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authorKevin Lim <ktlim@umich.edu>2004-08-20 14:54:07 -0400
committerKevin Lim <ktlim@umich.edu>2004-08-20 14:54:07 -0400
commit04745696b6b523c5e90c335298099600d4a14a76 (patch)
tree66b578f8c44355ccf8e970fe59b52554dde9d0ce /cpu/beta_cpu/inst_queue.hh
parent8295a8050c1096dc560f4976724adada810e56e1 (diff)
downloadgem5-04745696b6b523c5e90c335298099600d4a14a76.tar.xz
Check in of new CPU. This checkin works under non-Fullsystem mode, with no caches.
SConscript: Added new CPU files to build. arch/alpha/isa_desc: Changed rduniq and wruniq to be nonspeculative because the uniq register is not renamed. arch/isa_parser.py: Added new CPU exec method. base/statistics.hh: Minor change for namespace conflict. Probably can change back one the new CPU files are cleaned up. base/traceflags.py: Added new CPU trace flags. cpu/static_inst.hh: Changed static inst to use a file that defines the execute functions. --HG-- extra : convert_revision : bd4ce34361308280168324817fc1258dd253e519
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+#ifndef __INST_QUEUE_HH__
+#define __INST_QUEUE_HH__
+
+#include <list>
+#include <queue>
+#include <stdint.h>
+
+#include "base/timebuf.hh"
+
+using namespace std;
+
+//Perhaps have a better separation between the data structure underlying
+//and the actual algorithm.
+//somewhat nasty to try to have a nice ordering.
+// Consider moving to STL list or slist for the LL stuff.
+
+/**
+ * A standard instruction queue class. It holds instructions in an
+ * array, holds the ordering of the instructions within a linked list,
+ * and tracks producer/consumer dependencies within a separate linked
+ * list. Similar to the rename map and the free list, it expects that
+ * floating point registers have their indices start after the integer
+ * registers (ie with 96 int and 96 fp registers, regs 0-95 are integer
+ * and 96-191 are fp). This remains true even for both logical and
+ * physical register indices.
+ */
+template<class Impl>
+class InstructionQueue
+{
+ public:
+ //Typedefs from the Impl.
+ typedef typename Impl::FullCPU FullCPU;
+ typedef typename Impl::DynInst DynInst;
+ typedef typename Impl::Params Params;
+
+ typedef typename Impl::IssueStruct IssueStruct;
+ typedef typename Impl::TimeStruct TimeStruct;
+
+ // Typedef of iterator through the list of instructions. Might be
+ // better to untie this from the FullCPU or pass its information to
+ // the stages.
+ typedef typename list<DynInst *>::iterator ListIt;
+
+ /**
+ * Class for priority queue entries. Mainly made so that the < operator
+ * is defined.
+ */
+ struct ReadyEntry {
+ DynInst *inst;
+
+ ReadyEntry(DynInst *_inst)
+ : inst(_inst)
+ { }
+
+ /** Compare(lhs,rhs) checks if rhs is "bigger" than lhs. If so, rhs
+ * goes higher on the priority queue. The oldest instruction should
+ * be on the top of the instruction queue, so in this case "bigger"
+ * has the reverse meaning; the instruction with the lowest
+ * sequence number is on the top.
+ */
+ bool operator <(const ReadyEntry &rhs) const
+ {
+ if (this->inst->seqNum > rhs.inst->seqNum)
+ return true;
+ return false;
+ }
+ };
+
+ InstructionQueue(Params &params);
+
+ void setCPU(FullCPU *cpu);
+
+ void setIssueToExecuteQueue(TimeBuffer<IssueStruct> *i2eQueue);
+
+ void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
+
+ unsigned numFreeEntries();
+
+ bool isFull();
+
+ void insert(DynInst *new_inst);
+
+ void advanceTail(DynInst *inst);
+
+ void scheduleReadyInsts();
+
+ void wakeDependents(DynInst *completed_inst);
+
+ void doSquash();
+
+ void squash();
+
+ void stopSquash();
+
+ private:
+ /** Debugging function to count how many entries are in the IQ. It does
+ * a linear walk through the instructions, so do not call this function
+ * during normal execution.
+ */
+ int countInsts();
+
+ private:
+ /** Pointer to the CPU. */
+ FullCPU *cpu;
+
+ /** The queue to the execute stage. Issued instructions will be written
+ * into it.
+ */
+ TimeBuffer<IssueStruct> *issueToExecuteQueue;
+
+ /** The backwards time buffer. */
+ TimeBuffer<TimeStruct> *timeBuffer;
+
+ /** Wire to read information from timebuffer. */
+ typename TimeBuffer<TimeStruct>::wire fromCommit;
+
+ enum InstList {
+ Int,
+ Float,
+ Branch,
+ Squashed,
+ None
+ };
+
+ /** List of ready int instructions. Used to keep track of the order in
+ * which */
+ priority_queue<ReadyEntry> readyIntInsts;
+
+ /** List of ready floating point instructions. */
+ priority_queue<ReadyEntry> readyFloatInsts;
+
+ /** List of ready branch instructions. */
+ priority_queue<ReadyEntry> readyBranchInsts;
+
+ /** List of squashed instructions (which are still valid and in IQ).
+ * Implemented using a priority queue; the entries must contain both
+ * the IQ index and sequence number of each instruction so that
+ * ordering based on sequence numbers can be used.
+ */
+ priority_queue<ReadyEntry> squashedInsts;
+
+ /** Number of free IQ entries left. */
+ unsigned freeEntries;
+
+ /** The number of entries in the instruction queue. */
+ unsigned numEntries;
+
+ /** The number of integer instructions that can be issued in one
+ * cycle.
+ */
+ unsigned intWidth;
+
+ /** The number of floating point instructions that can be issued
+ * in one cycle.
+ */
+ unsigned floatWidth;
+
+ /** The number of branches that can be issued in one cycle. */
+ unsigned branchWidth;
+
+ /** The total number of instructions that can be issued in one cycle. */
+ unsigned totalWidth;
+
+ //The number of physical registers in the CPU.
+ unsigned numPhysRegs;
+
+ /** The number of physical integer registers in the CPU. */
+ unsigned numPhysIntRegs;
+
+ /** The number of floating point registers in the CPU. */
+ unsigned numPhysFloatRegs;
+
+ /** Delay between commit stage and the IQ.
+ * @todo: Make there be a distinction between the delays within IEW.
+ */
+ unsigned commitToIEWDelay;
+
+ //////////////////////////////////
+ // Variables needed for squashing
+ //////////////////////////////////
+
+ /** The sequence number of the squashed instruction. */
+ InstSeqNum squashedSeqNum;
+
+ /** Iterator that points to the oldest instruction in the IQ. */
+ ListIt head;
+
+ /** Iterator that points to the youngest instruction in the IQ. */
+ ListIt tail;
+
+ /** Iterator that points to the last instruction that has been squashed.
+ * This will not be valid unless the IQ is in the process of squashing.
+ */
+ ListIt squashIt;
+
+ ///////////////////////////////////
+ // Dependency graph stuff
+ ///////////////////////////////////
+
+ class DependencyEntry
+ {
+ public:
+ DynInst *inst;
+ //Might want to include data about what arch. register the
+ //dependence is waiting on.
+ DependencyEntry *next;
+
+ //This function, and perhaps this whole class, stand out a little
+ //bit as they don't fit a classification well. I want access
+ //to the underlying structure of the linked list, yet at
+ //the same time it feels like this should be something abstracted
+ //away. So for now it will sit here, within the IQ, until
+ //a better implementation is decided upon.
+ // This function probably shouldn't be within the entry...
+ void insert(DynInst *new_inst);
+
+ void remove(DynInst *inst_to_remove);
+ };
+
+ /** Array of linked lists. Each linked list is a list of all the
+ * instructions that depend upon a given register. The actual
+ * register's index is used to index into the graph; ie all
+ * instructions in flight that are dependent upon r34 will be
+ * in the linked list of dependGraph[34].
+ */
+ DependencyEntry *dependGraph;
+
+ /** A cache of the recently woken registers. It is 1 if the register
+ * has been woken up recently, and 0 if the register has been added
+ * to the dependency graph and has not yet received its value. It
+ * is basically a secondary scoreboard, and should pretty much mirror
+ * the scoreboard that exists in the rename map.
+ */
+ vector<bool> regScoreboard;
+
+ bool addToDependents(DynInst *new_inst);
+ void insertDependency(DynInst *new_inst);
+ void createDependency(DynInst *new_inst);
+
+ void addIfReady(DynInst *inst);
+};
+
+#endif //__INST_QUEUE_HH__