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authorandrewfish <andrewfish@6f19259b-4bc3-4df7-8a09-765794883524>2010-02-02 18:59:41 +0000
committerandrewfish <andrewfish@6f19259b-4bc3-4df7-8a09-765794883524>2010-02-02 18:59:41 +0000
commitc7ed09e34bf4435db8b0aeed489b99608b0f440e (patch)
tree23ab070893349410f85832598383db0abe4e6218 /ArmPkg
parentd79d2cd2ce07cf6d18177648aba90e3ec0923ec3 (diff)
downloadedk2-platforms-c7ed09e34bf4435db8b0aeed489b99608b0f440e.tar.xz
Fix thumb2 Branch instruction in disassembler
git-svn-id: https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2@9913 6f19259b-4bc3-4df7-8a09-765794883524
Diffstat (limited to 'ArmPkg')
-rw-r--r--ArmPkg/Library/ArmDisassemblerLib/ThumbDisassembler.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/ArmPkg/Library/ArmDisassemblerLib/ThumbDisassembler.c b/ArmPkg/Library/ArmDisassemblerLib/ThumbDisassembler.c
index 02958c85c2..f06a6bc2c5 100644
--- a/ArmPkg/Library/ArmDisassemblerLib/ThumbDisassembler.c
+++ b/ArmPkg/Library/ArmDisassemblerLib/ThumbDisassembler.c
@@ -157,7 +157,7 @@ THUMB_INSTRUCTIONS gOpThumb2[] = {
{ "B", 0xf0009000, 0xf800d000, B_T4 },
{ "BL", 0xf000d000, 0xf800d000, B_T4 },
{ "BLX", 0xf000c000, 0xf800d000, BL_T2 }
-
+ // ADD POP PUSH STR(B)(D) LDR(B)(D) EOR MOV ADDS SUBS STM
#if 0
// 32-bit Thumb instructions op1 01
@@ -444,9 +444,9 @@ DisassembleThumbInstruction (
for (Index = 0; Index < sizeof (gOpThumb2)/sizeof (THUMB_INSTRUCTIONS); Index++) {
if ((OpCode32 & gOpThumb2[Index].Mask) == gOpThumb2[Index].OpCode) {
if (Extended) {
- Offset = AsciiSPrint (Buf, Size, "0x%04x %-6a", OpCode32, gOpThumb2[Index].Start);
+ Offset = AsciiSPrint (Buf, Size, "0x%04x %-6a", OpCode32, gOpThumb2[Index].Start);
} else {
- Offset = AsciiSPrint (Buf, Size, " %-6a", gOpThumb2[Index].Start);
+ Offset = AsciiSPrint (Buf, Size, " %-6a", gOpThumb2[Index].Start);
}
switch (gOpThumb2[Index].AddressMode) {
case B_T3:
@@ -455,36 +455,36 @@ DisassembleThumbInstruction (
Buf[Offset-4] = *Cond;
// S:J2:J1:imm6:imm11:0
Target = ((OpCode32 << 1) & 0xffe) + ((OpCode32 >> 4) & 0x3f000);
- Target |= (OpCode & BIT11) ? BIT18 : 0; // J2
- Target |= (OpCode & BIT13) ? BIT17 : 0; // J1
- Target |= (OpCode & BIT26) ? BIT19 : 0; // S
- Target = SignExtend32 (Target, BIT19);
- AsciiSPrint (&Buf[Offset], Size - Offset, " 0x%08x", Target);
+ Target |= ((OpCode32 & BIT11) == BIT11)? BIT19 : 0; // J2
+ Target |= ((OpCode32 & BIT13) == BIT13)? BIT18 : 0; // J1
+ Target |= ((OpCode32 & BIT26) == BIT26)? BIT20 : 0; // S
+ Target = SignExtend32 (Target, BIT20);
+ AsciiSPrint (&Buf[Offset], Size - Offset, " 0x%08x", PC + 4 + Target);
return;
case B_T4:
// S:I1:I2:imm10:imm11:0
Target = ((OpCode32 << 1) & 0xffe) + ((OpCode32 >> 4) & 0x3ff000);
- S = (OpCode & BIT26);
- J1 = (OpCode & BIT13);
- J2 = (OpCode & BIT11);
- Target |= !(J2 ^ S) ? BIT21 : 0; // I2
- Target |= !(J1 ^ S) ? BIT22 : 0; // I1
- Target |= (OpCode & BIT26) ? BIT23 : 0; // S
- Target = SignExtend32 (Target, BIT23);
- AsciiSPrint (&Buf[Offset], Size - Offset, " 0x%08x", Target);
+ S = (OpCode32 & BIT26) == BIT26;
+ J1 = (OpCode32 & BIT13) == BIT13;
+ J2 = (OpCode32 & BIT11) == BIT11;
+ Target |= (!(J2 ^ S) ? BIT22 : 0); // I2
+ Target |= (!(J1 ^ S) ? BIT23 : 0); // I1
+ Target |= (S ? BIT24 : 0); // S
+ Target = SignExtend32 (Target, BIT24);
+ AsciiSPrint (&Buf[Offset], Size - Offset, " 0x%08x", PC + 4 + Target);
return;
case BL_T2:
- // S:I1:I2:imm10:imm11:0
+ // S:I1:I2:imm10:imm11:00
Target = ((OpCode32 << 2) & 0x1ffc) + ((OpCode32 >> 3) & 0x7fe000);
- S = (OpCode & BIT26);
- J1 = (OpCode & BIT13);
- J2 = (OpCode & BIT11);
- Target |= !(J2 ^ S) ? BIT22 : 0; // I2
- Target |= !(J1 ^ S) ? BIT23 : 0; // I1
- Target |= (OpCode & BIT26) ? BIT24 : 0; // S
- Target = SignExtend32 (Target, BIT24);
- AsciiSPrint (&Buf[Offset], Size - Offset, " 0x%08x", Target);
+ S = (OpCode32 & BIT26) == BIT26;
+ J1 = (OpCode32 & BIT13) == BIT13;
+ J2 = (OpCode32 & BIT11) == BIT11;
+ Target |= (!(J2 ^ S) ? BIT23 : 0); // I2
+ Target |= (!(J1 ^ S) ? BIT24 : 0); // I1
+ Target |= (S ? BIT25 : 0); // S
+ Target = SignExtend32 (Target, BIT25);
+ AsciiSPrint (&Buf[Offset], Size - Offset, " 0x%08x", PC + 4 + Target);
return;
}
}