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-rw-r--r--EdkModulePkg/Universal/UserInterface/HiiDataBase/Dxe/Fonts.c266
1 files changed, 0 insertions, 266 deletions
diff --git a/EdkModulePkg/Universal/UserInterface/HiiDataBase/Dxe/Fonts.c b/EdkModulePkg/Universal/UserInterface/HiiDataBase/Dxe/Fonts.c
deleted file mode 100644
index ebab3bc3d0..0000000000
--- a/EdkModulePkg/Universal/UserInterface/HiiDataBase/Dxe/Fonts.c
+++ /dev/null
@@ -1,266 +0,0 @@
-/*++
-
-Copyright (c) 2006, Intel Corporation
-All rights reserved. This program and the accompanying materials
-are licensed and made available under the terms and conditions of the BSD License
-which accompanies this distribution. The full text of the license may be found at
-http://opensource.org/licenses/bsd-license.php
-
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
-
-Module Name:
-
- Fonts.c
-
-Abstract:
-
- This file contains the Glyph/Font processing code to the HII database.
-
---*/
-
-
-#include "HiiDatabase.h"
-
-//
-// We only need to define a wide glyph, since we will seed the narrow glyph with EFI_NARROW_GLYPH size of
-// this data structure
-//
-UINT8 mUnknownGlyph[38] = {
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xAA,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xaa,
- 0x55,
- 0xAA
-};
-
-EFI_STATUS
-EFIAPI
-HiiGetGlyph (
- IN EFI_HII_PROTOCOL *This,
- IN CHAR16 *Source,
- IN OUT UINT16 *Index,
- OUT UINT8 **GlyphBuffer,
- OUT UINT16 *BitWidth,
- IN OUT UINT32 *InternalStatus
- )
-/*++
-
-Routine Description:
- Translates a Unicode character into the corresponding font glyph.
- If the Source was pointing to a non-spacing character, the next Source[*Index]
- character will be parsed and OR'd to the GlyphBuffer until a spacing character
- is found in the Source. Since non-spacing characters are considered to be the
- same pixel width as a regular character their BitWidth will be reflected correctly
- however due to their special attribute, they are considered to be zero advancing width.
- This basically means that the cursor would not advance, thus the character that follows
- it would overlay the non-spacing character. The Index is modified to reflect both the
- incoming array entry into the Source string but also the outgoing array entry after having
- parsed the equivalent of a single Glyph's worth of data.
-
-Arguments:
-
-Returns:
-
---*/
-{
- EFI_HII_GLOBAL_DATA *GlobalData;
- EFI_HII_DATA *HiiData;
- UINTN Count;
- BOOLEAN Narrow;
- UINTN Location;
- UINTN SearchLocation;
- UINTN Value;
- CHAR16 Character;
- UINTN Attributes;
-
- if (This == NULL) {
- return EFI_INVALID_PARAMETER;
- }
-
- HiiData = EFI_HII_DATA_FROM_THIS (This);
-
- GlobalData = HiiData->GlobalData;
- Count = sizeof (GlobalData->NarrowGlyphs->GlyphCol1);
-
- Location = *Index;
- SearchLocation = *Index;
- Narrow = TRUE;
-
- if (Source[Location] == NARROW_CHAR || Source[Location] == WIDE_CHAR) {
- *InternalStatus = 0;
- }
- //
- // We don't know what glyph database to look in - let's figure it out
- //
- if (*InternalStatus == 0) {
- //
- // Determine if we are looking for narrow or wide glyph data
- //
- do {
- if (Source[SearchLocation] == NARROW_CHAR || Source[SearchLocation] == WIDE_CHAR) {
- //
- // We found something that identifies what glyph database to look in
- //
- if (Source[SearchLocation] == WIDE_CHAR) {
- Narrow = FALSE;
- *BitWidth = WIDE_WIDTH;
- *InternalStatus = WIDE_CHAR;
- Location++;
- break;
- } else {
- Narrow = TRUE;
- *BitWidth = NARROW_WIDTH;
- *InternalStatus = NARROW_CHAR;
- Location++;
- break;
- }
- }
- } while (SearchLocation-- > 0);
- }
-
- if (*InternalStatus == NARROW_CHAR) {
- Narrow = TRUE;
- *BitWidth = NARROW_WIDTH;
- } else if (*InternalStatus == WIDE_CHAR) {
- Narrow = FALSE;
- *BitWidth = WIDE_WIDTH;
- } else {
- //
- // Without otherwise knowing what the width is narrow (e.g. someone passed in a string with index of 0
- // we wouldn't be able to determine the width of the data.)
- // BUGBUG - do we go to wide database and if exist, ignore narrow? Check Unicode spec....
- //
- Narrow = TRUE;
- *BitWidth = NARROW_WIDTH;
- }
-
- Character = Source[Location];
-
- if (Narrow) {
- if (GlobalData->NarrowGlyphs[Character].UnicodeWeight != 0x0000) {
- *GlyphBuffer = (UINT8 *) (&GlobalData->NarrowGlyphs[Character]);
- Attributes = GlobalData->NarrowGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING;
- } else {
- //
- // Glyph is uninitialized - return an error, but hand back the glyph
- //
- *GlyphBuffer = (UINT8 *) (&GlobalData->NarrowGlyphs[Character]);
- *Index = (UINT16) (Location + 1);
- return EFI_NOT_FOUND;
- }
- } else {
- //
- // Wide character
- //
- if (GlobalData->WideGlyphs[Character].UnicodeWeight != 0x0000) {
- *GlyphBuffer = (UINT8 *) (&GlobalData->WideGlyphs[Character]);
- Attributes = GlobalData->WideGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING;
- } else {
- //
- // Glyph is uninitialized - return an error, but hand back the glyph
- //
- *GlyphBuffer = (UINT8 *) (&GlobalData->WideGlyphs[Character]);
- *Index = (UINT16) (Location + 1);
- return EFI_NOT_FOUND;
- }
- }
- //
- // This is a non-spacing character. It will be followed by either more non-spacing
- // characters or a regular character. We need to OR together the data associated with each.
- //
- for (; Attributes != 0; Location++) {
- //
- // Character is the Unicode value which is the index into the Glyph array.
- //
- Character = Source[Location];
-
- if (Narrow) {
- for (Value = 0; Value != Count; Value++) {
- *GlyphBuffer[Location + Value] = (UINT8) (*GlyphBuffer[Location + Value] |
- GlobalData->NarrowGlyphs[Character].GlyphCol1[Value]);
- }
-
- Attributes = GlobalData->NarrowGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING;
- } else {
- for (Value = 0; Value != Count; Value++) {
- *GlyphBuffer[Location + Value] = (UINT8) (*GlyphBuffer[Location + Value] |
- GlobalData->WideGlyphs[Character].GlyphCol1[Value]);
- *GlyphBuffer[Location + Value + Count] = (UINT8) (*GlyphBuffer[Location + Value + Count] |
- GlobalData->WideGlyphs[Character].GlyphCol2[Value]);
- }
-
- Attributes = GlobalData->WideGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING;
- }
- }
- //
- // Source[*Index] should point to the next character to process
- //
- *Index = (UINT16) (Location + 1);
- return EFI_SUCCESS;
-}
-
-EFI_STATUS
-EFIAPI
-HiiGlyphToBlt (
- IN EFI_HII_PROTOCOL *This,
- IN UINT8 *GlyphBuffer,
- IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL Foreground,
- IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL Background,
- IN UINTN Count,
- IN UINTN Width,
- IN UINTN Height,
- IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer
- )
-{
- UINTN X;
- UINTN Y;
-
- //
- // Convert Monochrome bitmap of the Glyph to BltBuffer structure
- //
- for (Y = 0; Y < Height; Y++) {
- for (X = 0; X < Width; X++) {
- if ((((EFI_NARROW_GLYPH *) GlyphBuffer)->GlyphCol1[Y] & (1 << X)) != 0) {
- BltBuffer[Y * Width * Count + (Width - X - 1)] = Foreground;
- } else {
- BltBuffer[Y * Width * Count + (Width - X - 1)] = Background;
- }
- }
- }
-
- return EFI_SUCCESS;
-}