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author | Steve Reinhardt <steve.reinhardt@amd.com> | 2016-01-17 18:27:46 -0800 |
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committer | Steve Reinhardt <steve.reinhardt@amd.com> | 2016-01-17 18:27:46 -0800 |
commit | 28a0e5a165842bb3e5bed144cc5b64437810e4fb (patch) | |
tree | 75a66c54be627107db729e188485ff2ea9c2e3c3 /ext/mcpat/Penryn.xml | |
parent | fcfe6e798d0bc8032e803c0a95dad026e87c3260 (diff) | |
download | gem5-28a0e5a165842bb3e5bed144cc5b64437810e4fb.tar.xz |
sim: don't ignore SIG_TRAP
By ignoring SIG_TRAP, using --debug-break <N> when not connected to
a debugger becomes a no-op. Apparently this was intended to be a
feature, though the rationale is not clear.
If we don't ignore SIG_TRAP, then using --debug-break <N> when not
connected to a debugger causes the simulation process to terminate
at tick N. This is occasionally useful, e.g., if you just want to
collect a trace for a specific window of execution then you can combine
this with --debug-start to do exactly that.
In addition to not ignoring the signal, this patch also updates
the --debug-break help message and deletes a handful of unprotected
calls to Debug::breakpoint() that relied on the prior behavior.
Diffstat (limited to 'ext/mcpat/Penryn.xml')
0 files changed, 0 insertions, 0 deletions