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authorGabe Black <gabeblack@google.com>2018-07-19 17:12:31 -0700
committerGabe Black <gabeblack@google.com>2018-09-11 21:41:31 +0000
commitbc46b4ac03849706c32a8d6a3383d56373983eab (patch)
tree88ba13efe186915e6719fbd1456c595c1ee33149
parentb7ab029883d8311756eefb54c706f83636bf7327 (diff)
downloadgem5-bc46b4ac03849706c32a8d6a3383d56373983eab.tar.xz
systemc: Make orphans top level objects instead of panic-ing.
When a simulation ends, the sc_objects it contains are destroyed one by one, not necessarily in hierarchy order. That means that a parent object can legitimately be destroyed before its children. Instead of panic-ing when that inevitably happens, this change makes gem5 turn those children into top level objects. Change-Id: Icad9c99310fbc3ddcadbbb4f8a990b4fbfe35bdf Reviewed-on: https://gem5-review.googlesource.com/12035 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com>
-rw-r--r--src/systemc/core/object.cc7
-rw-r--r--src/systemc/core/object.hh1
2 files changed, 6 insertions, 2 deletions
diff --git a/src/systemc/core/object.cc b/src/systemc/core/object.cc
index 68c52eb06..39403ca34 100644
--- a/src/systemc/core/object.cc
+++ b/src/systemc/core/object.cc
@@ -118,7 +118,12 @@ Object::operator = (const Object &)
Object::~Object()
{
- panic_if(!children.empty(), "Parent object still has children.\n");
+ // Promote all children to be top level objects.
+ for (auto child: children) {
+ addObject(&topLevelObjects, child);
+ child->_gem5_object->parent = nullptr;
+ }
+ children.clear();
if (parent)
popObject(&parent->_gem5_object->children, _name);
diff --git a/src/systemc/core/object.hh b/src/systemc/core/object.hh
index 1317986bc..c87a98b2d 100644
--- a/src/systemc/core/object.hh
+++ b/src/systemc/core/object.hh
@@ -99,7 +99,6 @@ class Object
Objects children;
Events events;
sc_core::sc_object *parent;
- ObjectsIt parentIt;
sc_core::sc_attr_cltn cltn;
};