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authoriroul <iroul@iroul-VirtualBox.(none)>2014-04-04 07:35:14 -0700
committeriroul <iroul@iroul-VirtualBox.(none)>2014-04-04 07:35:14 -0700
commitafd34f2893a06a3aecf17e8e83b1df6ed2ae91a2 (patch)
tree851102abc55d91a1b76e63e9e89f9a7733da95b5 /src/common/fqterm_sound.h
parentc4b028ad53f7b362a864de24828d7cc39ff67b0a (diff)
downloadfqterm-afd34f2893a06a3aecf17e8e83b1df6ed2ae91a2.tar.xz
move to my github.
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+/***************************************************************************
+ * fqterm, a terminal emulator for both BBS and *nix. *
+ * Copyright (C) 2008 fqterm development group. *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. *
+ ***************************************************************************/
+
+#ifndef FQTERM_SOUND_H
+#define FQTERM_SOUND_H
+
+#include <QObject>
+#include <QString>
+#include <QThread>
+
+#include "fqterm.h"
+
+namespace FQTerm {
+// By using QThread, we avoid blocking the main app.
+// FIXME: However, whichever play method we use (ext|int),
+// there are some WAVE files we can't play...
+
+class FQTermSound: public QThread {
+ Q_OBJECT;
+
+ public:
+ FQTermSound(const QString &filename, QObject *parent = 0,
+ const char *name = 0);
+
+ ~FQTermSound();
+
+ public slots:
+ void deleteInstance();
+
+ protected:
+ QString soundFile_;
+ virtual void play() = 0;
+ void run();
+};
+
+class FQTermSystemSound: public FQTermSound {
+ public:
+ FQTermSystemSound(const QString &filename, QObject *parent = 0,
+ const char *name = 0)
+ : FQTermSound(filename, parent, name) {
+ }
+
+ protected:
+ void play();
+};
+
+class FQTermExternalSound: public FQTermSound {
+ public:
+ FQTermExternalSound(const QString &playername, const QString &filename,
+ QObject *parent = 0, const char *name = 0)
+ : FQTermSound(filename, parent, name), playerName_(playername) {
+ }
+
+ protected:
+ QString playerName_;
+ void play();
+ void setPlayer(const QString &playername);
+};
+
+} // namespace FQTerm
+
+#endif // FQTERM_SOUND_H