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authorBrandon Potter <brandon.potter@amd.com>2016-11-09 14:27:41 -0600
committerBrandon Potter <brandon.potter@amd.com>2016-11-09 14:27:41 -0600
commit49009f170a631eea259dc031b3ce4593f8783d19 (patch)
tree3a424b1a3aa32e067a7d008dd7f4c85524bd2b44 /src/arch/x86
parentea8461885ffffa0933cedeb9143a9b01be4c70f0 (diff)
downloadgem5-49009f170a631eea259dc031b3ce4593f8783d19.tar.xz
syscall_emul: [patch 8/22] refactor process class
Moves aux_vector into its own .hh and .cc files just to get it out of the already crowded Process files. Arguably, it could stay there, but it's probably better just to move it and give it files. The changeset looks ugly around the Process header file, but the goal here is to move methods and members around so that they're not defined randomly throughout the entire header file. I expect this is likely one of the reasons why I several unused variables related to this class. So, the methods are declared first followed by members. I've tried to aggregate them together so that similar entries reside near one another. There are other changes coming to this code so this is by no means the final product.
Diffstat (limited to 'src/arch/x86')
-rw-r--r--src/arch/x86/process.cc4
-rw-r--r--src/arch/x86/process.hh1
2 files changed, 5 insertions, 0 deletions
diff --git a/src/arch/x86/process.cc b/src/arch/x86/process.cc
index a774dd000..245fbebf4 100644
--- a/src/arch/x86/process.cc
+++ b/src/arch/x86/process.cc
@@ -44,6 +44,9 @@
#include "arch/x86/process.hh"
+#include <string>
+#include <vector>
+
#include "arch/x86/isa_traits.hh"
#include "arch/x86/regs/misc.hh"
#include "arch/x86/regs/segment.hh"
@@ -57,6 +60,7 @@
#include "debug/Stack.hh"
#include "mem/multi_level_page_table.hh"
#include "mem/page_table.hh"
+#include "sim/aux_vector.hh"
#include "sim/process_impl.hh"
#include "sim/syscall_desc.hh"
#include "sim/syscall_return.hh"
diff --git a/src/arch/x86/process.hh b/src/arch/x86/process.hh
index 34a275095..fa95b4ff4 100644
--- a/src/arch/x86/process.hh
+++ b/src/arch/x86/process.hh
@@ -43,6 +43,7 @@
#include <string>
#include <vector>
+#include "sim/aux_vector.hh"
#include "sim/process.hh"
#include "mem/multi_level_page_table.hh"