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authorNathan Binkert <binkertn@umich.edu>2007-02-09 16:44:02 -0800
committerNathan Binkert <binkertn@umich.edu>2007-02-09 16:44:02 -0800
commit63a82400596b9331d1babe88624f97209286d0b9 (patch)
tree5090e48bcb29d8a41e6ddc44549dc4f0ee221a9a /src/base/random.hh
parent81c5d0e3d86cc31227f88e10f66ebfbd37f63ce8 (diff)
downloadgem5-63a82400596b9331d1babe88624f97209286d0b9.tar.xz
Get rid of the Random context and add the support directly to python.
We don't currently use randomness much, so I didn't go too far, but in the future, we may want to actually expose the random number values themselves to python. For now, I'll at least let you seed it. While we're at it, clean up a clearly bad way for generating random doubles. --HG-- extra : convert_revision : df2aa8b58dd0d9c2a7c771668a760b2df8db1e11
Diffstat (limited to 'src/base/random.hh')
-rw-r--r--src/base/random.hh18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/base/random.hh b/src/base/random.hh
index 40d62da7f..0cd88728d 100644
--- a/src/base/random.hh
+++ b/src/base/random.hh
@@ -34,7 +34,7 @@
#include "sim/host.hh"
-long getLong();
+uint32_t getUInt32();
double getDouble();
double m5random(double r);
uint64_t getUniformPos(uint64_t min, uint64_t max);
@@ -46,7 +46,7 @@ struct Random;
template<> struct Random<int8_t>
{
static int8_t get()
- { return getLong() & (int8_t)-1; }
+ { return getUInt32() & (int8_t)-1; }
static int8_t uniform(int8_t min, int8_t max)
{ return getUniform(min, max); }
@@ -55,7 +55,7 @@ template<> struct Random<int8_t>
template<> struct Random<uint8_t>
{
static uint8_t get()
- { return getLong() & (uint8_t)-1; }
+ { return getUInt32() & (uint8_t)-1; }
static uint8_t uniform(uint8_t min, uint8_t max)
{ return getUniformPos(min, max); }
@@ -64,7 +64,7 @@ template<> struct Random<uint8_t>
template<> struct Random<int16_t>
{
static int16_t get()
- { return getLong() & (int16_t)-1; }
+ { return getUInt32() & (int16_t)-1; }
static int16_t uniform(int16_t min, int16_t max)
{ return getUniform(min, max); }
@@ -73,7 +73,7 @@ template<> struct Random<int16_t>
template<> struct Random<uint16_t>
{
static uint16_t get()
- { return getLong() & (uint16_t)-1; }
+ { return getUInt32() & (uint16_t)-1; }
static uint16_t uniform(uint16_t min, uint16_t max)
{ return getUniformPos(min, max); }
@@ -82,7 +82,7 @@ template<> struct Random<uint16_t>
template<> struct Random<int32_t>
{
static int32_t get()
- { return (int32_t)getLong(); }
+ { return (int32_t)getUInt32(); }
static int32_t uniform(int32_t min, int32_t max)
{ return getUniform(min, max); }
@@ -91,7 +91,7 @@ template<> struct Random<int32_t>
template<> struct Random<uint32_t>
{
static uint32_t get()
- { return (uint32_t)getLong(); }
+ { return (uint32_t)getUInt32(); }
static uint32_t uniform(uint32_t min, uint32_t max)
{ return getUniformPos(min, max); }
@@ -100,7 +100,7 @@ template<> struct Random<uint32_t>
template<> struct Random<int64_t>
{
static int64_t get()
- { return (int64_t)getLong() << 32 || (uint64_t)getLong(); }
+ { return (int64_t)getUInt32() << 32 || (uint64_t)getUInt32(); }
static int64_t uniform(int64_t min, int64_t max)
{ return getUniform(min, max); }
@@ -109,7 +109,7 @@ template<> struct Random<int64_t>
template<> struct Random<uint64_t>
{
static uint64_t get()
- { return (uint64_t)getLong() << 32 || (uint64_t)getLong(); }
+ { return (uint64_t)getUInt32() << 32 || (uint64_t)getUInt32(); }
static uint64_t uniform(uint64_t min, uint64_t max)
{ return getUniformPos(min, max); }