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authorMatthias Jung <jungma@eit.uni-kl.de>2017-03-01 18:39:56 +0100
committerMatthias Jung <jungma@eit.uni-kl.de>2017-05-18 08:36:56 +0000
commitaa651c7f8321bf96fc88f9a17285225000a753ec (patch)
treeb13240008c970b47bd74a5007e68136155d272fc /ext/systemc/src/sysc/datatypes/int/sc_uint.h
parent595e692de09e1b7cbc5f57ac01da299afc066fdd (diff)
downloadgem5-aa651c7f8321bf96fc88f9a17285225000a753ec.tar.xz
ext: Include SystemC 2.3.1 into gem5
In the past it happened several times that some changes in gem5 broke the SystemC coupling. Recently Accelera has changed the licence for SystemC from their own licence to Apache2.0, which is compatible with gem5. However, SystemC usually relies on the Boost library, but I was able to exchange the boost calls by c++11 alternatives. The recent SystemC version is placed into /ext and is integrated into gem5's build system. The goal is to integrate some SystemC tests for the CI in some following patches. Change-Id: I4b66ec806b5e3cffc1d7c85d3735ff4fa5b31fd0 Reviewed-on: https://gem5-review.googlesource.com/2240 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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+/*****************************************************************************
+
+ Licensed to Accellera Systems Initiative Inc. (Accellera) under one or
+ more contributor license agreements. See the NOTICE file distributed
+ with this work for additional information regarding copyright ownership.
+ Accellera licenses this file to you under the Apache License, Version 2.0
+ (the "License"); you may not use this file except in compliance with the
+ License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied. See the License for the specific language governing
+ permissions and limitations under the License.
+
+ *****************************************************************************/
+
+/*****************************************************************************
+
+ sc_uint.h -- A sc_uint is an unsigned integer whose length is less than the
+ machine's native integer length. We provide two implementations
+ (i) sc_uint with length between 1 - 64, and (ii) sc_uint with
+ length between 1 - 32. Implementation (i) is the default
+ implementation, while implementation (ii) can be used only if
+ compiled with -D_32BIT_. Unlike arbitrary precision, arithmetic
+ and bitwise operations are performed using the native types
+ (hence capped at 32/64 bits). The sc_uint integer is useful
+ when the user does not need arbitrary precision and the
+ performance is superior to sc_bigint/sc_biguint.
+
+ Original Author: Amit Rao, Synopsys, Inc.
+
+ *****************************************************************************/
+
+/*****************************************************************************
+
+ MODIFICATION LOG - modifiers, enter your name, affiliation, date and
+ changes you are making here.
+
+ Name, Affiliation, Date: Ali Dasdan, Synopsys, Inc.
+ Description of Modification: - Resolved ambiguity with sc_(un)signed.
+ - Merged the code for 64- and 32-bit versions
+ via the constants in sc_nbdefs.h.
+ - Eliminated redundant file inclusions.
+
+ Name, Affiliation, Date:
+ Description of Modification:
+
+ *****************************************************************************/
+
+// $Log: sc_uint.h,v $
+// Revision 1.2 2011/02/18 20:19:15 acg
+// Andy Goodrich: updating Copyright notice.
+//
+// Revision 1.1.1.1 2006/12/15 20:20:05 acg
+// SystemC 2.3
+//
+// Revision 1.3 2006/01/13 18:49:32 acg
+// Added $Log command so that CVS check in comments are reproduced in the
+// source.
+//
+
+#ifndef SC_UINT_H
+#define SC_UINT_H
+
+
+#include "sysc/datatypes/int/sc_uint_base.h"
+
+
+namespace sc_dt
+{
+
+// classes defined in this module
+template <int W> class sc_uint;
+
+
+// ----------------------------------------------------------------------------
+// CLASS TEMPLATE : sc_uint<W>
+//
+// Template class sc_uint<W> is the interface that the user sees. It
+// is derived from sc_uint_base and most of its methods are just
+// wrappers that call the corresponding method in the parent
+// class. Note that the length of sc_uint datatype is specified as a
+// template parameter.
+// ----------------------------------------------------------------------------
+
+template <int W>
+class sc_uint
+ : public sc_uint_base
+{
+public:
+
+ // constructors
+
+ sc_uint()
+ : sc_uint_base( W )
+ {}
+
+ sc_uint( uint_type v )
+ : sc_uint_base( v, W )
+ {}
+
+ sc_uint( const sc_uint<W>& a )
+ : sc_uint_base( a )
+ {}
+
+ sc_uint( const sc_uint_base& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_uint_subref_r& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ template< class T >
+ sc_uint( const sc_generic_base<T>& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_signed& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_unsigned& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+#ifdef SC_INCLUDE_FX
+
+ explicit sc_uint( const sc_fxval& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ explicit sc_uint( const sc_fxval_fast& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ explicit sc_uint( const sc_fxnum& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ explicit sc_uint( const sc_fxnum_fast& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+#endif
+
+ sc_uint( const sc_bv_base& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_lv_base& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const char* a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( unsigned long a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( long a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( unsigned int a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( int a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( int64 a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( double a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+
+ // assignment operators
+
+ sc_uint<W>& operator = ( uint_type v )
+ { sc_uint_base::operator = ( v ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_uint_base& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_uint_subref_r& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_uint<W>& a )
+ { m_val = a.m_val; return *this; }
+
+ template<class T>
+ sc_uint<W>& operator = ( const sc_generic_base<T>& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_signed& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_unsigned& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+#ifdef SC_INCLUDE_FX
+
+ sc_uint<W>& operator = ( const sc_fxval& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_fxval_fast& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_fxnum& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_fxnum_fast& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+#endif
+
+ sc_uint<W>& operator = ( const sc_bv_base& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_lv_base& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const char* a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( unsigned long a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( long a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( unsigned int a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( int a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( int64 a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( double a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+
+ // arithmetic assignment operators
+
+ sc_uint<W>& operator += ( uint_type v )
+ { sc_uint_base::operator += ( v ); return *this; }
+
+ sc_uint<W>& operator -= ( uint_type v )
+ { sc_uint_base::operator -= ( v ); return *this; }
+
+ sc_uint<W>& operator *= ( uint_type v )
+ { sc_uint_base::operator *= ( v ); return *this; }
+
+ sc_uint<W>& operator /= ( uint_type v )
+ { sc_uint_base::operator /= ( v ); return *this; }
+
+ sc_uint<W>& operator %= ( uint_type v )
+ { sc_uint_base::operator %= ( v ); return *this; }
+
+
+ // bitwise assignment operators
+
+ sc_uint<W>& operator &= ( uint_type v )
+ { sc_uint_base::operator &= ( v ); return *this; }
+
+ sc_uint<W>& operator |= ( uint_type v )
+ { sc_uint_base::operator |= ( v ); return *this; }
+
+ sc_uint<W>& operator ^= ( uint_type v )
+ { sc_uint_base::operator ^= ( v ); return *this; }
+
+
+ sc_uint<W>& operator <<= ( uint_type v )
+ { sc_uint_base::operator <<= ( v ); return *this; }
+
+ sc_uint<W>& operator >>= ( uint_type v )
+ { sc_uint_base::operator >>= ( v ); return *this; }
+
+
+ // prefix and postfix increment and decrement operators
+
+ sc_uint<W>& operator ++ () // prefix
+ { sc_uint_base::operator ++ (); return *this; }
+
+ const sc_uint<W> operator ++ ( int ) // postfix
+ { return sc_uint<W>( sc_uint_base::operator ++ ( 0 ) ); }
+
+ sc_uint<W>& operator -- () // prefix
+ { sc_uint_base::operator -- (); return *this; }
+
+ const sc_uint<W> operator -- ( int ) // postfix
+ { return sc_uint<W>( sc_uint_base::operator -- ( 0 ) ); }
+};
+
+} // namespace sc_dt
+
+
+#endif
+
+// Taf!