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//
// The following definition will be generated by build tool
//
//
// Common definitions
//
typedef UINT8 SKU_ID;
#define PCD_TYPE_SHIFT 24
#define PCD_TYPE_DATA (0x00 << PCD_TYPE_SHIFT)
#define PCD_TYPE_HII (0x80 << PCD_TYPE_SHIFT)
#define PCD_TYPE_VPD (0x40 << PCD_TYPE_SHIFT)
#define PCD_TYPE_SKU_ENABLED (0x20 << PCD_TYPE_SHIFT)
#define PCD_TYPE_STRING (0x10 << PCD_TYPE_SHIFT)
#define PCD_DATABASE_OFFSET_MASK (~(PCD_TYPE_HII | PCD_TYPE_VPD | PCD_TYPE_SKU_ENABLED | PCD_TYPE_STRING))
typedef struct {
UINT32 ExTokenNumber;
UINT16 LocalTokenNumber; // PCD Number of this particular platform build
UINT16 ExGuidIndex; // Index of GuidTable
} DYNAMICEX_MAPPING;
typedef struct {
UINT32 SkuDataStartOffset; //We have to use offsetof MACRO as we don't know padding done by compiler
UINT32 SkuIdTableOffset; //Offset from the PCD_DB
} SKU_HEAD;
typedef struct {
UINT16 GuidTableIndex; // Offset in Guid Table in units of GUID.
UINT16 StringIndex; // Offset in String Table in units of UINT16.
UINT16 Offset; // Offset in Variable
UINT16 DefaultValueOffset; // Offset of the Default Value
} VARIABLE_HEAD ;
typedef struct {
UINT32 Offset;
} VPD_HEAD;
typedef UINT16 STRING_HEAD;
typedef struct {
UINT32 LocalTokenNumber;
UINT16 TokenNumber;
UINT16 Size;
} SIZEINFO;
#define offsetof(s,m) (UINT32) (UINTN) &(((s *)0)->m)
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