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diff --git a/EdkModulePkg/Universal/DebugSupport/Dxe/Ia32/AsmFuncs.asm b/EdkModulePkg/Universal/DebugSupport/Dxe/Ia32/AsmFuncs.asm
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index 28a43cfe63..0000000000
--- a/EdkModulePkg/Universal/DebugSupport/Dxe/Ia32/AsmFuncs.asm
+++ /dev/null
@@ -1,548 +0,0 @@
-;******************************************************************************
-;*
-;* Copyright (c) 2006, Intel Corporation
-;* All rights reserved. This program and the accompanying materials
-;* are licensed and made available under the terms and conditions of the BSD License
-;* which accompanies this distribution. The full text of the license may be found at
-;* http://opensource.org/licenses/bsd-license.php
-;*
-;* THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-;* WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
-;*
-;******************************************************************************
-
-.586p
-.MODEL FLAT, C
-
-EXCPT32_DIVIDE_ERROR EQU 0
-EXCPT32_DEBUG EQU 1
-EXCPT32_NMI EQU 2
-EXCPT32_BREAKPOINT EQU 3
-EXCPT32_OVERFLOW EQU 4
-EXCPT32_BOUND EQU 5
-EXCPT32_INVALID_OPCODE EQU 6
-EXCPT32_DOUBLE_FAULT EQU 8
-EXCPT32_INVALID_TSS EQU 10
-EXCPT32_SEG_NOT_PRESENT EQU 11
-EXCPT32_STACK_FAULT EQU 12
-EXCPT32_GP_FAULT EQU 13
-EXCPT32_PAGE_FAULT EQU 14
-EXCPT32_FP_ERROR EQU 16
-EXCPT32_ALIGNMENT_CHECK EQU 17
-EXCPT32_MACHINE_CHECK EQU 18
-EXCPT32_SIMD EQU 19
-
-FXSTOR_FLAG EQU 01000000h ; bit cpuid 24 of feature flags
-
-;; The FXSTOR and FXRSTOR commands are used for saving and restoring the x87,
-;; MMX, SSE, SSE2, etc registers. The initialization of the debugsupport driver
-;; MUST check the CPUID feature flags to see that these instructions are available
-;; and fail to init if they are not.
-
-;; fxstor [edi]
-FXSTOR_EDI MACRO
- db 0fh, 0aeh, 00000111y ; mod = 00, reg/op = 000, r/m = 111 = [edi]
-ENDM
-
-;; fxrstor [esi]
-FXRSTOR_ESI MACRO
- db 0fh, 0aeh, 00001110y ; mod = 00, reg/op = 001, r/m = 110 = [esi]
-ENDM
-.DATA
-
-public OrigVector, InterruptEntryStub, StubSize, CommonIdtEntry, FxStorSupport
-
-StubSize dd InterruptEntryStubEnd - InterruptEntryStub
-AppEsp dd 11111111h ; ?
-DebugEsp dd 22222222h ; ?
-ExtraPush dd 33333333h ; ?
-ExceptData dd 44444444h ; ?
-Eflags dd 55555555h ; ?
-OrigVector dd 66666666h ; ?
-
-;; The declarations below define the memory region that will be used for the debug stack.
-;; The context record will be built by pushing register values onto this stack.
-;; It is imparitive that alignment be carefully managed, since the FXSTOR and
-;; FXRSTOR instructions will GP fault if their memory operand is not 16 byte aligned.
-;;
-;; The stub will switch stacks from the application stack to the debuger stack
-;; and pushes the exception number.
-;;
-;; Then we building the context record on the stack. Since the stack grows down,
-;; we push the fields of the context record from the back to the front. There
-;; are 132 bytes of stack used prior allocating the 512 bytes of stack to be
-;; used as the memory buffer for the fxstor instruction. Therefore address of
-;; the buffer used for the FXSTOR instruction is &Eax - 132 - 512, which
-;; must be 16 byte aligned.
-;;
-;; We carefully locate the stack to make this happen.
-;;
-;; For reference, the context structure looks like this:
-;; struct {
-;; UINT32 ExceptionData;
-;; FX_SAVE_STATE_IA32 FxSaveState; // 512 bytes, must be 16 byte aligned
-;; UINT32 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
-;; UINT32 Cr0, Cr1, Cr2, Cr3, Cr4;
-;; UINT32 EFlags;
-;; UINT32 Ldtr, Tr;
-;; UINT32 Gdtr[2], Idtr[2];
-;; UINT32 Eip;
-;; UINT32 Gs, Fs, Es, Ds, Cs, Ss;
-;; UINT32 Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
-;; } SYSTEM_CONTEXT_IA32; // 32 bit system context record
-
-
-align 16
-DebugStackEnd db "DbgStkEnd >>>>>>" ;; 16 byte long string - must be 16 bytes to preserve alignment
- dd 1ffdh dup (000000000h) ;; 32K should be enough stack
- ;; This allocation is coocked to insure
- ;; that the the buffer for the FXSTORE instruction
- ;; will be 16 byte aligned also.
- ;;
-ExceptionNumber dd ? ;; first entry will be the vector number pushed by the stub
-
-DebugStackBegin db "<<<< DbgStkBegin" ;; initial debug ESP == DebugStackBegin, set in stub
-
-.CODE
-
-externdef InterruptDistrubutionHub:near
-
-;------------------------------------------------------------------------------
-; BOOLEAN
-; FxStorSupport (
-; void
-; )
-;
-; Abstract: Returns TRUE if FxStor instructions are supported
-;
-FxStorSupport PROC C PUBLIC
-
-;
-; cpuid corrupts ebx which must be preserved per the C calling convention
-;
- push ebx
- mov eax, 1
- cpuid
- mov eax, edx
- and eax, FXSTOR_FLAG
- shr eax, 24
- pop ebx
- ret
-FxStorSupport ENDP
-
-
-;------------------------------------------------------------------------------
-; DESCRIPTOR *
-; GetIdtr (
-; void
-; )
-;
-; Abstract: Returns physical address of IDTR
-;
-GetIdtr PROC C PUBLIC
- LOCAL IdtrBuf:FWORD
-
- sidt IdtrBuf
- mov eax, DWORD PTR IdtrBuf + 2
- ret
-GetIdtr ENDP
-
-
-;------------------------------------------------------------------------------
-; BOOLEAN
-; WriteInterruptFlag (
-; BOOLEAN NewState
-; )
-;
-; Abstract: Programs interrupt flag to the requested state and returns previous
-; state.
-;
-WriteInterruptFlag PROC C PUBLIC State:DWORD
-
- pushfd
- pop eax
- and eax, 200h
- shr eax, 9
- mov ecx, State
- .IF cl == 0
- cli
- .ELSE
- sti
- .ENDIF
- ret
-
-WriteInterruptFlag ENDP
-
-
-
-;------------------------------------------------------------------------------
-; void
-; Vect2Desc (
-; DESCRIPTOR * DestDesc,
-; void (*Vector) (void)
-; )
-;
-; Abstract: Encodes an IDT descriptor with the given physical address
-;
-Vect2Desc PROC C PUBLIC DestPtr:DWORD, Vector:DWORD
-
- mov eax, Vector
- mov ecx, DestPtr
- mov word ptr [ecx], ax ; write bits 15..0 of offset
- mov dx, cs
- mov word ptr [ecx+2], dx ; SYS_CODE_SEL from GDT
- mov word ptr [ecx+4], 0e00h OR 8000h ; type = 386 interrupt gate, present
- shr eax, 16
- mov word ptr [ecx+6], ax ; write bits 31..16 of offset
-
- ret
-
-Vect2Desc ENDP
-
-
-
-;------------------------------------------------------------------------------
-; InterruptEntryStub
-;
-; Abstract: This code is not a function, but is a small piece of code that is
-; copied and fixed up once for each IDT entry that is hooked.
-;
-InterruptEntryStub::
- mov AppEsp, esp ; save stack top
- mov esp, offset DebugStackBegin ; switch to debugger stack
- push 0 ; push vector number - will be modified before installed
- db 0e9h ; jump rel32
- dd 0 ; fixed up to relative address of CommonIdtEntry
-InterruptEntryStubEnd:
-
-
-
-;------------------------------------------------------------------------------
-; CommonIdtEntry
-;
-; Abstract: This code is not a function, but is the common part for all IDT
-; vectors.
-;
-CommonIdtEntry::
-;;
-;; At this point, the stub has saved the current application stack esp into AppEsp
-;; and switched stacks to the debug stack, where it pushed the vector number
-;;
-;; The application stack looks like this:
-;;
-;; ...
-;; (last application stack entry)
-;; eflags from interrupted task
-;; CS from interrupted task
-;; EIP from interrupted task
-;; Error code <-------------------- Only present for some exeption types
-;;
-;;
-
-
-;; The stub switched us to the debug stack and pushed the interrupt number.
-;;
-;; Next, construct the context record. It will be build on the debug stack by
-;; pushing the registers in the correct order so as to create the context structure
-;; on the debug stack. The context record must be built from the end back to the
-;; beginning because the stack grows down...
-;
-;; For reference, the context record looks like this:
-;;
-;; typedef
-;; struct {
-;; UINT32 ExceptionData;
-;; FX_SAVE_STATE_IA32 FxSaveState;
-;; UINT32 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
-;; UINT32 Cr0, Cr2, Cr3, Cr4;
-;; UINT32 EFlags;
-;; UINT32 Ldtr, Tr;
-;; UINT32 Gdtr[2], Idtr[2];
-;; UINT32 Eip;
-;; UINT32 Gs, Fs, Es, Ds, Cs, Ss;
-;; UINT32 Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
-;; } SYSTEM_CONTEXT_IA32; // 32 bit system context record
-
-;; UINT32 Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
- pushad
-
-;; Save interrupt state eflags register...
- pushfd
- pop eax
- mov dword ptr Eflags, eax
-
-;; We need to determine if any extra data was pushed by the exception, and if so, save it
-;; To do this, we check the exception number pushed by the stub, and cache the
-;; result in a variable since we'll need this again.
- .IF ExceptionNumber == EXCPT32_DOUBLE_FAULT
- mov ExtraPush, 1
- .ELSEIF ExceptionNumber == EXCPT32_INVALID_TSS
- mov ExtraPush, 1
- .ELSEIF ExceptionNumber == EXCPT32_SEG_NOT_PRESENT
- mov ExtraPush, 1
- .ELSEIF ExceptionNumber == EXCPT32_STACK_FAULT
- mov ExtraPush, 1
- .ELSEIF ExceptionNumber == EXCPT32_GP_FAULT
- mov ExtraPush, 1
- .ELSEIF ExceptionNumber == EXCPT32_PAGE_FAULT
- mov ExtraPush, 1
- .ELSEIF ExceptionNumber == EXCPT32_ALIGNMENT_CHECK
- mov ExtraPush, 1
- .ELSE
- mov ExtraPush, 0
- .ENDIF
-
-;; If there's some extra data, save it also, and modify the saved AppEsp to effectively
-;; pop this value off the application's stack.
- .IF ExtraPush == 1
- mov eax, AppEsp
- mov ebx, [eax]
- mov ExceptData, ebx
- add eax, 4
- mov AppEsp, eax
- .ELSE
- mov ExceptData, 0
- .ENDIF
-
-;; The "pushad" above pushed the debug stack esp. Since what we're actually doing
-;; is building the context record on the debug stack, we need to save the pushed
-;; debug ESP, and replace it with the application's last stack entry...
- mov eax, [esp + 12]
- mov DebugEsp, eax
- mov eax, AppEsp
- add eax, 12
- ; application stack has eflags, cs, & eip, so
- ; last actual application stack entry is
- ; 12 bytes into the application stack.
- mov [esp + 12], eax
-
-;; continue building context record
-;; UINT32 Gs, Fs, Es, Ds, Cs, Ss; insure high 16 bits of each is zero
- mov eax, ss
- push eax
-
- ; CS from application is one entry back in application stack
- mov eax, AppEsp
- movzx eax, word ptr [eax + 4]
- push eax
-
- mov eax, ds
- push eax
- mov eax, es
- push eax
- mov eax, fs
- push eax
- mov eax, gs
- push eax
-
-;; UINT32 Eip;
- ; Eip from application is on top of application stack
- mov eax, AppEsp
- push dword ptr [eax]
-
-;; UINT32 Gdtr[2], Idtr[2];
- push 0
- push 0
- sidt fword ptr [esp]
- push 0
- push 0
- sgdt fword ptr [esp]
-
-;; UINT32 Ldtr, Tr;
- xor eax, eax
- str ax
- push eax
- sldt ax
- push eax
-
-;; UINT32 EFlags;
-;; Eflags from application is two entries back in application stack
- mov eax, AppEsp
- push dword ptr [eax + 8]
-
-;; UINT32 Cr0, Cr1, Cr2, Cr3, Cr4;
-;; insure FXSAVE/FXRSTOR is enabled in CR4...
-;; ... while we're at it, make sure DE is also enabled...
- mov eax, cr4
- or eax, 208h
- mov cr4, eax
- push eax
- mov eax, cr3
- push eax
- mov eax, cr2
- push eax
- push 0
- mov eax, cr0
- push eax
-
-;; UINT32 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
- mov eax, dr7
- push eax
-;; clear Dr7 while executing debugger itself
- xor eax, eax
- mov dr7, eax
-
- mov eax, dr6
- push eax
-;; insure all status bits in dr6 are clear...
- xor eax, eax
- mov dr6, eax
-
- mov eax, dr3
- push eax
- mov eax, dr2
- push eax
- mov eax, dr1
- push eax
- mov eax, dr0
- push eax
-
-;; FX_SAVE_STATE_IA32 FxSaveState;
- sub esp, 512
- mov edi, esp
- ; IMPORTANT!! The debug stack has been carefully constructed to
- ; insure that esp and edi are 16 byte aligned when we get here.
- ; They MUST be. If they are not, a GP fault will occur.
- FXSTOR_EDI
-
-;; UINT32 ExceptionData;
- mov eax, ExceptData
- push eax
-
-; call to C code which will in turn call registered handler
-; pass in the vector number
- mov eax, esp
- push eax
- mov eax, ExceptionNumber
- push eax
- call InterruptDistrubutionHub
- add esp, 8
-
-; restore context...
-;; UINT32 ExceptionData;
- add esp, 4
-
-;; FX_SAVE_STATE_IA32 FxSaveState;
- mov esi, esp
- FXRSTOR_ESI
- add esp, 512
-
-;; UINT32 Dr0, Dr1, Dr2, Dr3, Dr6, Dr7;
- pop eax
- mov dr0, eax
- pop eax
- mov dr1, eax
- pop eax
- mov dr2, eax
- pop eax
- mov dr3, eax
-;; skip restore of dr6. We cleared dr6 during the context save.
- add esp, 4
- pop eax
- mov dr7, eax
-
-;; UINT32 Cr0, Cr1, Cr2, Cr3, Cr4;
- pop eax
- mov cr0, eax
- add esp, 4
- pop eax
- mov cr2, eax
- pop eax
- mov cr3, eax
- pop eax
- mov cr4, eax
-
-;; UINT32 EFlags;
- mov eax, AppEsp
- pop dword ptr [eax + 8]
-
-;; UINT32 Ldtr, Tr;
-;; UINT32 Gdtr[2], Idtr[2];
-;; Best not let anyone mess with these particular registers...
- add esp, 24
-
-;; UINT32 Eip;
- pop dword ptr [eax]
-
-;; UINT32 SegGs, SegFs, SegEs, SegDs, SegCs, SegSs;
-;; NOTE - modified segment registers could hang the debugger... We
-;; could attempt to insulate ourselves against this possibility,
-;; but that poses risks as well.
-;;
-
- pop gs
- pop fs
- pop es
- pop ds
- pop [eax + 4]
- pop ss
-
-;; The next stuff to restore is the general purpose registers that were pushed
-;; using the "pushad" instruction.
-;;
-;; The value of ESP as stored in the context record is the application ESP
-;; including the 3 entries on the application stack caused by the exception
-;; itself. It may have been modified by the debug agent, so we need to
-;; determine if we need to relocate the application stack.
-
- mov ebx, [esp + 12] ; move the potentially modified AppEsp into ebx
- mov eax, AppEsp
- add eax, 12
- cmp ebx, eax
- je NoAppStackMove
-
- mov eax, AppEsp
- mov ecx, [eax] ; EIP
- mov [ebx], ecx
-
- mov ecx, [eax + 4] ; CS
- mov [ebx + 4], ecx
-
- mov ecx, [eax + 8] ; EFLAGS
- mov [ebx + 8], ecx
-
- mov eax, ebx ; modify the saved AppEsp to the new AppEsp
- mov AppEsp, eax
-NoAppStackMove:
- mov eax, DebugEsp ; restore the DebugEsp on the debug stack
- ; so our "popad" will not cause a stack switch
- mov [esp + 12], eax
-
- cmp ExceptionNumber, 068h
- jne NoChain
-
-Chain:
-
-;; Restore eflags so when we chain, the flags will be exactly as if we were never here.
-;; We gin up the stack to do an iretd so we can get ALL the flags.
- mov eax, AppEsp
- mov ebx, [eax + 8]
- and ebx, NOT 300h ; special handling for IF and TF
- push ebx
- push cs
- push PhonyIretd
- iretd
-PhonyIretd:
-
-;; UINT32 Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
- popad
-
-;; Switch back to application stack
- mov esp, AppEsp
-
-;; Jump to original handler
- jmp OrigVector
-
-NoChain:
-;; UINT32 Edi, Esi, Ebp, Esp, Ebx, Edx, Ecx, Eax;
- popad
-
-;; Switch back to application stack
- mov esp, AppEsp
-
-;; We're outa here...
- iretd
-END
-
-
-