->gcmajorinc) + g->GCestimate = 0; /* signal for a major collection */ + else + g->GCestimate = estimate; /* keep estimate from last major coll. */ + + } + setpause(g, gettotalbytes(g)); + lua_assert(g->gcstate == GCSpropagate); +} + + +static void incstep (lua_State *L) { + global_State *g = G(L); + l_mem debt = g->GCdebt; + int stepmul = g->gcstepmul; + if (stepmul < 40) stepmul = 40; /* avoid ridiculous low values (and 0) */ + /* convert debt from Kb to 'work units' (avoid zero debt and overflows) */ + debt = (debt / STEPMULADJ) + 1; + debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM; + do { /* always perform at least one single step */ + lu_mem work = singlestep(L); /* do some work */ + debt -= work; + } while (debt > -GCSTEPSIZE && g->gcstate != GCSpause); + if (g->gcstate == GCSpause) + setpause(g, g->GCestimate); /* pause until next cycle */ + else { + debt = (debt / stepmul) * STEPMULADJ; /* convert 'work units' to Kb */ + luaE_setdebt(g, debt); + } +} + + +/* +** performs a basic GC step +*/ +void luaC_forcestep (lua_State *L) { + global_State *g = G(L); + int i; + if (isgenerational(g)) generationalcollection(L); + else incstep(L); + /* run a few finalizers (or all of them at the end of a collect cycle) */ + for (i = 0; g->tobefnz && (i < GCFINALIZENUM || g->gcstate == GCSpause); i++) + GCTM(L, 1); /* call one finalizer */ +} + + +/* +** performs a basic GC step only if collector is running +*/ +void luaC_step (lua_State *L) { + global_State *g = G(L); + if (g->gcrunning) luaC_forcestep(L); + else luaE_setdebt(g, -GCSTEPSIZE); /* avoid being called too often */ +} + + + +/* +** performs a full GC cycle; if "isemergency", does not call +** finalizers (which could change stack positions) +*/ +void luaC_fullgc (lua_State *L, int isemergency) { + global_State *g = G(L); + int origkind = g->gckind; + lua_assert(origkind != KGC_EMERGENCY); + if (isemergency) /* do not run finalizers during emergency GC */ + g->gckind = KGC_EMERGENCY; + else { + g->gckind = KGC_NORMAL; + callallpendingfinalizers(L, 1); + } + if (keepinvariant(g)) { /* may there be some black objects? */ + /* must sweep all objects to turn them back to white + (as white has not changed, nothing will be collected) */ + entersweep(L); + } + /* finish any pending sweep phase to start a new cycle */ + luaC_runtilstate(L, bitmask(GCSpause)); + luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */ + luaC_runtilstate(L, bitmask(GCSpause)); /* run entire collection */ + if (origkind == KGC_GEN) { /* generational mode? */ + /* generational mode must be kept in propagate phase */ + luaC_runtilstate(L, bitmask(GCSpropagate)); + } + g->gckind = (lu_byte)origkind; + setpause(g, gettotalbytes(g)); + if (!isemergency) /* do not run finalizers during emergency GC */ + callallpendingfinalizers(L, 1); +} + +/* }====================================================== */ + + diff --git a/AppPkg/Applications/Lua/src/lgc.h b/AppPkg/Applications/Lua/src/lgc.h new file mode 100644 index 0000000000..84bb1cdf99 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lgc.h @@ -0,0 +1,157 @@ +/* +** $Id: lgc.h,v 2.58.1.1 2013/04/12 18:48:47 roberto Exp $ +** Garbage Collector +** See Copyright Notice in lua.h +*/ + +#ifndef lgc_h +#define lgc_h + + +#include "lobject.h" +#include "lstate.h" + +/* +** Collectable objects may have one of three colors: white, which +** means the object is not marked; gray, which means the +** object is marked, but its references may be not marked; and +** black, which means that the object and all its references are marked. +** The main invariant of the garbage collector, while marking objects, +** is that a black object can never point to a white one. Moreover, +** any gray object must be in a "gray list" (gray, grayagain, weak, +** allweak, ephemeron) so that it can be visited again before finishing +** the collection cycle. These lists have no meaning when the invariant +** is not being enforced (e.g., sweep phase). +*/ + + + +/* how much to allocate before next GC step */ +#if !defined(GCSTEPSIZE) +/* ~100 small strings */ +#define GCSTEPSIZE (cast_int(100 * sizeof(TString))) +#endif + + +/* +** Possible states of the Garbage Collector +*/ +#define GCSpropagate 0 +#define GCSatomic 1 +#define GCSsweepstring 2 +#define GCSsweepudata 3 +#define GCSsweep 4 +#define GCSpause 5 + + +#define issweepphase(g) \ + (GCSsweepstring <= (g)->gcstate && (g)->gcstate <= GCSsweep) + +#define isgenerational(g) ((g)->gckind == KGC_GEN) + +/* +** macros to tell when main invariant (white objects cannot point to black +** ones) must be kept. During a non-generational collection, the sweep +** phase may break the invariant, as objects turned white may point to +** still-black objects. The invariant is restored when sweep ends and +** all objects are white again. During a generational collection, the +** invariant must be kept all times. +*/ + +#define keepinvariant(g) (isgenerational(g) || g->gcstate <= GCSatomic) + + +/* +** Outside the collector, the state in generational mode is kept in +** 'propagate', so 'keepinvariant' is always true. +*/ +#define keepinvariantout(g) \ + check_exp(g->gcstate == GCSpropagate || !isgenerational(g), \ + g->gcstate <= GCSatomic) + + +/* +** some useful bit tricks +*/ +#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m))) +#define setbits(x,m) ((x) |= (m)) +#define testbits(x,m) ((x) & (m)) +#define bitmask(b) (1<<(b)) +#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2)) +#define l_setbit(x,b) setbits(x, bitmask(b)) +#define resetbit(x,b) resetbits(x, bitmask(b)) +#define testbit(x,b) testbits(x, bitmask(b)) + + +/* Layout for bit use in `marked' field: */ +#define WHITE0BIT 0 /* object is white (type 0) */ +#define WHITE1BIT 1 /* object is white (type 1) */ +#define BLACKBIT 2 /* object is black */ +#define FINALIZEDBIT 3 /* object has been separated for finalization */ +#define SEPARATED 4 /* object is in 'finobj' list or in 'tobefnz' */ +#define FIXEDBIT 5 /* object is fixed (should not be collected) */ +#define OLDBIT 6 /* object is old (only in generational mode) */ +/* bit 7 is currently used by tests (luaL_checkmemory) */ + +#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT) + + +#define iswhite(x) testbits((x)->gch.marked, WHITEBITS) +#define isblack(x) testbit((x)->gch.marked, BLACKBIT) +#define isgray(x) /* neither white nor black */ \ + (!testbits((x)->gch.marked, WHITEBITS | bitmask(BLACKBIT))) + +#define isold(x) testbit((x)->gch.marked, OLDBIT) + +/* MOVE OLD rule: whenever an object is moved to the beginning of + a GC list, its old bit must be cleared */ +#define resetoldbit(o) resetbit((o)->gch.marked, OLDBIT) + +#define otherwhite(g) (g->currentwhite ^ WHITEBITS) +#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow))) +#define isdead(g,v) isdeadm(otherwhite(g), (v)->gch.marked) + +#define changewhite(x) ((x)->gch.marked ^= WHITEBITS) +#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT) + +#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x))) + +#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS) + + +#define luaC_condGC(L,c) \ + {if (G(L)->GCdebt > 0) {c;}; condchangemem(L);} +#define luaC_checkGC(L) luaC_condGC(L, luaC_step(L);) + + +#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \ + luaC_barrier_(L,obj2gco(p),gcvalue(v)); } + +#define luaC_barrierback(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \ + luaC_barrierback_(L,p); } + +#define luaC_objbarrier(L,p,o) \ + { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \ + luaC_barrier_(L,obj2gco(p),obj2gco(o)); } + +#define luaC_objbarrierback(L,p,o) \ + { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) luaC_barrierback_(L,p); } + +#define luaC_barrierproto(L,p,c) \ + { if (isblack(obj2gco(p))) luaC_barrierproto_(L,p,c); } + +LUAI_FUNC void luaC_freeallobjects (lua_State *L); +LUAI_FUNC void luaC_step (lua_State *L); +LUAI_FUNC void luaC_forcestep (lua_State *L); +LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask); +LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency); +LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz, + GCObject **list, int offset); +LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v); +LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o); +LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c); +LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt); +LUAI_FUNC void luaC_checkupvalcolor (global_State *g, UpVal *uv); +LUAI_FUNC void luaC_changemode (lua_State *L, int mode); + +#endif diff --git a/AppPkg/Applications/Lua/src/linit.c b/AppPkg/Applications/Lua/src/linit.c new file mode 100644 index 0000000000..c1a3830471 --- /dev/null +++ b/AppPkg/Applications/Lua/src/linit.c @@ -0,0 +1,67 @@ +/* +** $Id: linit.c,v 1.32.1.1 2013/04/12 18:48:47 roberto Exp $ +** Initialization of libraries for lua.c and other clients +** See Copyright Notice in lua.h +*/ + + +/* +** If you embed Lua in your program and need to open the standard +** libraries, call luaL_openlibs in your program. If you need a +** different set of libraries, copy this file to your project and edit +** it to suit your needs. +*/ + + +#define linit_c +#define LUA_LIB + +#include "lua.h" + +#include "lualib.h" +#include "lauxlib.h" + + +/* +** these libs are loaded by lua.c and are readily available to any Lua +** program +*/ +static const luaL_Reg loadedlibs[] = { + {"_G", luaopen_base}, + {LUA_LOADLIBNAME, luaopen_package}, + {LUA_COLIBNAME, luaopen_coroutine}, + {LUA_TABLIBNAME, luaopen_table}, + {LUA_IOLIBNAME, luaopen_io}, + {LUA_OSLIBNAME, luaopen_os}, + {LUA_STRLIBNAME, luaopen_string}, + {LUA_BITLIBNAME, luaopen_bit32}, + {LUA_MATHLIBNAME, luaopen_math}, + {LUA_DBLIBNAME, luaopen_debug}, + {NULL, NULL} +}; + + +/* +** these libs are preloaded and must be required before used +*/ +static const luaL_Reg preloadedlibs[] = { + {NULL, NULL} +}; + + +LUALIB_API void luaL_openlibs (lua_State *L) { + const luaL_Reg *lib; + /* call open functions from 'loadedlibs' and set results to global table */ + for (lib = loadedlibs; lib->func; lib++) { + luaL_requiref(L, lib->name, lib->func, 1); + lua_pop(L, 1); /* remove lib */ + } + /* add open functions from 'preloadedlibs' into 'package.preload' table */ + luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD"); + for (lib = preloadedlibs; lib->func; lib++) { + lua_pushcfunction(L, lib->func); + lua_setfield(L, -2, lib->name); + } + lua_pop(L, 1); /* remove _PRELOAD table */ +} + diff --git a/AppPkg/Applications/Lua/src/liolib.c b/AppPkg/Applications/Lua/src/liolib.c new file mode 100644 index 0000000000..a752394045 --- /dev/null +++ b/AppPkg/Applications/Lua/src/liolib.c @@ -0,0 +1,666 @@ +/*
+** $Id: liolib.c,v 2.112.1.1 2013/04/12 18:48:47 roberto Exp $
+** Standard I/O (and system) library
+** See Copyright Notice in lua.h
+*/
+
+
+/*
+** This definition must come before the inclusion of 'stdio.h'; it
+** should not affect non-POSIX systems
+*/
+#if !defined(_FILE_OFFSET_BITS)
+#define _LARGEFILE_SOURCE 1
+#define _FILE_OFFSET_BITS 64
+#endif
+
+
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define liolib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#if !defined(lua_checkmode)
+
+/*
+** Check whether 'mode' matches '[rwa]%+?b?'.
+** Change this macro to accept other modes for 'fopen' besides
+** the standard ones.
+*/
+#define lua_checkmode(mode) \
+ (*mode != '\0' && strchr("rwa", *(mode++)) != NULL && \
+ (*mode != '+' || ++mode) && /* skip if char is '+' */ \
+ (*mode != 'b' || ++mode) && /* skip if char is 'b' */ \
+ (*mode == '\0'))
+
+#endif
+
+/*
+** {======================================================
+** lua_popen spawns a new process connected to the current
+** one through the file streams.
+** =======================================================
+*/
+
+#if !defined(lua_popen) /* { */
+
+#if defined(LUA_USE_POPEN) /* { */
+
+#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
+#define lua_pclose(L,file) ((void)L, pclose(file))
+
+#elif defined(LUA_WIN) /* }{ */
+
+#define lua_popen(L,c,m) ((void)L, _popen(c,m))
+#define lua_pclose(L,file) ((void)L, _pclose(file))
+
+
+#else /* }{ */
+
+#define lua_popen(L,c,m) ((void)((void)c, m), \
+ luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
+#define lua_pclose(L,file) ((void)((void)L, file), -1)
+
+
+#endif /* } */
+
+#endif /* } */
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** lua_fseek: configuration for longer offsets
+** =======================================================
+*/
+
+#if !defined(lua_fseek) && !defined(LUA_ANSI) /* { */
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#define l_fseek(f,o,w) fseeko(f,o,w)
+#define l_ftell(f) ftello(f)
+#define l_seeknum off_t
+
+#elif defined(LUA_WIN) && !defined(_CRTIMP_TYPEINFO) \
+ && defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
+/* Windows (but not DDK) and Visual C++ 2005 or higher */
+
+#define l_fseek(f,o,w) _fseeki64(f,o,w)
+#define l_ftell(f) _ftelli64(f)
+#define l_seeknum __int64
+
+#endif /* } */
+
+#endif /* } */
+
+
+#if !defined(l_fseek) /* default definitions */
+#define l_fseek(f,o,w) fseek(f,o,w)
+#define l_ftell(f) ftell(f)
+#define l_seeknum long
+#endif
+
+/* }====================================================== */
+
+
+#define IO_PREFIX "_IO_"
+#define IO_INPUT (IO_PREFIX "input")
+#define IO_OUTPUT (IO_PREFIX "output")
+
+
+typedef luaL_Stream LStream;
+
+
+#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
+
+#define isclosed(p) ((p)->closef == NULL)
+
+
+static int io_type (lua_State *L) {
+ LStream *p;
+ luaL_checkany(L, 1);
+ p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
+ if (p == NULL)
+ lua_pushnil(L); /* not a file */
+ else if (isclosed(p))
+ lua_pushliteral(L, "closed file");
+ else
+ lua_pushliteral(L, "file");
+ return 1;
+}
+
+
+static int f_tostring (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (isclosed(p))
+ lua_pushliteral(L, "file (closed)");
+ else
+ lua_pushfstring(L, "file (%p)", p->f);
+ return 1;
+}
+
+
+static FILE *tofile (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (isclosed(p))
+ luaL_error(L, "attempt to use a closed file");
+ lua_assert(p->f);
+ return p->f;
+}
+
+
+/*
+** When creating file handles, always creates a `closed' file handle
+** before opening the actual file; so, if there is a memory error, the
+** file is not left opened.
+*/
+static LStream *newprefile (lua_State *L) {
+ LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
+ p->closef = NULL; /* mark file handle as 'closed' */
+ luaL_setmetatable(L, LUA_FILEHANDLE);
+ return p;
+}
+
+
+static int aux_close (lua_State *L) {
+ LStream *p = tolstream(L);
+ lua_CFunction cf = p->closef;
+ p->closef = NULL; /* mark stream as closed */
+ return (*cf)(L); /* close it */
+}
+
+
+static int io_close (lua_State *L) {
+ if (lua_isnone(L, 1)) /* no argument? */
+ lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
+ tofile(L); /* make sure argument is an open stream */
+ return aux_close(L);
+}
+
+
+static int f_gc (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (!isclosed(p) && p->f != NULL)
+ aux_close(L); /* ignore closed and incompletely open files */
+ return 0;
+}
+
+
+/*
+** function to close regular files
+*/
+static int io_fclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ int res = fclose(p->f);
+ return luaL_fileresult(L, (res == 0), NULL);
+}
+
+
+static LStream *newfile (lua_State *L) {
+ LStream *p = newprefile(L);
+ p->f = NULL;
+ p->closef = &io_fclose;
+ return p;
+}
+
+
+static void opencheck (lua_State *L, const char *fname, const char *mode) {
+ LStream *p = newfile(L);
+ p->f = fopen(fname, mode);
+ if (p->f == NULL)
+ luaL_error(L, "cannot open file " LUA_QS " (%s)", fname, strerror(errno));
+}
+
+
+static int io_open (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ const char *mode = luaL_optstring(L, 2, "r");
+ LStream *p = newfile(L);
+ const char *md = mode; /* to traverse/check mode */
+ luaL_argcheck(L, lua_checkmode(md), 2, "invalid mode");
+ p->f = fopen(filename, mode);
+ return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
+}
+
+
+/*
+** function to close 'popen' files
+*/
+static int io_pclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ return luaL_execresult(L, lua_pclose(L, p->f));
+}
+
+
+static int io_popen (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ const char *mode = luaL_optstring(L, 2, "r");
+ LStream *p = newprefile(L);
+ p->f = lua_popen(L, filename, mode);
+ p->closef = &io_pclose;
+ return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
+}
+
+
+static int io_tmpfile (lua_State *L) {
+ LStream *p = newfile(L);
+ p->f = tmpfile();
+ return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
+}
+
+
+static FILE *getiofile (lua_State *L, const char *findex) {
+ LStream *p;
+ lua_getfield(L, LUA_REGISTRYINDEX, findex);
+ p = (LStream *)lua_touserdata(L, -1);
+ if (isclosed(p))
+ luaL_error(L, "standard %s file is closed", findex + strlen(IO_PREFIX));
+ return p->f;
+}
+
+
+static int g_iofile (lua_State *L, const char *f, const char *mode) {
+ if (!lua_isnoneornil(L, 1)) {
+ const char *filename = lua_tostring(L, 1);
+ if (filename)
+ opencheck(L, filename, mode);
+ else {
+ tofile(L); /* check that it's a valid file handle */
+ lua_pushvalue(L, 1);
+ }
+ lua_setfield(L, LUA_REGISTRYINDEX, f);
+ }
+ /* return current value */
+ lua_getfield(L, LUA_REGISTRYINDEX, f);
+ return 1;
+}
+
+
+static int io_input (lua_State *L) {
+ return g_iofile(L, IO_INPUT, "r");
+}
+
+
+static int io_output (lua_State *L) {
+ return g_iofile(L, IO_OUTPUT, "w");
+}
+
+
+static int io_readline (lua_State *L);
+
+
+static void aux_lines (lua_State *L, int toclose) {
+ int i;
+ int n = lua_gettop(L) - 1; /* number of arguments to read */
+ /* ensure that arguments will fit here and into 'io_readline' stack */
+ luaL_argcheck(L, n <= LUA_MINSTACK - 3, LUA_MINSTACK - 3, "too many options");
+ lua_pushvalue(L, 1); /* file handle */
+ lua_pushinteger(L, n); /* number of arguments to read */
+ lua_pushboolean(L, toclose); /* close/not close file when finished */
+ for (i = 1; i <= n; i++) lua_pushvalue(L, i + 1); /* copy arguments */
+ lua_pushcclosure(L, io_readline, 3 + n);
+}
+
+
+static int f_lines (lua_State *L) {
+ tofile(L); /* check that it's a valid file handle */
+ aux_lines(L, 0);
+ return 1;
+}
+
+
+static int io_lines (lua_State *L) {
+ int toclose;
+ if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
+ if (lua_isnil(L, 1)) { /* no file name? */
+ lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
+ lua_replace(L, 1); /* put it at index 1 */
+ tofile(L); /* check that it's a valid file handle */
+ toclose = 0; /* do not close it after iteration */
+ }
+ else { /* open a new file */
+ const char *filename = luaL_checkstring(L, 1);
+ opencheck(L, filename, "r");
+ lua_replace(L, 1); /* put file at index 1 */
+ toclose = 1; /* close it after iteration */
+ }
+ aux_lines(L, toclose);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** READ
+** =======================================================
+*/
+
+
+static int read_number (lua_State *L, FILE *f) {
+ lua_Number d;
+ if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
+ lua_pushnumber(L, d);
+ return 1;
+ }
+ else {
+ lua_pushnil(L); /* "result" to be removed */
+ return 0; /* read fails */
+ }
+}
+
+
+static int test_eof (lua_State *L, FILE *f) {
+ int c = getc(f);
+ ungetc(c, f);
+ lua_pushlstring(L, NULL, 0);
+ return (c != EOF);
+}
+
+
+static int read_line (lua_State *L, FILE *f, int chop) {
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ for (;;) {
+ size_t l;
+ char *p = luaL_prepbuffer(&b);
+ if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
+ luaL_pushresult(&b); /* close buffer */
+ return (lua_rawlen(L, -1) > 0); /* check whether read something */
+ }
+ l = strlen(p);
+ if (l == 0 || p[l-1] != '\n')
+ luaL_addsize(&b, l);
+ else {
+ luaL_addsize(&b, l - chop); /* chop 'eol' if needed */
+ luaL_pushresult(&b); /* close buffer */
+ return 1; /* read at least an `eol' */
+ }
+ }
+}
+
+
+#define MAX_SIZE_T (~(size_t)0)
+
+static void read_all (lua_State *L, FILE *f) {
+ size_t rlen = LUAL_BUFFERSIZE; /* how much to read in each cycle */
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ for (;;) {
+ char *p = luaL_prepbuffsize(&b, rlen);
+ size_t nr = fread(p, sizeof(char), rlen, f);
+ luaL_addsize(&b, nr);
+ if (nr < rlen) break; /* eof? */
+ else if (rlen <= (MAX_SIZE_T / 4)) /* avoid buffers too large */
+ rlen *= 2; /* double buffer size at each iteration */
+ }
+ luaL_pushresult(&b); /* close buffer */
+}
+
+
+static int read_chars (lua_State *L, FILE *f, size_t n) {
+ size_t nr; /* number of chars actually read */
+ char *p;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
+ nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
+ luaL_addsize(&b, nr);
+ luaL_pushresult(&b); /* close buffer */
+ return (nr > 0); /* true iff read something */
+}
+
+
+static int g_read (lua_State *L, FILE *f, int first) {
+ int nargs = lua_gettop(L) - 1;
+ int success;
+ int n;
+ clearerr(f);
+ if (nargs == 0) { /* no arguments? */
+ success = read_line(L, f, 1);
+ n = first+1; /* to return 1 result */
+ }
+ else { /* ensure stack space for all results and for auxlib's buffer */
+ luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
+ success = 1;
+ for (n = first; nargs-- && success; n++) {
+ if (lua_type(L, n) == LUA_TNUMBER) {
+ size_t l = (size_t)lua_tointeger(L, n);
+ success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
+ }
+ else {
+ const char *p = lua_tostring(L, n);
+ luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
+ switch (p[1]) {
+ case 'n': /* number */
+ success = read_number(L, f);
+ break;
+ case 'l': /* line */
+ success = read_line(L, f, 1);
+ break;
+ case 'L': /* line with end-of-line */
+ success = read_line(L, f, 0);
+ break;
+ case 'a': /* file */
+ read_all(L, f); /* read entire file */
+ success = 1; /* always success */
+ break;
+ default:
+ return luaL_argerror(L, n, "invalid format");
+ }
+ }
+ }
+ }
+ if (ferror(f))
+ return luaL_fileresult(L, 0, NULL);
+ if (!success) {
+ lua_pop(L, 1); /* remove last result */
+ lua_pushnil(L); /* push nil instead */
+ }
+ return n - first;
+}
+
+
+static int io_read (lua_State *L) {
+ return g_read(L, getiofile(L, IO_INPUT), 1);
+}
+
+
+static int f_read (lua_State *L) {
+ return g_read(L, tofile(L), 2);
+}
+
+
+static int io_readline (lua_State *L) {
+ LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
+ int i;
+ int n = (int)lua_tointeger(L, lua_upvalueindex(2));
+ if (isclosed(p)) /* file is already closed? */
+ return luaL_error(L, "file is already closed");
+ lua_settop(L , 1);
+ for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
+ lua_pushvalue(L, lua_upvalueindex(3 + i));
+ n = g_read(L, p->f, 2); /* 'n' is number of results */
+ lua_assert(n > 0); /* should return at least a nil */
+ if (!lua_isnil(L, -n)) /* read at least one value? */
+ return n; /* return them */
+ else { /* first result is nil: EOF or error */
+ if (n > 1) { /* is there error information? */
+ /* 2nd result is error message */
+ return luaL_error(L, "%s", lua_tostring(L, -n + 1));
+ }
+ if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
+ lua_settop(L, 0);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ aux_close(L); /* close it */
+ }
+ return 0;
+ }
+}
+
+/* }====================================================== */
+
+
+static int g_write (lua_State *L, FILE *f, int arg) {
+ int nargs = lua_gettop(L) - arg;
+ int status = 1;
+ for (; nargs--; arg++) {
+ if (lua_type(L, arg) == LUA_TNUMBER) {
+ /* optimization: could be done exactly as for strings */
+ status = status &&
+ fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
+ }
+ else {
+ size_t l;
+ const char *s = luaL_checklstring(L, arg, &l);
+ status = status && (fwrite(s, sizeof(char), l, f) == l);
+ }
+ }
+ if (status) return 1; /* file handle already on stack top */
+ else return luaL_fileresult(L, status, NULL);
+}
+
+
+static int io_write (lua_State *L) {
+ return g_write(L, getiofile(L, IO_OUTPUT), 1);
+}
+
+
+static int f_write (lua_State *L) {
+ FILE *f = tofile(L);
+ lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
+ return g_write(L, f, 2);
+}
+
+
+static int f_seek (lua_State *L) {
+ static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
+ static const char *const modenames[] = {"set", "cur", "end", NULL};
+ FILE *f = tofile(L);
+ int op = luaL_checkoption(L, 2, "cur", modenames);
+ lua_Number p3 = luaL_optnumber(L, 3, 0);
+ l_seeknum offset = (l_seeknum)p3;
+ luaL_argcheck(L, (lua_Number)offset == p3, 3,
+ "not an integer in proper range");
+ op = l_fseek(f, offset, mode[op]);
+ if (op)
+ return luaL_fileresult(L, 0, NULL); /* error */
+ else {
+ lua_pushnumber(L, (lua_Number)l_ftell(f));
+ return 1;
+ }
+}
+
+
+static int f_setvbuf (lua_State *L) {
+ static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
+ static const char *const modenames[] = {"no", "full", "line", NULL};
+ FILE *f = tofile(L);
+ int op = luaL_checkoption(L, 2, NULL, modenames);
+ lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
+ int res = setvbuf(f, NULL, mode[op], sz);
+ return luaL_fileresult(L, res == 0, NULL);
+}
+
+
+
+static int io_flush (lua_State *L) {
+ return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
+}
+
+
+static int f_flush (lua_State *L) {
+ return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
+}
+
+
+/*
+** functions for 'io' library
+*/
+static const luaL_Reg iolib[] = {
+ {"close", io_close},
+ {"flush", io_flush},
+ {"input", io_input},
+ {"lines", io_lines},
+ {"open", io_open},
+ {"output", io_output},
+ {"popen", io_popen},
+ {"read", io_read},
+ {"tmpfile", io_tmpfile},
+ {"type", io_type},
+ {"write", io_write},
+ {NULL, NULL}
+};
+
+
+/*
+** methods for file handles
+*/
+static const luaL_Reg flib[] = {
+ {"close", io_close},
+ {"flush", f_flush},
+ {"lines", f_lines},
+ {"read", f_read},
+ {"seek", f_seek},
+ {"setvbuf", f_setvbuf},
+ {"write", f_write},
+ {"__gc", f_gc},
+ {"__tostring", f_tostring},
+ {NULL, NULL}
+};
+
+
+static void createmeta (lua_State *L) {
+ luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
+ lua_pushvalue(L, -1); /* push metatable */
+ lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
+ luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
+ lua_pop(L, 1); /* pop new metatable */
+}
+
+
+/*
+** function to (not) close the standard files stdin, stdout, and stderr
+*/
+static int io_noclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ p->closef = &io_noclose; /* keep file opened */
+ lua_pushnil(L);
+ lua_pushliteral(L, "cannot close standard file");
+ return 2;
+}
+
+
+static void createstdfile (lua_State *L, FILE *f, const char *k,
+ const char *fname) {
+ LStream *p = newprefile(L);
+ p->f = f;
+ p->closef = &io_noclose;
+ if (k != NULL) {
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
+ }
+ lua_setfield(L, -2, fname); /* add file to module */
+}
+
+
+LUAMOD_API int luaopen_io (lua_State *L) {
+ luaL_newlib(L, iolib); /* new module */
+ createmeta(L);
+ /* create (and set) default files */
+ createstdfile(L, stdin, IO_INPUT, "stdin");
+ createstdfile(L, stdout, IO_OUTPUT, "stdout");
+ createstdfile(L, stderr, NULL, "stderr");
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/llex.c b/AppPkg/Applications/Lua/src/llex.c new file mode 100644 index 0000000000..c4b820e833 --- /dev/null +++ b/AppPkg/Applications/Lua/src/llex.c @@ -0,0 +1,530 @@ +/* +** $Id: llex.c,v 2.63.1.2 2013/08/30 15:49:41 roberto Exp $ +** Lexical Analyzer +** See Copyright Notice in lua.h +*/ + + +#include <locale.h> +#include <string.h> + +#define llex_c +#define LUA_CORE + +#include "lua.h" + +#include "lctype.h" +#include "ldo.h" +#include "llex.h" +#include "lobject.h" +#include "lparser.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "lzio.h" + + + +#define next(ls) (ls->current = zgetc(ls->z)) + + + +#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r') + + +/* ORDER RESERVED */ +static const char *const luaX_tokens [] = { + "and", "break", "do", "else", "elseif", + "end", "false", "for", "function", "goto", "if", + "in", "local", "nil", "not", "or", "repeat", + "return", "then", "true", "until", "while", + "..", "...", "==", ">=", "<=", "~=", "::", "<eof>", + "<number>", "<name>", "<string>" +}; + + +#define save_and_next(ls) (save(ls, ls->current), next(ls)) + + +static l_noret lexerror (LexState *ls, const char *msg, int token); + + +static void save (LexState *ls, int c) { + Mbuffer *b = ls->buff; + if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) { + size_t newsize; + if (luaZ_sizebuffer(b) >= MAX_SIZET/2) + lexerror(ls, "lexical element too long", 0); + newsize = luaZ_sizebuffer(b) * 2; + luaZ_resizebuffer(ls->L, b, newsize); + } + b->buffer[luaZ_bufflen(b)++] = cast(char, c); +} + + +void luaX_init (lua_State *L) { + int i; + for (i=0; i<NUM_RESERVED; i++) { + TString *ts = luaS_new(L, luaX_tokens[i]); + luaS_fix(ts); /* reserved words are never collected */ + ts->tsv.extra = cast_byte(i+1); /* reserved word */ + } +} + + +const char *luaX_token2str (LexState *ls, int token) { + if (token < FIRST_RESERVED) { /* single-byte symbols? */ + lua_assert(token == cast(unsigned char, token)); + return (lisprint(token)) ? luaO_pushfstring(ls->L, LUA_QL("%c"), token) : + luaO_pushfstring(ls->L, "char(%d)", token); + } + else { + const char *s = luaX_tokens[token - FIRST_RESERVED]; + if (token < TK_EOS) /* fixed format (symbols and reserved words)? */ + return luaO_pushfstring(ls->L, LUA_QS, s); + else /* names, strings, and numerals */ + return s; + } +} + + +static const char *txtToken (LexState *ls, int token) { + switch (token) { + case TK_NAME: + case TK_STRING: + case TK_NUMBER: + save(ls, '\0'); + return luaO_pushfstring(ls->L, LUA_QS, luaZ_buffer(ls->buff)); + default: + return luaX_token2str(ls, token); + } +} + + +static l_noret lexerror (LexState *ls, const char *msg, int token) { + char buff[LUA_IDSIZE]; + luaO_chunkid(buff, getstr(ls->source), LUA_IDSIZE); + msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg); + if (token) + luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token)); + luaD_throw(ls->L, LUA_ERRSYNTAX); +} + + +l_noret luaX_syntaxerror (LexState *ls, const char *msg) { + lexerror(ls, msg, ls->t.token); +} + + +/* +** creates a new string and anchors it in function's table so that +** it will not be collected until the end of the function's compilation +** (by that time it should be anchored in function's prototype) +*/ +TString *luaX_newstring (LexState *ls, const char *str, size_t l) { + lua_State *L = ls->L; + TValue *o; /* entry for `str' */ + TString *ts = luaS_newlstr(L, str, l); /* create new string */ + setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */ + o = luaH_set(L, ls->fs->h, L->top - 1); + if (ttisnil(o)) { /* not in use yet? (see 'addK') */ + /* boolean value does not need GC barrier; + table has no metatable, so it does not need to invalidate cache */ + setbvalue(o, 1); /* t[string] = true */ + luaC_checkGC(L); + } + else { /* string already present */ + ts = rawtsvalue(keyfromval(o)); /* re-use value previously stored */ + } + L->top--; /* remove string from stack */ + return ts; +} + + +/* +** increment line number and skips newline sequence (any of +** \n, \r, \n\r, or \r\n) +*/ +static void inclinenumber (LexState *ls) { + int old = ls->current; + lua_assert(currIsNewline(ls)); + next(ls); /* skip `\n' or `\r' */ + if (currIsNewline(ls) && ls->current != old) + next(ls); /* skip `\n\r' or `\r\n' */ + if (++ls->linenumber >= MAX_INT) + luaX_syntaxerror(ls, "chunk has too many lines"); +} + + +void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source, + int firstchar) { + ls->decpoint = '.'; + ls->L = L; + ls->current = firstchar; + ls->lookahead.token = TK_EOS; /* no look-ahead token */ + ls->z = z; + ls->fs = NULL; + ls->linenumber = 1; + ls->lastline = 1; + ls->source = source; + ls->envn = luaS_new(L, LUA_ENV); /* create env name */ + luaS_fix(ls->envn); /* never collect this name */ + luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */ +} + + + +/* +** ======================================================= +** LEXICAL ANALYZER +** ======================================================= +*/ + + + +static int check_next (LexState *ls, const char *set) { + if (ls->current == '\0' || !strchr(set, ls->current)) + return 0; + save_and_next(ls); + return 1; +} + + +/* +** change all characters 'from' in buffer to 'to' +*/ +static void buffreplace (LexState *ls, char from, char to) { + size_t n = luaZ_bufflen(ls->buff); + char *p = luaZ_buffer(ls->buff); + while (n--) + if (p[n] == from) p[n] = to; +} + + +#if !defined(getlocaledecpoint) +#define getlocaledecpoint() (localeconv()->decimal_point[0]) +#endif + + +#define buff2d(b,e) luaO_str2d(luaZ_buffer(b), luaZ_bufflen(b) - 1, e) + +/* +** in case of format error, try to change decimal point separator to +** the one defined in the current locale and check again +*/ +static void trydecpoint (LexState *ls, SemInfo *seminfo) { + char old = ls->decpoint; + ls->decpoint = getlocaledecpoint(); + buffreplace(ls, old, ls->decpoint); /* try new decimal separator */ + if (!buff2d(ls->buff, &seminfo->r)) { + /* format error with correct decimal point: no more options */ + buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */ + lexerror(ls, "malformed number", TK_NUMBER); + } +} + + +/* LUA_NUMBER */ +/* +** this function is quite liberal in what it accepts, as 'luaO_str2d' +** will reject ill-formed numerals. +*/ +static void read_numeral (LexState *ls, SemInfo *seminfo) { + const char *expo = "Ee"; + int first = ls->current; + lua_assert(lisdigit(ls->current)); + save_and_next(ls); + if (first == '0' && check_next(ls, "Xx")) /* hexadecimal? */ + expo = "Pp"; + for (;;) { + if (check_next(ls, expo)) /* exponent part? */ + check_next(ls, "+-"); /* optional exponent sign */ + if (lisxdigit(ls->current) || ls->current == '.') + save_and_next(ls); + else break; + } + save(ls, '\0'); + buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */ + if (!buff2d(ls->buff, &seminfo->r)) /* format error? */ + trydecpoint(ls, seminfo); /* try to update decimal point separator */ +} + + +/* +** skip a sequence '[=*[' or ']=*]' and return its number of '='s or +** -1 if sequence is malformed +*/ +static int skip_sep (LexState *ls) { + int count = 0; + int s = ls->current; + lua_assert(s == '[' || s == ']'); + save_and_next(ls); + while (ls->current == '=') { + save_and_next(ls); + count++; + } + return (ls->current == s) ? count : (-count) - 1; +} + + +static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) { + save_and_next(ls); /* skip 2nd `[' */ + if (currIsNewline(ls)) /* string starts with a newline? */ + inclinenumber(ls); /* skip it */ + for (;;) { + switch (ls->current) { + case EOZ: + lexerror(ls, (seminfo) ? "unfinished long string" : + "unfinished long comment", TK_EOS); + break; /* to avoid warnings */ + case ']': { + if (skip_sep(ls) == sep) { + save_and_next(ls); /* skip 2nd `]' */ + goto endloop; + } + break; + } + case '\n': case '\r': { + save(ls, '\n'); + inclinenumber(ls); + if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */ + break; + } + default: { + if (seminfo) save_and_next(ls); + else next(ls); + } + } + } endloop: + if (seminfo) + seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep), + luaZ_bufflen(ls->buff) - 2*(2 + sep)); +} + + +static void escerror (LexState *ls, int *c, int n, const char *msg) { + int i; + luaZ_resetbuffer(ls->buff); /* prepare error message */ + save(ls, '\\'); + for (i = 0; i < n && c[i] != EOZ; i++) + save(ls, c[i]); + lexerror(ls, msg, TK_STRING); +} + + +static int readhexaesc (LexState *ls) { + int c[3], i; /* keep input for error message */ + int r = 0; /* result accumulator */ + c[0] = 'x'; /* for error message */ + for (i = 1; i < 3; i++) { /* read two hexadecimal digits */ + c[i] = next(ls); + if (!lisxdigit(c[i])) + escerror(ls, c, i + 1, "hexadecimal digit expected"); + r = (r << 4) + luaO_hexavalue(c[i]); + } + return r; +} + + +static int readdecesc (LexState *ls) { + int c[3], i; + int r = 0; /* result accumulator */ + for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */ + c[i] = ls->current; + r = 10*r + c[i] - '0'; + next(ls); + } + if (r > UCHAR_MAX) + escerror(ls, c, i, "decimal escape too large"); + return r; +} + + +static void read_string (LexState *ls, int del, SemInfo *seminfo) { + save_and_next(ls); /* keep delimiter (for error messages) */ + while (ls->current != del) { + switch (ls->current) { + case EOZ: + lexerror(ls, "unfinished string", TK_EOS); + break; /* to avoid warnings */ + case '\n': + case '\r': + lexerror(ls, "unfinished string", TK_STRING); + break; /* to avoid warnings */ + case '\\': { /* escape sequences */ + int c; /* final character to be saved */ + next(ls); /* do not save the `\' */ + switch (ls->current) { + case 'a': c = '\a'; goto read_save; + case 'b': c = '\b'; goto read_save; + case 'f': c = '\f'; goto read_save; + case 'n': c = '\n'; goto read_save; + case 'r': c = '\r'; goto read_save; + case 't': c = '\t'; goto read_save; + case 'v': c = '\v'; goto read_save; + case 'x': c = readhexaesc(ls); goto read_save; + case '\n': case '\r': + inclinenumber(ls); c = '\n'; goto only_save; + case '\\': case '\"': case '\'': + c = ls->current; goto read_save; + case EOZ: goto no_save; /* will raise an error next loop */ + case 'z': { /* zap following span of spaces */ + next(ls); /* skip the 'z' */ + while (lisspace(ls->current)) { + if (currIsNewline(ls)) inclinenumber(ls); + else next(ls); + } + goto no_save; + } + default: { + if (!lisdigit(ls->current)) + escerror(ls, &ls->current, 1, "invalid escape sequence"); + /* digital escape \ddd */ + c = readdecesc(ls); + goto only_save; + } + } + read_save: next(ls); /* read next character */ + only_save: save(ls, c); /* save 'c' */ + no_save: break; + } + default: + save_and_next(ls); + } + } + save_and_next(ls); /* skip delimiter */ + seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1, + luaZ_bufflen(ls->buff) - 2); +} + + +static int llex (LexState *ls, SemInfo *seminfo) { + luaZ_resetbuffer(ls->buff); + for (;;) { + switch (ls->current) { + case '\n': case '\r': { /* line breaks */ + inclinenumber(ls); + break; + } + case ' ': case '\f': case '\t': case '\v': { /* spaces */ + next(ls); + break; + } + case '-': { /* '-' or '--' (comment) */ + next(ls); + if (ls->current != '-') return '-'; + /* else is a comment */ + next(ls); + if (ls->current == '[') { /* long comment? */ + int sep = skip_sep(ls); + luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */ + if (sep >= 0) { + read_long_string(ls, NULL, sep); /* skip long comment */ + luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */ + break; + } + } + /* else short comment */ + while (!currIsNewline(ls) && ls->current != EOZ) + next(ls); /* skip until end of line (or end of file) */ + break; + } + case '[': { /* long string or simply '[' */ + int sep = skip_sep(ls); + if (sep >= 0) { + read_long_string(ls, seminfo, sep); + return TK_STRING; + } + else if (sep == -1) return '['; + else lexerror(ls, "invalid long string delimiter", TK_STRING); + } + case '=': { + next(ls); + if (ls->current != '=') return '='; + else { next(ls); return TK_EQ; } + } + case '<': { + next(ls); + if (ls->current != '=') return '<'; + else { next(ls); return TK_LE; } + } + case '>': { + next(ls); + if (ls->current != '=') return '>'; + else { next(ls); return TK_GE; } + } + case '~': { + next(ls); + if (ls->current != '=') return '~'; + else { next(ls); return TK_NE; } + } + case ':': { + next(ls); + if (ls->current != ':') return ':'; + else { next(ls); return TK_DBCOLON; } + } + case '"': case '\'': { /* short literal strings */ + read_string(ls, ls->current, seminfo); + return TK_STRING; + } + case '.': { /* '.', '..', '...', or number */ + save_and_next(ls); + if (check_next(ls, ".")) { + if (check_next(ls, ".")) + return TK_DOTS; /* '...' */ + else return TK_CONCAT; /* '..' */ + } + else if (!lisdigit(ls->current)) return '.'; + /* else go through */ + } + case '0': case '1': case '2': case '3': case '4': + case '5': case '6': case '7': case '8': case '9': { + read_numeral(ls, seminfo); + return TK_NUMBER; + } + case EOZ: { + return TK_EOS; + } + default: { + if (lislalpha(ls->current)) { /* identifier or reserved word? */ + TString *ts; + do { + save_and_next(ls); + } while (lislalnum(ls->current)); + ts = luaX_newstring(ls, luaZ_buffer(ls->buff), + luaZ_bufflen(ls->buff)); + seminfo->ts = ts; + if (isreserved(ts)) /* reserved word? */ + return ts->tsv.extra - 1 + FIRST_RESERVED; + else { + return TK_NAME; + } + } + else { /* single-char tokens (+ - / ...) */ + int c = ls->current; + next(ls); + return c; + } + } + } + } +} + + +void luaX_next (LexState *ls) { + ls->lastline = ls->linenumber; + if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */ + ls->t = ls->lookahead; /* use this one */ + ls->lookahead.token = TK_EOS; /* and discharge it */ + } + else + ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */ +} + + +int luaX_lookahead (LexState *ls) { + lua_assert(ls->lookahead.token == TK_EOS); + ls->lookahead.token = llex(ls, &ls->lookahead.seminfo); + return ls->lookahead.token; +} + diff --git a/AppPkg/Applications/Lua/src/llex.h b/AppPkg/Applications/Lua/src/llex.h new file mode 100644 index 0000000000..a4acdd3021 --- /dev/null +++ b/AppPkg/Applications/Lua/src/llex.h @@ -0,0 +1,78 @@ +/* +** $Id: llex.h,v 1.72.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lexical Analyzer +** See Copyright Notice in lua.h +*/ + +#ifndef llex_h +#define llex_h + +#include "lobject.h" +#include "lzio.h" + + +#define FIRST_RESERVED 257 + + + +/* +* WARNING: if you change the order of this enumeration, +* grep "ORDER RESERVED" +*/ +enum RESERVED { + /* terminal symbols denoted by reserved words */ + TK_AND = FIRST_RESERVED, TK_BREAK, + TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION, + TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT, + TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE, + /* other terminal symbols */ + TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_DBCOLON, TK_EOS, + TK_NUMBER, TK_NAME, TK_STRING +}; + +/* number of reserved words */ +#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1)) + + +typedef union { + lua_Number r; + TString *ts; +} SemInfo; /* semantics information */ + + +typedef struct Token { + int token; + SemInfo seminfo; +} Token; + + +/* state of the lexer plus state of the parser when shared by all + functions */ +typedef struct LexState { + int current; /* current character (charint) */ + int linenumber; /* input line counter */ + int lastline; /* line of last token `consumed' */ + Token t; /* current token */ + Token lookahead; /* look ahead token */ + struct FuncState *fs; /* current function (parser) */ + struct lua_State *L; + ZIO *z; /* input stream */ + Mbuffer *buff; /* buffer for tokens */ + struct Dyndata *dyd; /* dynamic structures used by the parser */ + TString *source; /* current source name */ + TString *envn; /* environment variable name */ + char decpoint; /* locale decimal point */ +} LexState; + + +LUAI_FUNC void luaX_init (lua_State *L); +LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, + TString *source, int firstchar); +LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l); +LUAI_FUNC void luaX_next (LexState *ls); +LUAI_FUNC int luaX_lookahead (LexState *ls); +LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s); +LUAI_FUNC const char *luaX_token2str (LexState *ls, int token); + + +#endif diff --git a/AppPkg/Applications/Lua/src/llimits.h b/AppPkg/Applications/Lua/src/llimits.h new file mode 100644 index 0000000000..152dd05515 --- /dev/null +++ b/AppPkg/Applications/Lua/src/llimits.h @@ -0,0 +1,309 @@ +/* +** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $ +** Limits, basic types, and some other `installation-dependent' definitions +** See Copyright Notice in lua.h +*/ + +#ifndef llimits_h +#define llimits_h + + +#include <limits.h> +#include <stddef.h> + + +#include "lua.h" + + +typedef unsigned LUA_INT32 lu_int32; + +typedef LUAI_UMEM lu_mem; + +typedef LUAI_MEM l_mem; + + + +/* chars used as small naturals (so that `char' is reserved for characters) */ +typedef unsigned char lu_byte; + + +#define MAX_SIZET ((size_t)(~(size_t)0)-2) + +#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2) + +#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2)) + + +#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ + +/* +** conversion of pointer to integer +** this is for hashing only; there is no problem if the integer +** cannot hold the whole pointer value +*/ +#define IntPoint(p) ((unsigned int)(lu_mem)(p)) + + + +/* type to ensure maximum alignment */ +#if !defined(LUAI_USER_ALIGNMENT_T) +#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } +#endif + +typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; + + +/* result of a `usual argument conversion' over lua_Number */ +typedef LUAI_UACNUMBER l_uacNumber; + + +/* internal assertions for in-house debugging */ +#if defined(lua_assert) +#define check_exp(c,e) (lua_assert(c), (e)) +/* to avoid problems with conditions too long */ +#define lua_longassert(c) { if (!(c)) lua_assert(0); } +#else +#define lua_assert(c) ((void)0) +#define check_exp(c,e) (e) +#define lua_longassert(c) ((void)0) +#endif + +/* +** assertion for checking API calls +*/ +#if !defined(luai_apicheck) + +#if defined(LUA_USE_APICHECK) +#include <assert.h> +#define luai_apicheck(L,e) assert(e) +#else +#define luai_apicheck(L,e) lua_assert(e) +#endif + +#endif + +#define api_check(l,e,msg) luai_apicheck(l,(e) && msg) + + +#if !defined(UNUSED) +#define UNUSED(x) ((void)(x)) /* to avoid warnings */ +#endif + + +#define cast(t, exp) ((t)(exp)) + +#define cast_byte(i) cast(lu_byte, (i)) +#define cast_num(i) cast(lua_Number, (i)) +#define cast_int(i) cast(int, (i)) +#define cast_uchar(i) cast(unsigned char, (i)) + + +/* +** non-return type +*/ +#if defined(__GNUC__) +#define l_noret void __attribute__((noreturn)) +#elif defined(_MSC_VER) +#define l_noret void __declspec(noreturn) +#else +#define l_noret void +#endif + + + +/* +** maximum depth for nested C calls and syntactical nested non-terminals +** in a program. (Value must fit in an unsigned short int.) +*/ +#if !defined(LUAI_MAXCCALLS) +#define LUAI_MAXCCALLS 200 +#endif + +/* +** maximum number of upvalues in a closure (both C and Lua). (Value +** must fit in an unsigned char.) +*/ +#define MAXUPVAL UCHAR_MAX + + +/* +** type for virtual-machine instructions +** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) +*/ +typedef lu_int32 Instruction; + + + +/* maximum stack for a Lua function */ +#define MAXSTACK 250 + + + +/* minimum size for the string table (must be power of 2) */ +#if !defined(MINSTRTABSIZE) +#define MINSTRTABSIZE 32 +#endif + + +/* minimum size for string buffer */ +#if !defined(LUA_MINBUFFER) +#define LUA_MINBUFFER 32 +#endif + + +#if !defined(lua_lock) +#define lua_lock(L) ((void) 0) +#define lua_unlock(L) ((void) 0) +#endif + +#if !defined(luai_threadyield) +#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} +#endif + + +/* +** these macros allow user-specific actions on threads when you defined +** LUAI_EXTRASPACE and need to do something extra when a thread is +** created/deleted/resumed/yielded. +*/ +#if !defined(luai_userstateopen) +#define luai_userstateopen(L) ((void)L) +#endif + +#if !defined(luai_userstateclose) +#define luai_userstateclose(L) ((void)L) +#endif + +#if !defined(luai_userstatethread) +#define luai_userstatethread(L,L1) ((void)L) +#endif + +#if !defined(luai_userstatefree) +#define luai_userstatefree(L,L1) ((void)L) +#endif + +#if !defined(luai_userstateresume) +#define luai_userstateresume(L,n) ((void)L) +#endif + +#if !defined(luai_userstateyield) +#define luai_userstateyield(L,n) ((void)L) +#endif + +/* +** lua_number2int is a macro to convert lua_Number to int. +** lua_number2integer is a macro to convert lua_Number to lua_Integer. +** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned. +** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number. +** luai_hashnum is a macro to hash a lua_Number value into an integer. +** The hash must be deterministic and give reasonable values for +** both small and large values (outside the range of integers). +*/ + +#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */ +/* trick with Microsoft assembler for X86 */ + +#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} +#define lua_number2integer(i,n) lua_number2int(i, n) +#define lua_number2unsigned(i,n) \ + {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} + + +#elif defined(LUA_IEEE754TRICK) /* }{ */ +/* the next trick should work on any machine using IEEE754 with + a 32-bit int type */ + +union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; + +#if !defined(LUA_IEEEENDIAN) /* { */ +#define LUAI_EXTRAIEEE \ + static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; +#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33) +#else +#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN +#define LUAI_EXTRAIEEE /* empty */ +#endif /* } */ + +#define lua_number2int32(i,n,t) \ + { LUAI_EXTRAIEEE \ + volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ + (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; } + +#define luai_hashnum(i,n) \ + { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \ + (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */ + +#define lua_number2int(i,n) lua_number2int32(i, n, int) +#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned) + +/* the trick can be expanded to lua_Integer when it is a 32-bit value */ +#if defined(LUA_IEEELL) +#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer) +#endif + +#endif /* } */ + + +/* the following definitions always work, but may be slow */ + +#if !defined(lua_number2int) +#define lua_number2int(i,n) ((i)=(int)(n)) +#endif + +#if !defined(lua_number2integer) +#define lua_number2integer(i,n) ((i)=(lua_Integer)(n)) +#endif + +#if !defined(lua_number2unsigned) /* { */ +/* the following definition assures proper modulo behavior */ +#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT) +#include <math.h> +#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1) +#define lua_number2unsigned(i,n) \ + ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED)) +#else +#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n)) +#endif +#endif /* } */ + + +#if !defined(lua_unsigned2number) +/* on several machines, coercion from unsigned to double is slow, + so it may be worth to avoid */ +#define lua_unsigned2number(u) \ + (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u)) +#endif + + + +#if defined(ltable_c) && !defined(luai_hashnum) + +#include <float.h> +#include <math.h> + +#define luai_hashnum(i,n) { int e; \ + n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ + lua_number2int(i, n); i += e; } + +#endif + + + +/* +** macro to control inclusion of some hard tests on stack reallocation +*/ +#if !defined(HARDSTACKTESTS) +#define condmovestack(L) ((void)0) +#else +/* realloc stack keeping its size */ +#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize) +#endif + +#if !defined(HARDMEMTESTS) +#define condchangemem(L) condmovestack(L) +#else +#define condchangemem(L) \ + ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1))) +#endif + +#endif diff --git a/AppPkg/Applications/Lua/src/lmathlib.c b/AppPkg/Applications/Lua/src/lmathlib.c new file mode 100644 index 0000000000..26f183ec0b --- /dev/null +++ b/AppPkg/Applications/Lua/src/lmathlib.c @@ -0,0 +1,279 @@ +/*
+** $Id: lmathlib.c,v 1.83.1.1 2013/04/12 18:48:47 roberto Exp $
+** Standard mathematical library
+** See Copyright Notice in lua.h
+*/
+
+
+#include <stdlib.h>
+#include <math.h>
+
+#define lmathlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#undef PI
+#define PI ((lua_Number)(3.1415926535897932384626433832795))
+#define RADIANS_PER_DEGREE ((lua_Number)(PI/180.0))
+
+
+
+static int math_abs (lua_State *L) {
+ lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_sin (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_sinh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_cos (lua_State *L) {
+ lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_cosh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_tan (lua_State *L) {
+ lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_tanh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_asin (lua_State *L) {
+ lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_acos (lua_State *L) {
+ lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_atan (lua_State *L) {
+ lua_pushnumber(L, l_mathop(atan)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_atan2 (lua_State *L) {
+ lua_pushnumber(L, l_mathop(atan2)(luaL_checknumber(L, 1),
+ luaL_checknumber(L, 2)));
+ return 1;
+}
+
+static int math_ceil (lua_State *L) {
+ lua_pushnumber(L, l_mathop(ceil)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_floor (lua_State *L) {
+ lua_pushnumber(L, l_mathop(floor)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_fmod (lua_State *L) {
+ lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
+ luaL_checknumber(L, 2)));
+ return 1;
+}
+
+static int math_modf (lua_State *L) {
+ lua_Number ip;
+ lua_Number fp = l_mathop(modf)(luaL_checknumber(L, 1), &ip);
+ lua_pushnumber(L, ip);
+ lua_pushnumber(L, fp);
+ return 2;
+}
+
+static int math_sqrt (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_pow (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ lua_Number y = luaL_checknumber(L, 2);
+ lua_pushnumber(L, l_mathop(pow)(x, y));
+ return 1;
+}
+
+static int math_log (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ lua_Number res;
+ if (lua_isnoneornil(L, 2))
+ res = l_mathop(log)(x);
+ else {
+ lua_Number base = luaL_checknumber(L, 2);
+ if (base == (lua_Number)10.0) res = l_mathop(log10)(x);
+ else res = l_mathop(log)(x)/l_mathop(log)(base);
+ }
+ lua_pushnumber(L, res);
+ return 1;
+}
+
+#if defined(LUA_COMPAT_LOG10)
+static int math_log10 (lua_State *L) {
+ lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
+ return 1;
+}
+#endif
+
+static int math_exp (lua_State *L) {
+ lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_deg (lua_State *L) {
+ lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
+ return 1;
+}
+
+static int math_rad (lua_State *L) {
+ lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
+ return 1;
+}
+
+static int math_frexp (lua_State *L) {
+ int e;
+ lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
+ lua_pushinteger(L, e);
+ return 2;
+}
+
+static int math_ldexp (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ int ep = luaL_checkint(L, 2);
+ lua_pushnumber(L, l_mathop(ldexp)(x, ep));
+ return 1;
+}
+
+
+
+static int math_min (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ lua_Number dmin = luaL_checknumber(L, 1);
+ int i;
+ for (i=2; i<=n; i++) {
+ lua_Number d = luaL_checknumber(L, i);
+ if (d < dmin)
+ dmin = d;
+ }
+ lua_pushnumber(L, dmin);
+ return 1;
+}
+
+
+static int math_max (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ lua_Number dmax = luaL_checknumber(L, 1);
+ int i;
+ for (i=2; i<=n; i++) {
+ lua_Number d = luaL_checknumber(L, i);
+ if (d > dmax)
+ dmax = d;
+ }
+ lua_pushnumber(L, dmax);
+ return 1;
+}
+
+
+static int math_random (lua_State *L) {
+ /* the `%' avoids the (rare) case of r==1, and is needed also because on
+ some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
+ lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
+ switch (lua_gettop(L)) { /* check number of arguments */
+ case 0: { /* no arguments */
+ lua_pushnumber(L, r); /* Number between 0 and 1 */
+ break;
+ }
+ case 1: { /* only upper limit */
+ lua_Number u = luaL_checknumber(L, 1);
+ luaL_argcheck(L, (lua_Number)1.0 <= u, 1, "interval is empty");
+ lua_pushnumber(L, l_mathop(floor)(r*u) + (lua_Number)(1.0)); /* [1, u] */
+ break;
+ }
+ case 2: { /* lower and upper limits */
+ lua_Number l = luaL_checknumber(L, 1);
+ lua_Number u = luaL_checknumber(L, 2);
+ luaL_argcheck(L, l <= u, 2, "interval is empty");
+ lua_pushnumber(L, l_mathop(floor)(r*(u-l+1)) + l); /* [l, u] */
+ break;
+ }
+ default: return luaL_error(L, "wrong number of arguments");
+ }
+ return 1;
+}
+
+
+static int math_randomseed (lua_State *L) {
+ srand(luaL_checkunsigned(L, 1));
+ (void)rand(); /* discard first value to avoid undesirable correlations */
+ return 0;
+}
+
+
+static const luaL_Reg mathlib[] = {
+ {"abs", math_abs},
+ {"acos", math_acos},
+ {"asin", math_asin},
+ {"atan2", math_atan2},
+ {"atan", math_atan},
+ {"ceil", math_ceil},
+ {"cosh", math_cosh},
+ {"cos", math_cos},
+ {"deg", math_deg},
+ {"exp", math_exp},
+ {"floor", math_floor},
+ {"fmod", math_fmod},
+ {"frexp", math_frexp},
+ {"ldexp", math_ldexp},
+#if defined(LUA_COMPAT_LOG10)
+ {"log10", math_log10},
+#endif
+ {"log", math_log},
+ {"max", math_max},
+ {"min", math_min},
+ {"modf", math_modf},
+ {"pow", math_pow},
+ {"rad", math_rad},
+ {"random", math_random},
+ {"randomseed", math_randomseed},
+ {"sinh", math_sinh},
+ {"sin", math_sin},
+ {"sqrt", math_sqrt},
+ {"tanh", math_tanh},
+ {"tan", math_tan},
+ {NULL, NULL}
+};
+
+
+/*
+** Open math library
+*/
+LUAMOD_API int luaopen_math (lua_State *L) {
+ luaL_newlib(L, mathlib);
+ lua_pushnumber(L, PI);
+ lua_setfield(L, -2, "pi");
+ lua_pushnumber(L, HUGE_VAL);
+ lua_setfield(L, -2, "huge");
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/lmem.c b/AppPkg/Applications/Lua/src/lmem.c new file mode 100644 index 0000000000..ee343e3e03 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lmem.c @@ -0,0 +1,99 @@ +/* +** $Id: lmem.c,v 1.84.1.1 2013/04/12 18:48:47 roberto Exp $ +** Interface to Memory Manager +** See Copyright Notice in lua.h +*/ + + +#include <stddef.h> + +#define lmem_c +#define LUA_CORE + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" + + + +/* +** About the realloc function: +** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize); +** (`osize' is the old size, `nsize' is the new size) +** +** * frealloc(ud, NULL, x, s) creates a new block of size `s' (no +** matter 'x'). +** +** * frealloc(ud, p, x, 0) frees the block `p' +** (in this specific case, frealloc must return NULL); +** particularly, frealloc(ud, NULL, 0, 0) does nothing +** (which is equivalent to free(NULL) in ANSI C) +** +** frealloc returns NULL if it cannot create or reallocate the area +** (any reallocation to an equal or smaller size cannot fail!) +*/ + + + +#define MINSIZEARRAY 4 + + +void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems, + int limit, const char *what) { + void *newblock; + int newsize; + if (*size >= limit/2) { /* cannot double it? */ + if (*size >= limit) /* cannot grow even a little? */ + luaG_runerror(L, "too many %s (limit is %d)", what, limit); + newsize = limit; /* still have at least one free place */ + } + else { + newsize = (*size)*2; + if (newsize < MINSIZEARRAY) + newsize = MINSIZEARRAY; /* minimum size */ + } + newblock = luaM_reallocv(L, block, *size, newsize, size_elems); + *size = newsize; /* update only when everything else is OK */ + return newblock; +} + + +l_noret luaM_toobig (lua_State *L) { + luaG_runerror(L, "memory allocation error: block too big"); +} + + + +/* +** generic allocation routine. +*/ +void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { + void *newblock; + global_State *g = G(L); + size_t realosize = (block) ? osize : 0; + lua_assert((realosize == 0) == (block == NULL)); +#if defined(HARDMEMTESTS) + if (nsize > realosize && g->gcrunning) + luaC_fullgc(L, 1); /* force a GC whenever possible */ +#endif + newblock = (*g->frealloc)(g->ud, block, osize, nsize); + if (newblock == NULL && nsize > 0) { + api_check(L, nsize > realosize, + "realloc cannot fail when shrinking a block"); + if (g->gcrunning) { + luaC_fullgc(L, 1); /* try to free some memory... */ + newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */ + } + if (newblock == NULL) + luaD_throw(L, LUA_ERRMEM); + } + lua_assert((nsize == 0) == (newblock == NULL)); + g->GCdebt = (g->GCdebt + nsize) - realosize; + return newblock; +} + diff --git a/AppPkg/Applications/Lua/src/lmem.h b/AppPkg/Applications/Lua/src/lmem.h new file mode 100644 index 0000000000..bd4f4e0726 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lmem.h @@ -0,0 +1,57 @@ +/* +** $Id: lmem.h,v 1.40.1.1 2013/04/12 18:48:47 roberto Exp $ +** Interface to Memory Manager +** See Copyright Notice in lua.h +*/ + +#ifndef lmem_h +#define lmem_h + + +#include <stddef.h> + +#include "llimits.h" +#include "lua.h" + + +/* +** This macro avoids the runtime division MAX_SIZET/(e), as 'e' is +** always constant. +** The macro is somewhat complex to avoid warnings: +** +1 avoids warnings of "comparison has constant result"; +** cast to 'void' avoids warnings of "value unused". +*/ +#define luaM_reallocv(L,b,on,n,e) \ + (cast(void, \ + (cast(size_t, (n)+1) > MAX_SIZET/(e)) ? (luaM_toobig(L), 0) : 0), \ + luaM_realloc_(L, (b), (on)*(e), (n)*(e))) + +#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0) +#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0) +#define luaM_freearray(L, b, n) luaM_reallocv(L, (b), n, 0, sizeof((b)[0])) + +#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s)) +#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t))) +#define luaM_newvector(L,n,t) \ + cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t))) + +#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s)) + +#define luaM_growvector(L,v,nelems,size,t,limit,e) \ + if ((nelems)+1 > (size)) \ + ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e))) + +#define luaM_reallocvector(L, v,oldn,n,t) \ + ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t)))) + +LUAI_FUNC l_noret luaM_toobig (lua_State *L); + +/* not to be called directly */ +LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize, + size_t size); +LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size, + size_t size_elem, int limit, + const char *what); + +#endif + diff --git a/AppPkg/Applications/Lua/src/loadlib.c b/AppPkg/Applications/Lua/src/loadlib.c new file mode 100644 index 0000000000..93b14c0865 --- /dev/null +++ b/AppPkg/Applications/Lua/src/loadlib.c @@ -0,0 +1,725 @@ +/*
+** $Id: loadlib.c,v 1.111.1.1 2013/04/12 18:48:47 roberto Exp $
+** Dynamic library loader for Lua
+** See Copyright Notice in lua.h
+**
+** This module contains an implementation of loadlib for Unix systems
+** that have dlfcn, an implementation for Windows, and a stub for other
+** systems.
+*/
+
+
+/*
+** if needed, includes windows header before everything else
+*/
+#if defined(_WIN32) && !defined(UEFI_C_SOURCE) && !defined(_DOS_WATCOM)
+#include <windows.h>
+#endif
+
+
+#include <stdlib.h>
+#include <string.h>
+
+
+#define loadlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** LUA_PATH and LUA_CPATH are the names of the environment
+** variables that Lua check to set its paths.
+*/
+#if !defined(LUA_PATH)
+#define LUA_PATH "LUA_PATH"
+#endif
+
+#if !defined(LUA_CPATH)
+#define LUA_CPATH "LUA_CPATH"
+#endif
+
+#define LUA_PATHSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
+
+#define LUA_PATHVERSION LUA_PATH LUA_PATHSUFFIX
+#define LUA_CPATHVERSION LUA_CPATH LUA_PATHSUFFIX
+
+/*
+** LUA_PATH_SEP is the character that separates templates in a path.
+** LUA_PATH_MARK is the string that marks the substitution points in a
+** template.
+** LUA_EXEC_DIR in a Windows path is replaced by the executable's
+** directory.
+** LUA_IGMARK is a mark to ignore all before it when building the
+** luaopen_ function name.
+*/
+#if !defined (LUA_PATH_SEP)
+#define LUA_PATH_SEP ";"
+#endif
+#if !defined (LUA_PATH_MARK)
+#define LUA_PATH_MARK "?"
+#endif
+#if !defined (LUA_EXEC_DIR)
+#define LUA_EXEC_DIR "!"
+#endif
+#if !defined (LUA_IGMARK)
+#define LUA_IGMARK "-"
+#endif
+
+
+/*
+** LUA_CSUBSEP is the character that replaces dots in submodule names
+** when searching for a C loader.
+** LUA_LSUBSEP is the character that replaces dots in submodule names
+** when searching for a Lua loader.
+*/
+#if !defined(LUA_CSUBSEP)
+#define LUA_CSUBSEP LUA_DIRSEP
+#endif
+
+#if !defined(LUA_LSUBSEP)
+#define LUA_LSUBSEP LUA_DIRSEP
+#endif
+
+
+/* prefix for open functions in C libraries */
+#define LUA_POF "luaopen_"
+
+/* separator for open functions in C libraries */
+#define LUA_OFSEP "_"
+
+
+/* table (in the registry) that keeps handles for all loaded C libraries */
+#define CLIBS "_CLIBS"
+
+#define LIB_FAIL "open"
+
+
+/* error codes for ll_loadfunc */
+#define ERRLIB 1
+#define ERRFUNC 2
+
+#define setprogdir(L) ((void)0)
+
+
+/*
+** system-dependent functions
+*/
+static void ll_unloadlib (void *lib);
+static void *ll_load (lua_State *L, const char *path, int seeglb);
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
+
+
+
+#if defined(LUA_USE_DLOPEN)
+/*
+** {========================================================================
+** This is an implementation of loadlib based on the dlfcn interface.
+** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
+** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
+** as an emulation layer on top of native functions.
+** =========================================================================
+*/
+
+#include <dlfcn.h>
+
+static void ll_unloadlib (void *lib) {
+ dlclose(lib);
+}
+
+
+static void *ll_load (lua_State *L, const char *path, int seeglb) {
+ void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
+ if (lib == NULL) lua_pushstring(L, dlerror());
+ return lib;
+}
+
+
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
+ if (f == NULL) lua_pushstring(L, dlerror());
+ return f;
+}
+
+/* }====================================================== */
+
+
+
+#elif defined(LUA_DL_DLL)
+/*
+** {======================================================================
+** This is an implementation of loadlib for Windows using native functions.
+** =======================================================================
+*/
+
+#undef setprogdir
+
+/*
+** optional flags for LoadLibraryEx
+*/
+#if !defined(LUA_LLE_FLAGS)
+#define LUA_LLE_FLAGS 0
+#endif
+
+
+static void setprogdir (lua_State *L) {
+ char buff[MAX_PATH + 1];
+ char *lb;
+ DWORD nsize = sizeof(buff)/sizeof(char);
+ DWORD n = GetModuleFileNameA(NULL, buff, nsize);
+ if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
+ luaL_error(L, "unable to get ModuleFileName");
+ else {
+ *lb = '\0';
+ luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
+ lua_remove(L, -2); /* remove original string */
+ }
+}
+
+
+static void pusherror (lua_State *L) {
+ int error = GetLastError();
+ char buffer[128];
+ if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
+ lua_pushstring(L, buffer);
+ else
+ lua_pushfstring(L, "system error %d\n", error);
+}
+
+static void ll_unloadlib (void *lib) {
+ FreeLibrary((HMODULE)lib);
+}
+
+
+static void *ll_load (lua_State *L, const char *path, int seeglb) {
+ HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
+ (void)(seeglb); /* not used: symbols are 'global' by default */
+ if (lib == NULL) pusherror(L);
+ return lib;
+}
+
+
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
+ if (f == NULL) pusherror(L);
+ return f;
+}
+
+/* }====================================================== */
+
+
+#else
+/*
+** {======================================================
+** Fallback for other systems
+** =======================================================
+*/
+
+#undef LIB_FAIL
+#define LIB_FAIL "absent"
+
+
+#define DLMSG "dynamic libraries not enabled; check your Lua installation"
+
+
+static void ll_unloadlib (void *lib) {
+ (void)(lib); /* not used */
+}
+
+
+static void *ll_load (lua_State *L, const char *path, int seeglb) {
+ (void)(path); (void)(seeglb); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
+ (void)(lib); (void)(sym); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+/* }====================================================== */
+#endif
+
+
+static void *ll_checkclib (lua_State *L, const char *path) {
+ void *plib;
+ lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_getfield(L, -1, path);
+ plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
+ lua_pop(L, 2); /* pop CLIBS table and 'plib' */
+ return plib;
+}
+
+
+static void ll_addtoclib (lua_State *L, const char *path, void *plib) {
+ lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_pushlightuserdata(L, plib);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, path); /* CLIBS[path] = plib */
+ lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
+ lua_pop(L, 1); /* pop CLIBS table */
+}
+
+
+/*
+** __gc tag method for CLIBS table: calls 'll_unloadlib' for all lib
+** handles in list CLIBS
+*/
+static int gctm (lua_State *L) {
+ int n = luaL_len(L, 1);
+ for (; n >= 1; n--) { /* for each handle, in reverse order */
+ lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
+ ll_unloadlib(lua_touserdata(L, -1));
+ lua_pop(L, 1); /* pop handle */
+ }
+ return 0;
+}
+
+
+static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
+ void *reg = ll_checkclib(L, path); /* check loaded C libraries */
+ if (reg == NULL) { /* must load library? */
+ reg = ll_load(L, path, *sym == '*');
+ if (reg == NULL) return ERRLIB; /* unable to load library */
+ ll_addtoclib(L, path, reg);
+ }
+ if (*sym == '*') { /* loading only library (no function)? */
+ lua_pushboolean(L, 1); /* return 'true' */
+ return 0; /* no errors */
+ }
+ else {
+ lua_CFunction f = ll_sym(L, reg, sym);
+ if (f == NULL)
+ return ERRFUNC; /* unable to find function */
+ lua_pushcfunction(L, f); /* else create new function */
+ return 0; /* no errors */
+ }
+}
+
+
+static int ll_loadlib (lua_State *L) {
+ const char *path = luaL_checkstring(L, 1);
+ const char *init = luaL_checkstring(L, 2);
+ int stat = ll_loadfunc(L, path, init);
+ if (stat == 0) /* no errors? */
+ return 1; /* return the loaded function */
+ else { /* error; error message is on stack top */
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
+ return 3; /* return nil, error message, and where */
+ }
+}
+
+
+
+/*
+** {======================================================
+** 'require' function
+** =======================================================
+*/
+
+
+static int readable (const char *filename) {
+ FILE *f = fopen(filename, "r"); /* try to open file */
+ if (f == NULL) return 0; /* open failed */
+ fclose(f);
+ return 1;
+}
+
+
+static const char *pushnexttemplate (lua_State *L, const char *path) {
+ const char *l;
+ while (*path == *LUA_PATH_SEP) path++; /* skip separators */
+ if (*path == '\0') return NULL; /* no more templates */
+ l = strchr(path, *LUA_PATH_SEP); /* find next separator */
+ if (l == NULL) l = path + strlen(path);
+ lua_pushlstring(L, path, l - path); /* template */
+ return l;
+}
+
+
+static const char *searchpath (lua_State *L, const char *name,
+ const char *path,
+ const char *sep,
+ const char *dirsep) {
+ luaL_Buffer msg; /* to build error message */
+ luaL_buffinit(L, &msg);
+ if (*sep != '\0') /* non-empty separator? */
+ name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
+ while ((path = pushnexttemplate(L, path)) != NULL) {
+ const char *filename = luaL_gsub(L, lua_tostring(L, -1),
+ LUA_PATH_MARK, name);
+ lua_remove(L, -2); /* remove path template */
+ if (readable(filename)) /* does file exist and is readable? */
+ return filename; /* return that file name */
+ lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
+ lua_remove(L, -2); /* remove file name */
+ luaL_addvalue(&msg); /* concatenate error msg. entry */
+ }
+ luaL_pushresult(&msg); /* create error message */
+ return NULL; /* not found */
+}
+
+
+static int ll_searchpath (lua_State *L) {
+ const char *f = searchpath(L, luaL_checkstring(L, 1),
+ luaL_checkstring(L, 2),
+ luaL_optstring(L, 3, "."),
+ luaL_optstring(L, 4, LUA_DIRSEP));
+ if (f != NULL) return 1;
+ else { /* error message is on top of the stack */
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ return 2; /* return nil + error message */
+ }
+}
+
+
+static const char *findfile (lua_State *L, const char *name,
+ const char *pname,
+ const char *dirsep) {
+ const char *path;
+ lua_getfield(L, lua_upvalueindex(1), pname);
+ path = lua_tostring(L, -1);
+ if (path == NULL)
+ luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
+ return searchpath(L, name, path, ".", dirsep);
+}
+
+
+static int checkload (lua_State *L, int stat, const char *filename) {
+ if (stat) { /* module loaded successfully? */
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2; /* return open function and file name */
+ }
+ else
+ return luaL_error(L, "error loading module " LUA_QS
+ " from file " LUA_QS ":\n\t%s",
+ lua_tostring(L, 1), filename, lua_tostring(L, -1));
+}
+
+
+static int searcher_Lua (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ filename = findfile(L, name, "path", LUA_LSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
+}
+
+
+static int loadfunc (lua_State *L, const char *filename, const char *modname) {
+ const char *funcname;
+ const char *mark;
+ modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
+ mark = strchr(modname, *LUA_IGMARK);
+ if (mark) {
+ int stat;
+ funcname = lua_pushlstring(L, modname, mark - modname);
+ funcname = lua_pushfstring(L, LUA_POF"%s", funcname);
+ stat = ll_loadfunc(L, filename, funcname);
+ if (stat != ERRFUNC) return stat;
+ modname = mark + 1; /* else go ahead and try old-style name */
+ }
+ funcname = lua_pushfstring(L, LUA_POF"%s", modname);
+ return ll_loadfunc(L, filename, funcname);
+}
+
+
+static int searcher_C (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (loadfunc(L, filename, name) == 0), filename);
+}
+
+
+static int searcher_Croot (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ const char *p = strchr(name, '.');
+ int stat;
+ if (p == NULL) return 0; /* is root */
+ lua_pushlstring(L, name, p - name);
+ filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* root not found */
+ if ((stat = loadfunc(L, filename, name)) != 0) {
+ if (stat != ERRFUNC)
+ return checkload(L, 0, filename); /* real error */
+ else { /* open function not found */
+ lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS,
+ name, filename);
+ return 1;
+ }
+ }
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2;
+}
+
+
+static int searcher_preload (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_getfield(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ lua_getfield(L, -1, name);
+ if (lua_isnil(L, -1)) /* not found? */
+ lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
+ return 1;
+}
+
+
+static void findloader (lua_State *L, const char *name) {
+ int i;
+ luaL_Buffer msg; /* to build error message */
+ luaL_buffinit(L, &msg);
+ lua_getfield(L, lua_upvalueindex(1), "searchers"); /* will be at index 3 */
+ if (!lua_istable(L, 3))
+ luaL_error(L, LUA_QL("package.searchers") " must be a table");
+ /* iterate over available searchers to find a loader */
+ for (i = 1; ; i++) {
+ lua_rawgeti(L, 3, i); /* get a searcher */
+ if (lua_isnil(L, -1)) { /* no more searchers? */
+ lua_pop(L, 1); /* remove nil */
+ luaL_pushresult(&msg); /* create error message */
+ luaL_error(L, "module " LUA_QS " not found:%s",
+ name, lua_tostring(L, -1));
+ }
+ lua_pushstring(L, name);
+ lua_call(L, 1, 2); /* call it */
+ if (lua_isfunction(L, -2)) /* did it find a loader? */
+ return; /* module loader found */
+ else if (lua_isstring(L, -2)) { /* searcher returned error message? */
+ lua_pop(L, 1); /* remove extra return */
+ luaL_addvalue(&msg); /* concatenate error message */
+ }
+ else
+ lua_pop(L, 2); /* remove both returns */
+ }
+}
+
+
+static int ll_require (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_settop(L, 1); /* _LOADED table will be at index 2 */
+ lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_getfield(L, 2, name); /* _LOADED[name] */
+ if (lua_toboolean(L, -1)) /* is it there? */
+ return 1; /* package is already loaded */
+ /* else must load package */
+ lua_pop(L, 1); /* remove 'getfield' result */
+ findloader(L, name);
+ lua_pushstring(L, name); /* pass name as argument to module loader */
+ lua_insert(L, -2); /* name is 1st argument (before search data) */
+ lua_call(L, 2, 1); /* run loader to load module */
+ if (!lua_isnil(L, -1)) /* non-nil return? */
+ lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
+ lua_getfield(L, 2, name);
+ if (lua_isnil(L, -1)) { /* module did not set a value? */
+ lua_pushboolean(L, 1); /* use true as result */
+ lua_pushvalue(L, -1); /* extra copy to be returned */
+ lua_setfield(L, 2, name); /* _LOADED[name] = true */
+ }
+ return 1;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** 'module' function
+** =======================================================
+*/
+#if defined(LUA_COMPAT_MODULE)
+
+/*
+** changes the environment variable of calling function
+*/
+static void set_env (lua_State *L) {
+ lua_Debug ar;
+ if (lua_getstack(L, 1, &ar) == 0 ||
+ lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
+ lua_iscfunction(L, -1))
+ luaL_error(L, LUA_QL("module") " not called from a Lua function");
+ lua_pushvalue(L, -2); /* copy new environment table to top */
+ lua_setupvalue(L, -2, 1);
+ lua_pop(L, 1); /* remove function */
+}
+
+
+static void dooptions (lua_State *L, int n) {
+ int i;
+ for (i = 2; i <= n; i++) {
+ if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
+ lua_pushvalue(L, i); /* get option (a function) */
+ lua_pushvalue(L, -2); /* module */
+ lua_call(L, 1, 0);
+ }
+ }
+}
+
+
+static void modinit (lua_State *L, const char *modname) {
+ const char *dot;
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -2, "_M"); /* module._M = module */
+ lua_pushstring(L, modname);
+ lua_setfield(L, -2, "_NAME");
+ dot = strrchr(modname, '.'); /* look for last dot in module name */
+ if (dot == NULL) dot = modname;
+ else dot++;
+ /* set _PACKAGE as package name (full module name minus last part) */
+ lua_pushlstring(L, modname, dot - modname);
+ lua_setfield(L, -2, "_PACKAGE");
+}
+
+
+static int ll_module (lua_State *L) {
+ const char *modname = luaL_checkstring(L, 1);
+ int lastarg = lua_gettop(L); /* last parameter */
+ luaL_pushmodule(L, modname, 1); /* get/create module table */
+ /* check whether table already has a _NAME field */
+ lua_getfield(L, -1, "_NAME");
+ if (!lua_isnil(L, -1)) /* is table an initialized module? */
+ lua_pop(L, 1);
+ else { /* no; initialize it */
+ lua_pop(L, 1);
+ modinit(L, modname);
+ }
+ lua_pushvalue(L, -1);
+ set_env(L);
+ dooptions(L, lastarg);
+ return 1;
+}
+
+
+static int ll_seeall (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ if (!lua_getmetatable(L, 1)) {
+ lua_createtable(L, 0, 1); /* create new metatable */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, 1);
+ }
+ lua_pushglobaltable(L);
+ lua_setfield(L, -2, "__index"); /* mt.__index = _G */
+ return 0;
+}
+
+#endif
+/* }====================================================== */
+
+
+
+/* auxiliary mark (for internal use) */
+#define AUXMARK "\1"
+
+
+/*
+** return registry.LUA_NOENV as a boolean
+*/
+static int noenv (lua_State *L) {
+ int b;
+ lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
+ b = lua_toboolean(L, -1);
+ lua_pop(L, 1); /* remove value */
+ return b;
+}
+
+
+static void setpath (lua_State *L, const char *fieldname, const char *envname1,
+ const char *envname2, const char *def) {
+ const char *path = getenv(envname1);
+ if (path == NULL) /* no environment variable? */
+ path = getenv(envname2); /* try alternative name */
+ if (path == NULL || noenv(L)) /* no environment variable? */
+ lua_pushstring(L, def); /* use default */
+ else {
+ /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
+ path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
+ LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
+ luaL_gsub(L, path, AUXMARK, def);
+ lua_remove(L, -2);
+ }
+ setprogdir(L);
+ lua_setfield(L, -2, fieldname);
+}
+
+
+static const luaL_Reg pk_funcs[] = {
+ {"loadlib", ll_loadlib},
+ {"searchpath", ll_searchpath},
+#if defined(LUA_COMPAT_MODULE)
+ {"seeall", ll_seeall},
+#endif
+ {NULL, NULL}
+};
+
+
+static const luaL_Reg ll_funcs[] = {
+#if defined(LUA_COMPAT_MODULE)
+ {"module", ll_module},
+#endif
+ {"require", ll_require},
+ {NULL, NULL}
+};
+
+
+static void createsearcherstable (lua_State *L) {
+ static const lua_CFunction searchers[] =
+ {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
+ int i;
+ /* create 'searchers' table */
+ lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
+ /* fill it with pre-defined searchers */
+ for (i=0; searchers[i] != NULL; i++) {
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
+ lua_pushcclosure(L, searchers[i], 1);
+ lua_rawseti(L, -2, i+1);
+ }
+}
+
+
+LUAMOD_API int luaopen_package (lua_State *L) {
+ /* create table CLIBS to keep track of loaded C libraries */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_createtable(L, 0, 1); /* metatable for CLIBS */
+ lua_pushcfunction(L, gctm);
+ lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
+ lua_setmetatable(L, -2);
+ /* create `package' table */
+ luaL_newlib(L, pk_funcs);
+ createsearcherstable(L);
+#if defined(LUA_COMPAT_LOADERS)
+ lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
+ lua_setfield(L, -3, "loaders"); /* put it in field `loaders' */
+#endif
+ lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
+ /* set field 'path' */
+ setpath(L, "path", LUA_PATHVERSION, LUA_PATH, LUA_PATH_DEFAULT);
+ /* set field 'cpath' */
+ setpath(L, "cpath", LUA_CPATHVERSION, LUA_CPATH, LUA_CPATH_DEFAULT);
+ /* store config information */
+ lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
+ LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
+ lua_setfield(L, -2, "config");
+ /* set field `loaded' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_setfield(L, -2, "loaded");
+ /* set field `preload' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ lua_setfield(L, -2, "preload");
+ lua_pushglobaltable(L);
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
+ luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
+ lua_pop(L, 1); /* pop global table */
+ return 1; /* return 'package' table */
+}
+
diff --git a/AppPkg/Applications/Lua/src/lobject.c b/AppPkg/Applications/Lua/src/lobject.c new file mode 100644 index 0000000000..882d994d41 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lobject.c @@ -0,0 +1,287 @@ +/* +** $Id: lobject.c,v 2.58.1.1 2013/04/12 18:48:47 roberto Exp $ +** Some generic functions over Lua objects +** See Copyright Notice in lua.h +*/ + +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#define lobject_c +#define LUA_CORE + +#include "lua.h" + +#include "lctype.h" +#include "ldebug.h" +#include "ldo.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "lvm.h" + + + +LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT}; + + +/* +** converts an integer to a "floating point byte", represented as +** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if +** eeeee != 0 and (xxx) otherwise. +*/ +int luaO_int2fb (unsigned int x) { + int e = 0; /* exponent */ + if (x < 8) return x; + while (x >= 0x10) { + x = (x+1) >> 1; + e++; + } + return ((e+1) << 3) | (cast_int(x) - 8); +} + + +/* converts back */ +int luaO_fb2int (int x) { + int e = (x >> 3) & 0x1f; + if (e == 0) return x; + else return ((x & 7) + 8) << (e - 1); +} + + +int luaO_ceillog2 (unsigned int x) { + static const lu_byte log_2[256] = { + 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8 + }; + int l = 0; + x--; + while (x >= 256) { l += 8; x >>= 8; } + return l + log_2[x]; +} + + +lua_Number luaO_arith (int op, lua_Number v1, lua_Number v2) { + switch (op) { + case LUA_OPADD: return luai_numadd(NULL, v1, v2); + case LUA_OPSUB: return luai_numsub(NULL, v1, v2); + case LUA_OPMUL: return luai_nummul(NULL, v1, v2); + case LUA_OPDIV: return luai_numdiv(NULL, v1, v2); + case LUA_OPMOD: return luai_nummod(NULL, v1, v2); + case LUA_OPPOW: return luai_numpow(NULL, v1, v2); + case LUA_OPUNM: return luai_numunm(NULL, v1); + default: lua_assert(0); return 0; + } +} + + +int luaO_hexavalue (int c) { + if (lisdigit(c)) return c - '0'; + else return ltolower(c) - 'a' + 10; +} + + +#if !defined(lua_strx2number) + +#include <math.h> + + +static int isneg (const char **s) { + if (**s == '-') { (*s)++; return 1; } + else if (**s == '+') (*s)++; + return 0; +} + + +static lua_Number readhexa (const char **s, lua_Number r, int *count) { + for (; lisxdigit(cast_uchar(**s)); (*s)++) { /* read integer part */ + r = (r * cast_num(16.0)) + cast_num(luaO_hexavalue(cast_uchar(**s))); + (*count)++; + } + return r; +} + + +/* +** convert an hexadecimal numeric string to a number, following +** C99 specification for 'strtod' +*/ +static lua_Number lua_strx2number (const char *s, char **endptr) { + lua_Number r = 0.0; + int e = 0, i = 0; + int neg = 0; /* 1 if number is negative */ + *endptr = cast(char *, s); /* nothing is valid yet */ + while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */ + neg = isneg(&s); /* check signal */ + if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */ + return 0.0; /* invalid format (no '0x') */ + s += 2; /* skip '0x' */ + r = readhexa(&s, r, &i); /* read integer part */ + if (*s == '.') { + s++; /* skip dot */ + r = readhexa(&s, r, &e); /* read fractional part */ + } + if (i == 0 && e == 0) + return 0.0; /* invalid format (no digit) */ + e *= -4; /* each fractional digit divides value by 2^-4 */ + *endptr = cast(char *, s); /* valid up to here */ + if (*s == 'p' || *s == 'P') { /* exponent part? */ + int exp1 = 0; + int neg1; + s++; /* skip 'p' */ + neg1 = isneg(&s); /* signal */ + if (!lisdigit(cast_uchar(*s))) + goto ret; /* must have at least one digit */ + while (lisdigit(cast_uchar(*s))) /* read exponent */ + exp1 = exp1 * 10 + *(s++) - '0'; + if (neg1) exp1 = -exp1; + e += exp1; + } + *endptr = cast(char *, s); /* valid up to here */ + ret: + if (neg) r = -r; + return l_mathop(ldexp)(r, e); +} + +#endif + + +int luaO_str2d (const char *s, size_t len, lua_Number *result) { + char *endptr; + if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */ + return 0; + else if (strpbrk(s, "xX")) /* hexa? */ + *result = lua_strx2number(s, &endptr); + else + *result = lua_str2number(s, &endptr); + if (endptr == s) return 0; /* nothing recognized */ + while (lisspace(cast_uchar(*endptr))) endptr++; + return (endptr == s + len); /* OK if no trailing characters */ +} + + + +static void pushstr (lua_State *L, const char *str, size_t l) { + setsvalue2s(L, L->top++, luaS_newlstr(L, str, l)); +} + + +/* this function handles only `%d', `%c', %f, %p, and `%s' formats */ +const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) { + int n = 0; + for (;;) { + const char *e = strchr(fmt, '%'); + if (e == NULL) break; + luaD_checkstack(L, 2); /* fmt + item */ + pushstr(L, fmt, e - fmt); + switch (*(e+1)) { + case 's': { + const char *s = va_arg(argp, char *); + if (s == NULL) s = "(null)"; + pushstr(L, s, strlen(s)); + break; + } + case 'c': { + char buff; + buff = cast(char, va_arg(argp, int)); + pushstr(L, &buff, 1); + break; + } + case 'd': { + setnvalue(L->top++, cast_num(va_arg(argp, int))); + break; + } + case 'f': { + setnvalue(L->top++, cast_num(va_arg(argp, l_uacNumber))); + break; + } + case 'p': { + char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */ + int l = sprintf(buff, "%p", va_arg(argp, void *)); + pushstr(L, buff, l); + break; + } + case '%': { + pushstr(L, "%", 1); + break; + } + default: { + luaG_runerror(L, + "invalid option " LUA_QL("%%%c") " to " LUA_QL("lua_pushfstring"), + *(e + 1)); + } + } + n += 2; + fmt = e+2; + } + luaD_checkstack(L, 1); + pushstr(L, fmt, strlen(fmt)); + if (n > 0) luaV_concat(L, n + 1); + return svalue(L->top - 1); +} + + +const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) { + const char *msg; + va_list argp; + va_start(argp, fmt); + msg = luaO_pushvfstring(L, fmt, argp); + va_end(argp); + return msg; +} + + +/* number of chars of a literal string without the ending \0 */ +#define LL(x) (sizeof(x)/sizeof(char) - 1) + +#define RETS "..." +#define PRE "[string \"" +#define POS "\"]" + +#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) ) + +void luaO_chunkid (char *out, const char *source, size_t bufflen) { + size_t l = strlen(source); + if (*source == '=') { /* 'literal' source */ + if (l <= bufflen) /* small enough? */ + memcpy(out, source + 1, l * sizeof(char)); + else { /* truncate it */ + addstr(out, source + 1, bufflen - 1); + *out = '\0'; + } + } + else if (*source == '@') { /* file name */ + if (l <= bufflen) /* small enough? */ + memcpy(out, source + 1, l * sizeof(char)); + else { /* add '...' before rest of name */ + addstr(out, RETS, LL(RETS)); + bufflen -= LL(RETS); + memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char)); + } + } + else { /* string; format as [string "source"] */ + const char *nl = strchr(source, '\n'); /* find first new line (if any) */ + addstr(out, PRE, LL(PRE)); /* add prefix */ + bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */ + if (l < bufflen && nl == NULL) { /* small one-line source? */ + addstr(out, source, l); /* keep it */ + } + else { + if (nl != NULL) l = nl - source; /* stop at first newline */ + if (l > bufflen) l = bufflen; + addstr(out, source, l); + addstr(out, RETS, LL(RETS)); + } + memcpy(out, POS, (LL(POS) + 1) * sizeof(char)); + } +} + diff --git a/AppPkg/Applications/Lua/src/lobject.h b/AppPkg/Applications/Lua/src/lobject.h new file mode 100644 index 0000000000..3a630b944c --- /dev/null +++ b/AppPkg/Applications/Lua/src/lobject.h @@ -0,0 +1,607 @@ +/* +** $Id: lobject.h,v 2.71.1.1 2013/04/12 18:48:47 roberto Exp $ +** Type definitions for Lua objects +** See Copyright Notice in lua.h +*/ + + +#ifndef lobject_h +#define lobject_h + + +#include <stdarg.h> + + +#include "llimits.h" +#include "lua.h" + + +/* +** Extra tags for non-values +*/ +#define LUA_TPROTO LUA_NUMTAGS +#define LUA_TUPVAL (LUA_NUMTAGS+1) +#define LUA_TDEADKEY (LUA_NUMTAGS+2) + +/* +** number of all possible tags (including LUA_TNONE but excluding DEADKEY) +*/ +#define LUA_TOTALTAGS (LUA_TUPVAL+2) + + +/* +** tags for Tagged Values have the following use of bits: +** bits 0-3: actual tag (a LUA_T* value) +** bits 4-5: variant bits +** bit 6: whether value is collectable +*/ + +#define VARBITS (3 << 4) + + +/* +** LUA_TFUNCTION variants: +** 0 - Lua function +** 1 - light C function +** 2 - regular C function (closure) +*/ + +/* Variant tags for functions */ +#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */ +#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */ +#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */ + + +/* Variant tags for strings */ +#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */ +#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */ + + +/* Bit mark for collectable types */ +#define BIT_ISCOLLECTABLE (1 << 6) + +/* mark a tag as collectable */ +#define ctb(t) ((t) | BIT_ISCOLLECTABLE) + + +/* +** Union of all collectable objects +*/ +typedef union GCObject GCObject; + + +/* +** Common Header for all collectable objects (in macro form, to be +** included in other objects) +*/ +#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked + + +/* +** Common header in struct form +*/ +typedef struct GCheader { + CommonHeader; +} GCheader; + + + +/* +** Union of all Lua values +*/ +typedef union Value Value; + + +#define numfield lua_Number n; /* numbers */ + + + +/* +** Tagged Values. This is the basic representation of values in Lua, +** an actual value plus a tag with its type. +*/ + +#define TValuefields Value value_; int tt_ + +typedef struct lua_TValue TValue; + + +/* macro defining a nil value */ +#define NILCONSTANT {NULL}, LUA_TNIL + + +#define val_(o) ((o)->value_) +#define num_(o) (val_(o).n) + + +/* raw type tag of a TValue */ +#define rttype(o) ((o)->tt_) + +/* tag with no variants (bits 0-3) */ +#define novariant(x) ((x) & 0x0F) + +/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */ +#define ttype(o) (rttype(o) & 0x3F) + +/* type tag of a TValue with no variants (bits 0-3) */ +#define ttypenv(o) (novariant(rttype(o))) + + +/* Macros to test type */ +#define checktag(o,t) (rttype(o) == (t)) +#define checktype(o,t) (ttypenv(o) == (t)) +#define ttisnumber(o) checktag((o), LUA_TNUMBER) +#define ttisnil(o) checktag((o), LUA_TNIL) +#define ttisboolean(o) checktag((o), LUA_TBOOLEAN) +#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA) +#define ttisstring(o) checktype((o), LUA_TSTRING) +#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR)) +#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR)) +#define ttistable(o) checktag((o), ctb(LUA_TTABLE)) +#define ttisfunction(o) checktype(o, LUA_TFUNCTION) +#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION) +#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL)) +#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL)) +#define ttislcf(o) checktag((o), LUA_TLCF) +#define ttisuserdata(o) checktag((o), ctb(LUA_TUSERDATA)) +#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD)) +#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY) + +#define ttisequal(o1,o2) (rttype(o1) == rttype(o2)) + +/* Macros to access values */ +#define nvalue(o) check_exp(ttisnumber(o), num_(o)) +#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc) +#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p) +#define rawtsvalue(o) check_exp(ttisstring(o), &val_(o).gc->ts) +#define tsvalue(o) (&rawtsvalue(o)->tsv) +#define rawuvalue(o) check_exp(ttisuserdata(o), &val_(o).gc->u) +#define uvalue(o) (&rawuvalue(o)->uv) +#define clvalue(o) check_exp(ttisclosure(o), &val_(o).gc->cl) +#define clLvalue(o) check_exp(ttisLclosure(o), &val_(o).gc->cl.l) +#define clCvalue(o) check_exp(ttisCclosure(o), &val_(o).gc->cl.c) +#define fvalue(o) check_exp(ttislcf(o), val_(o).f) +#define hvalue(o) check_exp(ttistable(o), &val_(o).gc->h) +#define bvalue(o) check_exp(ttisboolean(o), val_(o).b) +#define thvalue(o) check_exp(ttisthread(o), &val_(o).gc->th) +/* a dead value may get the 'gc' field, but cannot access its contents */ +#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc)) + +#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0)) + + +#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE) + + +/* Macros for internal tests */ +#define righttt(obj) (ttype(obj) == gcvalue(obj)->gch.tt) + +#define checkliveness(g,obj) \ + lua_longassert(!iscollectable(obj) || \ + (righttt(obj) && !isdead(g,gcvalue(obj)))) + + +/* Macros to set values */ +#define settt_(o,t) ((o)->tt_=(t)) + +#define setnvalue(obj,x) \ + { TValue *io=(obj); num_(io)=(x); settt_(io, LUA_TNUMBER); } + +#define setnilvalue(obj) settt_(obj, LUA_TNIL) + +#define setfvalue(obj,x) \ + { TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); } + +#define setpvalue(obj,x) \ + { TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); } + +#define setbvalue(obj,x) \ + { TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); } + +#define setgcovalue(L,obj,x) \ + { TValue *io=(obj); GCObject *i_g=(x); \ + val_(io).gc=i_g; settt_(io, ctb(gch(i_g)->tt)); } + +#define setsvalue(L,obj,x) \ + { TValue *io=(obj); \ + TString *x_ = (x); \ + val_(io).gc=cast(GCObject *, x_); settt_(io, ctb(x_->tsv.tt)); \ + checkliveness(G(L),io); } + +#define setuvalue(L,obj,x) \ + { TValue *io=(obj); \ + val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TUSERDATA)); \ + checkliveness(G(L),io); } + +#define setthvalue(L,obj,x) \ + { TValue *io=(obj); \ + val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TTHREAD)); \ + checkliveness(G(L),io); } + +#define setclLvalue(L,obj,x) \ + { TValue *io=(obj); \ + val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TLCL)); \ + checkliveness(G(L),io); } + +#define setclCvalue(L,obj,x) \ + { TValue *io=(obj); \ + val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TCCL)); \ + checkliveness(G(L),io); } + +#define sethvalue(L,obj,x) \ + { TValue *io=(obj); \ + val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TTABLE)); \ + checkliveness(G(L),io); } + +#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY) + + + +#define setobj(L,obj1,obj2) \ + { const TValue *io2=(obj2); TValue *io1=(obj1); \ + io1->value_ = io2->value_; io1->tt_ = io2->tt_; \ + checkliveness(G(L),io1); } + + +/* +** different types of assignments, according to destination +*/ + +/* from stack to (same) stack */ +#define setobjs2s setobj +/* to stack (not from same stack) */ +#define setobj2s setobj +#define setsvalue2s setsvalue +#define sethvalue2s sethvalue +#define setptvalue2s setptvalue +/* from table to same table */ +#define setobjt2t setobj +/* to table */ +#define setobj2t setobj +/* to new object */ +#define setobj2n setobj +#define setsvalue2n setsvalue + + +/* check whether a number is valid (useful only for NaN trick) */ +#define luai_checknum(L,o,c) { /* empty */ } + + +/* +** {====================================================== +** NaN Trick +** ======================================================= +*/ +#if defined(LUA_NANTRICK) + +/* +** numbers are represented in the 'd_' field. All other values have the +** value (NNMARK | tag) in 'tt__'. A number with such pattern would be +** a "signaled NaN", which is never generated by regular operations by +** the CPU (nor by 'strtod') +*/ + +/* allows for external implementation for part of the trick */ +#if !defined(NNMARK) /* { */ + + +#if !defined(LUA_IEEEENDIAN) +#error option 'LUA_NANTRICK' needs 'LUA_IEEEENDIAN' +#endif + + +#define NNMARK 0x7FF7A500 +#define NNMASK 0x7FFFFF00 + +#undef TValuefields +#undef NILCONSTANT + +#if (LUA_IEEEENDIAN == 0) /* { */ + +/* little endian */ +#define TValuefields \ + union { struct { Value v__; int tt__; } i; double d__; } u +#define NILCONSTANT {{{NULL}, tag2tt(LUA_TNIL)}} +/* field-access macros */ +#define v_(o) ((o)->u.i.v__) +#define d_(o) ((o)->u.d__) +#define tt_(o) ((o)->u.i.tt__) + +#else /* }{ */ + +/* big endian */ +#define TValuefields \ + union { struct { int tt__; Value v__; } i; double d__; } u +#define NILCONSTANT {{tag2tt(LUA_TNIL), {NULL}}} +/* field-access macros */ +#define v_(o) ((o)->u.i.v__) +#define d_(o) ((o)->u.d__) +#define tt_(o) ((o)->u.i.tt__) + +#endif /* } */ + +#endif /* } */ + + +/* correspondence with standard representation */ +#undef val_ +#define val_(o) v_(o) +#undef num_ +#define num_(o) d_(o) + + +#undef numfield +#define numfield /* no such field; numbers are the entire struct */ + +/* basic check to distinguish numbers from non-numbers */ +#undef ttisnumber +#define ttisnumber(o) ((tt_(o) & NNMASK) != NNMARK) + +#define tag2tt(t) (NNMARK | (t)) + +#undef rttype +#define rttype(o) (ttisnumber(o) ? LUA_TNUMBER : tt_(o) & 0xff) + +#undef settt_ +#define settt_(o,t) (tt_(o) = tag2tt(t)) + +#undef setnvalue +#define setnvalue(obj,x) \ + { TValue *io_=(obj); num_(io_)=(x); lua_assert(ttisnumber(io_)); } + +#undef setobj +#define setobj(L,obj1,obj2) \ + { const TValue *o2_=(obj2); TValue *o1_=(obj1); \ + o1_->u = o2_->u; \ + checkliveness(G(L),o1_); } + + +/* +** these redefinitions are not mandatory, but these forms are more efficient +*/ + +#undef checktag +#undef checktype +#define checktag(o,t) (tt_(o) == tag2tt(t)) +#define checktype(o,t) (ctb(tt_(o) | VARBITS) == ctb(tag2tt(t) | VARBITS)) + +#undef ttisequal +#define ttisequal(o1,o2) \ + (ttisnumber(o1) ? ttisnumber(o2) : (tt_(o1) == tt_(o2))) + + +#undef luai_checknum +#define luai_checknum(L,o,c) { if (!ttisnumber(o)) c; } + +#endif +/* }====================================================== */ + + + +/* +** {====================================================== +** types and prototypes +** ======================================================= +*/ + + +union Value { + GCObject *gc; /* collectable objects */ + void *p; /* light userdata */ + int b; /* booleans */ + lua_CFunction f; /* light C functions */ + numfield /* numbers */ +}; + + +struct lua_TValue { + TValuefields; +}; + + +typedef TValue *StkId; /* index to stack elements */ + + + + +/* +** Header for string value; string bytes follow the end of this structure +*/ +typedef union TString { + L_Umaxalign dummy; /* ensures maximum alignment for strings */ + struct { + CommonHeader; + lu_byte extra; /* reserved words for short strings; "has hash" for longs */ + unsigned int hash; + size_t len; /* number of characters in string */ + } tsv; +} TString; + + +/* get the actual string (array of bytes) from a TString */ +#define getstr(ts) cast(const char *, (ts) + 1) + +/* get the actual string (array of bytes) from a Lua value */ +#define svalue(o) getstr(rawtsvalue(o)) + + +/* +** Header for userdata; memory area follows the end of this structure +*/ +typedef union Udata { + L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */ + struct { + CommonHeader; + struct Table *metatable; + struct Table *env; + size_t len; /* number of bytes */ + } uv; +} Udata; + + + +/* +** Description of an upvalue for function prototypes +*/ +typedef struct Upvaldesc { + TString *name; /* upvalue name (for debug information) */ + lu_byte instack; /* whether it is in stack */ + lu_byte idx; /* index of upvalue (in stack or in outer function's list) */ +} Upvaldesc; + + +/* +** Description of a local variable for function prototypes +** (used for debug information) +*/ +typedef struct LocVar { + TString *varname; + int startpc; /* first point where variable is active */ + int endpc; /* first point where variable is dead */ +} LocVar; + + +/* +** Function Prototypes +*/ +typedef struct Proto { + CommonHeader; + TValue *k; /* constants used by the function */ + Instruction *code; + struct Proto **p; /* functions defined inside the function */ + int *lineinfo; /* map from opcodes to source lines (debug information) */ + LocVar *locvars; /* information about local variables (debug information) */ + Upvaldesc *upvalues; /* upvalue information */ + union Closure *cache; /* last created closure with this prototype */ + TString *source; /* used for debug information */ + int sizeupvalues; /* size of 'upvalues' */ + int sizek; /* size of `k' */ + int sizecode; + int sizelineinfo; + int sizep; /* size of `p' */ + int sizelocvars; + int linedefined; + int lastlinedefined; + GCObject *gclist; + lu_byte numparams; /* number of fixed parameters */ + lu_byte is_vararg; + lu_byte maxstacksize; /* maximum stack used by this function */ +} Proto; + + + +/* +** Lua Upvalues +*/ +typedef struct UpVal { + CommonHeader; + TValue *v; /* points to stack or to its own value */ + union { + TValue value; /* the value (when closed) */ + struct { /* double linked list (when open) */ + struct UpVal *prev; + struct UpVal *next; + } l; + } u; +} UpVal; + + +/* +** Closures +*/ + +#define ClosureHeader \ + CommonHeader; lu_byte nupvalues; GCObject *gclist + +typedef struct CClosure { + ClosureHeader; + lua_CFunction f; + TValue upvalue[1]; /* list of upvalues */ +} CClosure; + + +typedef struct LClosure { + ClosureHeader; + struct Proto *p; + UpVal *upvals[1]; /* list of upvalues */ +} LClosure; + + +typedef union Closure { + CClosure c; + LClosure l; +} Closure; + + +#define isLfunction(o) ttisLclosure(o) + +#define getproto(o) (clLvalue(o)->p) + + +/* +** Tables +*/ + +typedef union TKey { + struct { + TValuefields; + struct Node *next; /* for chaining */ + } nk; + TValue tvk; +} TKey; + + +typedef struct Node { + TValue i_val; + TKey i_key; +} Node; + + +typedef struct Table { + CommonHeader; + lu_byte flags; /* 1<<p means tagmethod(p) is not present */ + lu_byte lsizenode; /* log2 of size of `node' array */ + struct Table *metatable; + TValue *array; /* array part */ + Node *node; + Node *lastfree; /* any free position is before this position */ + GCObject *gclist; + int sizearray; /* size of `array' array */ +} Table; + + + +/* +** `module' operation for hashing (size is always a power of 2) +*/ +#define lmod(s,size) \ + (check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1))))) + + +#define twoto(x) (1<<(x)) +#define sizenode(t) (twoto((t)->lsizenode)) + + +/* +** (address of) a fixed nil value +*/ +#define luaO_nilobject (&luaO_nilobject_) + + +LUAI_DDEC const TValue luaO_nilobject_; + + +LUAI_FUNC int luaO_int2fb (unsigned int x); +LUAI_FUNC int luaO_fb2int (int x); +LUAI_FUNC int luaO_ceillog2 (unsigned int x); +LUAI_FUNC lua_Number luaO_arith (int op, lua_Number v1, lua_Number v2); +LUAI_FUNC int luaO_str2d (const char *s, size_t len, lua_Number *result); +LUAI_FUNC int luaO_hexavalue (int c); +LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt, + va_list argp); +LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...); +LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len); + + +#endif + diff --git a/AppPkg/Applications/Lua/src/lopcodes.c b/AppPkg/Applications/Lua/src/lopcodes.c new file mode 100644 index 0000000000..4190dc7624 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lopcodes.c @@ -0,0 +1,107 @@ +/* +** $Id: lopcodes.c,v 1.49.1.1 2013/04/12 18:48:47 roberto Exp $ +** Opcodes for Lua virtual machine +** See Copyright Notice in lua.h +*/ + + +#define lopcodes_c +#define LUA_CORE + + +#include "lopcodes.h" + + +/* ORDER OP */ + +LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = { + "MOVE", + "LOADK", + "LOADKX", + "LOADBOOL", + "LOADNIL", + "GETUPVAL", + "GETTABUP", + "GETTABLE", + "SETTABUP", + "SETUPVAL", + "SETTABLE", + "NEWTABLE", + "SELF", + "ADD", + "SUB", + "MUL", + "DIV", + "MOD", + "POW", + "UNM", + "NOT", + "LEN", + "CONCAT", + "JMP", + "EQ", + "LT", + "LE", + "TEST", + "TESTSET", + "CALL", + "TAILCALL", + "RETURN", + "FORLOOP", + "FORPREP", + "TFORCALL", + "TFORLOOP", + "SETLIST", + "CLOSURE", + "VARARG", + "EXTRAARG", + NULL +}; + + +#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m)) + +LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = { +/* T A B C mode opcode */ + opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */ + ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */ + ,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */ + ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */ + ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */ + ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */ + ,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */ + ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */ + ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */ + ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */ + ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */ + ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */ + ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */ + ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */ + ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */ + ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */ + ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */ + ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */ + ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */ + ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */ + ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */ + ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */ + ,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */ + ,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */ + ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */ + ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */ + ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */ + ,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */ + ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */ + ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */ + ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */ + ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */ + ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */ + ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */ + ,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */ + ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */ + ,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */ + ,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */ + ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */ + ,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */ +}; + diff --git a/AppPkg/Applications/Lua/src/lopcodes.h b/AppPkg/Applications/Lua/src/lopcodes.h new file mode 100644 index 0000000000..51f5791545 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lopcodes.h @@ -0,0 +1,288 @@ +/* +** $Id: lopcodes.h,v 1.142.1.1 2013/04/12 18:48:47 roberto Exp $ +** Opcodes for Lua virtual machine +** See Copyright Notice in lua.h +*/ + +#ifndef lopcodes_h +#define lopcodes_h + +#include "llimits.h" + + +/*=========================================================================== + We assume that instructions are unsigned numbers. + All instructions have an opcode in the first 6 bits. + Instructions can have the following fields: + `A' : 8 bits + `B' : 9 bits + `C' : 9 bits + 'Ax' : 26 bits ('A', 'B', and 'C' together) + `Bx' : 18 bits (`B' and `C' together) + `sBx' : signed Bx + + A signed argument is represented in excess K; that is, the number + value is the unsigned value minus K. K is exactly the maximum value + for that argument (so that -max is represented by 0, and +max is + represented by 2*max), which is half the maximum for the corresponding + unsigned argument. +===========================================================================*/ + + +enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */ + + +/* +** size and position of opcode arguments. +*/ +#define SIZE_C 9 +#define SIZE_B 9 +#define SIZE_Bx (SIZE_C + SIZE_B) +#define SIZE_A 8 +#define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A) + +#define SIZE_OP 6 + +#define POS_OP 0 +#define POS_A (POS_OP + SIZE_OP) +#define POS_C (POS_A + SIZE_A) +#define POS_B (POS_C + SIZE_C) +#define POS_Bx POS_C +#define POS_Ax POS_A + + +/* +** limits for opcode arguments. +** we use (signed) int to manipulate most arguments, +** so they must fit in LUAI_BITSINT-1 bits (-1 for sign) +*/ +#if SIZE_Bx < LUAI_BITSINT-1 +#define MAXARG_Bx ((1<<SIZE_Bx)-1) +#define MAXARG_sBx (MAXARG_Bx>>1) /* `sBx' is signed */ +#else +#define MAXARG_Bx MAX_INT +#define MAXARG_sBx MAX_INT +#endif + +#if SIZE_Ax < LUAI_BITSINT-1 +#define MAXARG_Ax ((1<<SIZE_Ax)-1) +#else +#define MAXARG_Ax MAX_INT +#endif + + +#define MAXARG_A ((1<<SIZE_A)-1) +#define MAXARG_B ((1<<SIZE_B)-1) +#define MAXARG_C ((1<<SIZE_C)-1) + + +/* creates a mask with `n' 1 bits at position `p' */ +#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p)) + +/* creates a mask with `n' 0 bits at position `p' */ +#define MASK0(n,p) (~MASK1(n,p)) + +/* +** the following macros help to manipulate instructions +*/ + +#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0))) +#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \ + ((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP)))) + +#define getarg(i,pos,size) (cast(int, ((i)>>pos) & MASK1(size,0))) +#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \ + ((cast(Instruction, v)<<pos)&MASK1(size,pos)))) + +#define GETARG_A(i) getarg(i, POS_A, SIZE_A) +#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A) + +#define GETARG_B(i) getarg(i, POS_B, SIZE_B) +#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B) + +#define GETARG_C(i) getarg(i, POS_C, SIZE_C) +#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C) + +#define GETARG_Bx(i) getarg(i, POS_Bx, SIZE_Bx) +#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx) + +#define GETARG_Ax(i) getarg(i, POS_Ax, SIZE_Ax) +#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax) + +#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx) +#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx)) + + +#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \ + | (cast(Instruction, a)<<POS_A) \ + | (cast(Instruction, b)<<POS_B) \ + | (cast(Instruction, c)<<POS_C)) + +#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \ + | (cast(Instruction, a)<<POS_A) \ + | (cast(Instruction, bc)<<POS_Bx)) + +#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \ + | (cast(Instruction, a)<<POS_Ax)) + + +/* +** Macros to operate RK indices +*/ + +/* this bit 1 means constant (0 means register) */ +#define BITRK (1 << (SIZE_B - 1)) + +/* test whether value is a constant */ +#define ISK(x) ((x) & BITRK) + +/* gets the index of the constant */ +#define INDEXK(r) ((int)(r) & ~BITRK) + +#define MAXINDEXRK (BITRK - 1) + +/* code a constant index as a RK value */ +#define RKASK(x) ((x) | BITRK) + + +/* +** invalid register that fits in 8 bits +*/ +#define NO_REG MAXARG_A + + +/* +** R(x) - register +** Kst(x) - constant (in constant table) +** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x) +*/ + + +/* +** grep "ORDER OP" if you change these enums +*/ + +typedef enum { +/*---------------------------------------------------------------------- +name args description +------------------------------------------------------------------------*/ +OP_MOVE,/* A B R(A) := R(B) */ +OP_LOADK,/* A Bx R(A) := Kst(Bx) */ +OP_LOADKX,/* A R(A) := Kst(extra arg) */ +OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */ +OP_LOADNIL,/* A B R(A), R(A+1), ..., R(A+B) := nil */ +OP_GETUPVAL,/* A B R(A) := UpValue[B] */ + +OP_GETTABUP,/* A B C R(A) := UpValue[B][RK(C)] */ +OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */ + +OP_SETTABUP,/* A B C UpValue[A][RK(B)] := RK(C) */ +OP_SETUPVAL,/* A B UpValue[B] := R(A) */ +OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */ + +OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */ + +OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */ + +OP_ADD,/* A B C R(A) := RK(B) + RK(C) */ +OP_SUB,/* A B C R(A) := RK(B) - RK(C) */ +OP_MUL,/* A B C R(A) := RK(B) * RK(C) */ +OP_DIV,/* A B C R(A) := RK(B) / RK(C) */ +OP_MOD,/* A B C R(A) := RK(B) % RK(C) */ +OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */ +OP_UNM,/* A B R(A) := -R(B) */ +OP_NOT,/* A B R(A) := not R(B) */ +OP_LEN,/* A B R(A) := length of R(B) */ + +OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */ + +OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A) + 1 */ +OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */ +OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */ +OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */ + +OP_TEST,/* A C if not (R(A) <=> C) then pc++ */ +OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */ + +OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */ +OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */ +OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */ + +OP_FORLOOP,/* A sBx R(A)+=R(A+2); + if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/ +OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */ + +OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */ +OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/ + +OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */ + +OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx]) */ + +OP_VARARG,/* A B R(A), R(A+1), ..., R(A+B-2) = vararg */ + +OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */ +} OpCode; + + +#define NUM_OPCODES (cast(int, OP_EXTRAARG) + 1) + + + +/*=========================================================================== + Notes: + (*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then `top' is + set to last_result+1, so next open instruction (OP_CALL, OP_RETURN, + OP_SETLIST) may use `top'. + + (*) In OP_VARARG, if (B == 0) then use actual number of varargs and + set top (like in OP_CALL with C == 0). + + (*) In OP_RETURN, if (B == 0) then return up to `top'. + + (*) In OP_SETLIST, if (B == 0) then B = `top'; if (C == 0) then next + 'instruction' is EXTRAARG(real C). + + (*) In OP_LOADKX, the next 'instruction' is always EXTRAARG. + + (*) For comparisons, A specifies what condition the test should accept + (true or false). + + (*) All `skips' (pc++) assume that next instruction is a jump. + +===========================================================================*/ + + +/* +** masks for instruction properties. The format is: +** bits 0-1: op mode +** bits 2-3: C arg mode +** bits 4-5: B arg mode +** bit 6: instruction set register A +** bit 7: operator is a test (next instruction must be a jump) +*/ + +enum OpArgMask { + OpArgN, /* argument is not used */ + OpArgU, /* argument is used */ + OpArgR, /* argument is a register or a jump offset */ + OpArgK /* argument is a constant or register/constant */ +}; + +LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES]; + +#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3)) +#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3)) +#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3)) +#define testAMode(m) (luaP_opmodes[m] & (1 << 6)) +#define testTMode(m) (luaP_opmodes[m] & (1 << 7)) + + +LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */ + + +/* number of list items to accumulate before a SETLIST instruction */ +#define LFIELDS_PER_FLUSH 50 + + +#endif diff --git a/AppPkg/Applications/Lua/src/loslib.c b/AppPkg/Applications/Lua/src/loslib.c new file mode 100644 index 0000000000..39a4324553 --- /dev/null +++ b/AppPkg/Applications/Lua/src/loslib.c @@ -0,0 +1,323 @@ +/*
+** $Id: loslib.c,v 1.40.1.1 2013/04/12 18:48:47 roberto Exp $
+** Standard Operating System library
+** See Copyright Notice in lua.h
+*/
+
+
+#include <errno.h>
+#include <locale.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+
+#define loslib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** list of valid conversion specifiers for the 'strftime' function
+*/
+#if !defined(LUA_STRFTIMEOPTIONS)
+
+#if !defined(LUA_USE_POSIX)
+#define LUA_STRFTIMEOPTIONS { "aAbBcdHIjmMpSUwWxXyYz%", "" }
+#else
+#define LUA_STRFTIMEOPTIONS \
+ { "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%", "" \
+ "", "E", "cCxXyY", \
+ "O", "deHImMSuUVwWy" }
+#endif
+
+#endif
+
+
+
+/*
+** By default, Lua uses tmpnam except when POSIX is available, where it
+** uses mkstemp.
+*/
+#if defined(LUA_USE_MKSTEMP)
+#include <unistd.h>
+#define LUA_TMPNAMBUFSIZE 32
+#define lua_tmpnam(b,e) { \
+ strcpy(b, "/tmp/lua_XXXXXX"); \
+ e = mkstemp(b); \
+ if (e != -1) close(e); \
+ e = (e == -1); }
+
+#elif !defined(lua_tmpnam)
+
+#define LUA_TMPNAMBUFSIZE L_tmpnam
+#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
+
+#endif
+
+
+/*
+** By default, Lua uses gmtime/localtime, except when POSIX is available,
+** where it uses gmtime_r/localtime_r
+*/
+#if defined(LUA_USE_GMTIME_R)
+
+#define l_gmtime(t,r) gmtime_r(t,r)
+#define l_localtime(t,r) localtime_r(t,r)
+
+#elif !defined(l_gmtime)
+
+#define l_gmtime(t,r) ((void)r, gmtime(t))
+#define l_localtime(t,r) ((void)r, localtime(t))
+
+#endif
+
+
+
+static int os_execute (lua_State *L) {
+ const char *cmd = luaL_optstring(L, 1, NULL);
+ int stat = system(cmd);
+ if (cmd != NULL)
+ return luaL_execresult(L, stat);
+ else {
+ lua_pushboolean(L, stat); /* true if there is a shell */
+ return 1;
+ }
+}
+
+
+static int os_remove (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ return luaL_fileresult(L, remove(filename) == 0, filename);
+}
+
+
+static int os_rename (lua_State *L) {
+ const char *fromname = luaL_checkstring(L, 1);
+ const char *toname = luaL_checkstring(L, 2);
+ return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
+}
+
+
+static int os_tmpname (lua_State *L) {
+ char buff[LUA_TMPNAMBUFSIZE];
+ int err;
+ lua_tmpnam(buff, err);
+ if (err)
+ return luaL_error(L, "unable to generate a unique filename");
+ lua_pushstring(L, buff);
+ return 1;
+}
+
+
+static int os_getenv (lua_State *L) {
+ lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
+ return 1;
+}
+
+
+static int os_clock (lua_State *L) {
+ lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** Time/Date operations
+** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
+** wday=%w+1, yday=%j, isdst=? }
+** =======================================================
+*/
+
+static void setfield (lua_State *L, const char *key, int value) {
+ lua_pushinteger(L, value);
+ lua_setfield(L, -2, key);
+}
+
+static void setboolfield (lua_State *L, const char *key, int value) {
+ if (value < 0) /* undefined? */
+ return; /* does not set field */
+ lua_pushboolean(L, value);
+ lua_setfield(L, -2, key);
+}
+
+static int getboolfield (lua_State *L, const char *key) {
+ int res;
+ lua_getfield(L, -1, key);
+ res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
+ lua_pop(L, 1);
+ return res;
+}
+
+
+static int getfield (lua_State *L, const char *key, int d) {
+ int res, isnum;
+ lua_getfield(L, -1, key);
+ res = (int)lua_tointegerx(L, -1, &isnum);
+ if (!isnum) {
+ if (d < 0)
+ return luaL_error(L, "field " LUA_QS " missing in date table", key);
+ res = d;
+ }
+ lua_pop(L, 1);
+ return res;
+}
+
+
+static const char *checkoption (lua_State *L, const char *conv, char *buff) {
+ static const char *const options[] = LUA_STRFTIMEOPTIONS;
+ unsigned int i;
+ for (i = 0; i < sizeof(options)/sizeof(options[0]); i += 2) {
+ if (*conv != '\0' && strchr(options[i], *conv) != NULL) {
+ buff[1] = *conv;
+ if (*options[i + 1] == '\0') { /* one-char conversion specifier? */
+ buff[2] = '\0'; /* end buffer */
+ return conv + 1;
+ }
+ else if (*(conv + 1) != '\0' &&
+ strchr(options[i + 1], *(conv + 1)) != NULL) {
+ buff[2] = *(conv + 1); /* valid two-char conversion specifier */
+ buff[3] = '\0'; /* end buffer */
+ return conv + 2;
+ }
+ }
+ }
+ luaL_argerror(L, 1,
+ lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
+ return conv; /* to avoid warnings */
+}
+
+
+static int os_date (lua_State *L) {
+ const char *s = luaL_optstring(L, 1, "%c");
+ time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
+ struct tm tmr, *stm;
+ if (*s == '!') { /* UTC? */
+ stm = l_gmtime(&t, &tmr);
+ s++; /* skip `!' */
+ }
+ else
+ stm = l_localtime(&t, &tmr);
+ if (stm == NULL) /* invalid date? */
+ lua_pushnil(L);
+ else if (strcmp(s, "*t") == 0) {
+ lua_createtable(L, 0, 9); /* 9 = number of fields */
+ setfield(L, "sec", stm->tm_sec);
+ setfield(L, "min", stm->tm_min);
+ setfield(L, "hour", stm->tm_hour);
+ setfield(L, "day", stm->tm_mday);
+ setfield(L, "month", stm->tm_mon+1);
+ setfield(L, "year", stm->tm_year+1900);
+ setfield(L, "wday", stm->tm_wday+1);
+ setfield(L, "yday", stm->tm_yday+1);
+ setboolfield(L, "isdst", stm->tm_isdst);
+ }
+ else {
+ char cc[4];
+ luaL_Buffer b;
+ cc[0] = '%';
+ luaL_buffinit(L, &b);
+ while (*s) {
+ if (*s != '%') /* no conversion specifier? */
+ luaL_addchar(&b, *s++);
+ else {
+ size_t reslen;
+ char buff[200]; /* should be big enough for any conversion result */
+ s = checkoption(L, s + 1, cc);
+ reslen = strftime(buff, sizeof(buff), cc, stm);
+ luaL_addlstring(&b, buff, reslen);
+ }
+ }
+ luaL_pushresult(&b);
+ }
+ return 1;
+}
+
+
+static int os_time (lua_State *L) {
+ time_t t;
+ if (lua_isnoneornil(L, 1)) /* called without args? */
+ t = time(NULL); /* get current time */
+ else {
+ struct tm ts;
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_settop(L, 1); /* make sure table is at the top */
+ ts.tm_sec = getfield(L, "sec", 0);
+ ts.tm_min = getfield(L, "min", 0);
+ ts.tm_hour = getfield(L, "hour", 12);
+ ts.tm_mday = getfield(L, "day", -1);
+ ts.tm_mon = getfield(L, "month", -1) - 1;
+ ts.tm_year = getfield(L, "year", -1) - 1900;
+ ts.tm_isdst = getboolfield(L, "isdst");
+ t = mktime(&ts);
+ }
+ if (t == (time_t)(-1))
+ lua_pushnil(L);
+ else
+ lua_pushnumber(L, (lua_Number)t);
+ return 1;
+}
+
+
+static int os_difftime (lua_State *L) {
+ lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
+ (time_t)(luaL_optnumber(L, 2, 0))));
+ return 1;
+}
+
+/* }====================================================== */
+
+
+static int os_setlocale (lua_State *L) {
+ static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
+ LC_NUMERIC, LC_TIME};
+ static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
+ "numeric", "time", NULL};
+ const char *l = luaL_optstring(L, 1, NULL);
+ int op = luaL_checkoption(L, 2, "all", catnames);
+ lua_pushstring(L, setlocale(cat[op], l));
+ return 1;
+}
+
+
+static int os_exit (lua_State *L) {
+ int status;
+ if (lua_isboolean(L, 1))
+ status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
+ else
+ status = luaL_optint(L, 1, EXIT_SUCCESS);
+ if (lua_toboolean(L, 2))
+ lua_close(L);
+ if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
+ return 0;
+}
+
+
+static const luaL_Reg syslib[] = {
+ {"clock", os_clock},
+ {"date", os_date},
+ {"difftime", os_difftime},
+ {"execute", os_execute},
+ {"exit", os_exit},
+ {"getenv", os_getenv},
+ {"remove", os_remove},
+ {"rename", os_rename},
+ {"setlocale", os_setlocale},
+ {"time", os_time},
+ {"tmpname", os_tmpname},
+ {NULL, NULL}
+};
+
+/* }====================================================== */
+
+
+
+LUAMOD_API int luaopen_os (lua_State *L) {
+ luaL_newlib(L, syslib);
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/lparser.c b/AppPkg/Applications/Lua/src/lparser.c new file mode 100644 index 0000000000..fa693824a1 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lparser.c @@ -0,0 +1,1638 @@ +/* +** $Id: lparser.c,v 2.130.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua Parser +** See Copyright Notice in lua.h +*/ + + +#include <string.h> + +#define lparser_c +#define LUA_CORE + +#include "lua.h" + +#include "lcode.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "llex.h" +#include "lmem.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" + + + +/* maximum number of local variables per function (must be smaller + than 250, due to the bytecode format) */ +#define MAXVARS 200 + + +#define hasmultret(k) ((k) == VCALL || (k) == VVARARG) + + + +/* +** nodes for block list (list of active blocks) +*/ +typedef struct BlockCnt { + struct BlockCnt *previous; /* chain */ + short firstlabel; /* index of first label in this block */ + short firstgoto; /* index of first pending goto in this block */ + lu_byte nactvar; /* # active locals outside the block */ + lu_byte upval; /* true if some variable in the block is an upvalue */ + lu_byte isloop; /* true if `block' is a loop */ +} BlockCnt; + + + +/* +** prototypes for recursive non-terminal functions +*/ +static void statement (LexState *ls); +static void expr (LexState *ls, expdesc *v); + + +static void anchor_token (LexState *ls) { + /* last token from outer function must be EOS */ + lua_assert(ls->fs != NULL || ls->t.token == TK_EOS); + if (ls->t.token == TK_NAME || ls->t.token == TK_STRING) { + TString *ts = ls->t.seminfo.ts; + luaX_newstring(ls, getstr(ts), ts->tsv.len); + } +} + + +/* semantic error */ +static l_noret semerror (LexState *ls, const char *msg) { + ls->t.token = 0; /* remove 'near to' from final message */ + luaX_syntaxerror(ls, msg); +} + + +static l_noret error_expected (LexState *ls, int token) { + luaX_syntaxerror(ls, + luaO_pushfstring(ls->L, "%s expected", luaX_token2str(ls, token))); +} + + +static l_noret errorlimit (FuncState *fs, int limit, const char *what) { + lua_State *L = fs->ls->L; + const char *msg; + int line = fs->f->linedefined; + const char *where = (line == 0) + ? "main function" + : luaO_pushfstring(L, "function at line %d", line); + msg = luaO_pushfstring(L, "too many %s (limit is %d) in %s", + what, limit, where); + luaX_syntaxerror(fs->ls, msg); +} + + +static void checklimit (FuncState *fs, int v, int l, const char *what) { + if (v > l) errorlimit(fs, l, what); +} + + +static int testnext (LexState *ls, int c) { + if (ls->t.token == c) { + luaX_next(ls); + return 1; + } + else return 0; +} + + +static void check (LexState *ls, int c) { + if (ls->t.token != c) + error_expected(ls, c); +} + + +static void checknext (LexState *ls, int c) { + check(ls, c); + luaX_next(ls); +} + + +#define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); } + + + +static void check_match (LexState *ls, int what, int who, int where) { + if (!testnext(ls, what)) { + if (where == ls->linenumber) + error_expected(ls, what); + else { + luaX_syntaxerror(ls, luaO_pushfstring(ls->L, + "%s expected (to close %s at line %d)", + luaX_token2str(ls, what), luaX_token2str(ls, who), where)); + } + } +} + + +static TString *str_checkname (LexState *ls) { + TString *ts; + check(ls, TK_NAME); + ts = ls->t.seminfo.ts; + luaX_next(ls); + return ts; +} + + +static void init_exp (expdesc *e, expkind k, int i) { + e->f = e->t = NO_JUMP; + e->k = k; + e->u.info = i; +} + + +static void codestring (LexState *ls, expdesc *e, TString *s) { + init_exp(e, VK, luaK_stringK(ls->fs, s)); +} + + +static void checkname (LexState *ls, expdesc *e) { + codestring(ls, e, str_checkname(ls)); +} + + +static int registerlocalvar (LexState *ls, TString *varname) { + FuncState *fs = ls->fs; + Proto *f = fs->f; + int oldsize = f->sizelocvars; + luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars, + LocVar, SHRT_MAX, "local variables"); + while (oldsize < f->sizelocvars) f->locvars[oldsize++].varname = NULL; + f->locvars[fs->nlocvars].varname = varname; + luaC_objbarrier(ls->L, f, varname); + return fs->nlocvars++; +} + + +static void new_localvar (LexState *ls, TString *name) { + FuncState *fs = ls->fs; + Dyndata *dyd = ls->dyd; + int reg = registerlocalvar(ls, name); + checklimit(fs, dyd->actvar.n + 1 - fs->firstlocal, + MAXVARS, "local variables"); + luaM_growvector(ls->L, dyd->actvar.arr, dyd->actvar.n + 1, + dyd->actvar.size, Vardesc, MAX_INT, "local variables"); + dyd->actvar.arr[dyd->actvar.n++].idx = cast(short, reg); +} + + +static void new_localvarliteral_ (LexState *ls, const char *name, size_t sz) { + new_localvar(ls, luaX_newstring(ls, name, sz)); +} + +#define new_localvarliteral(ls,v) \ + new_localvarliteral_(ls, "" v, (sizeof(v)/sizeof(char))-1) + + +static LocVar *getlocvar (FuncState *fs, int i) { + int idx = fs->ls->dyd->actvar.arr[fs->firstlocal + i].idx; + lua_assert(idx < fs->nlocvars); + return &fs->f->locvars[idx]; +} + + +static void adjustlocalvars (LexState *ls, int nvars) { + FuncState *fs = ls->fs; + fs->nactvar = cast_byte(fs->nactvar + nvars); + for (; nvars; nvars--) { + getlocvar(fs, fs->nactvar - nvars)->startpc = fs->pc; + } +} + + +static void removevars (FuncState *fs, int tolevel) { + fs->ls->dyd->actvar.n -= (fs->nactvar - tolevel); + while (fs->nactvar > tolevel) + getlocvar(fs, --fs->nactvar)->endpc = fs->pc; +} + + +static int searchupvalue (FuncState *fs, TString *name) { + int i; + Upvaldesc *up = fs->f->upvalues; + for (i = 0; i < fs->nups; i++) { + if (luaS_eqstr(up[i].name, name)) return i; + } + return -1; /* not found */ +} + + +static int newupvalue (FuncState *fs, TString *name, expdesc *v) { + Proto *f = fs->f; + int oldsize = f->sizeupvalues; + checklimit(fs, fs->nups + 1, MAXUPVAL, "upvalues"); + luaM_growvector(fs->ls->L, f->upvalues, fs->nups, f->sizeupvalues, + Upvaldesc, MAXUPVAL, "upvalues"); + while (oldsize < f->sizeupvalues) f->upvalues[oldsize++].name = NULL; + f->upvalues[fs->nups].instack = (v->k == VLOCAL); + f->upvalues[fs->nups].idx = cast_byte(v->u.info); + f->upvalues[fs->nups].name = name; + luaC_objbarrier(fs->ls->L, f, name); + return fs->nups++; +} + + +static int searchvar (FuncState *fs, TString *n) { + int i; + for (i = cast_int(fs->nactvar) - 1; i >= 0; i--) { + if (luaS_eqstr(n, getlocvar(fs, i)->varname)) + return i; + } + return -1; /* not found */ +} + + +/* + Mark block where variable at given level was defined + (to emit close instructions later). +*/ +static void markupval (FuncState *fs, int level) { + BlockCnt *bl = fs->bl; + while (bl->nactvar > level) bl = bl->previous; + bl->upval = 1; +} + + +/* + Find variable with given name 'n'. If it is an upvalue, add this + upvalue into all intermediate functions. +*/ +static int singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) { + if (fs == NULL) /* no more levels? */ + return VVOID; /* default is global */ + else { + int v = searchvar(fs, n); /* look up locals at current level */ + if (v >= 0) { /* found? */ + init_exp(var, VLOCAL, v); /* variable is local */ + if (!base) + markupval(fs, v); /* local will be used as an upval */ + return VLOCAL; + } + else { /* not found as local at current level; try upvalues */ + int idx = searchupvalue(fs, n); /* try existing upvalues */ + if (idx < 0) { /* not found? */ + if (singlevaraux(fs->prev, n, var, 0) == VVOID) /* try upper levels */ + return VVOID; /* not found; is a global */ + /* else was LOCAL or UPVAL */ + idx = newupvalue(fs, n, var); /* will be a new upvalue */ + } + init_exp(var, VUPVAL, idx); + return VUPVAL; + } + } +} + + +static void singlevar (LexState *ls, expdesc *var) { + TString *varname = str_checkname(ls); + FuncState *fs = ls->fs; + if (singlevaraux(fs, varname, var, 1) == VVOID) { /* global name? */ + expdesc key; + singlevaraux(fs, ls->envn, var, 1); /* get environment variable */ + lua_assert(var->k == VLOCAL || var->k == VUPVAL); + codestring(ls, &key, varname); /* key is variable name */ + luaK_indexed(fs, var, &key); /* env[varname] */ + } +} + + +static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) { + FuncState *fs = ls->fs; + int extra = nvars - nexps; + if (hasmultret(e->k)) { + extra++; /* includes call itself */ + if (extra < 0) extra = 0; + luaK_setreturns(fs, e, extra); /* last exp. provides the difference */ + if (extra > 1) luaK_reserveregs(fs, extra-1); + } + else { + if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */ + if (extra > 0) { + int reg = fs->freereg; + luaK_reserveregs(fs, extra); + luaK_nil(fs, reg, extra); + } + } +} + + +static void enterlevel (LexState *ls) { + lua_State *L = ls->L; + ++L->nCcalls; + checklimit(ls->fs, L->nCcalls, LUAI_MAXCCALLS, "C levels"); +} + + +#define leavelevel(ls) ((ls)->L->nCcalls--) + + +static void closegoto (LexState *ls, int g, Labeldesc *label) { + int i; + FuncState *fs = ls->fs; + Labellist *gl = &ls->dyd->gt; + Labeldesc *gt = &gl->arr[g]; + lua_assert(luaS_eqstr(gt->name, label->name)); + if (gt->nactvar < label->nactvar) { + TString *vname = getlocvar(fs, gt->nactvar)->varname; + const char *msg = luaO_pushfstring(ls->L, + "<goto %s> at line %d jumps into the scope of local " LUA_QS, + getstr(gt->name), gt->line, getstr(vname)); + semerror(ls, msg); + } + luaK_patchlist(fs, gt->pc, label->pc); + /* remove goto from pending list */ + for (i = g; i < gl->n - 1; i++) + gl->arr[i] = gl->arr[i + 1]; + gl->n--; +} + + +/* +** try to close a goto with existing labels; this solves backward jumps +*/ +static int findlabel (LexState *ls, int g) { + int i; + BlockCnt *bl = ls->fs->bl; + Dyndata *dyd = ls->dyd; + Labeldesc *gt = &dyd->gt.arr[g]; + /* check labels in current block for a match */ + for (i = bl->firstlabel; i < dyd->label.n; i++) { + Labeldesc *lb = &dyd->label.arr[i]; + if (luaS_eqstr(lb->name, gt->name)) { /* correct label? */ + if (gt->nactvar > lb->nactvar && + (bl->upval || dyd->label.n > bl->firstlabel)) + luaK_patchclose(ls->fs, gt->pc, lb->nactvar); + closegoto(ls, g, lb); /* close it */ + return 1; + } + } + return 0; /* label not found; cannot close goto */ +} + + +static int newlabelentry (LexState *ls, Labellist *l, TString *name, + int line, int pc) { + int n = l->n; + luaM_growvector(ls->L, l->arr, n, l->size, + Labeldesc, SHRT_MAX, "labels/gotos"); + l->arr[n].name = name; + l->arr[n].line = line; + l->arr[n].nactvar = ls->fs->nactvar; + l->arr[n].pc = pc; + l->n++; + return n; +} + + +/* +** check whether new label 'lb' matches any pending gotos in current +** block; solves forward jumps +*/ +static void findgotos (LexState *ls, Labeldesc *lb) { + Labellist *gl = &ls->dyd->gt; + int i = ls->fs->bl->firstgoto; + while (i < gl->n) { + if (luaS_eqstr(gl->arr[i].name, lb->name)) + closegoto(ls, i, lb); + else + i++; + } +} + + +/* +** "export" pending gotos to outer level, to check them against +** outer labels; if the block being exited has upvalues, and +** the goto exits the scope of any variable (which can be the +** upvalue), close those variables being exited. +*/ +static void movegotosout (FuncState *fs, BlockCnt *bl) { + int i = bl->firstgoto; + Labellist *gl = &fs->ls->dyd->gt; + /* correct pending gotos to current block and try to close it + with visible labels */ + while (i < gl->n) { + Labeldesc *gt = &gl->arr[i]; + if (gt->nactvar > bl->nactvar) { + if (bl->upval) + luaK_patchclose(fs, gt->pc, bl->nactvar); + gt->nactvar = bl->nactvar; + } + if (!findlabel(fs->ls, i)) + i++; /* move to next one */ + } +} + + +static void enterblock (FuncState *fs, BlockCnt *bl, lu_byte isloop) { + bl->isloop = isloop; + bl->nactvar = fs->nactvar; + bl->firstlabel = (short)fs->ls->dyd->label.n; + bl->firstgoto = (short)fs->ls->dyd->gt.n; + bl->upval = 0; + bl->previous = fs->bl; + fs->bl = bl; + lua_assert(fs->freereg == fs->nactvar); +} + + +/* +** create a label named "break" to resolve break statements +*/ +static void breaklabel (LexState *ls) { + TString *n = luaS_new(ls->L, "break"); + int l = newlabelentry(ls, &ls->dyd->label, n, 0, ls->fs->pc); + findgotos(ls, &ls->dyd->label.arr[l]); +} + +/* +** generates an error for an undefined 'goto'; choose appropriate +** message when label name is a reserved word (which can only be 'break') +*/ +static l_noret undefgoto (LexState *ls, Labeldesc *gt) { + const char *msg = isreserved(gt->name) + ? "<%s> at line %d not inside a loop" + : "no visible label " LUA_QS " for <goto> at line %d"; + msg = luaO_pushfstring(ls->L, msg, getstr(gt->name), gt->line); + semerror(ls, msg); +} + + +static void leaveblock (FuncState *fs) { + BlockCnt *bl = fs->bl; + LexState *ls = fs->ls; + if (bl->previous && bl->upval) { + /* create a 'jump to here' to close upvalues */ + int j = luaK_jump(fs); + luaK_patchclose(fs, j, bl->nactvar); + luaK_patchtohere(fs, j); + } + if (bl->isloop) + breaklabel(ls); /* close pending breaks */ + fs->bl = bl->previous; + removevars(fs, bl->nactvar); + lua_assert(bl->nactvar == fs->nactvar); + fs->freereg = fs->nactvar; /* free registers */ + ls->dyd->label.n = bl->firstlabel; /* remove local labels */ + if (bl->previous) /* inner block? */ + movegotosout(fs, bl); /* update pending gotos to outer block */ + else if (bl->firstgoto < ls->dyd->gt.n) /* pending gotos in outer block? */ + undefgoto(ls, &ls->dyd->gt.arr[bl->firstgoto]); /* error */ +} + + +/* +** adds a new prototype into list of prototypes +*/ +static Proto *addprototype (LexState *ls) { + Proto *clp; + lua_State *L = ls->L; + FuncState *fs = ls->fs; + Proto *f = fs->f; /* prototype of current function */ + if (fs->np >= f->sizep) { + int oldsize = f->sizep; + luaM_growvector(L, f->p, fs->np, f->sizep, Proto *, MAXARG_Bx, "functions"); + while (oldsize < f->sizep) f->p[oldsize++] = NULL; + } + f->p[fs->np++] = clp = luaF_newproto(L); + luaC_objbarrier(L, f, clp); + return clp; +} + + +/* +** codes instruction to create new closure in parent function. +** The OP_CLOSURE instruction must use the last available register, +** so that, if it invokes the GC, the GC knows which registers +** are in use at that time. +*/ +static void codeclosure (LexState *ls, expdesc *v) { + FuncState *fs = ls->fs->prev; + init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np - 1)); + luaK_exp2nextreg(fs, v); /* fix it at the last register */ +} + + +static void open_func (LexState *ls, FuncState *fs, BlockCnt *bl) { + lua_State *L = ls->L; + Proto *f; + fs->prev = ls->fs; /* linked list of funcstates */ + fs->ls = ls; + ls->fs = fs; + fs->pc = 0; + fs->lasttarget = 0; + fs->jpc = NO_JUMP; + fs->freereg = 0; + fs->nk = 0; + fs->np = 0; + fs->nups = 0; + fs->nlocvars = 0; + fs->nactvar = 0; + fs->firstlocal = ls->dyd->actvar.n; + fs->bl = NULL; + f = fs->f; + f->source = ls->source; + f->maxstacksize = 2; /* registers 0/1 are always valid */ + fs->h = luaH_new(L); + /* anchor table of constants (to avoid being collected) */ + sethvalue2s(L, L->top, fs->h); + incr_top(L); + enterblock(fs, bl, 0); +} + + +static void close_func (LexState *ls) { + lua_State *L = ls->L; + FuncState *fs = ls->fs; + Proto *f = fs->f; + luaK_ret(fs, 0, 0); /* final return */ + leaveblock(fs); + luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction); + f->sizecode = fs->pc; + luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int); + f->sizelineinfo = fs->pc; + luaM_reallocvector(L, f->k, f->sizek, fs->nk, TValue); + f->sizek = fs->nk; + luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *); + f->sizep = fs->np; + luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar); + f->sizelocvars = fs->nlocvars; + luaM_reallocvector(L, f->upvalues, f->sizeupvalues, fs->nups, Upvaldesc); + f->sizeupvalues = fs->nups; + lua_assert(fs->bl == NULL); + ls->fs = fs->prev; + /* last token read was anchored in defunct function; must re-anchor it */ + anchor_token(ls); + L->top--; /* pop table of constants */ + luaC_checkGC(L); +} + + + +/*============================================================*/ +/* GRAMMAR RULES */ +/*============================================================*/ + + +/* +** check whether current token is in the follow set of a block. +** 'until' closes syntactical blocks, but do not close scope, +** so it handled in separate. +*/ +static int block_follow (LexState *ls, int withuntil) { + switch (ls->t.token) { + case TK_ELSE: case TK_ELSEIF: + case TK_END: case TK_EOS: + return 1; + case TK_UNTIL: return withuntil; + default: return 0; + } +} + + +static void statlist (LexState *ls) { + /* statlist -> { stat [`;'] } */ + while (!block_follow(ls, 1)) { + if (ls->t.token == TK_RETURN) { + statement(ls); + return; /* 'return' must be last statement */ + } + statement(ls); + } +} + + +static void fieldsel (LexState *ls, expdesc *v) { + /* fieldsel -> ['.' | ':'] NAME */ + FuncState *fs = ls->fs; + expdesc key; + luaK_exp2anyregup(fs, v); + luaX_next(ls); /* skip the dot or colon */ + checkname(ls, &key); + luaK_indexed(fs, v, &key); +} + + +static void yindex (LexState *ls, expdesc *v) { + /* index -> '[' expr ']' */ + luaX_next(ls); /* skip the '[' */ + expr(ls, v); + luaK_exp2val(ls->fs, v); + checknext(ls, ']'); +} + + +/* +** {====================================================================== +** Rules for Constructors +** ======================================================================= +*/ + + +struct ConsControl { + expdesc v; /* last list item read */ + expdesc *t; /* table descriptor */ + int nh; /* total number of `record' elements */ + int na; /* total number of array elements */ + int tostore; /* number of array elements pending to be stored */ +}; + + +static void recfield (LexState *ls, struct ConsControl *cc) { + /* recfield -> (NAME | `['exp1`]') = exp1 */ + FuncState *fs = ls->fs; + int reg = ls->fs->freereg; + expdesc key, val; + int rkkey; + if (ls->t.token == TK_NAME) { + checklimit(fs, cc->nh, MAX_INT, "items in a constructor"); + checkname(ls, &key); + } + else /* ls->t.token == '[' */ + yindex(ls, &key); + cc->nh++; + checknext(ls, '='); + rkkey = luaK_exp2RK(fs, &key); + expr(ls, &val); + luaK_codeABC(fs, OP_SETTABLE, cc->t->u.info, rkkey, luaK_exp2RK(fs, &val)); + fs->freereg = (lu_byte)reg; /* free registers */ +} + + +static void closelistfield (FuncState *fs, struct ConsControl *cc) { + if (cc->v.k == VVOID) return; /* there is no list item */ + luaK_exp2nextreg(fs, &cc->v); + cc->v.k = VVOID; + if (cc->tostore == LFIELDS_PER_FLUSH) { + luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); /* flush */ + cc->tostore = 0; /* no more items pending */ + } +} + + +static void lastlistfield (FuncState *fs, struct ConsControl *cc) { + if (cc->tostore == 0) return; + if (hasmultret(cc->v.k)) { + luaK_setmultret(fs, &cc->v); + luaK_setlist(fs, cc->t->u.info, cc->na, LUA_MULTRET); + cc->na--; /* do not count last expression (unknown number of elements) */ + } + else { + if (cc->v.k != VVOID) + luaK_exp2nextreg(fs, &cc->v); + luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); + } +} + + +static void listfield (LexState *ls, struct ConsControl *cc) { + /* listfield -> exp */ + expr(ls, &cc->v); + checklimit(ls->fs, cc->na, MAX_INT, "items in a constructor"); + cc->na++; + cc->tostore++; +} + + +static void field (LexState *ls, struct ConsControl *cc) { + /* field -> listfield | recfield */ + switch(ls->t.token) { + case TK_NAME: { /* may be 'listfield' or 'recfield' */ + if (luaX_lookahead(ls) != '=') /* expression? */ + listfield(ls, cc); + else + recfield(ls, cc); + break; + } + case '[': { + recfield(ls, cc); + break; + } + default: { + listfield(ls, cc); + break; + } + } +} + + +static void constructor (LexState *ls, expdesc *t) { + /* constructor -> '{' [ field { sep field } [sep] ] '}' + sep -> ',' | ';' */ + FuncState *fs = ls->fs; + int line = ls->linenumber; + int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0); + struct ConsControl cc; + cc.na = cc.nh = cc.tostore = 0; + cc.t = t; + init_exp(t, VRELOCABLE, pc); + init_exp(&cc.v, VVOID, 0); /* no value (yet) */ + luaK_exp2nextreg(ls->fs, t); /* fix it at stack top */ + checknext(ls, '{'); + do { + lua_assert(cc.v.k == VVOID || cc.tostore > 0); + if (ls->t.token == '}') break; + closelistfield(fs, &cc); + field(ls, &cc); + } while (testnext(ls, ',') || testnext(ls, ';')); + check_match(ls, '}', '{', line); + lastlistfield(fs, &cc); + SETARG_B(fs->f->code[pc], luaO_int2fb(cc.na)); /* set initial array size */ + SETARG_C(fs->f->code[pc], luaO_int2fb(cc.nh)); /* set initial table size */ +} + +/* }====================================================================== */ + + + +static void parlist (LexState *ls) { + /* parlist -> [ param { `,' param } ] */ + FuncState *fs = ls->fs; + Proto *f = fs->f; + int nparams = 0; + f->is_vararg = 0; + if (ls->t.token != ')') { /* is `parlist' not empty? */ + do { + switch (ls->t.token) { + case TK_NAME: { /* param -> NAME */ + new_localvar(ls, str_checkname(ls)); + nparams++; + break; + } + case TK_DOTS: { /* param -> `...' */ + luaX_next(ls); + f->is_vararg = 1; + break; + } + default: luaX_syntaxerror(ls, "<name> or " LUA_QL("...") " expected"); + } + } while (!f->is_vararg && testnext(ls, ',')); + } + adjustlocalvars(ls, nparams); + f->numparams = cast_byte(fs->nactvar); + luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */ +} + + +static void body (LexState *ls, expdesc *e, int ismethod, int line) { + /* body -> `(' parlist `)' block END */ + FuncState new_fs; + BlockCnt bl; + new_fs.f = addprototype(ls); + new_fs.f->linedefined = line; + open_func(ls, &new_fs, &bl); + checknext(ls, '('); + if (ismethod) { + new_localvarliteral(ls, "self"); /* create 'self' parameter */ + adjustlocalvars(ls, 1); + } + parlist(ls); + checknext(ls, ')'); + statlist(ls); + new_fs.f->lastlinedefined = ls->linenumber; + check_match(ls, TK_END, TK_FUNCTION, line); + codeclosure(ls, e); + close_func(ls); +} + + +static int explist (LexState *ls, expdesc *v) { + /* explist -> expr { `,' expr } */ + int n = 1; /* at least one expression */ + expr(ls, v); + while (testnext(ls, ',')) { + luaK_exp2nextreg(ls->fs, v); + expr(ls, v); + n++; + } + return n; +} + + +static void funcargs (LexState *ls, expdesc *f, int line) { + FuncState *fs = ls->fs; + expdesc args; + int base, nparams; + switch (ls->t.token) { + case '(': { /* funcargs -> `(' [ explist ] `)' */ + luaX_next(ls); + if (ls->t.token == ')') /* arg list is empty? */ + args.k = VVOID; + else { + explist(ls, &args); + luaK_setmultret(fs, &args); + } + check_match(ls, ')', '(', line); + break; + } + case '{': { /* funcargs -> constructor */ + constructor(ls, &args); + break; + } + case TK_STRING: { /* funcargs -> STRING */ + codestring(ls, &args, ls->t.seminfo.ts); + luaX_next(ls); /* must use `seminfo' before `next' */ + break; + } + default: { + luaX_syntaxerror(ls, "function arguments expected"); + } + } + lua_assert(f->k == VNONRELOC); + base = f->u.info; /* base register for call */ + if (hasmultret(args.k)) + nparams = LUA_MULTRET; /* open call */ + else { + if (args.k != VVOID) + luaK_exp2nextreg(fs, &args); /* close last argument */ + nparams = fs->freereg - (base+1); + } + init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2)); + luaK_fixline(fs, line); + fs->freereg = (lu_byte)base + 1; /* call remove function and arguments and leaves + (unless changed) one result */ +} + + + + +/* +** {====================================================================== +** Expression parsing +** ======================================================================= +*/ + + +static void primaryexp (LexState *ls, expdesc *v) { + /* primaryexp -> NAME | '(' expr ')' */ + switch (ls->t.token) { + case '(': { + int line = ls->linenumber; + luaX_next(ls); + expr(ls, v); + check_match(ls, ')', '(', line); + luaK_dischargevars(ls->fs, v); + return; + } + case TK_NAME: { + singlevar(ls, v); + return; + } + default: { + luaX_syntaxerror(ls, "unexpected symbol"); + } + } +} + + +static void suffixedexp (LexState *ls, expdesc *v) { + /* suffixedexp -> + primaryexp { '.' NAME | '[' exp ']' | ':' NAME funcargs | funcargs } */ + FuncState *fs = ls->fs; + int line = ls->linenumber; + primaryexp(ls, v); + for (;;) { + switch (ls->t.token) { + case '.': { /* fieldsel */ + fieldsel(ls, v); + break; + } + case '[': { /* `[' exp1 `]' */ + expdesc key; + luaK_exp2anyregup(fs, v); + yindex(ls, &key); + luaK_indexed(fs, v, &key); + break; + } + case ':': { /* `:' NAME funcargs */ + expdesc key; + luaX_next(ls); + checkname(ls, &key); + luaK_self(fs, v, &key); + funcargs(ls, v, line); + break; + } + case '(': case TK_STRING: case '{': { /* funcargs */ + luaK_exp2nextreg(fs, v); + funcargs(ls, v, line); + break; + } + default: return; + } + } +} + + +static void simpleexp (LexState *ls, expdesc *v) { + /* simpleexp -> NUMBER | STRING | NIL | TRUE | FALSE | ... | + constructor | FUNCTION body | suffixedexp */ + switch (ls->t.token) { + case TK_NUMBER: { + init_exp(v, VKNUM, 0); + v->u.nval = ls->t.seminfo.r; + break; + } + case TK_STRING: { + codestring(ls, v, ls->t.seminfo.ts); + break; + } + case TK_NIL: { + init_exp(v, VNIL, 0); + break; + } + case TK_TRUE: { + init_exp(v, VTRUE, 0); + break; + } + case TK_FALSE: { + init_exp(v, VFALSE, 0); + break; + } + case TK_DOTS: { /* vararg */ + FuncState *fs = ls->fs; + check_condition(ls, fs->f->is_vararg, + "cannot use " LUA_QL("...") " outside a vararg function"); + init_exp(v, VVARARG, luaK_codeABC(fs, OP_VARARG, 0, 1, 0)); + break; + } + case '{': { /* constructor */ + constructor(ls, v); + return; + } + case TK_FUNCTION: { + luaX_next(ls); + body(ls, v, 0, ls->linenumber); + return; + } + default: { + suffixedexp(ls, v); + return; + } + } + luaX_next(ls); +} + + +static UnOpr getunopr (int op) { + switch (op) { + case TK_NOT: return OPR_NOT; + case '-': return OPR_MINUS; + case '#': return OPR_LEN; + default: return OPR_NOUNOPR; + } +} + + +static BinOpr getbinopr (int op) { + switch (op) { + case '+': return OPR_ADD; + case '-': return OPR_SUB; + case '*': return OPR_MUL; + case '/': return OPR_DIV; + case '%': return OPR_MOD; + case '^': return OPR_POW; + case TK_CONCAT: return OPR_CONCAT; + case TK_NE: return OPR_NE; + case TK_EQ: return OPR_EQ; + case '<': return OPR_LT; + case TK_LE: return OPR_LE; + case '>': return OPR_GT; + case TK_GE: return OPR_GE; + case TK_AND: return OPR_AND; + case TK_OR: return OPR_OR; + default: return OPR_NOBINOPR; + } +} + + +static const struct { + lu_byte left; /* left priority for each binary operator */ + lu_byte right; /* right priority */ +} priority[] = { /* ORDER OPR */ + {6, 6}, {6, 6}, {7, 7}, {7, 7}, {7, 7}, /* `+' `-' `*' `/' `%' */ + {10, 9}, {5, 4}, /* ^, .. (right associative) */ + {3, 3}, {3, 3}, {3, 3}, /* ==, <, <= */ + {3, 3}, {3, 3}, {3, 3}, /* ~=, >, >= */ + {2, 2}, {1, 1} /* and, or */ +}; + +#define UNARY_PRIORITY 8 /* priority for unary operators */ + + +/* +** subexpr -> (simpleexp | unop subexpr) { binop subexpr } +** where `binop' is any binary operator with a priority higher than `limit' +*/ +static BinOpr subexpr (LexState *ls, expdesc *v, int limit) { + BinOpr op; + UnOpr uop; + enterlevel(ls); + uop = getunopr(ls->t.token); + if (uop != OPR_NOUNOPR) { + int line = ls->linenumber; + luaX_next(ls); + subexpr(ls, v, UNARY_PRIORITY); + luaK_prefix(ls->fs, uop, v, line); + } + else simpleexp(ls, v); + /* expand while operators have priorities higher than `limit' */ + op = getbinopr(ls->t.token); + while (op != OPR_NOBINOPR && priority[op].left > limit) { + expdesc v2; + BinOpr nextop; + int line = ls->linenumber; + luaX_next(ls); + luaK_infix(ls->fs, op, v); + /* read sub-expression with higher priority */ + nextop = subexpr(ls, &v2, priority[op].right); + luaK_posfix(ls->fs, op, v, &v2, line); + op = nextop; + } + leavelevel(ls); + return op; /* return first untreated operator */ +} + + +static void expr (LexState *ls, expdesc *v) { + subexpr(ls, v, 0); +} + +/* }==================================================================== */ + + + +/* +** {====================================================================== +** Rules for Statements +** ======================================================================= +*/ + + +static void block (LexState *ls) { + /* block -> statlist */ + FuncState *fs = ls->fs; + BlockCnt bl; + enterblock(fs, &bl, 0); + statlist(ls); + leaveblock(fs); +} + + +/* +** structure to chain all variables in the left-hand side of an +** assignment +*/ +struct LHS_assign { + struct LHS_assign *prev; + expdesc v; /* variable (global, local, upvalue, or indexed) */ +}; + + +/* +** check whether, in an assignment to an upvalue/local variable, the +** upvalue/local variable is begin used in a previous assignment to a +** table. If so, save original upvalue/local value in a safe place and +** use this safe copy in the previous assignment. +*/ +static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) { + FuncState *fs = ls->fs; + int extra = fs->freereg; /* eventual position to save local variable */ + int conflict = 0; + for (; lh; lh = lh->prev) { /* check all previous assignments */ + if (lh->v.k == VINDEXED) { /* assigning to a table? */ + /* table is the upvalue/local being assigned now? */ + if (lh->v.u.ind.vt == v->k && lh->v.u.ind.t == v->u.info) { + conflict = 1; + lh->v.u.ind.vt = VLOCAL; + lh->v.u.ind.t = (lu_byte)extra; /* previous assignment will use safe copy */ + } + /* index is the local being assigned? (index cannot be upvalue) */ + if (v->k == VLOCAL && lh->v.u.ind.idx == v->u.info) { + conflict = 1; + lh->v.u.ind.idx = (short)extra; /* previous assignment will use safe copy */ + } + } + } + if (conflict) { + /* copy upvalue/local value to a temporary (in position 'extra') */ + OpCode op = (v->k == VLOCAL) ? OP_MOVE : OP_GETUPVAL; + luaK_codeABC(fs, op, extra, v->u.info, 0); + luaK_reserveregs(fs, 1); + } +} + + +static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) { + expdesc e; + check_condition(ls, vkisvar(lh->v.k), "syntax error"); + if (testnext(ls, ',')) { /* assignment -> ',' suffixedexp assignment */ + struct LHS_assign nv; + nv.prev = lh; + suffixedexp(ls, &nv.v); + if (nv.v.k != VINDEXED) + check_conflict(ls, lh, &nv.v); + checklimit(ls->fs, nvars + ls->L->nCcalls, LUAI_MAXCCALLS, + "C levels"); + assignment(ls, &nv, nvars+1); + } + else { /* assignment -> `=' explist */ + int nexps; + checknext(ls, '='); + nexps = explist(ls, &e); + if (nexps != nvars) { + adjust_assign(ls, nvars, nexps, &e); + if (nexps > nvars) + ls->fs->freereg -= (lu_byte)(nexps - nvars); /* remove extra values */ + } + else { + luaK_setoneret(ls->fs, &e); /* close last expression */ + luaK_storevar(ls->fs, &lh->v, &e); + return; /* avoid default */ + } + } + init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */ + luaK_storevar(ls->fs, &lh->v, &e); +} + + +static int cond (LexState *ls) { + /* cond -> exp */ + expdesc v; + expr(ls, &v); /* read condition */ + if (v.k == VNIL) v.k = VFALSE; /* `falses' are all equal here */ + luaK_goiftrue(ls->fs, &v); + return v.f; +} + + +static void gotostat (LexState *ls, int pc) { + int line = ls->linenumber; + TString *label; + int g; + if (testnext(ls, TK_GOTO)) + label = str_checkname(ls); + else { + luaX_next(ls); /* skip break */ + label = luaS_new(ls->L, "break"); + } + g = newlabelentry(ls, &ls->dyd->gt, label, line, pc); + findlabel(ls, g); /* close it if label already defined */ +} + + +/* check for repeated labels on the same block */ +static void checkrepeated (FuncState *fs, Labellist *ll, TString *label) { + int i; + for (i = fs->bl->firstlabel; i < ll->n; i++) { + if (luaS_eqstr(label, ll->arr[i].name)) { + const char *msg = luaO_pushfstring(fs->ls->L, + "label " LUA_QS " already defined on line %d", + getstr(label), ll->arr[i].line); + semerror(fs->ls, msg); + } + } +} + + +/* skip no-op statements */ +static void skipnoopstat (LexState *ls) { + while (ls->t.token == ';' || ls->t.token == TK_DBCOLON) + statement(ls); +} + + +static void labelstat (LexState *ls, TString *label, int line) { + /* label -> '::' NAME '::' */ + FuncState *fs = ls->fs; + Labellist *ll = &ls->dyd->label; + int l; /* index of new label being created */ + checkrepeated(fs, ll, label); /* check for repeated labels */ + checknext(ls, TK_DBCOLON); /* skip double colon */ + /* create new entry for this label */ + l = newlabelentry(ls, ll, label, line, fs->pc); + skipnoopstat(ls); /* skip other no-op statements */ + if (block_follow(ls, 0)) { /* label is last no-op statement in the block? */ + /* assume that locals are already out of scope */ + ll->arr[l].nactvar = fs->bl->nactvar; + } + findgotos(ls, &ll->arr[l]); +} + + +static void whilestat (LexState *ls, int line) { + /* whilestat -> WHILE cond DO block END */ + FuncState *fs = ls->fs; + int whileinit; + int condexit; + BlockCnt bl; + luaX_next(ls); /* skip WHILE */ + whileinit = luaK_getlabel(fs); + condexit = cond(ls); + enterblock(fs, &bl, 1); + checknext(ls, TK_DO); + block(ls); + luaK_jumpto(fs, whileinit); + check_match(ls, TK_END, TK_WHILE, line); + leaveblock(fs); + luaK_patchtohere(fs, condexit); /* false conditions finish the loop */ +} + + +static void repeatstat (LexState *ls, int line) { + /* repeatstat -> REPEAT block UNTIL cond */ + int condexit; + FuncState *fs = ls->fs; + int repeat_init = luaK_getlabel(fs); + BlockCnt bl1, bl2; + enterblock(fs, &bl1, 1); /* loop block */ + enterblock(fs, &bl2, 0); /* scope block */ + luaX_next(ls); /* skip REPEAT */ + statlist(ls); + check_match(ls, TK_UNTIL, TK_REPEAT, line); + condexit = cond(ls); /* read condition (inside scope block) */ + if (bl2.upval) /* upvalues? */ + luaK_patchclose(fs, condexit, bl2.nactvar); + leaveblock(fs); /* finish scope */ + luaK_patchlist(fs, condexit, repeat_init); /* close the loop */ + leaveblock(fs); /* finish loop */ +} + + +static int exp1 (LexState *ls) { + expdesc e; + int reg; + expr(ls, &e); + luaK_exp2nextreg(ls->fs, &e); + lua_assert(e.k == VNONRELOC); + reg = e.u.info; + return reg; +} + + +static void forbody (LexState *ls, int base, int line, int nvars, int isnum) { + /* forbody -> DO block */ + BlockCnt bl; + FuncState *fs = ls->fs; + int prep, endfor; + adjustlocalvars(ls, 3); /* control variables */ + checknext(ls, TK_DO); + prep = isnum ? luaK_codeAsBx(fs, OP_FORPREP, base, NO_JUMP) : luaK_jump(fs); + enterblock(fs, &bl, 0); /* scope for declared variables */ + adjustlocalvars(ls, nvars); + luaK_reserveregs(fs, nvars); + block(ls); + leaveblock(fs); /* end of scope for declared variables */ + luaK_patchtohere(fs, prep); + if (isnum) /* numeric for? */ + endfor = luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP); + else { /* generic for */ + luaK_codeABC(fs, OP_TFORCALL, base, 0, nvars); + luaK_fixline(fs, line); + endfor = luaK_codeAsBx(fs, OP_TFORLOOP, base + 2, NO_JUMP); + } + luaK_patchlist(fs, endfor, prep + 1); + luaK_fixline(fs, line); +} + + +static void fornum (LexState *ls, TString *varname, int line) { + /* fornum -> NAME = exp1,exp1[,exp1] forbody */ + FuncState *fs = ls->fs; + int base = fs->freereg; + new_localvarliteral(ls, "(for index)"); + new_localvarliteral(ls, "(for limit)"); + new_localvarliteral(ls, "(for step)"); + new_localvar(ls, varname); + checknext(ls, '='); + exp1(ls); /* initial value */ + checknext(ls, ','); + exp1(ls); /* limit */ + if (testnext(ls, ',')) + exp1(ls); /* optional step */ + else { /* default step = 1 */ + luaK_codek(fs, fs->freereg, luaK_numberK(fs, 1)); + luaK_reserveregs(fs, 1); + } + forbody(ls, base, line, 1, 1); +} + + +static void forlist (LexState *ls, TString *indexname) { + /* forlist -> NAME {,NAME} IN explist forbody */ + FuncState *fs = ls->fs; + expdesc e; + int nvars = 4; /* gen, state, control, plus at least one declared var */ + int line; + int base = fs->freereg; + /* create control variables */ + new_localvarliteral(ls, "(for generator)"); + new_localvarliteral(ls, "(for state)"); + new_localvarliteral(ls, "(for control)"); + /* create declared variables */ + new_localvar(ls, indexname); + while (testnext(ls, ',')) { + new_localvar(ls, str_checkname(ls)); + nvars++; + } + checknext(ls, TK_IN); + line = ls->linenumber; + adjust_assign(ls, 3, explist(ls, &e), &e); + luaK_checkstack(fs, 3); /* extra space to call generator */ + forbody(ls, base, line, nvars - 3, 0); +} + + +static void forstat (LexState *ls, int line) { + /* forstat -> FOR (fornum | forlist) END */ + FuncState *fs = ls->fs; + TString *varname; + BlockCnt bl; + enterblock(fs, &bl, 1); /* scope for loop and control variables */ + luaX_next(ls); /* skip `for' */ + varname = str_checkname(ls); /* first variable name */ + switch (ls->t.token) { + case '=': fornum(ls, varname, line); break; + case ',': case TK_IN: forlist(ls, varname); break; + default: luaX_syntaxerror(ls, LUA_QL("=") " or " LUA_QL("in") " expected"); + } + check_match(ls, TK_END, TK_FOR, line); + leaveblock(fs); /* loop scope (`break' jumps to this point) */ +} + + +static void test_then_block (LexState *ls, int *escapelist) { + /* test_then_block -> [IF | ELSEIF] cond THEN block */ + BlockCnt bl; + FuncState *fs = ls->fs; + expdesc v; + int jf; /* instruction to skip 'then' code (if condition is false) */ + luaX_next(ls); /* skip IF or ELSEIF */ + expr(ls, &v); /* read condition */ + checknext(ls, TK_THEN); + if (ls->t.token == TK_GOTO || ls->t.token == TK_BREAK) { + luaK_goiffalse(ls->fs, &v); /* will jump to label if condition is true */ + enterblock(fs, &bl, 0); /* must enter block before 'goto' */ + gotostat(ls, v.t); /* handle goto/break */ + skipnoopstat(ls); /* skip other no-op statements */ + if (block_follow(ls, 0)) { /* 'goto' is the entire block? */ + leaveblock(fs); + return; /* and that is it */ + } + else /* must skip over 'then' part if condition is false */ + jf = luaK_jump(fs); + } + else { /* regular case (not goto/break) */ + luaK_goiftrue(ls->fs, &v); /* skip over block if condition is false */ + enterblock(fs, &bl, 0); + jf = v.f; + } + statlist(ls); /* `then' part */ + leaveblock(fs); + if (ls->t.token == TK_ELSE || + ls->t.token == TK_ELSEIF) /* followed by 'else'/'elseif'? */ + luaK_concat(fs, escapelist, luaK_jump(fs)); /* must jump over it */ + luaK_patchtohere(fs, jf); +} + + +static void ifstat (LexState *ls, int line) { + /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */ + FuncState *fs = ls->fs; + int escapelist = NO_JUMP; /* exit list for finished parts */ + test_then_block(ls, &escapelist); /* IF cond THEN block */ + while (ls->t.token == TK_ELSEIF) + test_then_block(ls, &escapelist); /* ELSEIF cond THEN block */ + if (testnext(ls, TK_ELSE)) + block(ls); /* `else' part */ + check_match(ls, TK_END, TK_IF, line); + luaK_patchtohere(fs, escapelist); /* patch escape list to 'if' end */ +} + + +static void localfunc (LexState *ls) { + expdesc b; + FuncState *fs = ls->fs; + new_localvar(ls, str_checkname(ls)); /* new local variable */ + adjustlocalvars(ls, 1); /* enter its scope */ + body(ls, &b, 0, ls->linenumber); /* function created in next register */ + /* debug information will only see the variable after this point! */ + getlocvar(fs, b.u.info)->startpc = fs->pc; +} + + +static void localstat (LexState *ls) { + /* stat -> LOCAL NAME {`,' NAME} [`=' explist] */ + int nvars = 0; + int nexps; + expdesc e; + do { + new_localvar(ls, str_checkname(ls)); + nvars++; + } while (testnext(ls, ',')); + if (testnext(ls, '=')) + nexps = explist(ls, &e); + else { + e.k = VVOID; + nexps = 0; + } + adjust_assign(ls, nvars, nexps, &e); + adjustlocalvars(ls, nvars); +} + + +static int funcname (LexState *ls, expdesc *v) { + /* funcname -> NAME {fieldsel} [`:' NAME] */ + int ismethod = 0; + singlevar(ls, v); + while (ls->t.token == '.') + fieldsel(ls, v); + if (ls->t.token == ':') { + ismethod = 1; + fieldsel(ls, v); + } + return ismethod; +} + + +static void funcstat (LexState *ls, int line) { + /* funcstat -> FUNCTION funcname body */ + int ismethod; + expdesc v, b; + luaX_next(ls); /* skip FUNCTION */ + ismethod = funcname(ls, &v); + body(ls, &b, ismethod, line); + luaK_storevar(ls->fs, &v, &b); + luaK_fixline(ls->fs, line); /* definition `happens' in the first line */ +} + + +static void exprstat (LexState *ls) { + /* stat -> func | assignment */ + FuncState *fs = ls->fs; + struct LHS_assign v; + suffixedexp(ls, &v.v); + if (ls->t.token == '=' || ls->t.token == ',') { /* stat -> assignment ? */ + v.prev = NULL; + assignment(ls, &v, 1); + } + else { /* stat -> func */ + check_condition(ls, v.v.k == VCALL, "syntax error"); + SETARG_C(getcode(fs, &v.v), 1); /* call statement uses no results */ + } +} + + +static void retstat (LexState *ls) { + /* stat -> RETURN [explist] [';'] */ + FuncState *fs = ls->fs; + expdesc e; + int first, nret; /* registers with returned values */ + if (block_follow(ls, 1) || ls->t.token == ';') + first = nret = 0; /* return no values */ + else { + nret = explist(ls, &e); /* optional return values */ + if (hasmultret(e.k)) { + luaK_setmultret(fs, &e); + if (e.k == VCALL && nret == 1) { /* tail call? */ + SET_OPCODE(getcode(fs,&e), OP_TAILCALL); + lua_assert(GETARG_A(getcode(fs,&e)) == fs->nactvar); + } + first = fs->nactvar; + nret = LUA_MULTRET; /* return all values */ + } + else { + if (nret == 1) /* only one single value? */ + first = luaK_exp2anyreg(fs, &e); + else { + luaK_exp2nextreg(fs, &e); /* values must go to the `stack' */ + first = fs->nactvar; /* return all `active' values */ + lua_assert(nret == fs->freereg - first); + } + } + } + luaK_ret(fs, first, nret); + testnext(ls, ';'); /* skip optional semicolon */ +} + + +static void statement (LexState *ls) { + int line = ls->linenumber; /* may be needed for error messages */ + enterlevel(ls); + switch (ls->t.token) { + case ';': { /* stat -> ';' (empty statement) */ + luaX_next(ls); /* skip ';' */ + break; + } + case TK_IF: { /* stat -> ifstat */ + ifstat(ls, line); + break; + } + case TK_WHILE: { /* stat -> whilestat */ + whilestat(ls, line); + break; + } + case TK_DO: { /* stat -> DO block END */ + luaX_next(ls); /* skip DO */ + block(ls); + check_match(ls, TK_END, TK_DO, line); + break; + } + case TK_FOR: { /* stat -> forstat */ + forstat(ls, line); + break; + } + case TK_REPEAT: { /* stat -> repeatstat */ + repeatstat(ls, line); + break; + } + case TK_FUNCTION: { /* stat -> funcstat */ + funcstat(ls, line); + break; + } + case TK_LOCAL: { /* stat -> localstat */ + luaX_next(ls); /* skip LOCAL */ + if (testnext(ls, TK_FUNCTION)) /* local function? */ + localfunc(ls); + else + localstat(ls); + break; + } + case TK_DBCOLON: { /* stat -> label */ + luaX_next(ls); /* skip double colon */ + labelstat(ls, str_checkname(ls), line); + break; + } + case TK_RETURN: { /* stat -> retstat */ + luaX_next(ls); /* skip RETURN */ + retstat(ls); + break; + } + case TK_BREAK: /* stat -> breakstat */ + case TK_GOTO: { /* stat -> 'goto' NAME */ + gotostat(ls, luaK_jump(ls->fs)); + break; + } + default: { /* stat -> func | assignment */ + exprstat(ls); + break; + } + } + lua_assert(ls->fs->f->maxstacksize >= ls->fs->freereg && + ls->fs->freereg >= ls->fs->nactvar); + ls->fs->freereg = ls->fs->nactvar; /* free registers */ + leavelevel(ls); +} + +/* }====================================================================== */ + + +/* +** compiles the main function, which is a regular vararg function with an +** upvalue named LUA_ENV +*/ +static void mainfunc (LexState *ls, FuncState *fs) { + BlockCnt bl; + expdesc v; + open_func(ls, fs, &bl); + fs->f->is_vararg = 1; /* main function is always vararg */ + init_exp(&v, VLOCAL, 0); /* create and... */ + newupvalue(fs, ls->envn, &v); /* ...set environment upvalue */ + luaX_next(ls); /* read first token */ + statlist(ls); /* parse main body */ + check(ls, TK_EOS); + close_func(ls); +} + + +Closure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, + Dyndata *dyd, const char *name, int firstchar) { + LexState lexstate; + FuncState funcstate; + Closure *cl = luaF_newLclosure(L, 1); /* create main closure */ + /* anchor closure (to avoid being collected) */ + setclLvalue(L, L->top, cl); + incr_top(L); + funcstate.f = cl->l.p = luaF_newproto(L); + funcstate.f->source = luaS_new(L, name); /* create and anchor TString */ + lexstate.buff = buff; + lexstate.dyd = dyd; + dyd->actvar.n = dyd->gt.n = dyd->label.n = 0; + luaX_setinput(L, &lexstate, z, funcstate.f->source, firstchar); + mainfunc(&lexstate, &funcstate); + lua_assert(!funcstate.prev && funcstate.nups == 1 && !lexstate.fs); + /* all scopes should be correctly finished */ + lua_assert(dyd->actvar.n == 0 && dyd->gt.n == 0 && dyd->label.n == 0); + return cl; /* it's on the stack too */ +} + diff --git a/AppPkg/Applications/Lua/src/lparser.h b/AppPkg/Applications/Lua/src/lparser.h new file mode 100644 index 0000000000..0346e3c41a --- /dev/null +++ b/AppPkg/Applications/Lua/src/lparser.h @@ -0,0 +1,119 @@ +/* +** $Id: lparser.h,v 1.70.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua Parser +** See Copyright Notice in lua.h +*/ + +#ifndef lparser_h +#define lparser_h + +#include "llimits.h" +#include "lobject.h" +#include "lzio.h" + + +/* +** Expression descriptor +*/ + +typedef enum { + VVOID, /* no value */ + VNIL, + VTRUE, + VFALSE, + VK, /* info = index of constant in `k' */ + VKNUM, /* nval = numerical value */ + VNONRELOC, /* info = result register */ + VLOCAL, /* info = local register */ + VUPVAL, /* info = index of upvalue in 'upvalues' */ + VINDEXED, /* t = table register/upvalue; idx = index R/K */ + VJMP, /* info = instruction pc */ + VRELOCABLE, /* info = instruction pc */ + VCALL, /* info = instruction pc */ + VVARARG /* info = instruction pc */ +} expkind; + + +#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXED) +#define vkisinreg(k) ((k) == VNONRELOC || (k) == VLOCAL) + +typedef struct expdesc { + expkind k; + union { + struct { /* for indexed variables (VINDEXED) */ + short idx; /* index (R/K) */ + lu_byte t; /* table (register or upvalue) */ + lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */ + } ind; + int info; /* for generic use */ + lua_Number nval; /* for VKNUM */ + } u; + int t; /* patch list of `exit when true' */ + int f; /* patch list of `exit when false' */ +} expdesc; + + +/* description of active local variable */ +typedef struct Vardesc { + short idx; /* variable index in stack */ +} Vardesc; + + +/* description of pending goto statements and label statements */ +typedef struct Labeldesc { + TString *name; /* label identifier */ + int pc; /* position in code */ + int line; /* line where it appeared */ + lu_byte nactvar; /* local level where it appears in current block */ +} Labeldesc; + + +/* list of labels or gotos */ +typedef struct Labellist { + Labeldesc *arr; /* array */ + int n; /* number of entries in use */ + int size; /* array size */ +} Labellist; + + +/* dynamic structures used by the parser */ +typedef struct Dyndata { + struct { /* list of active local variables */ + Vardesc *arr; + int n; + int size; + } actvar; + Labellist gt; /* list of pending gotos */ + Labellist label; /* list of active labels */ +} Dyndata; + + +/* control of blocks */ +struct BlockCnt; /* defined in lparser.c */ + + +/* state needed to generate code for a given function */ +typedef struct FuncState { + Proto *f; /* current function header */ + Table *h; /* table to find (and reuse) elements in `k' */ + struct FuncState *prev; /* enclosing function */ + struct LexState *ls; /* lexical state */ + struct BlockCnt *bl; /* chain of current blocks */ + int pc; /* next position to code (equivalent to `ncode') */ + int lasttarget; /* 'label' of last 'jump label' */ + int jpc; /* list of pending jumps to `pc' */ + int nk; /* number of elements in `k' */ + int np; /* number of elements in `p' */ + int firstlocal; /* index of first local var (in Dyndata array) */ + short nlocvars; /* number of elements in 'f->locvars' */ + lu_byte nactvar; /* number of active local variables */ + lu_byte nups; /* number of upvalues */ + lu_byte freereg; /* first free register */ +} FuncState; + + +LUAI_FUNC Closure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, + Dyndata *dyd, const char *name, int firstchar); + + +#endif diff --git a/AppPkg/Applications/Lua/src/lstate.c b/AppPkg/Applications/Lua/src/lstate.c new file mode 100644 index 0000000000..c7f2672be7 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lstate.c @@ -0,0 +1,323 @@ +/* +** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $ +** Global State +** See Copyright Notice in lua.h +*/ + + +#include <stddef.h> +#include <string.h> + +#define lstate_c +#define LUA_CORE + +#include "lua.h" + +#include "lapi.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "llex.h" +#include "lmem.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + +#if !defined(LUAI_GCPAUSE) +#define LUAI_GCPAUSE 200 /* 200% */ +#endif + +#if !defined(LUAI_GCMAJOR) +#define LUAI_GCMAJOR 200 /* 200% */ +#endif + +#if !defined(LUAI_GCMUL) +#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ +#endif + + +#define MEMERRMSG "not enough memory" + + +/* +** a macro to help the creation of a unique random seed when a state is +** created; the seed is used to randomize hashes. +*/ +#if !defined(luai_makeseed) +#include <time.h> +#define luai_makeseed() cast(unsigned int, time(NULL)) +#endif + + + +/* +** thread state + extra space +*/ +typedef struct LX { +#if defined(LUAI_EXTRASPACE) + char buff[LUAI_EXTRASPACE]; +#endif + lua_State l; +} LX; + + +/* +** Main thread combines a thread state and the global state +*/ +typedef struct LG { + LX l; + global_State g; +} LG; + + + +#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) + + +/* +** Compute an initial seed as random as possible. In ANSI, rely on +** Address Space Layout Randomization (if present) to increase +** randomness.. +*/ +#define addbuff(b,p,e) \ + { size_t t = cast(size_t, e); \ + memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); } + +static unsigned int makeseed (lua_State *L) { + char buff[4 * sizeof(size_t)]; + unsigned int h = luai_makeseed(); + int p = 0; + addbuff(buff, p, L); /* heap variable */ + addbuff(buff, p, &h); /* local variable */ + addbuff(buff, p, luaO_nilobject); /* global variable */ + addbuff(buff, p, &lua_newstate); /* public function */ + lua_assert(p == sizeof(buff)); + return luaS_hash(buff, p, h); +} + + +/* +** set GCdebt to a new value keeping the value (totalbytes + GCdebt) +** invariant +*/ +void luaE_setdebt (global_State *g, l_mem debt) { + g->totalbytes -= (debt - g->GCdebt); + g->GCdebt = debt; +} + + +CallInfo *luaE_extendCI (lua_State *L) { + CallInfo *ci = luaM_new(L, CallInfo); + lua_assert(L->ci->next == NULL); + L->ci->next = ci; + ci->previous = L->ci; + ci->next = NULL; + return ci; +} + + +void luaE_freeCI (lua_State *L) { + CallInfo *ci = L->ci; + CallInfo *next = ci->next; + ci->next = NULL; + while ((ci = next) != NULL) { + next = ci->next; + luaM_free(L, ci); + } +} + + +static void stack_init (lua_State *L1, lua_State *L) { + int i; CallInfo *ci; + /* initialize stack array */ + L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); + L1->stacksize = BASIC_STACK_SIZE; + for (i = 0; i < BASIC_STACK_SIZE; i++) + setnilvalue(L1->stack + i); /* erase new stack */ + L1->top = L1->stack; + L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; + /* initialize first ci */ + ci = &L1->base_ci; + ci->next = ci->previous = NULL; + ci->callstatus = 0; + ci->func = L1->top; + setnilvalue(L1->top++); /* 'function' entry for this 'ci' */ + ci->top = L1->top + LUA_MINSTACK; + L1->ci = ci; +} + + +static void freestack (lua_State *L) { + if (L->stack == NULL) + return; /* stack not completely built yet */ + L->ci = &L->base_ci; /* free the entire 'ci' list */ + luaE_freeCI(L); + luaM_freearray(L, L->stack, L->stacksize); /* free stack array */ +} + + +/* +** Create registry table and its predefined values +*/ +static void init_registry (lua_State *L, global_State *g) { + TValue mt; + /* create registry */ + Table *registry = luaH_new(L); + sethvalue(L, &g->l_registry, registry); + luaH_resize(L, registry, LUA_RIDX_LAST, 0); + /* registry[LUA_RIDX_MAINTHREAD] = L */ + setthvalue(L, &mt, L); + luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt); + /* registry[LUA_RIDX_GLOBALS] = table of globals */ + sethvalue(L, &mt, luaH_new(L)); + luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt); +} + + +/* +** open parts of the state that may cause memory-allocation errors +*/ +static void f_luaopen (lua_State *L, void *ud) { + global_State *g = G(L); + UNUSED(ud); + stack_init(L, L); /* init stack */ + init_registry(L, g); + luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ + luaT_init(L); + luaX_init(L); + /* pre-create memory-error message */ + g->memerrmsg = luaS_newliteral(L, MEMERRMSG); + luaS_fix(g->memerrmsg); /* it should never be collected */ + g->gcrunning = 1; /* allow gc */ + g->version = lua_version(NULL); + luai_userstateopen(L); +} + + +/* +** preinitialize a state with consistent values without allocating +** any memory (to avoid errors) +*/ +static void preinit_state (lua_State *L, global_State *g) { + G(L) = g; + L->stack = NULL; + L->ci = NULL; + L->stacksize = 0; + L->errorJmp = NULL; + L->nCcalls = 0; + L->hook = NULL; + L->hookmask = 0; + L->basehookcount = 0; + L->allowhook = 1; + resethookcount(L); + L->openupval = NULL; + L->nny = 1; + L->status = LUA_OK; + L->errfunc = 0; +} + + +static void close_state (lua_State *L) { + global_State *g = G(L); + luaF_close(L, L->stack); /* close all upvalues for this thread */ + luaC_freeallobjects(L); /* collect all objects */ + if (g->version) /* closing a fully built state? */ + luai_userstateclose(L); + luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); + luaZ_freebuffer(L, &g->buff); + freestack(L); + lua_assert(gettotalbytes(g) == sizeof(LG)); + (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */ +} + + +LUA_API lua_State *lua_newthread (lua_State *L) { + lua_State *L1; + lua_lock(L); + luaC_checkGC(L); + L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th; + setthvalue(L, L->top, L1); + api_incr_top(L); + preinit_state(L1, G(L)); + L1->hookmask = L->hookmask; + L1->basehookcount = L->basehookcount; + L1->hook = L->hook; + resethookcount(L1); + luai_userstatethread(L, L1); + stack_init(L1, L); /* init stack */ + lua_unlock(L); + return L1; +} + + +void luaE_freethread (lua_State *L, lua_State *L1) { + LX *l = fromstate(L1); + luaF_close(L1, L1->stack); /* close all upvalues for this thread */ + lua_assert(L1->openupval == NULL); + luai_userstatefree(L, L1); + freestack(L1); + luaM_free(L, l); +} + + +LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { + int i; + lua_State *L; + global_State *g; + LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); + if (l == NULL) return NULL; + L = &l->l.l; + g = &l->g; + L->next = NULL; + L->tt = LUA_TTHREAD; + g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT); + L->marked = luaC_white(g); + g->gckind = KGC_NORMAL; + preinit_state(L, g); + g->frealloc = f; + g->ud = ud; + g->mainthread = L; + g->seed = makeseed(L); + g->uvhead.u.l.prev = &g->uvhead; + g->uvhead.u.l.next = &g->uvhead; + g->gcrunning = 0; /* no GC while building state */ + g->GCestimate = 0; + g->strt.size = 0; + g->strt.nuse = 0; + g->strt.hash = NULL; + setnilvalue(&g->l_registry); + luaZ_initbuffer(L, &g->buff); + g->panic = NULL; + g->version = NULL; + g->gcstate = GCSpause; + g->allgc = NULL; + g->finobj = NULL; + g->tobefnz = NULL; + g->sweepgc = g->sweepfin = NULL; + g->gray = g->grayagain = NULL; + g->weak = g->ephemeron = g->allweak = NULL; + g->totalbytes = sizeof(LG); + g->GCdebt = 0; + g->gcpause = LUAI_GCPAUSE; + g->gcmajorinc = LUAI_GCMAJOR; + g->gcstepmul = LUAI_GCMUL; + for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; + if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { + /* memory allocation error: free partial state */ + close_state(L); + L = NULL; + } + return L; +} + + +LUA_API void lua_close (lua_State *L) { + L = G(L)->mainthread; /* only the main thread can be closed */ + lua_lock(L); + close_state(L); +} + + diff --git a/AppPkg/Applications/Lua/src/lstate.h b/AppPkg/Applications/Lua/src/lstate.h new file mode 100644 index 0000000000..daffd9aacf --- /dev/null +++ b/AppPkg/Applications/Lua/src/lstate.h @@ -0,0 +1,228 @@ +/* +** $Id: lstate.h,v 2.82.1.1 2013/04/12 18:48:47 roberto Exp $ +** Global State +** See Copyright Notice in lua.h +*/ + +#ifndef lstate_h +#define lstate_h + +#include "lua.h" + +#include "lobject.h" +#include "ltm.h" +#include "lzio.h" + + +/* + +** Some notes about garbage-collected objects: All objects in Lua must +** be kept somehow accessible until being freed. +** +** Lua keeps most objects linked in list g->allgc. The link uses field +** 'next' of the CommonHeader. +** +** Strings are kept in several lists headed by the array g->strt.hash. +** +** Open upvalues are not subject to independent garbage collection. They +** are collected together with their respective threads. Lua keeps a +** double-linked list with all open upvalues (g->uvhead) so that it can +** mark objects referred by them. (They are always gray, so they must +** be remarked in the atomic step. Usually their contents would be marked +** when traversing the respective threads, but the thread may already be +** dead, while the upvalue is still accessible through closures.) +** +** Objects with finalizers are kept in the list g->finobj. +** +** The list g->tobefnz links all objects being finalized. + +*/ + + +struct lua_longjmp; /* defined in ldo.c */ + + + +/* extra stack space to handle TM calls and some other extras */ +#define EXTRA_STACK 5 + + +#define BASIC_STACK_SIZE (2*LUA_MINSTACK) + + +/* kinds of Garbage Collection */ +#define KGC_NORMAL 0 +#define KGC_EMERGENCY 1 /* gc was forced by an allocation failure */ +#define KGC_GEN 2 /* generational collection */ + + +typedef struct stringtable { + GCObject **hash; + lu_int32 nuse; /* number of elements */ + int size; +} stringtable; + + +/* +** information about a call +*/ +typedef struct CallInfo { + StkId func; /* function index in the stack */ + StkId top; /* top for this function */ + struct CallInfo *previous, *next; /* dynamic call link */ + short nresults; /* expected number of results from this function */ + lu_byte callstatus; + ptrdiff_t extra; + union { + struct { /* only for Lua functions */ + StkId base; /* base for this function */ + const Instruction *savedpc; + } l; + struct { /* only for C functions */ + int ctx; /* context info. in case of yields */ + lua_CFunction k; /* continuation in case of yields */ + ptrdiff_t old_errfunc; + lu_byte old_allowhook; + lu_byte status; + } c; + } u; +} CallInfo; + + +/* +** Bits in CallInfo status +*/ +#define CIST_LUA (1<<0) /* call is running a Lua function */ +#define CIST_HOOKED (1<<1) /* call is running a debug hook */ +#define CIST_REENTRY (1<<2) /* call is running on same invocation of + luaV_execute of previous call */ +#define CIST_YIELDED (1<<3) /* call reentered after suspension */ +#define CIST_YPCALL (1<<4) /* call is a yieldable protected call */ +#define CIST_STAT (1<<5) /* call has an error status (pcall) */ +#define CIST_TAIL (1<<6) /* call was tail called */ +#define CIST_HOOKYIELD (1<<7) /* last hook called yielded */ + + +#define isLua(ci) ((ci)->callstatus & CIST_LUA) + + +/* +** `global state', shared by all threads of this state +*/ +typedef struct global_State { + lua_Alloc frealloc; /* function to reallocate memory */ + void *ud; /* auxiliary data to `frealloc' */ + lu_mem totalbytes; /* number of bytes currently allocated - GCdebt */ + l_mem GCdebt; /* bytes allocated not yet compensated by the collector */ + lu_mem GCmemtrav; /* memory traversed by the GC */ + lu_mem GCestimate; /* an estimate of the non-garbage memory in use */ + stringtable strt; /* hash table for strings */ + TValue l_registry; + unsigned int seed; /* randomized seed for hashes */ + lu_byte currentwhite; + lu_byte gcstate; /* state of garbage collector */ + lu_byte gckind; /* kind of GC running */ + lu_byte gcrunning; /* true if GC is running */ + int sweepstrgc; /* position of sweep in `strt' */ + GCObject *allgc; /* list of all collectable objects */ + GCObject *finobj; /* list of collectable objects with finalizers */ + GCObject **sweepgc; /* current position of sweep in list 'allgc' */ + GCObject **sweepfin; /* current position of sweep in list 'finobj' */ + GCObject *gray; /* list of gray objects */ + GCObject *grayagain; /* list of objects to be traversed atomically */ + GCObject *weak; /* list of tables with weak values */ + GCObject *ephemeron; /* list of ephemeron tables (weak keys) */ + GCObject *allweak; /* list of all-weak tables */ + GCObject *tobefnz; /* list of userdata to be GC */ + UpVal uvhead; /* head of double-linked list of all open upvalues */ + Mbuffer buff; /* temporary buffer for string concatenation */ + int gcpause; /* size of pause between successive GCs */ + int gcmajorinc; /* pause between major collections (only in gen. mode) */ + int gcstepmul; /* GC `granularity' */ + lua_CFunction panic; /* to be called in unprotected errors */ + struct lua_State *mainthread; + const lua_Number *version; /* pointer to version number */ + TString *memerrmsg; /* memory-error message */ + TString *tmname[TM_N]; /* array with tag-method names */ + struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */ +} global_State; + + +/* +** `per thread' state +*/ +struct lua_State { + CommonHeader; + lu_byte status; + StkId top; /* first free slot in the stack */ + global_State *l_G; + CallInfo *ci; /* call info for current function */ + const Instruction *oldpc; /* last pc traced */ + StkId stack_last; /* last free slot in the stack */ + StkId stack; /* stack base */ + int stacksize; + unsigned short nny; /* number of non-yieldable calls in stack */ + unsigned short nCcalls; /* number of nested C calls */ + lu_byte hookmask; + lu_byte allowhook; + int basehookcount; + int hookcount; + lua_Hook hook; + GCObject *openupval; /* list of open upvalues in this stack */ + GCObject *gclist; + struct lua_longjmp *errorJmp; /* current error recover point */ + ptrdiff_t errfunc; /* current error handling function (stack index) */ + CallInfo base_ci; /* CallInfo for first level (C calling Lua) */ +}; + + +#define G(L) (L->l_G) + + +/* +** Union of all collectable objects +*/ +union GCObject { + GCheader gch; /* common header */ + union TString ts; + union Udata u; + union Closure cl; + struct Table h; + struct Proto p; + struct UpVal uv; + struct lua_State th; /* thread */ +}; + + +#define gch(o) (&(o)->gch) + +/* macros to convert a GCObject into a specific value */ +#define rawgco2ts(o) \ + check_exp(novariant((o)->gch.tt) == LUA_TSTRING, &((o)->ts)) +#define gco2ts(o) (&rawgco2ts(o)->tsv) +#define rawgco2u(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) +#define gco2u(o) (&rawgco2u(o)->uv) +#define gco2lcl(o) check_exp((o)->gch.tt == LUA_TLCL, &((o)->cl.l)) +#define gco2ccl(o) check_exp((o)->gch.tt == LUA_TCCL, &((o)->cl.c)) +#define gco2cl(o) \ + check_exp(novariant((o)->gch.tt) == LUA_TFUNCTION, &((o)->cl)) +#define gco2t(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) +#define gco2p(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) +#define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define gco2th(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) + +/* macro to convert any Lua object into a GCObject */ +#define obj2gco(v) (cast(GCObject *, (v))) + + +/* actual number of total bytes allocated */ +#define gettotalbytes(g) ((g)->totalbytes + (g)->GCdebt) + +LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt); +LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1); +LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L); +LUAI_FUNC void luaE_freeCI (lua_State *L); + + +#endif + diff --git a/AppPkg/Applications/Lua/src/lstring.c b/AppPkg/Applications/Lua/src/lstring.c new file mode 100644 index 0000000000..af96c89c18 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lstring.c @@ -0,0 +1,185 @@ +/* +** $Id: lstring.c,v 2.26.1.1 2013/04/12 18:48:47 roberto Exp $ +** String table (keeps all strings handled by Lua) +** See Copyright Notice in lua.h +*/ + + +#include <string.h> + +#define lstring_c +#define LUA_CORE + +#include "lua.h" + +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" + + +/* +** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to +** compute its hash +*/ +#if !defined(LUAI_HASHLIMIT) +#define LUAI_HASHLIMIT 5 +#endif + + +/* +** equality for long strings +*/ +int luaS_eqlngstr (TString *a, TString *b) { + size_t len = a->tsv.len; + lua_assert(a->tsv.tt == LUA_TLNGSTR && b->tsv.tt == LUA_TLNGSTR); + return (a == b) || /* same instance or... */ + ((len == b->tsv.len) && /* equal length and ... */ + (memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */ +} + + +/* +** equality for strings +*/ +int luaS_eqstr (TString *a, TString *b) { + return (a->tsv.tt == b->tsv.tt) && + (a->tsv.tt == LUA_TSHRSTR ? eqshrstr(a, b) : luaS_eqlngstr(a, b)); +} + + +unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) { + unsigned int h = seed ^ cast(unsigned int, l); + size_t l1; + size_t step = (l >> LUAI_HASHLIMIT) + 1; + for (l1 = l; l1 >= step; l1 -= step) + h = h ^ ((h<<5) + (h>>2) + cast_byte(str[l1 - 1])); + return h; +} + + +/* +** resizes the string table +*/ +void luaS_resize (lua_State *L, int newsize) { + int i; + stringtable *tb = &G(L)->strt; + /* cannot resize while GC is traversing strings */ + luaC_runtilstate(L, ~bitmask(GCSsweepstring)); + if (newsize > tb->size) { + luaM_reallocvector(L, tb->hash, tb->size, newsize, GCObject *); + for (i = tb->size; i < newsize; i++) tb->hash[i] = NULL; + } + /* rehash */ + for (i=0; i<tb->size; i++) { + GCObject *p = tb->hash[i]; + tb->hash[i] = NULL; + while (p) { /* for each node in the list */ + GCObject *next = gch(p)->next; /* save next */ + unsigned int h = lmod(gco2ts(p)->hash, newsize); /* new position */ + gch(p)->next = tb->hash[h]; /* chain it */ + tb->hash[h] = p; + resetoldbit(p); /* see MOVE OLD rule */ + p = next; + } + } + if (newsize < tb->size) { + /* shrinking slice must be empty */ + lua_assert(tb->hash[newsize] == NULL && tb->hash[tb->size - 1] == NULL); + luaM_reallocvector(L, tb->hash, tb->size, newsize, GCObject *); + } + tb->size = newsize; +} + + +/* +** creates a new string object +*/ +static TString *createstrobj (lua_State *L, const char *str, size_t l, + int tag, unsigned int h, GCObject **list) { + TString *ts; + size_t totalsize; /* total size of TString object */ + totalsize = sizeof(TString) + ((l + 1) * sizeof(char)); + ts = &luaC_newobj(L, tag, totalsize, list, 0)->ts; + ts->tsv.len = l; + ts->tsv.hash = h; + ts->tsv.extra = 0; + memcpy(ts+1, str, l*sizeof(char)); + ((char *)(ts+1))[l] = '\0'; /* ending 0 */ + return ts; +} + + +/* +** creates a new short string, inserting it into string table +*/ +static TString *newshrstr (lua_State *L, const char *str, size_t l, + unsigned int h) { + GCObject **list; /* (pointer to) list where it will be inserted */ + stringtable *tb = &G(L)->strt; + TString *s; + if (tb->nuse >= cast(lu_int32, tb->size) && tb->size <= MAX_INT/2) + luaS_resize(L, tb->size*2); /* too crowded */ + list = &tb->hash[lmod(h, tb->size)]; + s = createstrobj(L, str, l, LUA_TSHRSTR, h, list); + tb->nuse++; + return s; +} + + +/* +** checks whether short string exists and reuses it or creates a new one +*/ +static TString *internshrstr (lua_State *L, const char *str, size_t l) { + GCObject *o; + global_State *g = G(L); + unsigned int h = luaS_hash(str, l, g->seed); + for (o = g->strt.hash[lmod(h, g->strt.size)]; + o != NULL; + o = gch(o)->next) { + TString *ts = rawgco2ts(o); + if (h == ts->tsv.hash && + l == ts->tsv.len && + (memcmp(str, getstr(ts), l * sizeof(char)) == 0)) { + if (isdead(G(L), o)) /* string is dead (but was not collected yet)? */ + changewhite(o); /* resurrect it */ + return ts; + } + } + return newshrstr(L, str, l, h); /* not found; create a new string */ +} + + +/* +** new string (with explicit length) +*/ +TString *luaS_newlstr (lua_State *L, const char *str, size_t l) { + if (l <= LUAI_MAXSHORTLEN) /* short string? */ + return internshrstr(L, str, l); + else { + if (l + 1 > (MAX_SIZET - sizeof(TString))/sizeof(char)) + luaM_toobig(L); + return createstrobj(L, str, l, LUA_TLNGSTR, G(L)->seed, NULL); + } +} + + +/* +** new zero-terminated string +*/ +TString *luaS_new (lua_State *L, const char *str) { + return luaS_newlstr(L, str, strlen(str)); +} + + +Udata *luaS_newudata (lua_State *L, size_t s, Table *e) { + Udata *u; + if (s > MAX_SIZET - sizeof(Udata)) + luaM_toobig(L); + u = &luaC_newobj(L, LUA_TUSERDATA, sizeof(Udata) + s, NULL, 0)->u; + u->uv.len = s; + u->uv.metatable = NULL; + u->uv.env = e; + return u; +} + diff --git a/AppPkg/Applications/Lua/src/lstring.h b/AppPkg/Applications/Lua/src/lstring.h new file mode 100644 index 0000000000..260e7f169b --- /dev/null +++ b/AppPkg/Applications/Lua/src/lstring.h @@ -0,0 +1,46 @@ +/* +** $Id: lstring.h,v 1.49.1.1 2013/04/12 18:48:47 roberto Exp $ +** String table (keep all strings handled by Lua) +** See Copyright Notice in lua.h +*/ + +#ifndef lstring_h +#define lstring_h + +#include "lgc.h" +#include "lobject.h" +#include "lstate.h" + + +#define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char)) + +#define sizeudata(u) (sizeof(union Udata)+(u)->len) + +#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \ + (sizeof(s)/sizeof(char))-1)) + +#define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT) + + +/* +** test whether a string is a reserved word +*/ +#define isreserved(s) ((s)->tsv.tt == LUA_TSHRSTR && (s)->tsv.extra > 0) + + +/* +** equality for short strings, which are always internalized +*/ +#define eqshrstr(a,b) check_exp((a)->tsv.tt == LUA_TSHRSTR, (a) == (b)) + + +LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed); +LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b); +LUAI_FUNC int luaS_eqstr (TString *a, TString *b); +LUAI_FUNC void luaS_resize (lua_State *L, int newsize); +LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e); +LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l); +LUAI_FUNC TString *luaS_new (lua_State *L, const char *str); + + +#endif diff --git a/AppPkg/Applications/Lua/src/lstrlib.c b/AppPkg/Applications/Lua/src/lstrlib.c new file mode 100644 index 0000000000..d0e66aa903 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lstrlib.c @@ -0,0 +1,1019 @@ +/*
+** $Id: lstrlib.c,v 1.178.1.1 2013/04/12 18:48:47 roberto Exp $
+** Standard library for string operations and pattern-matching
+** See Copyright Notice in lua.h
+*/
+
+
+#include <ctype.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define lstrlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** maximum number of captures that a pattern can do during
+** pattern-matching. This limit is arbitrary.
+*/
+#if !defined(LUA_MAXCAPTURES)
+#define LUA_MAXCAPTURES 32
+#endif
+
+
+/* macro to `unsign' a character */
+#define uchar(c) ((unsigned char)(c))
+
+
+
+static int str_len (lua_State *L) {
+ size_t l;
+ luaL_checklstring(L, 1, &l);
+ lua_pushinteger(L, (lua_Integer)l);
+ return 1;
+}
+
+
+/* translate a relative string position: negative means back from end */
+static size_t posrelat (ptrdiff_t pos, size_t len) {
+ if (pos >= 0) return (size_t)pos;
+ else if (0u - (size_t)pos > len) return 0;
+ else return len - ((size_t)-pos) + 1;
+}
+
+
+static int str_sub (lua_State *L) {
+ size_t l;
+ const char *s = luaL_checklstring(L, 1, &l);
+ size_t start = posrelat(luaL_checkinteger(L, 2), l);
+ size_t end = posrelat(luaL_optinteger(L, 3, -1), l);
+ if (start < 1) start = 1;
+ if (end > l) end = l;
+ if (start <= end)
+ lua_pushlstring(L, s + start - 1, end - start + 1);
+ else lua_pushliteral(L, "");
+ return 1;
+}
+
+
+static int str_reverse (lua_State *L) {
+ size_t l, i;
+ luaL_Buffer b;
+ const char *s = luaL_checklstring(L, 1, &l);
+ char *p = luaL_buffinitsize(L, &b, l);
+ for (i = 0; i < l; i++)
+ p[i] = s[l - i - 1];
+ luaL_pushresultsize(&b, l);
+ return 1;
+}
+
+
+static int str_lower (lua_State *L) {
+ size_t l;
+ size_t i;
+ luaL_Buffer b;
+ const char *s = luaL_checklstring(L, 1, &l);
+ char *p = luaL_buffinitsize(L, &b, l);
+ for (i=0; i<l; i++)
+ p[i] = tolower(uchar(s[i]));
+ luaL_pushresultsize(&b, l);
+ return 1;
+}
+
+
+static int str_upper (lua_State *L) {
+ size_t l;
+ size_t i;
+ luaL_Buffer b;
+ const char *s = luaL_checklstring(L, 1, &l);
+ char *p = luaL_buffinitsize(L, &b, l);
+ for (i=0; i<l; i++)
+ p[i] = toupper(uchar(s[i]));
+ luaL_pushresultsize(&b, l);
+ return 1;
+}
+
+
+/* reasonable limit to avoid arithmetic overflow */
+#define MAXSIZE ((~(size_t)0) >> 1)
+
+static int str_rep (lua_State *L) {
+ size_t l, lsep;
+ const char *s = luaL_checklstring(L, 1, &l);
+ int n = luaL_checkint(L, 2);
+ const char *sep = luaL_optlstring(L, 3, "", &lsep);
+ if (n <= 0) lua_pushliteral(L, "");
+ else if (l + lsep < l || l + lsep >= MAXSIZE / n) /* may overflow? */
+ return luaL_error(L, "resulting string too large");
+ else {
+ size_t totallen = n * l + (n - 1) * lsep;
+ luaL_Buffer b;
+ char *p = luaL_buffinitsize(L, &b, totallen);
+ while (n-- > 1) { /* first n-1 copies (followed by separator) */
+ memcpy(p, s, l * sizeof(char)); p += l;
+ if (lsep > 0) { /* avoid empty 'memcpy' (may be expensive) */
+ memcpy(p, sep, lsep * sizeof(char)); p += lsep;
+ }
+ }
+ memcpy(p, s, l * sizeof(char)); /* last copy (not followed by separator) */
+ luaL_pushresultsize(&b, totallen);
+ }
+ return 1;
+}
+
+
+static int str_byte (lua_State *L) {
+ size_t l;
+ const char *s = luaL_checklstring(L, 1, &l);
+ size_t posi = posrelat(luaL_optinteger(L, 2, 1), l);
+ size_t pose = posrelat(luaL_optinteger(L, 3, posi), l);
+ int n, i;
+ if (posi < 1) posi = 1;
+ if (pose > l) pose = l;
+ if (posi > pose) return 0; /* empty interval; return no values */
+ n = (int)(pose - posi + 1);
+ if (posi + n <= pose) /* (size_t -> int) overflow? */
+ return luaL_error(L, "string slice too long");
+ luaL_checkstack(L, n, "string slice too long");
+ for (i=0; i<n; i++)
+ lua_pushinteger(L, uchar(s[posi+i-1]));
+ return n;
+}
+
+
+static int str_char (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int i;
+ luaL_Buffer b;
+ char *p = luaL_buffinitsize(L, &b, n);
+ for (i=1; i<=n; i++) {
+ int c = luaL_checkint(L, i);
+ luaL_argcheck(L, uchar(c) == c, i, "value out of range");
+ p[i - 1] = uchar(c);
+ }
+ luaL_pushresultsize(&b, n);
+ return 1;
+}
+
+
+static int writer (lua_State *L, const void* b, size_t size, void* B) {
+ (void)L;
+ luaL_addlstring((luaL_Buffer*) B, (const char *)b, size);
+ return 0;
+}
+
+
+static int str_dump (lua_State *L) {
+ luaL_Buffer b;
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ lua_settop(L, 1);
+ luaL_buffinit(L,&b);
+ if (lua_dump(L, writer, &b) != 0)
+ return luaL_error(L, "unable to dump given function");
+ luaL_pushresult(&b);
+ return 1;
+}
+
+
+
+/*
+** {======================================================
+** PATTERN MATCHING
+** =======================================================
+*/
+
+
+#define CAP_UNFINISHED (-1)
+#define CAP_POSITION (-2)
+
+
+typedef struct MatchState {
+ int matchdepth; /* control for recursive depth (to avoid C stack overflow) */
+ const char *src_init; /* init of source string */
+ const char *src_end; /* end ('\0') of source string */
+ const char *p_end; /* end ('\0') of pattern */
+ lua_State *L;
+ int level; /* total number of captures (finished or unfinished) */
+ struct {
+ const char *init;
+ ptrdiff_t len;
+ } capture[LUA_MAXCAPTURES];
+} MatchState;
+
+
+/* recursive function */
+static const char *match (MatchState *ms, const char *s, const char *p);
+
+
+/* maximum recursion depth for 'match' */
+#if !defined(MAXCCALLS)
+#define MAXCCALLS 200
+#endif
+
+
+#define L_ESC '%'
+#define SPECIALS "^$*+?.([%-"
+
+
+static int check_capture (MatchState *ms, int l) {
+ l -= '1';
+ if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED)
+ return luaL_error(ms->L, "invalid capture index %%%d", l + 1);
+ return l;
+}
+
+
+static int capture_to_close (MatchState *ms) {
+ int level = ms->level;
+ for (level--; level>=0; level--)
+ if (ms->capture[level].len == CAP_UNFINISHED) return level;
+ return luaL_error(ms->L, "invalid pattern capture");
+}
+
+
+static const char *classend (MatchState *ms, const char *p) {
+ switch (*p++) {
+ case L_ESC: {
+ if (p == ms->p_end)
+ luaL_error(ms->L, "malformed pattern (ends with " LUA_QL("%%") ")");
+ return p+1;
+ }
+ case '[': {
+ if (*p == '^') p++;
+ do { /* look for a `]' */
+ if (p == ms->p_end)
+ luaL_error(ms->L, "malformed pattern (missing " LUA_QL("]") ")");
+ if (*(p++) == L_ESC && p < ms->p_end)
+ p++; /* skip escapes (e.g. `%]') */
+ } while (*p != ']');
+ return p+1;
+ }
+ default: {
+ return p;
+ }
+ }
+}
+
+
+static int match_class (int c, int cl) {
+ int res;
+ switch (tolower(cl)) {
+ case 'a' : res = isalpha(c); break;
+ case 'c' : res = iscntrl(c); break;
+ case 'd' : res = isdigit(c); break;
+ case 'g' : res = isgraph(c); break;
+ case 'l' : res = islower(c); break;
+ case 'p' : res = ispunct(c); break;
+ case 's' : res = isspace(c); break;
+ case 'u' : res = isupper(c); break;
+ case 'w' : res = isalnum(c); break;
+ case 'x' : res = isxdigit(c); break;
+ case 'z' : res = (c == 0); break; /* deprecated option */
+ default: return (cl == c);
+ }
+ return (islower(cl) ? res : !res);
+}
+
+
+static int matchbracketclass (int c, const char *p, const char *ec) {
+ int sig = 1;
+ if (*(p+1) == '^') {
+ sig = 0;
+ p++; /* skip the `^' */
+ }
+ while (++p < ec) {
+ if (*p == L_ESC) {
+ p++;
+ if (match_class(c, uchar(*p)))
+ return sig;
+ }
+ else if ((*(p+1) == '-') && (p+2 < ec)) {
+ p+=2;
+ if (uchar(*(p-2)) <= c && c <= uchar(*p))
+ return sig;
+ }
+ else if (uchar(*p) == c) return sig;
+ }
+ return !sig;
+}
+
+
+static int singlematch (MatchState *ms, const char *s, const char *p,
+ const char *ep) {
+ if (s >= ms->src_end)
+ return 0;
+ else {
+ int c = uchar(*s);
+ switch (*p) {
+ case '.': return 1; /* matches any char */
+ case L_ESC: return match_class(c, uchar(*(p+1)));
+ case '[': return matchbracketclass(c, p, ep-1);
+ default: return (uchar(*p) == c);
+ }
+ }
+}
+
+
+static const char *matchbalance (MatchState *ms, const char *s,
+ const char *p) {
+ if (p >= ms->p_end - 1)
+ luaL_error(ms->L, "malformed pattern "
+ "(missing arguments to " LUA_QL("%%b") ")");
+ if (*s != *p) return NULL;
+ else {
+ int b = *p;
+ int e = *(p+1);
+ int cont = 1;
+ while (++s < ms->src_end) {
+ if (*s == e) {
+ if (--cont == 0) return s+1;
+ }
+ else if (*s == b) cont++;
+ }
+ }
+ return NULL; /* string ends out of balance */
+}
+
+
+static const char *max_expand (MatchState *ms, const char *s,
+ const char *p, const char *ep) {
+ ptrdiff_t i = 0; /* counts maximum expand for item */
+ while (singlematch(ms, s + i, p, ep))
+ i++;
+ /* keeps trying to match with the maximum repetitions */
+ while (i>=0) {
+ const char *res = match(ms, (s+i), ep+1);
+ if (res) return res;
+ i--; /* else didn't match; reduce 1 repetition to try again */
+ }
+ return NULL;
+}
+
+
+static const char *min_expand (MatchState *ms, const char *s,
+ const char *p, const char *ep) {
+ for (;;) {
+ const char *res = match(ms, s, ep+1);
+ if (res != NULL)
+ return res;
+ else if (singlematch(ms, s, p, ep))
+ s++; /* try with one more repetition */
+ else return NULL;
+ }
+}
+
+
+static const char *start_capture (MatchState *ms, const char *s,
+ const char *p, int what) {
+ const char *res;
+ int level = ms->level;
+ if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures");
+ ms->capture[level].init = s;
+ ms->capture[level].len = what;
+ ms->level = level+1;
+ if ((res=match(ms, s, p)) == NULL) /* match failed? */
+ ms->level--; /* undo capture */
+ return res;
+}
+
+
+static const char *end_capture (MatchState *ms, const char *s,
+ const char *p) {
+ int l = capture_to_close(ms);
+ const char *res;
+ ms->capture[l].len = s - ms->capture[l].init; /* close capture */
+ if ((res = match(ms, s, p)) == NULL) /* match failed? */
+ ms->capture[l].len = CAP_UNFINISHED; /* undo capture */
+ return res;
+}
+
+
+static const char *match_capture (MatchState *ms, const char *s, int l) {
+ size_t len;
+ l = check_capture(ms, l);
+ len = ms->capture[l].len;
+ if ((size_t)(ms->src_end-s) >= len &&
+ memcmp(ms->capture[l].init, s, len) == 0)
+ return s+len;
+ else return NULL;
+}
+
+
+static const char *match (MatchState *ms, const char *s, const char *p) {
+ if (ms->matchdepth-- == 0)
+ luaL_error(ms->L, "pattern too complex");
+ init: /* using goto's to optimize tail recursion */
+ if (p != ms->p_end) { /* end of pattern? */
+ switch (*p) {
+ case '(': { /* start capture */
+ if (*(p + 1) == ')') /* position capture? */
+ s = start_capture(ms, s, p + 2, CAP_POSITION);
+ else
+ s = start_capture(ms, s, p + 1, CAP_UNFINISHED);
+ break;
+ }
+ case ')': { /* end capture */
+ s = end_capture(ms, s, p + 1);
+ break;
+ }
+ case '$': {
+ if ((p + 1) != ms->p_end) /* is the `$' the last char in pattern? */
+ goto dflt; /* no; go to default */
+ s = (s == ms->src_end) ? s : NULL; /* check end of string */
+ break;
+ }
+ case L_ESC: { /* escaped sequences not in the format class[*+?-]? */
+ switch (*(p + 1)) {
+ case 'b': { /* balanced string? */
+ s = matchbalance(ms, s, p + 2);
+ if (s != NULL) {
+ p += 4; goto init; /* return match(ms, s, p + 4); */
+ } /* else fail (s == NULL) */
+ break;
+ }
+ case 'f': { /* frontier? */
+ const char *ep; char previous;
+ p += 2;
+ if (*p != '[')
+ luaL_error(ms->L, "missing " LUA_QL("[") " after "
+ LUA_QL("%%f") " in pattern");
+ ep = classend(ms, p); /* points to what is next */
+ previous = (s == ms->src_init) ? '\0' : *(s - 1);
+ if (!matchbracketclass(uchar(previous), p, ep - 1) &&
+ matchbracketclass(uchar(*s), p, ep - 1)) {
+ p = ep; goto init; /* return match(ms, s, ep); */
+ }
+ s = NULL; /* match failed */
+ break;
+ }
+ case '0': case '1': case '2': case '3':
+ case '4': case '5': case '6': case '7':
+ case '8': case '9': { /* capture results (%0-%9)? */
+ s = match_capture(ms, s, uchar(*(p + 1)));
+ if (s != NULL) {
+ p += 2; goto init; /* return match(ms, s, p + 2) */
+ }
+ break;
+ }
+ default: goto dflt;
+ }
+ break;
+ }
+ default: dflt: { /* pattern class plus optional suffix */
+ const char *ep = classend(ms, p); /* points to optional suffix */
+ /* does not match at least once? */
+ if (!singlematch(ms, s, p, ep)) {
+ if (*ep == '*' || *ep == '?' || *ep == '-') { /* accept empty? */
+ p = ep + 1; goto init; /* return match(ms, s, ep + 1); */
+ }
+ else /* '+' or no suffix */
+ s = NULL; /* fail */
+ }
+ else { /* matched once */
+ switch (*ep) { /* handle optional suffix */
+ case '?': { /* optional */
+ const char *res;
+ if ((res = match(ms, s + 1, ep + 1)) != NULL)
+ s = res;
+ else {
+ p = ep + 1; goto init; /* else return match(ms, s, ep + 1); */
+ }
+ break;
+ }
+ case '+': /* 1 or more repetitions */
+ s++; /* 1 match already done */
+ /* go through */
+ case '*': /* 0 or more repetitions */
+ s = max_expand(ms, s, p, ep);
+ break;
+ case '-': /* 0 or more repetitions (minimum) */
+ s = min_expand(ms, s, p, ep);
+ break;
+ default: /* no suffix */
+ s++; p = ep; goto init; /* return match(ms, s + 1, ep); */
+ }
+ }
+ break;
+ }
+ }
+ }
+ ms->matchdepth++;
+ return s;
+}
+
+
+
+static const char *lmemfind (const char *s1, size_t l1,
+ const char *s2, size_t l2) {
+ if (l2 == 0) return s1; /* empty strings are everywhere */
+ else if (l2 > l1) return NULL; /* avoids a negative `l1' */
+ else {
+ const char *init; /* to search for a `*s2' inside `s1' */
+ l2--; /* 1st char will be checked by `memchr' */
+ l1 = l1-l2; /* `s2' cannot be found after that */
+ while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) {
+ init++; /* 1st char is already checked */
+ if (memcmp(init, s2+1, l2) == 0)
+ return init-1;
+ else { /* correct `l1' and `s1' to try again */
+ l1 -= init-s1;
+ s1 = init;
+ }
+ }
+ return NULL; /* not found */
+ }
+}
+
+
+static void push_onecapture (MatchState *ms, int i, const char *s,
+ const char *e) {
+ if (i >= ms->level) {
+ if (i == 0) /* ms->level == 0, too */
+ lua_pushlstring(ms->L, s, e - s); /* add whole match */
+ else
+ luaL_error(ms->L, "invalid capture index");
+ }
+ else {
+ ptrdiff_t l = ms->capture[i].len;
+ if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture");
+ if (l == CAP_POSITION)
+ lua_pushinteger(ms->L, ms->capture[i].init - ms->src_init + 1);
+ else
+ lua_pushlstring(ms->L, ms->capture[i].init, l);
+ }
+}
+
+
+static int push_captures (MatchState *ms, const char *s, const char *e) {
+ int i;
+ int nlevels = (ms->level == 0 && s) ? 1 : ms->level;
+ luaL_checkstack(ms->L, nlevels, "too many captures");
+ for (i = 0; i < nlevels; i++)
+ push_onecapture(ms, i, s, e);
+ return nlevels; /* number of strings pushed */
+}
+
+
+/* check whether pattern has no special characters */
+static int nospecials (const char *p, size_t l) {
+ size_t upto = 0;
+ do {
+ if (strpbrk(p + upto, SPECIALS))
+ return 0; /* pattern has a special character */
+ upto += strlen(p + upto) + 1; /* may have more after \0 */
+ } while (upto <= l);
+ return 1; /* no special chars found */
+}
+
+
+static int str_find_aux (lua_State *L, int find) {
+ size_t ls, lp;
+ const char *s = luaL_checklstring(L, 1, &ls);
+ const char *p = luaL_checklstring(L, 2, &lp);
+ size_t init = posrelat(luaL_optinteger(L, 3, 1), ls);
+ if (init < 1) init = 1;
+ else if (init > ls + 1) { /* start after string's end? */
+ lua_pushnil(L); /* cannot find anything */
+ return 1;
+ }
+ /* explicit request or no special characters? */
+ if (find && (lua_toboolean(L, 4) || nospecials(p, lp))) {
+ /* do a plain search */
+ const char *s2 = lmemfind(s + init - 1, ls - init + 1, p, lp);
+ if (s2) {
+ lua_pushinteger(L, s2 - s + 1);
+ lua_pushinteger(L, s2 - s + lp);
+ return 2;
+ }
+ }
+ else {
+ MatchState ms;
+ const char *s1 = s + init - 1;
+ int anchor = (*p == '^');
+ if (anchor) {
+ p++; lp--; /* skip anchor character */
+ }
+ ms.L = L;
+ ms.matchdepth = MAXCCALLS;
+ ms.src_init = s;
+ ms.src_end = s + ls;
+ ms.p_end = p + lp;
+ do {
+ const char *res;
+ ms.level = 0;
+ lua_assert(ms.matchdepth == MAXCCALLS);
+ if ((res=match(&ms, s1, p)) != NULL) {
+ if (find) {
+ lua_pushinteger(L, s1 - s + 1); /* start */
+ lua_pushinteger(L, res - s); /* end */
+ return push_captures(&ms, NULL, 0) + 2;
+ }
+ else
+ return push_captures(&ms, s1, res);
+ }
+ } while (s1++ < ms.src_end && !anchor);
+ }
+ lua_pushnil(L); /* not found */
+ return 1;
+}
+
+
+static int str_find (lua_State *L) {
+ return str_find_aux(L, 1);
+}
+
+
+static int str_match (lua_State *L) {
+ return str_find_aux(L, 0);
+}
+
+
+static int gmatch_aux (lua_State *L) {
+ MatchState ms;
+ size_t ls, lp;
+ const char *s = lua_tolstring(L, lua_upvalueindex(1), &ls);
+ const char *p = lua_tolstring(L, lua_upvalueindex(2), &lp);
+ const char *src;
+ ms.L = L;
+ ms.matchdepth = MAXCCALLS;
+ ms.src_init = s;
+ ms.src_end = s+ls;
+ ms.p_end = p + lp;
+ for (src = s + (size_t)lua_tointeger(L, lua_upvalueindex(3));
+ src <= ms.src_end;
+ src++) {
+ const char *e;
+ ms.level = 0;
+ lua_assert(ms.matchdepth == MAXCCALLS);
+ if ((e = match(&ms, src, p)) != NULL) {
+ lua_Integer newstart = e-s;
+ if (e == src) newstart++; /* empty match? go at least one position */
+ lua_pushinteger(L, newstart);
+ lua_replace(L, lua_upvalueindex(3));
+ return push_captures(&ms, src, e);
+ }
+ }
+ return 0; /* not found */
+}
+
+
+static int gmatch (lua_State *L) {
+ luaL_checkstring(L, 1);
+ luaL_checkstring(L, 2);
+ lua_settop(L, 2);
+ lua_pushinteger(L, 0);
+ lua_pushcclosure(L, gmatch_aux, 3);
+ return 1;
+}
+
+
+static void add_s (MatchState *ms, luaL_Buffer *b, const char *s,
+ const char *e) {
+ size_t l, i;
+ const char *news = lua_tolstring(ms->L, 3, &l);
+ for (i = 0; i < l; i++) {
+ if (news[i] != L_ESC)
+ luaL_addchar(b, news[i]);
+ else {
+ i++; /* skip ESC */
+ if (!isdigit(uchar(news[i]))) {
+ if (news[i] != L_ESC)
+ luaL_error(ms->L, "invalid use of " LUA_QL("%c")
+ " in replacement string", L_ESC);
+ luaL_addchar(b, news[i]);
+ }
+ else if (news[i] == '0')
+ luaL_addlstring(b, s, e - s);
+ else {
+ push_onecapture(ms, news[i] - '1', s, e);
+ luaL_addvalue(b); /* add capture to accumulated result */
+ }
+ }
+ }
+}
+
+
+static void add_value (MatchState *ms, luaL_Buffer *b, const char *s,
+ const char *e, int tr) {
+ lua_State *L = ms->L;
+ switch (tr) {
+ case LUA_TFUNCTION: {
+ int n;
+ lua_pushvalue(L, 3);
+ n = push_captures(ms, s, e);
+ lua_call(L, n, 1);
+ break;
+ }
+ case LUA_TTABLE: {
+ push_onecapture(ms, 0, s, e);
+ lua_gettable(L, 3);
+ break;
+ }
+ default: { /* LUA_TNUMBER or LUA_TSTRING */
+ add_s(ms, b, s, e);
+ return;
+ }
+ }
+ if (!lua_toboolean(L, -1)) { /* nil or false? */
+ lua_pop(L, 1);
+ lua_pushlstring(L, s, e - s); /* keep original text */
+ }
+ else if (!lua_isstring(L, -1))
+ luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1));
+ luaL_addvalue(b); /* add result to accumulator */
+}
+
+
+static int str_gsub (lua_State *L) {
+ size_t srcl, lp;
+ const char *src = luaL_checklstring(L, 1, &srcl);
+ const char *p = luaL_checklstring(L, 2, &lp);
+ int tr = lua_type(L, 3);
+ size_t max_s = luaL_optinteger(L, 4, srcl+1);
+ int anchor = (*p == '^');
+ size_t n = 0;
+ MatchState ms;
+ luaL_Buffer b;
+ luaL_argcheck(L, tr == LUA_TNUMBER || tr == LUA_TSTRING ||
+ tr == LUA_TFUNCTION || tr == LUA_TTABLE, 3,
+ "string/function/table expected");
+ luaL_buffinit(L, &b);
+ if (anchor) {
+ p++; lp--; /* skip anchor character */
+ }
+ ms.L = L;
+ ms.matchdepth = MAXCCALLS;
+ ms.src_init = src;
+ ms.src_end = src+srcl;
+ ms.p_end = p + lp;
+ while (n < max_s) {
+ const char *e;
+ ms.level = 0;
+ lua_assert(ms.matchdepth == MAXCCALLS);
+ e = match(&ms, src, p);
+ if (e) {
+ n++;
+ add_value(&ms, &b, src, e, tr);
+ }
+ if (e && e>src) /* non empty match? */
+ src = e; /* skip it */
+ else if (src < ms.src_end)
+ luaL_addchar(&b, *src++);
+ else break;
+ if (anchor) break;
+ }
+ luaL_addlstring(&b, src, ms.src_end-src);
+ luaL_pushresult(&b);
+ lua_pushinteger(L, n); /* number of substitutions */
+ return 2;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** STRING FORMAT
+** =======================================================
+*/
+
+/*
+** LUA_INTFRMLEN is the length modifier for integer conversions in
+** 'string.format'; LUA_INTFRM_T is the integer type corresponding to
+** the previous length
+*/
+#if !defined(LUA_INTFRMLEN) /* { */
+#if defined(LUA_USE_LONGLONG)
+
+#define LUA_INTFRMLEN "ll"
+#define LUA_INTFRM_T long long
+
+#else
+
+#define LUA_INTFRMLEN "l"
+#define LUA_INTFRM_T long
+
+#endif
+#endif /* } */
+
+
+/*
+** LUA_FLTFRMLEN is the length modifier for float conversions in
+** 'string.format'; LUA_FLTFRM_T is the float type corresponding to
+** the previous length
+*/
+#if !defined(LUA_FLTFRMLEN)
+
+#define LUA_FLTFRMLEN ""
+#define LUA_FLTFRM_T double
+
+#endif
+
+
+/* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */
+#define MAX_ITEM 512
+/* valid flags in a format specification */
+#define FLAGS "-+ #0"
+/*
+** maximum size of each format specification (such as '%-099.99d')
+** (+10 accounts for %99.99x plus margin of error)
+*/
+#define MAX_FORMAT (sizeof(FLAGS) + sizeof(LUA_INTFRMLEN) + 10)
+
+
+static void addquoted (lua_State *L, luaL_Buffer *b, int arg) {
+ size_t l;
+ const char *s = luaL_checklstring(L, arg, &l);
+ luaL_addchar(b, '"');
+ while (l--) {
+ if (*s == '"' || *s == '\\' || *s == '\n') {
+ luaL_addchar(b, '\\');
+ luaL_addchar(b, *s);
+ }
+ else if (*s == '\0' || iscntrl(uchar(*s))) {
+ char buff[10];
+ if (!isdigit(uchar(*(s+1))))
+ sprintf(buff, "\\%d", (int)uchar(*s));
+ else
+ sprintf(buff, "\\%03d", (int)uchar(*s));
+ luaL_addstring(b, buff);
+ }
+ else
+ luaL_addchar(b, *s);
+ s++;
+ }
+ luaL_addchar(b, '"');
+}
+
+static const char *scanformat (lua_State *L, const char *strfrmt, char *form) {
+ const char *p = strfrmt;
+ while (*p != '\0' && strchr(FLAGS, *p) != NULL) p++; /* skip flags */
+ if ((size_t)(p - strfrmt) >= sizeof(FLAGS)/sizeof(char))
+ luaL_error(L, "invalid format (repeated flags)");
+ if (isdigit(uchar(*p))) p++; /* skip width */
+ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
+ if (*p == '.') {
+ p++;
+ if (isdigit(uchar(*p))) p++; /* skip precision */
+ if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
+ }
+ if (isdigit(uchar(*p)))
+ luaL_error(L, "invalid format (width or precision too long)");
+ *(form++) = '%';
+ memcpy(form, strfrmt, (p - strfrmt + 1) * sizeof(char));
+ form += p - strfrmt + 1;
+ *form = '\0';
+ return p;
+}
+
+
+/*
+** add length modifier into formats
+*/
+static void addlenmod (char *form, const char *lenmod) {
+ size_t l = strlen(form);
+ size_t lm = strlen(lenmod);
+ char spec = form[l - 1];
+ strcpy(form + l - 1, lenmod);
+ form[l + lm - 1] = spec;
+ form[l + lm] = '\0';
+}
+
+
+static int str_format (lua_State *L) {
+ int top = lua_gettop(L);
+ int arg = 1;
+ size_t sfl;
+ const char *strfrmt = luaL_checklstring(L, arg, &sfl);
+ const char *strfrmt_end = strfrmt+sfl;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ while (strfrmt < strfrmt_end) {
+ if (*strfrmt != L_ESC)
+ luaL_addchar(&b, *strfrmt++);
+ else if (*++strfrmt == L_ESC)
+ luaL_addchar(&b, *strfrmt++); /* %% */
+ else { /* format item */
+ char form[MAX_FORMAT]; /* to store the format (`%...') */
+ char *buff = luaL_prepbuffsize(&b, MAX_ITEM); /* to put formatted item */
+ int nb = 0; /* number of bytes in added item */
+ if (++arg > top)
+ luaL_argerror(L, arg, "no value");
+ strfrmt = scanformat(L, strfrmt, form);
+ switch (*strfrmt++) {
+ case 'c': {
+ nb = sprintf(buff, form, luaL_checkint(L, arg));
+ break;
+ }
+ case 'd': case 'i': {
+ lua_Number n = luaL_checknumber(L, arg);
+ LUA_INTFRM_T ni = (LUA_INTFRM_T)n;
+ lua_Number diff = n - (lua_Number)ni;
+ luaL_argcheck(L, -1 < diff && diff < 1, arg,
+ "not a number in proper range");
+ addlenmod(form, LUA_INTFRMLEN);
+ nb = sprintf(buff, form, ni);
+ break;
+ }
+ case 'o': case 'u': case 'x': case 'X': {
+ lua_Number n = luaL_checknumber(L, arg);
+ unsigned LUA_INTFRM_T ni = (unsigned LUA_INTFRM_T)n;
+ lua_Number diff = n - (lua_Number)ni;
+ luaL_argcheck(L, -1 < diff && diff < 1, arg,
+ "not a non-negative number in proper range");
+ addlenmod(form, LUA_INTFRMLEN);
+ nb = sprintf(buff, form, ni);
+ break;
+ }
+ case 'e': case 'E': case 'f':
+#if defined(LUA_USE_AFORMAT)
+ case 'a': case 'A':
+#endif
+ case 'g': case 'G': {
+ addlenmod(form, LUA_FLTFRMLEN);
+ nb = sprintf(buff, form, (LUA_FLTFRM_T)luaL_checknumber(L, arg));
+ break;
+ }
+ case 'q': {
+ addquoted(L, &b, arg);
+ break;
+ }
+ case 's': {
+ size_t l;
+ const char *s = luaL_tolstring(L, arg, &l);
+ if (!strchr(form, '.') && l >= 100) {
+ /* no precision and string is too long to be formatted;
+ keep original string */
+ luaL_addvalue(&b);
+ break;
+ }
+ else {
+ nb = sprintf(buff, form, s);
+ lua_pop(L, 1); /* remove result from 'luaL_tolstring' */
+ break;
+ }
+ }
+ default: { /* also treat cases `pnLlh' */
+ return luaL_error(L, "invalid option " LUA_QL("%%%c") " to "
+ LUA_QL("format"), *(strfrmt - 1));
+ }
+ }
+ luaL_addsize(&b, nb);
+ }
+ }
+ luaL_pushresult(&b);
+ return 1;
+}
+
+/* }====================================================== */
+
+
+static const luaL_Reg strlib[] = {
+ {"byte", str_byte},
+ {"char", str_char},
+ {"dump", str_dump},
+ {"find", str_find},
+ {"format", str_format},
+ {"gmatch", gmatch},
+ {"gsub", str_gsub},
+ {"len", str_len},
+ {"lower", str_lower},
+ {"match", str_match},
+ {"rep", str_rep},
+ {"reverse", str_reverse},
+ {"sub", str_sub},
+ {"upper", str_upper},
+ {NULL, NULL}
+};
+
+
+static void createmetatable (lua_State *L) {
+ lua_createtable(L, 0, 1); /* table to be metatable for strings */
+ lua_pushliteral(L, ""); /* dummy string */
+ lua_pushvalue(L, -2); /* copy table */
+ lua_setmetatable(L, -2); /* set table as metatable for strings */
+ lua_pop(L, 1); /* pop dummy string */
+ lua_pushvalue(L, -2); /* get string library */
+ lua_setfield(L, -2, "__index"); /* metatable.__index = string */
+ lua_pop(L, 1); /* pop metatable */
+}
+
+
+/*
+** Open string library
+*/
+LUAMOD_API int luaopen_string (lua_State *L) {
+ luaL_newlib(L, strlib);
+ createmetatable(L);
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/ltable.c b/AppPkg/Applications/Lua/src/ltable.c new file mode 100644 index 0000000000..5d76f97ec3 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ltable.c @@ -0,0 +1,588 @@ +/* +** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua tables (hash) +** See Copyright Notice in lua.h +*/ + + +/* +** Implementation of tables (aka arrays, objects, or hash tables). +** Tables keep its elements in two parts: an array part and a hash part. +** Non-negative integer keys are all candidates to be kept in the array +** part. The actual size of the array is the largest `n' such that at +** least half the slots between 0 and n are in use. +** Hash uses a mix of chained scatter table with Brent's variation. +** A main invariant of these tables is that, if an element is not +** in its main position (i.e. the `original' position that its hash gives +** to it), then the colliding element is in its own main position. +** Hence even when the load factor reaches 100%, performance remains good. +*/ + +#include <string.h> + +#define ltable_c +#define LUA_CORE + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "lvm.h" + + +/* +** max size of array part is 2^MAXBITS +*/ +#if LUAI_BITSINT >= 32 +#define MAXBITS 30 +#else +#define MAXBITS (LUAI_BITSINT-2) +#endif + +#define MAXASIZE (1 << MAXBITS) + + +#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) + +#define hashstr(t,str) hashpow2(t, (str)->tsv.hash) +#define hashboolean(t,p) hashpow2(t, p) + + +/* +** for some types, it is better to avoid modulus by power of 2, as +** they tend to have many 2 factors. +*/ +#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) + + +#define hashpointer(t,p) hashmod(t, IntPoint(p)) + + +#define dummynode (&dummynode_) + +#define isdummy(n) ((n) == dummynode) + +static const Node dummynode_ = { + {NILCONSTANT}, /* value */ + {{NILCONSTANT, NULL}} /* key */ +}; + + +/* +** hash for lua_Numbers +*/ +static Node *hashnum (const Table *t, lua_Number n) { + int i; + luai_hashnum(i, n); + if (i < 0) { + if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */ + i = 0; /* handle INT_MIN */ + i = -i; /* must be a positive value */ + } + return hashmod(t, i); +} + + + +/* +** returns the `main' position of an element in a table (that is, the index +** of its hash value) +*/ +static Node *mainposition (const Table *t, const TValue *key) { + switch (ttype(key)) { + case LUA_TNUMBER: + return hashnum(t, nvalue(key)); + case LUA_TLNGSTR: { + TString *s = rawtsvalue(key); + if (s->tsv.extra == 0) { /* no hash? */ + s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash); + s->tsv.extra = 1; /* now it has its hash */ + } + return hashstr(t, rawtsvalue(key)); + } + case LUA_TSHRSTR: + return hashstr(t, rawtsvalue(key)); + case LUA_TBOOLEAN: + return hashboolean(t, bvalue(key)); + case LUA_TLIGHTUSERDATA: + return hashpointer(t, pvalue(key)); + case LUA_TLCF: + return hashpointer(t, fvalue(key)); + default: + return hashpointer(t, gcvalue(key)); + } +} + + +/* +** returns the index for `key' if `key' is an appropriate key to live in +** the array part of the table, -1 otherwise. +*/ +static int arrayindex (const TValue *key) { + if (ttisnumber(key)) { + lua_Number n = nvalue(key); + int k; + lua_number2int(k, n); + if (luai_numeq(cast_num(k), n)) + return k; + } + return -1; /* `key' did not match some condition */ +} + + +/* +** returns the index of a `key' for table traversals. First goes all +** elements in the array part, then elements in the hash part. The +** beginning of a traversal is signaled by -1. +*/ +static int findindex (lua_State *L, Table *t, StkId key) { + int i; + if (ttisnil(key)) return -1; /* first iteration */ + i = arrayindex(key); + if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ + return i-1; /* yes; that's the index (corrected to C) */ + else { + Node *n = mainposition(t, key); + for (;;) { /* check whether `key' is somewhere in the chain */ + /* key may be dead already, but it is ok to use it in `next' */ + if (luaV_rawequalobj(gkey(n), key) || + (ttisdeadkey(gkey(n)) && iscollectable(key) && + deadvalue(gkey(n)) == gcvalue(key))) { + i = cast_int(n - gnode(t, 0)); /* key index in hash table */ + /* hash elements are numbered after array ones */ + return i + t->sizearray; + } + else n = gnext(n); + if (n == NULL) + luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ + } + } +} + + +int luaH_next (lua_State *L, Table *t, StkId key) { + int i = findindex(L, t, key); /* find original element */ + for (i++; i < t->sizearray; i++) { /* try first array part */ + if (!ttisnil(&t->array[i])) { /* a non-nil value? */ + setnvalue(key, cast_num(i+1)); + setobj2s(L, key+1, &t->array[i]); + return 1; + } + } + for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ + if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ + setobj2s(L, key, gkey(gnode(t, i))); + setobj2s(L, key+1, gval(gnode(t, i))); + return 1; + } + } + return 0; /* no more elements */ +} + + +/* +** {============================================================= +** Rehash +** ============================================================== +*/ + + +static int computesizes (int nums[], int *narray) { + int i; + int twotoi; /* 2^i */ + int a = 0; /* number of elements smaller than 2^i */ + int na = 0; /* number of elements to go to array part */ + int n = 0; /* optimal size for array part */ + for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { + if (nums[i] > 0) { + a += nums[i]; + if (a > twotoi/2) { /* more than half elements present? */ + n = twotoi; /* optimal size (till now) */ + na = a; /* all elements smaller than n will go to array part */ + } + } + if (a == *narray) break; /* all elements already counted */ + } + *narray = n; + lua_assert(*narray/2 <= na && na <= *narray); + return na; +} + + +static int countint (const TValue *key, int *nums) { + int k = arrayindex(key); + if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ + nums[luaO_ceillog2(k)]++; /* count as such */ + return 1; + } + else + return 0; +} + + +static int numusearray (const Table *t, int *nums) { + int lg; + int ttlg; /* 2^lg */ + int ause = 0; /* summation of `nums' */ + int i = 1; /* count to traverse all array keys */ + for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ + int lc = 0; /* counter */ + int lim = ttlg; + if (lim > t->sizearray) { + lim = t->sizearray; /* adjust upper limit */ + if (i > lim) + break; /* no more elements to count */ + } + /* count elements in range (2^(lg-1), 2^lg] */ + for (; i <= lim; i++) { + if (!ttisnil(&t->array[i-1])) + lc++; + } + nums[lg] += lc; + ause += lc; + } + return ause; +} + + +static int numusehash (const Table *t, int *nums, int *pnasize) { + int totaluse = 0; /* total number of elements */ + int ause = 0; /* summation of `nums' */ + int i = sizenode(t); + while (i--) { + Node *n = &t->node[i]; + if (!ttisnil(gval(n))) { + ause += countint(gkey(n), nums); + totaluse++; + } + } + *pnasize += ause; + return totaluse; +} + + +static void setarrayvector (lua_State *L, Table *t, int size) { + int i; + luaM_reallocvector(L, t->array, t->sizearray, size, TValue); + for (i=t->sizearray; i<size; i++) + setnilvalue(&t->array[i]); + t->sizearray = size; +} + + +static void setnodevector (lua_State *L, Table *t, int size) { + int lsize; + if (size == 0) { /* no elements to hash part? */ + t->node = cast(Node *, dummynode); /* use common `dummynode' */ + lsize = 0; + } + else { + int i; + lsize = luaO_ceillog2(size); + if (lsize > MAXBITS) + luaG_runerror(L, "table overflow"); + size = twoto(lsize); + t->node = luaM_newvector(L, size, Node); + for (i=0; i<size; i++) { + Node *n = gnode(t, i); + gnext(n) = NULL; + setnilvalue(gkey(n)); + setnilvalue(gval(n)); + } + } + t->lsizenode = cast_byte(lsize); + t->lastfree = gnode(t, size); /* all positions are free */ +} + + +void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) { + int i; + int oldasize = t->sizearray; + int oldhsize = t->lsizenode; + Node *nold = t->node; /* save old hash ... */ + if (nasize > oldasize) /* array part must grow? */ + setarrayvector(L, t, nasize); + /* create new hash part with appropriate size */ + setnodevector(L, t, nhsize); + if (nasize < oldasize) { /* array part must shrink? */ + t->sizearray = nasize; + /* re-insert elements from vanishing slice */ + for (i=nasize; i<oldasize; i++) { + if (!ttisnil(&t->array[i])) + luaH_setint(L, t, i + 1, &t->array[i]); + } + /* shrink array */ + luaM_reallocvector(L, t->array, oldasize, nasize, TValue); + } + /* re-insert elements from hash part */ + for (i = twoto(oldhsize) - 1; i >= 0; i--) { + Node *old = nold+i; + if (!ttisnil(gval(old))) { + /* doesn't need barrier/invalidate cache, as entry was + already present in the table */ + setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old)); + } + } + if (!isdummy(nold)) + luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */ +} + + +void luaH_resizearray (lua_State *L, Table *t, int nasize) { + int nsize = isdummy(t->node) ? 0 : sizenode(t); + luaH_resize(L, t, nasize, nsize); +} + + +static void rehash (lua_State *L, Table *t, const TValue *ek) { + int nasize, na; + int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */ + int i; + int totaluse; + for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */ + nasize = numusearray(t, nums); /* count keys in array part */ + totaluse = nasize; /* all those keys are integer keys */ + totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */ + /* count extra key */ + nasize += countint(ek, nums); + totaluse++; + /* compute new size for array part */ + na = computesizes(nums, &nasize); + /* resize the table to new computed sizes */ + luaH_resize(L, t, nasize, totaluse - na); +} + + + +/* +** }============================================================= +*/ + + +Table *luaH_new (lua_State *L) { + Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h; + t->metatable = NULL; + t->flags = cast_byte(~0); + t->array = NULL; + t->sizearray = 0; + setnodevector(L, t, 0); + return t; +} + + +void luaH_free (lua_State *L, Table *t) { + if (!isdummy(t->node)) + luaM_freearray(L, t->node, cast(size_t, sizenode(t))); + luaM_freearray(L, t->array, t->sizearray); + luaM_free(L, t); +} + + +static Node *getfreepos (Table *t) { + while (t->lastfree > t->node) { + t->lastfree--; + if (ttisnil(gkey(t->lastfree))) + return t->lastfree; + } + return NULL; /* could not find a free place */ +} + + + +/* +** inserts a new key into a hash table; first, check whether key's main +** position is free. If not, check whether colliding node is in its main +** position or not: if it is not, move colliding node to an empty place and +** put new key in its main position; otherwise (colliding node is in its main +** position), new key goes to an empty position. +*/ +TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) { + Node *mp; + if (ttisnil(key)) luaG_runerror(L, "table index is nil"); + else if (ttisnumber(key) && luai_numisnan(L, nvalue(key))) + luaG_runerror(L, "table index is NaN"); + mp = mainposition(t, key); + if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */ + Node *othern; + Node *n = getfreepos(t); /* get a free place */ + if (n == NULL) { /* cannot find a free place? */ + rehash(L, t, key); /* grow table */ + /* whatever called 'newkey' take care of TM cache and GC barrier */ + return luaH_set(L, t, key); /* insert key into grown table */ + } + lua_assert(!isdummy(n)); + othern = mainposition(t, gkey(mp)); + if (othern != mp) { /* is colliding node out of its main position? */ + /* yes; move colliding node into free position */ + while (gnext(othern) != mp) othern = gnext(othern); /* find previous */ + gnext(othern) = n; /* redo the chain with `n' in place of `mp' */ + *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ + gnext(mp) = NULL; /* now `mp' is free */ + setnilvalue(gval(mp)); + } + else { /* colliding node is in its own main position */ + /* new node will go into free position */ + gnext(n) = gnext(mp); /* chain new position */ + gnext(mp) = n; + mp = n; + } + } + setobj2t(L, gkey(mp), key); + luaC_barrierback(L, obj2gco(t), key); + lua_assert(ttisnil(gval(mp))); + return gval(mp); +} + + +/* +** search function for integers +*/ +const TValue *luaH_getint (Table *t, int key) { + /* (1 <= key && key <= t->sizearray) */ + if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) + return &t->array[key-1]; + else { + lua_Number nk = cast_num(key); + Node *n = hashnum(t, nk); + do { /* check whether `key' is somewhere in the chain */ + if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) + return gval(n); /* that's it */ + else n = gnext(n); + } while (n); + return luaO_nilobject; + } +} + + +/* +** search function for short strings +*/ +const TValue *luaH_getstr (Table *t, TString *key) { + Node *n = hashstr(t, key); + lua_assert(key->tsv.tt == LUA_TSHRSTR); + do { /* check whether `key' is somewhere in the chain */ + if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key)) + return gval(n); /* that's it */ + else n = gnext(n); + } while (n); + return luaO_nilobject; +} + + +/* +** main search function +*/ +const TValue *luaH_get (Table *t, const TValue *key) { + switch (ttype(key)) { + case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key)); + case LUA_TNIL: return luaO_nilobject; + case LUA_TNUMBER: { + int k; + lua_Number n = nvalue(key); + lua_number2int(k, n); + if (luai_numeq(cast_num(k), n)) /* index is int? */ + return luaH_getint(t, k); /* use specialized version */ + /* else go through */ + } + default: { + Node *n = mainposition(t, key); + do { /* check whether `key' is somewhere in the chain */ + if (luaV_rawequalobj(gkey(n), key)) + return gval(n); /* that's it */ + else n = gnext(n); + } while (n); + return luaO_nilobject; + } + } +} + + +/* +** beware: when using this function you probably need to check a GC +** barrier and invalidate the TM cache. +*/ +TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { + const TValue *p = luaH_get(t, key); + if (p != luaO_nilobject) + return cast(TValue *, p); + else return luaH_newkey(L, t, key); +} + + +void luaH_setint (lua_State *L, Table *t, int key, TValue *value) { + const TValue *p = luaH_getint(t, key); + TValue *cell; + if (p != luaO_nilobject) + cell = cast(TValue *, p); + else { + TValue k; + setnvalue(&k, cast_num(key)); + cell = luaH_newkey(L, t, &k); + } + setobj2t(L, cell, value); +} + + +static int unbound_search (Table *t, unsigned int j) { + unsigned int i = j; /* i is zero or a present index */ + j++; + /* find `i' and `j' such that i is present and j is not */ + while (!ttisnil(luaH_getint(t, j))) { + i = j; + j *= 2; + if (j > cast(unsigned int, MAX_INT)) { /* overflow? */ + /* table was built with bad purposes: resort to linear search */ + i = 1; + while (!ttisnil(luaH_getint(t, i))) i++; + return i - 1; + } + } + /* now do a binary search between them */ + while (j - i > 1) { + unsigned int m = (i+j)/2; + if (ttisnil(luaH_getint(t, m))) j = m; + else i = m; + } + return i; +} + + +/* +** Try to find a boundary in table `t'. A `boundary' is an integer index +** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). +*/ +int luaH_getn (Table *t) { + unsigned int j = t->sizearray; + if (j > 0 && ttisnil(&t->array[j - 1])) { + /* there is a boundary in the array part: (binary) search for it */ + unsigned int i = 0; + while (j - i > 1) { + unsigned int m = (i+j)/2; + if (ttisnil(&t->array[m - 1])) j = m; + else i = m; + } + return i; + } + /* else must find a boundary in hash part */ + else if (isdummy(t->node)) /* hash part is empty? */ + return j; /* that is easy... */ + else return unbound_search(t, j); +} + + + +#if defined(LUA_DEBUG) + +Node *luaH_mainposition (const Table *t, const TValue *key) { + return mainposition(t, key); +} + +int luaH_isdummy (Node *n) { return isdummy(n); } + +#endif diff --git a/AppPkg/Applications/Lua/src/ltable.h b/AppPkg/Applications/Lua/src/ltable.h new file mode 100644 index 0000000000..d69449b2b8 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ltable.h @@ -0,0 +1,45 @@ +/* +** $Id: ltable.h,v 2.16.1.2 2013/08/30 15:49:41 roberto Exp $ +** Lua tables (hash) +** See Copyright Notice in lua.h +*/ + +#ifndef ltable_h +#define ltable_h + +#include "lobject.h" + + +#define gnode(t,i) (&(t)->node[i]) +#define gkey(n) (&(n)->i_key.tvk) +#define gval(n) (&(n)->i_val) +#define gnext(n) ((n)->i_key.nk.next) + +#define invalidateTMcache(t) ((t)->flags = 0) + +/* returns the key, given the value of a table entry */ +#define keyfromval(v) \ + (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val)))) + + +LUAI_FUNC const TValue *luaH_getint (Table *t, int key); +LUAI_FUNC void luaH_setint (lua_State *L, Table *t, int key, TValue *value); +LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key); +LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key); +LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key); +LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key); +LUAI_FUNC Table *luaH_new (lua_State *L); +LUAI_FUNC void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize); +LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize); +LUAI_FUNC void luaH_free (lua_State *L, Table *t); +LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); +LUAI_FUNC int luaH_getn (Table *t); + + +#if defined(LUA_DEBUG) +LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); +LUAI_FUNC int luaH_isdummy (Node *n); +#endif + + +#endif diff --git a/AppPkg/Applications/Lua/src/ltablib.c b/AppPkg/Applications/Lua/src/ltablib.c new file mode 100644 index 0000000000..4d9c7ef630 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ltablib.c @@ -0,0 +1,283 @@ +/*
+** $Id: ltablib.c,v 1.65.1.1 2013/04/12 18:48:47 roberto Exp $
+** Library for Table Manipulation
+** See Copyright Notice in lua.h
+*/
+
+
+#include <stddef.h>
+
+#define ltablib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_len(L, n))
+
+
+
+#if defined(LUA_COMPAT_MAXN)
+static int maxn (lua_State *L) {
+ lua_Number max = 0;
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_pushnil(L); /* first key */
+ while (lua_next(L, 1)) {
+ lua_pop(L, 1); /* remove value */
+ if (lua_type(L, -1) == LUA_TNUMBER) {
+ lua_Number v = lua_tonumber(L, -1);
+ if (v > max) max = v;
+ }
+ }
+ lua_pushnumber(L, max);
+ return 1;
+}
+#endif
+
+
+static int tinsert (lua_State *L) {
+ int e = aux_getn(L, 1) + 1; /* first empty element */
+ int pos; /* where to insert new element */
+ switch (lua_gettop(L)) {
+ case 2: { /* called with only 2 arguments */
+ pos = e; /* insert new element at the end */
+ break;
+ }
+ case 3: {
+ int i;
+ pos = luaL_checkint(L, 2); /* 2nd argument is the position */
+ luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
+ for (i = e; i > pos; i--) { /* move up elements */
+ lua_rawgeti(L, 1, i-1);
+ lua_rawseti(L, 1, i); /* t[i] = t[i-1] */
+ }
+ break;
+ }
+ default: {
+ return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
+ }
+ }
+ lua_rawseti(L, 1, pos); /* t[pos] = v */
+ return 0;
+}
+
+
+static int tremove (lua_State *L) {
+ int size = aux_getn(L, 1);
+ int pos = luaL_optint(L, 2, size);
+ if (pos != size) /* validate 'pos' if given */
+ luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
+ lua_rawgeti(L, 1, pos); /* result = t[pos] */
+ for ( ; pos < size; pos++) {
+ lua_rawgeti(L, 1, pos+1);
+ lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
+ }
+ lua_pushnil(L);
+ lua_rawseti(L, 1, pos); /* t[pos] = nil */
+ return 1;
+}
+
+
+static void addfield (lua_State *L, luaL_Buffer *b, int i) {
+ lua_rawgeti(L, 1, i);
+ if (!lua_isstring(L, -1))
+ luaL_error(L, "invalid value (%s) at index %d in table for "
+ LUA_QL("concat"), luaL_typename(L, -1), i);
+ luaL_addvalue(b);
+}
+
+
+static int tconcat (lua_State *L) {
+ luaL_Buffer b;
+ size_t lsep;
+ int i, last;
+ const char *sep = luaL_optlstring(L, 2, "", &lsep);
+ luaL_checktype(L, 1, LUA_TTABLE);
+ i = luaL_optint(L, 3, 1);
+ last = luaL_opt(L, luaL_checkint, 4, luaL_len(L, 1));
+ luaL_buffinit(L, &b);
+ for (; i < last; i++) {
+ addfield(L, &b, i);
+ luaL_addlstring(&b, sep, lsep);
+ }
+ if (i == last) /* add last value (if interval was not empty) */
+ addfield(L, &b, i);
+ luaL_pushresult(&b);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** Pack/unpack
+** =======================================================
+*/
+
+static int pack (lua_State *L) {
+ int n = lua_gettop(L); /* number of elements to pack */
+ lua_createtable(L, n, 1); /* create result table */
+ lua_pushinteger(L, n);
+ lua_setfield(L, -2, "n"); /* t.n = number of elements */
+ if (n > 0) { /* at least one element? */
+ int i;
+ lua_pushvalue(L, 1);
+ lua_rawseti(L, -2, 1); /* insert first element */
+ lua_replace(L, 1); /* move table into index 1 */
+ for (i = n; i >= 2; i--) /* assign other elements */
+ lua_rawseti(L, 1, i);
+ }
+ return 1; /* return table */
+}
+
+
+static int unpack (lua_State *L) {
+ int i, e, n;
+ luaL_checktype(L, 1, LUA_TTABLE);
+ i = luaL_optint(L, 2, 1);
+ e = luaL_opt(L, luaL_checkint, 3, luaL_len(L, 1));
+ if (i > e) return 0; /* empty range */
+ n = e - i + 1; /* number of elements */
+ if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
+ return luaL_error(L, "too many results to unpack");
+ lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
+ while (i++ < e) /* push arg[i + 1...e] */
+ lua_rawgeti(L, 1, i);
+ return n;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** Quicksort
+** (based on `Algorithms in MODULA-3', Robert Sedgewick;
+** Addison-Wesley, 1993.)
+** =======================================================
+*/
+
+
+static void set2 (lua_State *L, int i, int j) {
+ lua_rawseti(L, 1, i);
+ lua_rawseti(L, 1, j);
+}
+
+static int sort_comp (lua_State *L, int a, int b) {
+ if (!lua_isnil(L, 2)) { /* function? */
+ int res;
+ lua_pushvalue(L, 2);
+ lua_pushvalue(L, a-1); /* -1 to compensate function */
+ lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
+ lua_call(L, 2, 1);
+ res = lua_toboolean(L, -1);
+ lua_pop(L, 1);
+ return res;
+ }
+ else /* a < b? */
+ return lua_compare(L, a, b, LUA_OPLT);
+}
+
+static void auxsort (lua_State *L, int l, int u) {
+ while (l < u) { /* for tail recursion */
+ int i, j;
+ /* sort elements a[l], a[(l+u)/2] and a[u] */
+ lua_rawgeti(L, 1, l);
+ lua_rawgeti(L, 1, u);
+ if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
+ set2(L, l, u); /* swap a[l] - a[u] */
+ else
+ lua_pop(L, 2);
+ if (u-l == 1) break; /* only 2 elements */
+ i = (l+u)/2;
+ lua_rawgeti(L, 1, i);
+ lua_rawgeti(L, 1, l);
+ if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
+ set2(L, i, l);
+ else {
+ lua_pop(L, 1); /* remove a[l] */
+ lua_rawgeti(L, 1, u);
+ if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
+ set2(L, i, u);
+ else
+ lua_pop(L, 2);
+ }
+ if (u-l == 2) break; /* only 3 elements */
+ lua_rawgeti(L, 1, i); /* Pivot */
+ lua_pushvalue(L, -1);
+ lua_rawgeti(L, 1, u-1);
+ set2(L, i, u-1);
+ /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
+ i = l; j = u-1;
+ for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
+ /* repeat ++i until a[i] >= P */
+ while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
+ if (i>=u) luaL_error(L, "invalid order function for sorting");
+ lua_pop(L, 1); /* remove a[i] */
+ }
+ /* repeat --j until a[j] <= P */
+ while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
+ if (j<=l) luaL_error(L, "invalid order function for sorting");
+ lua_pop(L, 1); /* remove a[j] */
+ }
+ if (j<i) {
+ lua_pop(L, 3); /* pop pivot, a[i], a[j] */
+ break;
+ }
+ set2(L, i, j);
+ }
+ lua_rawgeti(L, 1, u-1);
+ lua_rawgeti(L, 1, i);
+ set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
+ /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
+ /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
+ if (i-l < u-i) {
+ j=l; i=i-1; l=i+2;
+ }
+ else {
+ j=i+1; i=u; u=j-2;
+ }
+ auxsort(L, j, i); /* call recursively the smaller one */
+ } /* repeat the routine for the larger one */
+}
+
+static int sort (lua_State *L) {
+ int n = aux_getn(L, 1);
+ luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
+ if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+ lua_settop(L, 2); /* make sure there is two arguments */
+ auxsort(L, 1, n);
+ return 0;
+}
+
+/* }====================================================== */
+
+
+static const luaL_Reg tab_funcs[] = {
+ {"concat", tconcat},
+#if defined(LUA_COMPAT_MAXN)
+ {"maxn", maxn},
+#endif
+ {"insert", tinsert},
+ {"pack", pack},
+ {"unpack", unpack},
+ {"remove", tremove},
+ {"sort", sort},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_table (lua_State *L) {
+ luaL_newlib(L, tab_funcs);
+#if defined(LUA_COMPAT_UNPACK)
+ /* _G.unpack = table.unpack */
+ lua_getfield(L, -1, "unpack");
+ lua_setglobal(L, "unpack");
+#endif
+ return 1;
+}
+
diff --git a/AppPkg/Applications/Lua/src/ltm.c b/AppPkg/Applications/Lua/src/ltm.c new file mode 100644 index 0000000000..69b4ed7727 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ltm.c @@ -0,0 +1,77 @@ +/* +** $Id: ltm.c,v 2.14.1.1 2013/04/12 18:48:47 roberto Exp $ +** Tag methods +** See Copyright Notice in lua.h +*/ + + +#include <string.h> + +#define ltm_c +#define LUA_CORE + +#include "lua.h" + +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + +static const char udatatypename[] = "userdata"; + +LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = { + "no value", + "nil", "boolean", udatatypename, "number", + "string", "table", "function", udatatypename, "thread", + "proto", "upval" /* these last two cases are used for tests only */ +}; + + +void luaT_init (lua_State *L) { + static const char *const luaT_eventname[] = { /* ORDER TM */ + "__index", "__newindex", + "__gc", "__mode", "__len", "__eq", + "__add", "__sub", "__mul", "__div", "__mod", + "__pow", "__unm", "__lt", "__le", + "__concat", "__call" + }; + int i; + for (i=0; i<TM_N; i++) { + G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]); + luaS_fix(G(L)->tmname[i]); /* never collect these names */ + } +} + + +/* +** function to be used with macro "fasttm": optimized for absence of +** tag methods +*/ +const TValue *luaT_gettm (Table *events, TMS event, TString *ename) { + const TValue *tm = luaH_getstr(events, ename); + lua_assert(event <= TM_EQ); + if (ttisnil(tm)) { /* no tag method? */ + events->flags |= cast_byte(1u<<event); /* cache this fact */ + return NULL; + } + else return tm; +} + + +const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) { + Table *mt; + switch (ttypenv(o)) { + case LUA_TTABLE: + mt = hvalue(o)->metatable; + break; + case LUA_TUSERDATA: + mt = uvalue(o)->metatable; + break; + default: + mt = G(L)->mt[ttypenv(o)]; + } + return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject); +} + diff --git a/AppPkg/Applications/Lua/src/ltm.h b/AppPkg/Applications/Lua/src/ltm.h new file mode 100644 index 0000000000..7f89c841f9 --- /dev/null +++ b/AppPkg/Applications/Lua/src/ltm.h @@ -0,0 +1,57 @@ +/* +** $Id: ltm.h,v 2.11.1.1 2013/04/12 18:48:47 roberto Exp $ +** Tag methods +** See Copyright Notice in lua.h +*/ + +#ifndef ltm_h +#define ltm_h + + +#include "lobject.h" + + +/* +* WARNING: if you change the order of this enumeration, +* grep "ORDER TM" +*/ +typedef enum { + TM_INDEX, + TM_NEWINDEX, + TM_GC, + TM_MODE, + TM_LEN, + TM_EQ, /* last tag method with `fast' access */ + TM_ADD, + TM_SUB, + TM_MUL, + TM_DIV, + TM_MOD, + TM_POW, + TM_UNM, + TM_LT, + TM_LE, + TM_CONCAT, + TM_CALL, + TM_N /* number of elements in the enum */ +} TMS; + + + +#define gfasttm(g,et,e) ((et) == NULL ? NULL : \ + ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e])) + +#define fasttm(l,et,e) gfasttm(G(l), et, e) + +#define ttypename(x) luaT_typenames_[(x) + 1] +#define objtypename(x) ttypename(ttypenv(x)) + +LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS]; + + +LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename); +LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, + TMS event); +LUAI_FUNC void luaT_init (lua_State *L); + +#endif diff --git a/AppPkg/Applications/Lua/src/lua.c b/AppPkg/Applications/Lua/src/lua.c new file mode 100644 index 0000000000..4345e554e9 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lua.c @@ -0,0 +1,497 @@ +/* +** $Id: lua.c,v 1.206.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua stand-alone interpreter +** See Copyright Notice in lua.h +*/ + + +#include <signal.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#define lua_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +#if !defined(LUA_PROMPT) +#define LUA_PROMPT "> " +#define LUA_PROMPT2 ">> " +#endif + +#if !defined(LUA_PROGNAME) +#define LUA_PROGNAME "lua" +#endif + +#if !defined(LUA_MAXINPUT) +#define LUA_MAXINPUT 512 +#endif + +#if !defined(LUA_INIT) +#define LUA_INIT "LUA_INIT" +#endif + +#define LUA_INITVERSION \ + LUA_INIT "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR + + +/* +** lua_stdin_is_tty detects whether the standard input is a 'tty' (that +** is, whether we're running lua interactively). +*/ +#if defined(LUA_USE_ISATTY) +#include <unistd.h> +#define lua_stdin_is_tty() isatty(0) +#elif defined(LUA_WIN) +#include <io.h> +#include <stdio.h> +#define lua_stdin_is_tty() _isatty(_fileno(stdin)) +#else +#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ +#endif + + +/* +** lua_readline defines how to show a prompt and then read a line from +** the standard input. +** lua_saveline defines how to "save" a read line in a "history". +** lua_freeline defines how to free a line read by lua_readline. +*/ +#if defined(LUA_USE_READLINE) + +#include <stdio.h> +#include <readline/readline.h> +#include <readline/history.h> +#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL) +#define lua_saveline(L,idx) \ + if (lua_rawlen(L,idx) > 0) /* non-empty line? */ \ + add_history(lua_tostring(L, idx)); /* add it to history */ +#define lua_freeline(L,b) ((void)L, free(b)) + +#elif !defined(lua_readline) + +#define lua_readline(L,b,p) \ + ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ + fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ +#define lua_saveline(L,idx) { (void)L; (void)idx; } +#define lua_freeline(L,b) { (void)L; (void)b; } + +#endif + + + + +static lua_State *globalL = NULL; + +static const char *progname = LUA_PROGNAME; + + + +static void lstop (lua_State *L, lua_Debug *ar) { + (void)ar; /* unused arg. */ + lua_sethook(L, NULL, 0, 0); + luaL_error(L, "interrupted!"); +} + + +static void laction (int i) { + signal(i, SIG_DFL); /* if another SIGINT happens before lstop, + terminate process (default action) */ + lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); +} + + +static void print_usage (const char *badoption) { + luai_writestringerror("%s: ", progname); + if (badoption[1] == 'e' || badoption[1] == 'l') + luai_writestringerror("'%s' needs argument\n", badoption); + else + luai_writestringerror("unrecognized option '%s'\n", badoption); + luai_writestringerror( + "usage: %s [options] [script [args]]\n" + "Available options are:\n" + " -e stat execute string " LUA_QL("stat") "\n" + " -i enter interactive mode after executing " LUA_QL("script") "\n" + " -l name require library " LUA_QL("name") "\n" + " -v show version information\n" + " -E ignore environment variables\n" + " -- stop handling options\n" + " - stop handling options and execute stdin\n" + , + progname); +} + + +static void l_message (const char *pname, const char *msg) { + if (pname) luai_writestringerror("%s: ", pname); + luai_writestringerror("%s\n", msg); +} + + +static int report (lua_State *L, int status) { + if (status != LUA_OK && !lua_isnil(L, -1)) { + const char *msg = lua_tostring(L, -1); + if (msg == NULL) msg = "(error object is not a string)"; + l_message(progname, msg); + lua_pop(L, 1); + /* force a complete garbage collection in case of errors */ + lua_gc(L, LUA_GCCOLLECT, 0); + } + return status; +} + + +/* the next function is called unprotected, so it must avoid errors */ +static void finalreport (lua_State *L, int status) { + if (status != LUA_OK) { + const char *msg = (lua_type(L, -1) == LUA_TSTRING) ? lua_tostring(L, -1) + : NULL; + if (msg == NULL) msg = "(error object is not a string)"; + l_message(progname, msg); + lua_pop(L, 1); + } +} + + +static int traceback (lua_State *L) { + const char *msg = lua_tostring(L, 1); + if (msg) + luaL_traceback(L, L, msg, 1); + else if (!lua_isnoneornil(L, 1)) { /* is there an error object? */ + if (!luaL_callmeta(L, 1, "__tostring")) /* try its 'tostring' metamethod */ + lua_pushliteral(L, "(no error message)"); + } + return 1; +} + + +static int docall (lua_State *L, int narg, int nres) { + int status; + int base = lua_gettop(L) - narg; /* function index */ + lua_pushcfunction(L, traceback); /* push traceback function */ + lua_insert(L, base); /* put it under chunk and args */ + globalL = L; /* to be available to 'laction' */ + signal(SIGINT, laction); + status = lua_pcall(L, narg, nres, base); + signal(SIGINT, SIG_DFL); + lua_remove(L, base); /* remove traceback function */ + return status; +} + + +static void print_version (void) { + luai_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); + luai_writeline(); +} + + +static int getargs (lua_State *L, char **argv, int n) { + int narg; + int i; + int argc = 0; + while (argv[argc]) argc++; /* count total number of arguments */ + narg = argc - (n + 1); /* number of arguments to the script */ + luaL_checkstack(L, narg + 3, "too many arguments to script"); + for (i=n+1; i < argc; i++) + lua_pushstring(L, argv[i]); + lua_createtable(L, narg, n + 1); + for (i=0; i < argc; i++) { + lua_pushstring(L, argv[i]); + lua_rawseti(L, -2, i - n); + } + return narg; +} + + +static int dofile (lua_State *L, const char *name) { + int status = luaL_loadfile(L, name); + if (status == LUA_OK) status = docall(L, 0, 0); + return report(L, status); +} + + +static int dostring (lua_State *L, const char *s, const char *name) { + int status = luaL_loadbuffer(L, s, strlen(s), name); + if (status == LUA_OK) status = docall(L, 0, 0); + return report(L, status); +} + + +static int dolibrary (lua_State *L, const char *name) { + int status; + lua_getglobal(L, "require"); + lua_pushstring(L, name); + status = docall(L, 1, 1); /* call 'require(name)' */ + if (status == LUA_OK) + lua_setglobal(L, name); /* global[name] = require return */ + return report(L, status); +} + + +static const char *get_prompt (lua_State *L, int firstline) { + const char *p; + lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2"); + p = lua_tostring(L, -1); + if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2); + return p; +} + +/* mark in error messages for incomplete statements */ +#define EOFMARK "<eof>" +#define marklen (sizeof(EOFMARK)/sizeof(char) - 1) + +static int incomplete (lua_State *L, int status) { + if (status == LUA_ERRSYNTAX) { + size_t lmsg; + const char *msg = lua_tolstring(L, -1, &lmsg); + if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { + lua_pop(L, 1); + return 1; + } + } + return 0; /* else... */ +} + + +static int pushline (lua_State *L, int firstline) { + char buffer[LUA_MAXINPUT]; + char *b = buffer; + size_t l; + const char *prmt = get_prompt(L, firstline); + int readstatus = lua_readline(L, b, prmt); + lua_pop(L, 1); /* remove result from 'get_prompt' */ + if (readstatus == 0) + return 0; /* no input */ + l = strlen(b); + if (l > 0 && b[l-1] == '\n') /* line ends with newline? */ + b[l-1] = '\0'; /* remove it */ + if (firstline && b[0] == '=') /* first line starts with `=' ? */ + lua_pushfstring(L, "return %s", b+1); /* change it to `return' */ + else + lua_pushstring(L, b); + lua_freeline(L, b); + return 1; +} + + +static int loadline (lua_State *L) { + int status; + lua_settop(L, 0); + if (!pushline(L, 1)) + return -1; /* no input */ + for (;;) { /* repeat until gets a complete line */ + size_t l; + const char *line = lua_tolstring(L, 1, &l); + status = luaL_loadbuffer(L, line, l, "=stdin"); + if (!incomplete(L, status)) break; /* cannot try to add lines? */ + if (!pushline(L, 0)) /* no more input? */ + return -1; + lua_pushliteral(L, "\n"); /* add a new line... */ + lua_insert(L, -2); /* ...between the two lines */ + lua_concat(L, 3); /* join them */ + } + lua_saveline(L, 1); + lua_remove(L, 1); /* remove line */ + return status; +} + + +static void dotty (lua_State *L) { + int status; + const char *oldprogname = progname; + progname = NULL; + while ((status = loadline(L)) != -1) { + if (status == LUA_OK) status = docall(L, 0, LUA_MULTRET); + report(L, status); + if (status == LUA_OK && lua_gettop(L) > 0) { /* any result to print? */ + luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); + lua_getglobal(L, "print"); + lua_insert(L, 1); + if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != LUA_OK) + l_message(progname, lua_pushfstring(L, + "error calling " LUA_QL("print") " (%s)", + lua_tostring(L, -1))); + } + } + lua_settop(L, 0); /* clear stack */ + luai_writeline(); + progname = oldprogname; +} + + +static int handle_script (lua_State *L, char **argv, int n) { + int status; + const char *fname; + int narg = getargs(L, argv, n); /* collect arguments */ + lua_setglobal(L, "arg"); + fname = argv[n]; + if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0) + fname = NULL; /* stdin */ + status = luaL_loadfile(L, fname); + lua_insert(L, -(narg+1)); + if (status == LUA_OK) + status = docall(L, narg, LUA_MULTRET); + else + lua_pop(L, narg); + return report(L, status); +} + + +/* check that argument has no extra characters at the end */ +#define noextrachars(x) {if ((x)[2] != '\0') return -1;} + + +/* indices of various argument indicators in array args */ +#define has_i 0 /* -i */ +#define has_v 1 /* -v */ +#define has_e 2 /* -e */ +#define has_E 3 /* -E */ + +#define num_has 4 /* number of 'has_*' */ + + +static int collectargs (char **argv, int *args) { + int i; + for (i = 1; argv[i] != NULL; i++) { + if (argv[i][0] != '-') /* not an option? */ + return i; + switch (argv[i][1]) { /* option */ + case '-': + noextrachars(argv[i]); + return (argv[i+1] != NULL ? i+1 : 0); + case '\0': + return i; + case 'E': + args[has_E] = 1; + break; + case 'i': + noextrachars(argv[i]); + args[has_i] = 1; /* go through */ + case 'v': + noextrachars(argv[i]); + args[has_v] = 1; + break; + case 'e': + args[has_e] = 1; /* go through */ + case 'l': /* both options need an argument */ + if (argv[i][2] == '\0') { /* no concatenated argument? */ + i++; /* try next 'argv' */ + if (argv[i] == NULL || argv[i][0] == '-') + return -(i - 1); /* no next argument or it is another option */ + } + break; + default: /* invalid option; return its index... */ + return -i; /* ...as a negative value */ + } + } + return 0; +} + + +static int runargs (lua_State *L, char **argv, int n) { + int i; + for (i = 1; i < n; i++) { + lua_assert(argv[i][0] == '-'); + switch (argv[i][1]) { /* option */ + case 'e': { + const char *chunk = argv[i] + 2; + if (*chunk == '\0') chunk = argv[++i]; + lua_assert(chunk != NULL); + if (dostring(L, chunk, "=(command line)") != LUA_OK) + return 0; + break; + } + case 'l': { + const char *filename = argv[i] + 2; + if (*filename == '\0') filename = argv[++i]; + lua_assert(filename != NULL); + if (dolibrary(L, filename) != LUA_OK) + return 0; /* stop if file fails */ + break; + } + default: break; + } + } + return 1; +} + + +static int handle_luainit (lua_State *L) { + const char *name = "=" LUA_INITVERSION; + const char *init = getenv(name + 1); + if (init == NULL) { + name = "=" LUA_INIT; + init = getenv(name + 1); /* try alternative name */ + } + if (init == NULL) return LUA_OK; + else if (init[0] == '@') + return dofile(L, init+1); + else + return dostring(L, init, name); +} + + +static int pmain (lua_State *L) { + int argc = (int)lua_tointeger(L, 1); + char **argv = (char **)lua_touserdata(L, 2); + int script; + int args[num_has]; + args[has_i] = args[has_v] = args[has_e] = args[has_E] = 0; + if (argv[0] && argv[0][0]) progname = argv[0]; + script = collectargs(argv, args); + if (script < 0) { /* invalid arg? */ + print_usage(argv[-script]); + return 0; + } + if (args[has_v]) print_version(); + if (args[has_E]) { /* option '-E'? */ + lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ + lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); + } + /* open standard libraries */ + luaL_checkversion(L); + lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */ + luaL_openlibs(L); /* open libraries */ + lua_gc(L, LUA_GCRESTART, 0); + if (!args[has_E] && handle_luainit(L) != LUA_OK) + return 0; /* error running LUA_INIT */ + /* execute arguments -e and -l */ + if (!runargs(L, argv, (script > 0) ? script : argc)) return 0; + /* execute main script (if there is one) */ + if (script && handle_script(L, argv, script) != LUA_OK) return 0; + if (args[has_i]) /* -i option? */ + dotty(L); + else if (script == 0 && !args[has_e] && !args[has_v]) { /* no arguments? */ + if (lua_stdin_is_tty()) { + print_version(); + dotty(L); + } + else dofile(L, NULL); /* executes stdin as a file */ + } + lua_pushboolean(L, 1); /* signal no errors */ + return 1; +} + + +int main (int argc, char **argv) { + int status, result; + lua_State *L = luaL_newstate(); /* create state */ + if (L == NULL) { + l_message(argv[0], "cannot create state: not enough memory"); + return EXIT_FAILURE; + } + /* call 'pmain' in protected mode */ + lua_pushcfunction(L, &pmain); + lua_pushinteger(L, argc); /* 1st argument */ + lua_pushlightuserdata(L, argv); /* 2nd argument */ + status = lua_pcall(L, 2, 1, 0); + result = lua_toboolean(L, -1); /* get result */ + finalreport(L, status); + lua_close(L); + return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; +} + diff --git a/AppPkg/Applications/Lua/src/lua.h b/AppPkg/Applications/Lua/src/lua.h new file mode 100644 index 0000000000..9dbaac993e --- /dev/null +++ b/AppPkg/Applications/Lua/src/lua.h @@ -0,0 +1,15 @@ +/** @file
+ Stub header to allow the "real" headers to reside in StdLib/Include/Lua
+ yet have the Lua sources build without having to change the include
+ directives in each file.
+
+ Copyright (c) 2014, Intel Corporation. All rights reserved.<BR>
+ This program and the accompanying materials are licensed and made available under
+ the terms and conditions of the BSD License that accompanies this distribution.
+ The full text of the license may be found at
+ http://opensource.org/licenses/bsd-license.
+
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+**/
+#include <Lua/lua.h>
diff --git a/AppPkg/Applications/Lua/src/lua.hpp b/AppPkg/Applications/Lua/src/lua.hpp new file mode 100644 index 0000000000..ec417f5946 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lua.hpp @@ -0,0 +1,9 @@ +// lua.hpp +// Lua header files for C++ +// <<extern "C">> not supplied automatically because Lua also compiles as C++ + +extern "C" { +#include "lua.h" +#include "lualib.h" +#include "lauxlib.h" +} diff --git a/AppPkg/Applications/Lua/src/luac.c b/AppPkg/Applications/Lua/src/luac.c new file mode 100644 index 0000000000..5c9fe7d1b4 --- /dev/null +++ b/AppPkg/Applications/Lua/src/luac.c @@ -0,0 +1,432 @@ +/* +** $Id: luac.c,v 1.69 2011/11/29 17:46:33 lhf Exp $ +** Lua compiler (saves bytecodes to files; also list bytecodes) +** See Copyright Notice in lua.h +*/ + +#include <errno.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#define luac_c +#define LUA_CORE + +#include "lua.h" +#include "lauxlib.h" + +#include "lobject.h" +#include "lstate.h" +#include "lundump.h" + +static void PrintFunction(const Proto* f, int full); +#define luaU_print PrintFunction + +#define PROGNAME "luac" /* default program name */ +#define OUTPUT PROGNAME ".out" /* default output file */ + +static int listing=0; /* list bytecodes? */ +static int dumping=1; /* dump bytecodes? */ +static int stripping=0; /* strip debug information? */ +static char Output[]={ OUTPUT }; /* default output file name */ +static const char* output=Output; /* actual output file name */ +static const char* progname=PROGNAME; /* actual program name */ + +static void fatal(const char* message) +{ + fprintf(stderr,"%s: %s\n",progname,message); + exit(EXIT_FAILURE); +} + +static void cannot(const char* what) +{ + fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno)); + exit(EXIT_FAILURE); +} + +static void usage(const char* message) +{ + if (*message=='-') + fprintf(stderr,"%s: unrecognized option " LUA_QS "\n",progname,message); + else + fprintf(stderr,"%s: %s\n",progname,message); + fprintf(stderr, + "usage: %s [options] [filenames]\n" + "Available options are:\n" + " -l list (use -l -l for full listing)\n" + " -o name output to file " LUA_QL("name") " (default is \"%s\")\n" + " -p parse only\n" + " -s strip debug information\n" + " -v show version information\n" + " -- stop handling options\n" + " - stop handling options and process stdin\n" + ,progname,Output); + exit(EXIT_FAILURE); +} + +#define IS(s) (strcmp(argv[i],s)==0) + +static int doargs(int argc, char* argv[]) +{ + int i; + int version=0; + if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0]; + for (i=1; i<argc; i++) + { + if (*argv[i]!='-') /* end of options; keep it */ + break; + else if (IS("--")) /* end of options; skip it */ + { + ++i; + if (version) ++version; + break; + } + else if (IS("-")) /* end of options; use stdin */ + break; + else if (IS("-l")) /* list */ + ++listing; + else if (IS("-o")) /* output file */ + { + output=argv[++i]; + if (output==NULL || *output==0 || (*output=='-' && output[1]!=0)) + usage(LUA_QL("-o") " needs argument"); + if (IS("-")) output=NULL; + } + else if (IS("-p")) /* parse only */ + dumping=0; + else if (IS("-s")) /* strip debug information */ + stripping=1; + else if (IS("-v")) /* show version */ + ++version; + else /* unknown option */ + usage(argv[i]); + } + if (i==argc && (listing || !dumping)) + { + dumping=0; + argv[--i]=Output; + } + if (version) + { + printf("%s\n",LUA_COPYRIGHT); + if (version==argc-1) exit(EXIT_SUCCESS); + } + return i; +} + +#define FUNCTION "(function()end)();" + +static const char* reader(lua_State *L, void *ud, size_t *size) +{ + UNUSED(L); + if ((*(int*)ud)--) + { + *size=sizeof(FUNCTION)-1; + return FUNCTION; + } + else + { + *size=0; + return NULL; + } +} + +#define toproto(L,i) getproto(L->top+(i)) + +static const Proto* combine(lua_State* L, int n) +{ + if (n==1) + return toproto(L,-1); + else + { + Proto* f; + int i=n; + if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1)); + f=toproto(L,-1); + for (i=0; i<n; i++) + { + f->p[i]=toproto(L,i-n-1); + if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0; + } + f->sizelineinfo=0; + return f; + } +} + +static int writer(lua_State* L, const void* p, size_t size, void* u) +{ + UNUSED(L); + return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0); +} + +static int pmain(lua_State* L) +{ + int argc=(int)lua_tointeger(L,1); + char** argv=(char**)lua_touserdata(L,2); + const Proto* f; + int i; + if (!lua_checkstack(L,argc)) fatal("too many input files"); + for (i=0; i<argc; i++) + { + const char* filename=IS("-") ? NULL : argv[i]; + if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1)); + } + f=combine(L,argc); + if (listing) luaU_print(f,listing>1); + if (dumping) + { + FILE* D= (output==NULL) ? stdout : fopen(output,"wb"); + if (D==NULL) cannot("open"); + lua_lock(L); + luaU_dump(L,f,writer,D,stripping); + lua_unlock(L); + if (ferror(D)) cannot("write"); + if (fclose(D)) cannot("close"); + } + return 0; +} + +int main(int argc, char* argv[]) +{ + lua_State* L; + int i=doargs(argc,argv); + argc-=i; argv+=i; + if (argc<=0) usage("no input files given"); + L=luaL_newstate(); + if (L==NULL) fatal("cannot create state: not enough memory"); + lua_pushcfunction(L,&pmain); + lua_pushinteger(L,argc); + lua_pushlightuserdata(L,argv); + if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1)); + lua_close(L); + return EXIT_SUCCESS; +} + +/* +** $Id: print.c,v 1.69 2013/07/04 01:03:46 lhf Exp $ +** print bytecodes +** See Copyright Notice in lua.h +*/ + +#include <ctype.h> +#include <stdio.h> + +#define luac_c +#define LUA_CORE + +#include "ldebug.h" +#include "lobject.h" +#include "lopcodes.h" + +#define VOID(p) ((const void*)(p)) + +static void PrintString(const TString* ts) +{ + const char* s=getstr(ts); + size_t i,n=ts->tsv.len; + printf("%c",'"'); + for (i=0; i<n; i++) + { + int c=(int)(unsigned char)s[i]; + switch (c) + { + case '"': printf("\\\""); break; + case '\\': printf("\\\\"); break; + case '\a': printf("\\a"); break; + case '\b': printf("\\b"); break; + case '\f': printf("\\f"); break; + case '\n': printf("\\n"); break; + case '\r': printf("\\r"); break; + case '\t': printf("\\t"); break; + case '\v': printf("\\v"); break; + default: if (isprint(c)) + printf("%c",c); + else + printf("\\%03d",c); + } + } + printf("%c",'"'); +} + +static void PrintConstant(const Proto* f, int i) +{ + const TValue* o=&f->k[i]; + switch (ttypenv(o)) + { + case LUA_TNIL: + printf("nil"); + break; + case LUA_TBOOLEAN: + printf(bvalue(o) ? "true" : "false"); + break; + case LUA_TNUMBER: + printf(LUA_NUMBER_FMT,nvalue(o)); + break; + case LUA_TSTRING: + PrintString(rawtsvalue(o)); + break; + default: /* cannot happen */ + printf("? type=%d",ttype(o)); + break; + } +} + +#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-") +#define MYK(x) (-1-(x)) + +static void PrintCode(const Proto* f) +{ + const Instruction* code=f->code; + int pc,n=f->sizecode; + for (pc=0; pc<n; pc++) + { + Instruction i=code[pc]; + OpCode o=GET_OPCODE(i); + int a=GETARG_A(i); + int b=GETARG_B(i); + int c=GETARG_C(i); + int ax=GETARG_Ax(i); + int bx=GETARG_Bx(i); + int sbx=GETARG_sBx(i); + int line=getfuncline(f,pc); + printf("\t%d\t",pc+1); + if (line>0) printf("[%d]\t",line); else printf("[-]\t"); + printf("%-9s\t",luaP_opnames[o]); + switch (getOpMode(o)) + { + case iABC: + printf("%d",a); + if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (MYK(INDEXK(b))) : b); + if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (MYK(INDEXK(c))) : c); + break; + case iABx: + printf("%d",a); + if (getBMode(o)==OpArgK) printf(" %d",MYK(bx)); + if (getBMode(o)==OpArgU) printf(" %d",bx); + break; + case iAsBx: + printf("%d %d",a,sbx); + break; + case iAx: + printf("%d",MYK(ax)); + break; + } + switch (o) + { + case OP_LOADK: + printf("\t; "); PrintConstant(f,bx); + break; + case OP_GETUPVAL: + case OP_SETUPVAL: + printf("\t; %s",UPVALNAME(b)); + break; + case OP_GETTABUP: + printf("\t; %s",UPVALNAME(b)); + if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); } + break; + case OP_SETTABUP: + printf("\t; %s",UPVALNAME(a)); + if (ISK(b)) { printf(" "); PrintConstant(f,INDEXK(b)); } + if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); } + break; + case OP_GETTABLE: + case OP_SELF: + if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); } + break; + case OP_SETTABLE: + case OP_ADD: + case OP_SUB: + case OP_MUL: + case OP_DIV: + case OP_POW: + case OP_EQ: + case OP_LT: + case OP_LE: + if (ISK(b) || ISK(c)) + { + printf("\t; "); + if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-"); + printf(" "); + if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-"); + } + break; + case OP_JMP: + case OP_FORLOOP: + case OP_FORPREP: + case OP_TFORLOOP: + printf("\t; to %d",sbx+pc+2); + break; + case OP_CLOSURE: + printf("\t; %p",VOID(f->p[bx])); + break; + case OP_SETLIST: + if (c==0) printf("\t; %d",(int)code[++pc]); else printf("\t; %d",c); + break; + case OP_EXTRAARG: + printf("\t; "); PrintConstant(f,ax); + break; + default: + break; + } + printf("\n"); + } +} + +#define SS(x) ((x==1)?"":"s") +#define S(x) (int)(x),SS(x) + +static void PrintHeader(const Proto* f) +{ + const char* s=f->source ? getstr(f->source) : "=?"; + if (*s=='@' || *s=='=') + s++; + else if (*s==LUA_SIGNATURE[0]) + s="(bstring)"; + else + s="(string)"; + printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n", + (f->linedefined==0)?"main":"function",s, + f->linedefined,f->lastlinedefined, + S(f->sizecode),VOID(f)); + printf("%d%s param%s, %d slot%s, %d upvalue%s, ", + (int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams), + S(f->maxstacksize),S(f->sizeupvalues)); + printf("%d local%s, %d constant%s, %d function%s\n", + S(f->sizelocvars),S(f->sizek),S(f->sizep)); +} + +static void PrintDebug(const Proto* f) +{ + int i,n; + n=f->sizek; + printf("constants (%d) for %p:\n",n,VOID(f)); + for (i=0; i<n; i++) + { + printf("\t%d\t",i+1); + PrintConstant(f,i); + printf("\n"); + } + n=f->sizelocvars; + printf("locals (%d) for %p:\n",n,VOID(f)); + for (i=0; i<n; i++) + { + printf("\t%d\t%s\t%d\t%d\n", + i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1); + } + n=f->sizeupvalues; + printf("upvalues (%d) for %p:\n",n,VOID(f)); + for (i=0; i<n; i++) + { + printf("\t%d\t%s\t%d\t%d\n", + i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx); + } +} + +static void PrintFunction(const Proto* f, int full) +{ + int i,n=f->sizep; + PrintHeader(f); + PrintCode(f); + if (full) PrintDebug(f); + for (i=0; i<n; i++) PrintFunction(f->p[i],full); +} diff --git a/AppPkg/Applications/Lua/src/luaconf.h b/AppPkg/Applications/Lua/src/luaconf.h new file mode 100644 index 0000000000..8fe225e052 --- /dev/null +++ b/AppPkg/Applications/Lua/src/luaconf.h @@ -0,0 +1,15 @@ +/** @file
+ Stub header to allow the "real" headers to reside in StdLib/Include/Lua
+ yet have the Lua sources build without having to change the include
+ directives in each file.
+
+ Copyright (c) 2014, Intel Corporation. All rights reserved.<BR>
+ This program and the accompanying materials are licensed and made available under
+ the terms and conditions of the BSD License that accompanies this distribution.
+ The full text of the license may be found at
+ http://opensource.org/licenses/bsd-license.
+
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+**/
+#include <Lua/luaconf.h>
diff --git a/AppPkg/Applications/Lua/src/lualib.h b/AppPkg/Applications/Lua/src/lualib.h new file mode 100644 index 0000000000..8ae9891b97 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lualib.h @@ -0,0 +1,15 @@ +/** @file
+ Stub header to allow the "real" headers to reside in StdLib/Include/Lua
+ yet have the Lua sources build without having to change the include
+ directives in each file.
+
+ Copyright (c) 2014, Intel Corporation. All rights reserved.<BR>
+ This program and the accompanying materials are licensed and made available under
+ the terms and conditions of the BSD License that accompanies this distribution.
+ The full text of the license may be found at
+ http://opensource.org/licenses/bsd-license.
+
+ THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+ WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+**/
+#include <Lua/lualib.h>
diff --git a/AppPkg/Applications/Lua/src/lundump.c b/AppPkg/Applications/Lua/src/lundump.c new file mode 100644 index 0000000000..4163cb5d3b --- /dev/null +++ b/AppPkg/Applications/Lua/src/lundump.c @@ -0,0 +1,258 @@ +/* +** $Id: lundump.c,v 2.22.1.1 2013/04/12 18:48:47 roberto Exp $ +** load precompiled Lua chunks +** See Copyright Notice in lua.h +*/ + +#include <string.h> + +#define lundump_c +#define LUA_CORE + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstring.h" +#include "lundump.h" +#include "lzio.h" + +typedef struct { + lua_State* L; + ZIO* Z; + Mbuffer* b; + const char* name; +} LoadState; + +static l_noret error(LoadState* S, const char* why) +{ + luaO_pushfstring(S->L,"%s: %s precompiled chunk",S->name,why); + luaD_throw(S->L,LUA_ERRSYNTAX); +} + +#define LoadMem(S,b,n,size) LoadBlock(S,b,(n)*(size)) +#define LoadByte(S) (lu_byte)LoadChar(S) +#define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x)) +#define LoadVector(S,b,n,size) LoadMem(S,b,n,size) + +#if !defined(luai_verifycode) +#define luai_verifycode(L,b,f) /* empty */ +#endif + +static void LoadBlock(LoadState* S, void* b, size_t size) +{ + if (luaZ_read(S->Z,b,size)!=0) error(S,"truncated"); +} + +static int LoadChar(LoadState* S) +{ + char x; + LoadVar(S,x); + return x; +} + +static int LoadInt(LoadState* S) +{ + int x; + LoadVar(S,x); + if (x<0) error(S,"corrupted"); + return x; +} + +static lua_Number LoadNumber(LoadState* S) +{ + lua_Number x; + LoadVar(S,x); + return x; +} + +static TString* LoadString(LoadState* S) +{ + size_t size; + LoadVar(S,size); + if (size==0) + return NULL; + else + { + char* s=luaZ_openspace(S->L,S->b,size); + LoadBlock(S,s,size*sizeof(char)); + return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */ + } +} + +static void LoadCode(LoadState* S, Proto* f) +{ + int n=LoadInt(S); + f->code=luaM_newvector(S->L,n,Instruction); + f->sizecode=n; + LoadVector(S,f->code,n,sizeof(Instruction)); +} + +static void LoadFunction(LoadState* S, Proto* f); + +static void LoadConstants(LoadState* S, Proto* f) +{ + int i,n; + n=LoadInt(S); + f->k=luaM_newvector(S->L,n,TValue); + f->sizek=n; + for (i=0; i<n; i++) setnilvalue(&f->k[i]); + for (i=0; i<n; i++) + { + TValue* o=&f->k[i]; + int t=LoadChar(S); + switch (t) + { + case LUA_TNIL: + setnilvalue(o); + break; + case LUA_TBOOLEAN: + setbvalue(o,LoadChar(S)); + break; + case LUA_TNUMBER: + setnvalue(o,LoadNumber(S)); + break; + case LUA_TSTRING: + setsvalue2n(S->L,o,LoadString(S)); + break; + default: lua_assert(0); + } + } + n=LoadInt(S); + f->p=luaM_newvector(S->L,n,Proto*); + f->sizep=n; + for (i=0; i<n; i++) f->p[i]=NULL; + for (i=0; i<n; i++) + { + f->p[i]=luaF_newproto(S->L); + LoadFunction(S,f->p[i]); + } +} + +static void LoadUpvalues(LoadState* S, Proto* f) +{ + int i,n; + n=LoadInt(S); + f->upvalues=luaM_newvector(S->L,n,Upvaldesc); + f->sizeupvalues=n; + for (i=0; i<n; i++) f->upvalues[i].name=NULL; + for (i=0; i<n; i++) + { + f->upvalues[i].instack=LoadByte(S); + f->upvalues[i].idx=LoadByte(S); + } +} + +static void LoadDebug(LoadState* S, Proto* f) +{ + int i,n; + f->source=LoadString(S); + n=LoadInt(S); + f->lineinfo=luaM_newvector(S->L,n,int); + f->sizelineinfo=n; + LoadVector(S,f->lineinfo,n,sizeof(int)); + n=LoadInt(S); + f->locvars=luaM_newvector(S->L,n,LocVar); + f->sizelocvars=n; + for (i=0; i<n; i++) f->locvars[i].varname=NULL; + for (i=0; i<n; i++) + { + f->locvars[i].varname=LoadString(S); + f->locvars[i].startpc=LoadInt(S); + f->locvars[i].endpc=LoadInt(S); + } + n=LoadInt(S); + for (i=0; i<n; i++) f->upvalues[i].name=LoadString(S); +} + +static void LoadFunction(LoadState* S, Proto* f) +{ + f->linedefined=LoadInt(S); + f->lastlinedefined=LoadInt(S); + f->numparams=LoadByte(S); + f->is_vararg=LoadByte(S); + f->maxstacksize=LoadByte(S); + LoadCode(S,f); + LoadConstants(S,f); + LoadUpvalues(S,f); + LoadDebug(S,f); +} + +/* the code below must be consistent with the code in luaU_header */ +#define N0 LUAC_HEADERSIZE +#define N1 (sizeof(LUA_SIGNATURE)-sizeof(char)) +#define N2 N1+2 +#define N3 N2+6 + +static void LoadHeader(LoadState* S) +{ + lu_byte h[LUAC_HEADERSIZE]; + lu_byte s[LUAC_HEADERSIZE]; + luaU_header(h); + memcpy(s,h,sizeof(char)); /* first char already read */ + LoadBlock(S,s+sizeof(char),LUAC_HEADERSIZE-sizeof(char)); + if (memcmp(h,s,N0)==0) return; + if (memcmp(h,s,N1)!=0) error(S,"not a"); + if (memcmp(h,s,N2)!=0) error(S,"version mismatch in"); + if (memcmp(h,s,N3)!=0) error(S,"incompatible"); else error(S,"corrupted"); +} + +/* +** load precompiled chunk +*/ +Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name) +{ + LoadState S; + Closure* cl; + if (*name=='@' || *name=='=') + S.name=name+1; + else if (*name==LUA_SIGNATURE[0]) + S.name="binary string"; + else + S.name=name; + S.L=L; + S.Z=Z; + S.b=buff; + LoadHeader(&S); + cl=luaF_newLclosure(L,1); + setclLvalue(L,L->top,cl); incr_top(L); + cl->l.p=luaF_newproto(L); + LoadFunction(&S,cl->l.p); + if (cl->l.p->sizeupvalues != 1) + { + Proto* p=cl->l.p; + cl=luaF_newLclosure(L,cl->l.p->sizeupvalues); + cl->l.p=p; + setclLvalue(L,L->top-1,cl); + } + luai_verifycode(L,buff,cl->l.p); + return cl; +} + +#define MYINT(s) (s[0]-'0') +#define VERSION MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR) +#define FORMAT 0 /* this is the official format */ + +/* +* make header for precompiled chunks +* if you change the code below be sure to update LoadHeader and FORMAT above +* and LUAC_HEADERSIZE in lundump.h +*/ +void luaU_header (lu_byte* h) +{ + int x=1; + memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-sizeof(char)); + h+=sizeof(LUA_SIGNATURE)-sizeof(char); + *h++=cast_byte(VERSION); + *h++=cast_byte(FORMAT); + *h++=cast_byte(*(char*)&x); /* endianness */ + *h++=cast_byte(sizeof(int)); + *h++=cast_byte(sizeof(size_t)); + *h++=cast_byte(sizeof(Instruction)); + *h++=cast_byte(sizeof(lua_Number)); + *h++=cast_byte(((lua_Number)0.5)==0); /* is lua_Number integral? */ + memcpy(h,LUAC_TAIL,sizeof(LUAC_TAIL)-sizeof(char)); +} diff --git a/AppPkg/Applications/Lua/src/lundump.h b/AppPkg/Applications/Lua/src/lundump.h new file mode 100644 index 0000000000..5255db259d --- /dev/null +++ b/AppPkg/Applications/Lua/src/lundump.h @@ -0,0 +1,28 @@ +/* +** $Id: lundump.h,v 1.39.1.1 2013/04/12 18:48:47 roberto Exp $ +** load precompiled Lua chunks +** See Copyright Notice in lua.h +*/ + +#ifndef lundump_h +#define lundump_h + +#include "lobject.h" +#include "lzio.h" + +/* load one chunk; from lundump.c */ +LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name); + +/* make header; from lundump.c */ +LUAI_FUNC void luaU_header (lu_byte* h); + +/* dump one chunk; from ldump.c */ +LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); + +/* data to catch conversion errors */ +#define LUAC_TAIL "\x19\x93\r\n\x1a\n" + +/* size in bytes of header of binary files */ +#define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char)) + +#endif diff --git a/AppPkg/Applications/Lua/src/lvm.c b/AppPkg/Applications/Lua/src/lvm.c new file mode 100644 index 0000000000..141b9fd19c --- /dev/null +++ b/AppPkg/Applications/Lua/src/lvm.c @@ -0,0 +1,867 @@ +/* +** $Id: lvm.c,v 2.155.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua virtual machine +** See Copyright Notice in lua.h +*/ + + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#define lvm_c +#define LUA_CORE + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lvm.h" + + + +/* limit for table tag-method chains (to avoid loops) */ +#define MAXTAGLOOP 100 + + +const TValue *luaV_tonumber (const TValue *obj, TValue *n) { + lua_Number num; + if (ttisnumber(obj)) return obj; + if (ttisstring(obj) && luaO_str2d(svalue(obj), tsvalue(obj)->len, &num)) { + setnvalue(n, num); + return n; + } + else + return NULL; +} + + +int luaV_tostring (lua_State *L, StkId obj) { + if (!ttisnumber(obj)) + return 0; + else { + char s[LUAI_MAXNUMBER2STR]; + lua_Number n = nvalue(obj); + int l = lua_number2str(s, n); + setsvalue2s(L, obj, luaS_newlstr(L, s, l)); + return 1; + } +} + + +static void traceexec (lua_State *L) { + CallInfo *ci = L->ci; + lu_byte mask = L->hookmask; + int counthook = ((mask & LUA_MASKCOUNT) && L->hookcount == 0); + if (counthook) + resethookcount(L); /* reset count */ + if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */ + ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */ + return; /* do not call hook again (VM yielded, so it did not move) */ + } + if (counthook) + luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */ + if (mask & LUA_MASKLINE) { + Proto *p = ci_func(ci)->p; + int npc = pcRel(ci->u.l.savedpc, p); + int newline = getfuncline(p, npc); + if (npc == 0 || /* call linehook when enter a new function, */ + ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */ + newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */ + luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */ + } + L->oldpc = ci->u.l.savedpc; + if (L->status == LUA_YIELD) { /* did hook yield? */ + if (counthook) + L->hookcount = 1; /* undo decrement to zero */ + ci->u.l.savedpc--; /* undo increment (resume will increment it again) */ + ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */ + ci->func = L->top - 1; /* protect stack below results */ + luaD_throw(L, LUA_YIELD); + } +} + + +static void callTM (lua_State *L, const TValue *f, const TValue *p1, + const TValue *p2, TValue *p3, int hasres) { + ptrdiff_t result = savestack(L, p3); + setobj2s(L, L->top++, f); /* push function */ + setobj2s(L, L->top++, p1); /* 1st argument */ + setobj2s(L, L->top++, p2); /* 2nd argument */ + if (!hasres) /* no result? 'p3' is third argument */ + setobj2s(L, L->top++, p3); /* 3rd argument */ + /* metamethod may yield only when called from Lua code */ + luaD_call(L, L->top - (4 - hasres), hasres, isLua(L->ci)); + if (hasres) { /* if has result, move it to its place */ + p3 = restorestack(L, result); + setobjs2s(L, p3, --L->top); + } +} + + +void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val) { + int loop; + for (loop = 0; loop < MAXTAGLOOP; loop++) { + const TValue *tm; + if (ttistable(t)) { /* `t' is a table? */ + Table *h = hvalue(t); + const TValue *res = luaH_get(h, key); /* do a primitive get */ + if (!ttisnil(res) || /* result is not nil? */ + (tm = fasttm(L, h->metatable, TM_INDEX)) == NULL) { /* or no TM? */ + setobj2s(L, val, res); + return; + } + /* else will try the tag method */ + } + else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_INDEX))) + luaG_typeerror(L, t, "index"); + if (ttisfunction(tm)) { + callTM(L, tm, t, key, val, 1); + return; + } + t = tm; /* else repeat with 'tm' */ + } + luaG_runerror(L, "loop in gettable"); +} + + +void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val) { + int loop; + for (loop = 0; loop < MAXTAGLOOP; loop++) { + const TValue *tm; + if (ttistable(t)) { /* `t' is a table? */ + Table *h = hvalue(t); + TValue *oldval = cast(TValue *, luaH_get(h, key)); + /* if previous value is not nil, there must be a previous entry + in the table; moreover, a metamethod has no relevance */ + if (!ttisnil(oldval) || + /* previous value is nil; must check the metamethod */ + ((tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL && + /* no metamethod; is there a previous entry in the table? */ + (oldval != luaO_nilobject || + /* no previous entry; must create one. (The next test is + always true; we only need the assignment.) */ + (oldval = luaH_newkey(L, h, key), 1)))) { + /* no metamethod and (now) there is an entry with given key */ + setobj2t(L, oldval, val); /* assign new value to that entry */ + invalidateTMcache(h); + luaC_barrierback(L, obj2gco(h), val); + return; + } + /* else will try the metamethod */ + } + else /* not a table; check metamethod */ + if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX))) + luaG_typeerror(L, t, "index"); + /* there is a metamethod */ + if (ttisfunction(tm)) { + callTM(L, tm, t, key, val, 0); + return; + } + t = tm; /* else repeat with 'tm' */ + } + luaG_runerror(L, "loop in settable"); +} + + +static int call_binTM (lua_State *L, const TValue *p1, const TValue *p2, + StkId res, TMS event) { + const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */ + if (ttisnil(tm)) + tm = luaT_gettmbyobj(L, p2, event); /* try second operand */ + if (ttisnil(tm)) return 0; + callTM(L, tm, p1, p2, res, 1); + return 1; +} + + +static const TValue *get_equalTM (lua_State *L, Table *mt1, Table *mt2, + TMS event) { + const TValue *tm1 = fasttm(L, mt1, event); + const TValue *tm2; + if (tm1 == NULL) return NULL; /* no metamethod */ + if (mt1 == mt2) return tm1; /* same metatables => same metamethods */ + tm2 = fasttm(L, mt2, event); + if (tm2 == NULL) return NULL; /* no metamethod */ + if (luaV_rawequalobj(tm1, tm2)) /* same metamethods? */ + return tm1; + return NULL; +} + + +static int call_orderTM (lua_State *L, const TValue *p1, const TValue *p2, + TMS event) { + if (!call_binTM(L, p1, p2, L->top, event)) + return -1; /* no metamethod */ + else + return !l_isfalse(L->top); +} + + +static int l_strcmp (const TString *ls, const TString *rs) { + const char *l = getstr(ls); + size_t ll = ls->tsv.len; + const char *r = getstr(rs); + size_t lr = rs->tsv.len; + for (;;) { + int temp = strcoll(l, r); + if (temp != 0) return temp; + else { /* strings are equal up to a `\0' */ + size_t len = strlen(l); /* index of first `\0' in both strings */ + if (len == lr) /* r is finished? */ + return (len == ll) ? 0 : 1; + else if (len == ll) /* l is finished? */ + return -1; /* l is smaller than r (because r is not finished) */ + /* both strings longer than `len'; go on comparing (after the `\0') */ + len++; + l += len; ll -= len; r += len; lr -= len; + } + } +} + + +int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) { + int res; + if (ttisnumber(l) && ttisnumber(r)) + return luai_numlt(L, nvalue(l), nvalue(r)); + else if (ttisstring(l) && ttisstring(r)) + return l_strcmp(rawtsvalue(l), rawtsvalue(r)) < 0; + else if ((res = call_orderTM(L, l, r, TM_LT)) < 0) + luaG_ordererror(L, l, r); + return res; +} + + +int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r) { + int res; + if (ttisnumber(l) && ttisnumber(r)) + return luai_numle(L, nvalue(l), nvalue(r)); + else if (ttisstring(l) && ttisstring(r)) + return l_strcmp(rawtsvalue(l), rawtsvalue(r)) <= 0; + else if ((res = call_orderTM(L, l, r, TM_LE)) >= 0) /* first try `le' */ + return res; + else if ((res = call_orderTM(L, r, l, TM_LT)) < 0) /* else try `lt' */ + luaG_ordererror(L, l, r); + return !res; +} + + +/* +** equality of Lua values. L == NULL means raw equality (no metamethods) +*/ +int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2) { + const TValue *tm; + lua_assert(ttisequal(t1, t2)); + switch (ttype(t1)) { + case LUA_TNIL: return 1; + case LUA_TNUMBER: return luai_numeq(nvalue(t1), nvalue(t2)); + case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */ + case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); + case LUA_TLCF: return fvalue(t1) == fvalue(t2); + case LUA_TSHRSTR: return eqshrstr(rawtsvalue(t1), rawtsvalue(t2)); + case LUA_TLNGSTR: return luaS_eqlngstr(rawtsvalue(t1), rawtsvalue(t2)); + case LUA_TUSERDATA: { + if (uvalue(t1) == uvalue(t2)) return 1; + else if (L == NULL) return 0; + tm = get_equalTM(L, uvalue(t1)->metatable, uvalue(t2)->metatable, TM_EQ); + break; /* will try TM */ + } + case LUA_TTABLE: { + if (hvalue(t1) == hvalue(t2)) return 1; + else if (L == NULL) return 0; + tm = get_equalTM(L, hvalue(t1)->metatable, hvalue(t2)->metatable, TM_EQ); + break; /* will try TM */ + } + default: + lua_assert(iscollectable(t1)); + return gcvalue(t1) == gcvalue(t2); + } + if (tm == NULL) return 0; /* no TM? */ + callTM(L, tm, t1, t2, L->top, 1); /* call TM */ + return !l_isfalse(L->top); +} + + +void luaV_concat (lua_State *L, int total) { + lua_assert(total >= 2); + do { + StkId top = L->top; + int n = 2; /* number of elements handled in this pass (at least 2) */ + if (!(ttisstring(top-2) || ttisnumber(top-2)) || !tostring(L, top-1)) { + if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT)) + luaG_concaterror(L, top-2, top-1); + } + else if (tsvalue(top-1)->len == 0) /* second operand is empty? */ + (void)tostring(L, top - 2); /* result is first operand */ + else if (ttisstring(top-2) && tsvalue(top-2)->len == 0) { + setobjs2s(L, top - 2, top - 1); /* result is second op. */ + } + else { + /* at least two non-empty string values; get as many as possible */ + size_t tl = tsvalue(top-1)->len; + char *buffer; + int i; + /* collect total length */ + for (i = 1; i < total && tostring(L, top-i-1); i++) { + size_t l = tsvalue(top-i-1)->len; + if (l >= (MAX_SIZET/sizeof(char)) - tl) + luaG_runerror(L, "string length overflow"); + tl += l; + } + buffer = luaZ_openspace(L, &G(L)->buff, tl); + tl = 0; + n = i; + do { /* concat all strings */ + size_t l = tsvalue(top-i)->len; + memcpy(buffer+tl, svalue(top-i), l * sizeof(char)); + tl += l; + } while (--i > 0); + setsvalue2s(L, top-n, luaS_newlstr(L, buffer, tl)); + } + total -= n-1; /* got 'n' strings to create 1 new */ + L->top -= n-1; /* popped 'n' strings and pushed one */ + } while (total > 1); /* repeat until only 1 result left */ +} + + +void luaV_objlen (lua_State *L, StkId ra, const TValue *rb) { + const TValue *tm; + switch (ttypenv(rb)) { + case LUA_TTABLE: { + Table *h = hvalue(rb); + tm = fasttm(L, h->metatable, TM_LEN); + if (tm) break; /* metamethod? break switch to call it */ + setnvalue(ra, cast_num(luaH_getn(h))); /* else primitive len */ + return; + } + case LUA_TSTRING: { + setnvalue(ra, cast_num(tsvalue(rb)->len)); + return; + } + default: { /* try metamethod */ + tm = luaT_gettmbyobj(L, rb, TM_LEN); + if (ttisnil(tm)) /* no metamethod? */ + luaG_typeerror(L, rb, "get length of"); + break; + } + } + callTM(L, tm, rb, rb, ra, 1); +} + + +void luaV_arith (lua_State *L, StkId ra, const TValue *rb, + const TValue *rc, TMS op) { + TValue tempb, tempc; + const TValue *b, *c; + if ((b = luaV_tonumber(rb, &tempb)) != NULL && + (c = luaV_tonumber(rc, &tempc)) != NULL) { + lua_Number res = luaO_arith(op - TM_ADD + LUA_OPADD, nvalue(b), nvalue(c)); + setnvalue(ra, res); + } + else if (!call_binTM(L, rb, rc, ra, op)) + luaG_aritherror(L, rb, rc); +} + + +/* +** check whether cached closure in prototype 'p' may be reused, that is, +** whether there is a cached closure with the same upvalues needed by +** new closure to be created. +*/ +static Closure *getcached (Proto *p, UpVal **encup, StkId base) { + Closure *c = p->cache; + if (c != NULL) { /* is there a cached closure? */ + int nup = p->sizeupvalues; + Upvaldesc *uv = p->upvalues; + int i; + for (i = 0; i < nup; i++) { /* check whether it has right upvalues */ + TValue *v = uv[i].instack ? base + uv[i].idx : encup[uv[i].idx]->v; + if (c->l.upvals[i]->v != v) + return NULL; /* wrong upvalue; cannot reuse closure */ + } + } + return c; /* return cached closure (or NULL if no cached closure) */ +} + + +/* +** create a new Lua closure, push it in the stack, and initialize +** its upvalues. Note that the call to 'luaC_barrierproto' must come +** before the assignment to 'p->cache', as the function needs the +** original value of that field. +*/ +static void pushclosure (lua_State *L, Proto *p, UpVal **encup, StkId base, + StkId ra) { + int nup = p->sizeupvalues; + Upvaldesc *uv = p->upvalues; + int i; + Closure *ncl = luaF_newLclosure(L, nup); + ncl->l.p = p; + setclLvalue(L, ra, ncl); /* anchor new closure in stack */ + for (i = 0; i < nup; i++) { /* fill in its upvalues */ + if (uv[i].instack) /* upvalue refers to local variable? */ + ncl->l.upvals[i] = luaF_findupval(L, base + uv[i].idx); + else /* get upvalue from enclosing function */ + ncl->l.upvals[i] = encup[uv[i].idx]; + } + luaC_barrierproto(L, p, ncl); + p->cache = ncl; /* save it on cache for reuse */ +} + + +/* +** finish execution of an opcode interrupted by an yield +*/ +void luaV_finishOp (lua_State *L) { + CallInfo *ci = L->ci; + StkId base = ci->u.l.base; + Instruction inst = *(ci->u.l.savedpc - 1); /* interrupted instruction */ + OpCode op = GET_OPCODE(inst); + switch (op) { /* finish its execution */ + case OP_ADD: case OP_SUB: case OP_MUL: case OP_DIV: + case OP_MOD: case OP_POW: case OP_UNM: case OP_LEN: + case OP_GETTABUP: case OP_GETTABLE: case OP_SELF: { + setobjs2s(L, base + GETARG_A(inst), --L->top); + break; + } + case OP_LE: case OP_LT: case OP_EQ: { + int res = !l_isfalse(L->top - 1); + L->top--; + /* metamethod should not be called when operand is K */ + lua_assert(!ISK(GETARG_B(inst))); + if (op == OP_LE && /* "<=" using "<" instead? */ + ttisnil(luaT_gettmbyobj(L, base + GETARG_B(inst), TM_LE))) + res = !res; /* invert result */ + lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_JMP); + if (res != GETARG_A(inst)) /* condition failed? */ + ci->u.l.savedpc++; /* skip jump instruction */ + break; + } + case OP_CONCAT: { + StkId top = L->top - 1; /* top when 'call_binTM' was called */ + int b = GETARG_B(inst); /* first element to concatenate */ + int total = cast_int(top - 1 - (base + b)); /* yet to concatenate */ + setobj2s(L, top - 2, top); /* put TM result in proper position */ + if (total > 1) { /* are there elements to concat? */ + L->top = top - 1; /* top is one after last element (at top-2) */ + luaV_concat(L, total); /* concat them (may yield again) */ + } + /* move final result to final position */ + setobj2s(L, ci->u.l.base + GETARG_A(inst), L->top - 1); + L->top = ci->top; /* restore top */ + break; + } + case OP_TFORCALL: { + lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_TFORLOOP); + L->top = ci->top; /* correct top */ + break; + } + case OP_CALL: { + if (GETARG_C(inst) - 1 >= 0) /* nresults >= 0? */ + L->top = ci->top; /* adjust results */ + break; + } + case OP_TAILCALL: case OP_SETTABUP: case OP_SETTABLE: + break; + default: lua_assert(0); + } +} + + + +/* +** some macros for common tasks in `luaV_execute' +*/ + +#if !defined luai_runtimecheck +#define luai_runtimecheck(L, c) /* void */ +#endif + + +#define RA(i) (base+GETARG_A(i)) +/* to be used after possible stack reallocation */ +#define RB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgR, base+GETARG_B(i)) +#define RC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgR, base+GETARG_C(i)) +#define RKB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, \ + ISK(GETARG_B(i)) ? k+INDEXK(GETARG_B(i)) : base+GETARG_B(i)) +#define RKC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgK, \ + ISK(GETARG_C(i)) ? k+INDEXK(GETARG_C(i)) : base+GETARG_C(i)) +#define KBx(i) \ + (k + (GETARG_Bx(i) != 0 ? GETARG_Bx(i) - 1 : GETARG_Ax(*ci->u.l.savedpc++))) + + +/* execute a jump instruction */ +#define dojump(ci,i,e) \ + { int a = GETARG_A(i); \ + if (a > 0) luaF_close(L, ci->u.l.base + a - 1); \ + ci->u.l.savedpc += GETARG_sBx(i) + e; } + +/* for test instructions, execute the jump instruction that follows it */ +#define donextjump(ci) { i = *ci->u.l.savedpc; dojump(ci, i, 1); } + + +#define Protect(x) { {x;}; base = ci->u.l.base; } + +#define checkGC(L,c) \ + Protect( luaC_condGC(L,{L->top = (c); /* limit of live values */ \ + luaC_step(L); \ + L->top = ci->top;}) /* restore top */ \ + luai_threadyield(L); ) + + +#define arith_op(op,tm) { \ + TValue *rb = RKB(i); \ + TValue *rc = RKC(i); \ + if (ttisnumber(rb) && ttisnumber(rc)) { \ + lua_Number nb = nvalue(rb), nc = nvalue(rc); \ + setnvalue(ra, op(L, nb, nc)); \ + } \ + else { Protect(luaV_arith(L, ra, rb, rc, tm)); } } + + +#define vmdispatch(o) switch(o) +#define vmcase(l,b) case l: {b} break; +#define vmcasenb(l,b) case l: {b} /* nb = no break */ + +void luaV_execute (lua_State *L) { + CallInfo *ci = L->ci; + LClosure *cl; + TValue *k; + StkId base; + newframe: /* reentry point when frame changes (call/return) */ + lua_assert(ci == L->ci); + cl = clLvalue(ci->func); + k = cl->p->k; + base = ci->u.l.base; + /* main loop of interpreter */ + for (;;) { + Instruction i = *(ci->u.l.savedpc++); + StkId ra; + if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) && + (--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) { + Protect(traceexec(L)); + } + /* WARNING: several calls may realloc the stack and invalidate `ra' */ + ra = RA(i); + lua_assert(base == ci->u.l.base); + lua_assert(base <= L->top && L->top < L->stack + L->stacksize); + vmdispatch (GET_OPCODE(i)) { + vmcase(OP_MOVE, + setobjs2s(L, ra, RB(i)); + ) + vmcase(OP_LOADK, + TValue *rb = k + GETARG_Bx(i); + setobj2s(L, ra, rb); + ) + vmcase(OP_LOADKX, + TValue *rb; + lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG); + rb = k + GETARG_Ax(*ci->u.l.savedpc++); + setobj2s(L, ra, rb); + ) + vmcase(OP_LOADBOOL, + setbvalue(ra, GETARG_B(i)); + if (GETARG_C(i)) ci->u.l.savedpc++; /* skip next instruction (if C) */ + ) + vmcase(OP_LOADNIL, + int b = GETARG_B(i); + do { + setnilvalue(ra++); + } while (b--); + ) + vmcase(OP_GETUPVAL, + int b = GETARG_B(i); + setobj2s(L, ra, cl->upvals[b]->v); + ) + vmcase(OP_GETTABUP, + int b = GETARG_B(i); + Protect(luaV_gettable(L, cl->upvals[b]->v, RKC(i), ra)); + ) + vmcase(OP_GETTABLE, + Protect(luaV_gettable(L, RB(i), RKC(i), ra)); + ) + vmcase(OP_SETTABUP, + int a = GETARG_A(i); + Protect(luaV_settable(L, cl->upvals[a]->v, RKB(i), RKC(i))); + ) + vmcase(OP_SETUPVAL, + UpVal *uv = cl->upvals[GETARG_B(i)]; + setobj(L, uv->v, ra); + luaC_barrier(L, uv, ra); + ) + vmcase(OP_SETTABLE, + Protect(luaV_settable(L, ra, RKB(i), RKC(i))); + ) + vmcase(OP_NEWTABLE, + int b = GETARG_B(i); + int c = GETARG_C(i); + Table *t = luaH_new(L); + sethvalue(L, ra, t); + if (b != 0 || c != 0) + luaH_resize(L, t, luaO_fb2int(b), luaO_fb2int(c)); + checkGC(L, ra + 1); + ) + vmcase(OP_SELF, + StkId rb = RB(i); + setobjs2s(L, ra+1, rb); + Protect(luaV_gettable(L, rb, RKC(i), ra)); + ) + vmcase(OP_ADD, + arith_op(luai_numadd, TM_ADD); + ) + vmcase(OP_SUB, + arith_op(luai_numsub, TM_SUB); + ) + vmcase(OP_MUL, + arith_op(luai_nummul, TM_MUL); + ) + vmcase(OP_DIV, + arith_op(luai_numdiv, TM_DIV); + ) + vmcase(OP_MOD, + arith_op(luai_nummod, TM_MOD); + ) + vmcase(OP_POW, + arith_op(luai_numpow, TM_POW); + ) + vmcase(OP_UNM, + TValue *rb = RB(i); + if (ttisnumber(rb)) { + lua_Number nb = nvalue(rb); + setnvalue(ra, luai_numunm(L, nb)); + } + else { + Protect(luaV_arith(L, ra, rb, rb, TM_UNM)); + } + ) + vmcase(OP_NOT, + TValue *rb = RB(i); + int res = l_isfalse(rb); /* next assignment may change this value */ + setbvalue(ra, res); + ) + vmcase(OP_LEN, + Protect(luaV_objlen(L, ra, RB(i))); + ) + vmcase(OP_CONCAT, + int b = GETARG_B(i); + int c = GETARG_C(i); + StkId rb; + L->top = base + c + 1; /* mark the end of concat operands */ + Protect(luaV_concat(L, c - b + 1)); + ra = RA(i); /* 'luav_concat' may invoke TMs and move the stack */ + rb = b + base; + setobjs2s(L, ra, rb); + checkGC(L, (ra >= rb ? ra + 1 : rb)); + L->top = ci->top; /* restore top */ + ) + vmcase(OP_JMP, + dojump(ci, i, 0); + ) + vmcase(OP_EQ, + TValue *rb = RKB(i); + TValue *rc = RKC(i); + Protect( + if (cast_int(equalobj(L, rb, rc)) != GETARG_A(i)) + ci->u.l.savedpc++; + else + donextjump(ci); + ) + ) + vmcase(OP_LT, + Protect( + if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i)) + ci->u.l.savedpc++; + else + donextjump(ci); + ) + ) + vmcase(OP_LE, + Protect( + if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i)) + ci->u.l.savedpc++; + else + donextjump(ci); + ) + ) + vmcase(OP_TEST, + if (GETARG_C(i) ? l_isfalse(ra) : !l_isfalse(ra)) + ci->u.l.savedpc++; + else + donextjump(ci); + ) + vmcase(OP_TESTSET, + TValue *rb = RB(i); + if (GETARG_C(i) ? l_isfalse(rb) : !l_isfalse(rb)) + ci->u.l.savedpc++; + else { + setobjs2s(L, ra, rb); + donextjump(ci); + } + ) + vmcase(OP_CALL, + int b = GETARG_B(i); + int nresults = GETARG_C(i) - 1; + if (b != 0) L->top = ra+b; /* else previous instruction set top */ + if (luaD_precall(L, ra, nresults)) { /* C function? */ + if (nresults >= 0) L->top = ci->top; /* adjust results */ + base = ci->u.l.base; + } + else { /* Lua function */ + ci = L->ci; + ci->callstatus |= CIST_REENTRY; + goto newframe; /* restart luaV_execute over new Lua function */ + } + ) + vmcase(OP_TAILCALL, + int b = GETARG_B(i); + if (b != 0) L->top = ra+b; /* else previous instruction set top */ + lua_assert(GETARG_C(i) - 1 == LUA_MULTRET); + if (luaD_precall(L, ra, LUA_MULTRET)) /* C function? */ + base = ci->u.l.base; + else { + /* tail call: put called frame (n) in place of caller one (o) */ + CallInfo *nci = L->ci; /* called frame */ + CallInfo *oci = nci->previous; /* caller frame */ + StkId nfunc = nci->func; /* called function */ + StkId ofunc = oci->func; /* caller function */ + /* last stack slot filled by 'precall' */ + StkId lim = nci->u.l.base + getproto(nfunc)->numparams; + int aux; + /* close all upvalues from previous call */ + if (cl->p->sizep > 0) luaF_close(L, oci->u.l.base); + /* move new frame into old one */ + for (aux = 0; nfunc + aux < lim; aux++) + setobjs2s(L, ofunc + aux, nfunc + aux); + oci->u.l.base = ofunc + (nci->u.l.base - nfunc); /* correct base */ + oci->top = L->top = ofunc + (L->top - nfunc); /* correct top */ + oci->u.l.savedpc = nci->u.l.savedpc; + oci->callstatus |= CIST_TAIL; /* function was tail called */ + ci = L->ci = oci; /* remove new frame */ + lua_assert(L->top == oci->u.l.base + getproto(ofunc)->maxstacksize); + goto newframe; /* restart luaV_execute over new Lua function */ + } + ) + vmcasenb(OP_RETURN, + int b = GETARG_B(i); + if (b != 0) L->top = ra+b-1; + if (cl->p->sizep > 0) luaF_close(L, base); + b = luaD_poscall(L, ra); + if (!(ci->callstatus & CIST_REENTRY)) /* 'ci' still the called one */ + return; /* external invocation: return */ + else { /* invocation via reentry: continue execution */ + ci = L->ci; + if (b) L->top = ci->top; + lua_assert(isLua(ci)); + lua_assert(GET_OPCODE(*((ci)->u.l.savedpc - 1)) == OP_CALL); + goto newframe; /* restart luaV_execute over new Lua function */ + } + ) + vmcase(OP_FORLOOP, + lua_Number step = nvalue(ra+2); + lua_Number idx = luai_numadd(L, nvalue(ra), step); /* increment index */ + lua_Number limit = nvalue(ra+1); + if (luai_numlt(L, 0, step) ? luai_numle(L, idx, limit) + : luai_numle(L, limit, idx)) { + ci->u.l.savedpc += GETARG_sBx(i); /* jump back */ + setnvalue(ra, idx); /* update internal index... */ + setnvalue(ra+3, idx); /* ...and external index */ + } + ) + vmcase(OP_FORPREP, + const TValue *init = ra; + const TValue *plimit = ra+1; + const TValue *pstep = ra+2; + if (!tonumber(init, ra)) + luaG_runerror(L, LUA_QL("for") " initial value must be a number"); + else if (!tonumber(plimit, ra+1)) + luaG_runerror(L, LUA_QL("for") " limit must be a number"); + else if (!tonumber(pstep, ra+2)) + luaG_runerror(L, LUA_QL("for") " step must be a number"); + setnvalue(ra, luai_numsub(L, nvalue(ra), nvalue(pstep))); + ci->u.l.savedpc += GETARG_sBx(i); + ) + vmcasenb(OP_TFORCALL, + StkId cb = ra + 3; /* call base */ + setobjs2s(L, cb+2, ra+2); + setobjs2s(L, cb+1, ra+1); + setobjs2s(L, cb, ra); + L->top = cb + 3; /* func. + 2 args (state and index) */ + Protect(luaD_call(L, cb, GETARG_C(i), 1)); + L->top = ci->top; + i = *(ci->u.l.savedpc++); /* go to next instruction */ + ra = RA(i); + lua_assert(GET_OPCODE(i) == OP_TFORLOOP); + goto l_tforloop; + ) + vmcase(OP_TFORLOOP, + l_tforloop: + if (!ttisnil(ra + 1)) { /* continue loop? */ + setobjs2s(L, ra, ra + 1); /* save control variable */ + ci->u.l.savedpc += GETARG_sBx(i); /* jump back */ + } + ) + vmcase(OP_SETLIST, + int n = GETARG_B(i); + int c = GETARG_C(i); + int last; + Table *h; + if (n == 0) n = cast_int(L->top - ra) - 1; + if (c == 0) { + lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_EXTRAARG); + c = GETARG_Ax(*ci->u.l.savedpc++); + } + luai_runtimecheck(L, ttistable(ra)); + h = hvalue(ra); + last = ((c-1)*LFIELDS_PER_FLUSH) + n; + if (last > h->sizearray) /* needs more space? */ + luaH_resizearray(L, h, last); /* pre-allocate it at once */ + for (; n > 0; n--) { + TValue *val = ra+n; + luaH_setint(L, h, last--, val); + luaC_barrierback(L, obj2gco(h), val); + } + L->top = ci->top; /* correct top (in case of previous open call) */ + ) + vmcase(OP_CLOSURE, + Proto *p = cl->p->p[GETARG_Bx(i)]; + Closure *ncl = getcached(p, cl->upvals, base); /* cached closure */ + if (ncl == NULL) /* no match? */ + pushclosure(L, p, cl->upvals, base, ra); /* create a new one */ + else + setclLvalue(L, ra, ncl); /* push cashed closure */ + checkGC(L, ra + 1); + ) + vmcase(OP_VARARG, + int b = GETARG_B(i) - 1; + int j; + int n = cast_int(base - ci->func) - cl->p->numparams - 1; + if (b < 0) { /* B == 0? */ + b = n; /* get all var. arguments */ + Protect(luaD_checkstack(L, n)); + ra = RA(i); /* previous call may change the stack */ + L->top = ra + n; + } + for (j = 0; j < b; j++) { + if (j < n) { + setobjs2s(L, ra + j, base - n + j); + } + else { + setnilvalue(ra + j); + } + } + ) + vmcase(OP_EXTRAARG, + lua_assert(0); + ) + } + } +} + diff --git a/AppPkg/Applications/Lua/src/lvm.h b/AppPkg/Applications/Lua/src/lvm.h new file mode 100644 index 0000000000..5380270da6 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lvm.h @@ -0,0 +1,44 @@ +/* +** $Id: lvm.h,v 2.18.1.1 2013/04/12 18:48:47 roberto Exp $ +** Lua virtual machine +** See Copyright Notice in lua.h +*/ + +#ifndef lvm_h +#define lvm_h + + +#include "ldo.h" +#include "lobject.h" +#include "ltm.h" + + +#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o))) + +#define tonumber(o,n) (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL)) + +#define equalobj(L,o1,o2) (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2)) + +#define luaV_rawequalobj(o1,o2) equalobj(NULL,o1,o2) + + +/* not to called directly */ +LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2); + + +LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); +LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); +LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n); +LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj); +LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key, + StkId val); +LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key, + StkId val); +LUAI_FUNC void luaV_finishOp (lua_State *L); +LUAI_FUNC void luaV_execute (lua_State *L); +LUAI_FUNC void luaV_concat (lua_State *L, int total); +LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb, + const TValue *rc, TMS op); +LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); + +#endif diff --git a/AppPkg/Applications/Lua/src/lzio.c b/AppPkg/Applications/Lua/src/lzio.c new file mode 100644 index 0000000000..20efea9830 --- /dev/null +++ b/AppPkg/Applications/Lua/src/lzio.c @@ -0,0 +1,76 @@ +/* +** $Id: lzio.c,v 1.35.1.1 2013/04/12 18:48:47 roberto Exp $ +** Buffered streams +** See Copyright Notice in lua.h +*/ + + +#include <string.h> + +#define lzio_c +#define LUA_CORE + +#include "lua.h" + +#include "llimits.h" +#include "lmem.h" +#include "lstate.h" +#include "lzio.h" + + +int luaZ_fill (ZIO *z) { + size_t size; + lua_State *L = z->L; + const char *buff; + lua_unlock(L); + buff = z->reader(L, z->data, &size); + lua_lock(L); + if (buff == NULL || size == 0) + return EOZ; + z->n = size - 1; /* discount char being returned */ + z->p = buff; + return cast_uchar(*(z->p++)); +} + + +void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) { + z->L = L; + z->reader = reader; + z->data = data; + z->n = 0; + z->p = NULL; +} + + +/* --------------------------------------------------------------- read --- */ +size_t luaZ_read (ZIO *z, void *b, size_t n) { + while (n) { + size_t m; + if (z->n == 0) { /* no bytes in buffer? */ + if (luaZ_fill(z) == EOZ) /* try to read more */ + return n; /* no more input; return number of missing bytes */ + else { + z->n++; /* luaZ_fill consumed first byte; put it back */ + z->p--; + } + } + m = (n <= z->n) ? n : z->n; /* min. between n and z->n */ + memcpy(b, z->p, m); + z->n -= m; + z->p += m; + b = (char *)b + m; + n -= m; + } + return 0; +} + +/* ------------------------------------------------------------------------ */ +char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) { + if (n > buff->buffsize) { + if (n < LUA_MINBUFFER) n = LUA_MINBUFFER; + luaZ_resizebuffer(L, buff, n); + } + return buff->buffer; +} + + diff --git a/AppPkg/Applications/Lua/src/lzio.h b/AppPkg/Applications/Lua/src/lzio.h new file mode 100644 index 0000000000..441f7479cb --- /dev/null +++ b/AppPkg/Applications/Lua/src/lzio.h @@ -0,0 +1,65 @@ +/* +** $Id: lzio.h,v 1.26.1.1 2013/04/12 18:48:47 roberto Exp $ +** Buffered streams +** See Copyright Notice in lua.h +*/ + + +#ifndef lzio_h +#define lzio_h + +#include "lua.h" + +#include "lmem.h" + + +#define EOZ (-1) /* end of stream */ + +typedef struct Zio ZIO; + +#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z)) + + +typedef struct Mbuffer { + char *buffer; + size_t n; + size_t buffsize; +} Mbuffer; + +#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0) + +#define luaZ_buffer(buff) ((buff)->buffer) +#define luaZ_sizebuffer(buff) ((buff)->buffsize) +#define luaZ_bufflen(buff) ((buff)->n) + +#define luaZ_resetbuffer(buff) ((buff)->n = 0) + + +#define luaZ_resizebuffer(L, buff, size) \ + (luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \ + (buff)->buffsize = size) + +#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0) + + +LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n); +LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, + void *data); +LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */ + + + +/* --------- Private Part ------------------ */ + +struct Zio { + size_t n; /* bytes still unread */ + const char *p; /* current position in buffer */ + lua_Reader reader; /* reader function */ + void* data; /* additional data */ + lua_State *L; /* Lua state (for reader) */ +}; + + +LUAI_FUNC int luaZ_fill (ZIO *z); + +#endif diff --git a/AppPkg/ReadMe.txt b/AppPkg/ReadMe.txt index 3d41588d6f..d0e53535d1 100644 --- a/AppPkg/ReadMe.txt +++ b/AppPkg/ReadMe.txt @@ -48,6 +48,11 @@ The EADK is comprised of three packages: See the PythonReadMe.txt file, in the Python directory,
for information on configuring and building Python.
+ Lua A port of the Lua-5.2.3 interpreter for UEFI. This
+ application is disabled by default. Un-comment the line for
+ LuaLib.inf in the [LibraryClasses] section and Lua.inf in the
+ [Components] section of AppPkg.dsc to enable building Lua.
+
OrderedCollectionTest A small Standard C Library application that
demonstrates the use of the OrderedCollectionLib library class
(provided by the BaseOrderedCollectionRedBlackTreeLib library
|