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authorSteve Reinhardt <steve.reinhardt@amd.com>2016-01-17 18:27:46 -0800
committerSteve Reinhardt <steve.reinhardt@amd.com>2016-01-17 18:27:46 -0800
commit28a0e5a165842bb3e5bed144cc5b64437810e4fb (patch)
tree75a66c54be627107db729e188485ff2ea9c2e3c3 /ext/mcpat/Penryn.xml
parentfcfe6e798d0bc8032e803c0a95dad026e87c3260 (diff)
downloadgem5-28a0e5a165842bb3e5bed144cc5b64437810e4fb.tar.xz
sim: don't ignore SIG_TRAP
By ignoring SIG_TRAP, using --debug-break <N> when not connected to a debugger becomes a no-op. Apparently this was intended to be a feature, though the rationale is not clear. If we don't ignore SIG_TRAP, then using --debug-break <N> when not connected to a debugger causes the simulation process to terminate at tick N. This is occasionally useful, e.g., if you just want to collect a trace for a specific window of execution then you can combine this with --debug-start to do exactly that. In addition to not ignoring the signal, this patch also updates the --debug-break help message and deletes a handful of unprotected calls to Debug::breakpoint() that relied on the prior behavior.
Diffstat (limited to 'ext/mcpat/Penryn.xml')
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