diff options
Diffstat (limited to 'MdeModulePkg/Universal/Network/Tcp4Dxe/Socket.h')
-rw-r--r-- | MdeModulePkg/Universal/Network/Tcp4Dxe/Socket.h | 1020 |
1 files changed, 510 insertions, 510 deletions
diff --git a/MdeModulePkg/Universal/Network/Tcp4Dxe/Socket.h b/MdeModulePkg/Universal/Network/Tcp4Dxe/Socket.h index 75efa045b1..34b098bcde 100644 --- a/MdeModulePkg/Universal/Network/Tcp4Dxe/Socket.h +++ b/MdeModulePkg/Universal/Network/Tcp4Dxe/Socket.h @@ -1,520 +1,520 @@ -/** @file - -Copyright (c) 2005 - 2006, Intel Corporation -All rights reserved. This program and the accompanying materials -are licensed and made available under the terms and conditions of the BSD License -which accompanies this distribution. The full text of the license may be found at -http://opensource.org/licenses/bsd-license.php - -THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, -WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. - -Module Name: - - Socket.h - -Abstract: - - -**/ - -#ifndef _SOCKET_H_ -#define _SOCKET_H_ - +/** @file
+
+Copyright (c) 2005 - 2006, Intel Corporation
+All rights reserved. This program and the accompanying materials
+are licensed and made available under the terms and conditions of the BSD License
+which accompanies this distribution. The full text of the license may be found at
+http://opensource.org/licenses/bsd-license.php
+
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+Module Name:
+
+ Socket.h
+
+Abstract:
+
+
+**/
+
+#ifndef _SOCKET_H_
+#define _SOCKET_H_
+
#include <PiDxe.h>
#include <Protocol/IP4.h>
-#include <Protocol/Tcp4.h> +#include <Protocol/Tcp4.h>
#include <Protocol/Udp4.h>
- +
#include <Library/NetLib.h>
#include <Library/DebugLib.h>
#include <Library/UefiRuntimeServicesTableLib.h>
#include <Library/UefiDriverEntryPoint.h>
#include <Library/UefiBootServicesTableLib.h>
#include <Library/BaseLib.h>
-#include <Library/UefiLib.h> -#include <Library/MemoryAllocationLib.h> -#include <Library/BaseMemoryLib.h> - -#define SOCK_SND_BUF 0 -#define SOCK_RCV_BUF 1 - -#define SOCK_BUFF_LOW_WATER 2 * 1024 -#define SOCK_RCV_BUFF_SIZE 8 * 1024 -#define SOCK_SND_BUFF_SIZE 8 * 1024 -#define SOCK_BACKLOG 5 - -#define PROTO_RESERVED_LEN 20 - -#define SO_NO_MORE_DATA 0x0001 - -// -// -// -// When a socket is created it enters into SO_UNCONFIGURED, -// no actions can be taken on this socket, only after calling -// SockConfigure. The state transition diagram of socket is -// as following: -// -// SO_UNCONFIGURED --- SO_CONFIGURED --- SO_CONNECTING -// ^ | | -// | ---> SO_LISTENING | -// | | -// |------------------SO_DISCONNECTING<-- SO_CONNECTED -// -// A passive socket can only go into SO_LISTENING and -// SO_UNCONFIGURED state. SO_XXXING state is a middle state -// when a socket is undergoing a protocol procedure such -// as requesting a TCP connection. -// -// -// -typedef enum { - SO_CLOSED = 0, - SO_LISTENING, - SO_CONNECTING, - SO_CONNECTED, - SO_DISCONNECTING -} SOCK_STATE; - -typedef enum { - SO_UNCONFIGURED = 0, - SO_CONFIGURED_ACTIVE, - SO_CONFIGURED_PASSIVE, - SO_NO_MAPPING -} SOCK_CONFIGURE_STATE; - -#define SOCK_NO_MORE_DATA(Sock) ((Sock)->Flag |= SO_NO_MORE_DATA) - -#define SOCK_IS_UNCONFIGURED(Sock) ((Sock)->ConfigureState == SO_UNCONFIGURED) - -#define SOCK_IS_CONFIGURED(Sock) \ - (((Sock)->ConfigureState == SO_CONFIGURED_ACTIVE) || \ - ((Sock)->ConfigureState == SO_CONFIGURED_PASSIVE)) - -#define SOCK_IS_CONFIGURED_ACTIVE(Sock) \ - ((Sock)->ConfigureState == SO_CONFIGURED_ACTIVE) - -#define SOCK_IS_CONNECTED_PASSIVE(Sock) \ - ((Sock)->ConfigureState == SO_CONFIGURED_PASSIVE) - -#define SOCK_IS_NO_MAPPING(Sock) \ - ((Sock)->ConfigureState == SO_NO_MAPPING) - -#define SOCK_IS_CLOSED(Sock) ((Sock)->State == SO_CLOSED) - -#define SOCK_IS_LISTENING(Sock) ((Sock)->State == SO_LISTENING) - -#define SOCK_IS_CONNECTING(Sock) ((Sock)->State == SO_CONNECTING) - -#define SOCK_IS_CONNECTED(Sock) ((Sock)->State == SO_CONNECTED) - -#define SOCK_IS_DISCONNECTING(Sock) ((Sock)->State == SO_DISCONNECTING) - -#define SOCK_IS_NO_MORE_DATA(Sock) (0 != ((Sock)->Flag & SO_NO_MORE_DATA)) - -#define SOCK_SIGNATURE EFI_SIGNATURE_32 ('S', 'O', 'C', 'K') - -#define SOCK_FROM_THIS(a) CR ((a), SOCKET, NetProtocol, SOCK_SIGNATURE) - -#define SET_RCV_BUFFSIZE(Sock, Size) ((Sock)->RcvBuffer.HighWater = (Size)) - -#define GET_RCV_BUFFSIZE(Sock) ((Sock)->RcvBuffer.HighWater) - -#define GET_RCV_DATASIZE(Sock) (((Sock)->RcvBuffer.DataQueue)->BufSize) - -#define SET_SND_BUFFSIZE(Sock, Size) ((Sock)->SndBuffer.HighWater = (Size)) - -#define GET_SND_BUFFSIZE(Sock) ((Sock)->SndBuffer.HighWater) - -#define GET_SND_DATASIZE(Sock) (((Sock)->SndBuffer.DataQueue)->BufSize) - -#define SET_BACKLOG(Sock, Value) ((Sock)->BackLog = (Value)) - -#define GET_BACKLOG(Sock) ((Sock)->BackLog) - -#define SOCK_ERROR(Sock, Error) ((Sock)->SockError = (Error)) - -#define SND_BUF_HDR_LEN(Sock) \ - ((SockBufFirst (&((Sock)->SndBuffer)))->TotalSize) - -#define RCV_BUF_HDR_LEN(Sock) \ - ((SockBufFirst (&((Sock)->RcvBuffer)))->TotalSize) - -#define SOCK_FROM_TOKEN(Token) (((SOCK_TOKEN *) (Token))->Sock) - -#define PROTO_TOKEN_FORM_SOCK(SockToken, Type) \ - ((Type *) (((SOCK_TOKEN *) (SockToken))->Token)) - -typedef struct _SOCKET SOCKET; - -typedef struct _SOCK_COMPLETION_TOKEN { - EFI_EVENT Event; - EFI_STATUS Status; -} SOCK_COMPLETION_TOKEN; - -typedef struct _SOCK_IO_TOKEN { - SOCK_COMPLETION_TOKEN Token; - union { - VOID *RxData; - VOID *TxData; - } Packet; -} SOCK_IO_TOKEN; - -// -// the request issued from socket layer to protocol layer -// -typedef enum { - SOCK_ATTACH, // attach current socket to a new PCB - SOCK_DETACH, // detach current socket from the PCB - SOCK_CONFIGURE, // configure attached PCB - SOCK_FLUSH, // flush attached PCB - SOCK_SND, // need protocol to send something - SOCK_SNDPUSH, // need protocol to send pushed data - SOCK_SNDURG, // need protocol to send urgent data - SOCK_CONSUMED, // application has retrieved data from socket - SOCK_CONNECT, // need to connect to a peer - SOCK_CLOSE, // need to close the protocol process - SOCK_ABORT, // need to reset the protocol process - SOCK_POLL, // need to poll to the protocol layer - SOCK_ROUTE, // need to add a route information - SOCK_MODE, // need to get the mode data of the protocol - SOCK_GROUP // need to join a mcast group -} SOCK_REQUEST; - -// -// the socket type -// -typedef enum { - SOCK_DGRAM, // this socket providing datagram service - SOCK_STREAM // this socket providing stream service -} SOCK_TYPE; - -// -// the handler of protocol for request from socket -// -typedef -EFI_STATUS -(*SOCK_PROTO_HANDLER) ( - IN SOCKET * Socket, // the socket issuing the request to protocol - IN SOCK_REQUEST Request, // the request issued by socket - IN VOID *RequestData // the request related data - ); - -// -// the buffer structure of rcvd data and send data used by socket -// -typedef struct _SOCK_BUFFER { - UINT32 HighWater; // the buffersize upper limit of sock_buffer - UINT32 LowWater; // the low warter mark of sock_buffer - NET_BUF_QUEUE *DataQueue; // the queue to buffer data -} SOCK_BUFFER; - -// -// the initialize data for create a new socket -// -typedef struct _SOCK_INIT_DATA { - SOCK_TYPE Type; - SOCK_STATE State; - - SOCKET *Parent; // the parent of this socket - UINT32 BackLog; // the connection limit for listening socket - UINT32 SndBufferSize; // the high warter mark of send buffer - UINT32 RcvBufferSize; // the high warter mark of receive buffer - VOID *Protocol; // the pointer to protocol function template - // wanted to install on socket - - SOCK_PROTO_HANDLER ProtoHandler; - - EFI_HANDLE DriverBinding; // the driver binding handle -} SOCK_INIT_DATA; - -// -// socket provided oprerations for low layer protocol -// - -// -// socket provided operations for user interface -// -VOID -SockSetState ( - IN SOCKET *Sock, - IN SOCK_STATE State - ); - -// -// when the connection establishment process for a Sock -// is finished low layer protocol calling this function -// to notify socket layer -// -VOID -SockConnEstablished ( - IN SOCKET *Sock - ); - -VOID -SockConnClosed ( - IN SOCKET *Sock - ); - -// -// called by low layer protocol to trim send buffer of -// Sock, when Count data is sent out completely -// -VOID -SockDataSent ( - IN SOCKET *Sock, - IN UINT32 Count - ); - -// -// called by low layer protocol to get Len of data from -// socket to send and copy it in Dest -// -UINT32 -SockGetDataToSend ( - IN SOCKET *Sock, - IN UINT32 Offset, - IN UINT32 Len, - IN UINT8 *Dest - ); - -// -// called by low layer protocol to notify socket no more data can be -// received -// -VOID -SockNoMoreData ( - IN SOCKET *Sock - ); - -// -// called by low layer protocol to append a NetBuffer -// to rcv buffer of sock -// -VOID -SockDataRcvd ( - IN SOCKET *Sock, - IN NET_BUF *NetBuffer, - IN UINT32 UrgLen - ); - -UINT32 -SockGetFreeSpace ( - IN SOCKET *Sock, - IN UINT32 Which - ); - -SOCKET * -SockClone ( - IN SOCKET *Sock - ); - -VOID -SockRcvdErr ( - IN SOCKET *Sock, - IN EFI_STATUS Error - ); - -// -// the socket structure representing a network service access point -// -struct _SOCKET { - - // - // socket description information - // - UINT32 Signature; - EFI_HANDLE SockHandle; // the virtual handle of the socket - EFI_HANDLE DriverBinding; // socket't driver binding protocol - EFI_DEVICE_PATH_PROTOCOL *ParentDevicePath; - EFI_DEVICE_PATH_PROTOCOL *DevicePath; - SOCK_CONFIGURE_STATE ConfigureState; - SOCK_TYPE Type; - SOCK_STATE State; - UINT16 Flag; - NET_LOCK Lock; // the lock of socket - SOCK_BUFFER SndBuffer; // send buffer of application's data - SOCK_BUFFER RcvBuffer; // receive buffer of received data - EFI_STATUS SockError; // the error returned by low layer protocol - BOOLEAN IsDestroyed; - - // - // fields used to manage the connection request - // - UINT32 BackLog; // the limit of connection to this socket - UINT32 ConnCnt; // the current count of connections to it - SOCKET *Parent; // listening parent that accept the connection - NET_LIST_ENTRY ConnectionList; // the connections maintained by this socket - // - // the queue to buffer application's asynchronous token - // - NET_LIST_ENTRY ListenTokenList; - NET_LIST_ENTRY RcvTokenList; - NET_LIST_ENTRY SndTokenList; - NET_LIST_ENTRY ProcessingSndTokenList; - - SOCK_COMPLETION_TOKEN *ConnectionToken; // app's token to signal if connected - SOCK_COMPLETION_TOKEN *CloseToken; // app's token to signal if closed - - // - // interface for low level protocol - // - SOCK_PROTO_HANDLER ProtoHandler; // the request handler of protocol - UINT8 ProtoReserved[PROTO_RESERVED_LEN]; // Data fields reserved for protocol - union { - EFI_TCP4_PROTOCOL TcpProtocol; - EFI_UDP4_PROTOCOL UdpProtocol; - } NetProtocol; -}; - -// -// the token structure buffered in socket layer -// -typedef struct _SOCK_TOKEN { - NET_LIST_ENTRY TokenList; // the entry to add in the token list - SOCK_COMPLETION_TOKEN *Token; // The application's token - UINT32 RemainDataLen; // unprocessed data length - SOCKET *Sock; // the poninter to the socket this token - // belongs to -} SOCK_TOKEN; - -// -// reserved data to access the NET_BUF delivered by UDP driver -// -typedef struct _UDP_RSV_DATA { - EFI_TIME TimeStamp; - EFI_UDP4_SESSION_DATA Session; -} UDP_RSV_DATA; - -// -// reserved data to access the NET_BUF delivered by TCP driver -// -typedef struct _TCP_RSV_DATA { - UINT32 UrgLen; -} TCP_RSV_DATA; - -// -// call it to creat a socket and attach it to a PCB -// -SOCKET * -SockCreateChild ( - IN SOCK_INIT_DATA *SockInitData, - IN VOID *ProtoData, - IN UINT32 Len - ); - -// -// call it to destroy a socket and its related PCB -// -EFI_STATUS -SockDestroyChild ( - IN SOCKET *Sock - ); - -// -// call it to configure a socket and its related PCB -// -EFI_STATUS -SockConfigure ( - IN SOCKET *Sock, - IN VOID *ConfigData - ); - -// -// call it to connect a socket to the peer -// -EFI_STATUS -SockConnect ( - IN SOCKET *Sock, - IN VOID *Token - ); - -// -// call it to issue an asynchronous listen token to the socket -// -EFI_STATUS -SockAccept ( - IN SOCKET *Sock, - IN VOID *Token - ); - -// -// Call it to send data using this socket -// -EFI_STATUS -SockSend ( - IN SOCKET *Sock, - IN VOID *Token - ); - -// -// Call it to receive data from this socket -// -EFI_STATUS -SockRcv ( - IN SOCKET *Sock, - IN VOID *Token - ); - -// -// Call it to flush a socket -// -EFI_STATUS -SockFlush ( - IN SOCKET *Sock - ); - -// -// Call it to close a socket in the light of policy in Token -// -EFI_STATUS -SockClose ( - IN SOCKET *Sock, - IN VOID *Token, - IN BOOLEAN OnAbort - ); - -// -// Call it to get the mode data of low layer protocol -// -EFI_STATUS -SockGetMode ( - IN SOCKET *Sock, - IN VOID *Mode - ); - -// -// call it to add this socket instance into a group -// -EFI_STATUS -SockGroup ( - IN SOCKET *Sock, - IN VOID *GroupInfo - ); - -// -// call it to add a route entry for this socket instance -// -EFI_STATUS -SockRoute ( - IN SOCKET *Sock, - IN VOID *RouteInfo - ); - -// -// Supporting function to operate on socket buffer -// -NET_BUF * -SockBufFirst ( - IN SOCK_BUFFER *Sockbuf - ); - -NET_BUF * -SockBufNext ( - IN SOCK_BUFFER *Sockbuf, - IN NET_BUF *SockEntry - ); - -#endif +#include <Library/UefiLib.h>
+#include <Library/MemoryAllocationLib.h>
+#include <Library/BaseMemoryLib.h>
+
+#define SOCK_SND_BUF 0
+#define SOCK_RCV_BUF 1
+
+#define SOCK_BUFF_LOW_WATER 2 * 1024
+#define SOCK_RCV_BUFF_SIZE 8 * 1024
+#define SOCK_SND_BUFF_SIZE 8 * 1024
+#define SOCK_BACKLOG 5
+
+#define PROTO_RESERVED_LEN 20
+
+#define SO_NO_MORE_DATA 0x0001
+
+//
+//
+//
+// When a socket is created it enters into SO_UNCONFIGURED,
+// no actions can be taken on this socket, only after calling
+// SockConfigure. The state transition diagram of socket is
+// as following:
+//
+// SO_UNCONFIGURED --- SO_CONFIGURED --- SO_CONNECTING
+// ^ | |
+// | ---> SO_LISTENING |
+// | |
+// |------------------SO_DISCONNECTING<-- SO_CONNECTED
+//
+// A passive socket can only go into SO_LISTENING and
+// SO_UNCONFIGURED state. SO_XXXING state is a middle state
+// when a socket is undergoing a protocol procedure such
+// as requesting a TCP connection.
+//
+//
+//
+typedef enum {
+ SO_CLOSED = 0,
+ SO_LISTENING,
+ SO_CONNECTING,
+ SO_CONNECTED,
+ SO_DISCONNECTING
+} SOCK_STATE;
+
+typedef enum {
+ SO_UNCONFIGURED = 0,
+ SO_CONFIGURED_ACTIVE,
+ SO_CONFIGURED_PASSIVE,
+ SO_NO_MAPPING
+} SOCK_CONFIGURE_STATE;
+
+#define SOCK_NO_MORE_DATA(Sock) ((Sock)->Flag |= SO_NO_MORE_DATA)
+
+#define SOCK_IS_UNCONFIGURED(Sock) ((Sock)->ConfigureState == SO_UNCONFIGURED)
+
+#define SOCK_IS_CONFIGURED(Sock) \
+ (((Sock)->ConfigureState == SO_CONFIGURED_ACTIVE) || \
+ ((Sock)->ConfigureState == SO_CONFIGURED_PASSIVE))
+
+#define SOCK_IS_CONFIGURED_ACTIVE(Sock) \
+ ((Sock)->ConfigureState == SO_CONFIGURED_ACTIVE)
+
+#define SOCK_IS_CONNECTED_PASSIVE(Sock) \
+ ((Sock)->ConfigureState == SO_CONFIGURED_PASSIVE)
+
+#define SOCK_IS_NO_MAPPING(Sock) \
+ ((Sock)->ConfigureState == SO_NO_MAPPING)
+
+#define SOCK_IS_CLOSED(Sock) ((Sock)->State == SO_CLOSED)
+
+#define SOCK_IS_LISTENING(Sock) ((Sock)->State == SO_LISTENING)
+
+#define SOCK_IS_CONNECTING(Sock) ((Sock)->State == SO_CONNECTING)
+
+#define SOCK_IS_CONNECTED(Sock) ((Sock)->State == SO_CONNECTED)
+
+#define SOCK_IS_DISCONNECTING(Sock) ((Sock)->State == SO_DISCONNECTING)
+
+#define SOCK_IS_NO_MORE_DATA(Sock) (0 != ((Sock)->Flag & SO_NO_MORE_DATA))
+
+#define SOCK_SIGNATURE EFI_SIGNATURE_32 ('S', 'O', 'C', 'K')
+
+#define SOCK_FROM_THIS(a) CR ((a), SOCKET, NetProtocol, SOCK_SIGNATURE)
+
+#define SET_RCV_BUFFSIZE(Sock, Size) ((Sock)->RcvBuffer.HighWater = (Size))
+
+#define GET_RCV_BUFFSIZE(Sock) ((Sock)->RcvBuffer.HighWater)
+
+#define GET_RCV_DATASIZE(Sock) (((Sock)->RcvBuffer.DataQueue)->BufSize)
+
+#define SET_SND_BUFFSIZE(Sock, Size) ((Sock)->SndBuffer.HighWater = (Size))
+
+#define GET_SND_BUFFSIZE(Sock) ((Sock)->SndBuffer.HighWater)
+
+#define GET_SND_DATASIZE(Sock) (((Sock)->SndBuffer.DataQueue)->BufSize)
+
+#define SET_BACKLOG(Sock, Value) ((Sock)->BackLog = (Value))
+
+#define GET_BACKLOG(Sock) ((Sock)->BackLog)
+
+#define SOCK_ERROR(Sock, Error) ((Sock)->SockError = (Error))
+
+#define SND_BUF_HDR_LEN(Sock) \
+ ((SockBufFirst (&((Sock)->SndBuffer)))->TotalSize)
+
+#define RCV_BUF_HDR_LEN(Sock) \
+ ((SockBufFirst (&((Sock)->RcvBuffer)))->TotalSize)
+
+#define SOCK_FROM_TOKEN(Token) (((SOCK_TOKEN *) (Token))->Sock)
+
+#define PROTO_TOKEN_FORM_SOCK(SockToken, Type) \
+ ((Type *) (((SOCK_TOKEN *) (SockToken))->Token))
+
+typedef struct _SOCKET SOCKET;
+
+typedef struct _SOCK_COMPLETION_TOKEN {
+ EFI_EVENT Event;
+ EFI_STATUS Status;
+} SOCK_COMPLETION_TOKEN;
+
+typedef struct _SOCK_IO_TOKEN {
+ SOCK_COMPLETION_TOKEN Token;
+ union {
+ VOID *RxData;
+ VOID *TxData;
+ } Packet;
+} SOCK_IO_TOKEN;
+
+//
+// the request issued from socket layer to protocol layer
+//
+typedef enum {
+ SOCK_ATTACH, // attach current socket to a new PCB
+ SOCK_DETACH, // detach current socket from the PCB
+ SOCK_CONFIGURE, // configure attached PCB
+ SOCK_FLUSH, // flush attached PCB
+ SOCK_SND, // need protocol to send something
+ SOCK_SNDPUSH, // need protocol to send pushed data
+ SOCK_SNDURG, // need protocol to send urgent data
+ SOCK_CONSUMED, // application has retrieved data from socket
+ SOCK_CONNECT, // need to connect to a peer
+ SOCK_CLOSE, // need to close the protocol process
+ SOCK_ABORT, // need to reset the protocol process
+ SOCK_POLL, // need to poll to the protocol layer
+ SOCK_ROUTE, // need to add a route information
+ SOCK_MODE, // need to get the mode data of the protocol
+ SOCK_GROUP // need to join a mcast group
+} SOCK_REQUEST;
+
+//
+// the socket type
+//
+typedef enum {
+ SOCK_DGRAM, // this socket providing datagram service
+ SOCK_STREAM // this socket providing stream service
+} SOCK_TYPE;
+
+//
+// the handler of protocol for request from socket
+//
+typedef
+EFI_STATUS
+(*SOCK_PROTO_HANDLER) (
+ IN SOCKET * Socket, // the socket issuing the request to protocol
+ IN SOCK_REQUEST Request, // the request issued by socket
+ IN VOID *RequestData // the request related data
+ );
+
+//
+// the buffer structure of rcvd data and send data used by socket
+//
+typedef struct _SOCK_BUFFER {
+ UINT32 HighWater; // the buffersize upper limit of sock_buffer
+ UINT32 LowWater; // the low warter mark of sock_buffer
+ NET_BUF_QUEUE *DataQueue; // the queue to buffer data
+} SOCK_BUFFER;
+
+//
+// the initialize data for create a new socket
+//
+typedef struct _SOCK_INIT_DATA {
+ SOCK_TYPE Type;
+ SOCK_STATE State;
+
+ SOCKET *Parent; // the parent of this socket
+ UINT32 BackLog; // the connection limit for listening socket
+ UINT32 SndBufferSize; // the high warter mark of send buffer
+ UINT32 RcvBufferSize; // the high warter mark of receive buffer
+ VOID *Protocol; // the pointer to protocol function template
+ // wanted to install on socket
+
+ SOCK_PROTO_HANDLER ProtoHandler;
+
+ EFI_HANDLE DriverBinding; // the driver binding handle
+} SOCK_INIT_DATA;
+
+//
+// socket provided oprerations for low layer protocol
+//
+
+//
+// socket provided operations for user interface
+//
+VOID
+SockSetState (
+ IN SOCKET *Sock,
+ IN SOCK_STATE State
+ );
+
+//
+// when the connection establishment process for a Sock
+// is finished low layer protocol calling this function
+// to notify socket layer
+//
+VOID
+SockConnEstablished (
+ IN SOCKET *Sock
+ );
+
+VOID
+SockConnClosed (
+ IN SOCKET *Sock
+ );
+
+//
+// called by low layer protocol to trim send buffer of
+// Sock, when Count data is sent out completely
+//
+VOID
+SockDataSent (
+ IN SOCKET *Sock,
+ IN UINT32 Count
+ );
+
+//
+// called by low layer protocol to get Len of data from
+// socket to send and copy it in Dest
+//
+UINT32
+SockGetDataToSend (
+ IN SOCKET *Sock,
+ IN UINT32 Offset,
+ IN UINT32 Len,
+ IN UINT8 *Dest
+ );
+
+//
+// called by low layer protocol to notify socket no more data can be
+// received
+//
+VOID
+SockNoMoreData (
+ IN SOCKET *Sock
+ );
+
+//
+// called by low layer protocol to append a NetBuffer
+// to rcv buffer of sock
+//
+VOID
+SockDataRcvd (
+ IN SOCKET *Sock,
+ IN NET_BUF *NetBuffer,
+ IN UINT32 UrgLen
+ );
+
+UINT32
+SockGetFreeSpace (
+ IN SOCKET *Sock,
+ IN UINT32 Which
+ );
+
+SOCKET *
+SockClone (
+ IN SOCKET *Sock
+ );
+
+VOID
+SockRcvdErr (
+ IN SOCKET *Sock,
+ IN EFI_STATUS Error
+ );
+
+//
+// the socket structure representing a network service access point
+//
+struct _SOCKET {
+
+ //
+ // socket description information
+ //
+ UINT32 Signature;
+ EFI_HANDLE SockHandle; // the virtual handle of the socket
+ EFI_HANDLE DriverBinding; // socket't driver binding protocol
+ EFI_DEVICE_PATH_PROTOCOL *ParentDevicePath;
+ EFI_DEVICE_PATH_PROTOCOL *DevicePath;
+ SOCK_CONFIGURE_STATE ConfigureState;
+ SOCK_TYPE Type;
+ SOCK_STATE State;
+ UINT16 Flag;
+ NET_LOCK Lock; // the lock of socket
+ SOCK_BUFFER SndBuffer; // send buffer of application's data
+ SOCK_BUFFER RcvBuffer; // receive buffer of received data
+ EFI_STATUS SockError; // the error returned by low layer protocol
+ BOOLEAN IsDestroyed;
+
+ //
+ // fields used to manage the connection request
+ //
+ UINT32 BackLog; // the limit of connection to this socket
+ UINT32 ConnCnt; // the current count of connections to it
+ SOCKET *Parent; // listening parent that accept the connection
+ NET_LIST_ENTRY ConnectionList; // the connections maintained by this socket
+ //
+ // the queue to buffer application's asynchronous token
+ //
+ NET_LIST_ENTRY ListenTokenList;
+ NET_LIST_ENTRY RcvTokenList;
+ NET_LIST_ENTRY SndTokenList;
+ NET_LIST_ENTRY ProcessingSndTokenList;
+
+ SOCK_COMPLETION_TOKEN *ConnectionToken; // app's token to signal if connected
+ SOCK_COMPLETION_TOKEN *CloseToken; // app's token to signal if closed
+
+ //
+ // interface for low level protocol
+ //
+ SOCK_PROTO_HANDLER ProtoHandler; // the request handler of protocol
+ UINT8 ProtoReserved[PROTO_RESERVED_LEN]; // Data fields reserved for protocol
+ union {
+ EFI_TCP4_PROTOCOL TcpProtocol;
+ EFI_UDP4_PROTOCOL UdpProtocol;
+ } NetProtocol;
+};
+
+//
+// the token structure buffered in socket layer
+//
+typedef struct _SOCK_TOKEN {
+ NET_LIST_ENTRY TokenList; // the entry to add in the token list
+ SOCK_COMPLETION_TOKEN *Token; // The application's token
+ UINT32 RemainDataLen; // unprocessed data length
+ SOCKET *Sock; // the poninter to the socket this token
+ // belongs to
+} SOCK_TOKEN;
+
+//
+// reserved data to access the NET_BUF delivered by UDP driver
+//
+typedef struct _UDP_RSV_DATA {
+ EFI_TIME TimeStamp;
+ EFI_UDP4_SESSION_DATA Session;
+} UDP_RSV_DATA;
+
+//
+// reserved data to access the NET_BUF delivered by TCP driver
+//
+typedef struct _TCP_RSV_DATA {
+ UINT32 UrgLen;
+} TCP_RSV_DATA;
+
+//
+// call it to creat a socket and attach it to a PCB
+//
+SOCKET *
+SockCreateChild (
+ IN SOCK_INIT_DATA *SockInitData,
+ IN VOID *ProtoData,
+ IN UINT32 Len
+ );
+
+//
+// call it to destroy a socket and its related PCB
+//
+EFI_STATUS
+SockDestroyChild (
+ IN SOCKET *Sock
+ );
+
+//
+// call it to configure a socket and its related PCB
+//
+EFI_STATUS
+SockConfigure (
+ IN SOCKET *Sock,
+ IN VOID *ConfigData
+ );
+
+//
+// call it to connect a socket to the peer
+//
+EFI_STATUS
+SockConnect (
+ IN SOCKET *Sock,
+ IN VOID *Token
+ );
+
+//
+// call it to issue an asynchronous listen token to the socket
+//
+EFI_STATUS
+SockAccept (
+ IN SOCKET *Sock,
+ IN VOID *Token
+ );
+
+//
+// Call it to send data using this socket
+//
+EFI_STATUS
+SockSend (
+ IN SOCKET *Sock,
+ IN VOID *Token
+ );
+
+//
+// Call it to receive data from this socket
+//
+EFI_STATUS
+SockRcv (
+ IN SOCKET *Sock,
+ IN VOID *Token
+ );
+
+//
+// Call it to flush a socket
+//
+EFI_STATUS
+SockFlush (
+ IN SOCKET *Sock
+ );
+
+//
+// Call it to close a socket in the light of policy in Token
+//
+EFI_STATUS
+SockClose (
+ IN SOCKET *Sock,
+ IN VOID *Token,
+ IN BOOLEAN OnAbort
+ );
+
+//
+// Call it to get the mode data of low layer protocol
+//
+EFI_STATUS
+SockGetMode (
+ IN SOCKET *Sock,
+ IN VOID *Mode
+ );
+
+//
+// call it to add this socket instance into a group
+//
+EFI_STATUS
+SockGroup (
+ IN SOCKET *Sock,
+ IN VOID *GroupInfo
+ );
+
+//
+// call it to add a route entry for this socket instance
+//
+EFI_STATUS
+SockRoute (
+ IN SOCKET *Sock,
+ IN VOID *RouteInfo
+ );
+
+//
+// Supporting function to operate on socket buffer
+//
+NET_BUF *
+SockBufFirst (
+ IN SOCK_BUFFER *Sockbuf
+ );
+
+NET_BUF *
+SockBufNext (
+ IN SOCK_BUFFER *Sockbuf,
+ IN NET_BUF *SockEntry
+ );
+
+#endif
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