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-rw-r--r--EmulatorPkg/Unix/GdbRun79
1 files changed, 0 insertions, 79 deletions
diff --git a/EmulatorPkg/Unix/GdbRun b/EmulatorPkg/Unix/GdbRun
deleted file mode 100644
index b2d6dccccb..0000000000
--- a/EmulatorPkg/Unix/GdbRun
+++ /dev/null
@@ -1,79 +0,0 @@
-## @file
-# GDB startup script
-#
-# Copyright (c) 2011, Intel Corporation. All rights reserved.<BR>
-#
-# This program and the accompanying materials
-# are licensed and made available under the terms and conditions of the BSD License
-# which accompanies this distribution. The full text of the license may be found at
-# http://opensource.org/licenses/bsd-license.php
-#
-# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
-# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
-#
-##
-
-#
-# Gdb will set $_exitcode when the program exits. Pre-init it to an unlikely
-# return value.
-#
-set $_exitcode = 42
-
-#
-# Gdb will call hook-stop on each break. Check to see if $_exitcode was
-# changed from the value we pre-initialized it to. If so, the program
-# had exited, so gdb should now quit.
-#
-define hook-stop
- if $_exitcode != 42
- quit
- else
- source Host.gdb
- end
-end
-
-#
-# We keep track of the number of symbol files we have loaded via gdb
-# scripts in the $SymbolFilesAdded variable
-#
-set $SymbolFileChangesCount = 0
-
-#
-# This macro adds a symbols file for gdb
-#
-# @param $arg0 - Symbol file changes number
-# @param $arg1 - Symbol file name
-# @param $arg2 - Image address
-#
-define AddFirmwareSymbolFile
- if $SymbolFileChangesCount < $arg0
- add-symbol-file $arg1 $arg2
- set $SymbolFileChangesCount = $arg0
- end
-end
-
-#
-# This macro removes a symbols file for gdb
-#
-# @param $arg0 - Symbol file changes number
-# @param $arg1 - Symbol file name
-#
-define RemoveFirmwareSymbolFile
- if $SymbolFileChangesCount < $arg0
- #
- # Currently there is not a method to remove a single symbol file
- #
- set $SymbolFileChangesCount = $arg0
- end
-end
-
-if gInXcode == 1
- # in Xcode the program is already runing. Issuing a run command
- # will cause a fatal debugger error. The break point sciprt that
- # is used to source this script sets gInCode to 1.
-else
- #
- # Start the program running
- #
- run
-end