blob: 4e372428574b818643c50f92cbdb82728195f0f9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/** @file
This file contains common declarations for Variable Storage data structures.
Copyright (c) 2016, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php.
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#ifndef _VARIABLE_STORAGE_FORMAT_H_
#define _VARIABLE_STORAGE_FORMAT_H_
#define VARIABLE_NVM_STORE_REVISION_1_0 0x1
#define NVM_HEADER_ALIGNMENT 4
#define NVM_HEADER_ALIGN(a) (((UINTN) (a) + NVM_HEADER_ALIGNMENT - 1) & (~(UINTN)(NVM_HEADER_ALIGNMENT - 1)))
//
// Calculates the minimal pad bytes needed to make the current pad size satisfy the alignment requirement.
//
#define NVM_GET_PAD_SIZE(a) (((~a) + 1) & (NVM_HEADER_ALIGNMENT - 1)) ///< Bytes for alignment padding higher in memory
#define NVM_GET_PAD_SIZE_N(a) (((~a) - 1) & (NVM_HEADER_ALIGNMENT - 1)) ///< Bytes for alignment padding lower in memory
#pragma pack (push, 1)
//
// Variable Store Header
//
// This table is at the beginning of every variable store.
//
typedef struct {
EFI_GUID Signature; ///< Signature to identify this table
UINT32 Size; ///< Length in bytes of this entire header
UINT8 Revision; ///< Revision of this header
UINT8 Checksum; ///< Checksum of this header
UINT8 Format; ///< Format of the variable store
UINT8 State; ///< Indicates the current state of the variable store
UINT32 VariableDataTotalLength; ///< Length in bytes of all variable data in this store
UINT32 VariableHeaderTotalEntries; ///< Total number of variable headers in this store
UINT32 VariableHeaderTotalLength; ///< Length in bytes of all variable headers in this store
UINT32 VariableHeaderOffset; ///< Offset, in bytes, from the beginning of this header
///< to the first variable header
} VARIABLE_NVM_STORE_HEADER;
//
// Variable Header
//
// This header maintains all meta data associated with a variable.
//
typedef struct {
UINT16 StartId; ///< Variable data section start identifier
UINT8 Reserved; ///< Reserved field
UINT8 State; ///< State of the variable
UINT32 Attributes; ///< Variable attributes
UINT32 NameSize; ///< Length in bytes of the variable name string
UINT32 DataSize; ///< Length in bytes of the variable data region
UINT32 DataOffset; ///< Offset in bytes from the beginning of this
///< structure to the corresponding data section
EFI_GUID VendorGuid; ///< Unique identifier for the variable vendor
} VARIABLE_NVM_HEADER;
//
// Authenticated Variable Header
//
typedef struct {
UINT16 StartId; ///< Variable data section start identifier
UINT8 Reserved; ///< Reserved field
UINT8 State; ///< State of the variable
UINT32 Attributes; ///< Variable attributes
UINT32 NameSize; ///< Length in bytes of the variable name string
UINT32 DataSize; ///< Length in bytes of the variable data region
UINT32 DataOffset; ///< Offset in bytes from the beginning of this
///< structure to the corresponding data section
EFI_GUID VendorGuid; ///< Unique identifier for the variable vendor
UINT64 MonotonicCount; ///< Associated monotonic count value to protect against replay attack
EFI_TIME TimeStamp; ///< Associated TimeStamp value to protect against replay attack
UINT32 PubKeyIndex; ///< Index of associated public key in database
} AUTHENTICATED_VARIABLE_NVM_HEADER;
//
// Variable Index Table
//
// This table tracks distance between variable headers.
//
typedef struct {
UINT16 Length; ///< Length of the index table
UINT16 GoneThrough; ///< Entries gone through when searching
VARIABLE_NVM_HEADER *EndPtr; ///< Last variable in the variable header region
VARIABLE_NVM_HEADER *StartPtr; ///< First variable in the variable header region
//
// This field is used to store the distance
// of two neighboring VAR_ADDED type variables.
// The meaning of this field is implementation-
// dependent.
//
} VARIABLE_NVM_INDEX_TABLE;
//
// Variable Store Info
//
// Associates an index table with a corresponding variable store.
//
typedef struct {
VARIABLE_NVM_STORE_HEADER *VariableStoreHeader; ///< Header for the NVM variable store
VARIABLE_NVM_INDEX_TABLE *IndexTable; ///< Pointer to the variable header region index table
BOOLEAN AuthFlag; ///< Indicates if the store contains authenticated variables
} VARIABLE_NVM_STORE_INFO;
//
// Variable Pointer Tracking Structure
//
// This structure is used to track variable header pointers and information.
//
typedef struct {
VARIABLE_NVM_HEADER *CurrPtr;
VARIABLE_NVM_HEADER *StartPtr;
VARIABLE_NVM_HEADER *EndPtr;
VARIABLE_NVM_HEADER *InDeletedTransitionPtr;
} VARIABLE_NVM_POINTER_TRACK;
#pragma pack (pop)
#endif
|